#veteran-class
1 messages · Page 862 of 1
I got myself a pretty bolter
I have both
which one is it
What do you mean which one?
ovenproof one ?
oh yeah
ovenproof one has a fix posted in the comment
proceed with the instruction and grab a notepad++ while you're at it
Mk6 is basically superior in all ways now
For some reason light powered and heavy powered attacks do the same damage
And MK3 is all about heavies lol
Mk3 can too
MK6 it is then, thanks
Sunder 20% buff to heavies gives the mk3 a nice tweak.
it can but it doesnt stagger on the push-attack on the mk3 for some reason
Neither power sword’s PA staggers crushers or ragers
Never could
Dunno if it could one shot muties before, but now it does 
hey yall is zealot that very easy play?
i met a loner shrouldfield zealot
knife user
she like uhh do for clutch save the team
is that what zealot like?
Zealot is pretty simple yea

shes like good player from vermintide a catalyst diff main
she use blade of faith and revolver
that sound typical zealot?
I'll assume she stuck around the team
she more target elite enemies
Alright, seems like you had a good one
she have gloryhunter on revolver?
A typical good zealot yea
As in not running ahead and dying
that's typically not taken
At least throwing knife is pretty standard for good zealot players
she watch true solo as her source for build
she said knife zealot is a crutch for her
But yeah, sounds like Second Wind+Good Balance type build
and it's just mechanical skill
Are you eu ?
I played alot with random zealot name amelia
Zealot is easy
Getting good at zealot is easy hard
no
amelia is a random name generator name
in character creation
so it's common, including myself i had a 3 amelia game
literaly skill floor is ogryn
but they also have the highest ceiling and highest learning gap to get used to higher difficulty
The new pickaxes are cool tho 
but they are also starting out being ridic tanky, big swings with high damage and high stagger
i disagree, ogryn takes so much game sense and mechanical skill to play in higher difficulties, all your weaknesses get exposed in auric damn/auric maels and if you can't adjust you will falter
that works until damnation or even entering auric imo
so uh @tall torrent veteran use braced autogun with exe stance and marksman focus that okay?\
Why would u
ogryn can take more punishments, but they will also TAKE more punishments as well
because the zealot girl play veteran tried that out
don't go marksman with brauto
ykw do as u please
wdym by this?
he's saying you'll find out on your own why you don't go marksman brauto
worth keeping?

Yeah just change groaners
Slaughterer is aight, headtaker would be more ok
Play whatever u want
You could drop Bloodletter for Headtaker 
What blessing should I change?
oh I have headtaker 4 blessing
do I place it instead of slaughterer and keep bloodletter 3?
Does Increased attack speed impact the hold time to trigger a heavy attack?
Slaughterer and Headtaker stack
So bloodletter has to go
If you want to
so this will be a significant improvement?
and the weapon will be quite good?
Yes
It affects combo chain time so yes
Yes
No
meh
is this worth it?
No
ok
Any perk changes if I'm looking to chain horizontal heavies?
Yes, change the sword to a mk3 because the mk6 has no horizontal heavies
check under your fore skin again
💀
Just kill em
me watching knowing i've seen vets go down to a single rager in my games
Is this enough toughness on Vet 
When you have a enough spare points to yoink both vets +25 toughness value
Autopistol?
Anyway doesnt powderburn only work on trash gunners, elite gunners, and reapers...?
I don't fw this
Psyker brainburst 20 times in a row
Veteran type beat
Just use brain burst/Rupture 20 times in a sedition game
doesn't really wotk
You need to kill like way more than 20
Tf
Idk if teammate kills the target your bursting it might not count
I did this one by loading a sedition game solo with my vet
It has no time limit so
pretty easy
Surprise the bots didn't screw you over
I tried on sedetion. All three bots start emptying their guns on the nearest fodder
offer it to hadron and obtain blessing
playing ogryn is especially aggravating
considering people are literally ignoring disablers
oh wait... sunder got buffed?
or am I tripping
I thought it was armor pen
i swapped to camo vet specifically so i can ditch melee combat mid way to just shoot down specials and all the ranged enemies
or extra cleave on charge hits or something
sunder is extra cleave on charged hits
not anymore I guess
check the image I was replying to
its increased cleave and increased heavy attack damage now
they added heavy attack damage yes
they did similar to other blessings last major patch
I'll have to go back and more thoroughly read the patch notes
adding in numerical bonuses on top of special effects
as there was another blessing I saw got a not so shit boost
finally
the plasma gun has been brought down from the heavens to rest among us mere mortals
take that plasmagun vets... guns useless now

until itemization rework when blaze away t8 will be restored to its ancient 10% power per stack
This doesn’t matter btw
The only plasma nerf that recently happened & mattered is the close range redefinition causing longshot to get nerfed which makes WS plasma unable to get non-Crit 1 tap breakpoints consistently
yeah I'm being sarcastic ;p
I just love the idea of some dev looking at the plasmaguns massive over performance and thinking
"man... maybe blaze away is 1% overtuned..."
its a change so minor I would actually love to understand what it's intention and reasoning was
there must be something hyper specific
oh wow I didn't know that
that's really good
It’s kinda (?) ok cuz blaze away is the most popular 2nd blessing for plasma even though it’s not that good
I took it before to make some breakpoints more consistent on subsequent shots without longshot but
now that longshots made less consistent it's definitely worth swapping out for something else
I guess its like.. "nice" for boss damage but the plasmaguns boss damage isn't really anything to write home about
Probably a crusher breakpoint on heresy or something 
they're making all blessings tiered
power blessings with more "difficult"/unusual activation conditions are generally 40% instead of 25%
What surpassed plasma as top 2? Zarona and __?
Zarona Revolver and Columnus Infantry Autogun I think
CIAG stronger than plasma?
FOR WHAT
There's a hidden mechanic where if you take recon
Reconners eating good for their faith paying off
You even consume the enemy's ammo
i still use the bistol and mg1a ILG or whatever
negative you consume their souls
still so hungry..
That comes after the ammo
urgghhhh so hungry... the recon user says staring at the 3 large ammo stashes
Recon lasgun the 5th chaos god
Gurren Lagann gif 
Recon Shocktrooper users where you at
Vet named Nikocadus
Guys this thing one taps on body ALL the human elites and specials in game
i like the IV cause i like shooting fast, but the 1a is probably better(?) cause the damage
just imo
1a if u like reliable 2 tap headshots
4 if u care about practical utility above breakpoint min-max
however; spam click into your mic
get the full auto mod
Woe, curse of hot mic + Lays upon ye
is a huge qol
i do have it, just forget abt it more often than not lol
Full auto mod is nice but not necessary
None of the semi auto guns in this game shoot fast enough to warrant using it
10 stacks of weapon specialist + speed stim with the IV (very, VERY situational but it's fun)
i wouldnt wanna play for hours without it rn tbh
One time a console player was breathing into his mic so hard I had to ask if he could share some of the air with me
He was merely afflicted by the blight
Clearly needs corruption perk on his curios
im pretty sure i heard like a metal sheet fall on a dude in a pub match once
pubs are so interesting
When I hear someone with bad hot mic sometimes I like to make unintelligible noises that sound like they could be speech
Throw in a noise that sounds like a question sometimes
Mg 1A
I don't want carpal tunnel syndrome sorry
300rpm is not that bad
should i used determined with the recon? the 6d especially
Which one is that
Yes
agree, laspistol without autoattack is not a good experience
Because recon not only has extra ADS sway but also has shot deviation (bloom) when suppressed
Ohh it's the immunity
It’s like how in some fps games ur shots don’t go exactly where your iron sights aim at
It’s very not fun
i have to chose between the point in onslaught or the one in rending then
oh, seriously?
i thought onslaught was good with hi rpm
wait
i don't have shocktrooper here wtf
Only matters for magdumping crusher
U could drop stam regen delay and take frag instead of krak
Get one sub node for FT
ahhhhhhh
that's what i did
hmmm i like my stam regen delay but that is mostly overkill if i don't use a taxe, considering i have 3 stam and +36 stam regen
it matters a lot or not?
I could try doing a mk7 recon build
Well, only if u plan on magdumping crusher
Because despite recons being dummy on shooting speed
I’d go smth like this @thorn lark
I like something that shoot slower and harder
Would actually take that 5% crit above a lot of other things just because ur running a recon
5% Crit chance is practically ~9.5% more crits
Marksman is good cuz it’s just +20% power for free
Redirect fire depends on if ur melee needs it for breakpoints
Desperado is always good
Target down is nice but not necessary
Demo team is always good
Flak maniac, HH + dum dum
Ah, so the usual
I think the usual 3 is flak/elite/maniac
It just depends
U usually can’t go wrong with these
Well no
It depends on the weapon
At least on veteran most weapons have pretty well defined breakpoints
More than half of them don’t want flak + maniac
Most guns are some combination of maniac + elite or flak + elite
Elite is really nice
i usually go flak elite or flak unyielding on my weapons
Usually for veteran you want to take perks based on available breakpoints
Even for the automatic guns where breakpoints aren’t very rigid it’s not just flak + maniac being end all be all
Infantry Autoguns scale really hard with crit, for example
A 5% Crit chance boost is like +11% practical crit chance
Columnus mk5 with both 5% crit chance talent and 5% crit chance perk is like 31% crit chance overall
That’s almost 1 crit every 3 shots
after a bunch of testing of the double barrel in auric missions and auric maelstrom, Ive determined Manstopper on it is 100% necessary to make it feel good, and make it perform its job correctly. As important as thrust on a thunderhammer. The shotty just doesnt feel right without it, and you are walled from penetrating through the horde to hit specials, or killing waves of ragers in 1-2 shots etc
But there is a thread on reddit where most people are agreeing its not a needed blessing on it. I can only imagine lots of these peopel are heresy and below players, bc the shotgun feels completely different on that difficulty. Once in damnation + it falls off hard without manstopper + weapon specialist buffs.
anyone feel the same?
Just slap infested dmg
from my understanding manstopper is a significant boost
though not got it to do my own testing yet
First off I just wouldn’t trust DT subreddit for advice lol
i dont even run infested, doesn't seem to make a noticeable difference as long as you run manstopper. The ability to hit and kill a trapper through the horde, or pen 5 ragers 100% transforms the gun imo
like can you run a TH without thrust? sure you could
but it feels way worse
i went from deathspitter + db to manstopper + db to scattershot + manstopper
ya ofc, i just saw a lot of people saying its not necessary and ive been testing it heavily and manstopper completely transforms the weapon (as long as you are leaning into weapon master and getting free crits)
Manstopper is best in slot for DB shotgun
the only time i felt a noticeable difference was when i was using the shotgun with deadshot
ya i dropped Both Barrels. Its a good blessing but with weapon master i almost never reload, hot swapping is the play and super fun. So I rock damage blessing + manstopper.
Deadshot is rly good with it but a lot of the time I can’t spare a point to get it
Cuz it already wants WS route
i have to make some hard sacrifice yeah...
using manstopper or no?
4.5
close enough 
without i think you kill 1-2 there
the "cleave" guns have really weird numbers if it isnt 2
and have to reload or go to melee and they start swinging again
It’s weird for this gun specifically because the first enemy u hit may not receive all the pellets
in testing with creature spawner, I lined up a bunch of ragers and killed 35 with a single shot with guaranteed WM crit.
Without manstopper it kills 2 with that same crit
So u can have pellets that hit latter targets but not first
If u go for a point blank meat shot it’ll be stopped at 4.5 mass
it's also a matter of there often being dense enough trash to cut significantly into the cleave
and manstopper just ignores that lol
ya
the ability to hit a flamer through a mixed horde
and still kill it/do meaningful damage is super important
i killed a sniper earlier through like 20 poxwalkers
Manstopper’s strongest use case is deleting all Dreg ragers within 10m in front of u
who was about to fire on me
i did not double my ranged dmg with manstopper
Which is an incredible benefit after the Dreg ragers got buffed
ya the build crushes rager packs
to me its less about the "damage" it deals, and more about the playstyle/utility it opens up.
It also can technically 1 tap all maulers within 6m in front of u but it’s nowhere as consistent
ya ive had some good success with it vs maulers with +flak on mine and aiming center mass
killing like 4-5 in a shot before
i need a crit, otherwise i am like 10hp short....
Fire team 
i use it

U need flak on it I think
Best perks are flak / maniac / infested btw @mortal horizon
if only i had elite...\
Elite not that good for this gun cuz maniac enables mutant 1 shot with much greater consistency

Being able to 1 shot kill mutant charging at u with a double barrel is peak cinema I’m afraid
also, maniac+ specialist if you want to be extra sure

unless you miss and everybody laughs
i shoud try deathspitter + manstopper with deadshot
i think that will net me the best results
Both barrels is still better imo
DS just makes continuous firing have a little better dmg consistency but it doesn’t matter that much with crits involved since ur going WS anyway
Both barrels just makes ur double shot uptime significantly better
so what manstopper + both barrels with deadshot then?
Manstopper + both barrels, deadshot is optional
If u somehow have points left to grab it
What last resistance should I take
I have 2 gunner 1 sniper 3 stam regen 2 tough regen
One more slot left
Take off toughness regen
Because it’s coherency toughness regen only
Still good no?
Sprint efficiency
Ok
No because vet’s toughness regen relies entirely on u killing things
Ordo dockets also nice
Ah ok
I might switch to sprint efficiency on all 3 pieces
So I have basically unlimited sprint
3 stam regen and 3 sprint efficiency sounds crazy
It’s not unlimited sprint but u can go really far with very minimal stamina spent
Stam regen is good but not fully necessary either
that is until you go into +36 stam regen territory and you're basically a zealot
It doesn’t change stam regen delay
i know
Vet has so many stam recharge delay nodes tho
that is why i use a stam regen delay node too
but to be fair, with enough stamina and stam regen, you are not really starving on stamina as long as you're careful
Deadshot users gonna be eating good
Yea it’s good for knife builds
I started not taking stam regen delay node on veteran with some builds and it’s still ok
also, taxe mk7
Most weapons don’t use PA that frequently
i can use the taxe mk7 without it, as well as the knife but it's a bit more dangerous
Path, i found a way to kill bulwarks without bothering with opening the shield
i just shoot the foot

Yea ik It works
But I don’t like feet so I usually don’t bother with that

It’s also usually easier to just VoC open a bunch of bulwarks at once
Kinda glad that bulwark shield hitbox got fixed 
or u could saul lawbringer game https://streamable.com/zsbp3p
god bless the minimum pellet count for unyielding on the lawbringer being higher than the actual pellet count
iirc ads is 16 and not ads is 4 or something like that
bruh wtf is this
just get stam regen or something if you are worried about stam
or even block effic
dummy advice
3x sprint efficiency is based
if i'm a dummy i need convincing
just know that all the cool kids are doing it 😎
sprint effic sucks ass it doesn't help in most combat scenarios, stam regen always helps sprinting or not, and block efficiency will give you combat power at least
Honestly just go play with 3x sprint efficiency for a few games, trust me
no cause i'm not mentally insane
if i see i'm running low on stam and i'll need it at my destination
well i'm never low on stam
i fucking slide
I can't convince you that increasing your stamina bar by 60% for sprinting is good
I ALREADY DO that with sliding
now imagine both
stam regen lowers the delay as well doesn't it? like how it works for coherency regen, so i'm regening during slides
block efficiency doesn't apply to push right?
3x sprint efficiency allows u to go ~170m with sprint/slide mix on 6 stam
alright fair
block is just block
ON 6 STAM LMAO
get out of here templar
goddamn
this is why we lost cadia
What
we taxe users are always shafted
planet invested too much into stamina curios
What??
(I run 6 stam on deadshot)
what auric maels/auric damn is going to need you to sprint 170meters
+1 in tree
sorry
my mistake
i assumed you meant 6 stam as in two +3 curios
Nah listen +6 stam curios is based
what auric damn/auric maels is gonna let you to sprint 170meters
Infinite push attack
It basically means you’ll never run out of stam unless u PA more than u should
Honestly I think u should play with 3x sprint efficiency for a few games and see the difference
before a trash shooter is on every angle so you get pecked by something
It’s very much a “u don’t know until u try” thing
no because if i wanted more stam to spam push attacks
i'm taking a +3 curio
and stam regen
and then the two stam regen reduction nodes
i'm literally, never, ever had a problem that sprint efficiency has
those nodes are awesome
Stam regen doesn’t make u PA more than normal
Stam regen delay does, but zealot doesn’t have it
yes i'm saying hypothetically
i run 0 stam on vet outside of a +3 curio for deadshot
i have builds with no stam regen nodes cause i'm that insane
never, in my entire gametime
sprint efficiency is just nice
I rly think u should just try 3x sprint efficiency even just for trolling
have I ever needed sprint efficiency to win anything
even though sliding is just way more stam efficient.. and the same speed...
and dodges shots...
there is like, a million soft troll build i'd do insane
It’s not the same speed
maybe not with a mobility weapon
but with anything that hasn't got mobility it's almost identical
It’s not almost identical
It is notably slower
?
sliding keeps your momentum
On knife it’s like 6.82 vs 6.5 smth
It’s a notable difference
Forgot numbers last time I checked but there is a difference
I just timed myself
i'm going back to zealot chat, this is why cadia fell
rnuning across the psykanium
and then sliding
it was 9 seconds
both times
and that was with me fucking up and hitting the box with the slide on accident
in the world where you can actually just walk away from a lot of enemy types i am not super convinced by being able to sprint more
yea but did you have 3x sprint efficiency curios
sprint efficiency =/= sprint speed
but also like
i know, i'm being facetious
forgive my tism 
we are all tism down here
+ordo dockets unironically being the best
idk, i like my solid, tried and true
never stop that penny grind
hp and toughness minors
my pockets are literally full
and at least one gunner and one sniper
I used to stack hp but... moving away from it now
the fire changes mean toughness is just ridiculous
all of my hp gets eaten because i play too aggressive and make one stupid mistake and just die horribly anyways lmao
that's normall why I took 3x 20% health and then stacked health and toughness
health is a resource
use it to int and be aggressive
the only stats dat matter
none of the defensive stats stop you from eating a trapper net because you were 0.2s off from staggering the net out of existence
the way the god emperor intended... the only health point that matters is your last
health as a resource doesn't really matter so long as toughness exists
combat ability generation isn't awful if you're looking to spam your shit on cooldown I guess
ur last point is the least valuable because u have the least room to play the game with
but if you don't press F exactly the moment it comes up, it's pretty worthless
its the most valuable because its the only one you can't lose ;p
I'm saying the rest of your health is to be used to make stupid plays
i think the vast majority of times you get to 1 hp you're going to go down anyways
but you cant do that iwth your last or you'd die
I’ll check again when I’m home
and toughness is way too easy to regenerate for me to ever evaluate "sustain as a resource" with health in mind
or you fukken hold on like a god
Getting staggered the nanosecond before you pressed dodge
I’m pretty sure sprint/slide is overall slower than pure sprint
if it is
its so minor that it doesn't matter 
I do still take sprint efficiency if I'm going to use like.. a laspistol or some weapon that massively ups sprint speed
its also the case that you slide faster if you slide with stamina available
mostly because its nice to not have to spam constantly
and when your slide ends with no stamina available, you no longer have any ranged iframes
Move speed is one of the few stats where even 5% makes a big difference so idk
been running a crit build on a recon VI, what's the other two variants like?
less crit-based but still kinda
theyre more like a regular rifle instead of an lmg
i wouldn't evaluate sprint speed relative to distance covered when what matters way more is if it enables more enemies you can just run away from
I don't really agree outside of it just feeling nice, 1 extra meter in every 20 isn't gonna make the world of difference in the vast majority of cases
its just quality of life
assuming that's 5% total movespeed faster
I'm enjoying being able to ADS to tag enemies with infernus so they die distinctly after I've stopped firing
the game is not played moving from A to B at anywhere near full speed unless you have a 4stack of good skill level (you probably don't)
sleeping on that movespeed smh
not the usual 5% increase to movespeed nodes
also on topic of sliding
if you have enough stam cooldown reduction
doesn't everyone bring a jeep to their missions
sprint efficiency is really good in the context of sprinting perpendicular to ranged fire for iframes
a warthog
regens before the slide ends
but like
which means you can maintain that pace 100% of the time
you need both nodes for that
On vet that’s taking both stam regen delay nodes
i think on most weaps u can still just walk away from poxwalkers n shit
otherwise it will run out
and they can't catch u
on vet yeah
U need psyker level stam regen delay to get there
not without some move speed, no
though psyker gets that shit for free pretty much
groaners might catch you now
though even with just 1 reduction you're seeing a lot of stamina return
anyways when ur consistently performing 200 meter sprints in auric pls let me know because that sounds suck as fuck
i wanna race these dreg ragers
you already can
knife, first sprint node at the top for vet
vaporized
used 80% stamina to run from pillar to pillar, 0% with two stam nodes and then 24% with one... with no stam nodes you use also around 24% actually
Sprint efficiency basically means u enter just about every fight with stamina to spare basically
Doesn’t matter how far you need to go
the point is always having stamina available
You’ll pretty much always have stamina ready to block/PA
if you ever saw some boob sprint towards your body for a revive and then got block broken to pieces
sprint efficiency
blocking is just the backup for if your dodge fails kekeke
i mean in a real fight you also generally slow down or get shot (both providing stamina), there's a keystone that basically gives 25-40% stam for free on every engagement start
The FitnessGram Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly but gets faster each minute after you hear this signal bodeboop. A sing lap should be completed every time you hear this sound. ding Remember to run in a straight line and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark. Get ready!… Start. ding
that is not a unique upside
NO
NOOOOOO
the point is to always have stamina available
That ik but then again it’s related to talent point economy so it’s up to preference
talking legit at least 1%
if you have 1% stamina after executing your shit
you wont get guardbroken
all meaningless anyway, slide just better straight up
and you can still maintain iframes for ranged
and yes, ranged will just feed you more stamina
the context in which i need stamina is almost always in the middle of an engagement
but you take that stamina furhter and reduce the need for more toughness loss
Veteran needs to take the endurance training program with their stamina 
I think sprint efficiency’s main strength is that you’re basically never at 0 stam
vet used to smoke two packs a day
given my very basic initial test sliding is only 30% the stamina used compared to running, and thats with no cooldown reduction
also you're dodging shot
also you look 10% cooler
only 10%??
Sitting all day in a trench and smoking ciggies every day makes a terrible athelete
its diminishing returns... one slide? very cool. every slide after that? less and less
dont worry the rat stew rounds out our nutritional deficits
it looks less cool when the back of your pants has holes on it, revealing your rather conspicuous cheeks
Triple Stam curios, triple sprint efficiency, triple Stam regen, Vanguard talent AND both Stam regen delay talent nodes
it looks even less cool when you use that stamina to jump directly off an instakill ledge
Never stop running ever
all part of the plan 
i do not want to hear this from YOU
And, at least on veteran, there aren’t so many other better curio perks to get over 3x sprint efficiency
I don't think sprint related savings are like... efficient... but they are really nice
wheres azrael
there's enough efficiency that can be shaved off of the top of any build that you can afford some nice quality of life stuff
my mans gotta back his team up
Gunner resist is nice, sniper resist u just need 1
Stam regen is nice
Dockets is BiS 
Extra health & toughness are good
Yea that’s about it
Also vet has that 200 health breakpoint thing
Which, running a +3 stam curio makes it a lot more limiting in terms of what perks u can get while still reaching 200+ health
ya this is what im using rn, also have the second one but i like the first most.
So I’d much rather get 3x sprint efficiency and still have 200+ health very easily
I’d swap infested to maniac/flak personally unless ur playing knife
ya probably a good idea
i was trying infested out
i use the first one more
full bore feels good on ogryns/bosses
Zealot doesn’t need to care abt this cuz zealot’s base stats are just gifted
Casually spawns in with 200 health
zealot's (health) base stats are gifted
u have to get some comically weird builds to have over 200 toughness
i meant health
in the first message
what is this? I might not be worrying about it lol vets my least played
i usually toughness stack
If u have >200 health and one 20% sniper resist, you can take 3 Poxburster explosions / 2 sniper shots and not go down
nothing feels better than full int into 0hp and then healing loads
It also means that u can get revived with 1 wound and not die from either of these in 2 hit
if you take even more than 1 of either of those you deserve to go down
i have 164 hp, 230 toughness rn with my build. 40% sniper resist
pox bursters I can get as they can stack up or a team mate could avoid shoving
bursters kinda fuck me up tho
It’s just a safety net for very low investment
agreed, easy to dodge but sometimes you're surrounded/stuck, and sometimes they're bullshit and dont give enough warning imo
I guess it depends
it's a good investment for lag/sniper bullshit
so i rock 40% resist bc idk what else i even want lol
love me tougness
one sniper saves you a wounds worth of hp
And >200 health on vet is either 2x health curios or 1x health curios + 3x health perk/talent
or something like that
So if u take a +3 stam on veteran you’re forced to go into the second route where u need health perks to get >200 (barely)
I just rock 3 toughness curious.
I guess I shuold trade one for +Hp?
This is why I think sprint efficiency is really good cuz u just bypass the need for +3 stam on most weapons
And this allows u to run the turbo based 3x docket set-up on every build

On zealot it’s kinda just up to preference, u spawn in with 200 health and strong stam regen so u have to rly try to go wrong
Toughness is good but having 200+ health helps
First time I've ever seen Infested of all things get suggested
DB with infested kills 30 poxwalkers per shot at all ranges cuz of minimal pellet count
what is tha bp?
not even like?
For knife build it’s genuinely not bad
So guys you been using the shock mauls ?
If u have >200 health and one 20% sniper resist, you can take 3 Poxburster explosions / 2 sniper shots and not go down
It also means that u can get revived with 1 wound and not die from either of these in 2 hit
Yeah they're enjoyable but I like them every so often
I been running it with infiltrate and desperado
Kinda fallen back to CS
Biggest reason: boss dmg
CS ?
Chainsword
Shock maul is basically
In terms of boss dmg we don’t have boss dmg
i have been running with 180-ish hp and 190-ish since p13 T_T
The shotguns all got amazing unyielding damage
I never knew
This is why zealot is the gifted class cuz they spawn in with 200 base health and have really good stam regen
I mean guys melee vet is still fun
add in a skullcrusher saul and u absolutely destroy bulwarks/reapers
i would certainly drop to 200ish toughness to hit 200hp. Is it worth? I would need to drop a whole curio + maybe a +5 toughness -> 5% hp
josho is the most gifted of them all
Oh YEAH IF YOU STUN THEM THEN PULL OUT YOUR SHOTGUN YOU ONE SHOT BULWARKS XD
Idk how much toughness u really need tbh
ITS such a op interaction
ive always been a toughness sloot, but was unaware of the hp breakpoint described above for vets
Well, there is a toughness breakpoint
It’s also really funny
But it’s not very practical
For some reason the stun from smaul gives full stack of no respite xD
is chsword better than chaxe for vet wm build mostly?
i have like a perfect rashad and ps6
What’s wm
Weapon master ?
Weapon specialist prob
Yeah probably that
sorry
Personally I think mk4 Chainaxe is the best chain weapon rn
the chain weapons don't particularly care about weapon specialist bonuses either way
Chainsword is just carried by zealot’s FotF
Yeah I think combat axe is probably the strongest weapon with weapon specialist
chainaxe is single target to the extreme chainsword is big hordeclear
I think rashad is so insane with weapon specialist attack speed buff
If ur gonna go for chainaxe, go for mk4
ya rashad is really nice
Really ?
If ur gonna go for chainsword (on vet), think why you want a chainsword first
not amazing at boss dueling tho i find, its ok at best wondering if a chain weapon would be better there
theres a specific breakpoint i hit with the mk12 for a non-revved thrust heavy one shotting both rager types
I thought if you wanna do big boy damage for one shots you want mark 12 no?
i think it involved fire team
Yea it’s the only chain weapon with a safe single target moveset that actually kills things quickly
what are we defining as "safe single target" because im p sure if u tried to rely on mk4 chaxe stagger vs dreg ragers terrible things would happen
As in, not having to rev H1 for single target dmg
Mark 12 does so much single target damage xD
ok 1 more vet build question.
what is the most fun but also effective ranged weapon paired with executioners stance build
Helbore
No question
Define fun for u
I think they mean they feel like aboslute God killing puny mortals
if u want the gun with probably the most relative value gained from exe stance it'd be bolter
charge
Well I’d recommend plasma then
Cuz exe stance makes plasma have 1 bodyshot breakpoint
And u truly just 1 tap everything
Plasma doenst really even need executioner stance it does that by itself xD
Without exe stance it needs headshots to 1 tap without crit
With exe stance it 1 taps pretty much everything?
i havent used a helbore in ages, since leveling lol ill try it
Cuz helbore is more fun than
Consistency sake ? He said he wanted a fun gun
Plasma in my personal opinion
i saw the recon lasguns got buffed, they good with executioners now?
plasma is awesome but its my most used and im a bit tired of it
Idk abt u but using wallhacks with a gun that goes through walls sound pretty fun
I like helbore. I'll even use a Mk 2 and get slashing bayonet kills
so im actually looking for non-plasma and non-revolver options
As I said helbore
i will echo what i said about bolter
You will become the ultimate krieg guardsmen
ill try helbore, which model do you like?
Ok u can play recon / Columnus mk5 / Boltgun prob
if you lean into crits + pinning fire u get easy bodyshot breakpoints on most enemies
I like mark 3 for 5 shotting beast of nurgle
i havent enjoyed the bolter since they took away our free reload QQ. but i could give it another shot too
i literally never used the free reload ult when it existed
thats tight have to hit weakspot* tho right? I also liked how the 3 deals with crushers well
Nope
Just hit him in its weak spot xD
I rly think the free reload needs to come back now
old volleyfire with unwavering focus and the double reload talents having almost 0 opportunity cost meant u could just treat exe stance as a passive
absolutely not
It's so insane
@mortal horizon however it is illegal for you not to pair your helbore with a shovel
If exe stance could reload ur gun Boltgun would have way better talent point economy
ogryn gets a free reload because all of the guns have gigantic reloads beside some of the single shot ones and you have an 80 second ult baseline that doesn't increase damage output unless you put two points into it
You will get kicked from veteran union
Not illegal
exe stance has so many rider effects already on it
i would absolutely not add more
It is illegal!
if you could swap to melee to deal with pressure your gun can't handle like 90% of its issues go away anyways
Oh? It is illegal?
Make the Ogryn highlight sub node do the reload
Remind me who we are again
Yes
the highlight nodes aren't the problem
Surely not the rejects who have broken the law
it's already baked in recoil/sway dampening, suppression immunity, ranged impact, etc on top of the damage
Krieg uses axes for close quarters, shovel is just a meme
Not surs about you but I'm a inquisitorial storm trooper from krieg itself!
Chainswords actually
But thats besides the point
run the shovels!!!
Anything better than a shovel*
Fewer chainswords, mostly axes
also idk about u but the times where the bolter reload is my issue with the gun is v low
press xstance with bolter when i hit zero ammo like an idiot
reload tech the entire thing
still keep xstance up
ah yeah, its real boltgun hours
i have mastered the art of keeping exe stance up when i probably shouldnt (because i don't take determined on exe stance builds)
Besides, running HB1/2 + shovel is just saying “in terms of boss Dmg I have 2 kraks and that’s it”
oh i never use the shovel, is good? what model should i roll ill try one
shovel on ogryn slaps
Well @tall torrent has made great guide on them
Me personally love all of them
If ur going for shovel, either standard issue because u just want to use standard issue, or mk7 if u want to 1 tap crushers
But I think mark 7 is the most well rounded one
Wait why???
how does the 1 tap crusher version do in general anti horde and mixed horde? not as good?
mk3 doesn't have anything going for it
It’s just a worse mk7
The mk7 also just performs well for 1shots without having to charge.
But it still one taps crusher man
Iirc you can 1shot both types of shotgunners if you hit their heads.
Plus It got better boss combo
It’s a little worse than standard issue (cuz slower heavy atk speed) but not that much worse
Shovels in general are avg~below avg in horde clear tho
Fold heavy heavy 2
Also the foldable thing doesn't getting you killed
Like mark 7
I wish it would stay folded and just changed the moveset instead of being a one and done attack.
Yea at the cost of 25% slower horde clear and worse overall moveset, no thx
Mark 7s fold legit will get you killed
You're exaggerating
og shovel also has higher dmg on lights and better swing profile than mk3
That’s the neat part, don’t use it unless ur willing to commit to it
refresh should not be a node but baked into the ult... i want a reload node tho
There's like
it should not ever be baked into the ult
3 enemy types you use folded heavy on
Yeah its heavies are also much faster than other two
exe's stance is already a very good quality-of-life ult and doesn't need even more baseline effects stacked into it
The folded light works fine on anything that isn't one of those 3 targets, yeah.
@mortal horizon also honestly all shovels are good
But its a huge moveset preference
Mutant
One tapping shotgunners is fucking mint.
Ok 4
Not the mk3
It’s just SI / Mk7
Mk3 is just not worth it
But I got the 3/4 of them
not really but ok
idk 3 is usable but in a kinda wonky spot
I don't understand it got the safest single target combo though
Mk7 has PA > L3 > L4
on the other hand exe stance is all what fotf should be
Exe stance tree suffers from having shit talents
The whole left side just needs a rework, imo.
and not just 1 point for everything and another for the same
Yeah but you can commit much easier than other 2 shovels on a single target man come on its just more single target than the other 2
theoretically infinite ult uptime needs a point cost but i'd bump exe baseline to 8 seconds and make it not drop on swap
the reload is too much for an ult that makes you leaps and bounds the best ranged combatant regardless of guns just from the handling changes alone
Marksman's focus punishes you for daring to pull out your melee weapon, exe stance isn't very good because guns work fine on a standard level, and shredders are just weak as hell in the grand scheme of things.
Not to mention that the passive talents themselves aren't very good, either.
yeah it is? you've got stun/suppression immunity, sway reduction, deterministic recoil, and +100% impact and maybe something else that i'm forgetting
shredders weak lmao
evaluating exe stance purely from a damage perspective is going to make it look much worse than it is
Yeah shredders need the extra grenade and typically you can drop a horde faster than the bleed will.
1 more vet challenge to go 
When you factor into having to hold heavy atk to charge thrust stacks to 1 tap crushers, it’s not much safer than mk7, but the downside of 25% worse horde clear and worse overall moveset is much worse
is this a "x is only good for hordeclear" argument
shredders are going to shred human elite packs as well
Ue
The other grenade types are not.
WHAT
ok but i am using exec the bolter
i did this by running melee maelstroms solo/with 2 friends using the manymoretry mod with all the nade regen talents
Now that's what I call a quality bait
u get a lotta grenades that way lmao
and i'd rather use voc + determined + deadshot + focus target
...which is going to be in my favor because guess what weapon massively benefits from exe stance's quality of life?
You're going to see lots of carapace and ogryns throughout a level, and smokes have a greater utility than shredders do.
He’s not baiting he’s just wrong most of the time
And I’m too tired to argue that part
any point that is summed up by "voc better" is useless because voc is incredibly overtuned in the current game state
I am serious.
voc and ult cdr needs to be nerfed
That's how I been getting it overtime
By all means, explain how I'm wrong, if I'm even wrong at all.
Genuinely I'm open to other opinions.
There’s only 1 carapace core enemy in this game
Including carapace packs btw
2 frags wipe elite waves
so it'll feel like a nerf over rashad, but maybe be more fun/interesting? bc rashad slaps but gets boring
Especially that btw
kraks can't secure revives/objectives nearly as well as shredders
I could also just use a gun to delete that elite pack.
Or, yknow, my teammates can do everything a shredder can do, better.
Well, almost everything is worse than Rashad
You play these other weapons to have fun
aren't you the guy who was complaining about shitters constantly in your games
i don't think they can
shredders also don't need the extra grenade
it's nice to be able to throw them in pairs back-to-back but it's also whatevs
It's a talent investment choice that you make like with any other investment
I give a zealout with any weapon 5 seconds to delete a pack of shotgunners.
ya lol gotcha,
uncanny + thrust on shovel? Does it not get BM?
i know but i can mitigate most of the bolter shortcoming with some talents and have toughness regen on command too
He was saying brain burst / purgatus is great boss dmg too
i'm glad you picked the lowest hanging fruit of shotgunners
For the sake of this argument, we are going to assume that they are at the very least competent.
no other human elites that people complain about often exist
So I’m just over it lol
ep bb can do okay burst on boss
Maulers packs? Nah those don't exist
12 dreg ragers?
i can make any weapon that isn't top tier meta sound awful by the existence of one plasma shout vet with a brain
Never heard of
same argument for fotf
overtuned
sure but at this point it's just an alternative build that you're running
the existence of other builds and choices does not invalidate other builds/options that fulfill a similar role
chastise just isn't as game-warpingly oppressive as voc is by any means
especially not after the latest nerfs
they are absolutely not at the same level
people need to learn that redundancy is not a mark against any specific thing
TLDR we should buff Killzone 
Or don't instantly cancel it when you pull out your melee.
Lord forbid you want to reposition.
Veteran shovels don’t have BM
to be fair here a lot of the people i see complain about exe stance dropping on swap give me hypotheticals that include being unable to dodge poxwalkers without cc
which chainsword do you recommend?
What's a fun but still gun that isn't the columnus MK V... I want to try something new.
Bolt pistol or Bolter
No it’s more that having to push hound / Poxburster or kill mutant quickly just takes u out of ur ability
yeah and exe stance gives you awareness to deal with them faster than any other ult/class
It's both for me.
There's a way to take out hounds and muties behind you with exe stance?
Do tell me how
why would you ever utter this sentence
this is not the argument to make

