#veteran-class
1 messages · Page 665 of 1
yeah I assume dt2 is coming from how slow updates have been on this
probably only a year or two off honestly
Maybe they will give up on James workshop and make their own IP
FS is just slow, DT2 isn't in the works from what I know
It’s most likely not
Dark Vermin
no they were slow for vt2 updates, dt updates have been somehow even worse than that
I can't see how a whole 200(?) employee strong company is sitting on their hands and not working on a new game
It really depends on what each person’s role is
There’s not really an industry standard on how many people should be on one project
too busy cranking out new cosmetics to make new weapon models clearly
I mean they can't be telling their shareholders "we made 3000 bucks this month from darktide whales, also we have no future plans"
They are working on VT2 versus that also doesn't make any money
It would make sense if vt2 versus is a testbed for whatever new coop/vs game they are coming up with
I don't think the vt2 versus is a testbed, I think it's them very very slowly finally catching up to the many many promises they made and did not fulfill years ago
Even if they release darktide: iceborne the existing playerbase isnt anywhere as big as going for a whole new game
which is impressive in a way at least
I don’t think any kind of darktide sequel is planned
A sequel or new game wouldn't depend on an existing playerbase to justify either.
There can definitely be a darktide 2.0 patch that drives player numbers up but it has to deliver on that 2.0 for that to happen
We wouldn’t be seeing it for the next few years anyway
It would be something they are working on now for sure, but I doubt their entire plan going forward is darktide 2.0
Until the game has issues filling out matchmaking, I don't think the player numbers are an issue.
they really haven't been, the pace is comparable
VT2 had like 8 months of nothing after release
Maybe this is after the crafting update
That’s my guess
every tide game has had significant content droughts
I have no clue how they’re gonna expand on the skill-tree-based class system
they add more classes
New archetypes probably
Yeah they'd have to add entirely new character classes
Adding more branches will interfere with existing branch balance
Which is hardly outside of the realm of reason
And there aren’t that many more archetypes they could add rn?
Tech adept people want
What's this about archetypes?
Ratling is no
New teats 
yes but oh man it was just as much of a buggy mess, if not more so
before the different branches of each tree was suppose to be it's own class pretty much. They can't really add new ones to the existing ones without complicating them heaviliy but they can always add brand new ones, but that means a ton of work for lines, cosmetics, and voices
The warhammer lore is rife with character and combatants to emulate in such a game. They have myriad options to pick from
Yea they sort of shot themselves in the foot with the skill tree system even though I think it’s way better than VT2’s subclasses
No they did not
oh the skill tree is fantastic but I thinkt he thing they actually shot themselves in the foot over is customizable characters
the original plan was pretty much VT2 careers
and not prebaked john darktide the veteran
the next class will be a servoskull with a glock
and etc
Yeah and they figured it'd have sucked here.
Especially because the crafting scheme is so different
which is why each class had a listed unique weapon despite having more that only they can use, like sharpshooter only having the shovel and helbore as their unique weapon
Adding new branches interfere with existing skill branches
Adding new archetype requires minimum 3 branches on top of cosmetics, voicelines, personalities, etc to be done which is a ton of work
Whichever way u look at it it’s hard
Plasma
It would be a lot of work either way.
Or do you mean the subclasses
That's not shooting oneself in the foot
yes that too, if another veteran class did come out, they would have been able to use the plasma gun and power sword but not the shovel or helbore
just had the longest maelstrom in my life 
Their old version of skill trees had plasma locked behind keystone
Which was removed for good reason
no it had extra abilities for plasma behind a keystone
Besides tech adept and ratling what other archetype do u think works well as reject
which is why originally the name of the class channels here was different, instead of just veteran class it was veteran sharpshooter, so if we got the middle veteran tree as it's own class, we would have gotten a channel called veteran sargent
Ah, yes
it's why ogryn has the shield and grenade gauntlet listed as their unique weapon despite all their weapons being unique
if another ogryn class were to get release, they'd have all the same weapon but the new class wouldn't get the shield and gauntlet
LITERALLY anything they want. You can shoehorn anything into the context of "under imperial scrutiny but still useful"
Examples?
the ogryn example illustrates the point the best
Arbite, and a servitor are the really obvious examples
I've been listening to a song on youtube called Priestess and imagining it as a wrongely imprisoned sister of battle's reveal trailer.
What would be the main difference between veteran and arbites
i'm not a game dev but there sure are a lot more things you could do with the idea of grenade aura and ability than what vet has for an arbite
Again you can just do whatever you want with the less-than-space-marine concepts. Everything has an inherently moretal fallability you can squeeze into the context of the player character
That's not the hard part of making new careers
It's everything else
tech adept would defo be the most obvious free win for FS
Indeed
yeah thats the one most people want I imagine
Hot take but I think having a blank would be pretty cool
They are busy updating VT2 to add another class to darktide
How so?
😎
Adding another class that’s a new archetype also just adds a ton of work both to release them and to do long term
i'm not expecting a new class anytime soon even if there sure is room for some
Indeed. It's hardly off the table but people are stil bitching about crafting so
Crafting still sucks it is what it is
crafting is the one thing everyone should still be bitching about
Playing as a blank would be fun, at least I think it would be
the fact it has taken them this long to make not ass is hilarious
well I say that, the next update sure could be terrible
I'm fine with what we have. I can't imagine what a better one for me would be
Next major update would be crafting overhaul
All I see anyone asking for is an item printer
I like VT2's crafting and refining system
yeah they just made a worse vt2 itemization system
You need unique melee and ranged weapons, unique throwables, a new aura, new ult, 3 of each id they have a full tree like everyone else, you need a whole set of cosmetics to unlock now, a set of cosmetics for the penance thing whenever they add a new one, and they need to release a 5th set of cosmetics everytime they update the cosmetic shop, they need to get 3/6 voice actors to record lines, they need to write lines for them, and make interactions with the rest of the class some of which are unique to certain gendered voices, plus needing to get all 21 original actors back to record lines related to the new career
to keep people in the game for retention longer
That's live service gaming for you
At the very minimum, if u have a specific tier of a blessing already unlocked, I think you should not be able to roll that blessing under the already unlocked tier
And I think raising 1 extra lock would do a lot
But I also come from the lootgrinder scene so the RNG aspect of it is kind of what keeps me going
I don't think the locks add anything at all when the stats are already bad rng
Yeah that just sounds like you want to never bother with the loot system ever again at some point
Which is fair, I guess.
But I'd literally stop playing.
yes that should be the goal after I put some time in
I enjoy playing the game in general but until new content is release, grinding out penances and melk is the main thing keeping me from coming back while I wait
I should be able to have a perfect weapon and just have fun playing the content and not have hundreds of hours upgrading and rolling weapons that brick
that is not actually fun
It already takes a very long time to collect every blessing at tier 4
I have 5 characters at maxed level, and they each pretty much have a good enough roll for me to be happy with to run the stuff I want
The toys being the chase is just what I like so things not being completely finite like that is fine by me. But I guess I wouldn't complain too much if they went that route.
Yeah I probably want to spend maybe5 hours on each character for their end game loot then just play them.
I don’t have all tier 4 blessings but most of what I don’t have is stuff I’d never want to run anyway
I get what you're saying, it's just not a problem for me. I play games that never expect you to ever perfect your gear ever at all. What we have right now is already a bit more loose than I'm used to.
What's the veteran archetype again? Guy with gun?
Yeah see this is a more tangible point I can agree on. Make the bad options not bad and having a complete collection is still exciting
As nice as the revamped crafting will be, unless they let me tweak the base stats of weapons I don’t mind as much
Yeah I feel like that kinda has to be a part of it.
I assume most people are just hoping they add reds and the reds just have max stats
I mean less about some options being bad, which some are, but some I just don’t care about playstyle wise
Cuz the arbitrary 80% stat cap is obviously a vestige of future plans they just didn't get the chance to act on
Like there’s some blessings people consider great that I just don’t care for
How do I even reliably get reds lol
god knows
There's no system that can account for taste like that. You're always going to have holes in the collection
Realistically this doesnt matter but I've just been disappointed having to re-roll / upgrade a new Lasgun to get all 4 perfect rolls of perks and blessings. or at least 2 and then change the others.
It has to be not only the right perk and / or blessing but level 4
both of those is just time-consuming, and not in any fun way.
yeah theres just too many ways for a weapon to become bricked
on top of having to get lucky and getting a good base stat one to then brick
I think the “stat roll” modifiers should just be deleted lol
Well the only other game that would be an example to point at for folks that want a hard endpoint to the gear chase is The Division
no it's called vermintide 2
And that's still a massive grind because, like it or not, the retention goal isn't going anywhere. So you're gonna be at it for a good while
I'm not comparing it to VT2, that game doesn't have dedicated servers.
The design principles are fundamentally shifted
And you cant undo that
Maybe I don’t mind the current crafting as much mostly because I don’t upgrade brunt weapons hoping for farm t4 blessings, I either steal them from melk or guns the emperor gives
And if I see something with base stats I want, I see if I can use both my rerolls to get it better than what I have
and to be clear here I don't think you like need a perfect god weapon for any content
it's just really fucking bad for your gear grind to be as terrible as this one is for just being oh yeah all those rolls you just did, completely worthless
The game gave me t4 power cycle without farming so i didn’t need to spend millions of plasteel and spend dozens of hours upgrading weapons to find it, and I wouldn’t have done that anyway
Yeah I'm under no impression that I need a god roll, but it just irks me seeing 3/4 that are level 4 blessing / perk but the last one is either not the perk / blessing im looking for or not level 4
Which is the point
I dunno why they opted to make a loot system that runs so completely counter to what is obviously all but a tiny fraction of their playerbase's interest. LIke how shortsighted do you have to be?
I hate
yeah the loot system right now is something so bad it actively drives away new player growth and has since launch, it's really shocking
Trying to unlock On Overwatch is gonna give me a fucking stroke
That the best way to get the 7500 self-tougghness healed with VOC
Is to just go to the fart gas modifier
and breath in the fart gas
I'm gonna die
I even had to make the joke with someone IN THE LOBBY
Fart
I'm out here playing Auric damn
Pushing waves
And then I notice the nurgle butts are farting so I gotta delay the team
I just did it passively while doing Auric Maelstrom for "Auric Storm Survivor" penance
And wait
I don't imagine it's the best way so much as the most efficient way.
got the penance right as I finish Auric Storm Survivor
Best would be the one that is less of a chore yet still doable.
I don't have premades to carry me through On Overwatch so idk how I'm ever gonna get this
is that the ammo one
Omg. I came back at the right time. The Harakoni wargear. 😄
It's the "don't get melee hit once" penance
oh yeah good luck
shit still just teleports into existence randomly not even from doors
you'll get it eventually is the only advice I can give
Unfortunately it locks like every fucking achievement for Veteran
I did it with randoms I'm a sit in the back kind of vet and I check my surroundings every so often. It's tougher if you're trying to be a frontline vet.
look for low intensity whatever the min diff you can do for it is then I guess?
I'm cornercamping like a shitty CS player and running stealth and there's always some grunt that runs up out of nowhere and wacks me
yeah things still just teleport into existence out of sight rarely
it will end your run for the cheevo
there is nothing you can do to stop it
Block also blocks behind, so you should just always have block up 
I think you can take 1 melee hit at full toughness (?)
Block negates it
Really?
Yep
I think if it hits your toughness at all it fails you doesn't it
Didn't used to be like that
Oh yeah thanks for reminding me that was part of my strat, anytime I saw a target I switched to my gun, but if I didnt I'd slow walk with my sword to block hits
and blocking didn't negate it when i did it lmao
Whole level 3 mission, can't be hit with a melee attack
that makes it so much harder holy shit
Unless you know something I don't 🤔
Does blocking not count as a hit?
It shouldn't
it counts as blocking
get some stam trinkets, some block efficiency on them
Not when I did it, I'd like to believe they didn't change it, but I cant test it
Blocking doesnt count as being hit no
hard to do without friends and not feeling like a dick but blame fatshark
Alright that should help
hitting 90% of your shots was also a fun one
Unless it is a specific block breaking attack like overheads, from maulers/crushers, even the attack that breaks your stam are still blocked
yeah
it wasn't when you couldn't take scavenger off
^^^
I recommend stealth and two very quick weapons, because the game has a warning noise for enemy swings out of your vision
Yeah I did it when there was no skill tree where you could change auras.
Yeah I got it an hour ago
yeah it's probably super easy if you just grab the other auras
especially since you can miss now
100% sucked even i had to do it post change
I just brought the zarona and point-blanked a bunch of groaners
But man that challenge was painful, forced survivalist aura + not 1 miss
I think I used a shotgun back then
The best bet was to use a shotgun cause it was way harder to lose to hit reg
and then never got any more ammo
so sad when your bullet hit a bulwark when you meant to hit the pox walker in front of you.
yep
Use VoC for the On Overwatch penance
That’s why kanty was bis
You can take toughness damage
I wanted to do it wth my trusty lasgun, but I eventually caved and use the revolver
Id imagine voc would work too
But stealth+ less aggro after stealth ends sounds way more reliable
For this specific penance
ah, great, just wanted to hop into darktide for the first time in a while, checked my talent trees to check that they are OK etc, and when I try to join my friends I just get Error 1005 :<
VOC would be better, even if just because lower cd
Pffft
Looked up a guide and the first suggestion is just "Have you tried jumping off a ledge"
This exploit no longer works
aw
F
The phrasing was just really funny
Yeah and it'd be kind of a rude thing to randoms
that sort of thing I'd say do it with friends if it still worked
"How do I get this achievement"
"Try jumping off a cliff ⛈️ "
"How do I get this achievement?"
"⛈️ 😈 ⛈️"
My favorite was telling new players that hitting a demon host gave them a achievement
It should give something if you manage to kill them tbh
... what do i do with this
kill heretics
WIth the talent tree, on overwatch should be easy now, right?
Back when there was no VoC or stealth it was a pain, but also doable.
No idea, I got it accidentally
My guess for a decent build would be a knife and a columnus
I remember getting the long bomb penance 2 months after release by randomly throwing grenades into the air 😄
Glad I never had to try much to get that one.
yeah
I mean as long as you're like
Careful or have a friend that can play as your shadow
It's not that bad
I got it like right near the begining of the game
As part of a glitch where I crashed at the end 😌
And then I helped my friend get it
I did it on enclavum baross before voc and such was implemented. Since it's arguably the easiest map
Lasgun plus PS iirc
Survivalist nerf bad
I wanna be these guys
Got the absolute dawgs in em
Playing auric maelstrom duos is a level of badassery I strive for
i did a monstro trio, it was quite tiring
and that was when we had real monstros spawning more than weakened ones
I would like to request the krieg outfit to get fixed
Yet again is this good
Recons are shit in general. But anyway You could change speedload to infernus and reload speed to flak or maniac.
on the 7, you should take dum dum
it's got a lower fire rate with more direct damage
*than the 6
the game makes us feel like ammo is a rare resource at the tutorial
but then you spend a full mission shooting and you barely dip below 50%
nerfs just killing less viable / guns with little ammo reserves
recon las unplayable now
at least you did before
not that that mattered
its still bad
Survivalist hit plasma the most, because you would kill multiple specialists and elites in one shot, which would make up for the low ammo
idk just an unfun change overall
True plasma deserves the nerf tho
And when you reload on plasma you want a full magazine because you dont want to reload when shit hits the fan
Uh
speedload 
No?
The Shock trooper buff
Still makes recon more ammo efficient
This is mooore of a plasma/bolt gun nerf
*saddly it hurts boltgun more 😭
If you play it to mag dump
DMR boltgun is still prooobably better
Theres no point wasting talents on reload time of plasma because it SHOULD be able to last an entire assault
But yeah my build is fucked now
revolver also seems to hurt, but ive felt the bolter on zealot
? wheres the shocktroop buff
I mean frankly, the reload is slow on the pgun, but like, staged reloading exists
Just gotta time your reload anim
Gotta read the patchnotes
😌
It's not this patch
It was the last
yeah my bad when i forgot given how many months there are between a patch :^)
Yeeah
Which is still an appropriate nerf imo
Revolver being one of the stronge weepoons
not saying its not deserved
It is the reverse actually
It's een 3 months
That's not
bad
Oh my lord
only thing revolver was kinda bad at was mowing down hordes but thats.... not the point of it?
Survivalist affect lower tier guns the most cuz they have bad ammo eco to begin with
oh yeah
with some guns you might aswell just play zaelot now lul
It's a noob nerf 😭
Uh
No?
Damn dude
I cannot agree with anything you're saying
Survivalist is still okay
Like, now we just need to get ammo tins sometimes
And in a balanced team you'll have alot of extra ammo to play with
which doesnt happen
Gungryn suffers more frankly
"balanced team"
Good 
That have like ammo tins and ammo bags
ive opened 30 crates and got plasteel and diamantine
I've opened
2
At the end of hour glass
and it was like 2 large bags of ammo
1 tin
And the second box was
its more about it just feeling bad and unnecessary
I don't want others build to rely on my talent tree
"at end" yeah but what tf do you do when you need ammo mid mission you karker
Uh
I found ammo
Sorry, but
This is the problem with Anecdotes
I was running, 1 psyker 1 ogryn, and myself and another vet
the othe vet had a ciag
The lowest I had was like 90 ammo in my pgun, 10 ammo remaining
And weee found ammo

I just don't think the survivalist nerf hit that hard
Just can't shoot the entire mission, but evne then a ciag will gain mooore ammo
Well, I killed a dh by fall damage yesterday. 1st time in 1k2 hours. Now I expect it to be a common occurence representative of my normal state of gameplay
its just a dumb unnecessary nerf that serves no further purpose than making the game more tedious
doesnt change much about the difficulty at all
Uh
but i guess people needed that kinda balance for a casual co op pve game
It makes it so you need to think when you need to shoot
*shrug
It manages to hit some weapons that needed a nerf like the pgun, revolver
(sorry boltgun)
Without touching damage values
Pgun suffers less, revolver is abit harder hit
*shrug
What is this, helldiver's discord?
Smh
This game is a liittle less casual
It's a tide-like
I gotta co-opt this
its a casual co op pve game in nature wdym lol
man i swear furry brainrot is real
Or even Damn Maelstrom
Also ppl say stuff like game got harder but rager nerf is noticiable
Or auric damn maelstrom
if you unironically believe that auric maelstroms are "hard" then yeah sorry
The bulwark buff also hit like the plasma gun
So we're in this strange balancing act where, the plasma gun is like a 🤏 weaker
plasma is again, one of the less concerned gun by this nerf
Bolter has worse ammo eco and ammo do not go through shield
It just hit the boltgun for some reason again
plasma can hit bulwark through shield
Ohh, that's why I was getting a hit marker
I mean
Again,
We're not the average players in darktide
We're good at the game
It's not casual by any stretch of the imagination
The majority of players I imagine are playing on 4, MYABE 5
And having a mixed time
My current gameplay is dodging mid-game join to not lose either my streak or 30 min of my life 

Gatekeeping woooooooo
It's only hard because of the lag and the game not letting you switch weapon
Well okayyy
I mean, if ya want to say that that's fine
Doesn't mean we still don't all have hundreds of hours of practice under our belts
With more or less hours in vermintide

Gee, this game I've played for, for 376 hours plus experience with vermintide sure is easy
most people who think they're gods gift to the game
aren't
but also the lack of difficulty™️ is largely down to powercreep, so yeah nerfs are needed if you want a challenging game
why not both 
this is actually fair, though i dont see a way that would make this good without heavily revamping the enemies' behavior
touching every single enemy will introduce a lot of changes
which may or may not work individually
let alone in conjuction
behavioural/AI adjustments are the best way to tweak enemies to be harder without needing to go into bullet sponge territory
but those are also the hardest tweaks to make 
A simple rending change will destroy so many builds
Player power is probably too high right now in general, but it's not grossly overpowered in most cases
This game has so many knobs to tweak that making even a few changes to enemy hp, some weapon stat or another, etc. could easily throw the whole ecosystem out of balance
Remember when they buffed enemy health in u13
Exterminatus difficulty now pls
and suddenly a lot of weapons lost breakpoints
buff them how
giving them hp is going to ruin people's crafted weapons

thats why enemy changes are largely confined to
gas buffing enemies is a decent start right now
"but what if there were 10 more of them"
when it comes to making enemies harder without making them spongier
every single enemy now has 30% chance to barrel you off the map
fatshark hire me now
Suits me lmao
do the vermintide player thing
difficulty = spawn ten hookrats at once
except now it's trappers
and they're all blessed by nurgle
and 8 of them silent spawn because they haven't fixed the engine issue since vt2
Did somebody call for ten fucking webguns?
Gas Bomber spawn noise has some issues right now
Trappers are usually fine for me now
Did somebody call for 15 bulwarks
i honestly have no idea what gas bomber sound cue is
but it doesnt matter too much
idk they just seem like "normal bomber but less of a problem" to me rn
silent hooks grabbing you from 20y away because you're the client is very funny
Buff Bombers right?
and awful
since the gas doesnt stun lock you
DEFY THIS
Wong video
Haven't tried yet
so you can actually just walk out lmao
They sound like uh
instea dof being staggered constantly on teh way out
skaven
that's the best way I can describe him lmao
The gas in Orthus Offensive is pretty brutal, is it just the same?
Gas doesn't stagger you, but the cloud is massive
and it's hard to see where it starts and ends
Plus, it forces you to kite enemies out of the gas because it buffs them
Yes
But it's less of an issue generally because you have a lot more time to prepare for it coming
And most maps are far more open than the Twins arena
It will pile on corruption pretty quickly if you can't get out, though
And also OO just goes real fucking hard in general
farts
Yeah in OO, you get the gas buffing nonstop poxer waves and elites
The gas bombers also have little green glowy dots on them (the Death's Heads bombs)
they have ambience gas noises too
they seem to spawn less frequently than scab bombers
like a globadier when ur close but not as pronounced
which is fine, because it'd be awful if 4 could spawn in a row lol
Yeah they make weird gas sounds too
Gasrats did make those cool mechanical wheezing sounds though
and they actually talk if you listen REALLY closely
but you usually can't hear them
and they get Kenny'd (most of their words are just choked gibberish)
I like hear their voicelines but they don't make alot of sound even when they move compared to a grenadier
Is it.. intended???
It's hard to tell
They're a bit quiet sometimes
I'm starting to get a bead on their voice lines
But their grenade pin pull needs a distinct sound
Like a Crack or something
yeah it seems like the pin sound is the exact same as the scab
at least it also seems that it takes longer for them to pull the pin on their nade?
at least just eyeballing
I think they do, yeah
it's probably because the gas is way more dangerous overall
or well, it does way more things than a scab bomber
the absolute area on it is quite a threat
and not knowing where the boundaries are if you're inside
Denies more area, deals corruption, buffs enemies, etc.
Yeah the cloud is HUGE
and there's no border visual
Beep boop
Don't forget to act the part. Never run to pick somebody up, always waddle over in a leisurely pace, brandishing your melee weapon while under intense fire
Fatshark trapped in a maze of their own making because they refuse to grant players more agency over their primary interaction with the game's difficulty: the performance of their weapons.
What else is new.
As long as it doesn't reach the DRG state where the new enemies are just ass 
What, you mean you don't like flying robots, Stingtails, and pox bugs???
huh
oh do you mean crafting
what's your argument here
they cant freely adjust enemy hp values without ruining people's weapons
Imagine they touch bruiser hp, so rashads become rip
I would surely mald, spent way too much making mine, lmao
Ahh
Yeah I just misunderstood their statement then lol
tired brain
That's what I was implying earlier with the U13 enemy hp changes
Tbh that's because combat axe and bromentum design is dogshit
any semi auto gun will have the same problem
suppose they give flamers 100 more hp so 1400->1500
i literally deal something like 1410 damage with my v7 right now to them
Mostly same problem
That slows you down by 50% which is huge
It slows a Rashad down by like 87.5%
Idk why they had to change bromentum. New one is even stronger when it works, but absolutely worthless if your weapon stats aren't good enough
iirc bots have different pants and no gloves. still a solid cosplay. I'd give it a 7/10
You really think I took the time to make a proper accurate cosplay ? I just put whatever fits 
changed my mind. it's a 1/10
Good

I have fully embraced the role of an officer with VoC, up to and including using a Laspistol lol
Ugh.
Some PUG people.
No, I am not going to pull you out of the net if the trapper isn’t dead, and it isn’t my bloody fault the AI director then immediately spawns a zombie horde with a Crusher before I could kill the Trapper.
grumbles
actually
I'm assuming you made that decision with the knowledge of the speed at which freeing someone from a net is done.
its better to un-net then kill trapper
not the other way around
generally speakign at least
the trapper has a reload time you interrupt if you attack them
and if you interrupt it they can immedaitely net again
s its safer just to un-net, then kill
Because-yeah. In the majority of cases, you have enough time to un-net and then kill the trapper as they stand there reloading.
cause if you accidentally miss or something and then they net you too 
plus its just faster to un-net than it is to kill
assuming both are within reach
…right, ok.
Will keep that in mind for the future.
Stripped down has an overwhelmingly massive amount more value than falter, and also doesn't gimp you in other scenarios by making it harder to hit repeat headshots. Which is additionally why it's a trash blessing.
Yeah falter by design counteracts its own purpose. That alone already diminishes its value.
Even assuming there is a possible use case and it isn't totally useless, being mostly useless still makes it a brick.
Just needs a rework, along with lacerate.
Even infernus on a helbore isn’t totally useless all the time, but it’s still really bad value.
They aren't cursings at least
People say Recons are bad and I still use them too (ok really just the VId)
Also I got Falter IV earlier on an Emperor's Gift for the Helbores but I also noticed my Mk III was consistently staggering Flak Ragers without Falter tbh
I do want to check vs Crushers and Bulwarks but honestly if a Bulwark is on his back scrambling to stand and not walking shield raised at you, headshot hits should be easier not harder
well
knocked down enemies are actually harder to hit tbh
headshots i mean
their head is usually not pointed at you
Stripped Down is also just extra funny for synergy with Duck and Dive + Get Back in the Fight for just walking out of danger but my point was that the utility has immense value and for some it is more important than shoving Deathspitter or Fire Frenzy on the CIAG (Dum Dum every time tho)
stripped down is meh
not because the effec tof sprint to avoid bullet is bad
but you know you can already do it without stripped down right
wdym you can just run through bullets without Stripped Down
Note that there are exceptions
They are objectively very undertuned. People aren't just saying it.
there's a mechanic in the game
where if ur sprinting with your camera not facing the gunfire
Some things are just poorly balanced/designed.
But yeah, 99% of the time free first
you automatically dodge everything
But beware the double trapper
so all stripped down really does is
not what its description says
more like
"your sprinting to dodge effect now can activate while facing your camera at gunfire above 50% stamina"
and yes
it works on all gunfire
Undertuned yes, bad no. Sometimes I see people talk like the Recons are unusable and I still carry Damnation games with it when my squad goes down and suddenly I have to fight the whole horde, all the flak ragers, crushers and maulers solo then run over to revive all 3 of my team mates after making them watch my clown show of lasers
but tbh you can literally just sprint while facing away from the gunshots like in the vid i showed you first
so its really not all that great
I had a very funny game last time I played where my Ogryn and 2 zealots went down and died. I had to clutch fighting all those things and at the very end while reviving them I had the dumb moment of realisation that I never used my combat stim
if you want extra survivability i would definitely go hit and run
since it lets you become immune while NOT sprinting
which is a much bigger difference
than just letting you face the camera
would've saved me so much time and effort LMFAO
it was that carnival arena map
fighting solo in the arena is the best feeling
If it's undertuned, that means its numbers are comparatively bad. Mind, you are running a very particular juiced setup and using a very particular playstyle to get it to function acceptably for your standards.
While other weapons do not require extreme measures or sometimes any juice at all to function well.
There is a difference between people who just ignore its limitations, and people who make the effort to work with them
Most recon users are the former lol
Is recon lasgun the thammer of guns 
man one day I need to try the thammer
At least Thammer melts bosses
Thammers still have a place for one shotting bosses
Now, recon II is absolutely trash and just a... challenge weapon I guess
It's a fun challenge 
honestly it needs the juice because running her like a CIAG is playing a losing game because she's not one and I think that's where a lot of new recon users struggle and vacuum up ammo tins/packs
We have other solutions now too, but the Thunder Hammer is still viable
I know. The reason people say it's bad is because you have to aggressively overcompensate for its baseline weakness in a way not required by other weapons.
ph yeah
btw
about stripped down and sprinting and ghost and all general effects like that
in case you didnt know
And because most people don't understand that
And try to just use it as a generic shooty thing
it only procs off normal shooter enemies (elites dont count) and only at the start of their barrage, not the entire barrage
CIAGs can sorta just bodyshot most things and watch them fall over. If you're good at keeping your crosshairs on the target's head you benefit way more but the CIAG's damage is so immense that it sorta encourages the average Vet to ignore headshots on anything other than like monstrosities because the TTK bodyshotting vs headshotting the vast majority of specials/elites on a CIAG is minimal
Recon needs you to actually aim heads consistently to maximize benefit from Headhunter and Shock Trooper
much higher than recon
Unless you're running the left side toughness talent
It has very high finesse values yeah
Ciag does indeed still have really good bodyshot dps, and much higher finesse
but it has very, very high damage regardless
At least twice as fast
thats less "it encourages you to bodyshot" and more "its so good ppl can ignore it and still do ok"
But half of 0.5s is 0.25s sooo
If it takes you a moment to line up a head, it might have been faster to just burst the body
yes you benefit immensely from tapping heads but I really don't think the average CIAG user cares to line up heads that much beyond bosses and crushers
it doesn't need the extra effort
Even if you aim at the body, the recoil will take you to the head
you can bodyshot ragers and watch them fall over in a second or two
Just hold down lmb and guide the stream into heads
E stance baby:D
What's recoil lmao
Burst firing ciag isn't a thing imo
You don't need to run exe but yes, you can compensate for it with that
Unless you are really going for 75m sniper shots
It's a fun style difference
People just full auto things until dead then stop
VoC is still better probably
VOC is just busted
But E stance puts your dps to meme level
The pee trifecta
And I'd rather have that than some boring safety
tbh I had to make a gif for comparison showing the CIAG with rending/onslaught on a crusher head to show DPS/TTK is comparable to the Recon VId and after not using it for a while I had to take a few tries to get all headshots because the CIAG has a surprising amount of kick to her recoil when you first start firing
My other builds use VoC already
but tbh someone who uses the weapon constantly will know that feel and adjust to it
Crusher 
such a big head but I wanted to make sure every shot was lined up on the head for fairness sake
😭
skill issue on my part I know
I wanted to show medium distance engagement because melee range guns are silly
i still think onslaught on recon is probably suboptimal
the best recon player i actually played with does not run it either kek
Yeah but recon is suboptimal so its fine
it does not
what a champ
highest possible mag size on the CIAG is 58 with a perfect 80% ammo stat iirc
Doesn't recon have 88 ammo and 2 pershot or smth
highest possible mag size on the Recon VId with perfect 80% ammo stat is 108
2 per shot is the mk7
it is 1 per shot
6 doesnt do that
As I mentioned, carapace testing significantly flattens performance differences
idk about 2
with shock trooper it can be 0 per shot sometimes
that one sucks anyway
lemme fetch the gif again
I don't think it's 1 per shot ..
Kovine you mean ? From when you were unhappy when we werent looting mat ? 
yes
every run is a loot run >:(
1 per shot
Well, for now my run are mostly don't die in auric run
am I silly for running this set up? yes but Recon has objectively better clip size/number of shots compared to CIAG and with Shock Trooper crit stacking she fires for longer bursts before needing a reload
I'm sure you can mention that deadshot is frontloading your ammo efficiency without me being there to police your gifs for honesty
You should also post your setup and weapon
Because you are running a 6d with +carapace
Target down is an insurance and if you take dnd it does not matters for long ranged fight
and now im saving my plas for "crafting update surely"
this is a very silly set up using Deadshot, three stam curios for +9 stam using the +1 stam node from the top of the tree under Confirmed Kill with Duck and Dive + Focus Target and Target Down for stam efficiency sake to restore stam
OH YEAH one sec lemme share my silly gun
I need to log into Darktide
just include them in your testing videos
How I wish we were back at P13 (I know you using deadshot)
I run my +Carapace as my main Recon for Damnation quickplay
If anything it would be more fun than MGIV iLas
I could benefit more from swapping it to Flak or Maniac but I'm crazy
all to kill crusher about as fast as an HH autogun

jk
Assuming you are being shot at in a long range fight. Also the 6d blows through your stamina extremely fast.
that's a good idea and I should save an image of the gun and talent set up to include every time the Recon VId comes up so people can see what all is required to do it
because it's a lot of investment
and it's absolutely not an investment the average player will want to make
I mean, if you arent getting shot is it really long range fight ? 
Took about half of a massively buffed bar for that crusher (despite a ton of damage juice) and it only restored a bit from the stamina talent for ping
Meh, it is crusher. I don't shoot crusher with either ciag or recon
faster tbh
I see the utility/meme use at least
Though crusher I just hit them with my Csword
HH autoguns don't take onslaught
I have footage of the strongest recon in the history of darktide 
152 Views. Watch Recon VId meta??? and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
but honestly I'm not running VId because I want the most optimal meta weapon for everything and if I want a gun with literally THE fastest TTK on a Crusher better than Plasma better than Revolver better than HH Autoguns better than CIAG I know exactly what gun does it and it's the Helbore Mk III 1HKO setup
I run VId because it's funny
and she's my fav gun
5 crit string was so beautiful
😌
Yes, we've noticed
So much ammo
I do have funny ciag video though. Not my best: 3600 dps is reachable
Patch13 was silly with the amount of full auto you could spam
it was amazing
then the fun police arrived
It's a good idea to be upfront with your testing however, and not say things that might mislead people
This one is funnier though
I don't think any gun were touched ?
idk what I might have said to mislead people because afaik nothing I've said has been inaccurate as a representation of the Recon
Oh no, not fun police part 2 
I mean in months
Recon was nerf gutted in weeks
ciag is just the most fun autogun
CIAG is just thre
and I always include the disclaimer that you should not do the silly things I do unless you want to suffer LOL
but looks like fatshark needs to move earth and sky to do a number change
yeah because Fatshark knew I would return and they feared my power
i dunno what your graphics settings are but that looks almost cell shaded borderlands style
Does HH have carapace adm high or smth
TTK is like 2 seconds yeah?
The thing is the same with how much setup though?
Tbh when I use my CIAG on the Zealot I kinda hate it
no
I'm spoiled by doing the meme dps builds on veteran and psyker for it
doing the same, with one having to bend backwards to reach it, and the other just naturally are different things
its just deadly accurate + innate crit rending
you just fish for crits spamming shots
They need to buff SAP again so I can have a brrrrrt gun on zealot that isn't brautos or ciag
You tell people it's varyingly good or really good "if you build for it"
buff Recons and watch me ascend to levels no one will ever catch
Bolter? But that's more BRRRRRRRT
Which in reality is "If you aggressively juice this thing and play a very particular way to draw blood from the stone"
Oh yea I do have one cavalcade bolter build
because honestly it is but meta weapons are S tier at the top
being good doesn't mean being best
It's not
It's fun for 5 engagements 
being good means you can have fun, win matches and solo carry with it if you have to
Ammo efficiency kills the gun for me
and imo it does all those
That zealot talent which tightens your spread is amazing
Why zealot got it 
If only they could fix the kreig outfit
You can do that with a bad weapon, none of that has any bearing on objective performance 
We get e stance at least
Next fix, the rebreather now visibly sinks into the guardsman chest
Except we don't get e stance because we get voc usually lmao
shame that isn't great 
I am infiltrate enjoyer
Press F to fix problems
which is why I think really every weapon in the game minus the Mk II Recon and the Shredder are fine
every gun has its use and role
they're all pretty good tbh
No, some things are just worse than others and that's not good
The back of the great coat is now broken on it am sad
if someone is struggling with a certain gun its because they're still learning that gun or have the wrong perks/blessings/talent set up for it
or they're running Recon Mk II
It's better than the general perception of it suggests imo, it works wonders with CIAG in particular
infiltrate is unironically the best ability to carry pug
ngl
It's just that it sacrifices the other two abilities
voc to save your useless teammates is pointless
Is not terrible, but it won't save your ass when you need it, it makes a smooth run, smoother
they still useless
Exactly
You're taking a very uh, relaxed view to objective performance differences.
infiltrate to finish objective while they dawdle around
It's a win more button
I have used it hard for that purpose
But it feels fucking great lmao
someone falls in a terrible position?
Infiltrate - Underthrow grenade - Revive
that's sorta how game design works tbh and you'll never have a perfect moment where every gun sits on the same tier because every gun appeals to a different playstyle and any playstyle with higher skill floors and much higher skill ceilings will get shoved below weapons that make matches a cakewalk for comparatively little investment or effort
And this game isn't so hard that you have to entirely optimise for winrate
LOL
they were bogged down at the first vautl for a good 3-4 min before i just said fuck it and infiltrate finished all 3 vaults by myself
I value VoC way, way more than infiltrate


in a good team its probably better
That's sorta how game design works for companies that refuse to pick up their trash weapons off the ground 
The only reason I will consider infiltrate on my build is called Hestia right now
where u can literally just do the whole thing solo
name a game that has every gun perfectly balanced Thanos style though
Take the columnus brauto for example
that game doesn't exist
the blizzard philosophy
honestly with infil you can probably still just do even new Hab Dreyko solo
Personally, VoC is a no brainer ability, there is no thought to use it (not complaining, is just a reactive ability)
Infiltrate requires a game plan before you pop it
Current hab dreyko is unknown quantity as far as last event goes
well thing is that some weapons are inherently better cause this is fundamentally a horde shooter
ya idk if you can still do the last levent solo
There's literally no reason to take the columnus brauto, because it sizably has worse damage and ammo efficiency compared to both other brautos with no real upside, not even a fake "still not worth it" one
i dont fully understand the minigame
You gotta react fast sometimes
idk how fast you can do it
so things that are better vs massed enemies usually perform better
Mhmm
if you can finish before stealth wears off
If you want to counter snipers or bursters
old one you can just scan while hidden
It exists purely as a trap for resources
so it was ez to do it solo
and then just pick up dead teammate constantly
lel
so they can be a distraction
Or you proactively spam it with full uptime due to CDR lmao
Main problem of Infiltrate use
Aggro shift, be very karking careful of nearby allies
tbh I think Fatshark backed themselves into a corner with the "3 weapon variants per type" standard they started and then began putting objectively trash designs into the game just to keep that going for no reason other than fluffing up the number of different weapons they promised on release
You do acknowledge that trash weapons exist, but your arbitrary standards relegate that status to only some of them.
Though I have done it on purpose and in sync with a friend sometimes
Tell him I am popping infiltrate
He goes defensive
I do what needs to be done
When in reality there's more
the design intent behind them is bad but the guns themselves perform fine
i pretty much only use infiltrate to go even deeper in
The new marks have mostly been good tbf
and the only time i use it to run is when i already went in deep and need to regroup back with team
using it to run away is meme
also grenade regen is good for infiltrate because underthrowing nades don't (or didn't dont know now) break stealth, so it gives a lot of space
It's called infiltrate
Sounds like somebody else's problem lmao
Exactly, I mentally use it like I love memeing the sandevistan in Cyberpunk 
Being objectively worse than the competition is not "performing fine". However yes, fatshork did make a mistake doing that and then not doing consistent balance passes or making the weapons interesting.
oh yes absolutely I really adore the EvisXV, Chainsword XIIIg
some people love the Combat Knife VI, some people love the Power Sword VI
etc.
a lot of the newer ones have been really good
but man some of the older weapon designs are like
New shovels <3

the only build i still take voc on is v7 because its too strapped for points to take infil
poor weapon design for a variant because they ran out of ideas I guess
😔
They sadly take 3 months to change a + to a -
Is amazing this fucking company
Game design is immeasurably complex, please understand.
fr fr
they had to search someone who knew how to read, and another that knew how to type
honestly people are going to rate weapons as trash or treasure based on their personal skill level and there are absolutely people out there that rank anything below S tier meta weapons like Plasma, Revolver and CIAG as trash because why use anything else you're gimping yourself and your team
i dislikes the "sniper" weapons in the game
Same with talents tbh
what others consider trash in the Recons
I consider treasure
and I will hoard this trashy treasure forever
i feel like most sniper weapons are inherently badi n this game since its a horde shooter
wdym
yeah
A lot of people considered not taking surv aura to be flatout griefing
the revolver is unironically a long range armor piercing sniper rifle basically
perfect balance
yeah to bad that the "sniper" weapons arent
people say Exe Stance/Marksman's Focus is bad because hitting consistent heads while being aware of positioning is harder than just spamming shots down range and getting slapped over the back of the head by poxwalkers while spamming Voice of Command
I mean
headhunter guns / lasgun
well this wouldve been good before the update..
Hell yeah. It's a high skill setup
Well, it still is good no ?
Voice of Command was a mistake imo
I think it's less likely to get through a game though
LOL
I very much remember
Exec stance use has 2 results
A) poxwalker spawns from the warp behind you
B) Ogryn summoning ritual
But idk lmao
ppl never mention the agri brauto but it is a fine gun
my fav brauto
nope it isnt
nothing changed about it

Wym ? you got ff and flak perk.
Change the perk
the average Vet is backpedaling spamming whatever gun they have into shooters across the room while a single poxwalker continues to hit them in the back and they try REALLY hard to ignore it and hope someone else kills that so they don't have to turn and deal with it
Fire frenzy is good to my knowledge
and it's really funny to watch them
And why is it not good?
there are exactly 6 blessings on brautos to begin with
Controllee gaming
Tbf it is not T4 so it is bin worthy !
poxwalker gets up and resumes slapping them
just change reload speed and MAYBE hit & run
they should just remove the whole ammo stat and make it baseline
you dont exactly have many choices
Vet continues trying really hard to ignore that single poxwalker
none of the blessings or perks are max
and fire frenzy is one of the better ones
dumb stat to gamble on
imagine popping VoC just to push a single poxwalker 
That doesn’t make a weapon trash lol
just turn around and use melee ffs
Lmao even
yes im sure 1% damage per stack of fire frenzy is going to make a big difference
eh, who cares unless you got a better one
at worst in a full auto weapon like this one, for a 5% you are taking one extra shot for a very specific enemy
So what lmfao
HEY, IT IS A WHOLE FIRE TEAM AURA
TAKE THAT BACK
and is a full auto weapon
i bet you also bin BM3 because you lose a whole 2.5% weakpoint dmg
which is literally like 1 dmg
Uh huh. Well nobody can stop you or anyone else from making arbitrary (and sometimes even silly) observations of power levels, but ultimately the fault lies with fatshark for consistently allowing there to be massive performance gaps in various weapons.
There are some weapons that objectively speaking, are just bad and have no reason to take them over alternatives. Until fatshark handles that, it's best to include a disclaimer about some things so uninformed players don't get roped into spending time/effort on them.
For example, I've talked to people on here who adamantly defended the mk2 recon as being the best variant, using the same reasoning you do for the 6d being "good".
you are always overshooting
maybe even less

weakspot damage is so meme
Yes, bin it
itme for fire team
