#veteran-class
1 messages · Page 960 of 1
so does charge speed effect rate of fire when spray and praying
I didn't realize the spread on bolter was buffed too
How's something like this?
interesting do you mind explaining why
But it's nice to use now even hip fire
Specifically the blessings. I don't use these guns.
69% thermal resist gives u 8 continuous shots, above doesn't change anything
so that leaves u 71% remaining for charge rate, and the rest should be maxed
Well, that's what i'm arguing. Is "50% crit per second of aiming" really worth more than just unloading a full mag?
excellent well i got 1.2mil to burn at brunts so we shal see
Conserving ammo
Any of the enemies i HAVE to aim at are already in the "dies if hit" range
it's unironically the hardest weapon to roll perfect in this game rn
And any enemies I need the extra damage to kill faster, are going to swarm me, so i have to drop their health faster
because half the rolls are in 4x80+60 distribution
please dont go around autofiiring the bolter everywhere
Conserving ammo vs DIE NOW
I want bolt pistol to be good so bad but i just cannot make it work im getting my shit rocked in normal damnation and it feels bad man
grenadier build
please enlighten me further oh hammer man of wisdom
lethal proximity buffs frag grenade blast radius by 25%
this stacks on top of grenade tinkerer's +25% for up to 15m blast radius
build a full grenade build, equip boltpistol, build for its 1 tap breakpoints, done
oooooo that sounds kinda fun do we know if this is a big thats gonna get patched?
*bug
Wait those buff bolt pistol lol
not a bug
so far

blessing states it raises explosion radius by 25%, like, generally
it's basically the strongest boltpistol build rn
seems working as intended
yea
If anything, The Mk IV dueling Sword is gonna get nerfed
I mean they'd have to fix a lot of grenade and blessing interactions so let's say it's intentional and hadron... fiddled with our grenades before the mission yay
this one is almost definitely intentional
most things don't buff the grenade blast itself
would you take twined blast or superiority complex for this im at a impass in building this out
Any one tried the combat shotties?
twinned blast
Woah
What else do you take on top of lethal proximity?
mine looks l.ike this, ive gone full ham with twinned blast + demo stockpile + field improvisation and demo team further down
i just wanna spam nades its so fun
I gotta get me one of those.
For a suppression braced graia would deathspitter or fire frenzy be better
maniac + elite/unarmored (take elite if u take superiority complex, this is for dreg gunner 1hs)
lethal proximity + run&gun (-30% hipfire spread, removes sprint-to-fire delay, +15 C.dmg when sprinting)
I will also say
if u really want to use frag grenades as a core part of ur kit
One Motion is pretty good
noticeably boosts frag grenade's throw speed
doesn't seem to do much for krak
Any melee recommendations?
holy canoli that AOE
power sword 6 or duelling sword 4
DS4 it is
the difference in throw speed is noticeable at least for me
I've have a bolt pistol build kinda sitting there but I realised it was just one of my other builds but instead of (mercy killer) knife and revolver it was shockmaul and bolt pistol
So now I can make it something unique
Thank you as always path you the goat
Aite Vets. I am pleased with ma gun. What blessings do you recomend??
headhunter + ghost
Oh so not Deadly accurate? Seems kinda fat?
ghost is generally more valuable
Can blessings be switched more than once?
yes
Awesome!
ive gone with deadly accurate too, just because of personal preference
What about perks?
If you’re using precision weapons, then I would just use determined [Passive Suppression Immunity]
What yall think about weak spot dmg vs Crit% or and Crit Dmg perks?
I mean ye but i can only have 2 perks. So either Crit % + Crit dmg. // Crit % + Weak spot dmg // Crit dmg + Weak spot dmg
Weak spot damage and crit hit damage as weapon perks are calculated funny so they provide very little benefit
Hey so I am trying to make a class set specific for simulating a death korps kriegsman if anyone has made one can you enlighten me on what peek traits you went with?
I’d just use Flak and Carapace/Manic
at least compared to the striaght +type% damage
+crit chance is good on some builds, but not the crit hit damage
Ah alright so better to pick an enemy type id like more dmg vs.
Can you re bless the perks infinately to?
yeah everything can be changed as much as you want now
Such a good design choice. W devs
Question, when were the Savlar Quem-safe fatiges avalible in the shop?
for infantry lasgun I'd just go the classic +flak and +maniac
Pray
All 4 Chaos gods, pray to them
weakspot is a maybe
crit dmg never
Alright I've never used a shock maul, how do I build one of these things?
though dont if you use exec stance anyway. or helbores. or laspistols. or plasma. or shotguns...
It’s a laser famas, it’s decent IMO
its more then decent its kinda semi meta I thought like not as stupid good as autogun but like one of the better picks
How to deal with armor tho? Can you stack enough rending on a stance build?
Recon is cool, I'd love to make it work
This recon build with no keystone slaps
Right side brittleness means it deals with armor on its own
Left side for ammo conservation
Anyone have a link to the bolt pistol grenader build?
I honestly feel like shocktrooper is a trap I'v never once felt like I was jonzing for ammo with recon laz
@tall torrent path im sorrgy but i need 2 bug u again
about vet blessings
is hot shot like any good for helbore or is it just a meme
If I were to pick one or the other, Deathspitter or Dumdum? Gun is a Recon Lasgun.
also did they change ether dumdum or Infernus becuse i thought dumdum had better ttk in almsot all situations
dumdum
Infernus is for style points
is this a good roll?
it's a meme
but it gives all of ur weakspot hits 50% more cleave (including melee weapon's)
do with that info what u will
lmfao what
no, u need 69%+ thermal resist
surgical + whatever
i havent used the hbs in a bajillion years
mk V
fast firing
the ii ?
I already switched to the new marks' names
is it blue
are we still talking recon laz?
old mk2
helbore
bruhh
Okay, can someone explain to me exactly what ranged finesse strength is?
im confused on that too
there's an explanation on page 2 3 of the guide in the ms word link from the latest pinned message
i also would like to know
pretty sure finesse is crit damage/weakspot damage and armor penetration
you want it high
So would the Marksman keystone be overkill on the MK IV Helbore?
yeah according to google finess is crit damage
Cause if I tool my build just right I can 1 shot a crusher with a crit headshot with exe stance
it helps me reach a 1 shot kill on scab gunners from a certain distance with my kantrael blue lasgun
imo yes. most breakpoints you're missing can be hit with focus target + redirect fire
perhaps take it with the modifier that adds rending or the one that adds stacks when you stand still
including crusher if you just activated exe
I see
except focus fire isnt active all the time like marksmans focus
where you just have to click heads
which shouldnt be hard to do with a helbore
are you not pinging enemies
I generally ping what I'm shooting at
i am but im not adding 5 stacks every time
What's the dump stat for heavy laspistol?
you only need 2 if any in most casees
and you have 2 if you kill someting right within a second of marking it (instead of just 1)
there's a pinned message with a ms word link to an updated vet guide that includes blessings and dump stats for all weapons
Hmm
Best plasma blessings now? Blaze Away and Rising Heat? Although Gets Hot still seems pretty good.
On one hand, using Marksman's focus could be seen as the selfish option while using Focus fire would help the team more
since both let you hit breakpoints, the advantage of MF becomes the reload speed. it's also not just about selfishness, since you're also trading the reliability and ease of use from FT
whenever you fight a horde, you'll end up dropping stacks unless you manage to whip out your helbore for a cheeky headshot every 6 seconds or unless you crabwalk while hordeclearing. if you're relying on MF for breakpoints, it's gonna be sketchy if the crushers show up in the middle of that
Okay, you make a fair point
stability
Does "Gets Hot!" not function right now? seems like im never critting in the meat grinder with it
With that in mind, would I still meet key breakpoints if I took infiltrate over Exe stance so I can use it to get out of trouble or to reposition or go for key targets mid horde?
what mark to take on the recon lasgun ?
The MK XII (formerly the ViD) is my beloved
Flak/Crit chance + DumDum/Deathspitter = laser spray fun
which ones do you mean by key breakpoints? because +maniac covers oneshots for flamers so you have everything besides ragers, maulers, mutants, and ogryns (iirc). if you mean the crusher oneshot with +carapace, you'll need to be able to maintain high MF stacks and also take infiltrate's surpise attack
i see so it would be different playstyle than headhunter/infernus
w/ all the appropriate talents of course... (brittleness/rending/free ammo on crit etc)
las recon did fat shark buff it?
technically yes, because now you can get a perfect one where in the past it was close to impossible
The Vid Recon has been in a great state since even patch 19
ok guys super important question - where can i see which Vet personality has which voice lines? I'm trying to re-roll my personality to get my preferred lines... ^^
there's a video on yt with all the personality voicelines for ability use
Thanks looking for it right now
las recon dump stat?
I did mobility on mine
Hmm
not a single soul in party finder ? lmfaoo
how do we feel about bolter after update?
i hope they didnt waste too much time in that feature
its great
Question: How good are smoke grenades?
niche
I remember watching a video that told everything that they did, but I can't find it
i like them. they're like psyker bubble
there is also a section in the pinned guide that explains smokes. click on the smoke icon in the talent tree pic and it'll jump down
any build recommendations?
Do you think it would be applicable in a helbore sniper build since ammo efficency is still very high?
Instead of getting Survivalist
yeah, that'd be fine. since you mentioned the crusher oneshot thing though, going smokes means you'll miss out on the +5% ranged damage travel node above surv which could make it harder to hit that BP
I'm thinking of dropping crusher 1 shot and just be general anti-special/elite
in that case, yeah you'll be fine
Plasma gun is my anti tank specialist
The bellow like helbore to lasinfantry are anti personal
Helbore is middle ground I treat them
can I see your talent tree for your recon lasgun build ?
Is Overwatch worth it for the 2 charges, but 60 second CD?
TA still takes some burden off
those are the important slots, the rest is your preference
do we want onslought with bolter? does not seem like we need it
thanks
onslaught with bolter is overkill
Do you guys know which of the three recon lasguns is considered the best right now?
shocktrooper and head hunter they still go well together?
whatever the 6d is called now
XII
pulled this out my ass for giving bolter a shot any opinions?
yes
but for recons, if you're good at maintaining reciprocity stacks then headhunter loses a lot of value
It forces rangers in melee, neat until a crusher slow walks out of the smoke
reciprocity?
i'd swap close order drill for out of blood. you need toughness regen outside of just relying on voc
other than that yeah it'll work. idk if rending strikes is better than bring it down but it shouldn't matter.
i personally skip tactical reload because i'm a monkey and always magdump but it's good if you're not like that
5% crit on dodge talent
talent that gives +crit chance on dodge
goes insane with knives too
noted ill swap that, as for rending i dont have a god roll bolter to test for break points with as of yet so just went with that since the bolter demolishes mualers and what not anywhooo
I know this isn't a surprise to anyone but having the bolter actually hit whatever your iron sight is over makes it feel so much better lol
and with the weapon swap node it doesn't feel like your charecter is unpacking from a long vacation ever time to pull the damn thing out
puncture/shattering impact vs puncture/pinning fire vs pin/shatter which is better on bolt
almost makes me feel like a professional soldier and not a teenage conscript
version 3.0 (WIP)
Mmmm the presentation is pristine
I understand from a lore perspective that they wanted it to feel like this inhuman contraption not meant to be wielded by puny unmodified human arms but ugh it was baaaad
woe, i have come to ask a question you have probably heard 30 billion times since the update
but on a melee focused vet build, with all those finesse/crit nodes at the bottom right (and that weakspot one)
would thrust precog or uncanny precog be more ideal
on duelling
ive tested both but i cannot make a decision
mmm crispy
i'd personally want to keep the >=51 dump stat breakpoints though (assuming it's a change and not just part of the wip). helps the broke ass varlets know if they need to go all the way to 500
Do you plan to be using it on trash hordes, or want it to be specced more toward big guy damage?
Worth noting that after using Uncanny, I am a huge fan of it, but man Thrust does feel good too
exactly what i mean
they both feel good
but i have to choose, cuz precog is hard locked youre not getting me to change that lmao
Lol
im basically copying my knife db build with this, so any larger horde is a non issue as i can just db manstop them
this boy built diffrent shmuck is still standing
I would say Uncanny for me, more uptime
Thrust is good but really forces you to constantly sit there and charge heavy attacks to get usefulness
But just keep hitting something in the weak spot and you're doing a bunch of Rending
ive been abusing ds4 on zealot for the last few days
youd be surprised how often you get 1-2 stacks of thrust by accident
Yeah thats what I liked about it on my Rashad lol
just by holding it a bit longer as you move to what youre about to stab
of those, puncture/pinning fire
You accidentally get a power boost, great for 1v1ing a Crusher or a few Maulers
so what are new blessings are yall running on plasma?
does marksman retriggers everytime ex stance gets renewd ? question ?
opr is it just on activation
like manual
yeah i think the same exact reason why uncanny is a lock on melee knife applies to duelling swords
that being that the weakpoint damage bonuses that vet gets REALLY shine through way more at a full 1 adm
what I've seen for boltgun so far
pin/shatter is generally better than puncture for everything but bosses
on manual activation
hm
well it seemed on my end to make the same amount of damage
idk
liek here on activation 2040 to the head of a crusher
1700 ? ah yeah
yeah thatd give 340 more for 20%
hm i might not use that then i guess
bleed stacks seem to stop always before an enemy has no health left i guess its made on purpose so theres no 1 hit kills ?
kinda anoying !
whats evn the point of having bleed perks on vet :p
ough i might pick back p shovel
actually never mind going back to my chainsword
LOL wait why does one of the chainsword not have sound when i rev it
think it might be because i changed marks in the psykanium maybe ? weird bug tbh
yeah probably that
actually never mind didnt switch it and it stopped working
on its owm
seems tto be fixed when you switch weapons
@last parcel Thanks for the advice, one last thing. What would be the overall best weapon to pair with the helbore in your opinion?
Something that clears chaffe well because helbores are armor agnostic
as long as it deals with hordes it's up to preference. I like shock maul/chainsword/mk I shovel since those don't require much melee investment. i don't like psword but that's a personal thing
I haven't used the shock maul yet
i played a lot of the one shot crusher meme build so my favorites are biased towards low melee talent investment
wouldnt it be funny if when we shot the pox gas bomber that blew up his grenade
Hmmm today I will play precision weapons 
The absolute Tzeentchian hit reg 
if you can hit the one-shot bruiser breakpoint (now easier to reach since you can get 80 in all the damage stats plus bm4 and flak/unarmored lv4), brutal momentum rashad is probably one of the fastest horde clear weapons
or chainsword with one of the cleave blessings?
Anyone wanna kill heretics with me?
Which weapon is Rashad again?
Ah
I've had stellar results on Auric with that build
i think you want as much crit as you can get, plus the talent node that lets crits not consume ammo, plus the node that stacks brittleness on attacks because the recon shoots so fast
you can kill like 10 crushers or something crazy like that in one clip
Stack crit and rending with shocktrooper, reciprocity is apparently fixed now too
are the hellbore lasguns still good?
They're good for when you want to delete something on the spot that isn't a crusher
so pretty much every weapon
I think I just won the lottery on combat axes. I just need to level up combat axe mastry lol
even plasma gun takes a charged up shot crit to kill a crusher
i think revolver, dueling sword and maybe rashad? can 1shs a crusher on crit but you do need some amount of buff stacking
(pretty sure the folding shovels - both vet and ogryn - as well as pickaxes can also 1shs a crusher without needing crits, probably thunder hammer and knife as well)
Rip Ogryn fold shovel killing 15 crushers at once
THE QOL IS TOO GOOD
just came back after like 6 months
okay so uh
what do I want on a heavy helbore for perks
there's a pinned message with a ms word link to an updated vet guide that includes blessings and dump stats for all weapons
be careful, there is a good chance that after the hotfix, the rounding errors will be fixed on that roll and it will be like a 79/79/80/80/62 instead of an 80/80/80/80/62 roll
I have a question.
Between the heavy sword and dueling sword, which is better for killing monstrosities?
pretty sure it's dueling sword if you can reliably hit weakspot
finally
after two years
my helbore is completed
the difference between helbore and all the other guns is funny
anyways uh
is smoke grenade still a meme
nah, smokes are damn solid
🤔
they take a bit of planning to use but they're very handy for protecting the team
I know it blocks snipers and stuff now
think of them as a weaker version of the psyker bubble with more charges
fair
which gun pairs well with it though
actually
I guess if you run melee veteran
it'll be useful
though, it's worth noting that it does some VERY useful things to specialists targeting... it messes with hounds and trappers making them have to get MUCH closer before they can try and grab you
I'll probably stick with frag for the helbore just because I need more waveclear for myself
as they have to run into the smoke, THEN spot you, THEN attack
I'll def try smoke with some melee vet builds though
the downside is you do lose the insane crowd control/clear of frags and the specific problem solving of Kraks, so you want to make sure you have answers to those problems
but yeah, not really a meme anymore as much as a specific support choice
👍
and, as you mentioned, melee/stealth vets get a lot of milage out of them
personally I run them with a mkV autogun + fast melee loadout, tends to cover the bases
I lack range... but I'm also diving enemy shooters like a zealot rather than trying to outshoot them like a traditional Veteran setup so it kind of evens out
oh yeah
I did run an autogun build with ranged immunity while sprinting
and jsut
running straight into their backlines
(the Dueling swords work pretty damn well for this it seems... still leveling mine but 2-3 headshot stabbing crushers to death is delightful)
it was the most fun ive had with autoguns tbh
I noticed veterans have shock mauls now as well
always liked those
yarp
dunno if they're good for waveclear here
they're pretty solid, they lean a bit more to control over murder but have a lot of utility
nice
take a bit of getting used to with the attack patterns to get to the right combos but they're a good defensive all rounder, particularly being able to stunlock dangerous targets with their shock attacks
good for executioner stance builds where you don't have much melee investment
main thing I want to sort out now is getting a DMR style boltgun built... with the new weapon swap node and the general improvements there's pretty decent odds it's going to be glorious :>
the Boltpistol definitely feels SO much better
oh yeah I just saw that weap swap node
a blessing with my helbore
because I've only ever used heavy helbore which has a god forsaken swap speed
hmmm, can anyone recommend a good Infantry Lasgun build with executioner veteran?
Never clicked with medium and light helbore despite their melees being way better
this is what I'm playing with at the moment, though there's some nodes I'm looking to experiment with a bit. it feels solid though and is fairly survivable.
marking targets with the infantry Las feels a bit more solid than marksman's focus for dealing with key targets for me.
I tend to save Marksman's focus for my Vigilant Autogun loadouts, just feels a bit better there
but this is mainly giving you high survivability combined with solid reliable ranged damage. getting headhunter and deadly accurate on the Lasgun seems to be the sweet spot (with Maniac/flak for blessings as personal taste)
the downside to this is carapace armour can prove tricky so you might want to tune your melee to that end
folding shovels, powersword and combat axes are solid picks
just going off memory and building my helbore tree again 🤔 idk if I need to optimize anything
for personal taste I'm a big fan of confirmed kill near the top of the tree, it's really effective and stacks with exhilarating takedown :>
ah yeah fair
dropping Volly adept for it might be worthwhile? particularly as Las-trooper is going to be helping you with shooting uptime already.
okay, so is the consensus that all of the Veteran's Abilities are relatively equal in viability in endgame content? Because I see Voice of Command and Infiltrate wayyyy more often than I see Executioner's Stance
I can probably remove Bring it Down or Vollet adept
Exe stance is tougher to use because it provides 0 safety, and safety is what the veteran lacks most. But if you're good at being safe in general, then you can get good value out of it.
i'd keep Bring it down, Helbores are great for big solid hits to chunk down tough targets, no risk leaning into that
I mean its usually an overkill by that point for most enemies
especially since I'm running heavy helbore
true, but I like to think part of the Helbore's role is to take down crushers and reapers as quick as possible :>
but I took Bring It Down specifically for monstrosities
also I forgot, does Stripped Down (Ranged immune while sprinting) work with Duck and Dive and Reciprocity
Helbore's job is to nuke chunky stuff while still being able to efficiently take care of not chunky stuff
sort of in-between of the lasguns and the plas/bolter
and its very good at that
all three marks have their uses
because the last time I asked like a year ago it wasnt the case
yee... I'm interested to see how well the new anti-armour blessing it has works for that role
with the brittleness on hit
Probably doesn't tbh, that stacking brittleness thing only really matters for weapons with super high ROF or on monstrosities
and the helbore is not high ROF, and is usually gonna be one or two tapping big armored stuff
aye, perhaps on the "light" helbore
If it applied like, between 4-16 stacks depending on charge that would be neat
yeah light helbore spams quite a few shots so its worth it
not heavy
since everything dies in two hits
or one
I'd say the variant name but... that's in the air atm ^^
3a is the light one I think. Actually fuck it I'm gonna test that right now
I think 3a is the old "standard"?
it's going to take a minute to relearn all of that from scratch ^^
but it might be a possible pick over surgical specifically on the light variant combined with weight of fire letting you go for the full RoF
purely because you don't need to "hold" for the crit chance
I think the "middle" helbore doesnt really have a niche right now. Long helbore uses surgical for big chunks, fast helbore applies infernus and/or brittle with fast chained charge shots
middle helbore... idk?
general all rounder most likely, which can be tricky for an already specialist gun... it likely depends on breakpoints
wait
I weakspot hit a crusher, and saw the exact icon for that blessing pop up on the buff bar
did burn become useful or something
and then body shot some stuff and it went right thru
last I checked burn was absolutely useless against armor
so helbores never needed infernus
since enemies die to the chunky shots anyways
Ahhh I see, its just permanently on the buff bar
Infernus is what recons use to kill big stuff
infernus on chain shots is what light helbore uses to kill monstrosities
oHka yeah
The 3a is the middleground
the V is the fast
and the IV is the slow
Hmm u know
Fast helbore with chainshot and hot-shot
could melt groups of elites/specials
What would be good perks/blessings to put on my shovel?
It's for my Infiltrate Kriegsman melee build that charges into the Emperor's enemies
They wanted to make the naming conventions more consistent across families
but tbh it really isn't
if anything its less consistent than before
Cuz before Vraks/Agripinna were always the "slow firing" weapons, Columnus was always fast firing, and Graia was always middleground
and then some weapons were just all from the same planet (like the Kantrael lasguns) or had entirely different desginations (then the Kantrael shotty and the lawbringer)
But now you have some weapons that have both a vraks and an agripinna variant, or ones where the vraks variant is fast for one gun but slow for another
The worst of all though is that its different from before, and didn't really matter at all
like it didn't need to change xd
What melee is best for veteran after the update, the chain sword has always been a good option but I want to try something else out
combat axes are still a gold standard for versatility and solid all rounders
devil swords continue to stand as strong "light" enemy clearing machines with strong anti-rager capabilities thanks to the parry.
powersword is still powersword, very strong but a bit clunky for my own tastes...
heavy swords are almost certainly going to be a VERY strong choice if you want to try something new
Shovel ❤️
dueling swords are powerful can-openers with a lot of defensive utility as well (stupid long dodges, heavy attacks on two of the variants are thrusts which just wreck most things)
and the shovels are still just kind of great
we've got a lot of good options going atm :>
but genuinely the classic oldschool loadout of infantry Las, Devilsword and Frags is feeling kind of great atm
little weak against carapace, but the buff on the devilsword parry covers a multitude of sins ^^
My current biggest issue is hordes of canon fodder enemies, dregs, scabs, 21st and poxwalkers
Honestly hordes aren't a problem as vet, even with a weak cc weapon proper stam management you'll be fine
Also shredder grenades go brrr
I guess im just so used to the chain swords damage everything else feels weak
New rolling steel operation (the train one)
Damnation difficulty, we ran out of time and we had 25 seconds left. We were at the boss and he had half life and full shield. It was over for us but we were between the two wagons and i shouted the boss out of the train making him fall and die.... we finished the mission. Voice of command saves the day
Weakest guardsman versus Nurgle’s strongest heretic.
yeee, the new mission is a toughie... took me a few goes before managing it
figuring out you could close the train cars behind you was the trick for me :>
It’s only temporary :(
aye, but often long enough
From what i’ve seen most groups have trouble around the battery cell portion
the difference to having the enemy in front of you vs all around you works wonders for the momentum you need to push through
because it's less risk of someone getting left behind playing rearguard and reducing your forwards damage to push through
People in general have issue with "protect the hacker" objectives, I find
noone wants to sit and mindlessly swing at poxxers
they constantly try to play dumbass dodging games
which inevitably leads to the hacker getting slapped
It's not difficult though. Just. Don't let any get past you and at the hacker
so when 80% of the mission is protect the hacker for a very long time
I know, it isn't. But people struggle with it anyways
The worse part is when you get slapped every time you try to hack.
I often find myself the only person even bothering to do the objective
VoC comes in handy in these instances
aye it happens... unironically a good spot for stealth veteran to steal some safe hacking time ^^
so I think "well if they're ALL fighting, I should be good to hack"
and then I get stabbed by a poxxer
I haven’t actually ever played with the plasma, i like being a silly little sly marbo too much lol
Its neat
hard to use
its very heavily specialized at what it does, so its way too easy to waste all your ammo and have none when you actually need it
it is mandatory to have and heavily use a melee weapon
sort of like a boltgun, but even more extreme
high power problem solver gun
Not really.
you can blow yourself up if you're not careful, its reload is long as fuck so a dead mans click can fuck you
and its ammo is spars
so if you're too liberal you run out and fuck yourself
You physically can't blow yourself up if you're using it correctly.
you have to be strategic about when and how you use it
Never charge it, only left click.
Charging has its uses, ignoring that mechanic is idiotic
you're only using half the weapon at that point
yeah, you really don't want to waste it on anything but key targets, you want to melee 90% of the time and use it for specials/elites
charging it up is completly pointless
so its great when you need to kill multiple elites at once
like a pack of ragers
or gunners
or shotgunners
or just a really long congaline of poxxers
See, the thing is, charging it takes more time than just blasting something twice, and you get plenty of cleave to kill a target through any number of enemies with uncharged shots.
The extra time also means it's harder to get gets hot crit chance up.
There's also that handy new blessing that gives more crit for charge, but even without it charging has its uses
Takeaway here is, the ammo/dps difference is negligible between charging and not, but the speed of using uncharged shots is better, and you can't blow yourself up.
So yeah, you can argue that it's only using "half the weapon," but when the other half doesn't do anything better, why should anyone use it?
Same thing could be argued for hand cannon surgical zaronas.
You're not hip firing it ever. Why aren't you?
Because it's inefficient.
Also, note, I have never used a plasma gun, this is just common knowledge.
And I have used it
Extensively
and I am telling you
Charging.
Has.
Its.
Uses.
I have a loadout with BIS blessings and a good build for it, but I have never touched it.
There is a Reason to charge. It has a use case, and ignoring that use case is removing a valuable tool from your arsenal
Its especially useful on things like CIVI
Ok... every other vet with "extensive use" of plasma disagrees with you.
when u have entire herds of maulers and armor ragers and normal scabs
I'm just the guy regurgitating their information right now.
and you just need to get out as much raw damage on that as humanly possible
Or if there's a massive congaline of dregs/groaners/poxwalkers, a singleshot will kill like 4 or 5, but a charge could kill the entire line
Im not talking about on paper spreadsheet fucking 0-100 monstrosity killing
This is tried and true information I am giving to you, you just need to accept it.
Its simple multiplication
2 single shots will kill 8-10 poxxers
a chargeshot could kill literally 50
Yeah, it's simple math. 2 shots does more dps than 1 charged..
or likewise damage or kill a fuckload of armored elites
No, you're the one who isn't fucking listening
guys, chill
I'm not even heated. I'm just laying out common information.
and being an arse with the tone, chill
I feel like i unknowingly started a war 😭
Everyone in vet chat is "an arse with the tone," it comes free with being in vet chat.
don't worry about it DJ, it's clear this isn't going anywhere
There's just some people that are really bad at exchanging opinions
In all fairness that’s how it’s felt in every chat
I can see that with psyker chat and ogryn chat, but I can't with zealout chat.
I chalk it up to it being a pve game where people can’t beat eachother over the head lmao
Stan.
me
H-how does he eat food?
Unless I am reading my weapon roll wrong, an 80% damage roll on Plasma Rifle means 596 damage with hip fire, and 1650 damage with a charged shot.. Charged shots deal roughly 2.77x what a single hipfire shot does... So you'd need at least 3 shots of hipfire to do more damage than a single charged shot
So he gets a perfectly good taco, right.
Hard shell.
And then he SMASHES IT LIKE AN APE AND EATS IT WITH A FORK.

Hipfire vs Charged shot damage table
That doesn't matter when your target dies in 2 shots, though.
very real. 😂
Any damage beyond the hp pool of the enemy in question is wasted.
Plasma guns overdamage probably most enemies they hit. lol
Hence why 2 shots are better than 1 charged shot.
Plasma is a little strange, though. Gotta hit a lot of 1shot bps.
Hopefully we're not using Charged shots on enemies that could even possibly die in 2 shots. Lol
I feel like if you want to talk about the use of a weapon you should use it first
Yeah and that’s not particularly valuable
I'm just stating things that have already been stated by people with a combined 20k+ hours.
Also Dorn has popped in a couple times, and he has several thousand hours, some with plasma. He knows exactly what I'm talking about.
People repeat bullshit all the time
I have tested plasma and I don’t bother with charge shot
I'm only using charged shots these days when the Crusher is really far away, someone ping spotted it, and I can line up a possible easy 1 shot headshot to knock out a target. Otherwise, I'm mostly using Charged shots if I am not being swarmed and trying to dick down a Beast of Nurgle or something lol.
Unfortunately for you I make a disclaimer when I might be wrong. This time, I know I'm not.
Charged shot needs something else going on to use it over normal hipfire, 99% of the time.
Having said that, I also thoroughly enjoy killing myself with Plasma Rifle charged shots.
Dude looks at his gun like 😨
Plasma explosion is funny.
You happen to be right this time but your method sucks and you’re a jackass 🤷♀️

You know, before i would’ve been like “lol, let me just get lucky with a god roll. See you in several hours” but now i quite literally could just get a god roll plasma and test it
Honestly, not too too bad
It’s only been a few days and almost all the weps i give an f about are maxed
5ish matches for people that had most blessings is all it takes to have max mastery.
And prior to update last time i played was when they added the fanny revolver lol
its so weird... I would never have expected the rolls to be this good after the update... Beforehand getting even close to a godroll was super lucky, now after nearly every mission im finding some 80/80/80/80/60 or 61 or its like 1% off somewhere.
I'm not sure if I like it, long term. I really like it now because of how hard good guns have been to get in the past, but this seems like it went too far in the other direction lol
I find stuff I can upgrade to an acceptable level
Which beats the old system for sure
I’m just happy that after like two years we don’t have to deal with the locks bullshit
Yeah getting rid of the locks has been a good change. Previously getting a good stat roll could mean you still have shit if you didn't roll it well.
I just want there to be more curio functionality now.
Like the whole reason i stopped playing was because playing 10 aurics just for hadron to brick the one decent weapon i got after spending all my funds
Was infuriating
But now we have goated stat rolls and no locks...
Yep
Hadron on her way to brick my first perfect 380 hsword like she was fucking paid to do it
I’d see hella cool builds i wanted to try
I refused to come back til they ditched it and now that it’s gone it’s great. + they made everything cheap so that’s nice too
But each build required hundreds of hours poured into getting something equivalent to serviceable
The biggest qol improvement I got from this update was access to manstopper on the db.
Been running knife db weapon spec and its like crack.
I wanna try and make it work on my zealot
Grinding out the new weapons is kinda slow tho. Like they added bolt pistol while I was gone and getting it up takes a minute if I don’t want to just buy and upgrade a couple dozen
But idk fuck all on how db works lmao
Vet has a lot better usage of db than both zealout and psyker.
And thats solely because you never have to reload it by hand.
Honestly, I really appreciate that we got a new free coating for every single weapon in the game for hitting max mastery. That was crazy to me.
At least it was better thj
With weapon spec, you can take always prepared, and ONE kill loads a shell.
than the day 1 system
Yes 😂
This, I did not enjoy. Most weapons look like candy canes and basically every zealout is disappointed with the thunder hammer skin.
Yea that seems pretty good, i definitely want to master it so i can feel like a cliche deamonhunter lmao
Candy Canes is funny lol. Haven't seen the Thunderhammer. I'll go check it out
I would say some of the ranged weapons look nice with it
Rashad looks good with it
Like the flamer skin
Nice fire axe look
tbf the only alternative for a new player at the moment is either a boring red skin or a boring blue skin that costs like 20k dockets. Having more ways to glam up your guns is better than fewer
True, but the skins themselves don't really look good for the most part.
mhmm, I get the logic behind the new skin... it's mechanicus patterning
Like, go look at the combat knife.
it just doesn't always work alongside the other styles
It’s a literal candy cane
Yeah I wish they hadn't gone with red. Already a red skin for every weapon. Green or Yellow could have been cool.
most of the armor they had is lore accurate to a degree, are weapon coatings the same?
Make the accents of the hilt red and the blade stark white would've been how I kept the palette without making it an eyesore.
but it's not something out of left field... it's Mechanicus Red and the white "battlement" markings are a common Admech motif
it's just... clashing hard
They could've also done a single edged model and done the battlement markings on the spine of the blade.
Literally anything could've been better than that.
I think the red is too bright
I have no idea, but its clear that it's all supposed to be mechanicus themed, what with Hadron getting renovations and whatnot.
A purple galaxy skin like the old Call of Duty prestige rewards lol
And there is too much white
I think it needed more metallic detailing
It just doesn’t look gritty enough which is why it’s uh
Jarring
I dont think they have to look gritty, per se... I just think they went overboard with markings and whatnot and it makes the weapons not look good.
Yeah stylistically I can definitely see it clashing with the setting. Everything is dark and battered, weapons are scuffed and damaged, and now we have a bright red and white glossy coating on everything
To be honest i don’t really notice skins anyways
Too busy having heretic blood and guts spattering all over my screen
The mastery skins are so ugly they're kinda endearing to me. I rock them on all of the weapons I use (except the bolt pistol, I'm a sucker for black/green and the newpremium skin is perfect)
They look like toys or christmas decoration
We just need a santa hat for Ogryn
An ogryn called Krampus
And the giant candy came pick axe
There's a hat in the shop right now that's pretty close iirc.
Should be in the tab with the rogue trader stuff, if it's still here.
I'm telling you, ogryn has no issues being slow once you learn the kit.
I am literally an unkillable god if I don't get disabled.
Oh i believe you, i’m just bad
I can’t clutch aurics/maelstroms my map knowledge is lacking
The charge shots have way more cleave. Cleave is a value that relates to enemy hitmass, in the way that if an attack has more cleave than the enemy has hitmass, the attack passes through and has its remaining cleave reduced by the hitmass of the enemy- as well as its damage, somewhat proportionally. Its not exactly proportional, theres some more math in there but the point is that the more cleave an attack has, the more targets it will hit and the more damage it will deal to each of those targets.
Enemy hitmass isn't always 1, in fact most enemies have more than 1, and the bigger, heavier, more armored enemies have more hitmass.
So while, yes two single shots will deal more dps to a single target, or potentially about the same to a small number of targets. A single charge shot can and fucking will deal WAY more damage by far to a large number of targets. Even a single shot of plas can only kill a handful of poxwalkers, or maybe a rager or three. But when you're playing on Auric Damnation or especially Auric Maelstrom, and you have an entire congaline of ragers, poxers, shotgunners, armored scabs, maybe even a few crushers, a single plasma chargeshot into that massive, super dense pack of enemies will do several times more overall damage spread out across the pack than two single shots will.
Its an extremely simple use case. Packs. Hordes. Groups. It has more more, so you use it to kill big bunches of high health enemies. Modifiers like waves of mutants? Or poxhound packs? One charge shot will chew through several of those at once. Got a pack of like 3 flamers, 2 bombers, and whatever fuckelse in-between? One charge shot takes care of them all.
\
I am tired of having this conversation. Its not fucking rocket science. I don't know how people using this gun fail to see it. The game isn't so fucking brainless. Weapons can have multiple functions, or multiple uses. This isn't a conversation about which is better because thats a stupid fucking question to begin with. Its about how to use the weapon- and anyone that exclusively uses single shots without EVER using charge shots is blatantly ignoring one of the Plasma Gun's most potent tools, the one thing that it does that no other gun in the game does except technically a hotshot helbore (and even then the plasma does it better by virtue of sheer raw damage and still higher cleave, and of course not needing a weakpoint hit).
(another note is that Ogryns using bull rush have a very strong ability to forcibly create densely packed congalines of enemys, since they tend to cluster up on the sides of a hallway- there's also of course the spawnpoints/doors when enemies ignore their own pathing and stack up as they spawn in)
(and ledges)
Not gonna lie. Not reading all that.
Not my problem if you're illiterate
A lot of words, but useful words
You dont even use the weapon, any opinion you have is ultimately backed by nothing.
More like a lot of words, but saying nothing.
Your argument boils down to "charged shots have more cleave."
Average vet class discussion
Which is utterly irrelevant.
It is not
Cleave is extremely important, and I explained
why
but YOU can't read
so go back to gradeschool
Correction, doesnt want to
Basically equivalent

ignorance is ignorance, whether willful or otherwise
Dude just stop talking
he is righ
I am literally correct.
Sounds like an ego thing dweeb
Ok then explain
Unfortunately it's 630AM and nobody is awake at this ungodly hour.
everyone just relax, and look....
So it falls to either me or Dorn.
And Dorn doesn't want to.
keep your eyes on the colors, everyone
It is you just consume it daily chud
It's made up by the forces of chaos to undermine the authority of proper imperial scholars.

Ok nerd this isn’t a RP server
It's a joke.
guess i am spending a few hundred thousand dockets on plasma
Inb4 Dorn wall of text.
I'm going to post a spongebob twerking gif if you guys don't stop arguing
don't make me do it
*Of actual correct information.
Hope you get a god roll
*Correct numerical information.
With this insufferable amphibian you might as well
everyone go back to quickplaying into train mission with 30s left on the clock on the first obj
You literally joined this server a week ago and are arguing with one of the few people that actually has any shred of knowledge about the game. I don't think you really need to be forming opinions on who is and isn't insufferable yet.
My all accounts I'm being pretty tame right now.
No ad hominems from me.
I'm just regurgitating information.
I don’t use this dog shit app so sorry my account is too new to you, but clearly I can see why you have to stroke your ego
A. You don’t stop you keep going
B. You havnt represented your info on cleave
C. You just arguing for ego boost and ERP on a server that doesn’t allow it
So idk what to tell you chud
400lk plasteel and 200 plasteel
Get charge rate to 60 that’s the perfect god roll
charge rate 60 completly negates charged shots
: )
Spam left click
Idk what to tell you
go read up
How come?
that is what we have been saying
So you don’t spam left click
serious question
A. I was perfectly content to stop but they replied with a literal wall of text.
B. My argument was that there isn't a reason to use charged shots because the dps and ammo difference is negligible, but uncharged shots are faster and you can't explode from them.
C. Again, I don't have an ego, that's Dorn's job, and I made a joke about ego, hence the chadgryn emote.
We have been saying charged shots are less dps
I was late to the last convo I just chimed in to post the tables in-game so I may be missing context
And there you go, you're agreeing with me and you don't even know what the original topic was!
This is definitely a discord moment.
Learned to dodge yet dice lmao
That’s why you have that at low 60%
You only need to spam left click on plasma gun
Not a vet player but even I know charged shots are less DPS 
Go re read the argument

That's literally what we were talking about.
Charge shots are for rare occasions to one hit a crusher which is easy enough to do
That’s what I’m pointing out
That’s what me and frog have been saying
Left click good, right click bad.
Dice is too uhh stuck in his ways to accept that
Idk why you trying to complain and argue over an online forum no one cares about
Dice said otherwise.
I'm going to post increasingly stupid gifs until everyone holds hands
I'm playing atm so I can't type frequently, thats why I did wall of text. Im having a meltdown because people are treating DPS as the single only extant fucking stat in the game when that is so blatantly unjtrue its not even funny
We don't hold hands here, bro. We argue and get red in the face until a commissar starts waving a bolt pistol around.

wait I think i have a gif for this
This is also why I am not a frequent vet chat goer.
I like Ogryn chat. They talk about throwing rocks and eating copious amounts of rations and post things like this:
https://www.youtube.com/watch?v=rwVwpUU7lqU
Only good Ogryns can give out lumps of coal Sanguinala!
Follow me on this series of tube's we call the Internet!
https://twitter.com/Pixel_Bones
https://www.instagram.com/pixel__bones/
My boy
Ogryn chat is mega based.
Just don't let them know you don't main ogryn.
Slab will eat you.
You will become rashuns soon...
they may not count past two but sure as well save more than three
You don't realize it yet...
So fatshark. LAS cannon for Ogryn when
they big and strong, should get bigga gun
give me dual melee weapons
knuckle duster for OGryn, fisting the heretics 
power fist when?
I'm a heretic 😉
AYO?!
yeah, looking at the weapon skins for the ogryn class that groups all the skins into families, really showcases how undersaturated the Ogryn's options are for weapons
Only 3 different types of guns, big ass shotgun, big ass ripper, and big ass gatling gun
The Codex Astartes does not support this action.
just pick your firerate and done
Hey man I guess it means easier choice for big man when going out for a good smashing
I'm in a non codex compliant chapter
angry marines moment
Now we need the Angry Guard
That's just the Catachans.
that'll do
They will literally fucking kill and eat you without batting an eye.
They do NOT care.
you will now become a servitor, thank you
I'm just imagining them with a big knife and speaking in aussie
That's pretty damn close to what they actually are.
What does numerical ai do?
See hp, toughness, and ammo count of teammates, see your dodge count, max ammo cap, and how much ammo tins/stashes restore.
The big one is your dodge count, though.
Very, VERY handy.
i jus be raw doggin it I guess
The bolter mastery skin is so beautiful
decimator or uncanny strike for standard sapper shovel?
I do both 🙂 Definitely uncanny if you can only pick 1
BIS is uncanny skullcrusher with flak unarmored for perks, iirc.
Might do maniac instead of unarmored though.
I really like decimator but Uncanny has a pretty huge impact constantly for mixed hordes imo
"BIS" ?
I could always be wrong with that one, only recently started using shovels.
"Best in slot."
extended weapon customization is must-have IMO. Having actual sights on most of the vet guns is invaluable
I don't care or judge anyone for using this, but this steps into mods providing a gameplay advantage to me, which I would probably stay away from
Having said that they have gotta fix the helbore scope
Only reason I don't use it
It sort of does, but its the one thing I relent on in that department. Because Ironsights are godawful and never fun to play with in any game, ever
I loathe ironsights
Words of a nurgle cultist
for me its an absolutely necessary QOL
i actually really like ironsights for some reason
i really do not like some psyker players in this world
I actually like the Infantry autogun sights. But some of them are dookie
I tried that mod it's so extremely buggy for me for some reason
The iron sights in this game are far better then any imo… look at rainbow six

True, the Recon las irons are slightly tolerable
plasma "irons" is fine cuz it doesnt actually have any sight
What I hate is that ironsights obscure the entire bottom half of the "crosshair" of sorts
being forced to aim at a tiny pixel-thin sliver of the top of the enemy's head is aggravating
The only worse ones you can say are the colomnus with their double end sight and frontal post sight
You should have seen my revulsion when I first tried to ADS one of the Braced Autoguns when I was new lol
I need to see their entire body, preferably
wait which recon mark has highest fire rate ?
Nooo thats the one I like 🤣 not the columnus but the (former) agrip mark 1, the medium fire rate one
its the blue one
ok thank uuu
They just changed like nearly all of the names of the weapons (still, why 😂 ) so idk any of them anymore
got myself a toothpick
so for recon las I can go critical chance + either flak maniac or unyielding
and idk which to go for
whats the trash stat of the maccabian?
the veteran guide would suggest you go Flakiac
was about to say cleave but idk if it's the same for vet
Mobility.
hell no
It already has insane dodge distance.
then again i use it on psyker before so it could be different
Psykers need the mobility because they don't have a lot of melee friendly talents.
what is use of dueling sword on vet, still just stabby on carapace?
Vets don't.
I don't use revolver much, is this statline a good roll? I imagine mobility would be the dumpstat here?
Yup. Fills that niche well. Zealouts can use the mk5 to some decent effect with martyrdom. Ask Dorn, hes used it.
Dumdum + Deathspitter is double dipping yeah?
so Cleave is also less important
Unironically, reload speed is the dump for revolvers.
lol really? That seems so odd
The difference between 60-80% is like a 3% speed diff.
But the sprint speed is like 12% between 60-80%.
really really thin scaling bracket
Vet also has numerous ways to buff or rather undermine the need to reload quickly
good luck, most fun gun i played with as vet, the agri revolver..
Always prepared does exist.
It might only load 2 rounds for revolvers, but it does exist.
i just wish the agri had slightly more pen
going for fire specifically so i went dumdum infernus
Yes but it does a lot of damage when you start stacking up deathspitter.
that's why the crit chance increase
wonder if those stack additively or multiplicatively with each other
Dumdum helps you chew through tougher targets.
the 80% means it can be empowered to that point?
Yes.
jesus
so maybe something else would go well with infernus?
ol
Yessur
got lucky then
LMAOO
Multiplicatively. Dumdum increases damage, then deathspitter strength is calculated after.
All i'm seeing is a LOT of plasteel down the drain :(
2% mobility XD
heavy as a thunder hammer
how am i supposed to use knife on vet? everyone tells me its really good but whenever i use it i dont really get good results so i wonder if im doing something wrong
i mean
i don't remember but when I used it I did with a revolver
also have this
I just use it for mobility, mostly. Hold heavy swings to sprint really fast xd
Good but you want damage at 60 and mobility at 80
Yea i don't fight armor with it
this one might be the best
That's what my daka daka vraks is for
eh that one with 60 mobility max was better
kk
61
this guy has it right
Need agile engagement, serrated blade, and mercy killer + uncanny strike on your knife.
I mean I guess since finesse is super must have
now my build is starved for points lol

does anyone know the best perks and materies for the maccabian? id guesss relentless ?
not sure the 2nd one
Lore-accurate lasgun
