#veteran-class
1 messages · Page 943 of 1
I mean it works though for Crusher/Mauler and Boss Nuking
I'm in the boat that uhh
It has pretty alright unyielding damage out of the booat

Still waiting for the update with this one lmao
Also got this lmao
Past few days have been good for the upcoming prep for the update

Bro how the fuck did I miss this lmao
lmao I just saw the most impressive DH kill ever. me (psyker) and 3 other vets, looks like they were on voice chat because of how coordinated they threw all their Krak nades at the still docile host
that thing melted faster than you could say "daemon host"
hm, not enough snipers on this maelstrom
sick light show 
why is damage falloff at range so terrible
a: you are playing veteran just have longshot if youre suffering that frequently
b: most of the maps are pretty close quarters
Which gun
Okay what the fuck
Literally doing normal Damnation
for a Plasteel run
and we had 12 snipers spawn all at once
What should I aim for on curios?
2 Toughness + 1 HP
2 HP + 1 Toughness
thats the usual on Veteran
mainly Toughness though
And secondary?
200 health and 20% sniper resist
Everything else up to u
any
I feel the damage falloff with most of the guns apart from the boltguns
you try Headhunters?
or like ILAG's
those type of marksmen esc rifles
they tend to not have fall off
What are your ilas look like?
I dont use the lasguns
Could be a reason there
Most guns don’t have harsh damage falloff over range
I use the vraks mk 7
What's it looking like stat wise and blessing wise
THATS WHY
You're stuck with no respite
Thats a good Mk 7
you can very easily fix it here in a few days
get Deadly Accurate over No Res
Toughness, health, gunner resist, sprint efficiency, stamina regen, extra ordo dockets
aint like I can change it now
Surgical + Deadly Accurate is fucking insane on Mk7
that and if you get Unarmored/Flak
actual god roll
Unarmored allows for BPs on Gunners
If you have the patience you're sitting on a soon to be Gem
are those mauls any good ?
it's fucked how it says it's high capacity but it effectively only has 32 shots
high capacity my ass
I was like holy shit nice gu-
see's what mark it is
weeps
MG12 got powercrept
I'd say again like your Mk7 hold onto it
UnL will let you change it to a 1A
i like the MG 12 but i want that model but automatic
ya feel me
is it better now too then?
then there's these beauties
what should i change in it ?
they be my pride and joy yes they do
swap out between the eyes for something else unless you particularly want it
Honestly
Agri IAG
Just aim for the head You'll notice it drops things pretty damn decent at distance
too bad my headshot accuracy is dogshit 😅
You quickly learn thats something you'll have to master on Veteran
especially with this wacky talent
literally free damage increase
Between the eyes for head hunter
Caparace for like Maniac
If Precision Strikes is not enough motivation to hit heads then get MF
With Aiag
It goes hard
MF?
Anyone know how Opening Salvo works when using a double barrel shotgun?
marksman’s focus keystone on the left
it works when you have both shots loaded in the barrel
You spam the dualfire
What are the best blessings for the MK4 Chainsword? Is it Rampage/Savage Sweep or Shred/Savage Sweep?
which perks yall run on spearhead
Yes
ok lmao
I guess I'll try out Shred/SS on it, since I think I saw Azrael say it was better than Rampage
Needs more incentive on slow firing weapons
I think the gain ratio needs to be double for slow firing weapons
Semi autos
Personally I run laspistol to get my headshot bonuses
Las pistol is goated
New blessings on the 26th
If concentrated fire works like the revolvers chained weakspot power blessing
It’s going to be absurd
Easy 50% crit with deadshot and that blessing
The regular Lasgun are in a good state in my opinion when it comes to headshotting since its one of the few weapons that uses an optic (that isn't iron sights). I haven't had much luck running Helbore though
Opening salvo talent is being buffed to first 20% of ammo has 10% crit chance
Reciprocity has 25% crit on good dodging which is easy to get with high mobility las pistol or ghost
That’s easily 80-90% ranged with crits
Gonna rock a crit damage and weakspot damage perks las pistol with the 15 stack MF
The accatran las pistol has really high finesse curve at 80% damage
See, I'm stupid and run crit on my melee as veteran at the moment
Then again, I also run a lot of toughness regen and is more of a support build than anything else
But I think reciprocity and desperado is a solid amount of crit for melee
Fuck I love precognition tbh
60% finesse on melee ain’t no joke
I have bleed stacked on my Catacha Mk VI knife but it relies on crit, so I'll probs gun for Desperado on my laspistol
Desperado only applies crit chance and finesse to melee
Reciprocity applies to both
The las pistol has innate crit chance on it I think
10% + 5% base I believe?
Man I wanna see the finalized patch notes so bad
have we all seen the new train trailer
the little bit of music at the end
It's gonna be good
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It's not even in this servers announcements yet
Timed base mission: stress going be 100% when conditions like the histg
@pliant agate
it's very good
+35% M.crit chance is a lot
stat spread worth grabbing for update?
for sure
Reduced sway and extra crit for free‽ Nah too broken
Now watch as I become immune to suppression
I really like deadshot. You only notice it's badassery when you slap a couple crushers, maulers or ragers after killing some horde. Really adds alot of power to a build and doesn't leave you vulnerable as much as you think it would
on paper yeah but, the uptime...
id rathe rput competitive urge instead or supression immunity as theses are 100% on
Just gotta fight with your gun point blank more then you should imo
To each their own. The ttk is way better when you can deal with it. Last night we got bum rushed by ragers and a few bulwark/crusher. If I didn't mow down 7-10 ragers in half a mag I don't think we would have made it out unscathed.
Id say it has to be paired with mf
Suppression immunity depends on the ranged weapon being used
suppression immunity on my braced autoguns UwU
what does competitive urge ever do for you
its always up in high difficulties
except when you need it
is it thouggh?
''always up'' as in it procs when I'm hitting poxwalkers that die when I look at them regardless
you need it up when your teammates aren't killing
your allies kill shit nonstop so its up all the time yeah
guess there are worse flex points but still supp immunity has a very noticeable effect on some guns
as they're probably eating rocks
as opposed to a damage buff that may not even matter
The Emperor sends his blindest soldiers to Nurgle's hungriest pox hounds
its also next to two really powerful nodes
if comp urge replaced born leader I think I'd be more inclined to take it
which is probably why they didn't put it there
but for the emperor is also a great node
so it would still be rough competition
replace that +25% suppression node that everyone has to take UwU
that would make me happy
but then it just becomes another guaranteed node for every build lol
no longer even a choice
and I think vet has enough passive power as is
na we need to go back to old Vet with base 10% crit, 200 toughness and 7.5% toughness regen per melee kill
Post power DI evidence
we're getting %25 swap speed, exe getting fixed and plasma is not even nerfed
its wild
idk what that means
somehow Tactical Awareness and VoC have been untouched
no way Fatshark isn't aware of those talents
The talent is universally regarded as bad
I am of the opinion vet needed buffs to the other two ults and what voc/infil needs is a rework to some nodes, not flat nerfs, though these reworks will effectively nerf some playstyles I suppose
would help
infil could use a lil retouch maybe the number of times you can shoot without going out of it maybe
or something liek that
I mostly just think the combo of Tac Awareness + VoC is way too strong
grenade ult pls
I want to be a grenade spammer
Both forms of stealth are so insanely op
So I would say yellow toughness should either be nuked entirely out of the game or if its to remain it should come with cd increase, and then give voc an alternate node that serves as a ranged TDR/toughness boost and maybe stun immunity for the duration, maybe make this scale in duration/power with how many enemies are hit by your shout. And lastly then make it a choice so you can't stack both nodes.
I think there is a genuine need for a vet ult choice that offers survivability and stun immunity, but yellow toughness carries not just the vet but teammates that wouldn't survive without it
I keep thinking like ''oh nuke it out of the game'' but they did nerf cd for zealot relic and it sort of did reduce its usage. It could also work for vet, I just want the ult itself to get gutted, just the yellow toughness part.
Tbh
Nerf VoC’s gold toughness to +20, duration cut from 15s to 8s, and increase the base cooldown by 10s
Maybe even nerf gold toughness to +10
I think the problem is yellow toughness the way it works is very OP even if you only have like +1
But basically make it break from a single hit from literally anything
+50 allows u to take sometimes 2 or 3 hits before it breaks which is crazy
Or just remove gold toughness from VoC and make it do %TDR
Iron Will isn't helping there but that skill is way too cool conceptually to get nerfed because of VoC being so dummy
I want this as a node and have the eventual VoC nerf just effect that specific node
But %TDR could also be almost as strong
there are a lot of individual things we could put fingers at and say ''this is the problem'' but at the end of the day I invite you all to try playing VoC without yellow toughness node and tell me your honest feelings if you think its still OP
Even teamwide full toughness refill instead of just you
naked VoC isn't busted OP but it's still prett damn strong
Maybe my mentalities changed because of hd2 but damn
I'm not craaazy about nerfing voc
If anything it still only affects the average to lower level players
Good players will just adjust
most of the things in this game are pretty damn strong, point is yellow toughness pushes it to OP mark
It’s not, it’s still good and is sitting in the most convenient pathing spot for veteran’s tree
yeah, I think its a really cool ult and I'm a bit malding that people want to nerf it in lame ways instead of tackling the actual problematic parts of it which is teamwide yellow t
I think it's mainly just the crazy uptime you get with it when you use it with Tactical Awareness tbh
Yah
Gold toughness teamwide is strong but having it up virtually 100% of the time during fights because you can hit it again before it drops off is why it's so powerful
It getting significantly stronger the higher difficulty you play
And... kinda being balanced when you're lower is weiiird
thats...how all the vet ults work?
Insanely strong also on hunting grounds
I feel like Infiltrate use is more situational vs VoC
VoC is just always useful vs Infiltrate is more a repositioning tool or to drop aggro to play ambulance for someone who went down
Effective about the same on any difficulty
Vs
Constant yellow toughness spam
man i missed Recons
With Relentless being made baseline for Exe Stance a nerf to Tactical Awareness wouldn't hurt so much. And I don't think Infiltrate is an ability that needs to be spammed in the same way VoC does so a Tactical Awareness nerf isn't going to hurt it nearly as much as VoC would feel the sting
oh yea and zealot recons will be coming
ah yeee
its already pretty wild that tacawa is a flat #
I think they should give Tactical Awarenes the Survivalist Aura treatment
and give it a CD on how often it can proc
Tac awareness absolutely should not be flat -6s, it should at least be a % based reduction
leave the number alone but make it so it only procs every 3 sec or 5 sec or something
I’d also much rather if Tac awareness worked off both elite & specialist kills in smaller qualities than a big -6s from a single specialist
What % would you choose then?
Like 15%? If keeping it to “specialist kills only”
So exe & VoC both get -4.5s compared to old -6s which is a 25% nerf
Infiltrate actually gets buffed because it’d be -6.75s which is 12.5% buff
which like I think would be heavy handed for nerfing uptime and I'm not entirely in disagreement there but I think it'd make a lot of VoC mains feel like it swings too hard
But I think azreal’s idea also works fine in conjunction, limiting the total CDR you can have from it would be nice
I like this idea
Prob cap it to “only proc up to 3 times between ability uses”
I'm not sure if Infiltrate needs the buff but I think VoC could definitely do with some sort of nerf to uptime and the main problem is definitely Tactical Awareness right now
Lore-accurate Astartes power armor
its true vets are the real space marines
rejoined a game, found myself flying outta the map
So yea my proposal for Tactical Awareness would be
Change it from [-6s flat] to [-15% of ability’s total CD]
This results in Executioner’s Stance & Voice of Command getting -4.5s per proc (25% nerf), and Infiltrate getting -6.75s per proc (12.5% buff)
In addition, limit Tactical Awareness to only be able to proc up to 3 times between using abilities, which means that Executioner’s Stance & Voice of Command can receive up to -13.5s CD between uses, and Infiltrate can receive up to -20.25s CD between uses (assuming no +% base CD nodes taken)
Then just nerf VoC’s gold toughness from there
Less gold toughness, less duration
yea I'm basically making this up idk what they wanna do lol
This would be so huge...
Less gold toughness doesn't mean much to me personally as long as it can still save you from big hits like busters and overheads
Mg1a
Damn
I like that
Percentage seems hella solid
Didn’t they do that with zealots CD on crit blessing
Converted flat number to percentage
I think the extended duration on shroud field might be fun with that
Quick window of burst
for 6d is infernus or dumdum better? 🤔
Bayonets
I can have arguments for both dumdum and infernus on 6d 
on veteran, dum dum + deathspitter
Dum Dum is better than Infernus on DPS/TTK on most targets at most ranges. Infernus really only outdoes Dum Dum when you lose out on the Close Range damage and now that you get the max benefit up to 12.5m that covers most engagements you'll realistically have with it outside of trying to fight gunners across a room and trying to hit a sniper. Infernus is mostly just if you want the funny fire effect
Deathspitter as a second blessing works only if you go Reciprocity to help push crit. If you're not a fan of Reciprocity gameplay go Headhunter instead
I like funny fire effect and the satisfying moment of seeing a pox hound leap away around a corner on fire only to see it pop up in the kill feed a second later when it's not even in line of sight so sometimes I run one with Infernus
infernus is ok on gun psyker with recon
but it's generally worse
I wish infernus had smth special going on for veteran but double dps is just generally better
it's still fine
Infernus on Vet needs either Headhunter or Recipocity for sure
I'm now ~70% done with the curio & defense section of veteran guide
maybe Gunker vibes later tonight with an Infernus + Dum Dum Recon Mk VId...
finally found 2 veteran cosmetic sets I like (and somehow don't run into major clipping issues at all)
I only like the early penance gear on zealot

the candles after 2 years

also it's very funny that thunder hammer H2 literally bends ur character's wrist in such a chaos-fucked way
most zealot cosmetics look super cursed with this atk animation
Headhunter gets lower value the higher your crit chance. You could do Reciprocity and Headhunter but the crit chance increase from Headhunter has a weird diminishing return effect if you can stack and maintain Recip throughout fights well
yeah but realistically what would I replace the node with?
bring it down?
Close Quarters Kill Zone feeds down the path toward Onslaught which you need on the Recon Mk VId anyway
Since you also need Shock Trooper and Rending Strikes it limits your options for talents
I had a whole thing typed up but your picture helps explain the situation better LOL
I watched a video today that said I should be hanging on to all my weapons until the update. Why would I want to do that
Fire Team + VoC means you save a talent point getting Demo Stockpile you might otherwise need for Demo Team to have grenade regen on an Exe Stance/Surv Aura build
I'd personally prefer having a keystone tbh
Weapon Specialist ranged attack speed is very fun
Marksman's Focus is fun but it really depends on your weapon for finesse breakpoints and usually people prefer Focus Target + Redirect Fire for hitting and maintaining breakpoints
MF doesn't function nearly as well as most people think it does
I think Marksman's Focus + Chink in their Armour and Rending Strikes is the best combo for the Recon Mk II and Recon Mk VIIa. The finesse stuff is eh on the Recons but the extra rending is very nice
They benefit immensely from more rending
yeah but the finesse is wasted
and having to stack it to full to get the rending makes the node feel soo heavy 😔
It has a very significant change on DPS/TTK for armour with CitA and aiming heads is surprisingly easy to maintain stacks of MF on the Recons
Onslaught is very weak for the Recon Mk II and Recon Mk VIIa because of their slow fire rates
40% brittleness sounds good until you realise it is only 2.5% per stack
You have to build it to that and it doesn't have nearly the power on TTK performance for the other Recon variants as it does the VId
it works well enough, because you just need the brittleness to rip the armor of crushers
it doesn't need to reach full stacks to deal with most stargets
I wouldn't say Onslaught makes the VIIa or II good at Crusher killing, just very mediocre
I usually play the VIIa and II like Infantry Lasguns and bring a can opener melee for Carapace
Missing a power on ability use
I hope good players return to Darktide soon
An entire week of people just dying, played a game earlier, saw a guy with 5 wounds
nah my dude this update is just going to bring more shitters, we are all that is left 😔
My favorite is when you get netted or dogged, and your teammate 5m away decides to clear the whole horde before freeing you
anyone got a leveling tree for veteran?
Beeline to VOC
Average Darktide player
I mean, a 40k battlefield game sounds fucking sick.
EA definitely could pull it off with the system they use for battlefront.
Isn’t this their own game except like
watching this made me realize i still cant refuse my zealot habits and will still pick all melee talents up to WS

with the exception that i would drop 10% rending for 20% ogres/monster damage (since this also includes Crushers, 20% damage on Crushers, Bulwarks, Reapers and all bosses for me is better than 10% rending, the one you get from onslaught is enough)
Man, I got totally owned by my teammate. Opened a door and walked out to see a crusher 2ft away prepping an overhead slam. Tried to dodge back through the door but my teammate had CLOSED IT. Got obliterated. Then same teammate rezzes me directly into the same crushers next overhead swing and I get obliterated a second time the millisecond I stand up
hello
We got a narrative trailer for the update now
Surprised the official announcements haven’t said anything yet…
There are plenty of options, Rashad Caxe, Mk VI Power Sword with Power Cycler 4, some people run knife
Shovels can be decent too
shock mauls can do well
I think most Vet weapons are decent, ye, just pick the one you feel comfortable with
Even the Chainaxe got its long rending animation cut short so it actually works now.
Just tryna to think of a melee to bring for a melee vet build
Ad clear + unyielding/single target dmg
I would say PSword but that is just my lazy ass self.
Pretty sure other well experienced Vets can take down unyielding/massive single target damage with a knife
And, of course, obligatory meme
You best CqC weapon is still the Shredder Frag
Does everything…crowd control, damage, damage over time, knocking over Ogryns etc.
Just make sure you do have Power Cycler 4. Sadly it is an almost must have
People go for Slaughter or Brutal Momentum IIRC
Im talking about inputs
Inputs is…well, it ironically takes a bit more brains.
Block>shove>activate special>swing
Block the initial contact.
Shove to push enemy away so you can
Activate the special, then
Swing to your heart’s content.
lol
Ah got yah lol
So i was doing it right then
Sunderer an okay alternative to slaughter/bm?
Pretty much is the only way to use PSword without losing massive chunks of toughness and health, ye.
Not a blessing guru myself, sadly, but then I would say…if it suits your play style and needs, not too much difference.
(But if you want absolute meta, pls consult someone else 😅 )
PSword is powerful enough you can’t go too wrong I think, beyond the essential Cycler.
Only asking cause I havent gotten any other lvl4 perks aside from pcycle and sunderer 😭
Yea, playing Hadron Gatcha for lvl 4 blessings is not fun XD
Thankfully the revamp is coming.
You need the following I think…
Power Cycler 4.
Damage to Ogryns/Carapace perk.
Swinging for the head with activated PSword (more damage)
Did the person show their sword/build? Could be that they took certain nodes that boost close quarters damage.
** + + I T E M I Z A T I O N O N T H U R S D A Y + + **
With power cycler 4. You can activate --> push attack --> light --> light to get a 2/3 hit kill depending on setup
good blessings for Mk IV devil's claw sword?
not running a chainsword? thats heresy
yeah yeah lol, not even a powersword 😱
why would they start you off with the standard shovel if it wasn't bis?
I have Hammerblow IV as the only tier 4 blessing unlocked for this type (just bought and upgraded like 20 to blue and somehow had over 10 with the same damn blessing) to try and get more
This is the current roll on my best one
I could put Shred III on this sword if I consume my old sword for it
@faint beacon I've got a decent Agri IX roll
why are people so fucking stupid
in this game
why abandon a veteran with no ammo in a pox zone against 12 ragers
how well does that work with surgical out of curiosity? do the crits apply to the burst as a whole?
i would
unless im running voc or relic thats not wroth it
id die myself
idk then
It does apply for a burst
neat! I guess that makes some sense with the crit string mechanics and whatnot...
and it seemed on face value that the burst headhunters might prefer headhunter over surgical in that sense
aye, more me thinking on the III and IX being multishot and potentially not working with it as well if it worked on a per bullet basis.
Headhunter seems a better blessing for IX and III, however I got those 2 blessings and shitty perks so I went for the perks
but if the burst as a whole gets the crits, it's more viable
As blessings are decent enough
not perfect perhaps, but more than workable
I suspect the other 3 do not have good cohesion sense at all, and actually are taken out one by one gradually.
Doubly true if you have already been keeping pace with the group
You gotta be incredibly blind to not see 3 ping nodes on top of one spot, while ragers are being rapidly marked, as a poor vet is being forced into a corner because he a gaggle of cracked out misfits come flooding out of a spawn door like its a clown car
and then all three collectively JUMP DOWN into a no-return zone
I'm actually not sure why shitshark decided to put a healing pod in a corner right across from a huge spawn door like that, especially right after getting off of an elevator
I’m sorry for the team that I completed this with
Uhhh
Just kill them 
All jokes aside
It sounds like you kinda fell behind
And the other players just left ya behond
Good shit
Are you talking about the drop off in the carnival?
After you blow a hole in the wall?
Again Im going to insist this is the only variant where Surgical/HH are interchangeable on preference but that is a really good Agri 9
remove the jokes aside
straight up kill them

combat kinfe ruined every melee weapon
what the fuck is a kinfe
…yea those 3 do really feel out of their depths TBH
Like if I notice someone keeping behind for whatever reason I usually try to create a 2 pair coherency situation
So even if something like a no return drop happens nobody gets stuck behind.
nay
its err
the relay mission. Dusty map. It's that area where there's a spawn door right across from a healing station tucked around the corner.
right after you ride the first elevator up
An ogryn killed a pox burster right on top of me with his shooty gun, which I was able to push away, but he was impatient and wanted that kill cred very badly at the expense of all my hp
so I wanted to heal, got trapped by the gaggle goof brigade, and the rest is history
Lately I feel like a lot of people have been shooting the bursters right on top of me and themselves, must be new and not know about pushing them being the way
Not always, I had one guy type in game chat "I do it because it's really funny how upset people get over it"
People are annoying, man
Ngl I get upset when the only health damage I take is always from the damn bursters being popped in my face, I never type in chat other than one time when it had to be a bunch of noobs in a maelstrom with burster waves, and they were constantly going down cause they were shooting bursters right on top of themselves. I told them to push, not shoot.
I try to shoot them when I see them at a distance, most weapons I use can one shot them to the head
but the issue is that people expect to push them so they will sprint up to the poxburster to push it
It’s fine to shoot them at distance, really annoying when I’m about to push them and it blows up in your face😂
I've seen it happen from dot
like they're on fire and I get ready to push it and it just detonates
That wouldn’t really upset me at all cause I understand how that happens
I think the worst thing is when they jump while you're too far away to push it and it just detonates 5 feet from you, and you have to watch it happen
It’s the big guy right behind shooting into them for us both to take damage that annoyed the hell out of me recently
I’ve been playing a lot of melee vet with PS so I tend to rush into the thick of it too which doesn’t help though
This shit is so annoying
its this unavoidable slowmo scene that you can't avoid. It's pure pain when one burster pop will straight up kill you because of the corruption
Okay to be fair
Your shove is alot longer than it seems
Alot of times I push the burster a frame when it starts it's jump
I decided to click on a darktide video in my feed today and saw a veteran playing solo auric damnation and got mad because he got his toughness broken by 4 poxwalkers and block broke by a flamer twice in 10 seconds and he just used voice of command and instantly got gold toughness
It's how I beat the pox burster modifier
And then had it back in 15 seconds
It still has a max range, usually when this happens I just dodged away from something else
He had a revolver and axe of course
voice of command is a crazy tool
I do this too, paired with a bad habit of instantly swapping to my ranged weapon the second I push
my habit is not putting my gun away and I just hit the poxburster in the face with the butt of the rifle
Or revolver handle
It works sometimes
Crit damage -> Maniac
Devastating Strike -> Rampage
idk if that 5 damage changes BPs
Probably not, but MK4 is more Savage Sweep thing
MK13 is Wrath/Rampage
mk4 got some amazing heavies to proc SS
so with locked and loaded you can change the stats on weapons for free
not sure if entirely free, but changing 4/4 VS 2 out of 4 is finally happening
thats what i meant
It will probably take resources to do so
you still need a good base weapon
but every weapon now can go to 380 and you can see the max stats (even if its not 380)
which makes this much easier
just had a vet show up who only shot at the corruptor eye before it was exposed and ignored the 3 tentacles. Auric damnation has fallen.
How does that even happen
Like, you need to have played a few matches to get into auric dam
Dude i have no fucking idea. they actually played well. lvl 36, we got out with both grims and no deaths, just a few downs
damnation hi intense
played well as a relative term
but they held a grim
To preserve my sanity I will assume they had a visual glitch that told them the eye was open
There's no fucking way, he did it on at least 2 of the 4 eyes
He must be doing it on purpose there's no way otherwise. I had chat disabled so I couldn't even get his input
huh didnt know disabling chat was a option, i learn something new everyday 
yeah, if you have a shitty enough connection or just get unlucky the game does it for you lol
I am trying my damnest to get it to work, a vpn worked for like 2 weeks but not anymore
ill keep that in mind, my connection likes dipping at weird times so might suffer this pain
which one should I replace for DumDum
speedload for sure
Hello just got back into playing darktide again anyone know where to best look for build recommendations
You can set set split tunneling on most vpn's to let certain applications through your normal connection
Also, disabling vpn on the intro screen (before you log in to see your characters), logging in without it to the character screen, then re-enabling seems to work well to avoid problems.
I have to do the second thing even with split tunneling on nordvpn
Not reddit, gameslantern, or youtube guides that's for sure
Pick what weapons you want to use, and what grenades/ult you want and ask in the class channels
do you know how to use knife
how to use knife
- run uncanny strike
- spam heavies at head level
There's a bit more to it than that, but yeah, that works as the most simple explanation.
oh my bad
how to use knife
- run uncanny strike
- spam heavies at head level
- spam dodge
I was meaning in regards to blessings, stat rolls, etc.
Vet can run mercy killer with the serrated blade talent for more consistent damage and uptime than running precog, for example.
You cannot do this with the 3 
fake news
I mean you can but your chaffe clear will be negative
Possibly a glitch where the hitbox for the eye is able to be hit in a certain spot before it should be
agreed
mk6 is the best one if you can tolerate weaving heavy attacks (I don't like it)
Az likes to say "Oh well you can get super fast clear on the 3 with the push attack" and it's a narrow attack that you can't do infinitely and he's doing it on a bunch of stacked poxes in the psyk
I don’t really fw psykanium that much
I prefer testing weapons out in actual missions
(unmodded) psyk is for BPs
british petroleum
its got a bit of a barrier to climb over on vet but its unironically one of the most overpowered melees on Vet next to like
Rashad and PS
get a Mk6 with Mercy Killer + Uncanny and run Serrated Blade Talent
literally turns your brain into mush with how easy it is to kill everything
the lack of autopistol buffs this patch is making me very sad
buffing executioner’s stance indirectly buffs autopistol 
I should try exec autopistol
Issue with autopistol is that it has terrible finesse
No longer getting carried by 100% pinning fire, making it more accurate/less recoil doesnt help a ton, weakspot/critting doesnt help a lot
Meanwhile IAGs are just beasts
Same concept but better
I now have only 2 sections left in my guide to do
Thank goodness there's no big rework releasing soon!
(Great job btw)
it's actually ready for the rework
I've updated it to a point where everything known abt the next patch is already in it
both heavy swords & duelling swords are included
all new blessings mentioned are included
Nice good work
wdym by weaving
whats the best laser rifle to use and which perks for it?
yes
Weaving is alternating attacks to get the one's that you want. One of the heavies for mk6 has zero cleave and suggs. So you weave in a light instead where you would get it, or just block cancel whenever it comes out.
They all have different uses and playstyles, you'll have to be specific about a family
ilas are very different to recons which are very different to helbores
Laspiss is also different from those
ahh, so doing the h2l3 loop. right right
good to buy?
Yes.
Swap deci to skullcrusher and specialist damage to flak, you'll be able to fix the crit chance one after the 26th.
Looking to do long-range build not sure which las gun would be the vest though
DMR sniping? Or just general “gun build”
gun build
ok i give this a shot what would be a good gun for this build?
recon lasgun MkVId
Accatran Mk VId Recon Lasgun?
yes
they only have the Accatran Mk II Recon Lasgun should i get that instead for now?
u can try
Here I have a full games lantern build of it: https://darktide.gameslantern.com/builds/9c9abbca-ad8e-424c-8780-11409eba0097/funny-laser-pointer?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button
This is for the MK2 though.
If u want to use the VId, put deathsplitter instead of headhunter
should just be deathspitter on all 3 variants, simple
Maybe but does mk2 have the wave clear to proc it?
Infernus takes too long
So headhunter and spitt are the 2 options left
deathspitter is very easy to proc most of the time
Infernus works on the VId tho
just not as good as deathspitter outside of boss dmg
I heard that Infernus can be decent in situations where you have big blobs of mixed hordes
I wish onslaught worked on multiple targets because then it would make Infernus very viable into hordes of mualers/crushers by ripping all of their armor apart
@tall torrent would you recommend vraks7 over mg12?
obviously yea
Mg12 not getting a buff any time soon is it
I blame darktide for making me like mg12
I fucking love Vraks 7
WIP stagger breakpoint section
Treat the Recon Mk II like an automatic Kantrael iLas imo. It doesn't do armour shredding like the Recon Mk VId. Onslaught is not a good grab on it for the steep talent tax and low return
It's very fun though and handles everything except for Carapace well
You really just need Shock Trooper and Rending Strikes to make it work
Dum Dum + Headhunter blessings if you're not a fan of the Reciprocity talent, Dum Dum + Deathspitter if you like Reciprocity
Personally I like going Deadshot, Focus Target and Target Down. The Stam regain from Target Down keeps feeding your Deadshot and it's more fun to juggle killing tagged targets imo
But if you don't like tagging lots it also does ok with Marksman's Focus + Chink in the Armour. The extra 10% rending from that with the 10% from Rending Strikes makes it perform so much better across the board and maintaining Marksman's Focus stacks is much easier now after the duration was buffed
Don't do Deadshot with Marksman's Focus + Chink in the Armour imo. It's too risky for being dry on stamina and silent poxbursters will catch you off guard
they should give recon a bash to prevent that 
I missed my Vrak 7, hopefully they didn't nerf it since i last played
looking forward to trying it again after 26th sept
Infernus is nice in a lot of niche situations
Headhunter and Dumdum are kinda hard to pass up, but it's nice when you manage to land some fire on a fleeing enemy and they die when they otherwise wouldn't have
Happens enough to be satisfying at least
Onslaught still works fine on the 2, it's just not as effective
I'd take it just for simplicity and go keystoneless atm
Supposedly headhunter has low practical value, with az claiming he gets like 3-5% more effective crit rate on average with it
This is particular to the recons though, and assuming you're taking other sources of crit chance
So what's the play if these are both supposedly mid
Needs a rework
Our borrowed manager wrote that our weekly task is to 'increase UPH by suggestively selling pastries and sandwiches'. I do not think she knows what suggestively means.
dumdum for sure, I haven't tried DS out with it though
In theory as long as you keep it stacked it should improve performance by a lot
But if you sit far in the back and never proc it then it won't help you 
Az usually has good takes, apart from my disagreement about knife 3 having good practical clear with push attack spam
Dum dum + deathspitter
Dear fat shit please let me get into a game and TRY to clutch 👍
Just loaded into a game and it failed before I could even do anything
I’m already on the edge
Dear ced. Try not playing on a piece of shit 10 year old pc.
This happens on my home desktop as well, you seem like a Redditor
Please lose weight 🙏
You're assuming people use it in a sensible manner
And not magdump into chaffe perpetually
I don't believe it

Have you considered people don't aim for the head?
I magdumo chaff with an mg4
Very silly idea, I know (genuinely not trying to sound condescending right now) but some people aren't very smart...
Hard to fight the urge with 1000+ ammo
I had to drop unrelated info because that would be funny
Lemme guess, you need recip stacked for that much crit
I can't believe that autoguns are just lasguns but better in darktide

Aiming for the head doesn't do anything in this example, but you're correct they don't
Az says it's like 3-5% effective crit rate
It was actually changed?
They unfucked the activation?
Fucking finally
When did this happen
Sadly there is a tabletop precedent for this
But also I DISAGREE
updated weapon section's navigation panel
quick question. I'm trying out a melee build with weapon specialist. what are good ranged weapons to pair with that?
Revolver is probably one of the best weapons with WS
Double barrel hacker shotgun isn't too bad either
Headhunter auto rifles
I should say, the zarona revolver
The agi doesn't do too bad either
Recon vs IAG
ok nice. i also hear shotguns with manstopper work well? iunno if that will really help me in terms of gunner and sniper kills though
what blessings for the zarona revolver? would surgical be redundant due to weapon specialists crit chance?
Aiag sweep
Morbius.png

Any fun infiltrate builds? Voc seems op and boring
i find the entire right side of commando vet to be fun
just slap on iron will, mv 4 knife and revolver then you'll be good to go
my recon gun in a shitty pic
Wherefore?
I'm not sure how this psyker has the "auric" games played emblem
he died 7 times
watched him get picked up
He got it by getting carried by a Vet
Headhunter value depends on whether or not you grab Reciprocity. If you have that talent it has much lower value depending on how well you can maintain Recip stacks through fights. It favours a very frontline aggressive playstyle for sure. If you don't take Reciprocity then Headhunter provides much more value over the course of a match
It's playstyle dependent
You get the idea, though.
If you enjoy it, Reciprocity is very effective. If you dislike that talent you definitely need Headhunter to have a reliable way of critting
More crit chance means more shock trooper procs means more ammo efficiency.
Deathspitter + Dum Dum works of you enjoy the playstyle with Reciprocity
Also yeah with Recons you need to build crit one way or the other
But at a certain point more crit has less value than more damage and you get diminished effect out of Headhunter
So it's not worth using Headhunter and Reciprocity
But it's always worth having one or the other with Recons
my headhunter autogun with both surgical and headhunter
and reciprocity and weapon specialist
That's a lot of crit
Go Leper Go
Tbh I prefer running Deadshot and juggling stamina with Target Down
It feels like something easier to control
Reciprocity has some anti-synergy stuff with some class comps
You need to keep in danger and dodging so Psyker Bubbles and Tauntgryns make it awkward for suddenly having stacks drop
Gotta take the good with the bad. Can't always be dodgin'
I will warn
Do not do Recon Mk VId with Deadshot LOL
The fire rate is silly which makes it fantastic for Onslaught but also awful for Deadshot
(Don't listen to Sneaky, I do it, its perfectly fine)
Your Stam bar even with triple Stam curios and the Stam talent node will evaporate
It takes a lot more effort to juggle Deadshot with the VId
You'd for sure need Duck and Dive to help get Stam back
It's not user friendly and you get so little time with Deadshot active on the VId unless you grab Stam curios
So someone new to Deadshot juggling with automatics will really struggle to have any stamina through fights with the VId
I do Deadshot and Target Down with the Recon Mk II and Recon Mk VIIa
free for any games today?
zug zug
Guh!
I mean you want handcannon and surgical anywho on the zarona
handcannon and glory hunter
Like you just have times where you get 1 crit shoot it and then just aim to find another crit
rely only on weapon specialist for crits
I think things are getting better for Darktide Auric quickplay
I had a few matches earlier today that went really really well
You still want surgical even on WS so you can guarantee crits without having it up
Glory is a bit redundant imo
I keep testing out the VId between spitter and Infernus
I did 20 games with Infernus and 20 games with Spitter
The damage numbers seem to be difficult to compare, but what I noticed that was strange was that I was picking up much less ammo on the Infernus runs than the spitter runs 🤔
Pretty sure there's plenty of non-BM weapons that can hit two bruisers 
and more
Also without stacking stamina and stam regen, because I tried it on my zealot and it felt BAD
imagine if FS create double crits like warframe orange crits
Ogryn sorta has that with the Lucky Bullet thing I think
Nothing like that on Vet though
You need the talent to make Lucky Bullet hits into crits. They're a free extra shot during volleys when they proc. It's not boosting the damage of a shot but the extra shot feels like a neat effect
If they weren't very strict about keeping class identities very distinct and robbing Exe Stance reload for Ogryn Gunlugger I would hope they would do something similar and fun for Vet. But at this point I think they're more or less happy with the trees overall and the next big change is for Psyker
There's Deadly Accurate I guess
Burn damage saves so much ammo
I think of DoT as trading time for damage and ammo saved
I use it with Deadshot to get entertainingly timed kills on things
Like the trapper right before she fires her net
Or a bomber as he pulls the pin
Or the mutant after it throws me where I want to go
Silly DoT-finesse kills are my favorite
My favourite is when trapper runs away but you manage to get a couple of hits on her ass and she burns to death behind the corner
same for pox hounds
ITEMIZATION UPDATE, JUST 4 DAYS AWAY!!!
my time zone is 3 more day
feckin east asian/aussies and their time wizardry!
is 12 morning in U.S.A USA
thats just easterner asia
Ngl since the survivalist nerf I find myself not using it what’s the meta option for vet now?
I still go with survivalist a lot, but I think the real answer is whatever lets you save the most points by being in the direct way further down the tree
Which ever aura provides the most point efficient path to the rest of your tree tbh
I like movement speed most but I also enjoy Exe Stance most so I rarely touch close and kill aura
Fire Team is the most efficient for VoC users
I tend to lean into Fire Team more often lately because I'm taking Kraks more than Shredder Frags even when running Exe Stance
Hello vets
o/
woe, mauler overhead jumpscare be upon ye
What does these mean!
\o
There was once a dark age of irc where this meant hello/goodbye, o is the head of a person and / is raised hand
\o/
and thats standing ovation
I'm not gonna sugarcoat it,
[Parry]
hey while we're here what do I do with this thing
I'm assuming I scrape thrust off of it but does thrust even matter on these?
I wouldn't sell or sacrifice for blessings since the whole system is being reworked in 4 days. The blessings that you own will just be turned into weapon xp. You'll still be able to sacrifice it for weapon xp after, but you can choose any weapon despite it being a shock maul
no, just scrap it for mastery points for update on sep26
thrust on these is an actual DPS loss
that's really sad
Anyone got tips for" on overwatch" penance or know a little hack?
Like an easy cheesy way?
Yeah one sec I have a trick to share
Grab Infiltrate, Low Profile and Overwatch talent nodes. Infiltrate stealth lasts 8 seconds. Low Profile also lasts 10 seconds and gives you -90% threat reduction when stealth breaks meaning if you are near a team mate you can literally shoot your gun and watch enemies walk past you to beat up the poor Psyker you're standing next to instead. Overwatch talent node gives you +1 charge at the cost of +33% CD. Infiltrate normally has 45 sec on CD. With Overwatch it has 2 charges and recharges every 1 min. Put Combat Ability Regen perks on all your curios to lower this CD. Use this with Tactical Awareness talent for -6 sec on ability CD per special kill. Get an ability CD reduction stim ASAP. Chain your Infiltrate and Low Profile during spicy fights to keep aggro off you and stay near the team. If things get extra hot pop CD stim and prepare to use Infiltrate more to keep hidden from the fight. You CAN still fight because during Low Profile you have the threat reduction. If an enemy hits you once? Pop Infiltrate immediately. Restores toughness to full and On Overwatch Penance only counts HP DAMAGE as failing it
You can earn it on Malice difficulty so a low intensity Malice would be the easiest way to attempt it
Just note that you can take below 1hp worth of melee damage and it will fail the penance. It's why you can use medcae at full hp sometimes
Voc

Get a trauma shield pysker and nothing will be able to touch u if "he" is that gud
Can you still kill yourself and then not get back up during a mission to get it?
Prolly, as long as it's fall damage/ledge
I got it with just VoC and hanging back with Columnus Autogun
How does mercy killer work? As long as they are bleeding you get 60% Weakspot damage? Or do you have to have multiple stacks?
as long as they are bleeding
hot
Ngl I know the plasma gun is where it’s at but letting a boltgun rip, even with the reload, is so satisfying
Which melee is gun and good too

Knife and double barrel
With Voc and weapon specialist

Any Hellbore for both
Hellbore I sleep
Shooting with Recon lasgun is fun
Doesn't staff have 20 cleave on the bonk? Clearly the best melee
Hell yea heavy/dueling swords for vet
Hellborn is that krieg fellas gun right?
cough 22 cough
Hellbore smell bore, my love for you is to die for
Yeah
Mk1 and 2 have stabby bayonets, quick spammable stagger and high damage
Yeah you can hold the button for charging forwads WW1 style
They are however slow moving and take a while to deploy
Also don't expect the bayonets to clear hordes
I will give it a try
And if you're going to stab a mauler, aim for the body
You know, to avoid the carapace helmet

Which is the best helbore gun, btw?
I tried the heavy variant and didn't like it one bit
Up to preference really
I've seen lots of Mk2 because it charges fast, needs a bit more investment though
I'd say Mk1 is the middle ground
Mk3 has some problems but packs a hell of a bore
ah yes the turkeyloin sword
The kantrel ia is so fun with weapon specialist
The overwatch penance is driving me nuts, anyone got a tip for it? Literally got hit at last minute multiple times
I mean it sounds like you're already there
Just be extra paranoid in the last minute
Have an ogryn buddy
I did mine before the skill rework by crouching in a corner and having an ogryn guard me
no flamer for vet is such a shame
Yeah i guess
Any good map for it tho?
Maybe the one with the train
The train where you gotta deactivate sky fire turrets and then hold out
It has cover it has pretty wide sightlines
Guranteed boss at the end though
Consignment yard
Yah
Thank you I will try that
did the sawn off or power maul end up being any good?
Yeah
Both are good
Power maul slots nicely as a melee all rounder shotgun is fun and effective (with trash boss damage)
Infiltrate or voice of power?
Voice of command
Ok
Wanna make a build that melts through larger enemies and deals with moderate hordes
Still deciding on weapons
Maybe an autogun
Then you either pick the Columnus 5 for large enemies
Or a the Agripina for it's cleave
This weapon has a high rating is it good?
Aiag has no ammo for Hordes though
Though... Infiltrate is interesting
Idk, I'll keep playing and figure something out
The ideal blessings would be surgical Hand cannon
Very solid stats though
Shredder grenade and infiltrate
ill just buy and take the blessings from it
Infil is trading team buffing for much stronger personal buffs
going to try the 7a recon with deathspitter and dum dum
infil stealth+ aggro drop after ending stealth is massive
Deathspitter 7a with 5 stacks and the Marksman node goes past 4.5 cleave (for ten seconds on spot hits)
Would recommend
yeah ive been trying it too, but I don't feel like it is giving me any damage boosts outside of situations where I shoot at clumped mixed hordes
Looks alright. What’s weapon you’re using?
Thinking of using a stub revolver and idk which melee
Idk what I was really going for
Which revolver?
Just the two specials
Prolly zarona
Go devil claw or chainsword
bolt pistol
Infiltration with over watch not great
It take longer to cooldown
@frank basin
That’s alright
Or field improv, demolition stockpile, or fully loaded
Really depends on what I'm going for
Just pick simple and run test see if is fit
Alright
Stats must be 70 or above exclude mobility
But you can buy without looking 70 stars for temporary place holder
3 more day we get fully customizable weapon upgrade
No more locks
And blessings for zarona should be hand Cannon and surgical?
Yeah
Cool
Perk be flak and carapace (if you wanna double that headshot on carapace enemy)
And the perks on the claw?
Maniac and flak I believ
Thank you, sir
Not always maniac and flak I would pick unarmored and flak for myself
I'll figure curios based off how I play
Because you got bucket head and tin suit you fighting with
True
soo about this 😄
brunt is bussin
Literally gonna be perfect after update
Unless you'd prefer mobility over defense I suppose
For the crafting update, whenever you upgrade the "power", it just adds +1 or whatever to all stats, right?
equally?
So with shout vet I run 2 toughness cuiros and a stamina. been using stealth vet more lately and was wondering if 1 health. 1 toughness. And 1 stamina cuiro might be better to help with chip dmg. I never really noticed to much chip dmg as a shout vet but as stealth I've noticed it more. Any suggestions?
Yes
200 health and 20% sniper resist is valuable if u care about major defense breakpoints
Yeah I definitely have sniper resist but I'll look into that 200 health. Thanks
nice!
I'm like 95% certain raw stats will let you hit both scab gunner and rager bps, though.

