#veteran-class
1 messages · Page 701 of 1
i get it, but like
The emperor protects
There was a high int I did once with 3 other vets
I was like
Sorry boys, I'm the only one making it out of this one alive
No helmet, and named character. Aw yeah
Did you actually win by clutch extraction?
We actually rocked that match. Cohesion was never better
Ah also very nice
Perfectly in sync, staggered shouts, grenades, infiltrates, cover fire
Most exciting Auric Maelstroms are either no deaths.
Or the AI Director goes batshit insane and you still win by clutch extraction.
Absolutely
Had an auric like that yesterday. The one I was complaining about getting netted through bs
My two downs. But when the rest of the team was dead I clutched it and got us all back up for the finale
code 👀
OH WOW THEY DID FF14??
Oh she does Ryne!
Would've never expected our sweet Ryne to be all grown up and murking heretics
Now I am going to have to overlay the Hunk theme over my games of Darktide XD
The Hunk theme is REALLY GOOD
All rights belongs to Capcom. Not created by me, I do not claim copyright of this soundtrack.
You can support me here: http://streamlabs.com/cdjlawliet
Indeed!
Ulgo played game with. Never gonna break my stride. WAS VERY FUNNY!
…come to think of it I need to build a good knife.
Also get my old CIAG out of storage, play infiltrate Vet.
Embrace the HUNK life.
anyone know how to get the cross with a dot in the middle crosshair
What auto guns are good atm and what blessings? totally out of the loop there
Infantry Autoguns are all very good
Columnus Infantry Autogun is considered THE best gun in the game by many, so much so that many Gun Psykers and Zealots use it too
Agripina Infantry Autogun gets bullet cleave for shooting through Ogryns
Graia Infantry Autogun has better stability and less damage falloff for longer ranges compared to the other two
Braced are ok too but I can't comment on their differences to the same level other than like people saying generally you should ignore the Columnus Braced Autogun because it's apparently just worse compared to the other two Braced options but I don't really play with the Braced guns enough to verify that info or explain why
This is the info from the guide in pins but
Keep in mind this info is out of date and the person who made it is working on a version 2.0
a lot of the recommended perks/blessings should be fine though
awesome, thank you very much 
This is correct
Agri braced is prob the best braced
Welcomes!
Especially on vet
OH I ALMOST FORGOT
the Headhunter Autoguns are good too and the two that people favour most are the Vraks III and Vraks VII afaik
you can really use almost any autogun you want tbh
thats good to know, thanks. Got a good idea now what to look out for at melks
Just not the Autopistol, sadly that is in a bad place.
Yes I know it is not an actual Autogun, but it should be said.
reinstalled the game, now its in russian cause i forgot to change the language to english, and the "ASS" title seems to be different for... both genders? i guess
1st one is "Master of the storm" and the second one "Auric storm survivor"
odd
master of the storm seems way cooler than auric storm survivor
we should have that as a title
well you can change the game to russian and have it 
im not sure about gender lock tho
whatever
fatshark moment
just odd to see 2 different localizations for 1 singular title
the 2nd title on the screenshot says "survivor" but refers to a female survivor
выжившая - female survivor, выживший - male survivor
thats why i think its gender locked
Bruh I had No Respite on my Mk II Helbore because of locks not even realizing it buffs the bayonet
what does no respite do
I actually kinda hated the Mk I but the faster firing makes the II much much better
and it's already good without it
im not missing any breakpoints with dmg at 70% am i?
Two bullets usually make up for it
I’d say go to the Meat Grinder and test it on Shotgunners and Gunners
think that might be the first 380 ive ever rolled lol
First ever actual good 380 as well
right yes lol, ive definitely had 380's with like 50-60% dmg that made me cry
love it so much, i just couldnt believe i made this this morning and didnt wanna get too excited with 70% dmg lol
lmaooo ty T_T
Nooo that's not the point with the breakpoints ahhhh

Naw but
That's pretty good lmao
My thing with HHs is I literally don’t care unless the burst kills in one burst
Anyone got any advice for the armourbane penance, the krak grenades feel very underpowered
try to throw at anything with armor with a bunch of shit clustered up around it
and take field improv and hog all the ammo for yourself to constantly replenish nades
update: it absolutely fucking slaps 🥹 was using this before and just going from crucian roulette to surgical made such a massive difference lol
actually making me want to make an executioner's stance build T_T
games really telling me i shouldnt go study for my test later, just made this too loool
it was a grey bought straight from the armory T_T

Tentacles? Looks like a heretic to Ulgo...
Rip off pc4 and roll a ps6 instead
is ps6 the prefered variant?
Mk3 is focused on heavy attacks
But light attacks and heavy do the same damage...
So mk6 is just better now
what perks and second blessing should i go for
I wanna try making a mk6 what's best perks/blessings?
running an infantry autogun
Yeah and 6 has a very powerful single target combo that 3 doesn’t have
Unyielding, maniac or Cara
Then PC4 and BM or Sunder
got somewhat lucky, this will do for a start i think
That's really solid
This is actually pretty good
yeah def good enough
all of the infantry autoguns are good tbh
but it'd prob be columnus > agri > graia
got this with my power sword above. Pretty happy to get my vet going after reaching lvl 30. Thought im gonna waste all my recources again
plasma is also good ive heard. For armor targets and hordes if I got that right
Iirc both the agri and graia have the same falloff values, the ciag is the only unusual one. Also I am responding to this hours later because it happened to be there when I opened the chat.
whats the columnus dump stat? mobility?
plasma is very good
Bricked? Salvageable?
yeh
stripped down isn't bad
if you can work with that, swap out sprint eff for flak, and punishing salvo to dumdum
That reminds me. I need to find a few reapers to run infront of with stripped down
my only gripe with this is the 48% mobility, which loses a dodge
This is good. Stripped Down combos with the duck & dive talent to make you nearly immune to gunners while sprinting
Sprint efficiency > flak
Punishing > dumdum
I'm not sure what role melta would fill that plasma doesn't already in game
(Far as I know, melta isn't an option)
Well melta is generally characterized as armor obliterating whereas plasma works on unarmored better
idk about in lore, but in game plasma works on just about everything
in game tho plasma obliterates carapace and bulwark shields(with charge), thats its role, melta would do similar if implemented.
plasma works best on yourself 
meta for plasma right now is spamming uncharged shots tbf
though i'm assuming it'll get changed when to be more charge-focused when fatshart gets off their lazy ass and do another balance pass
Technically true
Since I'm pretty sure it's the only weapon a vet can down themselves with
Imagine exploding because of charging, helbore gang still winning
what exactly does rending do, increase damage vs flak and carapace?
Adjusts your adm's (a percentage multiplier of your "base damage" that can go positive or negative which you do to various armor types) to maniac/flak/carapace/unyielding but not infested or unarmored
For ranged weapons, the base damage is the most visible damage number on the weapon
ah, does Rending strikes apply to ranged weaps as well? the text suggests so but talent text has been misleading before on other things
Adm's are a little trickier to find and require use of the inspect screen and also math sometimes
General rending buffs apply to everything you do
Rending strikes for example
Something like ruthless backstab on a knife only applies to the hits from the knife
Although uncanny strikes applies a buff to you that gives general rending, and so applies to everything you do while it's active as well
Uncanny strike for guns when?
It adjusts your percentage at a 1:1 ratio below 100, and above 100% gets turned into bonus damage at 1/4 the value
Why is On Overwatch so fucking difficult to achieve
Because you're being hit
So if you have an adm of 80%, and 30% rending, you will get 102.5%
Don't
just that shrimple
shrimply that easy
"Armor Piercing"
Yeesh
reminds me of the grail knight one
just play sedition and get someone to do most of everything for you lmao
at least with toughness you can take a few hits in this one
just realized my columnus is the infantry and not the braced. is the difference large?
Yes, yours is much better
iag is the good one, highest dps automatic in the game
columnus brauto is objectively the worst brauto
I'd do sprint eff>flak, punishing>dumdum
Stripped is pretty good for qol
Dumdum is much better than it seems
I have done so, altho I only have dumdum 3 for now
Actually pain to use
oh wow, half a mag to kill a reaper from full on damnation
Feels like a shotgun after you fire three bullets
Not just the spread, it has the lowest dps and ammo efficiency as well
I think my PUG luck is starting to run out
Keep running into people getting themselves killed intentionally or not
I relate to that
just had 2 teams on auric maelstrom that killed all my mood
i want to come to their house and break their consoles and computers
Just for you, I put on a recon lasgun
on the ready screen on my 3rd team i saw the vet with 2 cleave blessings on chain sword and i just alt f4ed
i fucking cant man
i wish i had other games in which i could relax but no game brings me so much joy as DT
Oooh ok. Thanks for the info! I vaguely remember someone telling me the Graia has less falloff damage at longer ranges as one of the few benefits it has over the CIAG and AIAG but I'm pretty gullible and I didn't really care to verify it at the time
Do any of the tactical axes standout for light attack spam?
blue one i think
Indisputably the 4
The only one you should use for general light spamming
with 2 heavies that go vertically
That would be the 4
It's not really efficient to ever use the heavies on it though
Also the only tac axe whose existence isn't essentially invalidated by other weapons
Thanks! Thinking of trying an anti armored melee vet.
Tac axes don't perform well on carapace, but they aren't the worst
Build would have 20% brittle, 10% rending for most of the fight.
Hopefully that would help.
It's definitely a sizable improvement, just letting you know what you're getting into
I must achieve chaxe
Dang bro
laugh at this user
Lol
thomas r34 
you are a gun veteran, with survivalist and executioner's stance. you've not used your sword for more than 5 kills this entire match. an ogryn with yellow ammo takes an ammo stash from you even though you're on 140 bullets remaining. what do you do?
i think i cry, personally, which i did
i ended up needing ammo way too badly so i rushed ahead only to get swarmed
the ogryn also got downed
trying to revive me after i was long dead
did the ogryn shoot? no
New copypasta just dropped
worth trying? i know change slaughterer to PC but the perks T_T
It's a Mk VI Power Sword. Missing one perk is barely an issue
mod
lol never used it before, thats good to hear
What?
huh
this isn't vermintide's modded realm
lol yes
It's clientside.

how are you playing this game unmodded T_T
It's been that way for years.
you sexy beasts ty
if you can follow these instructions, yes https://dmf-docs.darkti.de/#/installing-mods
The Darktide Mod Framework is an open-source, community-run framework of modules that provides enhanced modding capabilities and support.
dm all the good mods
you recommend 🙂
pls
mostly quality of life
imagine not knowing literally everything when you start lmao
heresy
Just a weird flex to assume there's a separate modded realm when you don't know about the game due to being new.
the weapon customization mod & FullAuto are probably the top 2 most important imo
Weapon customization at the bare minimum yeah.
scoreboard to see who's taking all the ammo
Some guns like the Helbore really need it due to awful iron sights.
Anyone else really enjoy glass cannon builds? Feel like I'm fulfilling the role of Veteran perfectly.
Smoke screen across entire map with regenning grenades, pop volley-fire with team highlights on human ranged, and every possible ranged damage/crit bonus using a crit-centric heavy laspistol. Uptime of at least 20 seconds on volley-fire and zero ranged enemies to hold up everyone else
I just knife-crit-bleed crushers/maulers/monstrosities
scoreboards a must have for me but dont use it for griefing, use it to test your own builds and see how much dmg/kills ur getting
what one is decode helper? not seen that before
shows you all the correct steps for the decoders immediately instead of revealing one at a time, its really nice lol
damn
when ur last man alive and need to hammer through it with a massive horde on top of you its chefs kiss
Tempting
Oh I don't tend to use the Infantry Autoguns, but it's good info to keep in mind for when new players ask about them. Thanks!

this stupid penance is gonna make me commit not alive
thing is, i absolutely adore executioner's stance
but this fucking penance
aim down a corridor with poxwalkers going towards you, crouch or stand still, activate executioner's, hold click
i might need to try it, now that i've gotten more used to the keystone
but it's so annoying to do
i'm just going to passively do that one lol
it'll drive me insane if i actively try to farm it
it wouldn't even be an issue if people didn't keep stealing my god damned ammo
hmmm change both perks? or change SC to BM/sunder
I did it without executioner's stance, but hoards I just level at head height
dudes are on yellow at worst and they take all ammo they can get
once saw a zealot shoot 3 times from full and pick up an ammo box
I just stood still with a powersword lol
Ammo thieves are a crime
supercharge to sunder if you have it, groaners/poxwalkers to carapace maybe?
change SC for sure
flak doesn't really do anythin for ps, but getting BM or Sunder on there is a higher priority
and getting rid of groaner/poxwalker
oh oops i already added PC lmao
oh right lol
supercharge to sunder then
at this level, no
if it was lower, it would have mattered
decreases your activation speed due to attack speed
ahh well not too bad a roll then
and the powered stab dealing crit damage to a crusher is nearly enough to oneshot it
Doesn't it still messs with your weakpoint damage/Crit?
change both blessings and you have a sword for the next maybe 50 games
isn't rampage solid?
yeah, just overshadowed by the other blessings
I personally use carapace
Crushers or mutants
i call this strat the turtle with a machine gun
get the crouching modifier for marksman and a nice autogun (recommend columnus v)
shoot everything and move around by dashing while crouching (won't reset ur stacks)
you'll get the penance ez
do you wanna cheese it
and do it in a very trivial way
make it so easy and also fun that you finish it fast and wish it would last longer?
crabwalk with a knife
Yes
Allow me to tell you how to do the Marksman's Focus penance in the easiest way possible!
Get a Lawbringer Shotgun, put Manstopper and Scattershot blessings on it. Perks don't matter. Grab Marksman's Focus, get the camo node for stack regen on standing still. Get Infiltrate with Low Profile for the -90% threat for 10 sec on stealth break. Click heads until your Marksman's Focus is at 10 stacks then load a special shot. The special shot with the Lawbringer shotgun is a very wide horizontal shot. This is where Manstopper and Scattershot come in. Manstopper gives you massively increased cleave on critical hit. Scattershot gives you increased crit chance per extra target hit by the shotgun. These two things combined let you guaratee a crit when firing into a horde. Groaners will explode into a violent bloody fountain. Poxwalkers will evaporate into dust and maggots. Bodies will turn into clouds and every single kill goes toward the penance. You'll be able to freely load special shots again and again while mincing hordes with the Lawbringer shotgun this way
You will not need to crab walk at all
Grab Krak grenades too so you can chuck them at Bulwarks, Crushers, Flak Ragers and Maulers for progress on the 500 Krak kill penance too
It covers the weakness of Lawbringer shotguns in that they cannot hurt Crushers at all
Enjoy the newfound glory of destroying entire masses of zombies

or u just get some friends and sit at the end of smelter for 15 mins meleeing stuff
thats how i did it in 1 match
Thank you hellmo, this was a great strategy... now to get dem blessings XD
But for real man, thanks for the input.
Also gonna need a strategy for that one
Welcomes! I like to use it for just casual Veteran gameplay sometimes because it's a fun way of playing
Sounds super fun yea 😄
Wish we could get a light stubber or hotshot lasgun like the heretics have
Bro I wish I could say it was a skill issue for me.
But it's literally not is the annoying part.
Tryng to do the AEG penance
always 1 dumb psyker who ruins it cause they all can't stay off the floor
worse update ever
are you quitting out after someone goes down? i have a (unfounded) theory that there is the equivalent of a leaver's queue
no that's what makes it fucking more annoying alt.
RIP
but floor is cooooomfy
I just watched another psyker
die to a SINGULAR gunner
while INSIDE of their bubble
Real Psykers dive into crowds with their Deimos and knock crushers on their ass
damm right
I swear someone added an extra zero to the stagger and damage on the H2
What's the best brauto?
Agripinaa 8
No psykers allowed
hurgh Hurgh crushar
Unspeakable violence
Anyone else do this?
If nothing else, iron will..

wow
you managed to pick
the only bad node
on the line with iron will/demostockpile/toughness regen
that's impressive
first time I've seen that
Make a build with only the worst choices
Dude I could make a build with the worst choices
and still outperform these jokers I get on my team
How good is the krak grenade?
i love it
niche
Good for big enemies
wtf
the majority of weapons/loadouts have anti armor in some form now, so a single target anti armor grenade is pretty niche
it's ok
can save a run when you're just walking out of an elevator and literally 20 crushers show up
no it doesn't
because then it kills like 3 of them
and you're pinned against the wall by the other 17 
hyperbole, there won't be 20 at a time
would rather have shredder in that situation
but you get the point
my point remains unchanged tbh, it really does not help against crusher packs unless you get lucky on terrain squeezing them together
i do agree it's niche
and you can't rely on that
yeah i mean that's the elevator scenario i'm talking about
killing even half of them (really generous) doesn't help if you're being pushed against a dead end
it def does help, opens up a route to get out
and you'll prob have more than one anyway
if there's like 10, how are you gonna open a route by killing 3-5 of them
after chucking 3 grenades
it does have some stgger
I was gonna use it walst running the BAG and Chainsword to have an easy source of anti armor
yeah there's stagger, and they're prob all packed together
would rather just knockdown with shredder frags
so it opens up a hole in the wall
"probably" all stacked together
i mean yeah frags are pretty much the universal god grenade
sure but i get to save 1 point by taking kraks into VoC
this is why i call it not reliable
ye just saying
because imo
even in crusher packs
its still better to use frags most of the time
is all im getting at
well, that's alright I guess
chainsword and brautos are both pretty bad on armor
Ngl I only take krak because of pathing lol
It comes down to smoke vs krak, and I’m still not a huge fan of smoke
So I’ll take crack
Lucky...
do you take grenade tinkerer with frag?
kraks gets me that 1 point that I need to take weapon specialist while being able to invest enough points in other talents to reach gunner one-shots with v7
shame that i have to give up catch a breath and frags for it
Which node is that?
i don't usually, if i'm going to invest two points to grab a grenade buffing node, i'd prob get an extra nade instead
tinkerer is nice, but not as nice as having 4 nades
fair enough, and +5% crit is much nicer than +5% health lol
Oh, I see. Inspiring presence. That's personal preference; I lean into squad-minded talents where possible, ergo the combat ability.
Yeah, that's not just for me, it's me and the squad, thats the reason for the pick.
But I wasn't asking about that node. I was asking if other people have picked all three of those red talent upgrades.
Made this as a hypothetical build
inspiring presence is unfathomably bad, never take it
if u want squad regen toughness, get born leader
i never realized that node had an actual proper name
same
My question is not about inspiring presence.
I would have, if the red talent was not on the same tier.
why are you here corgi these doggos are too big for u go home corgi
then just don't take inspiring presence at all
it’s about the size of the fight in d- SWEET LIBERTY THEY TORE IT APART
It's the funniest thing, you can ask about one thing in particular, but people get hung up over something else that you weren't even asking about, and your query doesn't get answered.
well you came to ask about the upholstery in your car and everyone got distracted by the engine being on fire
but yes i’ve picked all red nodes once or twice
other than for the meme idky you'd run the three actives tbh
that headshot one especially is kinda weird
like precision strikes is right there
I was testing it just now in the psykanium. At close range with a plasmacore, using tap lmb
it's a difference of 500 dmg total. on weakspot hit.
marksman is not +20% weakspot dmg
marksman is +20% power on weakspot hits
am aware
do you mean superiority complex
Do AI downs count for no down penances?
but it competes against 30% weakspot at all times
the power just means very situational cleave benefits
it's a bigger increase over precision strikes
if anything it's competing vs superiority complex
Does anyone know if AI downs count for penances that say nobody can go down?
I don't sorry.
Still trying to do this AEG penance
if AI downs don't count then soloing it would literally be easier
Occam's razor of coding. Why shouldn't they count for penances, wouldn't that mean they need to put in more code? So I'd assume they count the same.
do poxbursters count as a physical attack?
and im assuming that it doesnt matter if your shield takes the attack or not, for On Overwatch
With Marksman vs Crusher using Plasma LMB tap
without marksman. ~250 pt dmg difference.
What a great first golden power sword
grats on the supercharge 🥳
Be safe and just assume yes, because their deaths count towards total deaths at the end of a mission
Wait, is that a good roll combo? Supercharge and power cycler?
was a joke, you should def rip the pc iv off and put it on a good PS
PC is pretty much a requirement for power swords
supercharge is a meme but PC4 is what you want
Gotta say, the helbore is a gift from the Emperor himself for using talents other than survivalist
are shotguns aoe/good for killing armored people
I like the shotgun that gets the single metal slug for its alt fire for taking out crushers.
you never had to have survivalist before
just grab some ammo from the map at worst most weapons are perfectly ok
Wish normal blast did lots of damage
no
agripinaa slug does some dmg but they're generally not reliable at all against carapace
That’s very sadge
uncanny shotgun when
three zealot penances done at once
five actually, nice. Soon comes the day where I don't have to play zealot
I do all of Vet's penances because I enjoy playing the class.
The others I do so I don't have to play the classes anymore
Alright hear me out guys... What if...
backstab and throwing knife kills done
holy shitake mushrooms Zealot feels SO much more grindy compared to Psyker and Veteran
I havent started with zealot yet so that scares me
especialy the loner one
gotta say the penance system is great so far though
I'm enjoying my time with it and not really in a hurry to rush stuff out
Emotional support psyker
Loner was the worst imo but it went faster than backstabs/throwing knife
Mostly just because trying to get far enough away from quickplay pugs was a nightmare
people would sprint after to stick in coherency range LOL
That’s straight up from predator
Alien*
Nice!
I'm only at 3460 after getting a few more Zealot penances
so much more to do
getting there
I got 100 points in completing all of the maps left on auric, at least another 100 in various class penances
whats everyone runnin for curios? ive got stam/toughness/toughness all running sniper & gunner dmg resist & combat ability regen, anything else really worth trying?
love to see this in auric maelstrom 🥹 such a clean run
I usually run 1 stamina, 2 health
unless its a ranged build
then 1 stamina, 1 health, one toughness
unless its a deadeye, then its two stamina, and one health
Can't be a Loner because the squad of baby ducklings is following hot on my heels
quack
quack
Lawbringer and kant are the aoe ones but none of them are especially good at killing armor
zealot ones aren't too bad tbh
ogryn ones are making me lose motivation
i feel llike they're grindy as fuck but i also hate playing this class 
ive got 3 toughness with 3 gunner resist, 3 +toughness, 1 +health, and 2 + toughness regen
ORDO DOCKET LIFE
holy based
I'm mainly worried about loner one lol
I guess if you dont like something it will naturally feel like a chore
its not too bad as long as you dont have another stealth player following you around lul
you basically can bait the mele eattacks on ranged enemie sand dodge behind them and shank them
can farm up a lot on a bunch of trash shooters easily
why the fuck
are there so many people doing uprising
im just trying to finish a penance you fucks
solo private lobby when
yea cant be worse than psyker anyhow
im trying to get cliffhanger
driving me nuts trying to corral mobs and then some fuck joins and kills them
😮
I have power cycler IV what do I do with this?
dump rampage?
replace sprint with flak?
sprint to maniac or unyielding
yea i wouldnt use it since it have low mobility
rampage to pcycler probably
tbh
i wonder if it wouldnt be better
to just dump both
to get BM+ cycler
but idk
what?
I thought mobility was the dumpstat?
under 50 mobiltiy = you lose 1 dodge
you want to have 51 mobility
I can upg this next then.
Yeah they're extremely grindy but im not really too bothered by the heavy hitter seeing its literally just making me stupidly good with a Club based ogryn build
am i missing any important breakpoints with the damage and first target being a bit lower than i would like or are we chilling?
looks fine to me
headtaker makes the bp a lot easier to hit
you still need unarmoerd of course, but you have it
2nd perk can be flak or carapace
got it ty 
-1 dodge especially hurts psword
Pressing replace task on melk does nothing, apperantly this has been happening since the game's launch, so is it a bug or intended?
Honest opinion? (I refuse to use anything but the mk II)
i have a similar one that i use with MF
kept the blessings and swapped out the perks
So just focus on the perks? If so what should I swap em to?
Alrighty. . .

its not a huge deal because i dont think weight of fire is that important on mk2
but
personally
just might a swell when the base stats are meh
i dont even know why hb has stability as a stat
So I took a week or so off from this game
I fucking suck now
I hate it
Punched myself in the face just now for dying twice in about 2 minutes
ok, so I think 15 stack mf isn't worth it on ciag
it's not accurate enough to maintain, and it disappears when you're fighting a boss
10 stack is more than enough damage and it's pretty much always active
If you punch yourself to death, are you weak or are you strong
You’d be on par with Ogryns with that level of thinking lol
Side note; anyone got a suggestion for good Blessings on a Mk3 Power sword for the current build of the game? Is power cycler and sunder still good?
Probably good! I don't touch the 3 since the 6 is so muc better though
nope its trash
Those are the best blessings for imo, it already does good damage and stagger to flak and maniac so I'd suggest unyielding and maybe carapace
Normal flak and maniac might get you some break points if you are focused into a melee build though
Has anyone found the 15 stack MF to be worth it BTW? Maybe it's just CIAG that doesn't gel so well with it
You lose all your stacks the moment you have to fight a monster which feels bad
What's veterans best long range option. Is it one of the helbores or is it a headhunter?
Depends on what you’re looking for, if it’s special hunting with power, Helbore. If you prefer a more armor piercing approach to it, then take the headhunter
Revolver and plasma :^)
But if you mean you want to play sniper, not just a gun accurate at long range
Vraks7 is probably the best gun
For that
Relatively fast reload, big clip, fires fast, can one tap most specials and elites
Not the Helbore
That's meant to be a midrange gun
Hence the shitty sight picture
That some people mod out of it
Kantrael lasguns have inverted damage falloff so they are great at long range
Mid range is good for hb1 and 2
Zarona is a god at any range but doesn't do long-duration engagements
Idk if you can play midrange hb3
The bayonet is too shit
So the swap speed actually is really painful
And I don't think you can confidently say you can stab out ragers like you can on hb1 and 2
Short, mid, long
Not that great at long range due to recoil
Ex stance makes all guns perform better at long range too
Not great but good enough for long range shooter clearup
E stance benefits autoguns a lot too
Thought inverted falloff was cut across the board, or was that just recons
Recon
Infantry Lasguns still have bad inverse falloff
Bolter is like a 15 shot revolver if you play it right but it takes more skill to use
if you master it and take the 2 reload talents and dont reload at 0 ammo its probably hands down best as you can one shot 14 enemies per mag theoretically
Can reload with WS too
The bulwark change did degrade it a bit though
Surely it has a buff coming at some point
being good vs crushers maulers etc is nice but the real power is that you can one shot 14 specials basically in one mag
Such an iconic weapon to have such a niche usage
And the magdump power fantasy is not so great rn
Unless you're a zealot
a bit faster drawing would be nice but it definitely is very powerful right now, its like the inverse revolver, you have it up most of the time and play it like a sniper rifle
instead of drawing the revolver in a pinch
Man, I want all the clunk to stay as clunky as possible
I just want the strong points to be worth it
but if you play ranged focus, bolter is a much higher potential and skillcap revolver basically, but you cannot choke the headshots
also after the revolver nerf the bolter is even better in comparison as you can deal with crushers very well, but yes its not a rapid fire power fantasy
Vraks 7 can 1 shot 22 enemies per mag with the same amount of talent point investments and doesn’t have wacky recoil or slow draw speed to account for
lesser enemies, Bolter one shots most specials
Vraks 7 can 1 tap all specialists bar mutants iirc
Vraks 7 has a tight build due to bad maniac multiplier
also the draw cancel tech works on helbores too
But you can build it very strong
Instant draw, huge lenetration
Because revolver has 6.5 cleave and doesn’t need weakspot hit to 1 tap
Revolver is the most forgiving 1 tap gun in this game
You need way less points to make revolver do that
That's why
V7 builds cannot be melee focused
You just don't have the pts to dip in right tree without compromising the gun performance
id still think vraks and the burst ones need much more of a buff than bolter does
bolter compared to revolver feels very balanced
You might actually want to try a v7, I'm of the exact opposite opinion - v7 is currently basically a better bolter
And I actually do the goofy instant swap tech on bolter
bolter can deal with a group of crushers and maulers, I doubt vraks does anything there (?)
Yes it does
Since bulwark stagger change there’s basically no reason to run boltgun over Vraks 7 for a precision 1 tap gun except boss dmg
And with the survivalist nerf, magdumping boss sorta just isn’t that great anymore
Funnily enough
Bolter cant really deal with crusher and bulwark groups anymore
It has poor ammo and poor damage for its economy
It has on average 2k dps from my experience
It's not amazing but if you really need to
You can spam shots on their head and fish for crits
I’d put boltgun as like a C- tier gun for veteran now honestly
Not to mention it has precision stats now so you dont want to be magdumping
All the headhunters are good
nobody in the world plays any headhunter weapon ever
Why
I do
Magdumping is less efficient and we can just fury of the faithful with any ranged weapon and it works better
its just not worth the trouble right now when a normal autogun has the same accuracy and better dps, thats why you never see them
Oh ig 
Ammo efficiency is another edge v7 has
The issue with headhunter is they dont have pen
Compared to bolter
Right, ammo problems
the burst and semi need to have better recoil I think
Otherwise they are fine, good ammo economy, great damage
same with lasguns what is the recoil on a laser beam
something is not fine because they have neither range, nor accuracy nor dps advantage
They have range & accuracy advantage
They have an advantage over iags in picking off specialists and elites though
Their issue is that they will never be above B+/A tier because they don’t hit multiple enemies
yeah but barely, you pay so much for that
Lol what
Not barely
Not rly specialists tbh
Non maniac specials
U can gun down gunners ridiculously fast on v7
Also have you used a juiced up headhunter in the past year?
Deadly accurate + surgical v7 or headhunter v3
Vraks 3 and 7 are both very strong
ill try it again but its clear that nobody plays them, I like making underdogs work but overwhelming majority clearly thinks its not worth the trouble
Cause nothing you say is really true xd
Because the majority wants the revolver kill feeds
The overwhelming majority is shit at the game and runs garbage loadouts, idk what you're getting at
The overwhelming majority plays terrifying barrage braced autoguns so I don’t rly trust them to know what they’re doing
Er misquote
Or the plasma penetration
Out of the guns that can’t pierce multiple enemies HHs are def great
in general the weapon balance is a bit too blurry
things blend too hard into each other
The only real balance failure rn is bolter
I see Mk13g chainsword + Columnus mk2 on a veteran with exe stance and krak, I am leaving that man to his own devices
Not rly
I think recons are just going to have to be the newb/noob weapon cause they are obnoxious if they are meta
V7 casually picking off more gunners than the rest of the team combined:^)
It’s literally just the piercing difference that separates meta and non meta, which sucks, but even the non piercing weapons can be used to great effect and can clear auric maels
@next spadewoah, lead dev of synthetik?
Well, bolter simply does too little damage with it’s poor ammo and doesn’t even work as an efficient anti armor anti large tool
I don't really agree cleave is what makes guns good
half of veteran weapons overlap with each other, the entire design of variants being a slight variation is not well thought out
in the end people just play revolver, plasma, autogun (mostly 1 autogun) and braced autogun I suppose
The ammo efficiency is OK on bolter
Weapon overlap is real but I think a lot of them are different enough that they play distinctly
Revolver is strong because 6.5 cleave + most lenient 1 taps in the game
Plasma is strong because reliable 1 tap HS with low point cost + high cleave
Columnus mk5 is strong because 5-crit string + high finesse
I don’t see many veterans using braced autoguns rn and that’s prob for the better lol
This was my most recent bolter game like last week
You can go not picking up too much ammo
yes these weapons you mentioned have a clear role, same as bolter, and maybe laspistol
the rest is heavily overlapping
The main thing I just felt was
Not really though?
I had to do a bunch of tricks like fast swap and ads recoil reset
For a gun whose only advantage over v7
Is that I can magdump a monstrosity
Meanwhile I can just hold down ads on v7 and click on everyone's heads for half the effort and the same return in the majority of scenarios
there are 3 lasguns and 2 burst guns which have the exact same role
and bolter being very close as well
meanwhile there is no viable SMG
Ciag can be played as an smg anyway
Infantry Lasguns prob need some point cost reduction, at least MG1a is very good
MG12 needs dmg buffs, maybe cleave buff
Vraks 3 is a low recoil dps machine
Agripinaa 9 needs recoil reduced
Hit & run with deadshot + duck and dive is hilarious
Unless you consider the only smg to be autopistol
being overlapping dosnt mean they are bad, but that they dont really have a clear role or can be interchanged by another weapon quite easily
What gun lacks a clear role you would say
And don't say recon or autopistol
Everyone knows they are shit
I think its fine to have the interchange, can give people a preferential choice. But it also needs to be fun. Like the brautos. You use Agri for heavy shots, you use graia to go brrr and unfortunately the columnus is...eh
its easier to list the ones with the clear role,
Revolver - sniper rifle
Bolter - Hard hitting dmr
Shredder - Mobility CQB horde clear
Columnus IAG - Assault Rifle
Braced Autogun - Hip fire LMG
Laspistol - Mobility Sidearm
Plasma - Sort of overlapping with revolver already but visually very distinct at least
Flamer - Very unique aoe weapon
anything past this is just a small variation of these
Not really, you cannot play revolver as a sniper rifle in the sense of being a gun focused build
Don't be that guy complaining about surv nerf bc he doesn't wanna melee
That's where the headhunters niche comes in
this is not about balance just about role
You can shoot 99 percent of the time
Yes
Revolver belongs in a melee build
HH belongs in a marksman build
there are 3 headhunter weapons and 3 lasguns all competing with bolter for the same thing
Different roles
semi accurate medium high recoil medium long range consistent dps
the headhunters and lasguns are also different handlings and ammo economy
You can go around hipfiring everything with ilas and HH and not bottom out on ammo while also sniping
out of the guns for a good dmr, I definitely dont consider the bolter as the king of its role
I sure hope you do not go around hipfiring everything on bolter
It's supposed to be a heavy duty weapon
imo bolter is a primary weapons, using it as secondary is why people think its bad, its a primary weapon but thats another topic
balance or not, its all the same niche
the bolter definitely isnt a primary in this ammo economy
I would never do that until extraction for funny on bolter
You don't really play them the same way
like, hh and ilas serve as primaries better. trading off the dmg for the handling and ammo
In that sense, bolter more closely resembles plasma/revo in terms of needing you to melee fairly often for ammo economy and not having to suffer the reload at bad times
HH and ilas can be played without pulling out melee the majority of the time
I run a bloodletter chsword on my v7 build just bc the only time I pull out melee is defensively
to write it the other way around,
the 3 lasgun variants have a strong lack of identity, 1 lasgun makes sense
one burst variant is just 1 burst less and otherwise almost the same, thats really not great design wise
then the vraks competing with the lasguns, also not ideal
recon lasguns are at least accurate but the role is mismatched and right now barely usable
shredder is just not viable sadly but at least is distinct
2 autoguns are made obsolete by the other basically
2 braced autoguns are also basically obsolete and just slight variations
so most of the roster has a clear lack of identity
I agree on brautos lacking identity across variants
I think agri iag and ciag play different enough though
Aiag plays somewhat closer to v3 like a burst rifle with full auto functionality
im not saying they are bad or not usable, but they should have more unique features
even making some of them better hipfire or have powerful crouch or anything that distincts them
they often even have the same sights, that is really terrible
making different sights is really the very least to give them some different feeling
you can mod it but stil
the thing is, if things have clear niches then its hard to make them obsolete and this avoids all the balancing issues we have
In unreal tournament, even if the rocket launcher is 30% stronger than the sniper rifle, it will never snipe something at range
if a recon lasgun is suddenly the boss destroyer, youd have a reason to always pick it if you would look for that
Any tips on adept assassin penance? Currently have 114/250 kills, but feels like insane slog. That's the one with crit weakspot hits on elites/specs, while weapon specialist is active
Learn to love it and get it organically
Zarona is a good pick for the ranged choice
I was using it with a mark 4 chainsword built for cleave but I'm gonna try with an antax next
once it clicks it's actually really easy to get that penance done, I struggled until I just swapped to a revolver
I would use rashad if I had one
download the mod which writes you critchance on screen, makes it much less obscure
I used a PS6 to build my ranged stacks, whip out the wheel gun and give a couple shotgunners a new nose hole
rinse and repeat
I would say unreal tournament design on a PvP game about weapon drops and choice in a game is a completely different design sense than the 1 ranged weapon you bring for a 30 min run
We don't have balancing issues like you think we do tbh
Most guns are good and have a niche
Recon and autopistol are trash specifically because they dont
Autopistol has a niche
Toughness battery lmao
With insipid bullshit
Uh
Inspiring barrage
So designing weapon to have hard RPS kind of roles for the average 20-30m runs doesnt exactly fit unless you are wanting for the more hardcore group sense like GTFO
clear roles are clear roles, has nothing to do with pvp or not. Identity is identity
well majority of the roster is not played and there are big holes in the design
but there will be more balance patches for sure, they already pushed more identity in the previous update
clear roles with options to change in match vs being locked in for 30m is a factor
So your thoughts on helbores?
Most people dont use them
No they didnt
They killed identity last update lol
ah lol yeah these are also competing with lasguns and the semi and burst ones as well
completely forgot, havent seen one of these in weeks
3 versions again of the same thing with a slightl variation
at least one has a different strike I guess
the fundamental issue with this slight variation design is that its very fragile
yea, kinda a big deal for a 30m run. Faster charge vs vastly slower charge
HB3 is very different from HB1 at least
The bayonet on 3 forces it to play longer range too than the faster ones
I don't get what the HB1 is meant to be for though
3 also can do funky shit with enemy ogryn
So at least there's that
It’s HB2 but slower with better breakpoints
You need ubarmored for dreg gunners
1 has even better breakpoints
Genuine question
1 doesn't need to do that
So you can pick another perk that doesn't exist just for exactly 1 enemy
Flamer 1HS without crit
Scab rager 1HS without crit
Reaper 2HS
Before they fucked the bayonet tho, 2 was great for melee helbore playstyle
Super fast charge
Still is imo
Now I agree it's kinda iffy on a differentiation between 1 and 2
buff one of them a bit and suddenly 6 weapons become obsolete basically
if you buff flamer +20 or -20% youd still pick flamer when you want it. It wouldnt make a huge difference, it will still be the best in clearing huge waves.
Buff a autogun just slightly and suddenly everything falls apart because so many compete for the same thing
One helbore should have a super heavy charge with pierce for multi target, one should be a continous stream for heavy single target and one should be the current design as a sort of high skill DMR, that would be good design
Back it up with a shovel 7
Bayonets are still good though. Just not totally OP now lol
Clearly you don't even play HH so don't say HH lol
Well look at the CIAG
It's so good it kinda supercedes all other IAGs and BAGs apart from agri for cleave
Giag is and aiag are not obsolete, I use giag over ciag because it has much better stability
Ciag already shows this. Its a little better and suddenly half of the weapons are replaced by it
And the recons and Shredder too
Recons and shredder are shit independently of ciag
They really aren't though lol
I wouldn’t call it “a little better”, the crit string + high finesse dmg is rly just overtuned
Giag and aiag are honestly only a little behind ciag
It’s more ease of use compared to other weapons, that doesn’t mean it replaces them
And again
Don't say
Well recon got btfo by it
And shrdder
Those two are just garbage in a vacuum
Nobody would be using those even if iags didn't exist
Outside of memers
And quick play randoms
Just bad balancing because autopistol lost 80 percent of its dmg and never recovered
And recon
Idk
Fatshark has something against recon
I guess?
Imo graia and aiag are just a little worse
Lasguns have just no niche. The burst guns have no niche that they cannot be replaced by an autogun. The semi auto is more distinct but 1 autogun can replace so many things right now with no downside.
The recon still technically has a niche, it's just not really worthwhile compared to the downsides
half of the roster is in limbo, you can balance these perfectly yes but they should just have more clear advantages and disadvantages
It can sustain uninterrupted fire way longer than other automatics
Let’s start by making determined (suppression immunity) a baseline trait for veteran 
I just disagree with the premise that half the roster is in limbo, that is such a gross exaggeration
Nevermind you were preaching that bolter puts v7 out of a job when it is the other way around if anything
Which just indicates to me you have not actually tried half these guns
I would never take e stance again lmao
If you think v7 struggles on armor
they are almost the same role, a Dragunov style DMR
balance is not the point but clearly most weapons arent played right now
Clearly according to who or what
I have competitive builds for most guns
The only ones I don't bother with are the actual memes like autopistol
They're just shit and have no redeeming factors yes
Shotguns need a rethink in general as well imo, but it's more of a feels problem than anything cause loading special shells is just tedious
Their niche (Helbores) is the only gun in the game that can run ammo positive with shock trooper and surv aura in no ammo Maelstrom. I think that's sorta the deal with the Infantry Lasguns and Laspistol too. They're more ammo economy safe versions compared to the autoguns in exchange for less damage and for the average player that change in ammo economy is something to feel in games after the surv aura nerf vs pre-update really letting any gun running surv aura go ammo positive outside of braced autoguns, shredder autopistol, boltgun and recons
according to what people pick in auric at least, its always the same wepaons
That’s a multi faceted problem and not entirely tied to “weapon identity”
One the one hand, crafting is bad
On the other hand, most people want to play win strong & easy weapons, or very iconic weapons
On the other other hand, most people play the worst builds ever
helbores yeah they are very efficient, but then normal lasguns are also quite efficient
and they directly compete with those already
Yeah that's where lasguns hold their niche
No other gun can hold a candle to how they can just ignore ammo pick ups to the same degree
Bc people always gravitate to the strongest option, especially when you consider how hard it is to craft a good weapon
but 6 guns + vraks and to some degree 2 burst guns compete for that spot
It's 100 percent a balance issue
Buff MG12 dmg and cleave so it can 1 shot enemies without exe stance or marksman focus, and can cleave through teammate Ogryns, and I’ll be happy
And a crafting issue
MG12 does absolutely need some sort of change to separate it from the Mg1A
You have to play the game a shitton just to scrounge up enough resources to make a single half decent weapon
it's just too similar on damage and the Mg1A just has obviously better DPS too
MG12 can use like
Maybe a 30% higher flat out dmg boost lmao
Is it any surprise ppl just pick the most powerful weapon if they aren't someone that plays hundreds of hours
