#veteran-class
1 messages · Page 826 of 1
Thankfully yes
was thinking i stack all the toughness talents and use exe stance over VoC
Sadly the Yellow toughness from VoC's upgrade is too good to ignore
One message removed from a suspended account.
No defenses really hurts :c
what does yellow toughness actually do
ah ok
wow ok, that makes the other ones feel so weak
You say that until you get a lasgun that can decapitate anything you point it at, short of carapace, in one shot.
I have a mk12(? the really slow one) that 1 taps everything but ogryns and maulers, and I can 2 shot reapers.
Hadron looks me in the fucking eyes and hands me a shotgun with a tier two perk on it
I should kick her fucking ass
is this worth keeping
Yeah
i forgor im poor
whats the best way to grind plasteel
Quick play damnation and pray your teammates aren't ass and you don't get gloriana.
You can deal with one or the other, not both.
Also if you haven't finished the event yet it gives you a lot of plasteel
Yeah. Get a bolt pistol and a shock maul and go nuts.
Speaking of, I think shock mauls were made for vets.
They have excellent cc options and blessings and don't exactly compromise on movesets compared to other weapons.
The agni model is very similar to a dclaw in terms of moveset.
And your cc combo is really easy to get into with that one.
Push attack > heavy > light > heavy > light and so on.
If for whatever reason you get into the strikedown combo you can just push attack again and reset.
Or, if you need to swap to the strikedown combo instead, you can push attack > x2 light > heavy > x2 light >heavy, rinse and repeat.
the new shotgun in darktide is one of my favorite things
Every Vet main rn ^
BZZZZT aw dangit
Quick play regular damnation, memorize all loot spawn & heretic idol locations
Hey guys I’ve been playing a while and I seem to have the whole build set up wrong for some who ideally likes staying at ranged what’s the best way to set my Talent Points
They’re a little better for zealot imo as you have access to +stagger talents that send u over stagger breakpoints for breaking rager combo
But they’re fine for vet
For ranged? I'd do smokes, then survivalist, then executioners stance, and don't bother with a keystone. Marksman's focus is cool and all but it is rather hard to maintain.
But that depends heavily on what gun you're using.
Congrats! Happy to help 😄
Nice cheers
Just remember that smokes work even in melee. They reduce the attack speed of anything that's in them.
Also grab the node that replenishes grenades.
It is not hard to maintain

The buff takes a while to drop off and it only takes a few shots to gain max stacks
With all the stupid movements the ai does? Yeah, it's a bit difficult.
It's also a way you can keep survivable
When you take the talent to gain toughness back while on max stacks
Like why does a gunner pace back and forth for 3 seconds doing full 180s before he sets up to shoot at me?
Because he's figuring out where to move pathfinding is hard 
But typically you got
Aloooot of targets to hit
Nah the ai in this game is just goofy.
And yeah I will admit you have a lot of targets to hit.
I'd definetly try to take every talent that gives you toughness back on elite kill + the talent on the top that gives you 4% more toughness
When you gain toughness
Idk, I just treat it more like I'm a walking sentry gun than anything.
Then, shredder grenades for hordes
Set up and don't move unless I have to dodge.
Exe, and MF taking care to take the talents in MF that give you toughness back on weakpoint kill
Well yeah that's where it excels
This is why I take MF
I recommended smokes for counter shooting over shredders.
So I can literally face tank regular shooter hordes
Hmmm
I'm not convinced yet, I'd even take Krak
With smokes you can also pick up agile engagement.
Depending on your primary for a long range shooter build
With minimal point investment.
You need things to deal with crushers
Agile and Exe is kinda counter synergy imo
Well, yeah, that isn't very much of a problem
Bulwarks are your bane as a long range veg without pgun
Melee kill > pop exe, now you have 50% more damage instead of 25%.
It won't be changing breakpoints on the targets you'll be shooting
Eh...
I feel like it can sub in for exe stance if you'd like to take voc instead.
Already go down with Longshot +flak on an ilas
The glory of having a versatile kit!
'Ate VOC
Need more specialized kits 
Like I mean VOC just works with anything
Which is sad
new map is so painful for quickplay
quickplay pugs keep falling over 😩
I have time for like one match before work and in the first 3 minutes all three of my squadmates are dead
please
After 3 runs on that map people should just understand that going into the tunnels in the start >>>> staying on the catwalk
Tunnels mean shooters can't rip you a new one.
Better choke point defense vs horde too, u only rly get fked if a BoN spawns
But out on the catwalk ur gonna get turbo penetrated by shotgunner groups anyway
Vacuum Capsule
I wish but everyone always throws themselves to their deaths
They buffed it this update
awesome
guess I'll get one then...
be mindful of your footing
The new map made me realize people don't know how to do mid mission objectives
The sync event is so bad for pubs
i literally just had a run where a rando auric survivor zealot with hundreds of levels charge in, get downed in the scaffolding area and then ragequit in a pool of fire

I went tunnels and was fine, the team went catwalk and all died before I could reach any of them LOL
so you're right
another promising sawed off run
ruined by just 2 snipers that the team couldn't deal with
LMFAO
catwalk is fine if you shoot every barrel going forward
but most people won't
The new level is definitely catching a lot of people off guard with how easy it is to be out of position
and if you try you'll ledge THEM lmao
This is the true strat
That entire catwalk is covered in explosives
Good for dealing with the odd boss spawn there (ESPECIALLY THE WEIRD BURGLES)
but most times they're really just going to throw someone over the edge
yeah it really is a clear check
also lately I've been testing the waters on 2 HP curios, 1 Stam curio to hit the HP breakpoint for eating snipers/bursters
of who pays attention to barrel and who doesn't
I also put corruption resistance on all my curios
it was so, so good to not care when a quickplay squad grabbed 2 grimoires
just chilling with almost no corruption
I do 1 wound with 3x sniper resistance
corruption res is nice with grims but ocmpletely dead otherwise and it's hard to predict when your teams are
I normally do triple stam curios to feed my crippling Deadshot addiction but
Teams not pushing poxbursters finally got me to swap LOL
the extra survivability is nice
1 wound goes a long way in making bursters not instantly put you into "one more chance"
and 3x sniper resistance removes so much "okay, game, thanks" moments
all the HP and corruption resistance lets me walk tox clouds with less fear too
This is not necessary
U only need 200+ health and one 20% sniper resist in terms of building for defense breakpoints
I think there's funny math that lets you tank a sniper shot with 2 sniper resist + Iron Will + Close Quarters Drill and some toughness without eating any HP damage
if you've got above a certain level of toughness
It needs 3x 20% sniper resist and full coherency for close order drill
It’s usually not worth going for
Iirc the resistances only apply multiplicatively, so you get really diminishing return for three 20%s
The las weapons are still nerfed where the crit chain is only of 1 shot?
Diminishing return is kind of a weird way to put it, breakpoints are still breakpoints
every scrap matters when you're already wounded
Is that with double toughness curios or triple toughness curios?
No
3x sniper resistances go so far in terms of "huh, I'm alive still"
I know there was some funky math there about how high you'd need toughness to be for double sniper resist to pass
200+ toughness, 3x 20% sniper resist
Iron will
Then get more health
and it's usually in those goofy moments when you're already taking damage or at partial toughness
sniper resistance is the strongest sub-stat in terms of smoothing over bullshit feel-bad moments (this is a subjective opinion)
airshots, collateral shots, or just plain old "game said no"
If u feel that taking chip dmg diminishes the value of getting the 2 hit sniper breakpoint, get more health
you advocate health on substat? it's not even close last ime I checked
compared to sniper res
double burster survival is the funny moment I'm using double HP curios and corruption resistance to mititgate tbh
I don't think double sniper shots happen much
but bursters clipping into each other
is a constant horror
HISG
Do u know what the sniper breakpoints even are
and yeah it's not about being able to double sniper it's just about "am wounded, this sniper decides to cheat or collat or airshot you"
Would like to have a word with you
Sniper Gauntlet is my fav I need more of it
I know that with 3x resistance I can eat a sniper round and walk it off even when heavily wounded, I don't understand why there's a distinct breakpoint for this
like the point is "make sniper hurt less" lmao I don't get this fetishizatino of a "sniper breakpoint"
Ok then just say that u don’t know
Well I mean
their little spawn sound is music to my ears
We know there's diminishing returns on multiple curio resistances
3x sniper res just ain't it chief
Does anyone ever get instantly shot the moment they peek a sniper or is that just me?
The snipe breakpoint matters because sniper shot dmg is 122.5 on damnation, with full spillover and 10x toughness dmg
diminishing returns is not a spooky buzzword y'all need to be terrified of
especially when it's only on 20% x3
With a single 20% sniper resist, this is cut down to 98 dmg
that is not that much
wawa
What do people typically get on this? Headhunter + Dumdum?
You probably walk in when they’re already planning to fire at someone and snap to you
They do that
It is when we're talking total amount of damage in a shot vs mitigation to be faiiiir
Which means as long as u have >196 health u can take 2 sniper shots and not go down
yeah that's getting collateraled
fantastic
Deathspitter -> Headhunter
Sprint -> Flak
Thats... really stupid. I get shot like that all the time.
And, if you’re wounded (1 wound left in 2 wounds), you don’t die from getting shot by sniper when u get revived
yeah but the alternative is that the sound plays for every player regardless of target
which would be even more confusing
it's a flawed system but it exists, and it's why snipers are some of the most terrifying run-enders
If u feel that this is not relevant enough because you’re taking chip dmg, get more health so u have more health to work with when you’re on 1 wound
any time your team is forced into close quarters with each other and then snipers appear
are these two keystone modifiers worth allocating into?
Ifeel I don't really use shoving enough to warrant needing the extra stamina control
My fav was on that library map with the winding stairwells that turn at a 90 degree angle to reach the lower level and getting INSTANTLY SHOT the second I walked forward because the sniper had been training their unseen beam at someone in front of me and then suddenly snapped their aim to me since I was slightly closer and INSTANTLY fired
not really, no
all because they had a small window through the stair rails to hit
you should be capable of managing your stamina enough to not need the instant +stamina
bro got flick shotted
and the reduction is even less valuable, 3 seconds is just so short a duration
There is a 2nd sniper breakpoint that matters when you go for full toughness tank
Yeah they do that it’s why I tend to slide around corners when I see any beams
This is where u need 3x 20% sniper resist
gotcha gotcha
thankyou for the tips
if it was like -90% stamina cost reduction for 8 seconds, it might be worth considering SOMETIMES
and that's saying a lot
However this one is much more conditional because it needs you to be at full coherency for it to work
(Without gold toughness)
in general you should only be needing big chunky amounts of stamina for "this is the only way I can revive"... and, uh, deadshot memes
And it’s just not worth going for
I mean for WS
U need 200+ toughness & full coherency as a conditional for close order drill
Give Snipers a buff tbh. They need additional cleave on their attacks. If I didn't dodge, and the person behind me didn't either, let us both eat shit for our mistakes
It's not had to have more stamina to sprint arouuund or block
It's weird
WS just synergies better with that node than deadshot
It’s much better to just get more health to avoid getting chipped down below the sniper shot’s dmg
I feel like this node is useful if you use deadshot
Also, the second node on that branch could be merged with it. same with the ranged ones honestly
Unless ur going for this “tank sniper shot with toughness alone” breakpoint, u do not need 3x sniper resist @drifting oak
Can we please have the situational spawn be a thing for them in general but they just get buffed to make up for having a sound queue now
i disagree because having yellow toughness is common enough, to make it worth having more res over more hp
it's not about "I need to absorb the shot fully"
it helps that it just removes dmage at all
I want to move around the map in fear knowing a sniper spawned
and i seriosuly don't understand this fetishization over a breakpoint
If u have gold toughness, u can tank sniper shot regardless of sniper resist
even if it's only a sliver?
Yep
As long as u have gold toughness u can’t take health dmg from any 1 dmg instance
could've sworn you get pierced through explicitly by sniper, but i'd have to check
Numbers Cat hear me out
Triple HP curios, triple Sniper resist. Because I am a Cat and can't help but chase the laser pointer each time I see it
Because going from first breakpoint (tank 2 sniper shots & not die) to 2nd breakpoint (tank whole sniper shot with toughness alone) has a huge investment discrepancy and if you’re not going for the 2nd breakpoint there’s no reason to build 3x sniper resist
You get more value out of health because u get chipped down to low health less, and you have enough health to survive 2 Poxburster explosions and not die
I also like playing chicken with the Snipers 
That’s just ur meme build
Then you could eat 4 sniper shots without going down!
49 damage per shot then, yeah?
No
It’s not additive
Diminishing returns
Aw nuts
It’s 122.5 x0.8 x0.8 x0.8 = 62.72
It’s unfortunate
AHA SO I CAN EAT THREE
Diminishing returns is a bad way of putting it
Because u still cut dmg by a pretty big amount with every resistance u slap onto ur build
"Gunner curios? Send the ragers"
So it is it even worth it to take like 3 gunner res, how much damage are you actually blocking 
Like, yea the 3rd x0.8 doesn’t cut as much as the first but u still cut a lot
They have resistance curios?
give ragers dual smgs
Drop eet
gun axe
x0.8^3 is x0.512, so u reduce gunners’ dmg to u by ~49%
"Bomber resist? Tox bombers only"
Dredge shotgunner equivalent Dredge Breacher
Bognadoff twins giving the calls on what to spawn
Stacking multiplicatively is not inherently a bad thing
Zey have bomber resist? Tox gas them.
3x 15% sprint efficiency allows u to sprint 63% longer than without
2x 15% sprint efficiency only allows u to sprint 38.4% longer
On a side note tho
If u haven’t
Play a 3x 15% sprint efficiency build
You’re not gonna look back
Play a 3x 15% sprint efficiency build with triple stam curios and +2 stam on your knife
your team will never see you again
That’s not necessary
I'm RPing as a Loner Zealot through Infiltrate
i should do that with the sprint talent and skirmisher
@somber axle the game has been kind to my vet
Nice! Get rid of the toughness regen speed though that's only good for Ogryns
Toughness regen speed only affects coherency toughness regen
never
it's only helping if you're hugging a friend
I wish it affected all regen...
it's your funeral
Toughness regen on curio perk is massively overrated
And it turns off as enemies get closer lol
Veteran literally regens 12% of his total toughness every second in a HiSTG horde
I know it has some good synergy with Ogryns for some reason but I have no idea what the specifics are
something about making up for ranged chip damage when you can't immediately heavy something
nearly all ogryn builds use the talent to make your radius bigger so it helps with ranged chip
anyone taking soften them has it
Yeah that makes sense
I guess there's also Charismatic that does the same thing
but idk any Vet who takes that
it's questionable even on Born Leader Medic builds
We're Vets: charismatic isn't in our dictionary. If we had D&D stats our charisma stat would be into the negative modifiers
negative rizz
i'll toss the toughness regen for stamina regen
that would imply not running a 3x dockets curios 
Why would that conflict
3x experience curios to mess with people running True Level
2x +20~21% health, 1x +16~17% toughness
1x +20% sniper resist
3x +10% dockets
3x +15% sprint efficiency
U still got 2 slots to do whatever u want
@torn gorge
Cough born leader
Cough
Can run 1x +12% stam regen rate and 1x 20% Gunner resist if u want a more balanced approach
We lead by pointing guns at each other's heads and telling each other to do the job or die LOL
Intimidation stat is at least good
I was gonna get a GIAG and use D&D and stripped down
persuasion probably not
And possibly then try that out
Recon Mk II for single target DPS and ammo efficiency, Recon Mk VIIa for better horde clear/mixed horde clear. I'd probably lean toward Recon Mk VIIa for Azrael tbh
I think he'd enjoy it more
I desperately want the the Darktide Down sfx just to fuck with people
Thanks, pretty sure he is reading that right now
the damage numbers are close enough that it's a pretty marginal difference between the Mk II and Mk VIIa for DPS across most targets
and I think the cleave from the Mk VIIa is more fun to play with for most
the performance from the cleave is just too useful in a lot of scenarios
run 3x these to mess with people using true level and inspection mods
+1 wounds
- 10% experience
- 10% Ordo Dockets
- 15% corruption resistance / +20% chance at curio as mission reward
see how long it take someone to call you out
I would caution against the Recon Mk VId because she's so thirsty after Secrets of the Machine God dropped and her job is mainly anti-Crusher and wide area suppression. The other variants do better DPS
Recon Mk VId is only better at Crusher melting but that's it really LOL
Mk II and Mk VIIa will do better DPS/TTK vs all other specials/elites
those are locked on flamer/bomber damage ofc
That’s just tragic 
Time to get new curios
how are you gonna kickbox otherwise?
What curios should I go for, for vet? Toughness, right?
2x toughness and 1 health is my go to
Hard to say tbh seeing Vet is very build reliant with curios though I mean that’s every class, tend to use toughness more though cause of the more toughness related talents
Get over 200 health and a 20% sniper resist perk
Everything else is up to u
Toughness scales well with veteran overall
Okay shword, thanks both!
i much prefer 3x toughness. Feels like im invincible as long as my team is pulling some of their weight
altho that has gotten worse with shooters become much stronger
I always say 1 wound if you trust your team
0 wounds if you don't
Iron will with toughness
1 wounds if you're an average sane player
0 wounds if you're insane and trust you know the mechanics good enough
1 wound is training wheel imo
but its fair enough to have untill you feel confident running damnation
i like having at least 1 health, so many things right now hit your health either directly or super fast. (before toughness breaks)
Or martyr zealot
suicide bomber plasma 
True
having +2 wounds is madness though
Unless you're running meme zealot wound build yah
That’s the only way it’ll make sense to me
1 wound is only worth for newer players
i get terrified when im running an auric and i see someone with 4 wounds or god forbid 5
on zealot i have it from that one talent node, i dont find myself super lacking in talent options anyway, but not on curios tho
6 wound ogryn 
I usually run 1 wound because I am not insane
The fact that it reduces healing stim’s effect on top of reducing potential health/toughness is reason enough not to take it
I’ve seen way too many recently
eh the way I see it: these are all unfair things that exist and can instantly remove 1 owund from you, or in the case of bursters literally insta-kill you with no wounded state:
- bursters
- snipers
- nets intended for someone else than you
- reapers that for some reason decide to not use their melee punch and just gun you down from point blank range
- getting rezzed in a bomber/flamer by a stupid teammate
Idk what’s the catch with it
Right but you only get 1 down without medicae, which sometimes is a pretty big hazard. Esp with randoms
Oh yeah
error 2014 my beloved
They should really adjust that
They be shooting pox bursters on damnation
Which is why it’s worth for newer players
That is a player issue not an individual issue to be fair
most of those you can just dodge tho and thats what really good players do
Why I run 0 wound I’m used to it now
If you think you aren't good enough to go withou the wound curio, you probably need the wound curio
If you think you're good enough to go without the wound curio, you probably **still **need the wound curio and you have a massively inflated opinion of yourself
If ur more experienced u’ll just know not to get close to teammates that Poxbursters are headed to

"just don't get hit" as a reason to not take a wound curio is circular reasoning
The problem is when they head for me dawg 😭😭
Push + VoC, very safe
by that logic you might as well take 9 stamina
When you’re experienced you simply ping them and let the situation play out
I’m pretty good at dodging and blocking I’m just not god yk
They either push it
Even it blows up in ur face ur not gonna take health dmg
Or eat a corruption
Yeah I gotta get better at using voc for em
And if u have enough health, u can take 2 Poxburster explosions without going down
9 stamina actually like gives you more options TO BE FAIR
Like the difference between wound curios is like the whole passive vs reactive stuff
players better than me do actually ttake +3 stam for the exact reason that they just dont get hit
Still can’t get over the fact I had my teammates push 2 detonating bursters into me and it instantly killed Me as an assail psyker
If ur building defense on curios, you should build for defense that meaningfully matters
while i understand your second comment, and plenty of people do fall into that category, its not as simple.
you can easily dodge snipers, nets, hounds. (to my knowledge never died to a reaper tho)
but indeed, shit happens, mainly burster being shot unintentionally (the same as barrels) or directly by someone who should go down a difficulty tier. which also applies to those ressing in fire
Wound curios imply you'll be going down in the first place
9 stamina gives you more shoves
They’re pretty based for doing that to an assail psyker to be fair

Blocks if you got block efficiency
everyone always says "well it's easy to dodge X"
I was trying to get a penance done
as if X isn't the thing that usually causes them to die, when it does happen
because it is...
😌
I like to base the loadout on more ideal circumstances
Even saying just building more HP or more Toughness is gonna make you last longer when and if you so get netted or sniped
Rather than guaranteeing you'll go down
That's like... "99% of the time I eat at this restaurant it's fine and 1% of the time it gives me food poisoning, so it's fine"
Okay so you should worry about the 1% of the time you get food poisoning
"nah i'll just not get food poisoning"
i have been jumped by nets and hounds many, many times. again, shit happens. but i honestly cannot remember a time i got hit by a sniper after i reached level 30.. long before the class rework.
it's literally just people thinking they're hot shit and better than they are
I just think more HP or toughness makes you survive longer in circumstances where having +1 wound actually made you go down faster
that they're magically exempt from the thing that kills the majority of runs when it happens
me irl still eating at a restaurant my sister got food poisoning from in secret because I love the food
How in Tertium am I supposed to do that ?
Because when you take the extra wound you give up, potential resources like, health or toughness (or stamina)
Revolver
All u need is 200+ health and 20% sniper resist, everything else is up to preference
U don’t need 3x 20% sniper resist
Not like, in one use lol
you get 100% cirt chance on a ranged shot when WS procs on that side
Shoot an enemy in the head with it
ez
Play knife
Also when we getting a sniper
oh yeah, the melee counts too right
get kills with gun, then get kills with melee, rinse - repeat.
Vet deserves sniper
Soon
as long as you are meleeing heads period and using WS perks you should just... make progress to it
Long las maybe
we have a sniper its called the CIAG
™️
Yea it’ll be a longlas
or the agrippa shotgun alternate fire

They name dropped it in their short story
I just want something that hits as hard as a helbore but the shot dleay is moved afterward, not as a chargeup
It’s just a matter of time
I hate "release to shoot" weapons
hey speaking of the columnus
do any of you watch xstreamdray? whats he doing for his autoguns? looks like he retains a center dot
even while ads
Modded game
Is it heresy to love your god
ye i guess he has the crosshair_fix thing
I know in the files forever ago they dug up a Stub Rifle and Long Las
and maybe zoomed out his weapon or sthing
So laser and ballistic sniper options
If I can't kiss my homie on the mouth, well... The imperium was never for me in the first place 
Would be incredibly rad
Heresy
Right like I already been mackin on my zealot homies
thanks i've just cut some mods because lag but ill look at this one
Now this is certified heresy
Can’t mack on the witches though thems is for killin
Infiltrate + Low Profile Long Las time please
The fuck is a Mack
Smoochin
Am I getting old
I will become the Simo Häyhä of Atoma
Oh
you want to be the scab sniper SOOOOOOOOO bad don’t you
Nah we simply better
FNV First Recon time: the last thing they never see
garbled radio noises

Scab sniper does 112.5 dmg to toughness with his kick btw
😐
time to shoot great khans 

The dark gods strongest leg day enjoyer
Give me a sniper and let the special be a kick
nothing happened here
I’m giving them what they deserve
move along citizen
I miss him
I need to do another FNV run
you need to aim better
Fucking mortal kombat X-ray cam of my neck getting obliterated the moment the sniper decides to kick me instead of running away
time for a training montage
Watch quadsniper and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.

Which means in some cases, a scab sniper can 1 shot Psyker’s entire toughness bar in 1 kick

DARK GODS STRONGEST LEG DAY ENJOYER
My god that’s disgusting
what about an entire firing line of Shotgunners
witches deserve the knock back into reality
this shit is why you bring a wound curio lmao
6 shotgunners moment
“OH FUCK A WIZARD”
Nah
I want to play my Psyker after the change but like I have no time to game
working 3pm to 11pm today, going back to work 10am tomorrow
just enough time to sleep
The problem here is that he’s low on toughness on a psyker
They made a joke outta you
my brother in christ he was at 100%
Oh that's not me LOL I just steal things I find from other people
Yea his toughness got shredder in 0.5s then instant down
That being said tho I’ve been getting super dense SGer spawns
gee it's almost like there's shit in this game that instadowns you even if you think you're hot shit huh :^)
He shouldn’t be in that position in the first place
lol
I’m saying, psyker using Deimos trying to push 1v6 shotgunner in an uphill fight is far riskier than surge staff hitting them at range
hold on I need to show my fav one
No sorry I can’t do that
It’s just way riskier for psyker to fight that kind of situation compared to everybody else
because turning around and suddenly seeing 6 shotguns coming around a corner or through a door literally never happens in this game, right
Honestly psykers prob shouldn’t be in the front anyway
He wasn’t “suddenly turning around”
It go Ogryn zealot Psyker vet
The point is shotgun stacks happen
Nah
Never recorded it but when I was more fresh to the game I loaded into immediately getting hit with a crusher overhead 
you can clutch your pearls and say "I would simply not be in that position, ever" yeah okay just don't play the game
Veteran frontline is very strong
shit happens
That’s not what I said
True. Vet could really be anywhere in there though
Zealot and oggy def around the front though, Psyker should almost always be mid-back
New Ogryn update looks great guys keep up the good work devs 👍
look if you don't understand that hte point is "this is the amount of damage you can take in a single instant" and not "look at every decision that led up to this situation, wow, what an idiot, he shouldn't have been there"
i don't know how to help you
you probably need a wound curio the way you think
just like the rest of us
Fixed Ogryn charge: It can now charge through all obstacles including the map
There’s a big difference between getting ambushed by shotgunners around corners, and walking into shotgunners with melee as a Psyker
the point
you
Ur just missing my point lol it’s fine
man that's an old ass clip
I find I don’t need wounds 90% if the time and would rather plan for the 90% instead of the 10%
I do have a martyrdom build though
Honestly? There needs to be environment damage
That would fuck so hard
Medicae isn’t real
the 90% isn't the shit that kills you is the thing
okay, and now you can:
It’s rare I go down due to dying at 1 wound
have an extra life
on your second life you have a bonus 16% hp too
do you literally never take corruption damage
And I think an extra 17% toughness is more helpful
I avoid it best I can
What’s the avg dmg/match u take actually
bursters exist in this game, not even the dreaded double burster spawn
yayuh
I am fairly good with dealing with them, but shit happens
fuck if I know or care
I just know:
"did I down"
"did I die"
"did we wipe"
averages don't mean shit
this isn't a spreadsheets game
I mean if u have scoreboard mod u can check what kind of dmg you normally take
Averages are a pretty good reference for your performance though
No, they do, they tell u how well u do on avg so you know what really fucked u over when things actually go south
taking damage and carrying the group regardless >>>> pearlclutching your HP, ditching the team, then fucking dying by yourself without healing once during the math
I miss rocket dogs
I can throw a grenade that clutches the group, go down a moment later, save the run
Idk what kind of argument this is supposed to be
I must go, my people need me
U 100% can minimize dmg taken and still carry
This isn't vermintide where damage sticks and even in vermintide a lot of skill is based around intentionally taking hits to charge ults faster to be ready to save situations/actively save situations
pearlclutching
Basically a rock right there

I take tons of damage while killing problem specials, I would rather knowingly take a melee hit or two while still at decent toughness than dodge, lose my angle, lose my shot, suddenly two people are down and the whole run is collapsing
Imagine being stuck between two Ogryns. No escape, only death
If ur not taking much dmg taken across an entire match on avg and u still carry in 90%+ of the matches u play idk why you’d need a wound
That Moebian soldier briefly regretted his life decisions
If they went in for a big Ogryn smooch that lil dude would be squashed like a mosquito
Please don't tunnel vision with recons
because if i have a wound I can make the odd mistake and dust myself off without instantly exploding to the next burster?
Vaporized
I really don't understand why this si so hard for people to understand
extra lives are good
the argument is
What’s the curio set-up u have actually
do you need the extra wound inbetween medistations?
Maybe
very often, especially with bursters, and it means I can choke on my drink once and still have one wound in the tank for an actual tight spot
or get rezzed into a burster once
I think the argument here is literally just do I play it safe with the wound or not, I’m really surprised it’s lasted this long
or get rezzed in a fire once
brunt u bastard
and still have an extra wound to take risks with
bolt pistol with a stock
that is extremely cursed
most people can take calculated risks and relies more on movements to allocate that 1 wound curio into something else
Ain’t no way bro put a knife and a stock on that portable car bomb
oh god I didn't even see the bayonet
well maybe not most
Have you seen lore accurate Elysian recons
I thought that was an autopistol until I read its name
but a certain amount of people
That pistol also has the highest mag scope
Enjoy
Also a flashlight
Tacticool ass shit
Hate to bring it back up but I just feel like I get more value out of a pretty decent chunk of extra toughness as opposed to planning around edge cases
I also played a shit ton of vermintide so 2 downs is enough
Is this a bad time to say i'd love a bullpup bolter?
Somebody been arguing for extra wound ?
if they do they should be banned 
Yes
This is not 2023 anymore
I'm going to give you the California compliant Boltgun
I have a hard time deciding on curios to begin with between stam, health and toughness
Don't you fucking dare put that bad voodoo on me
I run 2 tough 1 ho normally
Hp
You’re losing your shoulder
eat shit
Tech heresy
2 health allows you to reach 200 hp which is nice.
Full 3 Stam for my deadshot build though
1 stam is always nice
Get >200 health and a 20% sniper resist perk
Everything else is up to u
Same. But my stealth/weapon spec vet runs stam/health/tough
Reminding me I should make cannon las rifles for my Steel Legion outfit
Aka stockless
As the prophecy foretold 
What’s the reason for 200?
Is there a reason why this specifically?
Or is it just snipers
That's so cursed
poxbuster mostly
idk i feel like with VoC im very rarely eating shit to snipers
Ahhh okay
90% of the time its just emptying my toughness bar
Because 20% sniper resist cuts sniper dmg to 98, and burster does 100 dmg total
So at 200+ health u can take 2 sniper/burster hits and not go down, and when you have 1 wound remaining u don’t die from these instantly
Golden Toughness does that
Everything else is up to preference
even without
Neat
Will try to remember
Oh okay thanks for the explanation
So is it 21%x2 health for 200%?
U need minimum of 34% extra health from curio/talent
Oh okay that’s not so bad
Since veteran base is 150 health
Is hp% multiplicative?
Additive
Getting 2x 21% health is x1.42 = 213 health
If u have 2x health curios you can meet this very easily and safe perk slots for other things
It’s only hard to match 200+ health when u include smth like +3 stam
Couldn't you also do it with 1 HP curio and 3x HP perks
21 + 5 + 5 + 5 = 36
Just barely over though
the only reason my hp isnt just 150
This works
However I’m a 3x docket and stam regen rate enjoyer so

Yeah I run stamina regen too
Time to fix my mods so the game doesn't crash the second I open a shop
I suggest disabling some mods u don’t rely on as much for now
The only mods I have on rn are stim pickup icon, show dodge bar and collectible finder I think
Yo could someone link me a quick guide on melee veteran?
I think I know what the problem is but I'll do that if it doesn't work
Like as a build or just melee on vet in general
have you updated extended weapon customization and its plugins
build preferably
Yeah
i think its an issue with randomization being reset to on after the updates
I know straight off the bat you’ll be focusing the right side of the tree more, most likely weapon specialist keystone
There’s not many melee exclusive builds for vet out there but they exist
There’s a DT mod loader update btw
On nexus
I think the more you play vet and the more ranged weps you try as vet the more you’ll realize it doesn’t make a lot of sense to do melee only vet
I wanted to do melee only vet but then I tried the mk2 recon lasgun and now I use both of my weps pretty equally
I came from zealot and haven’t looked back other than to wish vet had the second evis
im the strongest class in the game
It’s why Weapon Specialist encourages you very much to avoid melee only do a hybrid playstyle of constantly swapping between gun and melee
"oh boy I can't wait to play the first part of clandestium gloriana"
the chaos spawn about to send my ass off the side by existing near me:
😝
yeah, WS vet does so much damage
you expend ammo to do so, to be fair
but good lord, the damage from zarona quickswaps is unbelievable
3 melee tokens get you 100% crit rest is just speed
It’s hard to break out of that mindset of getting 10
MK2 las pistol weapon specialist with a fuck ton of grenades has been my favorite build. Use the standard shovel as melee shots so good
Wish I could load in cuz I gotta spend a while to actually like work on my talent tree
Since I finished most of my specific penances for abilities
Focus Target + Target Down has amazing synergy with Deadshot builds for maintaining consistent uptime on the buff throughout a firefight. As long as you keep pinging targets and putting them down you'll always have a bit of stamina to feed the Deadshot crit train. Focus Target + Redirect Fire is also fantastic for helping consistently meet breakpoints on some weapons too
I also really love the squad toughness support aspect of Target Down
It's like what Born Leader Vets wished their talent could do
5% toughness back per stack and at minimum 2 stacks per elite/special ends up adding up over a firefight to keep squad toughness healthier
The 5% stamina per stack is just wonderful to have too
I bet people don't understand why their stamina suddenly gets little bursts of regen when a Focus Target + Target Down Vet is around but I bet they appreciate the extra Stam for shoves, blocks and push attacks
Yeah def
Remember how people thought it was shit for the longest time 
Marksman's Focus is the only odd one out but it's fun for the odd Mk XII/Mg1a/Mk IV Infantry Lasgun build or even the Recon Mk II and Recon Mk VIIa since those are all guns that are easy to remain accurate with while on the move
I think MF was the one ppl thought was shit
I love running Rending Strikes + Chink in their Armour as a fun boost to Recon Mk II and Recon Mk VIIa builds
Ends up letting you melt Crushers ok if you can maintain 10 stacks
And the buffs to Marksman's Focus duration have definitely helped with that
Non-Deadshot dependent
Deadshot without Focus Target + Target Down just isn't sustainable imo
Especially not on Recons
covering fire my beloved
You need the Stam restore from Target Down or you might as well only think of Deadshot as helping opening burst crit chance
Covering fire fucks
I love being a support vet
EVEN IF MY ALLIES DIE I CAN SAY I DID MY PART
this baby right here can proc covering fire so many times a minute
I'm going to make a meme Elysian medic build later
Born Leader, Out for Blood, Tunnel Vision, Covering Fire, Charismatic
Just to see if it helps my teams stop dying on the catwalks
Don’t forget (I forget what it’s called but something like) no one gets left behind
Fucks insanely hard
Covering fire not very good
this sounds fun
It doesn’t work for urself 
And the buffs for teammates just don’t matter that much
Why though
Like I’m not trynna be argumentative I’m just curious
You’ve played this class more than me
If it doesn’t change their dmg breakpoints, they don’t kill things faster
team buffs only matter if you are in a premade really
And to proc covering fire u have to shoot at smth near what ur teammates are fighting
The toughness isn’t worth anything?
or if they are consistent/strong enough to boost your personal performance
I just want to try to keep my team alive 😩
Voice of Command is my greatest sin
But I want to keep my team alive so bad
I will protect them
most melee classes have increases to toughness in melee as is, so yuo might still be losing them toughness overall via stealing kills
Elysian Medic enters quickplay after work
Not rly because neither zealot or Ogryn have toughness problems in melee, and melee veteran just VoC toughness more than half the time
Ah fair
if yuo want to support your melee, shoot the things out of their range
It’s like
Who are u giving this toughness to
Cuz a normal psyker player is not diving backline with melee
What would y’all suggest is the best support build for vet? Obv shouty and preferably focus target
It's more to help keep toughness healthier for other classes because shooters both non-elite and elite are tearing up quickplay squads consistently now and the extra toughness will help them sustain through a firefight
I’m a big support guy
you should just kill the shooters
Then it’s just better to play born leader with gloryhunter plasma
I want to try to support them
like you should not be shooting melee enemies from your melee units
yee born leader is way better
The build is already using that and doubling up on every bit of squad support toughness regen I can feasibly reach
I already do on my normal builds and sometimes it isn't enough to stop squads from falling LOL
And I think it’s a hard argument for covering fire instead of grenade tinkerer in every situation
I had to solo clutch this morning because my three squadmates fell over on the catwalks
Would u rather blast almost 20k dmg off a boss with kraks or give ur teammates 12 toughness like 3 times in a horde fight
Anyone got any tips or suggestions for the framework?
Tinkerer is lovely but Kraks were buffed so you don't need anything to 1HKO Bulwarks anymore and it's just more boss damage
Play plasma with gloryhunter, and take born leader
Yep that’s it
That’s kinda lame
voc, born leader and even target down is just better
U take tinkerer for krak because u want to delete boss
What if you want to play support but not be forced into one weapon?
Take born leader + target down in tag keystone, done
Idk maybe I’ll just make it myself then I don’t necessarily need to be like meta
Oh true
I already do this. But the Medic meme is doubling down even harder on squad support
Yea that’s a meme build, that’s not a really particularly good build
I could swap out Marksman's Focus + Tunnel Vision to go Focus Target + Target Down instead though
It is for Medic meme time
And I’ll always say this
I will restore team toughness very well
The best kind of support u can give ur team is to give urself the ability to fight any & everything the game can throw at u and be fine without teammates helping/being in coherency
Plus the ammo economy on Shock Trooper + Recon Mk II is so amazing that I feel confident I can sustain lasfire through firefights now
If u can’t achieve this, u shouldn’t be thinking about “support build”
Solo clutching is a lonely life though
4 vets running born leader just to force the servers to do the math!
Better to walk the finish line with the whole squad
I love running plasma just to wipe the floor with ragers and crushers and maulers that usually put problem in my teamates
It’s not for solo clutching
It will be when the squad wipes
And auric quickplay has so many people falling over on the new map
If you can actually fight everything in the game by urself alone, you’re far less likely to get ur team wiped
Because at that point you’re just killing things faster than they can spawn
Yeah I try that, but I still see people in quickplay teams die. Auric HiStG is always going to output specials/elites at a degree you can't possibly be everywhere at once. I am trying Medic Meme time to help offset the pressure my squad feels during firefights. Also because I think it would be fun to do something that isn't a hard-core min max damage build for once
just play voc aura and all the nades with frags
This is very funny because the best support veteran build via born leader entirely revolves around “killing everything as fast as possible”
Assume you are killing specials and elites faster than they spawn from the front. Now there are specials/elites spawning in behind. You turn to help engage that flank. Now the front has specials/elites instead
You cannot feasibly do both front and rear coverage faster than they spawn
And if ur not playing gloryhunter plasma the toughness feed from born leader just is not very worth
I did it with Laspistol Mk II Reassuringly Accurate and the toughness ended up being fun for squad sustain
A lot of squads I ran the Laspistol Medic build with ran healthy on toughness/HP
I wish to see Elysian Medic Meme next
The only acception to that is Crit Laspistol with FT that gives toughness and obviously born leader VOC
Crit kills = Toughness etc etc
U could take reassuringly accurate off and they’d prob still be fine on toughness/health
Focus Target + Target Down and Voice of Command alone are already so powerful for squad support
Reassuringly accurate is not very good
It is for Deadshot memes. Target Down synergizes very well
If you can't force the crits then you probably will not see much value
But if you can juggle Deadshot memes then it will provide far more benefit
Even when u can reasonably force the crits it’s not very good
And juggling is extra easy with Target Down
It’s not about the insane bursts of toughness but the constant up keep of it
Because you’re giving up either dum dum or ghost
Yes exactly!
And it isn't reliant on Elite kills
Ghost just prevents u from taking dmg from ranged enemies altogether
And dum dum is flat out more dmg
You can kill any target and it provides the toughness
Gloryhunter is Elite exclusive
I say this cause a good 200+ hours of Veteran WAS THIS BUILD
It's basically like
I’ve grown out of it now but it still find it fun
Gloryhunter + Plasma is the WoW Holy Paladin of healers. Big chunks infrequently. Laspistol Reassuringly Accurate is the Resto Druid of healers. Lots of ticking heals constantly throughout a fight
They both do the same thing differently
The only case where I think ghost + dum dum is maybe not the golden standard for laspistol is gunpsyker
Where I’d go dum dum + Infernus
I don't do Ghost because I'm a creature remember? So if you place no value on Ghost, the slot opens for other fun like Infernus or Reassuringly Accurate
Yea but ghost is insane value
If you like Ghost then you don't have room for anything else
Dum Dum is too good to give up
Not much else compete with ghost in terms of value besides dum dum
I agree. I think it makes firefights boring though
I chase what playstyle I find most fun
I will chase my memes
U should try dum dum + Infernus on gunpsyker one day
Play crit aura -> ranged atk immunity on crit
Very eager to get back into Medic meme time
what even will you run with this
I did want to play Psyker the next time schedules align and I can do more matches with Gale
Recon Mk II, Chainsword Mk XIIIg
True aim + baseline 32.5% crit chance + scrier’s gaze
I love Recons so much
This goes crazy hard
It’s what I run and you’d be surprised how much toughness upkeep I have
It sounds very fun but as ever I am trapped at work LOL
It is Registration Day for this convention
I’ll have to show you it sometime when we play
U play gunpsyker with that exact combo?
Cuz on veteran/zealot I still think ghost + dum dum is the best possible combination
Only on psyker I could see ghost not being a necessity
Laspistol base 15%
Psyker base 7.5%
5% node
5% aura
Scrier’s gaze 20%
Total 52.5% Crit chance whenever u pop scrier’s gaze
Plus true aim giving u guaranteed ranged crit every 5 weakspot hits
Shield
52.5% baseline crit chance is insane for laspistol
Yeah no I do run Dum Dum Infern
With my assail psyker
Cause I have shield for defense
I’d do brain burst & SG with laspistol on that
Assail is just generating toughness from hordes if specials depending on armor or not get close it’s either Dueling sword or Laspistol
@somber axle I realize didn’t I run my Toughness veteran our first run or was it something else
i have been eenjoying thje VId and the IV
Our first run went so good. No worries!
It felt so smooth
I went down like 6 times...
Nice! When you get the chance I would also recommend trying out the Recon Mk II and Recon Mk VIIa. All of the Recons are really fun!
And now I can play cheerleader for my fav class of guns and not look like a total clown for doing so LOL
What should I change to this so I can hit target down? Also any other tips would also be great
What weapons are u playing with this
You stick near me and get free toughness!
It’s that easy!
Kinda wanted it to be universal so I can switch between ones
But rn mk2 recon and indignatus shock maul
I would drop Longshot for Target Down
Also have a very good power sword and bistol but I want to try and make it universal
I would drop the nodes above infiltrate to get both target down and the 10% rending node.
May I suggest dropping some support talents 
OH WAIT
Could also drop longshot, yeah.
Sure as long as I’m not dropping leave no one behind
DROP GET BACK IN THE FIGHT
That one’s a big hand for me
That one isn't worth keeping imo
Sure
The Stam restore on toughness break is eh
What should I drop then?
Oh real shit that's a terrible talent.
Specifically speaking
Drop longshot or get back in the fight.
Okie dokie
Preferably get back in the fight.
Those two are both good options to swap for Target Down
That way you aren't losing out on damage.
This 100%
Thanks for the tips : )
Longshot will have more value for sniping elites at range with the Recon Mk II
Personally I would also drop longshot for the rending node but that's just me.
That way I'm not handicapped by distance and my melee does a bit more damage.
Honestly I’m still pretty new to vet so if that’s your suggestion I hear you
I’ll switch it and see
Oh, no survivalist?
Why do u need survivalist
Survivalist isn't really necessary.
The Rending node is so valuable. I would drop Agile Engagement because I don't like swapping weapons often if I can help it. I only like Agile Engagement on Helbores for bayonet memes
Idk was kinda using it for a penance lol I guess I hadn’t really thought about changing it
It also is making you do the worm across your talent tree.
Doesn’t matter
agile is one the best fukken nodes in the game and you are gonna take it
Agile engagement is great if you aren't trying to use pswords. Draw ranged weapon and kill one enemy, then melee again.
Unless ur playing plasma / agripinaa shotgun / recon6d / Boltgun I don’t think u need survivalist
Personally I like using an infantry lasgun and a dclaw together for that.
I usually don't like using it for hitting breakpoints since the duration is so short and conditional
I do use it for my Helbore Mk II Infiltrate Bayonet Charge meme talent build though
I hear you. It's best suited for helbores or weapon specialist setups.
Helps hit the 1HKO Dreg Gunner and 1HKO Flamer breakpoints without needing Unarmoured or Maniac perks on the gun
And I absolutely must have Carapace for a better time melting Crushers with my Helbore Mk II
I have unarmored carapace on mine.
I pass both bps to oneshot gunners without any bs of timed buffs.
It's quite nice.
I typically run Exe Stance + Focus Target and Redirect Fire with my Helbore Mk II
Maintain the important breakpoints while still doubling down on Crusher killing to the extreme
The damage is so good I can get it to a consistent 2HKO
And with combat stim it becomes a 1HKO
Sometimes I like to hoard a combat stim until a Crusher pack appears and then pop it and Exe Stance to drop the Crushers at lightning speed

