#veteran-class
1 messages · Page 730 of 1
you can swap it to another nade/aura set @ the one i linked
that base is pretty much what im using on all my trees as of right now, just not sure what perks to pick on right tree if i want to do weapon specialist
yep
can i see
sometimes chainsword but still hunting for a decent base
its 75+ in everything except mobility and defenses in the low 60s, thrust and uncanny + carapace and elites
oh
oh shit u got a good shovel
very solid
100k gold to get a usable base lmao
that's low
which isnt that much i guess...
very good
Yo gamers any helbore builds? Because I hate that damn weapon so I figure it's time to learn it.
sharpshooter or hybrid
I'll do sharpshooter I shout enough lmfao
I mean
This is the Columnus I have
hybrid just doesn't take survivalist
or infil if that's an option
not sure how good it is, but it served me well
cuz helbore doesn't need survivalist
Which one is more fun
this should let you 1 tap crusher with full thrust
if you're ok with not using surv
no additional options in weapon specialist? idk which ones are worth taking
surv has infinite ammo
hybrid has almost infinite ammo but hits a bit harder (and better melee)
they are not really important for either weapon you mentioned
unlike the other two keystones
you dont really need anything else
What melee would you use?
unless you know you want something specific for a certain weapon
last point can go wherever you want
which adds would you recommend for the same weapons but focus target?
i used to take all 3 but lately been evaluating if theyre worth it
What melee do u wanna use
Not powersword
This is prob what hybrid would look like
https://i.gyazo.com/6d116f77212f4373f8fd53006d0ba1c7.png
prob something like this if you dont want to do deadshot meme
you need to tag a crusher to 1tap it
but any level of stacks will do
Wouldn’t run Rashad on this one cuz no trench fighter
I play knife 
i kind of like deadshot for revo only, feels consistent
or actually
you can 1 tap without tag
if the stats are high enough
just tried it
@ that build
you can drop rending strikes if you dont need it to 1tap then if you're ok with tagging
my revolver is pretty good as well but ive only got tier 1 hand cannon unfortauntely, been hunting tier 4 for months
what about survialist?
U could try smth like this if u wanna keep revolver
Helbore basically does not run out of ammo ever (especially since I put shock trooper in that build)
but yeah, wep specialist vs focus target is just
do you wanna shoot more or melee more
more or less
nice ill try these in game and see how i like them. thanks a ton guys
@pseudo fiber on this build, with a single surgical stack, helbore has 25% crit chance (5% veteran base, 5% talent, 5% helbore base, 10% surgical 1 stack)
Practically speaking even if you’re shooting as fast as humanly possible you’re still getting ~25% ranged crit chance minimum (which means on avg 25% of ur shots won’t consume ammo)
how do you 1 tap a crusher? asking for a friend
carapace and thrust needed
Thrust + carapace
Sorry, I missed the conversation. With what weapon?
folding shovels
Mk7 shovel
Im just taking notes to refine my build
Ah!
Ty
I dont have a powersword that worth a damn, so I never get to use it
Im currently using chainsword / Combat knife
I should have phrased better the other build you mentioned not the hybrid one
both solid melee tbh
then u just go frag > survivalist > VoC
instead of smoke > c&k > VoC
knife is one of the best in the game if you can leverage its strengths
Do you guys prefer mercy killer or Dodge crit chance on combat knife?
I play executor 
chs is great horde
if you had me pick between those two
crit on dodge
Ah! okie
mercy killer needs to waste a point on the tree
Mercy is more consistent breakpoint
i dont like it
riposte is really consistent 3 tap with the buff up too
the chance of you not critting is just really low
Ive been rolling combat knife forever my blessing is complete lol
I ahve every lvl 4 blessings for combat knife
its
uncanny + precog/riposte/executor/flesh tearer/mercy killer
for your choices
uncanny is the only mandatory one
Caveat: executor only works for mk6
Do not even attempt executor on mk3
mk3 executor is trash
You WILL have a bad time
i have one
what blessings on teh helbore? and mk 1 2 or 3
how come? I dont have enough experience
i still end up preferring flesh tearer
the 2 tap
Which combat knife do you guys use?
Surgical + weight of fire for all 3 variants, for Mk2 u could forego WoF for no respite
I only have Mk3
Mk6
what are the blessings?
executor is much easier to stack and doesnt drop as long as you hit one weakpoint with the heavy horizontals on mk6
this is an uncanny/flesh tearer one
Executor is much easier to keep up on mk6 than mk3
This is with uncanny + executor
here's a demo of how executor works on mk6, forgive the flash of discord
you can stack multiple times as long as you hit more than one weakpoint
Light mode discord 
How come you guys all 2-3 tap crusher but I need at least 5 taps
Uncanny strike
and hitting at least one weakpoint doesn't drop executor even if you hit a non-weakpoint
do you have uncanny strike, it is the most important blessing to have
yes i have uncanny and Mercy killer
Do u have uncanny stacked up
oh, I do not
stack it up
i'll try again in psyk ward
Starting from 0 stacks, it should take 4 hits to kill crusher
i take 4 hits
Ah
Do u have the 20% ogryn dmg node
the perks I have are bad
And 15% elite dmg
I also dont have that. Maybe that's why
that would do it too
remind me, talk to me like im stupid
Hold heavy attacks while sprinting
U move 30% faster when charging heavy atks
you can also "trimp" off slopes
I was able to 2 heavy 1 light tap a crusher now
heavy attacking while running off a slope sends you forward really fast
more like a reverse trimp compared to the tf2 term but whatever
Also you guys are right with Mk3 executor
I cant for the life of me keep it up
i have one
lmao
its only bc of the quirks i showed you in the vid
So Uncanny and 1 more
which blessings would you recommend in that case?
for mk3?
yes
the same exact ones i listed just take out executor
Mercy/riposte imo
I wasnt able to get a Mk6
and to a lesser extent
i think flesh tearer is slightly worse
on mk3
so just pick from the remaining ones
2nd one is better but Crit dmg is really bad
precog - can 2 shot crushers but very short buff so you need to be really on point after a dodge
riposte - much higher uptime and can generally 3shot crushers
mercy killer - most consistent but doesn't proc on the first hit no matter what, and also requires wasting a point on the tree
I wasnt able to roll anything unfortunately
got something... okay
right is definitely more usable than left
would still keep rolling though
as mentioned, crit dmg (and weakspot damage) are both terrible because of the way they are claculated
is finesse important? I rolled a white Mk6 with almost perfect dmg but the finesse is only 67%
every stat except mobility is important
Yes, but it’s still usable
First target is most important
ah
I've had this forever I know I should eat VoF off it. but just look at the roll
If u have low first target then it might be over
the knife uniquely doesnt lose a dodge below 50 mobility
so just
dump it as much as you want
U might want to
This is usable
ammo and stability are worthless
so its not as goo das you think it is
the other one is way better
everything dumped on mobility
yeah
that is fine
most weapons need mobility 51
but knife doesnt lose a dodge etiher way
and the actual effect of mobility as a stat besides that is miniscule
this is what i got
well
maniacs kinda sucks but i'd just keep it i guess
Usable
What's a good knife (mk3) + revolver build? I know it should use weapon spec, just not sure what perks to take to get there.
Swap crit dmg to carapace/elite
just crit dmg -> carapace
ruthless -> uncanny
Ruthless to uncanny
is what i'd do
And take serrated blade on ur talent tree
Or should I go Rashad over mk3?
or should I just use my Mk3 instead?
Mk3 is not as good as mk6 overall, imo
i woul dtry mk6 out
I see
thank you guys for all the feedbacks!
way better though
so it might be a better pair with revo?
but honestly
knife is always decent
as a weapon in general
i'd just play whatever you think is more fun
they're both top melee weapons
I tried Rashad, but the moveset is a bit slow for my taste
i would think about doing mk6 knife instead though
if you want to do revolver+knife
For knife, basically if u just want to light spam on horde, mk3 is better
For literally everything else, mk6 is better than mk3
Mk3 is also better for speedy boi gameplay.
How come
Heavy attack + Spring makes you move faster.
Because mk6 hits the same breakpoints as mk3 with the same move speed buff
But has faster combo chain
its the same on both knives
Did they change that? It used to be Mk3 thrust gave you a speed boost, but Mk6 horizontal slash did not.
i think you are mistaken
Mk6 slash always did iirc
that was never the case and i tried it on release
This is the talent I have, any pointers?
i would go smokes and c&k instead of wasting points taking krak and fire team
knife already deletes crushers
mk3 doesn't hit as fast @torn moat
smoke > serrated blad > move speed aura
You're mistunderstanding. Mk3 lets you RUN faster. Not attack faster.
u don't need rending strikes
Im not really too good at dodging crusher overhead yet
yes mk6 also allows u to run fast
misunderstanding*
thats why I used krak as insurance
it's the same move speed bonus
that's fair but
i would start learning
its a crutch in this case, stops you from getting better if you rely on it
mk6 h1 has a mildly slower speedboost than mk3 h1 and h2
though mk6 h2 and h3 have the same
Okie
Oh rly
What’s the difference
i think it's like 1 m/s slower while holding the heavy
I have to do the smite penance now. Not sure im prepared to go so slow
Move speed is the same. But when you h1 attack, you literally lunge forward with the mk3. You do not with mk6. So if you hold down shift and just constantly heavy attack with Mk3. You'll run faster than you would with a mk6.
you lunge forward on mk6 attacks as well
notice even the horizontal swings have the little push forward
when you swing
Ykw I’m gonna ask kuli
As @white minnow said, not with the H1 attack. H2 and H3 might be the same. but if you're just spamming H1, Mk3 is superior.
he said the runspeeds themselves are slightly different
which may be true
its not bc of a lack of lunge on mk6 though
Mk6 lunge is less than mk3 on the H1.
How good is smoke grenade? Ive only heard negative comments about it. Mostly how useless it is
pretty good
dont trust redditors
I like how you can tell I read it form Reddit lmao
reddit people are doodoo most time
redditors also think stay close is a good aura on ogryn despite the ogrynomicon even calling it subpar
discord believe reddit darktide are no brainceller
Smoke puts a minor dot on enemies and has some 'okay' CC effects for ranged enemies.
Overall, I'd say it's weaker than a shredder grenade for burst damage, but the lingering area denial has uses.
shredder frags are the best but have kinda poor pathing if you dont need survivalist
Ok, I figured it out.
the surrounding talenst are just awful
How do I use smoke grenades? Ive only used it for penance and thats it
throw it at your feet or where you are going
enemies cant shoot you if you are in smoke
and specialists wont do their nets or whatever until they get niside the smoke
speedometer in the top-right to observe the sprinting speed while holding a heavy https://streamable.com/n35vmr
Enemies will continue to shot your last position when you went into smoke... so if a gunner was already firing on you, you need to move.
what a nice number
no they dont
sec
uploading proof
Using either agile combatant and focus target or focus target and infiltration are enough to get one hit kills on Crushers with a chainsword
That was literally the description of how heavy gunners work with smoke grenades? Unless something was changed with it.
idk but it literally doesnt work like that
yes it got changed
anymore at least
why did you go all the way over in the beginning
to surv
that's a waste of 2 pts
5% dmg is not worth 2 points
so shooter stop shooting whole time? i don't remember do some shooter keeps shooting while in smoke?
also pls don't take exploit weakness on knife
if they are in the smoke they can do stuff
to you
in the smoke
its like psyker bubble
literally
they have to be inside to do stuff to you
thats why it makes specialists somewhat less dangerous
I'd get rid of 'Keep Thy head down' and repalce it with the middle (red) perk.
so why is the MK VI knife considered to be better than the MK III?
what about throw at them as they inside smoke while player outside smoke?
it's useless because uncanny strike does the job 5x better
What about ranged weapon?
exploit weakness only applies from melee attacks
onslaught
Oh
that perk does ranged armor reduction
Thank you for letting me know that. Shows what I know lmao
onslaught like best one
It's not necessary better. Just different. It's better at horde control though. It has more horizontal attack patterns. Whereas Mk3 is mostly vertical.
idr what your gun is
hey im asking throwing smoke grenade at distance on their feet will they not shooting or moving out place?
I have 2 main weapons that I use
i meant like throw smoke grenade at enemy feet
it will not
do not throw it at enemies
that is useless
it will maybe
stagger them
sec
let me show you
but they will keep shooting
They will run out of the smoke and start shooting again
you say like bubble shield get me idea throw at their feet if that work as they being blinded
ok well
it doesnt owrk like bubble in that you cant bubble them and have them unable to shoot out
its not exactly like bubble
just my analogy
they stop for like half a seccond bc of the stagger lmao
fs forgot that detail
yeah
chucking it an enemies
all it does is make your team unable to see the enemies
lol
@torn moat I ran a comparison test
Combine with executioner's stance
this is CB3 (80% mobility, +0.89 sprint speed) speed boost
I have +5% move speed aura
you can see out of the smoke if you are inside it
takes 6.5s to cover 42m distance
so it makes sense tbf
If we cant see the enemies, the enemies cant see us! taps forehead
that is
way more true
than you think
sec
this is CB6 (78% mobility, +0.88 sprint speed) speed boost
also +5% move speed aura
it takes 6.54s to cover 42m distance
oooooo, the Melkman cometh
bullets dont exist if you dont look at them

that's not bad at all
so as far as I'm concerned with the overall move speed between the 2 variants when using speed boost is about the same

also thanks for the talent suggestion. I can now more reliably taking down enemies in melee
what do you actually use these with? Just VOC or viable for a stealth Vet?
also one last demonstration, enemies can continue attacking you if they are inside the smoke with you
Damn you folks weren't lying. That infinite ammo is infinite.
dodge and hit dodge and hit
Don’t light spam elites with knife
use your gun instead
You’re going to have a bad time
Works but not always necessary
U can dodge dance ragers
i did said dodge and hit
that's alternative solution
i read about special atack and then light attack
but it kinda animation locks me
Wot
smoke severely shortens trappers and flamers sight range
flamers are especially crippled
this you prob already knew
but
bombers
dont give a fuck
Don’t bother with throwing punches if you need to kill smth fast
Yea ik
o
Bombers don’t need lock-on the same way that trappers & flamers do
What’s ur result
Cuz afaik they can’t throw bomb on u if they spawn and don’t have established lock-on on u
Might be untrue
dod bomber has xray eyes?
i am already standing in the smoke
then i spawn them
VERY far away
and they still lock on and chuck it at me
they just dont care
Bombers just don't respect vape nation
Bombers & bursters are the only specialists that completely ignore smoke right
Every other specialist gets affected
so for smoke grenade, I just chuck it at my feet?
dogs are super crippeld by it too
yes
thats funny lol
Guardsmen, where are you, I just want warm you up with my nurgle fire.
Also I did some matches on VoC with iron will and without and oh my god that fucking talent lmfao
Smartest chaos worshipper:
ill upload one for every specialist, sec
updated
HiHunt vs vape nation:
Appreciate the advice about helbore btw gamers. It seems VoC was the option
u got more?
ya sec
ha dot do osmething
snipers, i missed it in the 7 sec record, but it interrupted their beam
ranged crit probably but
ideal is unarmored+flak
so you're gonna have to compromise
yeah I know 
probably go flak
I'm just having really fucking shit luck with getting Vraks
trappers are the smartest
their range is reduced
but they will still attack you
once they get inside
Bro is completely lost lmao 
you inspired me hang on
hmm
what about nurgle beast?
to puke, it needs to be very fclose to you now
mutants
beast of nurgle puke range, it normally can do it from much further away
Nurg's you just shoot em in the back
Vraks
hmm oki
deadly acccurate really helps you shore up damage vs maniacs
i dont even run exec v7
still take deadshot though
Nej (that's no in swedish)
Deadshot surgical DA v7 is halo reach dmr vs the world it feels like
It's literally the only other gun I'll use besides bolter
And that's even after hadron gave me one of these

@bitter turtle u wanna play rn
Had to make it a bolt pistol
i was actually gonna eat
right after i finsihed this
lmao
did you wanna see anything else or nah
Alr take ur time
It’s enough
Rending on 10stacks and crouch are pretty unnecessary
I have mixed feelings on left tree
What gun is this for
Vraks mk7
Ok don’t play that
um
Scratch like 60% of the build lol
yes

I want to play an exec stance build, but because I've just got my Vet up to 30 a few days ago, I don't have a lot of guns
Honestly you don't need a baller gun to try out a build
I have like a laspistol, a not-totally-bricked revolver, a decent-ish Vraks I linked earlier, and I guess I could buy the Lawbringer Melk has up
Ja (that's yes in german)
There's 4 points I can see getting back without changing the build function looks like you want to chain headshots and get toughness back
Just pick up some greys and try out the vibe
you dont need determined prob because of exec
and i would still take focus target over marksman focus
more stamina
crits are reallyimportant for maniacs
I see
the gun literally doe slike
2000 damage
vs 200 damage
on a crit headshot vs non crit bodyshot
Also weird question anyone here only ever play vet
I've never tried any other class

And I'm like 300 hours in
that's insane
yeah
on maniacs mind you
if you bodyshot a dreg rager
you will probably take like 8 or 9 bullets
vs 2 if you headshot
assuming you crit the body a few times
but still
you might be able to 1tap it even
since you have exec
This why I like marksmans focus on v7
Finesse scales difference of wkpoint and critical from base which v7 has a huge difference
marksman focus is ok but i dont think its worth it when all it really does is 1tap dreg ragers
id rather have more stamina
yeah but like you alr 1 tap everything
except maulers and dreg ragers
so i like focus for target down alone basically
Stam Regen node on focus should be always up
I'm ngl just melee maulers they are fun to fight
since it helps supplement ET
which doesnt work on melee kill
and also is a lot of stam
Hmmm I see
Id have to see if MF is actually achieving breakpoints or not
While ramped up if it pushes you into rager one shots vs needing certain amount of focus target stacks
That's an actual gameplay difference
I CAN FINALLY RETURN TO VETERAN
Welcome back

now just gotta farm the last penances to 4500
Get em done soldier
I have a very funny zealot build that u should try
Ya
I am down to try it possibly tomorrow
You should be able to 1shot scab ragers on a crit by default at least
working at 8 am tomorrow and unfortunately it is almost 10 pm now
sleep soon for the clown
LMFAO
that is pretty funny
How does vet feel compared to other classes
I will try this build tomorrow
Veteran is my most played class by far. I have 700+ games played on Veteran, 100-ish on Psyker and Zealot, 75 on Ogryn
Ugh, fml
probably fail and fall flat the first few matches but whatever, that's how I learn
I love Vet so much for the versatility of being a deadly creature at all ranges
I can delete everything lightning fast
How often did it get stuck in practice btw
Zealot feels like a melee monster, Ogryn is an unstoppable force, Psyker wipes rooms
A couple times
Out of curiosity
I honestly prefer being melee get over actually shooting things ngl
Damnation Maelstrom and I went down at the end
But Veteran is killing everything, everywhere, the instant it enters line of sight
and it is good to be back
But I mostly used [SP > L1 > L2]
Not illsi
What ranged do you run
that's fair and the melee in this game does feel really good
L2 chains into block way faster than L1 and L3 do
I just brain off and power sword stuff is gúd
Good to know if I try it
It does get stuck on thick hordes
But
With bloodthirsty + FotF Cdr up
Not the biggest issue
Because it’s still an ok weapon at basic light spam
The idea was to make rev way better and it is way better
Tbh anything and everything but I main Recon Mk VId. My other weapons I swap frequently between are Helbore Mk II, Kantrael Mg1a Infantry Lasgun, Accatran Laspistol Mk II, Agripina Shotgun, Vraks VII Headhunter Autogun and Boltgun
Respectable
The only guns I don't like using at all are Shredder Autopistol, Braced Autoguns, Infantry Autoguns and Plasma
True veteran energy
either because they're too weak or too strong
The crusher 1 shot is actually not that great?
Mkvid is not a common pick these days
or because I don't like how the guns feel
I figure
Maybe because teammates aren’t doing Jack shit the games I played
I think my fave these days is the mk IV infantry las
W as that I wish I brought my knife instead lol
Ya
Lights Out and I failed one crusher dance
All of the guns are viable up to Auric Damnation but for Maelstroms the weaker weapons are definitely a real struggle to use
I knew that alr though
Ya
But the 1 big thing I remembered was that
That was my experience
I just can never really jive with the helbore for whatever reason. I suspect my aim is just bad
Teammate kept kiting crusher away from me so I can’t delete them
Even worse if some fuck kills the crusher while you Rev it
Buff bloodthirsty and make it infinite timer just like scattershot pls
My entire team died to regular-ass infested in the first 2 minutes of the mission on damnation
sometimes it just be like that
How are you, Sneaky. Back on Vet I see?
Most Vets are running the meta that is Zarona Revolver, Plasma gun or Columnus Infantry Autogun. I can't really blame them because the weapons are all crazy strong in their own ways and have a lot of ease of use. Very low skill floor. A new Vet can pick them up and fight very effectively with relative ease. Even bad Vets can use the weapons to carry bad behaviors. They shine in the hands of good Vets. All three are just very good weapons as far as balance is concerned
It’s a lot more engaging than normal XV evicerator gameplay tho for sure 
There's also not really much of a skill ceiling to any of them either LMFAO
I managed to not give myself brain dmg while playing that thing
there's not a whole lot to master with the guns
maybe some learning on Plasma venting
I merely gave my teammates brain dmg
which also isn't very hard to learn
The revolver at least has some skill ceiling with reloading and making the most of your shots
I like to struggle or find funny guns that do funny things like Lawbringer Shotgun Manstopper Scattershot
Revolver is the easiest 1 tap gun in the game tho
Post-Survivalist Aura nerf kiiiinda but the rounds are also head-seeking and hard to miss + have insane bullet cleave for killing multiple gunners/ragers in a row and shooting through Ogryns without care
true, not saying it isn't the strongest in that department
Each on of my five vet layouts all have different weapons, I demand it
do you guys do hand cannon and surgical or hand cannon and roulette?
Surgical hand cannon
Zarona Revolver is ridiculously easy to pick up and play
ive seen ppl argue about using roulette because of the time it takes for surgical to buff
Surgical handcannon, but you won't die if you have crucian instead of surgical
Agripina Revolver can get some benefit from Crucian if you're spamming shots FAST but if you're even waiting a second or two between shots Surgical will have much more value
Zarona Revolver wants Hand Cannon and Surgical ALWAYS
okie
I ran a crucian handcannon zarona for the longest time because it was my best with other perks and stats and it worked just fine
Personally I think crucian is a meme even on the fan
Yeah it's not bad
I run sustained fire on mine if I don't do surg
20 percent dmg boost on 2nd to 4th bullet
not like having any of the other Non-Crucian/Non-Surgical/Non-Hand Cannon blessings instead
it's passable
just not as effective as Surgical for a Zarona
Yeah zarona is no question
My zealot uses a crucian/surgical
that's a lot of crit
Don't think any other pair is remotely competitive
you don't need Hand Cannon's rending?
Pfff. Not to take out specials
Anything that needs Rending he kills in close combat instead
I mostly mean for Crushers but like yeah Zealot can just shred them in melee instead LOL
Fotf?
Fury
Zarona Revolver is probably comfortably 1HKOing almost all other elites/specials anyway
Ah. Nah the fotf build uses a flamethrower and stun nades
This is on my zealot's martyr with chorus
And crusher maul
It's my "FRONTLINE FOREVER" build
I was thinking fury bc fotf makes the concept of armor not exist to zealot
That build can hold any number of crushers in melee
It won't kill any of them quickly
But knocking them down makes me happy
My fury build goes with the mk2 evis, stun grenades, and a flamer
Old fashioned zealot
My stealth hammer uses an agrippina, knives and martyr
And I have a stealth heavy eviscerator with revolver, knives, and lethal momentum
stealth with chainswords is funny
rev chainsword while approaching
heretics sweating as the sound of a chainsaw gets LOUDER AND LOUDER but they can't see anything
I imagine them like "what's that sound? Frank is that your chainsword?"
"Nope. I'm not using on- oh shit"
imagine the pure terror of just standing with your squad on watch and then suddenly there's a LOUD chainsaw sound starting up that just gets LOUDER AND LOUDER until suddenly Frank has a chainsaw so far up his ass he has a new set of teeth
It's the mkx evis, so I actually sweep them at head level from the back and get easy progress on that loner penance
Well, I don't use loner anymore since I'm finished with it, but yeah
oh that's a smarter way of doing Loner
I did it with knife exclusively and it took so long
mostly because of the DUCKLINGS
new players/players new to a class following me relentlessly even into their own doom for no other reason than their brain screaming at them "stick together, together is safe!!"
That event in enclavum baross was where I made my most progress
the 5000 Heavy Hitter kills on Ogryn took the longest by far to grind
Lucky Bullet was comparatively easy to do
I camped the climb up until shooters spawned
500 Krak penance was fine
but the 5000 heavy hitter thing felt like it took FOREVER
Loner too
Stopped hacking away, stealth. WHACK
Heavy Hitter and Loner penances are the worst class penances I've had to do by far
Working on heavy hitter now
Heavy Hitter isn't even hard, just very grindy
Even most other penance that require so many kills, you get progress from allies in coherency
Anyway
I got sloppy at the end of that damnation lights out today
Should never have gone down to that crusher
Brain was fried picking up the other vet for the 5th time and my two zealots with me kept getting swamped in melee
How do you get swamped by melee as a zealot?!
ducklings
players unfamiliar with the class throwing themselves into the deep end of the pool trying to hope someone floats them for their penance points
i'd honestly just take a haymaker club
Also I thought lights out
then agian, i'm doing goryn penances last
More common but not guaranteed
Lame
One more psyker game for all psyker penance completed
Another 25 games for zealot
Ogryn needs 25 games, heavy hitter, lucky bullets almost done. Frag bombs halfway there
Imagine going for penances when you could be playing plasma + psword VOC vet instead 
Only time I played plasma and ps was against hard mode twins
Which was yesterday, got that done
You never change sister
Always playing with your food
There's no flavor without sport
I set myself the job of killing every fucking elite that spawned and letting my team handle the twins
Did it on that first try
What's the difference between hard mode and regular damnation
Is it basically just hi int
auric= the game director will never be forgiving/favor the players
oh do you mean hardmode twins?
no rescues, the boss fight/mechanics is harder and more adds spawn iirc
No rescues and auric director? No dmg modifier or anything?
Ive been putting off that penance because I can't be assed to go ring the bells lol
no it might not have the auric director, I was mistaken and forgot hard mode twins existed
and my brain defaulted "hardmode"-> auric
Thwre are more spawns in HM
I kinda wish there were more variants to the assassination missions
I want more maps with disposal unit soundtrack
How crazy would it REALLY be to have us take on a chaos space marine
Not really we already kill plenty of monstros that are close, if not stronger than space marines
I mean more
Opps wrong reply
I don't know a lot about 40k lore but is fighting a chaos space marine, particularly the nurgle variant, even feasible for a squad of rejects to pull off?
You see the issue
Yes
No but it's also not feasible we aren't dead yet from fighting a bon
BoN and daemonhosts are far more powerful than you'd get from gameplay
So who cares
I thought they were borderline immortal
And guardsmen with plasma guns easily outmatch
We have the feats to prove it already we killed 2 juiced traitor captains and the monstros
Those are stronger than chaos space marines?
BoN are supposed to corrode you to a pool of nurglish slop by just standing next to you
Just really tough but they die all the time
But we can get eaten and go "ok"
Anywyas, the reason for no deathguard/csm is just the no space marine policy for this game
Ye and I prefer it stays that way
What other monsters could we realistically fight
Fatshark doesn’t want the focus to be taken off the enemy within and humanity and blah blah blah they take over every story they are put in
Tox Ogryns
Rotflies
Would be interesting
Flying enemy boss
I don’t think fatshark could program rotflies without the game exploding
Well
Was literally my first thought
For sure
😔
We have a flesh tree. Give us a room covered in Nurgle flesh where tendrils and mouths and eyes spawn through the walls and floor and ceiling to strike at us. We battle the environment desperately trying to survive while hordes, specials and elites filter into this heart of darkness until we can purge it and stop the putrid heartbeat for good
We also haven't fought plaguebearers
Gives me gears 2 riftworm vibes and I'm here for it
I think if any monstro is coming it’s tox ogryn. Tox bomber was unfinished in the code so i think tox ogryn is next
Have mouths exhale pox gas
I’m pretty sure daemonic infantry will pad out the dreg roster
And that will be when we go into the underhive
Idk how interesting a plaguebearer would be though tbf
Since that is where the dreg leadership is and confirmed daemonic forces, not just the single bons we fight
It would probably be the equivalent of scab mauler
Ya
Super armor as in unstaggerable if ppl aren't familiar with fg terminology
Saw ppl suggest nurgling loot gremlins too
Oh def not that, they would probably deal most if not all corruption damage tho
And have high hp
Hopefully they would be infested to help balance out the armor type inbalanca
Honestly that'd be pretty awesome
Thematically cool I just think a little boring gameplay tho
It'd just be a buff super armored infested elite guy
Like a mauler ye
More infested enemies would be nice
I mean just the idea of basically another faction to fill out the type imbalance and get more pallete/variety in units
Poxwalkers and Hounds are not enough to make infested damage feel worth it ever
Maybe make them have extremely high hp pools but you can blow off their limbs to weaken them but they keep coming at you
They are supposed to not really care and shrug off atks
I wouldn't want that on trash mobs
For the specialist/elite sure
Plaguebearers are definitely elite tier
Maybe give them more hp than crusher/bulwark to offset the armor type
They need to feel bulky and hard to kill
They'd really stick out in maps besides like hourglass and hab dreyko
I was just thinking
See the running theory is that daemons won’t be a new faction
They will just be added to round out the dreg faction, as well as dreg sorcerors
You can't really tell tertium is falling to nurgle besides the mobs screaming about it every 2 seconds
Once spireside falls and they could “open up” the underhive and start sending out daemons
Torrent is absolutely fucked, chasm terminus is sprouting the garden of nurgle and manufactorum has a chronic corruptor infection
Now we're talking 
Torrent we last see chronologically in the twins mission and it is way more messed up
Yeah I forgot about that
Hourglass, it’s too hot and dry for nurgle to come through but the poor living conditions is perfect for disease and they are using old vaults and machines to make diseases and hacking into comms to spread corrupting noise
I think rot flies could work as a unique boss at least
can't have shit in the torrent
Like twins
Oh yeah there's terminus with the crystal extract
With a special arena
I forgot about that demonic infestation
Hab dreyko is chasm terminus iirc
And would be the latest mission chronologically even tho DT doesn’t really keep to that
Yeah it's like upper, but it shows it's deeper rooted and is sprouting upwards too
Like it's permeating through rather than just spreading through the labs and all underground
Right now throneside is untouched cause the heretics only recently managed to break in there. No real corruption in any of the missions besides graffiti
Once spireside falls due to whatever the corrupt noble house is planning they could start dirtying up throneside
@bitter turtle I really enjoy the new knife build, thanks again
actually able to knife crushers are perfect
smoke greanedes area ctually a nice touch as well
got my team out of clutch a few times
people just meme about them
they were awful (once) but they got buffed in like 3 edifferent ways
now its a pretty good alternative to frags
frags still best but
I think kraks and shredders took some minor nerfs at some point
but I don't recall specifics
overall my only issue is I wish I could choose a grenade without altering pathing at all
i throw it on a downed teammate and able to revive them unmolested
knikfe just cuts through carapace really fast
yeah, honestly the demo videos i did earlier
made me realize a lot of specialists are affected even more badly than i thought
like flamers and dogs
just become dumb
though not working on bombers is rough
I had like three vets with smokes recently, oh man it was noticeable that they weren't familiar with it
