#veteran-class
1 messages · Page 727 of 1
Idk who needs to hear this, but the Achlys axe push attack into light is very satisfying
What’s the practical crit rate looking like, actually
Cuz if it’s really stupidly high then yea I’m going momentum lmao
Spamming rev lights into a horde?
You're almost certainly.going to be critting every swing
That’s with scourge up or just bloodthirsty doing its job
Cuz I was considering this as an alternative option
Just bloodthirsty
Refugees from zealot chat
Nou
Zealot chat is a very different creature. Even Vet chat at its most unhinged doesn't compare to what Zealot chat can be a lot of the time
Still funny seeing people talk Zealot here though
I'm unhinged regardless of where I go, part of the charm
Zealot chat
And it has canon potential TBH
Commissar being a cutie.
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Discla...
this is so real
In the 41st millennium there is only femboys
What's the dump stat on a plasma gun? The charge rate, right?
imo its thermal
its milliseconds but i do value firing faster
overheating is a non-concern though, you just mash left click anyway
both are pretty w/e tho and ultimately dumpable
Charge rate
Thermal 69/higher allows 8 continuous shots instead of 7
It helps
im just too lazy to test my hypothetical
but in my mind firing off the shots at multiple targets slightly faster, and especially being able to draw > shoot faster, is a lot more valuable than getting more shots off before hitting 100% heat
especially since again, you just left click spam anyway. Yea having to vent off costs you dps but you dont gotta sit on your gun that much either
switch off and stab stuff for a bit
thermal used to be my most valued stat, i wanted five left clicks before venting and i wanted right click to fall under 37%
man, the days of plasma hurting you
miss it
i do hope there's more balance changes with the itemization patch
be nice to also have incentive to use the new crafting lol
Charge rate difference on pre-fire delay is generally pretty small
love hadron for letting me make this beaut
That’s one more shot u get off with high crit chance
efficiency is really not worth taking
fair, headhunter or infernus? i have both at tier 4
Headhunter
thanks
if i have ghost and i activate executioner stance so i shoot a lot should i bring shedders instead of smokes?
my whole plastyle is throw smoke and shoot inside it in safety
Ghost kinda covers you already I think
bring shredder
yeah thats my thinking
If you don't have a solid melee already you kinda need shredders
And they help with e stance a lot too since you don't want to get bogged down in horde clear
shredder is gonna be ur best bet on wiping mixed hordes because exe stance is very focused on killing elite/specials 1 at a time
i do have a very nice knife
Definitely bring shreddies
alright
power cycler 4 exists
So what happend ? Why are we running smokes now ? Did they get buffed ?
they got buffed/fixed
Also smoke grenade penance is making a lot of people try them out when they wouldn't have touched them before and some people are finding they like them
Also nerf to surv means ppl try melee build more, and smoke is direct path to 10% melee
surv is still great on helbore lasguns
considering surgical and the node that refunds ammo
Hellbore is not a melee gun. Unless you go bayo
yeah but melee vet kinda whatever
weapon specialist helbore 
Melee vet does crazy dmg but okay
i mean weapons specialist lets any melee shine
but yeah surv aint necessary anymore so smoke users rising up ig
The point about surv is mostly meta switch rather than direct buff. Ppl are still convinced that smoke are trash tier but it has been solved 2 patch ago
depending on the weapon surv is still top tier
going through an entire mission while picking up no ammo is still a thing as long as you're running helbore
good elite clear as well
Weh
Most ppl dont run hellbore on auric
mk1 hits all neccessary breakpoints so I dont get why not
guess people just dont like it
i mean i understand its a bit harder to use considering you need to headshot
Most people don’t use mods to improve Helbore’s sight picture
personally nothing replaces an infantry lasgun FOR ME but i still respect the hellbores
Swap time, since bayo won't clear hordes easily
yeah swap time is an issue sometimes
but you usually have to preemptively swap to it to circumvent the slow swap times
Hellbore have whatever performance accross the board (slow rof, slow draw, slow reload, require hs)
slow rof doesnt matter at all when you have to aim?
not like you have aimbot on kantrael
unless you're speaking about some other option
Agri brauto and ciag comes to mind for shooter duty
just dont like agri and the likes because of mediocre range
when getting pinned down by 10 gunners at long range
doesnt really do anything
defo good for close range stuff though
It'd be nice if smoke did something else
Smoke are fine rn
could give a tiny amount of toughness regen while your inside it
They're fine, but I wish they did something else minor as well
Putting out fire would be op as fuck but awesome
like half 1 coherency regen
I liked the idea of toughness regen
i ditched the las guns for Vraks 1 head shot = 3 more bullets instead of 3 charges for 1 las shot.
But what I really want, is for enemies inside it to be highlighted
Tagging Smoke Grenades
Help counteract the team's visuals being lowered, helps define the aoe of the smoke
problem is smoke grenades make enemies leave it if you throw it at them
to make them run out of cover
They were gonna leave regardless. Keep them tagged for a moment, it helps.
Toss it on yourselves, and it tags enemies entering.
fair enough i guess
This is certainly why you gotta throw them in between you and the enemy
Or yeah like James said

Slow rof is only Mk I and Mk III tbh. A good Mk II with Weight of Fire and high charge rate stat is firing faster than a Kantrael XII infantry lasgun and almost as quick as a Mg1a with the punching power to put Crushers down too and a bayonet stab to tango with Ragers in melee without fear
Slow swap and slow reload are fair critiques on it though
It has a faster reload than Plasma and reloading all rounds in a Revolver but Plasma doesn't need to reload that often so
mk1 is only slow for like the first shot and then it ramps up quickly with WoF
if anyone is aiming at a new target every 0.3 seconds then fair game ig but i feel like only the mk3 feels clunky while mk1 with WoF and mk2 are just strong options overall
What blessings do you go for on Agri Mk1 IAG?
Yeah but compared to the Helbore Mk II or the Kantrael Infantry Lasguns it can feel a little slow. A Helbore user feels the speed and is fine with it but people who main other weapons feel how sluggish it performs when they're thinking of their preferred weapon while firing with a Helbore
Mk II having the fastest charge rate of all three variants then sticking a high charge stat and Weight of Fire is the best way for someone not used to Helbores to feel speedy with the guns
Also as a clown I have admitted bias and I love the Mk II most
always need speed
I have a Sapper shovel. It cave skulls
my only issue with mk2 is that it has a hard requirement of unarmored% to hit proper breakpoints for gunners
do any of you fellas know if the commodores vestures has a set rotaion or is it random
i really want the rogue trader veteran set
It's not "random" per se, Fatshark have a schedule they don't share with us
great
Mk II is probably the hardest gun to build in the entire Veteran arsenal for how much it wants
High charge rate, damage and stopping power or the Mk I is better
Surgical and Weight of Fire
Unarmoured for Dreg Gunner breakpoint
Maniac for Flamer breakpoint
Alternatively skip Maniac and grab Carapace to turn your 5-7 shots needed per Crusher into a 2 shot kill per Crusher
My ideal Mk II Helbore has 80/80/80 Damage/Stopping Power/Charge Rate, Surgical IV, Weight of Fire IV, Unarmoured +25% and Caparace +25%
That's a hard thing to try to roll for with Brunt and Hadron
Much easier to just roll a decent Mk I Helbore and call it a day LMFAO
With all that the gun is a dream but trying to get all that is a nightmare
i was like na im gonna go mk1
i got power cycler 4 from melk, melk is my new wife
my melk gave me a 380 mk6 with all blessings and perks wrong
i feel bad for you
took me like 20k plasteel to get it
i had a 379 with 79% dmg 60% charge and all else 80 and hadron bricked it.
which on a positive note is probably better off than some people
once the crafting rework hits i may attempt an mk2 helbore but right now it feels like too much
The crafting system in this game is awful
I live in Vegas. Slot machines are dumb and just designed to eat your time and money under the faint hope maybe you might get something back
ur almost there
The system is not fine and needs the coming rework
Even if the rework is literally just Hadron allowing you to change 3 things per weapon instead of just the 2 we have now it would alleviate so much of the crafting woes and stop a LOT of bricking
bricking isnt as big of a problem as people make it out to be
its scary
I'd rather fight three bosses at once
Want more squad weapons for Veteran
Yes and no. For most things I agree. Having non-optimal blessings/perks isn't a big deal. But when pushing harder content with suboptimal weapons the average player will feel the difference in performance and it is significant. Also when weapons like the Helbore Mk II exist that need 4/4 perks and blessings to perform properly the system does not work at all for that and is just designed to keep you in a hamster gameplay loop farming plasteel and burning it on repeat
Bad blessings/perks can hurt breakpoints
true
In hectic moments having bad breakpoints is going to tip the scales to death
Even if it isn't a big deal too
I play because gameplay loop fun so I just naturally accrue and burn plasteel on building new weapons
It just feels bad
its mid
q: does stripped down work on snipers?
I was an ogryn, and my achlys did not light up the room well when shooting
I protest, the heavy stubbers need more dakka light
Like nobody wants to have their weapon roll garbage even if it's not a big deal for that weapon
after playing with (cheating with) the healthbars mod I realized this game isnt very breakpointy
everything is running around with 40% hp
It depends on your weapon
If you play rashad you're not gonna say the same thing when your bm doesn't activate
yeah
Depends on the weapon. Mk II Helbore with good stats will take 5-7+ shots to kill a single Crusher. With the right stats, perks, blessings and talent set up you can make the Mk II Helbore consistently 2 tap Crushers. Turning 7+ shots into 2HKO is massive
im talking more like 3 hits to 2 hits breakpoint
Yeah most guns are just an extra shot or two without the optimal blessings/perks
I don't really care about bp after 2 hits
But like my one gun that hates this system will be the thing I cling to because I am a clown
the damage your team does is so chaotic LOL
every enemy's healthbar is like randomized
Team damage often closes the gap anyway yeah LMFAO
Nothing is ever happening in a vacuum like the Psykanium testing
Also I don't like relying on my team to do things for me
Not that they are always useless
Always more going on
But when they are
I'd rather not have to click on every head twice instead of once
Bc my shot only does 90 percent of their hp instead of kill
And yes I had a game like that rhe other day
i guess you're right that breakpoints over 2 are basically out of your control as a single
player
I am itching to play Vet but work for another 2 and a half hours plus I have to finish 2 penances on Ogryn
Release me back into Nurgle's playground
There's a few exceptions but yeah
Like I think knife 3 tap crusher is a worth caring about but only bc knife does 3 heavies in under 1 second
tru
Even then I run flesh tearer so it ends up being more a question of how many bleed ticks I wanna wait for even if I'm short a little dmg
But I don't really think about breakpoints on something like v3 and more in terms of dps
Do we have any ideas what we'll get at skull fest ?
I swear by the emporer I'm uninstalling if it's not new weapons and content
No idea but don't get your hopes up probably
Some people mentioned this might be more for ppl that aren't already playing
Like hey, come back or take a look, a lot has changed in a year kinda thing
Has it tho
Well
Yes
It has
On launch there was no skill tree, no maelstroms or even an auric board, crafting was actually even worse somehow
I guess if you count from launch
If you played at launch it might as well have been early access
We already know what's next anyway
Cause that's the last big thing that actually pulled the game back into life
Crafting update
based ?
Yes they straight up said it
Oh okay I'm listening
Penance update then crafting update
Like will I still need mods to make the "precision" guns not have iron sights?
Probably
It's not wep customization update
In their words its
A crafting rework to reduce the rng and frustration in the current system
I do not care for the lights out missions.
Particularly because it doesn't seem to affect the enemy.
Affects their aggro range I believe
Yeah, mine too.
What’s coming up in Darktide? Our first update will focus on a comprehensive revamp and expansion of the penance system, including adding many additional rewards and a completely new way to earn them. We will be sharing more information on this update by the end of the month along with a dev blog, so keep your eyes peeled on our Communication ch...
This was their
"Announcment about future announcements" lol
So penance-> crafting -> ???
I mean a yearly overview ain't bad
Yeah but it's rather vague unfortunately
Just got the last veteran penance!
That killshot ready one was painful
congrats!
we don't know if crafting update is the one that's coming immediately tho
they said crafting is 2nd major update of the year but there'll be new maps, weapons etc sprinkled throughout the year
Heard, haven't played in a fat ass minute
wheres that website that shows all the good rolls for the weapons?
how does punishing salvo work? Is it good on recon
not good, period
@velvet storm
guess ill just stick with normal lasgun for now
It's nearly perfect
but has tier 4 infernus
Wish it was something better
You know, I dispensed of precision and weak spots for my recon lasguns
I just accepted even headshots with them really do minimal extra damage
Y'all, my dumb ass has developed a taste for silly stealth builds, so I need a sanity check on a Catachan Mk III: 20% Unyielding/15% sprint (obviously coming off)/Uncanny Strike 1/Precog 4
Confident Strike Shield 
as I play other classes, I'm beginning to understand why shieldgryns get so much hate
Lol you were on your way to 2 mil
shieldgryn are fine, but the ones that dont attack and just hold shield are not so great
anyone have a good marksman stance build that doesn't use deadshot?
I know, I play shield A LOT. But seeing how much of a noob trap it is makes me feel sympathetic to those who've dealt with bad shieldgryns
why is it a noob trap?
what are the blessings you want on the mk III combat blade?
uncanny
uncanny + mercy/riposte
uncanny is the best blessing by far
but also, mk6 knife is better than mk3 for veteran imo
after that, mercy, and take the serrated blades node to capitalize on that bleed, or riposte to keep hitting heads
People see shield and think "I block, I turtle". That's literally the opposite of how it works. Ogryn shield is basically the infinite cleave club. You almost never plant
ah I see
the special is terrible, unless a DH is trying to wreck your ass
Does that mean this is a no-go?
Sorry, unrelated to the shield talk lmao
mk6 is better than mk3 imo, at least on veteran
same exact breakpoints with faster combo & more versatile moveset (better horde clear too)
also utilizes a wider selection of blessings well
I would never consider executor on mk3 but for mk6 it's really good
Sounds good, cheers
Done my brief write-ups of two new missions
Plague Marine
Captain Wolfer initiates a dark ritual to call for assistance. The Inquisition forces are tipped off, and task a strike force to go in and raze the ritual site to the ground as they conduct other strikes to divert attention. However, when they make it there, the ritual is successful, and out of a warp portal walks a Plague Marine.
The ritual site would be an excellent arena. The plague marine will be slow, plodding, and nearly invulnerable, with slow Crusher-like overheads in melee. He will call out his target and mark them and shoot at them with his bolter. There's plenty of cover in the arena, and his marked target will have to take cover or risk being torn apart very quickly as his bolter hits also adds corruption. We'll have canisters of holy water dropped off in the area. This can also be a new mechanic for use in other maps, the players grab them and toss them near the plague marine before attacking them and setting them off. Being in the AoE of a holy water canister when it goes off knocks people back, but also heals a bit of corruption. Detonating a holy water canister near the Plague Marine staggers him and makes him vulnerable to taking damage normally. Once the Plague Marine is dead, the team runs for the extraction point chased by a vengeful army Hab Dreyko style.
Tank Escort
A Leman Russ Demolisher needs to be escorted from one front to another to shore up defenses. Problem is, the Moebians want to get their hands on an active tank, do as Chaos does, corrupt it a bit, put in some vats of really vile pathogens, make a pus spewing tank or something like that. Just nasty stuff.
The strike team fights in a location parallel to the Leman Russ Demolisher with lots of checkpoints that once they reach and clear out the enemy, the tank can "advance" on its rails. The whole time the strike team is fighting that can see the the Leman Russ firing its weapons at unseen enemies or smoked out areas and hear chatter from the tank crew. It'd be easy to set up an area where the strike team will have to move or clear out obstacles, and set up a mid-mission objective where the strike team has to range ahead to destroy some anti-tank lascannon emplacements. We'll top the scenario off by the enemy sending a plague ogryn at the tank, only for the strike team to watch the Demolisher wipe it out in one devastating cannon blast and cheer before extraction.
I ain't reading all dat
never used autoguns but got a good one and decided to give it a roll, what am i looking for on these? going up to blue seems fine, not epic but maybe im wrong
its okay, I'll put it up on reddit and let people downvote me there instead
the rolls on this are good so far
keep going
ammo is a lil low, but what can you do
figured its the best stat to dump if im gonna dump one
what blessings/perks? assuming flak/maniac like always
nah maniac is fuckin shit on columnus get crit
there is that feeling of relief when you finish the smoke penance...
How close are u to 4500 points
i am around 4250 i think
i have done zealot, i miss focus target on vet, 2 on psyker and the rest is ogryn
ogryn is too fucking grindy
5405 
the lucky bullet one and the heavy hitter hmmmmm
4505 u mean?
Actually, I'm not even sure if darktide has an anti-cheat
i wish the smokes did something impactful
because i can count on one hand the number of time i was like: fuck i need cover asap
iirc it had one
They help vs specialists
easy anticheat more like eating auntie's chaat
I wish it was white phosphorus so I can commit war crimes 
average willy pete enjoyer 
i have heard telopots saying the trapper can still net you inside
Wilburt Peterson
average pete's willy enjoyer: 
They take some extra time before they can atk
It’s most noticeable for flamers, hounds & mutants
but well, usualy i have a revolver so the specialists goes down well before the nade is effective
Easy anti-cheat isn't great, but mainly depends on the package you buy
oh nice
Like, mutant wave maelstrom, it’s pretty noticeable

Sorry to disturb yall. Haven't played in about half a year. Has the game gotten changed or improved in any way? Is it worth reinstalling?
You're disturbing me so deeply that I won't answer
Yeah

I mean there's a whole ass penance system
Are there like, new weapons? Maps? Missions? Enemies?
Uh oh
Idk how you communicate in gifs and them also be so accurate
I guess i'll wait another 6 months. Thanks for the help though. Take care!
12 take it or leave it
Best I can do is three weeks.
Let's be honest
It's fatshark
If you're expecting the timeline to be 100% accurate you're very gullible
Since it's DarkTide does that mean I have to play on the lowest in game brightness?
Nobody can stop you
I feel like that would be hell
Since it’s darktide you gotta have a flashlight aimed at your monitor the entire time you play so you can see
I have the world's brightest flashlight and I still can't see a damn thing
not worth buying
that ammo roll is painful anyway
I could go on a tangent about ammo econ in darktide but maybe not today
Okay, Catachan Mk VI: 20% carapace/25% flak/Uncanny 3/Precog 3, tell me there's something there 
whats a good primary to pair with the combat blade?
anything tbh
ran lasguns and shotty's
I'm open to suggestions, this thing hasn't been changed yet. I know folks were advising Riposte or Mercy with Uncanny, but I wasn't sure if the perks were make or break on this roll
any reccomendations?
It's good
stuff thats still good but different then those 2?

🙏
Precog/mercy/flesh tearer/riposte is your preference
One person here is doing executor too
For mk6 btw
Some of those I wouldn't recommend with mk3
good blessings for the plasma gun?
Gets hot + blaze away or gloryhunter prob
You're probably gonna have to switch both perks
But it's ok
The 2nd blessing isn't gonna be that important anywat
Plasma blessings are mostly meh
So even if you whiff it's whatever
Appreciate the insight, I know it's all written down already but lbr there's so many edge cases and my plasteel reserves are also crying 
The guide in the pin is mostly still accurate but will see a revision soon
This is good
For mk6 I highly recommend executor

Because ur breakpoints are all weak spots anyway
Executor actually hits all the major breakpoints u want (get desperado)
And it boosts horde clear somewhat noticeably
This is what I run
Horde combo on mk6 is [H1 > H2 > block cancel] on loop
Oh even better
In general leaving the non-uncanny blessing slot unlocked is nice
You can experiment
And see what you like
H1 and H2 are significantly better than light spam for horde
It’s not a good horde clear weapon but it gets a lot better with H1 > H2
A lot better than Mk3 at least
Good stuff. Anything I might do with one of the perks, or is it irrelevant?
On knife u want carapace/flak/elite
I run carapacw elite
I think ur good there
Flak is fine though
I had a feeling, cross-referenced the types on gameslantern but thought it was worth asking to be sure
Thanks so much for the help, both
u can do this with CB6
The only perk I don't recommend is maniac
Outside of actual garbage ones
Like pixwalkwer dmg or something
But maniac isn't that meaningful
Maniac is not great yea
Maniac only exists to boost ur grenade spam dmg essentially
How so?
Because it doesn’t change any breakpoint
You onrshot flamers and 2 shot/1crit mutants without it
And putting it on doesn't do anything
I think they're asking about grenade thingy
Oh
Sorry yeah, that's the one
Grenade bleed on frags is boosted by your perks
It’s because perks are coded as character status buffs
On your active weapon
OH
And affects all dmg u do at a given moment
Incredible
Thanks again, this has been super informative
@bitter turtle can u find me the link to weapon crit chance
I'm not home atm sorry
Ok all good
I only pulled that link cause I posted it before
askin the autogun users, what to replace?
thanks!
so, between the two knives, which is considered to be better?
most people here at least prefer mk6
if you find the damage lacking or spraying to many bullets into dead falling corpses you can get the Graia you can get rolls with 57 Mag and atleast 95 dmg but thats more a situational thing.
How do critical hits interact with the Kantrael Shotgun's special ammo?
I have guaranteed crit from Weapon's Specialist but it only seems to enhance the intial shot not the burn
This is exactly how it interacts
Unless u have crit-effect blessings that’s about it
I thought it was supposed double the amount of burn stacks?
DOT cannot crit
WELP
That’s for flamer/purgatus
And even if it did
It’s not that great because kantrael’s fire shots have burn cap of 10 stacks
Flamer/purgatus goes up to 15 stacks with 78%+ burn stat
well that's kind of lame
I was interested in the flechette/burn with a crit build
but I guess I'll have to go back to the drawing board
It’s not very good
Because you need 10+ stacks for DOT to do anything
Flechette is only 6 stacks
all the coolest builds are memes 😢
"Why kill something in 1 second when I could wait 5 seconnds for it to die slowly to a dot? 🤔 "
i understand the appeal
that is why i had one to try it out
its just very
meh
though
like if you really want to do it
it can work
but its not good by any means
well thank you for your sacrifice
another really annoying aspect
btw
you wanna run deadshot
to boost crit right?
the kantrael seems to really suck outside of the special ammo
but ADSing tightens the spread
when you dont actually want to tighten the spread
for this build
oh shid
so its even more meme
does it do that for every shotgun?
LAAAAME
I've been running it on my Lawbringer build with Deadshot
l,ike i said, there's a lot of things going aginst it
no it works for lawbringer special shot
oh it does?
cause its still a horizontal spread ye
so the spread stays the same on Lawbringer with ADS?
No
Tighter
But not the worst case scenario
ah ok
you can still aoe with it
meanwhile trying to do flechette kant is painful
everything basically has to be standing in a row in front of you for it to work out
I think I'm just gonna throw the kantrael in the trash
it seems to only have the special ammo going for it
and you can't even make a build around that
you dont need to
make a meme build for the special ammo to be good
its fine as it is really
just trying to go all in on it is not really worth
its still decent at thinning down a mixed horde
lawbringer is basically only good at mincing trash
the lawbringer seems much better on the damage front
might just be the build though
fall off on the Kantrael was bad and it couldn't oneshot most specials up close either
lawbringer at least works as a sniper
pretty sure lawbringer does lower dmg
n normal shots
tho i think agri is probably the best shotgun by a significant margin
how important is finesse? just got a devils claw 4 with nearly 80 in all stats but 61 in finesse
Not the end of the world on devil claws I don't think.
Did the No Respite blessings take a hit with the fairly recent stagger changes?
carapace + uncanny (replacing all or nothing) should be pretty good weapon correct?
or is the m7 shovel just better?
Pretty sure the Mk 7 has the better heavy combo unswivelled
where you get nice big sweeps to handle hordes
30th auric maelstrom win down
And Twins Hardmode
4400 penance score
Sad win on my auric maelstrom though, pinned down behind a box, rest of team made it to the Valk. Ran for it, and got so many shotguns in the ass before you could say "slide"
Which gun handles carapace with the best ammo efficiency in folks opinion?
Plasma or Revolver with a certain build on certain situations, anecdotally of course
Numbers cat will know more
Prob hellbores with dedicated anti crusher builds
I think you can one shot them
And you already have unlimited ammo anyway
With hellbores
Hmm, interesting. Wonder if the slug special might be up there as well?
Mk3 required to one shot I'm assuming?
On the helbores.
I don't think slug is much better than shotgun blasting
I don't recall anyone talking about it being good at killing crushers
Ah, thought it hit like a truck.
I mean I don't know personally I don't use it, but generally people talk about stuff like that.
I've actually been able to 1 shot crushers with the Graia with weapon specialist and a well made Graia
And revolver is very ammo efficient
Technically my graia isn't meta tho
Which mk is the graia?
I have a nice agripinaa revolver. Not much luck crafting a great zarona.
The slug shotgun isn't very good at crushers
You need like 3 or 4 slugs to down one
The most efficient way to handle carapace is
Your melee 
As it should be though I'm ok with some of the exceptions
I like that hb3 can slap crushers well, though kinda like the only thing going for it really
The grain mentioned would be the iag with a crit string?
Iags won't kill crushers unless you run onslaught
funnily enough ciag has enough rate of fire to almost bruteforce it
i dont think it breaks 1k dps without onslaught
and would probably eat way too much ammo
which is like a sizeable chunk
the dps still isnt stellar
even with crit strings proccing a lot
onslaught is basically necessary to make it worth doing it
but just the sheer rate of fire still makes it not pathetic dps
throw onslaught and it becomes stupid
Then again onslaught is like, good on two guns
and one of them is Vld so lets make that good on one gun
Helbore Mk III and it's not even close
well
Revolver and Plasma are what people think because they don't touch Helbores
a lot of ppl here even feel like its not worth on ciag lol
personally i think its not a bad idea given the dps is already insanely high on everything else
Mk3 mulching crushers feels so good
Helbore Mk III with Shock Trooper and Surgical using a dedicated set up will consistantly and constantly 1 shot Crushers back to back to back
and i dont think any keystone is particularly necessary on it
I wish it had a better surgical though
Which laspistol do you guys prefer? Is it just that the Accatran has a faster rate of fire but lower damage?
You can literally 1 tap every single crusher in an 8 man Crusher squad rolling up onto your team
mk2
mk10 is fine though
With Survivalist Aura and Shock Trooper you will kill the Crusher for free AND refund ammo
but 2 makes proccing ghost a lot more consistent from my experience
Bolter can be built for 2 shot breakpoint with buffs
Making it literally THE only gun in the entire Vet arsenal that goes AMMO POSITIVE when firing into a Crusher
no other gun can boast this
Sadge
other guns can go ammo neutral if you manage to get a 1HKO
Perfect! I actually just ran my first mission with a grey M2 using Marksmen's Focus and it's surprisingly good at cleaning up specials/elites
shock trooper lets Helbore Mk III give you ammo back for killing without costing you anything
in combo with surv aura
the chart for anyone curious
it's not particularly hard to make a Mk III Helbore 1HKO Crushers either
Mk10 can hit some nice breakpoints but the 2 has almost identical time to kill with fire rate, it honestly is pretty much preference
people sleep on the power of Helbores because Plasma and Revolver have ease of use
they're easier to pick up and require less effort to play effectively
Hellbore is a little too slow/methodical
Gotcha! With how much I was SPAMMING the M2 in my last game without running out of ammo, I think I'm gonna stick with it... Seems like the higher rate of fire gives it more flexibility
I want to love the Helbore but it feels like ass to use
Try the mk1
are you playing on pc
yep!
i suggest insntalling full auto mod lel
gets tiring clicking the thing
esp if you play wep specialist
the slow swap speed, slow fire rate (in the case of Mk III mostly) and slow reload speed on top of the iron sights being awkward turn off people
the bad bayonet swing on the Mk III scares people off too
yeah I'll probably do that tbh cause I am definitely doing to get carpal tunnel going by my last game lul
it's just easier to no thoughts head empty your way into M1 spam with a Plasma gun
The bayonet on 1 and 2 are just so good
YEAH
Mk I and Mk II bayonet are a dream
building a good Mk II Helbore is one of the hardest things to try to make in the entire game imo
Literally head poke crowds down instantly, it's like having a spear
but a perfect Helbore Mk II is literally THE best gun in the entire game imo
I hate that the Helbore have to be charged manually... they should charge automatically and then let me fire
Feels like butt to have to constantly hold down primary and then release to fire when you're not used to it
Full auto mod with chained fire on M2 is pretty sick but that is modded
Oh I didn't think about the Helbore with the full auto mod
I'll have to see if that feels better
It'll auto fire at max charge
I have my trigger toggle on a key so I can pick if I want to pre charge or just go blasting
stack every single damage node under the sun and hit it in a 5 second window
Its not some sleeper op weapon its just the thunderhammer of ranged guns
nah not even just in that 5 sec window
plus you can even build the Mk II to kill Crushers in 2 shots
I did clown science
I know both
i mean
you don't need to stack every single damage talent under the sun to make it happen
it's not nearly as tight a breakpoint as it seems on either one
it looks like you either need the "buff when ability nodes" on or max focus stacks
so you wont be able to chain more than 1 or 2 inevitably
I used hb3 religiously
I'd like to see you chain one tap 8 crushers
doesn't really happen in practice
follow this
this is my clown science session on the Mk II
showcasing 2HKO breakpoint and how it's not hard to maintain
What HB3 has going for it is positive ammo economy because shock trooper is stupid
despite that barely anyone touches it
Thoughts on Smoke Grenades my fellow Veterans?
it does when you're a clown
better than krak generally
worse than frag generally
that's my opinion
excellent nodes right under it though, so that's a +
you're gonna make me hop back into Darktide just to record some funny clips just to show off Helbore Mk III against Crushers in the Psykanium
ok, you focus mark kill the first one, then what?
and it really is
bc of the shitty bayonent
literally every single ranged damage node under the sun, focus mark, exe stance
redirect fire buff helps you continue the 2HKO breakpoint onto each crusher after
follow the rest of the thread LMFAO
you literally don't even need it
yeah, pretty much the reason 1-2 are more popular
there were more clips
it really hurts it badly when its a slow swapper
I also showed talents and described what all I used in each moment
I'd gladly trade away shock trooper for bayonet buffs
bring back bromentum
you either do the cringe slow chop
I don't need infinite ammo
or you swap and get stuck having to swap back and it takes 10 years
it's more to scroll through than JUST the one clip and you can see by how deep the first shot hits for damage on the first shot that focus target isn't even necessary for a 2HKO
even without focus target/redirect fire it can 2HKO
on a Mk II
I had to purposely drop more and more damage talents just to make it weak enough to enter 3HKO breakpoint territory
you don't have to like the clown science but the math is real
the numbers are there and the circus music plays no matter what
daaaamn, spicy! I like it... I haven't used them since I first started playing and basically just blinded my team with them
anyway I don't really want to do this because I'm enjoying some nice vibes with friends post D&D session but I've already muted and derailed into this so here we go
Mk III Helbore clown science time to showcase what is necessary at bare minimum to hit 1HKO territory
krak is a grenade that ppl really like because tee hee blow up crusher in 1 hit but practically speaking has very low value
gimme a minute to get in game
its also disproportinately rated high by low skill/low level players bc their weapons arent optimized and find crushers to be a dangerous threat because of that
when players with kitted out weapons can 1/2tap crushers with their melees and im not even talking about only the meta ones
yeah true... that's pretty much the only reason I ever run them
krak would probably have more value if we went back in time 1 year and did not have powercrept as fuck weapons
I mean a vraks 3 does like 3k carapace dps without half of this investment on a voc build
yeah kraks are nice for boss killing
kraks are a bit overrated
I take them to save points or to make shitty builds happen sometimes
its extremely overrated
like laspis+d.claw
ya
what do you do? krak .d
that's the only time I suggested it to someone genuinely
they wanted to run laspis dclaw infiltrate
and im like
"yeah i think youw il lneed krak unless you want to slowly parry every crusher you meet to death"
lol
only thing I dont get is why not consider marksman focus at that point
you're already so deeply invested into the gun
but yeah, going back to smokes
just consider it a 3 charge psyker shield
wioth a 60 second cooldown if you have stockpile
its basically the same thing'
specialists wont shoot their nets or whatever until they get inside the smoke as well, so
I still wish smokes werent a thing at times
Do you mean for the Mk II Helbore clown science session?
well, bombers might still be nasty if someone steps out briefly and gets targetted for a bomb lob, since the smoke doesnt ACTUALLY bounce things off of it
because like most people don't consider 10 stack or 15 stack Marksman's Focus realistic to maintain in real matches
while other buffs are more realistic/consistent to imagine beyond Psykanium shenanigans
i think its way more realistic than always having 5 focus up ngl
Idk with how damn slow hellbore movement is 10 stack is pretty feasable
well, i dont blame you for saying that though
given the reddit poll
ppl really hate marksman focus lmao
yes and you'll still not see a lot of Vets running Marksman's Focus unless they're going for the penance
it's not a popular keystone
helbore is a turtle of a gun in terms of movement though
focus target and weapon specialist are much more popular
its not even the gun shooting slow, its not that slow at killing things
its the movement speed of helbore that will dick over you with marksman focus, so 10 stacks feels better
you can see a monstro coming, stop and stack up immediately
do you think tinkerer is worth getting for smokes?
nah
not sure how important that boosted duration is
its nice, but hardly necessary
i wouldnt waste 2 points just to get it
unless your pathing already goes there no
and fire team is a much worse aura than close&kill as well
i actually notice losing 5% speed on knife 
like imagine if you could slap %10 speed on a helbore and make it not turtle mode
but it doesn't work like that
gotcha... reddit was telling me smokes weren't worth getting without it 😐
%5 of crackhead speed is a lot
trusting reddit is your first mistake
true that
i mentoined this in the poll thread
but they rate stay close! highly
but even the ogrynomicon
you know
that resource everyone respects and is well known
rates it low
lmao
everyone on reddit overrates any defensive utility and hates anything that involves aggression is the jist of what i got from the results
which makes sense since some ppl there actually believe coherency uptime is the #1 most important stat
not you know, damage, or elites killed, or not dying
optimal gameplay is just stand next to your teammate and do nothing ig
sure explains some of the players i meet in pugs at least
I get the ones that get angry if you dont play 4 stack pushing one room in 5 minutes
and ppl who are madge at vet for playing melee
they don't phrase it like that ofc but you get the ''vet shoot the gunners'' flavored ragetell
Infiltrate Vet goes hard tho
yeah
was playing zealot and met an ogryn a while ago that kept raging at "the vets arent doing their job >::(((((" while he was spraying gunlugger twin stubber all over the place
and dying to gunners

how do you lose to gunners on glugger tho
i wish i knew
Vet is apparently a ranged only class I guess
they can't even keep their head up when I do
It's not like melee is a primary weapon on all 4 classes smh
@frank ether ok I stand corrected on the Mk III stuff because after testing I've found that it can 1HKO multiple Crushers but you're not going to do a full squad of 8 back to back to back without something like concentration stim allowing for extra activations of your ability to keep Marksman on-going so you can 1HKO maybe 2-4 Crushers at most with Redirect Fire buff + Marksman active and you need crits to seal the deal on 1HKOs (easy to do with Surgical + Deadshot) before you enter 2HKO range though I'd still argue that it kills Crushers fastest and the most efficient for ammo economy to any weapon even without Shock Trooper even on 2HKO, just that Shock Trooper pushes it into silly territory making the first few 1HKO kills both free and the 1st/4th kill refunding ammo back since the crits are free to make the attacks ammo positive
get carried in a 15 min mael
rage at our psyker for outrunning him
he's a zealot
you can't make this shit up
funnily enough I found out the psyker was arco later 
lmao
what a specimen
possible to do 8 Crushers back to back 1HKOs but highly impractical and unrealistic to pull off in a match unless the stars align to make every single shot all crits and you've got concentration stim helping keep Marksman active but tbh building for breakpoints using a stim is silly
the best part is he was trying to wipe us on purpose after we picked him up
ran ahead trying to trigger every elite onto us
guess the only person that actually died from that
Ok! One last question before I go to bed.
he gave up trying to troll after that kek
Laspistol blessings for crit deadshot build?
dumdum/ghost
for any laspistol build really
infernus bad?
infernus is bad yes
infernus bad
its whatever
thank you!
if thats what you're stuck with thats what you're stuck with
only time i bring it
is
melee only mael cause there are no gunners to need ghost
and honestly?
it does nothing still
lel
Infernus is eh on the Mk II Laspistol but is bad on the Mk X Laspistol
I dont think burn does proper damage to carapace though no?
Dum Dum is higher priority for sure
it doesn't
Does infenrus combo with brittle?
kinda does... something? to the maulers though
i guess
and a boss if it shows up
I mean you'd always want dumdum over it
seems like most dots outside of full on dot builds like soulfire psyker are trash
well, shredder naes are amazing
there are some ways to abuse dots
and flesh tearer is actually not a meme on mk6 knife at least
but infernus isnt it
tbh I'm not sold on Ghost as a second blessing so I run Dum Dum + Infernus on my Mk II Laspistol unless I'm doing my medic build and then it's Dum Dum + Reassuringly Accurate
but a lot of people swear by Ghost so if you also like it then you want Dum Dum + Ghost
true... shredder do be nutty
I've never tried vet bleed knife
how do you go about that
path talked me into trying it
and then he stopped using it for executor kek
but im still using it
Shredder nades are nice because it's outright 6 stacks of bleed to everyone
KEKW
its just actually alright, the bleed can 1shot a rager in a crit
and it often, "fills in" dmg i guess?
I definitely want ghost. My entire laspistol build is based around killing everything ranged with executioner's stance.
like missing dmg for a breakpoinnt
uncanny boosts the dot on crushers to lik 200 dmg per tick
so its actually quite a significant amount of bleed dmg
and against poxwalkers
the bleed might just finish some off
Is Reassuringly Accurate just overkill in the toughness department?
usually my bleed kills are like 20% of my total trash kills so its probably not HUGE but its something
Yup
rending be broken as usual
yeayh
The only thing I like infernus on
its a much more practical way of attaining a crusher 2 shot than precog imo
Is my recon vld
precog I find annoying
And that's only because it already has dum dum
I prefer uncanny+mercy killer though I considered executor at times
going executor over mercy killer would free up talents I guess
it's funny if you're going Born Leader and doing silly medic memes for squad toughness regen but it's less bursty as far as toughness restored vs Plasma with Glory Hunter, but more generally applied to trash, elites and specials so it's more constant little ticks in more combat scenarios vs glory hunter only applying toughness restore on elite kills
path is shilling executor because you can stack it multiple times on a single heavy mk6 swing
otherwise it's probably not necessary because of how much crazy toughness restore you get from Confirmed Kill
and even if you miss some weakpoints, as long as you hit ONE weakpoint it doesnt reset
i still
dont really like it
but i can see it
I prefer Exhil Takedown but having both Exhil Takedown + Confirmed Kill gives a lot of toughness restore
anyway yeah, not a true 2 tap
but its basically a 2 tap
if you crit twice the bleed does like 300 dmg at full bleed
Ah gotcha. I am not going silly medic memes (not this time, sadly) so I guess I will skip.
oh, wait wait wait
this is news to me
yep
yeah much better to go Dum Dum > Ghost >= Infernus > Anything Else for Laspistol blessings imo
i didnt know until i tried it after he mentioned the idea of executor mk6
doesn't executor fall off if you miss weakspot and hit body?
I may be stupid
I need to do testing
it does, but if you hit
at least 1 weakpoint
it stays
between the eyes is literally useless because afaik Laspistol has built in suppression immunity
for mk3 knife
that isnt gonnan happen probably
but mk6 heavies
thats very realistic
let me record
ahh, so you can just slash chaff at head level and retain stacks
sec
so a blessing that gives suppression immunity is literally doing nothing
kinda like Falter on Helbores
just no actual tangible effect in any scenario
dead blessings
Doing it! I was REALLY impressed with the laspistol last game. The thing goes crazy with crits which goes great with Marksmen's Focus.
Can't wait to be clearing entire gunner rooms with Ghost
enjoy your falter 4 no respite running speed unarmored helbore 
Yeah! I love both the Mk II and Mk X Laspistols! They're both really fun to play with on Vet
wait but I want unarmoured on a Mk II for Dreg Gunner breakpoint
lol saved
Brick-tention.
I can change falter + no respite and have a passable Mk II as long as the stat roll is ok but I've got a better Mk II so it'd go in the trash
get surgical + weight of fire and be happy
Blunt force drama.
tbh I could even keep no respite
forgive the brief flash of discord lul
Do you have a melee pair up in mind? I don't know about the Mk X but the Mk II does leave me struggling with crushers.
surgical + no respite is ok on a Mk II with decent charge rate stat
you can see
I dont think you actually need weight of fire on hb2
is that fucking light mode
hitting the reaper (obv i didnt hit the weakspot) didnt drop anything
yes
I really did not consider this, though I'm not sure if I'm good enough to go for perfect headshots still
yeah same
it might be a skill issue on my part but i still just found it inconsistent
so i stuck with my flesh tearer lul
I mean can be worked on with some build choices probably
I'd say VoC would enable some nasty boss dps with the stun
but like, bleed stacking is probably way way easier
like afk play levels of easier
Tfw krak exe stance bolter
vocs better
if you ran exec to tfash swap
you can do a fast swap without exec

