#veteran-class
1 messages · Page 830 of 1
Rashad does very well against carapace too
yeaaa
idk
I've tried using the Rashad, but i find it kind of annoys me sometimes
what's the other must have blessing for rashad besides brutal momentum?
not chainsword
think it’s headtaker but it’s also important to have unarmoured for scab bruisers
i don’t play rashad much so i’ll let the nerds double check that
Headtaker. Decimator is also acceptable iirc, but worse.
Chainsword is typically dogshit against carapace unfortunately, unless you go for a bloodletting one
my time as veteran shotty was not fruitful
for fold shovel yeah
Of those two, use Decimator
btw, am I the only one who likes Loose Cannon over the other two vet personalities?
I mean yes, Loose Cannon's shout lines aren't as full of willpower as Professional's or Cadian's, but Loose Cannon still has the funniest dialogue imo (at least in Torrent and Manufactorum maps)
yes you are literally the only person
and for that you must die
face the wall
Is the vantage point mission bugged or smth?
LC is the friendliest of them. It's easy to like them.
I've done 3 repair missions and it still doesn't count it
Cadian is just annoying
Cadian is Darktide ELf
Professional is ok, but kind of a dickhead
and a bore
imo LC also has some of the best (or at least funniest) dialogue with Bodyguard Ogryns, Professional Vets, Judge/Fanatic Zealots, and Seer/Savant Psykers
other people have mentioned this
Oh gee, I wonder why
im a cadian professional and i took that personally however its nothing compared to the horros i witnessed at cadia
Case in point
a mirror
Just wondering, have fatshark acknowledged the hit reg issues ever and commented whether they intend to fix it? Just started playing again and rolled a vet, and like to play a weak spot marksman's focus build but the hit reg is the worst I've ever experienced and makes me not want to play.
I googled a bit and see threads about it going back years about it, are they just never going to sort it out?
I heard charge rate is bad
Morning lads n lasses n other
but is it still usuable even if it is under 50%?
might wanna continue with this one
or this one?
what I got
I already have Blaze away 3 before as a blessing stored
Damn : (
I mean it’s def usable id switch prob weak spot to flak or elite and volatile to gets hot
But you’ll probably wanna pursue another one over time
shooter no longer have advanced training 
but gloryhunter is decent?
I'm surprised no maniac for the flamer 1-shot

They went back to using stimms, making their aim sway
his reasoning is that you more likely to headshot flamer since they are closer. if you want that swap flak->maniac, otherwise flak has more BP as in reaper having 1 headshot and 1 bodyshot n something cause the body is flak
I’m not a numbers guy, I’m a follow orders guy
Numbers are for witches, guns are for the faithful
Ah ok
I can see that
got it
Sorry we're going for industrial levels of casualties. Brb min maxing kill rates
Hey fellas, quick question. what's your experience with the "Competitive urge" talent in the middle tree? I'm still a bit conflicted if I really need it in my build but I need more opinions
Oh wow that's a really good roll
For those who can't remember it off the top of their head
do I demolish to get Get Hot and place it on this one?
Inconsistent at best, usually Vet doesn't need it when its on
Generally you want the boost when fighting ogryns and bosses
The times when ally kill rates are low...
Yeah but let's say I use a devils claw during a horde fight. Would the skill allow me to absolutely mow down the horde?
Assuming your teammates aren't eating bricks and you're not too unlucky, yes
should I take the blessing and put it on my other plsama?
because it has better stats overall
albeit gloryhunter 3 instead of blaze away 3
It is a shame to see a surprisingly good roll be used for blessings but I think extracting Gets Hot would be best
Thanks for the input, seems like there's probably better ways to get more damage
Imo you would likely get more value from something like Longshot or the +10% rending perk
There's also a +10% melee damage node on the right tree
Literally exchanged it for that yeah 💀
Lol
Sadly the +10% melee damage node is more consistent
well I suppose I could do worse
Well this just got a whole lot stronger with the close range distance increase. I use it in my stealth vet build where I run behind the elites and mag dump their backs while the allies distract them, also melts monsters.
Born Leader + Gloryhunter is a good combo if you want to try it
Yeah the +4.5m boost is a lot more reasonable
Than "have to be tickling their butthole" range
what does born leader do
15% of all toughness you regen is also regen'd by all allies in coherency
So Glory Hunter can start buffing teammates as well
oh that's nice
Indeed, it was a lot more impactful when enemy shooters were aimboting
Should still be useful now though
"Absolutely no one will die in coherency" build
I am pretty happy with my plasma
To go from not having one at all to this is nice
but I really want blaze away 4
should keep an eye out in melk shopsie
whats the stat dump on the plasma gun?
doesn’t exist yet
If only
None of them are true dump stats
Charge rate though
is it stopping power?
oh
its NEVER stopping power on any gun
charge rate bc you rarely have a reason to m2
facts
stopping power directly affects your damage
strongest gunner pack vs weakest iron will + exhilirating takedown + confirmed kill user
Can't kill, can't suppress, can't even kill their teammates
The gunner menace is neutralized UwU
and then I get floored by poxwalker backshots while trying to line up a shot
Why, don't you enjoy hearing the headshot sound with no effect?
Plasma them too
Then die
but I don't wannaaaaaa
You had me there already
Break yo self fool
:(
but it's funny smacking a poxwalker in the face and subsequently blasting their torso off
although I miss the followup shot 50% of the time after the shove
Lol
figured it would've been better if people just played with the changes and adapted for a few weeks before making the decision to revert the changes
oh well
Hard lock auric behind true level 1000
Would fix my most glaring issues with the game (the player base is bad)
Bold assumption that true level is an accurate indicator of skill, rather than just a measure of how long you've spent playing
It would take a very long time to get true level 1k outside of auric
I’ve played with lvl 300s that were dog shit on normal damnation
So I do not trust the numbers
I once had to carry a lv 200 and a lv 250 through a normal Heresy when levelling my Shouty
So yeah, I don't trust true level either
I literally watched a level 7 carry a level 141 this morning
Time is not a gauge of skill
granted, maybe it was an off-build they were testing
But still, shouldn’t be that trash
you'd be surprised sometimes
like i have played game A, with tree A. and then i play game B, with one single node changed, and i get fucking WRECKED
everything has its own pace
That’s fair, it took me a while to get the hang of my off-builds for the psyker penances
And about to start the same for my veteran for that juicy mastery penance
if i go from zealot to psyker, iam guaranteed to blow myself up that first game at least three times
lmaooooo
because my muscle memory will have me Q switch to melee and press special for a chain rev
but actually, force sword, oops perils
it hurts every time
Fortunately I run m2 veteran and then asail psyker so I am always mindful of that big red number
But if you aren’t hanging around the 80%, you are throwing the game
not shooting enough 
GG I will be the only vet to shoot at shooters with a lasgun
havent really used shotguns so i'm asking for perk/blessing advice
maniac/flak for perks as usual?
Agri; You want no respite and full bore on it which you can get that. You'd also ideally want unarmored and flak perks or maybe flakiac. I'd remove sprint efficiency for Flak
Agri is really strong imo btw. I run it with exe.
you run agri with executioners stance? interesting. Auric? And are you using the special at all?
ah nah, mostly regular damnation, some Maelströms.
I always load a special if I have time. It triggers Full bore which is great. And it opens Bullwarks.
This thing is s much a sniper rifle as a shotgun, even the pellet rounds
if you load a special, then swap to melee and then back to the shotgun, does it retain the special round?
yep
thats great, ty
No problem! It is probbly my favorite ranged weapon in the game at the moment. Underrated imo.
Ammo economy can be rough though.
But still manageable.
Hey guys, what you can say about recon lasguns about recent buff to them? Any good builds with them?
Yes.
ExStance or VoC, both work
VoC probably always work
I'm kinda tho a bit tired of it. I didn't have a chance to made a ExStance build myself, so is there any good versions?
yes VoC combos great with a gun and a weapon
i was doing the 6d with xstance
seems alright
they are definitely buffed but they still arent assault rifles
their niche is firmly the 0-20m range engagement
but thats like, almost all your engagements in a game
i did a match with the 2 and hated every minute of it but i top damaged
still cant stand the feel of recons
I would choose VIIa tho, and I need something like Headhunter and Dum Dum on it, right?
Ideally both
sus fire probs also fine
yea i dont like the feel of the II
i like the 6 purely because of the laser dakka
and boy it really do laser people now
my main gripe is that the recons still don't feel as impactful as just the infantry mg4
It might be incorrect, but I'm running the Mk7a with survivalist, fully loaded and no ammo expended on crit
6d kinda died when ammo aura got nerfed, 7a kinda could do something. But with recent buffs perhaps 6d can do better
and their ammo isn't as good
But I would still start from 7a
I wanna be able to target every elite on the map and not worry about ammo lol
And waste about 25k plasteel and 1.5m ordos to get a decent Recon :(
just play the mg4 at that point
it has nowhere near the kill potential
i only ran out of ammo once last night over four games and thats cause i had to clutch from the mid-drop all the way to the catwalk medicae on the new map
You can slide-shot heads with mg4 hipsfire
in a single shot
@ 65 shots per mag
pop elite heads in 2 hits
6d is 160 shots per mag now
Mg4 not go brrt
its about uptime and output
also MG4 has that dogshit 1.75/s sprint cost
for some goddamn reason
BUT this could all be a moot point since most of the shooter changes got reverted
if you're spamming slides you barely lose any stamina anyway
oh you deffo do
you only dont lose stamina if youre psyker or vet with both stam nodes
Is there any crucial passives from tree that synergize well with Recons?
otherwise it eats a chunk
And worth to pick it up usually
also despite the reload speed nerf to the 6d the reload tech remains the same
and it still reloads faster than an MG4
man i wish they didnt revert the shooter changes, sigh
recons? take shocktrooper perk (crits don't spend ammo) and headhunter on your weapon
Yup
that's about it really
for "mandatory"
it's highly recommended to take middle keystone + redirect fire because as a high ROF weapon recons benefit from every drip of extra power you can get
On the one hand, the increased difficulty was pushing me to be mechanically better. Along with not being able to use the crit zealot to crutch on high difficulties
here's an easy framework
On the other hand, i felt i was forced to run an anti gunner/shooter build in pubs to not die miserably
yeah that's pretty much how i felt
I couldn't carry teams with a WS build because i'd watch teams go 3 down to "a room full of shooters"
even if I instantly closed to melee and tied up half of them, the other half would just kill my team
and it'd just be like
"okay"
Yeah. I couldn't rely on anyone to take out everything with a gun
Which sucks, because the shotty stealth vet is FUN AS HELL
How are the perks? Anything to change?
So getting Manstopper or Flechette on the new shotgun means making a new char, level them until they can buy it and then play the lottery
My apologies for the dumb question, as I am only playing very through leveling up, but can you still not shoot through your teammates? I thought I heard they changed that, and testing it in game has been inconclusive due to the chaos of a mission
looks good, try the psychanium for breakpoints
You can instead just check Armoury exchange on every character. It's a chore on it's own, but there is a extension for chromium based browsers for atoma cloud website, where you can look at items in shops on all your characters
or waiting for it to appear as a blue on the rotating store :/
Wait WHAT
@topaz lance or you can wait for it to appear in brunt
Can you just not craft it??
Manstopper is tier 2 blessing only
No. Manstopper and Fletchette are tier 2 blessings
How many times did you crafted tier 2 blessing on level 30 char?
In 600 hrs I only did it once
When you're level 30, all upgrades are automatically tier 3 and up
That's garbage
Believe me or not, but I somehow got random tier 2 while I was chore-crafting some weapon. It's ether stupidly low chance or something was bugged at the moment
Still I wouldn't ever count on that
The Emperor provides? Lmao
I wouldn't be surprised if it was a ridiculously low chance
Looks like I'm stuck with full bore/speed load for a minute then
Honestly that was a spit in the face from Omnissiah
If you are lazy with leveling new char than the method with browser armory extension seems to be alright
Tho in my case my game tend to crash with open browser
But it works on mobile, i think
I’m honestly willing to Level a Character up to 21 and sit on it
Realizing it’ll allow me to get T1-2 blessings I didn’t get in prep for Part 2 of the update
Looks like mine. Yes.
this thing only got 2 stats
that it cares about right? XD
although
i dont know how low you stability can bew
I love how devastating this thing is at dispatching single targets, but horde clearing? awful. only if you spam heavy attacks
or am I just using it wrong?
nope thats correct
crazy good against crushers. rev up, charge a heavy attacks and the ticking bleed finished the job
after a headshot needs just 2 ticks. after a torso hit around 5 ticks
yes
I mean
The heavies are vanguard
Of course
Those be the horde clear attacks
Well I don't really use this thing that often. My go-to are currently a power sword or a saul
I'm actually playing in psykarium with loadout mod and was comparing different recons
Is it me, or does Mk II now is actually good?
you want slaughterer or headtaker + thrust for both horde clear and crusher 1tap
Hey fellow vets. I'm having some really big performance troubles lately. My peak FPS is still pretty solid (140-160) but in horde encounters I'm getting drops to.... single digits, 10, 20, 30, 40. A few months ago it ran just fine but now I'm struggling to even play. (4070ti, 32gb ram, 5800x3d).
Tried reducing worker threads and then increasing worker threads but... doesn't seem to help
Fatshark optimization.
I'm still floored that the game, without any bells or whistles and on ultra performance DLSS maxes out a 4070ti. That's a native 720p, like damn.
u might want to disable ray tracing stuff in config file
The config file? In the menu isn't enough?
yea the config file has more stuff u can change
rt_checkerboard_reflections = false
rt_light_quality = false
rt_mixed_reflections = false
rt_particle_reflections_enabled = false
rt_reflections_enabled = false
rt_shadow_ray_multiplier = 0
rt_transparent_reflections_enabled = false
rtxgi_enabled = false
rtxgi_scale = 0.5
this is what u want, basically
try to find it in the user settings config file
win+R, enter %appdata%
find Fatshark folder, then Darktide
i'm going to be so angry if this fixes it
Is anyone elses vantage point (3) penace stuck?
I am so angry. That massively dropped the GPU load to below being maxed at 720p. I'm still getting stutters with usage capped at 38% cpu, so something is happening on that side of things. Thank you so much for your help; this gives me a direction to work in.

What's the easiest way to farm Manstopper for the double barrel?
Melk’s garage sale & brunt’s blue weapons
If u don’t want to level a new character for it
If I were to make a new character, what would be the ideal level to start rolling for it?
U unlock at like lv19 on psyker
I'll try that out
you still need to be underleveled to pull that one blessing, huh?
No u can just camp melk & brunt
I got it from melk
I gotta check this when I'm.back from work
Thank you numbers cat
first step would be to determine if your bottleneck is cpu or gpu tbh
since you mentioned hordes i would assume it may be cpu related though
Well someone would said “shatter impact is useless, get blaze away”
it is. removing the RT settings lowered gpu usage from 90s to 60s... wait, have a dumb idea.
Longshot got nerfed 
How exactly
they redefined "close range" from 8m to 12.5m
OH
meaning all the +close dmg stuff retains effect 4.5m further
I mean that’s still easy to work with just
also meaning that longshot now activates at 12.5m+
Yeah it’s a nerf
which is a really big difference from 8m+
Do yall think run n gun would be broken if it let you reload while sprinting too?
it's a fun perk especially on the double barrel but it sucks to lose your momentum to reload
Oof 
Also the reverse falloff guns got nerfed technically
Oh shit you’re right
ANOTHER BOLTER NERF let’s gooooo
Technically means the las weapons got hit with nerfs

They kinda didn’t
That explains a lot
Yea no they still start inverse falloff way before 12.5m
So it’s just longshot nerf
Don’t think longshot is worth running for breakpoints anymore
BiS blessings and perks for breakpoints for the agni mace?
Which means focus target is more more valuable than ever for ranged weapons’ breakpoints
I doubt it’s extremely severe seeing it’s well
No it is
Reduced the closer they are not completely off
Because it now means that the moment flamers get into 12.5m u lose breakpoint
On guns that used it for breakpoint before
And that’s a massive difference
U actually need smth like 14m+ for breakpoint
what are you guys favorite earlier weapon options? I decided to make a veteran after taking a zealot to 15 (yes ı am a beginner) so ı was wondering about which weapons to look out for. I like the bullet firing guns more than the laser ones.
Columnus mk5 infantry autogun
I’ll run it through matches
When I’m home
See if it effects some of my builds at all
If it doesn’t I’ll still run it
will look out for it thanks
I think the biggest change this makes is that
Weapon specialist plasma is worse than before
Because now longshot is nowhere as good as focus target + redirect fire for breakpoint
the actual cause is so stupid it hurts.
my mouse. i use an 8k polling rate razer dongle which is usually only a problem for old games. Except Darktide. The super high polling rate causes everything to slog
Tbf my HHAs were hitting breakpoints even in close range
So it might not effect the one build I’m actually worried about lmao
u just lose breakpoint to flamers now unless u get maniac perk
Indirect nerf but a nerf nonetheless
GOOD

plasma is cracked
I think it's intentional
darktide during hordes is quite demanding on cpu
Ehhhhh imo seeing its really only effecting plasma as harshly
the only gun this longshot really impacts is plasma (only with weapon specialist)
I don’t mind it
yea it's mainly for plasma the way I understand it
some things that can help alleviate is to turn off ragdoll and turn down decals
Lmao wtf 
I’ll sit back in my HHA chair and drink the tears of plasma mains once they realize their gun got nerfed with this build lmao
The main one with focus target is not nerfed
It’s just a bit more point scuffed rn because u can’t really grab elite dmg + focus target + atk speed without making big sacrifices
Quick question, can't anyone else access the game? I have a console and when I want to enter the game the screen freezes on the game logo.
Series S?
Yes
I’ve only seen one other person who wasn’t you say it also
Could be Microsoft issues or Darktide on Series S having issues
So you’re not alone at least
The game asked me to update it again and well, since I updated it I can no longer enter
Huh probably if you could report it to their bug forums
Cause I mean there was another person experiencing the same issue
no shit. all stuttering is gone now.
Nice 
rending on crit, and surgical or something to crit more
okay thanks, I got that
i think the roulette thing where you avoid reloading also works with weapon swap builds? Or maybe I'm misrembering. +reload rate can also be worf.
Always take it
Surgical/crucian roulette/point blank + hand cannon
is this good enough to try to make into a good rashad or is first target too low
ok i fished a little more
fuck
is this a good one or no?
poggers?
do i want to rep either of those perks
im assumung unarmored is good, maybe not melee damage
nice, maybe now i can experience the rashad goodness folks speak about
chop chop
can someone point me a good weapon specialist tree
I would spend 2 points to get onslaught(? the brittleness perk above weapon specialist) and your 3rd point on suppression immunity.
suppression immune does help revolver
Was about to say...
Who tf is hip firing the revolver?
That thing is meant to pick out a target precisely through a crowd and drop them.
so onslaught has value
Yeah def get onslaught then.
yea prob 20% ogryn dmg and 10% rend
i would like that 25 toughness node but i am voc so whatever
you just overpenetrate them without worrying too much, and especially as WS melee heavy playstyle you also have a crit blessing that is encouraged alongside hand cannon
Oh I didn't realize it was already that far down on that tree to pick the rending and ogryn damage.
Question. Why do boltguns and boltors have similar raw damage but the boltor does way more damage? Like. Way, way more.
I wish it had a bit less mobility and more other stats but i can't complain.
is it worth the trouble?
err
don't fish for it with crafting materials
wait until it shows in rotating shop on your other characters
Ohhhh that's a good idea
or if melk decides to throw you a bone
Yea
Damn, back to being one of the few using smokes
Also noticed a lot of Krak players, that penance might be eating their sanity
Also going to ignore that it received some buff
krak got buffs?
Back to being shamed for using smokes or suppression
Lmao
getting kills with krak is easy so that penance doesnt really take long
Krak's the best.
How do we fell about REcon lasguns build these days?
do you go crit or rending and brittleness
what recon lasgun is your favourite?
question, does the shock maul passively shock/electrocute?
I was playing a "Han Solo" build before they added the heavy las pistol.
Nothing brought that up, just proud of my build and that I'm a space cowboy before it was cool.
And I even held my own in heresy differently.
TLDR
Everything in regards to +close dmg got buffed where they retain max effectiveness further out (CQKZ, anoint in blood, fire frenzy, dum dum, etc)
Deathspitter, fire frenzy and hit & run are easier to activate
Longshot got nerfed (activates at 12.5m+) which makes it far less reliable for pushing ranged weapons' breakpoints. This in particular makes non-focus target plasma suffer in terms of 1 shot breakpoints, especially vs flamers if u don't have maniac perk
https://cdn.discordapp.com/attachments/1046912126746374274/1258114032691449956/Warhammer_40000_Darktide_2024.07.03_-_13.34.49.02.mp4?ex=6686dd80&is=66858c00&hm=dad5dbe5202063808836063b32c7b6a22e1dd1ff82afe760e9b745e406c110cc&
is this good?
thinking of doing a build where i use the double barrel and a melee
with weapon specialist
yea it's a good change imo
recon players will still use recon anyways
technically it is buff for recon too cuz dum dum got buffed along the way
recon also gets deathspitter and stuff, no?
yea but recon is usually dum dum + HH
@formal lake does rashad have specific combos or is it a left click weapon
light + PA for everything except ogryns, maulers & bosses
basically
special attack does not exist
gotcha
and with bm, the lights should kill 4 enemies if the screen is lined up right (weak spot)
anyone know the best blessings/perks for the new shotgun?
?
flak/maniac/infested
manstopper + both barrels
ok, i was getting good results but the diagonal chops often stopped me after 2 or 3 because they hit something not weak
ok dank ty
gotcha
Deathspitter is not worth it
was nice being able to slide into a tox bomber and instagib without going through a charging animation huhu
on them
yea but the nice thing is weapon specialist plays really nicely with revolver
well, not most anyways
Why axe?
Ah
Kind of a bummer that one of the more boring weapons is one of the strongest
really, top boss dps?
It’s just an axe
rashad vs boss is extremely high
I think knife mk6 and power sword mk6 are a little faster
but rashad is not far behind
Me likey power sword
They're ok, not quite iag tier and still unusually talent intensive for performance. Main benefit is potentially better ammo efficiency with enough crit stacking and shocktrooper but at a clear loss of dps/ttk. 2 and 7a are the better ones, 7a having cleave but slightly less ammo efficiency on paper.
6d is the clear loser of the bunch with the worst ammo efficiency by a notably margin and also receiving completely unnecessary nerfs to reload speed and handling.
Perks are flak and either maniac or crit chance. Blessings are headhunter and dumdum or possibly infernus on the 6d, not recommended on the slower models.
why do you say that
I like mk2
it fukken dakkaa
6d with infernus 4 isnt the highest dps?
DPS/TTK (single target)
Mk II > Mk VIIa > MK VId
DPS/TTK (multi target)
Mk VIIa > Mk VId > Mk II
DPS/TTK (carapace)
Mk VId > Mk VIIa > Mk II
Ammo Efficiency
Mk II > Mk VIIa > Mk VId
Recon Mk VIIa: 50-54 shots (2 ammo cost per shot, 100-108 ammo per clip)
Recon Mk II: 100-108 shots (1 ammo cost per shot, 100-108 ammo per clip)
Recon Mk VId: 160-180 shots (1 ammo cost per shot, 160-180 ammo per clip)
Best blessings for all Recon variants are Headhunter and Dum Dum. Infernus is an ok sidegrade for specifically the Recon Mk VId. Less DPS up close, more DPS at long range. You want Flak/Maniac for perks unless you want Recon Mk VId Onslaught Crusher melt time. Then Carapace is an ok perk for the Recon Mk VId. Do not use Onslaught with the other two variants ever
Onslaught is ok on the Recon Mk VId because of the crazy high fire rate
It shouldn't make much of a difference without onslaught, given their dps was supposedly normalized.
Onslaught is awful on the Recon Mk VIIa because it has the slowest fire rate
ive tried them all and i like recon 2 the most
Recon Mk II is also not very good for Onslaught value
It's usable but doesn't excel if you're primarily worried about the absolute fastest ttk
Same
My fav is the Recon Mk II now tbh
ogryn new shield skin fixed
they still feel worse than iagv but they have much better ammo economy (...i think?)
I use it with a Marksman's Focus + Chink in their Armour + Rending Strikes build for Crusher killing
The DPS/TTK is worse than the Recon Mk VId but I don't mind
I can still spray them down
iagv might be the worst ammo economy of all good vet weapons
I don't see how that could be the case on paper
For all other targets the Recon Mk II performs better on DPS/TTK
plus it has substantially better ammo economy
nah
One message removed from a suspended account.
all weakspot hits
I think Azrael ignores Onslaught so he probably saves more points there?
i alway feel really dry on iag, not so much with revolver, lasgun, or plasma
Should affect melee. Says "weakspot hits," not "ranged weakspot hits."
One message removed from a suspended account.
maybe its because im trying to do stupid things with it lol
u might be shooting it a bit much compared to the other guns
thats absolutely the case i think
I would say that there's no guaranteed "best" Recon anymore. Each Recon does something better than the other two do
They have the same adm's now, supposedly very similar dps, 6d just has worse ammo efficiency than the other 2 models and now handling/reload speed as well. Don't see why it would be any better at anything without onslaught.
But the best general use Recons are the Recon Mk II and Recon Mk VIIa
if you like using your gun often those two have the sustainability through ammo economy to last through the match without going red ammo quick
Recon Mk VId will make you lean on melee more often
7a is very close to the 2 in ammo efficiency but also has the benefit of cleave
Yes
And the cleave makes it much stronger for both horde clear and mixed horde clear
I would put it overall ahead because of that
VIIa has less single target DPS/TTK, less ammo efficiency, but excels at horde/mixed horde
Yeah but you mainly play melee right? You said you mostly just use the gun for special/boss hunting I think
Slightly less ammo efficiency, also you need to quantify how much the difference in dps is
Less ttk is also more dps
More ttk would mean less dps
A Vet who uses their ranged weapon equally to their melee weapon or more often than their melee weapon is going to see the best use from the Recon Mk II and Recon Mk VIIa
Pretty insignificant tbh. It's like maybe 100-300 DPS depending on target. Marginal imo
Probably due to fire rate. High ROF just naturally feels better than low rof.
So it really is just play which ever you like most
You should include that in comments
TTK doesn't change noticeably
THE NEW ERA DISCLAIMER BEGINS
Also that your build exacerbates that would normally be smaller differences in dps
I am well trained for this moment
Yeah though I'd say that ammo economy is a more noticeable difference between the Mk II and Mk VIIa
Mk VIIa will run dry faster
Mk II is weirdly amazing for constant use throughout a match
On paper they're very similar
did i get fucked
Vet players, how do we feel about ogryns that stand in the way, even by accident?
Mk VIIa uses 2 ammo per shot and this is not offset by the slower fire rate when compared to the Mk II
not an issue really
What's likely happening is that the 6d just goes through its mag slower and artificially paces your ammo usage
I mean for being unable to see anything.
Mk VId uses ammo the fastest but sustains very long volleys despite the rate of fire
the big magazine size is amazing
I can't exactly shoot the bad guys accurately when I have a giant mountain made of ogryn standing in the middle of us.
are the perks and blessing good on that
I chew through ammo like a mf when I'm using the mk6 and I feel like I'm hitting like a wet noodle.
You'd be surprised how often you can save someone mindlessly grinding their head into a poxwalker brick wall by pinging the trapper sneaking up on them
It's not a brick yet because reload speed isn't terrible on that.
I did the math on it and your actual damage done will be very close
between 2 and 7a
2 just goes through it slower
u can save this for crafting update in 3 months
I have bad news. My work schedule got changed. I'm off today instead, I'm working 6pm to 2am tomorrow. I have a quick call with the S.O. today but later this evening they'll be busy so I'll be down for some games later today
Today and tomorrow were the only days changed though
Sounds good!
I'm going to enjoy playing with the Recon Mk II some more
I do love using the Recon Mk VId still but the ammo economy is just so much worse compared to the Mk II that it makes me default to the Mk II for quickplay lobbies
what blessings are gonna be good on the hacker
Well, hotfix drop with less oppressive trash gunner so ig this is a good time
keeper?
I've noticed Ogryns are more ammo hungry regardless of Twinstubber now
They're spamming whatever ranged weapon they're using and eating more ammo to compensate
I can't right now
Maybe in like... 3-4 hours?
I can't play right now unfortunately
Even if I wasn't busy atm
idk why but the launcher does this really long verify every single time I start now
I wanted to pre-game it a bit by starting the launcher and getting it out of the way ahead of games later
but it takes forever
gas or trash
isn’t that the verification process that just tells you to verify on steam if anything is wrong
maybe I need to do a Steam verify file integrity thing
no
it's just the launcher
You could… just not verify
You can just choose not to hit the button
yeah the launcher verification never did anything for me besides make me reverify through steam
Wait is it optional
I can hear circus music playing in my brain
so what’s new
it's a little louder this morning
damn
but yeah it's kinda just everpresent
got untouchable in a damnation mission
feels good man
stealth vet is the brainlets crutch
Are yah ghosting us @somber axle
I cannot play right now sadly. I am taken for a few hours
But I am down for some games later this evening!
Well in 2h I need to catch up in sleep time
Just click no
already have debt
We can try Saturday?
I'm off then
Fingers crossed my workplace doesn't change schedules again but this convention is being weird
I do not use mods usually
or has this just started to show up
Currently I have no mods active
It has always appeared every so often even prior to Secrets of the Machine God
but now it's like
I think they started it popping up with most updates starting around the carnival stuff
every every time I start Darktide the launcher immediately asks to verify
I always click yes and don't really have stability/performance issues
Just hit no
yeah hitting no does nothing so don't worry about it
happens with and without mods so it's someting on FS end
I wonder why it's so frequent now
the mysteries of the warp (game code)
Thoughts?
This thingy needs surgical and hadncannon, then it's an ok revolver
perks are very meh
I mean you can put handcannon and surg on it but you will have to tank a bad perk and a mid perk
ok
Weakspot to elite, Trickshooter to hand cannon
if it was 25% maniac it wouldn't be too bad but man 20% is 
Point blank is fine
I dont have T4 hand cannon yet
once i do ill put it on
it's my first semi decent zarona, ive never used it before
This'll do I'm sure
they are reverting these buff, good news I guess
I thought it made dealing with ranged enemies a lot more interesting
was a patch out?
yes
cause my mods stopped working
2gb
wtf
Hey there Devoted Rejects, Hotfix #42 (1.4.2) is out now on Steam and it will shortly be out on our other platforms. (Note: It takes a little bit of time after the release of the hotfix before the old servers are disconnected and players are migrated over to the new one.) 🙏 Combat Shooters Reverting the following Shooter Changes from the 1.4.0...
I am very sad
I will miss the dangerous gunners and shooters
They made things like Smoke grenade a LOT more useful
People will just go back to ignoring shooters/gunners
Their hearts were in the right place trying to improve suppression mechanics
But the community is not at all interested in the gameplay of suppression
Given the choice between laying down suppressive fire to help other squadmates advance on shooters, or just becoming swiss cheese
the average player will bumrush a firing line, become cheese and complain the game is too hard instead
rest in piece shooters and gunners
I will miss you
I am happy the Dreg Rager buff is staying though
Sneaky would you recommend rending and brittleness talents for lasguns?
I think suppression should have been more -ranged enemy accuracy rather than scattering them
Rending Strikes yes always across all variants, Brittleness only for the Recon Mk VId
Because -accuracy genuinely does matter
U can lock gunners into firing positions and they barely hit u
The reduced accuracy should be like stage 1 of suppression, and stage 2 is when suppression forces them into cover
But like
No, just no force into cover
Pure accuracy loss is enough
I think the force into cover thing is important because it means you can suppress a firing line and then rush them in melee
If you just reduce accuracy that doesn't help you when you get close
More shots will land the closer you get
I also really love the mental image of laying down suppressive fire to force enemies to duck their heads so you can flank
It's like
Actual tactics?
But people don't really coordinate like that
If it’s going to force them into cover it should make them unable to go back to shooting for a long time
But it doesn’t work like that
People just want to shoot to kill and not do anything else
They increased the time they stay in cover
Only stalkers
I think there's definitely an argument to be made for increasing that time spent in cover though
If you increase the duration ranged enemies hide, it makes suppression more attractive
And reduce their scatter
I think the scatter thing is just like a natural form of them seeking cover
Accuracy loss should be the main one
If they're out in the open when suppressed they will either cower on their knees or rush for the nearest waist high barrier to hide behind
A lot of the time if they're not near any cover they will immediately fall into the "OH GOD I'M GOING TO DIE" animation on their knees
They'll do the knee animation thing when nearby cover is already taken
I do love the little subtle things the AI does though
They're a lot smarter than people think but it's hard to notice the AI when people are rushing through them so quickly and also ignoring a mechanic that shows off how smart they are
This part is bad
Because it not only prevents u from hitting headshot from front, it also lasts way too short to be anywhere near impactful
I think it makes for a fun and realistic moment because the average person, deprived of cover, is probably also going to panic and naturally crouch down to decrease their profile to make it harder to hit
unless you mean gameplay wise?
but then that's like the target is now immobile and no longer attacking
it is arguably much easier to set up the kill
they are no longer firing back, no longer suppressing anyone, no longer damaging anyone and also no longer moving
so the only trouble is the lower profile
slightly smaller hitbox
depending on the angle you're firing from and when you begin firing during the animation you might send a stray shot into their arm (especially for Reapers)
and the reduced limb damage means timing your shot is more important there
is there a worse feeling than losing in the extraction elevator because someone went down
wait for the shot instead of just firing immediately
and then bombers bombed the elevator
or just bodyshot them to death
the average shooter is going to go down pretty easily either way
ive never seen so many fucking specials in a histg map
It almost feels like they increased special/elite spawn numbers and I love it
we had the map won, it was extrasction
and then someone went down while anothe rwent to the elevator
but tbh I think it's just placebo effect because new map has some very claustrophobic corridors and spawns both in front and behind the players
so it makes normal spawn waves feel much more oppressive
and people are playing the new map a LOT
They stay in that state way too short and the animation has their arm block head from front, is what I’m saying
I had a few quickplay matches a few days ago on older maps and it felt like nothing had changed for specials/elite spawns
this was in the excise vault 13
there was a huge increase in mauler, crusher, and specialist spawning packs
That's fair. Increasing the duration another second or a second and a half would go a long way to encouraging people to suppress more
ive never seen 15 maulers spawn on the servitor colony part, but we had 15 maulers spawn
3 packs of 5 maulers
Oh yeah! I've seen some big mauler packs spawn in too but I didn't notice the spawns being any bigger than normal at the time
The group I was in cleaned up pretty ok
Maybe they did increase spawns?
it was definitely a huge increase, i havent played many histg maps outside of the new one since update
this was one of the few and it was a HUGE difference i felt
sucks to lose at the finish line, im still salty
cant extact with a downed operative
Also on the suppression thing... I think like you could increase Dreg Shooter/Dreg Gunner suppression length another 1.5-2 seconds to play on them being untrained cultists with guns, then only increase Scab Shooter/Scab Gunner suppression length 0.5-1 second to show off their military training letting them react better when under fire
seems like a very short amount of time but every second adds up FAST
plus everyone and their mother takes Flak on their weapons so like
they're less of a threat usually anyway
Any recommendations on what to do with this thing?
I know for blessings you want Skullcrusher and either High Voltage or Lightning Reflexes
and I think perks are Flak and Maniac
MG IV is the best kantrael las rn right
flakiac is safest choice yea
actually which las is the one that fires slow but hits like a brick
out of the kantraels, not lucius
the 12
12
Except it doesn’t really hit like a brick anymore
Mg1a is best for breakpoints iirc but Mk IV has so much ammo that it barely cares when spamming shots
Even if the Mg1a is killing in less shots, the Mk IV can afford to spam more shots
ah so Ia hits harder?
Mk IV also has instant sprint to fire I think?
12 is the weakest iirc
Yeah Mg1a is the best balance of damage and speed
No, 12 hits harder
But it doesn’t hit hard enough to matter most of the time
Out of the other two in performance
Mk XII hits hardest but it isn't a very significant change to Mg1a
and the fire rate on the Mg1a makes it the highest DPS variant
ah ok
Needs a wee bit of a buff
and i want headhunter ghost?
Which variant
Ia
You could probably go without ghost now seeing they dropped the shooter buff but again it does matter what variant
Headhunter + ghost
im kinda just going for
See group of shooters
Hit F
Pop heads
Or well reverted it
Ghost is the best option period
Though I’m more of a meth head for Duck and Dive paired with Stripped Down on IAGs
I still can’t get over that clip of stalling 3 gunners spraying into me lmao
Like that should NOT happen
With the revert to shooters/gunners I don't think Ghost is nearly as important
It's still strong
Gunners sneaky
It's not like... mandatory if you want to play like a Stormtrooper and stand out in the open
That’s the biggest reason
Avoiding Shotgunner blasts is still good
But the old ranged enemies are just like... not that dangerous usually
The 6 pack of shotgunners instantly downing you
c-c-consuwumes what
The nanosecond of hearing all of them in symphony pump their shotguns before the inevitable doom
I have that video!
Still the best blessing for infantry Lasguns
it's time for me to make a new funny build
ghost?
truly excessive
Efficiency Headhunter Shock Trooper Mk IV
Nurgle blesses his most rotted warriors
Can you do marked for death with exe stance?
Focus Target?
Iirc you can run it with it
I typically do Marksman Focus with Exe though
Nah 4 weak spots using secondary action without missing a shot
Just wanted to know is power sword rampage blessing fixed (I watched a yt video saying it is)
During volley fire
Efficiency is just bad
It’s not even funny
Oh the penance
Yea
Yeah you can it’s been a long time
Oh okay neat
I think that’s the easiest way to do it
Tbf I’ve got a bunch of penances I still need to do
It's so bad it becomes funny
But idk why you would do it with Exe
Anyone got ideas for an exe stance build? Also, do recon lasguns even have a secondary fire?
Idk suppose it’s just for the penance
Ig ur just build differently
Flashlight
secondary fire is aiming down sights
I mean it literally requires volley
I'm built INCORRECTLY
Ohhh okay
Built goofy
going maximum silly
I still need to make a talent tree setup for exe stance and infiltrate
Even tho shout is my main use
You come to appreciate Veteran more when you master the other two
Don’t get me wrong VOC is great
Oh definitely, I just need to actually make the builds for them
It’s very easy to master
I’m just bad at crunching numbers from scratch
Exe you typical want to make it like a sniper esc build
I know I’d suggest longshot as a start
But with the reworking of what’s considered close range
It technically got nerfed
dont forget the crit chance perk for more ammomaxxing 
Yes perfect

Is this a good choice for an exe stance build? Or is this for memes
wait
it’s a meme
Frowny face
100% meme, please dont
it needs squad highlight so everyone can see the shooters
I need inspiration so bad
swap off relentless
I’ve been using recon mk2 most often, but I’d love for it to be a more universal exe build
If that’s not feasible it’s cool
Any preference on grenade? I can make a nice Exe Stance Recon Mk II tree and share it
Not particularly, I fw all of them
I appreciate the help rly
Others are here to offer advice on what talents to swap
But this will put a LOT of juice into your Exe Stance and let you melt things really effectively
No Deadshot memes
It has grenade regen
What build is this aimed towards gun wise
Thanks!
It has Confirmed Kill, Iron Will and Close Quarters Drill so you get both good toughness regen and good toughness damage reduction
How the fuck did what go to sugar
They wanted an Exe Stance Recon Mk II
Yeah that would work
Idk what their melee is so I grabbed desperado just in case
That's a finesse weapon so it should get some really good value from Desperado
Oh bet
It’s how I deal with witches fr
He doesn’t use Rashad GRRRRRRR growls and bares teeth
The only weakness I think you'll have is to Crushers
Shock Maul isn't good vs Crushers afaik
Cough
its fine
Recon Mk II without rending isn't going to do much damage to Crushers either
SA + Heavy spam
I could make a version with Krak to offset that
Personally I think it would be funny to do marksman focus with it
Why
Idk it seems funny
I mean Tbf I do need to do the marksman focus penance
this misses out on Redirect Fire but it should still get all the fun stuff
Thanks!
because double rending
Imo redirect is mandatory for me
I mainly play my Recon Mk II with Marksman's Focus, Chink in their Armour and Rending Strikes just so I can shoot Crusher faces off LOL
Yeah but then the choice comes down to dropping Desperado, Demo Team, Marksman or Superiority Complex and that's a hard sell
I just like marksman focus ever since they buffed it
My least used is focus target
Usually WS or MF
I'm usually Focus Target + Target Down for Deadshot memes I also love Marksman's Focus after the changes
I think my least played is Weapon Specialist
I like being mobile
I’m using focus target for my VOC build, probably gonna use mf for this one, and WS for my eventual infiltrate build probably
So WS caters to me
Okay so there’s a very funny Infiltrate build that uses a knife and a double barrel
the extra dodge distance and dodge speed is nice but I like WS more for the attack speed tbh
Anything remotely close to you will die
plus if I go knife and Weapon Specialist I will throw myself off maps
I already fuck with the DB
When I’m home I could toss you my build
It’s an extremely hyper aggressive Vet build
Found the clips actually
Watch we love always prepared and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
@marble mantle If this interests you at all I’ll toss you it here in an hour
Pls do
Oh yeah that looks fun as fuck
That’s for specials and it’s not even built correctly gun wise lmao
I have a clip that’s me soloing a horde
One second
Watch Always Prepared Combo and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
Basically from the names though
On weapon specialist run always prepared no acception
One melee kill instantly puts a shell into your empty DB
You can see how stupid that can be
the trapper just stopped to think about her life after eating that first shot lmao
Knock some sense into her with buckshot directly to the chest
what should i swap on this to be good,or is it bricked
does rending allow non crit shots to do dmg?
bricked 😔
Not necessarily bricked but not super optimal
altho the blessigs for that shotgun are suprisingly not that important
its more important having flak + maniac on it
what are really the optimal blessings for it
only really 1
Yes
I think run n gun is great, both barrels is great, the one that stacks on close kills is neat
didnt know that 👀 ty for info
With enough rending you substantially improve DPS/TTK vs Carapace
i know run n gun is good as well for this shottie
but does it actually give a breakpoint?
i think full bore would give u mauler 1 shot breakpoint
with 25% flak
