#veteran-class
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How many people won't look at the blessing
Lawbringer Shotgun is how I completed the Marksman's Focus 10 Stack 500 kills penance very quickly just running quickplay matches without crabwalking
yeah i was hoping to get uncanny 4 on that 80% damage / first target / finesse but hadron had something to say about that
Lawbringer Shotgun is both viable and VERY FUN imo

In this, I agree with sneaky
sonjaculating intensifies
I tried the lawbringer shotgun once, that was enough for me. I wonder if masochism is a genetic or environmental disorder?
shotguns are good, they only kindaaaa sorta suck in the sense that they aren't really made for hipfire blasting
they reward ADS and headshots
Learning that the voice actor for Doctor 0 is the same voice actor for Doctor Venture from Venture Bros makes me laugh everytime I hear him
im hoping the double barrel rectifies that
I dropped myself head first into the corner of a square shaped glass table trying to jump off of a couch as a very young child and still have the scar on my temple so if that has anything to do with it then probably environmental
Engage in glorious melee combat as the Emperor intended
but both the lawb and the agrip can reach critical close up breakpoints nowadays, lawb is all around very flexible, the agrip leans on the slug shot a bit too much for my liking but is also very functional
My parents were very tired so I dropped myself on my head to save them the time and effort
ME NOT READ BOOK
kantrael i thought always sucked ass and now that the fire shot no longer has infinite cleave i think people finally agree with me
fire shot still has inf cleave
it just doesn't go through carapace now iirc
Agrippina is a good shotgun because I can load a special "fuck that sniper over there" shell
is that the one with the special slug
All of them have special slugs
doublecheck that then cause im pretty sure the infinite cleave got removed
I do kind of like that one, except plasma does the same thing without a seconds delay
Agripina Shotgun is basically a bolt action rifle as far as gameplay goes
yea thats my one gripe with agrip
Yeah it's peak
you dont really use the shotgun of it, you just use it as a vessel for slugs
but the base numbers on it are good now
Just like the French 
it used to be unreliable at killing just basic shooters
hey im the french >:[
now feed me some slugs
thank you for french toast and french fries
garlic preferrably
I just need something to one-shot flamers and the like
tbh idk if we invented any of that shit
Yeah but it says french so it is yours
Whether you invented it or not
Like American cheese except you can be proud of what your nation is attached to
american """cheese"""
nvm
ur right
need to check new cleave value
I thought french fries are a belgium invention. or is it freedom fries
No one calls them freedom fries except silly Americans who want to pretend attaching freedom to something makes it theirs
What do you call 4 zealots going into a auric pox gas Warren inthe Carnival?
Last time I talked about spray cheese in an international chat, like 3 non-Americans confessed they thought it was just something the Goofy Movie made up
But yeah I think both burgers and fries originated fron Belgium
sadly cheez whiz is real
this is why lovecraft stopped writing
that and he died
1920s Prohibition Era America
Dude I haven't had cheez whiz in literal years and I could still suck down the whole can in one sitting like an animal
but i bet the cheez had something to do with it too
I wouldn't because it is swim season
Thanks for that mental image
But I do love cheez whiz
cheesy succ
I have always had a crazy metabolism
I could eat an entire pizza and still look like a twig
I don't do that anymore because I learned how to cook
man I hate this 
Very unserious animal
Same. But now I'm old
Use a full auto weapon and it'll stack focus quicker
sneaky said he downed a can of cheese wiz and swim so I thought of narwals
There are two easy ways to do this:
Get 10 stacks then crab walk while using melee to kill poxwalkers
Lawbringer Manstopper Scattershot memes
Columbus Infantry Autogun or Agrippina Infantry Autogun
Any other way and you suffer
You can also use frag grenades while at 10 stacks or above
I just exercise more and enjoy things in moderation
yeah, using Columnus V or whatever and just mag dump into enemies + power sword
Exercise? -hiss-
and crab walking the entire mission
But moderation, yeah. I eat a little less then I used to
10k steps a day is ezpz but I've done 40k in one day before LOL
I use the Power Sword anyway lol
Me omw to the kitchen at 11:30 pm for a bowl of reeses puffs
who wants to join me for my 100th ogryn game
The last thing the bag of shredded cheese sees at 3 am
Concidentally, also the same thing a can of ration sees when meeting an ogryn
So similar to the lawb
it's 4.5 cleave, just checked
lined up 3 scab shooters and placed a dreg stalker behind
it only hit the 3 scab shooters (1.5 each)
so identical cleave as lawbringer
yea kanty suqqs
I managed to pick up Manstopper last night
Lucky buy off the shop

Probably use it on Shouty maybe
Yeah I want to try that silly meme you showed
Manstopper Scattershot is very funny
Tossing a knife with Manstopper shotty and it just drills through everything in its path

But I want to continue clown science
What about Manstopper/Flechette??
On a Weapon Specialist build you can guarantee crits on demand
Now you have infinite cleave and bleed on all targets hit so the tougher targets are going to start bleeding out if they survive the first shot
Maybe make it into a funny tool that can clear mixed hordes better
Unless
Clown science hour finds that only the first target hit gets the bleed
Then it becomes very sad
I wanted to try that with kantrael shotgun on my zelly
But tbh Flamer did the trick better for me
Since I was throwing knives for elites and specials I couldn't reach anyway
don''t bother with flechette
Does it only apply to the first target
no but flechette is just mid in general
Otherwise I want to see how funny the 6 stack bleed becomes when cleaving through hordes
6 stacks of bleed doesn't do much
u need 10+ stacks of bleed to kill things reliably
Yeah but putting 6 stacks of bleed every time you fire into a mixed horde is going to make ragers bleed out after you put it into them a few times and afaik there's no cap on it like Infernus
again, 6 stacks of bleed doesn't do much
You still get Manstopper evaporating poxwalkers but now ragers are bleeding
Ok what about 12 stacks or 18
you can't get 18
12 stacks sure, but at that point it's 2 shots + DOT tick time
whereas no respite just 2 shots them without crit requirement or DOT tick
Do you mean the ragers would be dead from the two shots and 12 stack dot before the third crit shot could fire?
bleed cap is 16
that's the highest stack it can go to
Yeah but that would be single target, right? Or do you mean that Lawbringer special can 2 shot ragers on special shot?
So 16 stacks in a wave of ragers for 3 Lawbringer shots if alternating melee to get Weapon Specialist stacks for crit
2 special shots won't kill ragers even if they all crit, and waiting for bleed DOT is not as good as just killing them in 2 hits
That sounds pretty good in theory tbh
woot, ogryn game 100 down
and if you're alternating to melee already
u aren't getting as much out of the gun
it's cool in theory
but basically never plays out that way in practice
Wait so to clarify: are you saying 2HKO on a single rager or 2 shots per rager wave? Very important distinction here
with +maniac I think 12 stacks of bleed can just bleed all dreg ragers to death
the thing is that takes time
2 shots sounds good for instantly getting rid of 1 rager
Now consider 8 ragers
You need 16 shots
Flechette shotguns have always been
it's not instant
it's way worse than double frag because frag keeps them staggered on the ground
Alternatively what about killing 8 ragers amidst a poxwalker horde with funny bleed cleave hitting them before you even know they are there?
shotgun doesn't
Poxwalkers poof and suddenly ragers are bleeding
"WHy kill things in 1 second when you can wait for them to die slowly in 5 š¤ "
mixed horde is the only application and you're still forced to take point tax just to load special shells faster for a very mid interaction
Again I need to reiterate I'm talking mixed horde wave clear, not single target because I know in single target numbers cat build is correct
What point tax?
Weapon Specialist keystone?
I do not use reload speed
and shotguns honestly
don't work that well with WS imo
reload speed does more for shotgun than WS
It's ok I'll make a build that does work well with it
because the special shell load time is affected by reload speed
Give me time to finish work and begin running Aurics with some clown science
I will find the funny
I always do
flechette is just turbo mid
manstopper on its own is enough
And I will share the results if they work as well as I think they could
No one believes Recons are viable until the clown pulls out the gun and does 3.4k DPS to a Crusher with 5-9 ammo spent
The same could be said of Lawbringer Flechette
but I must do science when I have time
fletchette Kantrael instead
Yeah but I dislike Kantrael spread on standard shots
The shots feel off for hitting targets at longer ranges
I have one too, similarly it's a meme
Lawbringer tighter spread pattern on standard shots feels better for dealing with snipers across a room
I like to try to cover all my bases
Anyway back to work
2 and a half hours remaining to clown science time
construction of improvised explosive devices of course
The thing is that shotguns want +reload speed for being able to load special shells faster (which is what youāre trying to do)
I never considered them not viable, just not particularly great
Shoebill
Viable can mean anything
They're not comparatively good and you have to give them an inordinate of juice and jump through hoops to get similarly performance to other weapons, because their numbers suck
Just because you can have beeg dps in the psyk using a psyk warrior build doesn't mean the weapon is good š¤
is it viable to force feed wolfer my little tic tac until he dies of choking hazard
idk last time i tried it out the funny is that it sucks. you go further boosting the damage of the actual shot. like numbers said, 6 bleed isn't enough on its own, and the time it takes to load in and fire another shot to apply more means it's down to 4/3 stacks. it's hella poopy
Iāll second to this, Recon is playable if youāre willing to put up with its faults itās not unplayable thankfully
It just requires a LOT of work to make decent
Vs everything else
it's really not that hard to use
for a lot of weapons "niche" just means "bad" for the general audience since they arent willing to limit themselves at all
if they have a gun, that gun has to be good enough to blow away the stuff in front of them and also the extremely far away stuff
recons feel a LOT better if you stop trying to kill mutants from 25m away
I mean the end goal is to have fun anyways
Itās why I never really label anything as unusable garbage
eh i just mean this as a general retort to "work to make decent"
it's not actually work in my mind
it's actually not doing certain things instead of doing certain things
people will take a shotgun and be shocked when it doesnt instagib a sniper at 50m or something
and it's like ... nah dude ... that's ... that's not what it's for
"worse than revolver"
I never felt like a recon was ineffective at range tbh
Recons feel better if you just put your entire build into them :p
Kickback krew says wut
it's less the range and more the maniac damage modifier, but both together really hurts
recons are godtier because I only play uprising 
you've lost 20% of your damage over distance, and then you also deal 1/2 your damage to maniacs
so it's not surprising that if you are firing at a charging mutant, the gun is going to feel like dicks
WELL TO EB FAIR
Kickback is a different ccase
IT is...
Like one of the best weapons for Ogryn
Compared to say, a lawmaker
Maybe other weapons are just too effective at dealing with them tbh
Revolver plasma moment
Or an agrinapinna
that's really it. other weapons are exceedingly convenient
you can just shoot anything at any time and it works
For me with the recon Iāve always had to dodge the mutant and keep shooting it, which feels fine to me
Which is ironic
It does?!
you shoot maniacs?
Poor shotguns
i put a knife in their heads
Iām a power sword enjoyer, so itās 50/50 whatever Iām feeling
Itās Ogryn plasma gun
I never have an āOUR WEAPONS ARE WORTHLESSā moment when Iām holding a power sword
yes because it's one of the best weapons in the game
Average revolver apologist
You shouldnāt need plasma/revolver to kill mutants
You donāt
āMaybe those other guns are too effective at killing mutantsā
Thereāre like maybe 4 ranged weapon categories that have bad maniac dmg
He said that recon feels like dicks shooting into mutants, I said that I personally thought it was fine, and then we agreed that itās probably because revolver and plasma are so incredibly effective that it makes other weapons feel worse by comparison
but it still remains true that they take 3x melee damage,
That has nothing to do with revolver/plasma tho?
so no gun really matches that
but that said, like, shit
plasma stuns them on headshot
so they really are incentivizing it
infantry las has the best maniac damage i beli -- wait no
its shredder
secret shredder
shredder or mg4
MG4 isnāt that fast in practice
id rather an mg4 than any other ilas if im getting rager'd tho
At the end of the day melee kills them faster 90% the time
Iāve come to realization melee tends to drop mutants more than guns so I just default to meleeing them
thats cause it do
I don't disagree but even on Agripina where I am sometimes loading a special slug every shot I don't feel like missing the reload speed is causing me to fail to kill important targets as they appear. It would absolutely objectively be better to reload faster. But I also prefer to use those points elsewhere. The talent point tax you see is optional for me
sneaky cat commits tax evasion
even for the special shell, reload tech is better than reload speed lul
load it in, QQ, fire
Plus on a Weapon Specialist build I am swapping to melee to strike down a poxwalker or two before going back to ranged for another guaranteed crit while comboing Deadshot
sneaky u know da recon reload tech right
Reload speed still makes the first part faster
yea but now you dont gotta waste talent points on something that exclusively only works when you are reloading
NOW TO BE FAIR
No but I use crit stacking and Shock Trooper 100% of the time I take any Recon so I don't really reload very often anyway
I do know weapon swap cancels reload animation
You can say it "feels" like all you want, but the numbers mason
And if you swap as soon as you see the numbers change for the clip
They speak for themselves
sprint cancel too
It counts as a reload
Revolver and plasma numbers are simply too high
Frankly anything "feels" fine
sprint cancel is the real tech
Thatās all
It's just subjective bias
Since Boltgun reload is awful
You donāt need revolver/plasma to have high DPS on mutantā¦
(Well the revolver is maybe abit more balanced because of a small magazine size, difficulty to take out hordes of shooters)
I still genuinely think the crafting rework might save some of the less used weapons
And Boltgun weapon swap speed is also awful outside of Exe Stance
Thereāre a bunch of guns that have better maniac dps than recon lol
(And a lower max ammo count)
^ literally every gun
Yes, but for other guns itās a much closer comparison, hence it feeling āfineā
It's not
Viable is my middle name at this point LMFAO
It's running back on the discussion that
The only 4 gun categories that have bad maniac dmg are
Recon
Headhunter autogun
Laspistol
Combat shotgun
Those 4 actually donāt DPS maniac very well
When you build most guns, they do indeed kill mutants faasterr
Damage dump stat, mobility 80% mandatory to achieve speeds necessary to jump through hoops
combat shotgun is actually fine, it hits the right numbers but doesnt have 'high' ADM
Itās more so that it takes multiple shots to kill one on a gun that wants as less shots used as possible
Laspistol mk2 doesnāt have the worst maniac dmg (because crits), but mk10 maniac ttk is horrendous
you can pretty easily kit the shotgun to onetap headshot maniac specials
Heās talking about mutant here so
god i fffffukken wish psyker had shotgunsss
That's fair but I want to try WS/Deadshot Crit stacking and alternate bleeding crowds since Manstopper on its own is enough to wipe poxwalkers so why not also dump bleed into whatever else is hiding in the crowd too? Scattershot feels like it could be optional for a meme build and I am exploring other options. No Respite would be good for Rager 2HKO breakpoint but numbers cat already did that science. It is known. I do not chase the known. I chase the unknown. That is why I engage in CLOWN SCIENCE
Shotgun vs mutant is absolutely not smth Iād do
i just dont shoot mutants period
waste of ammo, they take so much melee damage
why would i burn that 4,000hp with bullets when it takes two swings to the head
and even if they didnt
3x damage
really helps
True but Agrip Shotgun 1HKOs Muties on headshot and it is always funny watching them go limp and Gmod tumble mid-sprint
Donāt they take extra damage whilst attempting to grab a victim
shooting makes happy chemical 
Or am I gaslighting myself
gaslighting
No, just always active 3x melee weakness
Cause I swear I do extra
they only take extra damage on fridays
If a weapon struggles with something you either pair it with something to cover that weakness or build perks/blessings/talents to soften the weakness (alternatively turn a weakness into a strength like what I do with Recons vs Crushers)
If you leave the weakness as is and then use it for what it struggles against of course it will be awful
Just don't do that
No 
I think I havenāt touched onslaught talent in like over 5 months 
Does the mk10 have less relative maniac damage to its base compared to the mk2?
It's ok I have married Onslaught and I don't share lovers. They're mine now
I enjoy onslaught personally but itās not good on ammo conserve Iāll admit that
Why I usually try to single out a few dangerous carapace enemies and use it on that
Or is the mk10 just worse dps overall
onslaught is exclusively for my recon
it makes way too much sense to not be taking it
and it's right after the stam node anyway
I use onslaught with my GIAG
sticking out your GIAG for the rizzler
I will never forget the time he came out of an oversized cone and I proceeded to obliterate 3/4ās of his HP with one move lmao
LMFAO
No, it just has way worse TTK
Similar shots to kill but shoots ~69% slower (264rpm vs 158rpm)
Recipe for disaster
How did it even happen
Which map is that
dude's got a sick vertical
He's checking for the dog
that's one of the Carnival maps, the one were you get the sample from the amphitheatre
ayo what the dog doin
Today I learned that enemies also take fall damage (?)
Yes and enemies also instantly die if they fall out of bounds
"Hear dat? 'Ound"

Chorus Zealots and some VoC Vets who position properly can shove Plogryns/Chaos Spawns/Daemonhosts over a ledge to kill it
what
What the fuck even happened lmao 
Top 10 Darktide speed run strats
- Space Ogryn
noclip
+speed
my lawbringer can 2 tap ragers, i'd be surprised if the heavier hitting agri and kantrael can't
the way it crashed to desktop at the end is just the cherry on top
Ogryns when rashuns are cut: play video
it does not do well vs mutants
most guns dont really do well vs mutants they have like 5000 health right
Good question
Iād say check the vet guide
Never bothered using that Taxe variant
So Iām unsure
fast is better then powerful a lot of the time
Honestly matters on playstyle
Or well preferred playstyle cause I can say an extremely quick Taxe can be as effective as a Caxe with BM
I love Rashad but I want to find SOMETHING as good to use lol
That axe is too fucking good lmao
Beta was truly a magical time
The only thing competing with it is a PS6 With PC4
Itās that fucking good
Rashad built correctly which is extremely difficult to pull mind you
Is just fucking insane
No
No & no
I am glad I waited until the game was almost finished to buy it
With duck and dive and shout, do you even really want any of the extra stamina regen nodes? This is kantrael shotgun/knife build btw
Itās nice to have
I personally would go right side
O4B + move speed
Ditch confirmed kill
I donāt think u need more than 1 line at the top for toughness regen
Ye i know u mentioned that last time but i really like it cause of the fact that this is a special/elite killing-focused build
I donāt think u need WSās reload speed node either
Yes and O4B does that well too
lol im just out here tryna make kantrael work better for vet. You always need to have so much downtime for the reloading with kant
Itās more that
forgot to mention the main reason: im using knife 3
You generally donāt want to be reloading when weapon specialist is helping
ok
CB3 is more or less a complete downgrade from CB6
Yeah I'm experiencing it rn 
this is what im stuck with until crafting update man not wasting anything until then
Damn Rashad is just unbeatable
is movespeed node even better than the +1 stamina? i dont think it is.... but i might be wrong
Itās a lot better than +1 stam
5% move speed > 1 stam > 5% health
Imo
Honestly just drop close order and CK for O4B
U can put that 1 point for iron will
true...
iron will too strong esp with shout
but why.... iron will > close order? @tall torrent
Iron will is far more reliable than close order
Close order wants u to babysit ur team
kinda why i feel like i dont wanna use it with shout lol. its unhealthily synergetic
Iron will allows you to face tank crusher overheads
Youāll be surprised how much itāll save you from accidental team induced crusher downs
If thatās unhealthily synergistic then idk whatās healthily synergistic to u
those should kill you. I dont even wanna be oppertunistic by using that stuff. Its straight up unhealthy balancing
With VOC at least
Iron will does not allow u to face tank crusher overhead
Shouldāve mentioned that
Thatās gold toughnessā effect
Nothing to do with iron will
gold toughness tanking effect is kinda dumb... press 1 button and negate the consequences of failing to push pox burster
I do enjoy the idea of being a support toughness battery for your team constantly generating it but you usually have to run something that also generates Toughness on kill with a blessing
Depends on difficulty but like on Damnation 4000 HP can feel like 5000 HP if your weapon has poor Maniac damage
Well that and they take more melee damage
If u have to think that way then just play infil
hahah true
On a recon itās effectively 8k dmg because bad maniac ADM
Play Exe Stance and flex on VoC Vets by doing more damage, getting more kills, taking less damage and rescuing them multiple times
You know I should eventually make a Recon build for the sole purpose of āI feel like kneecapping myself this gameā
Yes which is why I recommend Maniac as a perk and juice it to the point it can burn Muties with an ok TTK
But generally it's better to melee if I can help it
Not rly relevant
If you're not going full clown, do not shoot Muties with Recons ever
It is for me and those following in my clown shoes
Meta builds are already well known
Clown builds require explanation
Itās not a +25% ADM effect, itās +25% of the already bad ADM
Look after playing Evis Zealot I cannot, not melee them cause itās extremely satisfying to bisect a charging mutant going for you
Yes now stack that with all the damage from my talent tree and behold my power
Recon just is not good in maniac DPS, unless u spec into rending/brittleness with major point tax on build
True and if I mailed Zealot I would be right there with you. Perfect Strike Evis XV was my fav weapon LOL
Yeah thatās what I run
Crit Evis XV
Literally glide through pox hordes like fucking butter
Correct but the rending/brittleness also helps it vs Flak and Carapace so when you go rending/brittleness and stack damage you're not just offsetting one weakness, you're offsetting all of them
Very expensive talent point tax
Imo very worth for what it allows the weapon to do
But I am a clown
Doesnāt ur build have like no grenade regen
So take my opinion, as always, with a funny grain of salt
Honestly Iām sitting here thinking arenāt the recons just cause of their low damage output but high DPS
Yes LOL
I'm going to redo it
Azrael showed me the Light of Infernus
Yea 
Consequences of a point tax build
Kinda just shifted towards debuffing
And the Truth of Close Damage
Ex. infernus + onslaught
I will redo my talent tree and see how Infil/Nade Regen works
Didnāt he say Infernus was bad
It could be serviceable with the new revelations
Yes
Infernus isā¦
I've been toying with Close Quarters Kill Zone, Dum Dum, etc. and have seen much crazier numbers
Idk what to classify it lmao
Infernus is cringe
Infernus does work for Recon but other things work better
If Infernus was 6 stacks of burn with 31 stack cap I think Iād consider it for some guns

I just like lighting things on fire when I shoot them because the visual effect is pretty and previously I believed it to be the best combo for Headhunter because if the synergy and extra DPS
I'm not sure Infernus/Headhunter is the best combo anymore but it DOES work
I have used that combo a lot in Auric Damnation
It's fine
But I can be FUNNIER
Does anyone know of a good commissar themed build for vet?
The circus music can ALWAYS get louder
Purely support based or like just aesthetic looking
Cause if I was home Iād send you mine
Fire damage also means they die even if they go for cover or you're forced to choose another target
Itās just pure VOC (I know sorry Sneaky it pains you seeing it) spam and toughness generation for your entire team at the cost of using a Laspistol centered around crits to generate more toughness
Exactly
This doesn't cancel out any DPS issues with fire ofc, but the flexibility is nice
In the pursuit of min/max and optimization a lot of people forget that weapons can be fun AND funny
Requires high stacks to do anywhere near enough dmg
Getting a crit spray on a dog and setting it on fire as it runs around a corner and then it burns to death 2 seconds later is hilarious
Frankly I'd never even look at a recon lasgun if I didn't like the vibe
Too many problems
But man they look fun to use
Have you ever had a silent dog pounce you last second and gotten a panic spray into them as you tried and failed to dodge? It's EXTRA funny seeing the burning dog die before your squad even realizes you were pounced LMFAO
I'll be testing in practice, but in the Psykanium I was taking out gunners and trappers and such with just a few shots and the burn effect
Idk, just push the hound?
"Try winning the game maybe?"
Which gun
Silent dog sneaking up while ranged weapon is out means the reaction time to swap melee and push wasn't there for me
VIId
Do you mean the fastest firing one or the slowest firing one
...Maybe I'll be heavily disappointed- fastest firing
The green one has cleave and highest damage per shot with better modifiers against armour types
The issue with Infernus is that you need high stacks to do decent dmg
Recon Mk VId is my personal fav for the fast fire rate
But the Achlys with fire rounds is one of my favorite weapons in the game
Recon crit string is 2
Each crit is 2 stacks
So u need a total of 6 crits to apply max 12 stacks
To do ok dmg
OH I CAN DISAPPOINT YOU IN A REALLY FUN WAY AS SOON AS I GET TO MY COMPUTER
It's that time again
Time for the Clown Song and Dance
I despise the one pounce animation theyāll do mid run so you donāt even get a warning till theyāre already killing you, itās literally the only anim that gets me
Yes exactly
That + they were somehow totally silent until suddenly the growl mid-pounce
Thatās most definitely a bug
We're 2 years in and this bug is still here so I just have to deal with occasionally having a dog catch me off guard
Ik which one ur talking abt
my preferred ogryn weapons dont do much maniac damage which leads to me clubbing a mutie for like 15 seconds straight
i dont take the powerl maul anymore
i love throwing people around but it just cant kill when i need it to
Thatās literally the only pounce that gets me or if Iām neck deep in a horde and out of stamina and one strolls along to take advantage
The Paul genuinely needs a buff it makes me sad
Itās such a cool weapon
But lackluster compared to the others
at the very least the power attack should hurt carapace more
@drowsy aspen Ok I am home and ready to show you the wonder world of the Digital Circus that is Recon Mk VId
let me show you two quick things first
the old build with grenade regen and survivability through Target Down, Close Order Drill, Iron Will and Confirmed Kill with an extra +1 stam from the node under it
Shoot I'm headed to work
Crusher go bye bye thatās all I see from that Gif
Will lock in soon
and now I can show you the newer build
BEHOLD
A Recon killing in literally 5 ammo spent
This did 2931 DPS to a Crusher
What blessings btw
I have since revised my build to work with Close Damage and it can reach 3.4k DPS
This was done with Infernus IV/Headhunter IV funny enough LMFAO
this is why I tell people Infernus if solid for Recon Mk VId
because it can do this
Dum Dum CAN push it further
but Infernus is not a handicap
the new build swapped points around more
Itās probably funnier with Bring it down
I can confirm it is
this was done with a different talent tree than the first
can ditch one of the xstance nodes for superiority complex too
Anyways is your Recon an all purpose or a special killer
ye
All purpose with eh boss damage so I tend to go melee when bosses appear
Cause I think I could totally get away with using a Rashad II to lift it up
so not really all purpose
but it kills all specials, all elites, destroys rooms of non-elite shooters and even shreds through poxwalker/groaner hordes if I feel spicy
with +Maniac it also kills Muties fine
now that I'm home I can show you the TTK on Muties
KEEP IN MIND
this is the old build
and after additional clown science sessions I've started using Close Quarters Kill Zone and Dum Dum
the DPS has since pushed to 3.4k
and I don't think that's the ceiling
Honestly the reason Iām even considering it
I think I can squeeze it HARDER
I love Recons but I MUST WARN
this weapon will drain your sanity unless you're like me
Does it kill
if you're used to running weapons like Plasma, Revolver, Columnus Infantry Autogun, etc. then swapping to Recon will make you feel like you've put weights around your ankles trying to fight with it
Even if itās slowly does it still kill
yes and very effectively let me show
this is a very old Scoreboard screenshot but
You called it white bread auto gun cause it basically is
behold
Far right Vet was Plasma
Other Vet was Columnus Infantry Autogun
I outdid them both on nearly every single metric for offense
But I prefer neutral things unlike the CIAG which is a direct upgrade lmao
literally the only things they did better were
Plasma Vet had 2 more ranged elite kills
CIAG Vet had 9k more ranged damage
Now look at ammo tins/packs taken
Evil fucked up Recon Las
My Recon did all that and consumed less ammo by a massive margin
TO CLARIFY MORE
this was a very old time when I was a scared clown afraid of Aurics and I have grown to know no fear or shame
this was not an Auric
this was Standard Damnation
I think that's important info to clarify because these are not Auric level players
and at the time neither was I
Pre scav nerf I assume also
so this was less a moment of me being way beyond them both as far as skill and more roughly equal skill levels
Nah this was post penance update so Surv Aura was nerfed
I feel like Scav shock trooper is fucking mandatory
That's why the Plasma Vet ate so much ammo
They were probably still adjusting to new Plasma ammo cost
7 tins, 3 packs, 3 ammo crate hits
just for Plasma
Plasma consumer of ammo packs
Anyway yeah Recon works in my clown hands
but I should say Mr. Craime tried my build and said he lost sanity for it
LMFAO
so put on the clown shoes at your own risk
Tbf I play a hyper aggressive Vet
it lacks the survivability that your standard meta build has and will punish you for being out of position
Mainly use GIAG
you need to go into every fight knowing you'll win it and know when you back off to reposition if you're in a bad spot and will get overwhelmed
So Iām just swapping my ballistics for slightly worse Lasers
I might end up liking it
last stands are for losers who need to be picked up off their knees
play like a coward and let the horde chase you through the map on a merry clown dance
I play hyper-mobile and hyper-aggressive too
I throw myself into the frontline and the prior build using Duck and Dive required me to purposely bait ranged shooters into firing at me to dodge them for extra stam
Honestly I have one question
Is it still effective without popping Exe
āEffectiveā
But you know what I mean
For its standards
the extra stam regen let me have more uptime on Deadshot, more Deadshot uptime combos with Headhunter for more crits, more crits means more damage and also free shots through Shock Trooper and also sets targets on fire with Infernus IV
yes
but effective can vary depending on how you define effective
if you mean comparable to CIAG then no
Recons are not CIAG level
anyway this was my favourite build to play in game but I'm experimenting with clown science on Recons again
testing different blessing combos to see what the best combo is
After a string of horrible missions last night, finally managed to finish my Vet weeklies today
same and that's why I don't touch it because it's snoozeville
Just in time for reset
GIAG and AAIG
Whee
I Classify as neutrals
but like
Point is, to take a taunt ogryn, and taunt all the shooters from Sneaky
I warn you because the build can feel like a LOT more effort
and I love that extra effort LMFAO
Deny the clown her stamina regen
I will cry

Better idea Glugger
they're so rare to see in the wild
Simply consume the ammo before Sneaky can
Tauntgryn + Skullcrusher is such a massive damage multipler for the entire team
Gunlugger with taunt
They're my absolute favourite people to see in quickplay
Standing infront of the light show
and this is weird to say as a Vet that mains a weapon that can't cleave through an Ogryn
but they're just such good team mates consistently
Gunluggers tend to be the ones who will literally walk through me and stand inside me while trying to shoot at things LMFAO
Itās a love hate for me cause I use HHA and GIAG/AAIG
big man is trying to put me on his shoulder like I'm a parrot or something
I am a sneaky cat and I need no protection
Like I understand theyāre protecting me but sometimes they get in the way at the worst times when Iām about to snipe a special causing huge issues
Ahem Tox Bombers
Headhunter Autoguns are an absolute delight and I have a perfect roll IX even if the IX is objectively worse than the VII
I also have a pretty solid VII too
and some solid IIIs
2 round right
Right?
As an Ogryn main, the idea is simple - if he's in your way, whatever is in front of him you no longer have to worry about 
Look I love you guys too much to be actually angry lmao
Itās more like mildly annoyed at most
yeah that's why I just switch view to a different flank
big man is pushing me out of the way to say that he's taking that side
I'll let him deal with it unless I notice he needs help
he usually doesn't though
XI though is the 2 burst HHA right
I think ogryns just trend to being relatively unselfish players
Except trapper & bomber
Kickback is often as good a sniper weapon as like a revolver 
oh I have no idea
I only remember that the Vraks VII is single shot and the Vraks III is the 3 on 3 on 3 not a big fan of the goverment Halo 2 battle rifle 3 shot burst
Pox bomber makes way too big of an impact to be considered āOgryn in front will deal with itā
If I'm on Ogryn and I see a trapper, I will charge through hell and brimstone to pull his spine through his stomach and floss my teeth with his net
The bullshit about trappers is
Yea but most Ogryns in QP are pretty bad at killing specialists
If itās not the Brown single fire itās the 2 round
I let him deal with it if he's brave enough to run into me and if he fails then the match just got extra spicy and I love ghost peppers so I'm ready to go
How they can shoot through mobs
Don't charge at a trapper his net can pull you out of it
Get ready for Muties charging through pox clouds becoming living bullets
I love seeing them nyoom
I meant figuratively not the ability lol
I know I can be pulled out of it
Happened to me often enough
š«
Piece of shit mechanic
The Rock flying towards the mutants skull:
I love Ogryns so much
I'm really glad penance update brought them back
Quickplay used to be nothing but like 3 zealots and me
now Psykers, Vets and Ogryns are here again
Yeah, felt like I only saw Ogryns when playing as one
I could swap Carapace to Flak but I'm a Clown
and I like shooting Crushers
like
Swap to maniac
watch the silly thing I can do
Imo
Agripinaa IX is 2r burst and itās kinda awkward
Itās sorta like Vraks 7 but not as reliant on rolls for breakpoints
But at the same time itās nowhere as good in dps
and it has some fucked up recoil
always love moving and shooting it with 0% stability
screen goes to space when doiung that
Mines a 545 with mobility as the low stat teehee
ancedote then, I hate its recoil, evenwith a 75+ stability roll
for me the agripinaa IX sounds like the lawbringer to the shotguns
Itās just that in terms of DPS itās the worst option because the burst delay is quite long
Forgot to mention mines Unarmored Flak so it does do really damn good against majority specials
Usually one burst drops them
Sometimes get unlucky and have to do 2
yeah but it is very funny and allow me to show LMFAO
But it doesnāt really bother me
2 BURSTS HEAVENS NO!
8 stack Focus Target memes?
I should include melee weaponsā cleave values tbh

In my guide
I did it for ranged weapons
I might as well expand the ācurio & defenseā section into 2 parts
Part 1, enemy glossary
Part 2, curios & specific defense breakpoints
Yeah mine also wipes all specials except hounds and muties in 1 burst. Hounds with no Focus Target stacks or no Marksman's Focus stacks and no Exe Stance require 2 bursts but with even 1 stack of FT, any stacks of MF or Exe Stance it cleans up hounds in 1 burst. And inside Exe Stance it cleans up muties in 1 burst too
Sneaky
A very funny gun
Nice
And it still makes it drop shit quickly
I ran my Agripp headhunter with
Lawbringer is not even bad now
Mk9 HH is just awkward compared to the other two tho
Just checked, I actually have enough space to include different melee attacksā cleave values I think
I think the XI just gets overshadowed compared to the other two
Just saying that it's very niche compared to the others, since it doesn't have that precise use to me
which is a shame, because I generally like 2 round burst guns in most games
Lawbringer is not that niche, kantrael is prob the worst one rn
mk 7 for precise shots that is
Doesnāt stop me from using it lmao
hey, each to their own
Mk9 HH is just weird in execution
vraks 3 just feels better to me
maybe i missed how to use it then, because i mainly use kantreal for high damage close range, on my zealot though
kantrael is my manstopper knife enabler
that feels out of scope for a vet guide
They changed Kantrael fire shotsā cleave so itās nowhere as good as it used to be
Lawbringer has the best regular shots, and the special shots have been buffed
so it still performs very well
Ditto
Itās Agripinaa IX
outside of perfect rolls it's probably awkward
I accidentally rolled a XI
With extremely good stats
Committed
And ended up getting a god roll
Lmao
tbf, i don't really know exactly, i just go by feeling by weapons and nothing too technical
I get them mixed up because in my brain a song is constantly playing and it's literally just "Vraks 3 is not a big fan of the government 3 on 3 on 3" over and over on repeat
and this happens anytime Headhunter Autoguns come up
it's how I remember Vraks III is the 3 round burst one
then it's easy to remember Vraks VII is the 1 shot gun
it's niche is large swathes of lightly armored targets, get a crit, get a pellet to hit the head, reap the damage and cleave. i think the issue is too much armor in the game rn.
Is this normal for auric hi shock? 
but i don't think that makes it bad, it's just not in the most favorable meta
looks about right
my teammates: 
i dont' see any glaring issues except you being the best person on the team
not all weapons feels bad to me honestly, they're just not fitting for certain playstyles / goals in the build
they didn't perform amazing, but they didn't perform badly either (looking at the stats)
its just... i still find it hard to believe that things can get so disproportionate in the highest difficulty mode in the game so often
he think he meant the numbers of elite maybe?
mostly that yeah... but also other stuff
that doesn't seem disproportionate in my experience, usually i would call that for having an anchor 200k below the 3rd place dude, or sub 200k damage in general
Honestly, if we talk about damage, most of the time scoreboard shows twicee the damage for one guy for me, and usually i just ignore that part bcause it sounds lik it's bugged in some way
it's always doubled
Recalling the one time I had 1.1k damage taken on HISTG and I was the top score for least damage taken
Had to do 3 clutches
Also, if you jump on stuff before anyone could do anything, of course you'd be top damage in some way ;P
that's how the rushers find them being "better" by being fastest at jumping on enemy
Thatās why I donāt care for damage dealt but rather ranged and melee elites killed on my HHA builds
Buy? probably bricked tbh....
I was in this match. My squad died a LOT. And I mean, a LOT a lot. I still don't think it was anywhere near 144.
144 sounds like too much
that sounds like 18 minutes of respawning time, unless someone was farming for a "rescue penance" with someone else jumping off the map i don't really see how it's possible
that sounds like the very brief period that dieing would multiply your end docket and xp rewards by 2 and it stacked
and some people just did it for hours
Thatās a lot of dead rejects
so funny thing
I did discover a way to hit 1 burst Crusher kill on Headhunter IX
it requires at minimum 13 Marksman's Focus stacks though
and that's with a LOT of other damage from the talent tree
on my perfect 80 damage 80 stopping power +25 cara +8 elite (ok maybe not perfect this could be +10%)
weird amount of investment
literally unplayable. scrap for dockets
and still only doable during the 5 second window where FtE, Marksman, Close Quarters Kill Zone are all active together
If I trade 15 stack MF for Bring It Down instead, I can do it at 10 stacks reliably
going to see how Bring It Down changes things
yeah you need all 10 stacks and the +10% rending at 10 stacks
at 9 stacks it can't
but this is still kinda funny as another short episode of clown science
infernus dumdum or ghost dumdum for mk 2 lazpistol
I prefer Infernus Dum Dum tbh but Ghost Dum Dum is also a really good combo
Which do you like more: setting things on fire for a bit more damage on beefier targets or being able to let 5 Shotgunners shoot at you without dodging and ignore every single shot?
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lolwhat
Holy fuck what
infernus is cool if you get a few shots in and they run away but most of the time if you are hittin you are killin. I love being able to commisar cosplay and just stand still and blast shooters
I got this from a mission reward lol. Manic may be better
vs unarmored but its still great at gunner genocide
yes on most targets it has very, very little value to the point it's pretty negligible but setting things on fire is funny and it is extra damage on tougher targets
that free round crit las is pretty nice
these people are determined to get the penance points for that penance pass chest piece and they're going to queue until someone carries them collectively into it
No sights on Helbores to my knowledge in the base game even with skins
Only mods
well
iron sights yes
but like changing the sights or adding a scope no
Can someone send me a sharpshooter build for vet?
,,,
2001 2014 2001 2014 
I was last alive and dc'd lol
2k hours
Played since release
Never seen that ever
Were they throwing
Or just that bad
@somber axle Seeing im finally home I'll toss my HHA XI
You're getting rid of it? 
yeah bye bye piece of shit gun (no I would never)
LMFAO
Yeah I was confused because you tossing a Headhunter feels as likely as me tossing a Recon
I have 19 Recon Lasguns so far
Anyways what Recon do you say is the best to use again
may as well roll one and try it out
Depends what you want to do with one
whatever deals with specials the best seeing my Rashad will be for Mutants and Hordes
trash hordes
that is
Recon Mk VIIa is the best for general use and feels a lot like a Kantrael Mg1a/Kantrael Mk IV Infantry Lasgun but with cleave. Struggles against armour just like the Infantry Lasguns but still solid performer against other things
this is weird, I have a a permenant "penance reward available at hestia" message now
Recon Mk VId is my personal fav for fire rate and how silly it becomes with certain talents
Isn't it the best with uh
fuck
They both deal with specials well tbh
well... go claim your reward doofus
Infernus works but you can also go Dum Dum
Headhunter is the important one
there i s no reward to claim
The crit is very valuable for Shock Trooper
make me
Managed to get a semi decent CIAG on Shouty
Which one is overall funnier/more fun
What does mk II do?
I did take off Demo team for Bring it down
I still think Infernus is more fun for lighting things on fire and things sometimes dying when they flee around corners
When the vibes are right I'll stop shooting something to get something else and know it'll die 
It's the weakest variant. Same damage per shot as Mk VId but lower fire rate. Less damage than the Mk VIIa and no cleave like the VIIa but higher fire rate than the VIIa. It honestly feels good to use imo even if the potential damage is lower
Exactly LMFAO
Anyways you think I can get away with... 2 Stamina 3+ curios and a toughness Curio
Yes that works fine if you're doing the Deadshot route



