#veteran-class
1 messages · Page 746 of 1

Asbestos won't ever get a figure 
Well… I have a vtuber avatar… so yes…
also without mlynar
What a chad (I never attempted it and kept on farming 1-7)
thanks, I'm a real gamer, I know
Waif
i think ur dog has autism
you know, its wierd. I got Ogryn Master of War without 100 games
but I couldn't get Psyker Master of War without 100 games
maybe you counted wrong 
Ogryn master of war is bugged
cute whale!
skadeez nuts
I wanted the Texas plushie but the shipping prices makes me want to die

I have pot6 GG because I am easily influenced and saw namie sensei do it so I got the plush too at that point
That's a lot of health

So redpill me on health vs toughness and why either over all stam curios
Vet gets to pretty good base stats, but I've never really messed around with taking defense curios at all
All 3 of mine are still stam, stam regen, dockets lol
21% hp with a natty 20% gunner is 🎉
smoke nades w/ vraks 7 is fun but tough af
do recommend a spin sometime tho
drop smoke, pop exe stance, mow some mfs down
why would i mow down marksman focus
I hate that term
But there are plenty of good reasons to take toughness or health
Veteran's relatively low base health means that toughness bypassing attacks hurt much more when they land
like mauler overheads, sniper shots, pox bursters
with health curios, you can survive a mauler overhead
What's the breakpoint?
I don't recall, but I know I survive one with 20 hp left, and I have two 20 hp curios
So 170ish then
If you have iron will up and use your ways to regen toughness effectively you can survive anything
So a 21% can carry on it's own theoretically
toughness curios, of course play into vet's naturally high toughness, and the more you have, the better it goes with our best toughness damage reduction skill, iron will
which is better for tanking lots of shotgunner/gunner/shooter fire
I personally run two health, 1 stamina on my melee vet builds
I honestly haven't struggled beyond iron will+a few nodes you have to take anyways, really interested by 1 hp curio making maulers tankable though
swap out the health for toughness on my rmore ranged focus builds
Games too stuttery for me to never get clipped
Need a SAN check, this definitely isn't worth the Melkbucks, right?
sorry, here it is I think
187.5/225
A mauler overhead will deal 187.5 damage if you're blocking
225 if you're not
I think*
Check the mobility with inspect
If it has the dodge I honestly would grab it because slaught/head makes it good horde clear if you really want to use a chax and you can swap the perks
I don't recall if 51 or over 51 is the breakpoint for dodge
If you have nothing better and you rly want to play with chainaxe this is not a bad entry point
Appreciated, knowledge is POWER
Unblockable, 300 dmg with fully melee spillover
4 dodge is the max for chainaxes?
You can’t really survive a mauler overhead with more health curios unless u get >325
Which veteran cannot
thats wierd, I know I've survived a raw overhead at least once
The extra health is for sniper & burster
and I'm not talking about with yellow toughness
Enough TDR can prevent it
What's crusher damage?
It does 2x toughness dmg
Lemme check
Ok so half your toughness and that's it's damage block before modified by tdr right?
We can get some real damage calculations for eHP
Ok so
I know snipers do 10x toughness
Crusher overhead is 416 dmg, 2x toughness dmg multiplier, melee spillover
Unblockable
Mauler overhead is 300 dmg, 2x toughness dmg multiplier, melee spillover
Melee spillover means that if it manages to break your toughness, it’ll inflict full dmg on health as if you had 0 toughness to mitigate its dmg
And even if you manage to absorb all the dmg with toughness, you’d still lose 25% of max health as bleedthrough
You don’t actually survive the attack by blocking
Wait so it's all or nothing?
U survive it by having enough TDR that toughness eats all the dmg so u only lose 25% health
No
WACK
If it breaks ur toughness it deals full dmg to health
Same thing goes for sniper & burster
OKOK so
Those are full spillover, not melee spillover
They don’t have the 25% health loss added
They just deal full dmg if they break ur toughness
Average tdr then for vet is what assuming like
Iron will, survivalist shredder pathinf
Avg TDR would be
Close order drill at full coherency x0.67
Iron will at >75% toughness x0.5
5% TDR node above VoC x0.95
So total x0.31825
Close to 70% TDR
If you take a mauler overhead under these conditions
You need 191+ toughness
To not go down
191+ toughness is not easily achievable unless u have >1 toughness curio or take both +25 toughness nodes
If u have 140 you have to take 2 toughness curios
Giving up 2 curios for it seems excessive
I’d say having sniper & burster defense breakpoints are more important than a niche mauler defense breakpoint that only works when you’re at max coherency
Burster does 100 non-standard dmg with 10x toughness dmg multiplier and full spillover
If you have <200 health, you go down if you get hit by 2 bursters
Sniper does 122.5 Dmg with 10x toughness dmg multiplier and full spillover
You can tank sniper shot with toughness entirely but it requires very specific build and still has TDR talent conditionals attached that it’s usually not worth going for
With a single 20% sniper resist u cut their dmg down to 98
So u need >196 health to not go down in 2 shots
man i get my ass kicked if i dont have shout
hooray for numbers cat!
It is a decent one and it comes with a desirable T4 you could always strip if you find better. I'd pick it up
I’ll revamp the defense breakpoint section in guide once my reports are done
Speaking of defense
Not having the yellow toughness from shout with iron will
That's a TON of lost ehp

Vet version of ogrynomicon would be nice
With the branding and stuff
Call it the guards field guide or something
yeah I’m really really feeling it
i feel like I’m crippling myself with smoke and exe stance since I have basically no crowd control
infantryman’s uplifting primer
it’s right there
Idk why u guys wanted me to name it infantryman’s uplifting primer
IUP reads awfully close to IUD to me lmao
I wanted to name it smth related to schola progenium
hmm
doesn’t really fit the guard thing tho, besides the commissars
do they count as imperial guard? or are they inquisitorial troops
true
Plasma vet kinda warps power level entirely on it's own
Maybe I’ll name it smth like
The Emperor’s Hammer
Smth like that
Cuz the imperial guard is “hammer of the emperor”
How about the Pommel
oh that kinda fucks
Gotta get a grip on the basics before you smash
we shall end the heretics rightly
Hammer of the Emperor?
The Guardsman’s Second Best Friend
a mouthful but funny
The Retired Reject's Infantryman Primer
ya
the first best friend being ammunition
I've been forcing myself to use exec stance a lot lately
I've been trying to find new ways to push bolter and it negates draw time, as long as you can make space to reload you're pretty set
one-shotting 2x crushers with revolver and infiltrate is pretty bonkers
GSBF
Genestealer's Best Friend 🤔
Jean-Steeler

I’d call a 70+ page guide anything but basic
Stolen jeans
Thanks tenor for always being close but never what you're actually looking for
Fair enough LMAO
it's the thought that counts 
I’ve been using it with helbores primarily, it feels good until some thing hits me from behind
I hate feeling reliant on someone to back me up, mostly because I don’t usually get backup and just die lol
I hope we get some Voidsmen outfits one day
I hope we get some proper military looking heavy armor battlegear soon
I hope we get a literal trash bag for zealots
that seems redundant Sarah
Heavy bolter
Heavy weapons for vet would be cool
Hellbore is another neat use case for pushing breakpoints, I get not wanting to rely on other people either
It's EUPHORIC to insta whip out bolter and start one shotting everything sans mauler and crushers but I'm built to chase 2 shot breakpoints on maulers
Here's to hoping bolt pistol isn't dogwater
idc if bolt pistol is useless im using it anyway
i have a veteran sergeant build using the mk x laspistol and often think to myself “damn, i wish this thing had more punch to it”
and I don’t like using my instant win plasma gun lmao
Exactly
I probably have a nearly identical set up ready to go
1.5m dockets and 25k plasteel ready to go too
sire melk being generous todays deal
so I was carrying pure toughness from when I was trying to do on overwatch and it's quickly dawning on me that my survivability is trash as soon as I get a dent in my toughness
+1 wound and +health with some extra toughness thrown in there and maybe ability CD?
Don’t bother taking wounds just take an HP
I just got bonked twice in a hi int heresy mission, was thinking maybe an extra wound wouldn't be out of place just as an insurance
On my vet curios i have 2x tough, 1x hp for major perks, then 3x tough, 3x hp, 1 sniper resist so i dont get insta downed when im less than half, then 2 stam regen
It's perfectly okay to run 1 wound
though of course if you have a strong enough outer layer you don't have to worry about the ones behind it too much
It’s a training wheel or bumpers you don’t need
Like I don't think many people will be comfortable enough running not 1
hmmm
Yeah
They aare
Going down first wound and dying
But for folks that ain't comfortable +1 wound ain't bad
it's most likely gonna be mid
A single HP does more and frankly you should rip the bandaid and get used to having the halved hp bar
learn how to minimize dmg taken by managing block & dodge effectively
Also combat ability regen is kinda meh even if you dont take cdr, and useless if you do take cdr
I mean yeah but
well I just wanted to get a temperature for what's the go-tos. I don't really need to go mega meta crazy
u should be striving to take double digit dmg or even lower across an entire mission if possible
You can block 360 and if you get your muscle memory down you can swap block on the sound wue
that's what I'm saying
u shouldn't fold immediately because ur toughness went down by 20%
I mean not immediately but here for instance I got pinched and cornered 'cause that can happen when the director's just barfing on you
at least to me. I haven't gone ultra instinct yet
not that I really want to tbh
what melee did u have
best tip for playing PS6 is to never back urself into a corner
the moment ur forces to go on defense your killing momentum is lost
so extra CD worth it? I mean, assuming you're in a situation where you want to be spamming it
u won't have enough dodges to break out of that corner
Good tip.
I use these
u shouldn't back urself into a corner 99% of the time but it's especially bad for PS6
in carnival I mean at the very end you are cornered
no?
You do the math and decide
somewhat. I mean. But you stay on that passage thingy
Frankly, it usually isn’t
u have plenty of space to work with
Even the longest cds aren’t majorly shortened with the ability regen curios 3x
Better to just grab the cdr on elite/special kill and chain uses together
3x 4% CDR is ok
not best use of curio slots imo but it's alr
tac awareness is usually enough on its own
yeah I feel like my CD is alright but ynow, was wondering
are the percentages in curios additive?
well not that it makes a whole lot of difference but
right
so 3x cooldown on curios is about 4 seconds off the main CD and about an extra 0.6 on elite kill (not even sure if that applies)
But yea even the longest cd you have 45 seconds augmented shout. 12% curio take off about… 5 seconds? That isn’t much compared to gunner or sniper resist, or stam regen
It does not
d'aw
Also yea basically stam and toughness regen only work on the standard regen, IE coherency toughness regen for yourself
Not from any talents or anything
No
Tac awareness is -6s per specialist kill
It doesn’t get affected from CDR
3x 4% CDR just cuts your cooldown from 30s to 26.4s
yeah I assumed the +12% extra cd would also apply to that but apparently it doesn't
yeah yeah
that's... awful
it is
then again it's not like my curios are the embodiment of efficiency either so hey
might give them a whirl and see just for funsies
Get revive speed and other stuff
I've been adding gunner resist and it's nice and comfortable
yeah even +tou or +hp secondaries would be more useful ngl
gunner resist would also be a good pick that's a good point.
hate it when one gets me in the open
Three +toughness is already similar to a whole curio
Gunner resist makes me more willing to trade fire and be more brave against gunners/reapers
yeah +1 wound 2x+hp and then add the toughness secondary and then sniper, gunner annd... stam regeneration?
Would be cool if it worked against shotgunners too though
I would skip the wound too
or maybe flamer resist too, I mean not that they give me a whole lot of trouble but it'd be nice
Stam regen is nice
yeah I dunno, I think I'll run one extra wound just so I don't become dead weight the second something bonks me
I'll swap it out later or smth
+2 Concealment
I love this mod and it absolutely boggles my mind why this isn't in the game if weapons are built modularly like that.
it almost feels illegal
Yeah I read that. And it would make sense not to build an exquisite modular weapon system you can play with, but like, here we are.
like this shouldn't be here but it is and I love it
I wish I could use the mod but it leaks memory like a sieve
And bugs out flashlights, it's way too bloated
I haven't had many ram problems but I'll run a check while playing, maybe there was a leak but it's fixed now
the flashlights, honestly, I could take it or leave it. I like that it's there but I run either the stock light or one that's very similar
but being able to build your gun down to the sights is just like 500% more meaningful and fun than character customization
Yeah I love it, makes the lack of official customization feel even more disappointing
you can even have several of the same gun and just give them their own lil personality
I want a long bolter with a stock
and more foregrip options wouldn't be terrible
so you can build your lil space mp5s
It's just that the mod does all this other stuff like modify recoil, add new animations, mess around with the lights and a bunch of other stuff and you can't disable all of it
I'd just want the visual changes
oh it also does that? lmao
I had no idea
the battery system for lights I thought is a very fun detail
I suppose, I think it's silly that you'd have flashlights that run out of power when you have a lasgun that takes a million times more energy to fire one shot that it'd take for the light to stay on for a year
I mean in general flashlights in DT are like kinda
alt fires in ranged weapons in general, unless there's a good one I'm not thinking of
closest thing you have is the shredder autopistol lol
man I wish the autopistol was good
like, not revolver good, just usable good
Yeah but like the Darktide teaser trailer and the intro show off the Moebian Recon squad moving in and one of the guardsmen in that squad had a malfunctioning flashlight. Often times people attribute failing lights with an upset machine spirit more than a dying battery
Slap the gun and suddenly the light starts working
Spirit has been disciplined
Spirit is functioning briefly until it chooses to return to ruining your vision
maso spirit
spirit spanked
I love the timing of the flashlight going out on the teaser trailer because it feels like the machine spirit in the flashlight saw it and was like "oh FUCK you don't want to see that guys"
probably helped them get away because in the intro they've managed to flee from the poxwalkers
idiot with the flashlight was putting light right into them and could've alerted them if he kept shining in their faces
as fun as game time chewing through hordes can be
this 100% felt like it could've been a horror game LMFAO
hadron horror
I've been blueballing hadron
it definitely has a horror vibe to it
I mean warhammer generally does
we don't usually think about it because lol empruh
They managed to flee from the poxwalkers but still died to the chaos spawn
lightout one of kind i hate/love
and amazingly the chaos spawn left their bodies intact enought to be hung up during the plague tree mission
+75% draw and reload time, +50% rending
anyone have a picture of a build tree for veteran backstab bleed knife
makes flashlights relevant, which I like
but you spend like half the mission shining your light at the ceiling anyway lol
Right?it really helpful.
man I'm torn between the graia and the agri IAG
both I like, both I can run comfortably, both feel great
and neither has dumdum because the omnissiah is testing me
I think I like the agri better 'cause it's mostly as versatile, just better long range
I trouble hitting long range with ciag.laspistol much better but dmg falloff quite big.
is this just a gut feeling or does the ilas mg4 actually get less accuracy penalty from being suppressed?
feels like i have less spread, both visually and mechanically, than with other weapons
as in, im still able to hit shit pretty well
Laspistol feels horrible vs far snipers 
I'm running a 1a grenadier build atm with FT and VoC
wondering if I should take the suppression immunity talent
any thoughts?
I personally don't run it but the more heresy I run, the more tempted I feel to get it
getting focused on by a gunner isn't fun
Anyone know which enemies count for Armourbane? Is it just Maulers and Crushers?
Anything with flak. Scab gunners, scab ragers, even the little non-elite scab bruisers
cool!
And Carapace of course, like maulers and crushers
Yeah, if it has any armour, it counts
man, like, yeah, devil's claw swords might be ass against armored enemies but
opening up on a horde with one is 😙 👌
oh no that sounds horrible
not stellar but like damn, for once the omnissiah smiles upon me
Fellow Veterans
I am newly to level 30
What guns should I be investing in to really pop off as a vet?
PLASMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
I mean if you want the vet experience then yeah, plasma, bolters
...I did try an actual good plasma gun on regular damnation earlier
I go for stupid high reload speed IAGs
plasma is probably the single most OP weapon in the game
true true
Revolver and Columnus give it a good run for its money, depending on the circumstances
...idk, is plasma really that OP?
best gun ever
Thus far I have not felt it is stronger than the Ogryn heavy stubber
But the Ogryn also has a really strong shooting ability to pair with it
...I shouldn't doubt the vet experts
I believe in stubber supremacy
The offensive potential with Plasma and Executioners Stance is flat out silly
But you do lose the easymode Voice of Command to keep you safe
Revolver is slightly better for when you are focusing on your melee weapon primarily in my opinion
But Columnus can also melt any enemy in the game, depending on your build
The primary reasons I don't run Plasma + Exe stance is that it feels cheap because it's so easy compared to what I've been used to (I've used the Plasma since back when 99/100 people deemed it trash) and that I fear it takes away from the fun of my teammates
Because they literally won't see enemies (elite/special) because I'm killing them through the walls
lol
i hate seeing a plasma vet kill a bulwark through the shield
this dude isnt even playing the same game..
😭
Ahhh man it's kinda fun though
I run flame PBB on ogryn and it can do the same thing
It's so fun to kill a bulwark without even engaging it dude
ngl I feel like columnus is almost more cheap than plasma
...I mean it's just a damage gun, right?
Cheap damage
Nothing technical to it
Just brrrrr
when you end up with more kills than the rest of your team combined for just spraying into elite packs at head level
...oh wow, that cracked?
2 shotting ragers with a 57rd mag and 900rpm ain't normal
yeah but columnus has trouble at range
you can dome an elite with a plasma, with a columnus you're going to waste half a mag to get to a sniper
also plasma is unique to vet if you care about that
though the reload speed you can get with a veteran is hilarious and it makes IAGs so much more effective
Haven't had that experience, the thing is pretty accurate and snipers have paper hp
You can single tap pretty nicely
yeah I dunno if I've ever mentioned I'm shit at the game
Gotta have that 80 stab though (or close to it)
prolly that helps a heap too
To be fair, Columnus also has a pretty nasty initial recoil
I finally managed to land a godroll(ish) agri but I'll experiment with the other IAGs.
I like Agri too, the piercing makes up for the damage loss in many cases
I 've been messing around with deadshot, I guess the agri is better for it than the other two
not sure if deadshot applies if your stamina is depleted
It doesn’t
It doesn't
right, figures
So automatics will insta drain it lol
figured it'd be useful for tapping long range threats
can headshot pretty reliably with an agri
Agra mk1 semi auto?
Ciag is good but likewise for sniping im not that good with ciag.
You have to get used to the recoil of it by aiming super low if you’re doing long shots
It pretty much evens out the recoil after firing for a second, at which point you can basically point where you want and it stays there
Yeah. Since im back end player vet so mid range also kinda half of mag for one kill .
Gunner can engage like really far too.
just gotta get used to controlling that recoil, and again don't dump stability it's way more important than damage
also if you have trash mobility try to stay still because it affects accuracy while moving and it's a multiplier
if you run a MF build you'll overkill so hard from the buff that you can cross map 1 tap shooters
Your correct i think i move too much without noticing accuracy drops
pretend you're playing counter strike
I cant agree more. Thank ypu again
great stats, but overall this is bricked, right?
why hadron whyyyy
can i save this or nah?
I'd swap fire frenzy for dumdum and infested for flak and I'd be a happy camper
You could swap carapace for maniac and speedload for dumdum but the rolls are kinda scuffed too
I'd still be looking for another one
i just got a 378 one that hadron just destroyed man
i cant wait for this crafting update
Don't hold your breath on that one
I gotchu covered
you squeeze the bolts so they go faster
I want a long las :(
you could probably get up to some shenanigans with the weapon configuration mod
I have no idea what this is tbh
aesthetic only but hey
Hotshot Lasguns when?
never
the first target is bad but you can turn this into a crit machine if you swap out ruthless
that's what i'm talking about babyyy
not completely unredeemable if you swap ruthless w/ uncanny
otherwise if you just want a T4 blessing take riposte
very much so yes
Agreed, crit chance is technically fine and riposte is good.
with precog or flesh tearer over ruthless it would be an ascended tier zealot knife
You want uncanny on zealot too
Probably more than vet due to a lack of general rending sources
my zealot already 2 shots crushers without uncanny
Fascinating, what are you running for that
Duellist is borked with additional sources of crit/weakspot damage atm
And giving you much higher damage than you should be getting
yeah that's what i'm saying shit is CRACKED
It is, I don't path down for duelist on stealth knife though 

So if I were going critfishing with flesh tearer I'd still want uncanny
Because it affects bleeds
If you're gonna leverage the giga damage from precog/duellist then flesh tearer becomes pretty redundant
i think i said it before but having the bleed to finish off enemies you crit even if they don't die immediately is actually fantastic
like
not crushers and such, just normal mobs
tapping a gunner and just running is great
That's fair, I assumed we were talking either precog or flesh tearer here
never stop, sting like a bee
But you could theoretically run both if you replace riposte
sure but riposte is also really good
Indeed
the perks are workable so i think you could turn it into a template knife, just swap both blessings and keep it around
try everything and see what's fun
there's this whole side to veteran that I haven't touched which is weird because with the other classes I messed around with skills a whole lot
@odd wind i mean
but with veteran it feels like it's either VoC, or just bonkers movement shooter backstab vroom vroom infiltrate
I settled on this tree and I can do minor tweaks to it and try this node or the other, which is something I don't feel like makes a huge difference on the other classes, but on the other hand there's not much use in going volley fire
and if you go infiltrate you go all in on that shit
not that VoC isn't incredibly useful mind you, it is
That's kind of what makes me keep playing Vet, the other classes have a lot of really jank shit that I hate but on Vet everything feels fun to some extent
Like... Smite
or Martyrdom
I haven't gone super deep into the meta honestly. I can't even remember what I ran on psyker or zealot
but I remember I had fun
and dome psykers in heresy are bae
smite psykers too, like I get that people don't like them 'cause they "slow down" hordes, I really like when they zap an entire room
I'd be more accepting of sm*ters if more of them actually played the game instead of joining just to get carried
Call me toxic but when I see a smite psyker cornering himself with 2 ragers I just let nature take its course
yeesh, nah I think I'm staying agripinaa
How would a national geographic episode look like of Darktide players?
here we see the Ogryn in his natural habitat, blocking the veteran
lmao
Here we see a common Gunlugger in the process of performing one of the deadliest, most dangerous activities they frequently partake in, reloading their stubber.
over yonder we see the psyker smiting the same group of poxwalkers for 30 seconds instead of simply killing them, the zealot has already ran ahead and triggered the daemonhost before promptly leaving the game
none of them realise what's about to happen, the veteran's shitty recon lasgun will not save them despite his best efforts to pretend it's a good gun
recon lasgun did nothing wrong
huh i see them using it on a single dreg bruiser 
What's this, here? A rare Veteran Crab, slowly crawling his way across the dunes.
the psyker, seeing the situation deteriorating knows that he must stop smiting and do something useful
instead, he will explode
the young veteran, poised to strike, activates his executioner stance only to cancel out of it on accident...he must learn from this quickly or he will perish like the many before him
Oh, a poxburster! These dangerous mammals often lead to the death of less attentive parties. Let's see how our group of four deal with this new threat.
"QUAIL HERETICS!"
...oh dear.
ah fuck me man I almost feel bad for the other class channels
missing out big time
One message removed from a suspended account.
Critical weakspot or bust
One message removed from a suspended account.
aye, the upside is that it's actual effect is pretty strong but you need to be building to chase the crits to get it.
combined with surgical or headhunter in most cases
deadly accurate is worth it, the weapons you can use it on usually aren't
They said it would be a little delayed
Next week
idk about terrifying barrage
I guess it'd be nice to handle close hordes but fire frenzy is probably a better blessing?
on an agri IAG
it's not very useful seeing as you can't suppress poxwalkers
maybe you can with the blessing but i don't remember it working
you can get keep their heads down easy for the +50% and it's really strong, and you don't give up a blessing slot
Terrifying barrage is absolute dog 
Easily the worst blessing on any weapon it's on
Almost everything except gunners, shooters, and the reaper is immune to suppression.
The only exception is groaners, which are very resistant.
It also suppresses enemies in an area centered around you. But not as a guarantee, it just adds a flat amount of suppression.
For IAG blessings you want dumdum and then your second slot is flexible and doesn't matter that much. The salvo blessings are comparatively better on the agri but worse on the ciag.
sustained fire huh
I just happened to get one with it
I'm just not sure how all those percentages come out in practice, figured at least being able to suppress when fighting a horde would be the most consistent effect
also sustained fire works better with bursts and I'm lazy
but yeah on a decent agri you shouldn't need a whole lot of sustained fire at any rate
what are yalls go to curio perks? i have stam regen on all 3, but im torn on what to put on the others
running a melee focused shout build, btw
Health, toughness, gunner, sniper resist, corruption resist
1hp 2x toughness
I also take one toughness regen speed just to top off while moving in coherency
im def taking gunner resist, tho im not sure how many
One is good
One or 2 especialy high tensity shock troop
Unless you really hate gunners
2x hp, 1 wound, 3x toughness, sniper and gunner resist, stam regen
Which, to be fair, understandable
lol sorry didn't mean to reply to you
Lol its okay
3x wounds 💪💪💪
Ah yes, martyrdom vet
It suppresses in an 8m~ area around you (a relatively short distance) when you kill an enemy within that distance. And the vast majority of enemies that will be in that range at any given moment are either outright immune or severely unbothered by it.
For practical reasons it's nearly useless unless you're simply appearing in groups of shooters with stealth
At which point suppressing them can actually make them more difficult to clean up because they'll run away instead of switching to melee.
yeah I guess sustained fire is the go to particularly on an agri which can take better advantage of that 20%
it's about half a shot extra worth of damage in a 4 shot volley which, eh
Gotta say, they did the rifleman ai in this well, really behave like a well trained firing squad, never seen a game where the rifleman type enemies were such a nuisance if you don’t give them the proper credence
when they focus you down they can be p annoying
They fix DumDum solely so they can nerf Recon again
What’s the actual run down on dum dum? Why is it so good? Especially on more medium range stuff I thought close was 8m or something do you have to be right in the hordes or run up on stuff for it to be useful? Or is it doing something unintended?
Essentially, Its bugged to have a very large radius instead of 8m
20m or something like that
Ah, makes sense, I figured that it had to be something like that otherwise it wouldn’t be nearly as useful as it’s made out to be
Actually I don't think it has a range
Don't worry, once Fatshark realizes its part of the Recon meta they'll fix it
200 health allows u to tank 2 sniper/burster hits and not go down
Rashad or achylus for combat axe
It gives a tapering damage boost that decreases from 8m to 30m, and is active essentially all the time.
It's also not bugged by all indications
Rashad or antax
"Close range damage" has been normalized across various blessings and talents to work like that now
the new cosmetics out yet ?
Close range is 7-8m, close range damage is different
i dont think dumdum tapers?
its just additional damage stacks for anything within 15 meters
30% damage boost at 8m so good
It should unless fatshark has goofed something since I last played.
been changed
Man, this On overwatch penance is giving me a hard time, always the sneaky little hit coming out of nowhere lol
How i did it is i got a build that swaps fast, you can block 360 so swap blocking when you hear the sound que helps a lot. Between that, stealth and one free melee hit it becomes a lot more forgiving
low intensity malice mission, jobs a goodun if not a little bit a snoozefest
I did it yesterday and yeah I feel your pain
I stacked toughness curios and VoC'd like a mofo
Yeah i should go for a stealth build on low intensity, I'm not healping myself the way I'm playing rn
if you have enough toughness, you get a couple grace hits before it deals health damage
it works ?
pretty sure
1 hit
only
its base don % or remaining toughness
like I did a crapton of tries, and I'm pretty sure I got scuffed on the winning run
didn't shy of going melee for the sake of the penance
for some reason toughness works as a percent-based reduction for health damage in melee
yeah but at launch you'd always get health damage on a melee hit iirc
so if you're full-up on toughness you take 100% less damage from melee to your health (IE, a freebie)
it's been a while so I dunno
even counting the over-toughness from VoC?
yellow toughness cannot take helath dmg
period
so that is irrelevant to this conversation
that is why poxbursters dont dmg through yellow
even though they theoretically should based on their mechanic and numbers
I mean if you can't take health damage while on over-toughness it's kinda relevant to on overwatch
im saying
that it has nothign to do with the mechanic of how much hp dmg you take through toughness
yeah it's not relevant to the vanilla behavior of toughness on melee hits, I gotchu
Overhealth blocks all damage, white toughness will get bled through by melee if below 100%
in fact, stacking toughness basically is meaningless for on overwatch
in normal circumstances you have 1 grace hit and that's it, doesnt matter how much you stack
and under yellow, you're just immune
I remember it was kinda more severe at launch though no?
yeah anyone with over 100 flat toughness had a bug
people kept calling the fact that damage bled through toughness a "bug".
wasnt it that it always bled through even at 100
never change, steam forums
so it was 10% melee bleedthrough even at 100% toughness
I think you always took health damage even if you were at 100% and then they made the first hit "free" yeah
basically
oh and i guess that's also a time when everyone had just recently played the tutorial
where bleedthrough doesn't exist
well-done enjoyers taking losses
okay got a 377 base rashad II axe
for blessings im thinking Brutal momentum and head taker
yes
what about perks
unarmored + flak/carapace
I actually think
unarmored is necessary
+2 stam is not a bad perk for knife
It saves u the need for a +3 stam curio
i think knife doesnt really care about perks that much
The thing is
im gonna have to grind to unlock the level 4's
I figured
It’s pretty hard to get to >200 health
If I take 1 stam curio
And still want decent toughness
i was so dumb and recycled a lot of stuff rather than getting the blessings for like my first 100 hours
hadron moment
Trying out recon lasgun (it's still trash)
Also, I had survivalist and shock trooper and completely ate through all the ammo
and fully loaded
yeah shock trooper isn't amazing
did you have the +crit blessing?
not that I feel it helps a lot but
also jesus christ that's elite central
It’s essential to recon lasguns
I know, I just swapped it in and out and didn't seem to make a huge difference on my ammo economy
then again it wasn't the exact same mission so there's a lot of variance
there's probably a scoreboard mod that keeps track of shots and accuracy
ive legit never ran shocktroop on mine, idk where the notion it's essential comes from
What was it before?
Assuming ur avg crit chance is 18% on recon lasgun (5% veteran base + 3% recon base + 2 stacks headhunter IV being 10%)
Recon has a crit string of 2, so its practical crit chance would be 2/[2-1+(1/18%)] = 0.305
That’s basically +30.5% total ammo
weird way to quantify crit
If you don't use shocktrooper on Recon of all things...
just say 5 + 5 (tree) + 3 (gun)
Crit string?
Iirc shocktrooper had a longer cooldown so you would get less ammo back on a recon
no
it was
Was just wondering: which Sapper Shovel is considered better?
applies to whole crit string -> (nerf) apply only to first shot -> (buff again) same as before
basically it's a mechanic where, if a crit is rolled, the next few shots also crit
Neato
Well for automatic weapons
crit string of 2 means that, if a crit is rolled, the triggering shot and the next shot will be a crit
Thank you for the info
the formula that numbers cat posted translates the per-shot crit chance into your effective crit chance when factoring in the crit string mechanic
Gotcha
cause ya you can juice a lot of extra ammo out of it (which is consequently damage)
but imo thats just sinking way too many points into just your gun
I sink all of my points into my gun B)
recon especially is not trying to replace infantry autoguns
its just a shredder that pews instead of pows
The formula is (crit string length)/[(crit string length) -1 +(1/crit chance)]
at least one +3 stam curio, stamina regen and sprint efficiency on everything
i dont scoreboard but id wager less than 20% of my kills are the recon itself when i run it
For effective crit chance

a handwavy derivation of the formula
I noticed that the Mk7 Sapper- the blue one- has a different swing than the overhead on the Mk3. Does that make it worse at onme-shjotting?
Well, most kills are going to be melee just by virtue of melee being the best at killing the hordes of regular dudes
oh yeah hordes
I remember someone mentioning ages ago that you can one-shot Maulers with the Sapper shovel.
So probably 10% then
No, same dmg
Mk7 is usually better than mk3
How so?
Probably higher due to rooms full of tons of ranged enemies
Better moveset & horde clear speed
All or nothing -> uncanny strike
Groaners -> carapace
It’s not perfect by any means but it’s usable if u don’t have anything better
I do. Sorta.
Darktide crafting system moment 😔
Eh, it does great work!
If you use something wrong you can get low kills with anything. No Shock Trooper or Survivalist Aura on a Recon? Might as well ignore Precision Strikes on Infantry Lasguns too if we wanna make meme builds that help weapons perform at their worst
Tbh though the ranged weapon is often for elites/specials. Unless you're unloading into poxwalkers, your melee should have the majority of your kills for a general match with exception to squads with outstanding crowd clear members like some really good Purgatus Psykers clearing hordes so effectively you worry about them less
I'd argue a Recon used correctly should have more kills than most other weapons because it is also meant for clearing ranged enemy trash. Non-Elite Shooters. The ones that Plasma and Revolver don't want to spend time shooting if they can help it because going from one room full of non-elite shooters to the next room of non-elite shooters using exclusively either of those guns is burning ammo
Recons are like Infantry Lasguns in that they are very good for clearing ranged trash while still being solid for anti-special and anti-elite duty
Just not as high DPS/TTK as some other weapons
Lots of people love seeing their names in the kill feed for every hound and mutie that runs through but someone keeping the ranged heat off the team is a real star in my eyes
Playing Ogryn made me hate big, wide rooms of ranged elites and ranged non-elites
Ogryn is very tricky to make break dance across a room vs other classes
Dodge slide at slug speed toward enemy gun lines or just bring a Gorgonum and do the job no one else can be bothered to do
its on sale now ? *
zealot old one and psyker too
Yeap
CADIA STANDS ON ME
oh hey my fav boltgun skin is on sale again
can't wait to see more people using it
love love love that boltgun skin
backpack looks good
Yeah
bro got a boner during a presentation 💀
I feel like this is more the purpose of the lasguns and infantry autoguns
really spiky headshot damage
In most cases you can 1-2 shot gunners/shotgunners
I can't think up of a snarky comeback.
can i get like this screen for other classes too ?
👀
Real
that ogryn implant creppy jesus
I guess next drop will be better
and i like a zealot shrift band
ofc new update come soon and there will be 100% better new cosmetic
than again recolors

Oh no not the kasrkin cosmetics...
she kasr my kin until i hotshot lasgun
someone else posted it here!
One day we'll get something to make running a zealot worth it.
Onslaught or dead shot branch for Columnus?
depends
want more dps or want to meme kill crushers
also
you always go left
no matter what
but the question is dropping a keystone for onslaught or not
that or just have no melee talents
Kinda of what I'm running into. I do like ranged crusher deletion, but krak can achieve that.
I run a bit melee heavy with rashad.
idk that armour looks really nice
no keystone
but
that's just imo
you can drop shredders into smokes or krak and take wep specialist instead if you want
i dont like playing rashad with no attackspeed though
im playing with a psyker that has the auric maelstrom medal thing and his name is "Worst-Space-Wizard"
what a chad
That armours helmet has a voice modulator
And if you can find the breastplate looking armour bits it looks pretty gooood
I know some zealots look good, but I prefer more veteran like looks.
The elysian drop troop armour for zealot with the helmet with the rebreather and purity seal is the closest you got
i pulled the dueling sword back out for untouchable/on overwatch, why did i ever like the mk4 lmao
it was crafted back in the ancient days so it sucks too but idk if i care to make a new one
Since uh, you can very well just make em look like a vet 
Looks great, I'll give it a shot.
Honestly I'm jealous I couldn't put it on my vet
Magic? What’s that?
how am I going to show a Zealot without a chain weapon
A catch-22
ok knife is sexy too I guess
Hammer
Vermintide look, but also chain weapon.
A shame there isn't an inflatable hammer skin, huh?
musroom emoji

Happy with this one
It's not about using or building it right/wrong necessarily. I'm very much relaying my own experience with the gun in that it isn't represented in most of my outcomes. So in my eyes putting a talent point into Shocktrooper + extra talent points or blessings into juicing it is sort of a waste/lopsided when I take that outcome into consideration.
But like, thinking on it generally, probably most of my ranged weapons are in the 10-30% category in terms of my scoreboard/use outcomes.
If you care, this is what I'm running on Columnus right now
With crits you can kill Crushers in a pinch with all the damage you do
On overwatch penance DONE HAHA ! The beneficent Emperor protects !
Why does everyone pick "catch a breath" over "get back in the fight"
Later is better
Because catch a breath is better most of the time
There's always a groaner behind you
You can just use either or, they're both pretty good
You need to get toughness broken to get value out of GBITF
Getting toughness broken by a single groaner that spawned behind u is kind of insane
I'm not sure if Catch a Breath works with Born Leader but it sure works with Tunnel Vision
It does
So it's a good pick
right on
catch a breath is also one of very few toughness nodes that works when there's nothing around
which is a big benefit tbh
It regens ur toughness regardless of coherency
if youre clutching as last man and youre between fights its a lifesafer
When it’s not working (enemies within 8m of u), you’re likely already engaged in melee so you have melee 5% toughness active
It’s just better most of the time
I can think of maybe 3 times out of the last 10 games where I actually got toughness broken by bs and 2 of them were by BoN tail whip

It absolutely is about building it right or wrong when it comes to Recons specifically. This is not a category of weapon you can run whatever you want and do fine with. The guns are not in a state similar to Plasma or Revolver where you can do whatever you want and still see a good outcome. Even if you're good with Recons you're not going to do good with Recons if you're not using the right blessings, perks and talent set up
If your experience with the gun is that it isn't giving you the kill potential you're expecting, and you're not using the talents that help it achieve that potential, that's not entirely on the weapon
You're choosing to run a set up that doesn't work for the gun at that point to enhance your other weapon instead
If you want to save talent points for more utility or to make your melee feel better that's a choice that comes at the expense of talents that make the gun perform better
Part of the issue is the gun not being properly balanced in its current state to the point it requires so much talent investment to reach an ok state where someone can actually make use of it to a degree that isn't just hoping someone carries them
Like you can take a grey columnus infantry autogun with an empty talent tree and still shoot down specials and elites like nothing
You can't do that with recons
The clown shoes need the bells to jingle when you dance or it just isn't a proper clown dance
I like that quote
i got spurs
Bloodborne 2 and remaster in just 4 hours
Bro what
where's the copiogryn emote
Kobeni is cute
Would give her my kidneys if she asked
Don’t let this guy around mentally unstable women
I'll say it. Kobeni is mid.
At best.
And I'm being nice.
She lost to a car
She lost to HER car
I rest my case
Most people would lose to their car in a fight
That's very in character
I would win by no show 
if i take the wheels off the car would i win
If you ever fought your car, would you lose?

Nah, I'd win
windows defender please protect me
I think we're conflating maximizing a weapon's potential and simply reaching effective play, cause I'm more talking about the latter. You don't have to ultra-juice a Recon for it to work for you at any difficulty level. You do if you are trying to make it compete with something as busted as a Columnus. But you don't 'need' to run a Columnus or Columnus-adjacent weapons to succeed, you only need to have enough capacity as a player to use the tools you have appropriately and to correct effect (so, anything goes basically).
Also sorry I think we're having this conversation broken up over our work breaks so the flow is fukken awkward lmao
Cause ya for me there's no reason to spend extra maximizing the Recon when I could instead spend those talent points on something universal or melee focused instead. I don't have ammo issues with it either so, again, that notion of Shocktrooper being 'mandatory' is silly to me.
Like Deadshot is never gonna be a pick for me cause Reciprocity already reaches the same effect but does so globally and without a stamina drain to boot.
I'm not sure even I'm using a Recon to the maximum potential tbh since I tend to forgo Dum Dum in Favour of Headhunter and Infernus
Technically the highest possible DPS would be pairing Dum Dum and Infernus but I prefer Headhunter because the extra crits pair well with Deadshot to improve synergy with Infernus and Shock Trooper
Really I think my only 'musts' for Recon is Onslaught and in my personal opinion Agile Engagement
I'm probably forgetting something but that's really all I use lol
I'm not pushing it to the absolute higher possible damage it can go at all times either because I'm going down the route with Confirmed Kill for the extra +1 stam to give it more leeway on Deadshot vs going left side with Longshot for increased DPS
I'm chasing what is comfy while performing at the level of optimal I enjoy
Longshot is kinda ehhhh. Well it depends if you're posting up and shooting with it, which I think you do.
Shock Trooper is just one of those things that are absolutely necessary for Recons because the Recon Mk VIIa consumes 2 ammo per shot and without Shock Trooper your clip vanishes FAST
The Recon Mk VId fire rate is so high that without Shock Trooper the clip disappears quick
In my case it's not super appropriate since I'm using it in sub 20m ranges, and only further if the dude is literally shooting from somewhere inaccessible lol
recon bayonet
it lets you fire more shots per clip and get more damage between reloads
that's extra damage
hell yea a bayonet
not just in the manner of having more shots overall, but having more shots for each volley
yea but again, i dont run into any ammo issues with it
you're misunderstanding my point though
it's not just about ammo conservation long term
it's about stretching a clip to shoot longer between reloads
no i get you, it extends the clip
if you can output more shots into a target, it's objectively more damage
if you have to pause more often for reloading, it's less damage
this is how I can kill a Crusher in 7 ammo used
without Shock Trooper that's probably consuming 20-30 ammo
but i dont run out of ammo and it reloads in less than two seconds, so its not a roadblock i experience to the point where i think i need extra talent points dedicated to stretching it out
ill just dump the 40 rounds into the crusher and still be fine
(Mostly i just dont shoot em tho)
it's an important talent for stretching ammo conservation if it is your primary weapon for engagements and on anything other than poxwalkers and bosses I tend to lean into my Recon
Non-Elite shooter clearing, specials, elites, disablers, especially Crushers
My Recon is my end all be all weapon and I really only swap to my melee if I'm low on ammo because ammo goblins are rampant, or if I have poxwalkers in my face and don't want to backpedal WoW hunter style
ok what about dumdum + headhunter for mk7a
I'm also not generally a fan of Reciprocity because it's theoretical value is immense but maintaining the stacks for crit chance in practice is not something that's generally available unless you're standing next to poxwalkers and purposely ignoring them to bait their melee and maintain Reciprocity during fights
i do that all the time with columnus
Like
tears through maulers so good
If you have max stacks of Reciprocity
You're literally just breaking even on Deadshot crit chance increase
and you're not able to get that on demand
you're never going to be able to start a fight with 5 stacks unless you ended the last fight with 5 stacks and can get into a dodge right after
Deadshot is stamina management and an extra resource to keep an eye on so I can 100% understand why someone would choose not to go with it
because if you're not careful you burn your whole stamina bar dry and now you have no stamina to shove a poxburster
For fast firing automatic weapons it's basically impossible to use unless you use at least 2 stamina curios
Reciprocity is just passively rewarding you for doing what you are already doing
Deadshot is something that you need to more actively watch and adapt to depending on the flow of a fight
Also no worries about the conversation being broken up work flow wise
I'm starting work in 2 hours and need to start getting ready soon
Yeah for the VIIa that's the optimal blessing pairing
Infernus isn't as good for the VIIa because the fire rate is so slow
Stacking it up to max isn't as fast as a Mk II or Mk VId
plus the higher damage per shot benefits it more with Dum Dum
Reciprocity is for melee
I use the Mk VId with the highest fire rate because I love laser vomit
More crits with my melee, yes yes
you can still dodge melee attacks with a gun 
purposely leave 1-2 poxwalkers behind you and just keep dodging to maintain Reciprocity stacks during a fight
LMFAO
it works, i ain't going to let ANYBODY talk shit about reciprocity, that shit is S tier
Me running up to a sniper and smashing him with my revolver's special over and over again