#veteran-class
1 messages · Page 622 of 1
D:
Call of Duty: Darktide gaming
Tbf I never played CoD so it's novel to me lol
The moment when Darktide has worse 40k drip
ngl biggest problem with vet is that every weapon besides the colum and plasma are just turbo dogpoo in comparison
Revolver :c
meh kinda meme tbh given that plasma can do everything revolver can but better
but thats just plasma being turbo broken
So many games where players just walk into enemy fire
I consider it chosing between a faster draw vs ease of use
I've recently built a 539 power Gria MK 8.
It's almost identical to the Columnus MK 5, but puts out more damage.
Plasma is still the best choice.
Dps is lower
Dps pls
But recoil is nicer so there’s tradeoff
The bolter is fun to play with too
Maybe so, but you get more bang for you buck, and end up conserving ammo. Plus it sounds cooler.
It’s a little higher dmg/shot (doesn’t change breakpoints much) but at a lot lower firerate
ngl the bolter is like the wrost weapon
It still feels better to me.
worst of both worlds
no ammo / worse than other guns in single fire
no point in playing that tbf just kinda disappointing
most warhammer-ey though
same with stuff like the agrippina mk1 autogun
I miss pre-patch 13 Bolter
The bolter is a great sniper weapon. Single shot damage can clear elites and specials before they become a problem.
yeah fun for the memes but sadly very inefficient to play with
I prefer to do single fire
and use the ammo 25% ability
thats the issue
very little incentives to play other guns besides memeing cause also most of the weapons are just super clunky aswell
yeah but plasma has some issues with sniping and range, its not perfect
and stuff like the helbore or other "sniper" esque weapons just feel out of place
Doesn't plasma have 0 damage dropoff?
plasma overall is superior but I get bored
Except carapace
Feels like it is the best sniping weapon
yeah but you can't aim, its basically hipfire
Ah I meant from range
try being pinned down by some snipers and you have to clutch with that thing
bolter is better suited
I play maelstrom yes
tbf with any long range weapon snipers arent a problem
That's the thing about plasma
unless you play turbo slow and let them mass into spots
That situation will never happen because plasma prevents it with ease
if they put better sights on the bolter , that would be pretty clutch
just rush b cyka no stop p90 davai davai
just use mods to fix the issues with the game like wiht everything else kekw
I'm on console
Rip you
tbf i also play vanilla cause im to lazy to download all that shit
Issues with sniping? You can't miss
or just play colmnussy and rush b blyat
cant get gunned then when you gun them down first taps temple
Indeed, always find it weird people go "what if sniper horde" as if the gun wouldn't just prevent it in the first place
Such inherently flawed logic
Can't deal with shooters as a vet, I'm calling it a skill issue
You aim in the general direction and things just die to plasma
Sniper? Oh just aim somewhat close and it dies
Real vet mains use recon and struggle vs even poxwalkers 😎
(Or you play a map with fog/lights out and Sniper Gauntlet. They will spawn faster than you can down all of them.)
Shoot them?
never had that issue

Well played indeed then
Exe MF Recon gaming (I do not endorse this build)
Weapon Specialist Recon when?
fucking never I hope
New meta next patch just you watch
Smoke, nade, specialist with recon going into a 80k docket maelstrom UwU
Yeah and it’s been a while since any new patch
Don't worry next week trust me
Lots of us are still waiting for our hotshot lasguns and belt fed stubbers for a proper gunner veteran or scion feel
We had a qol patch
Also next week
😌
Darktide will beat out HD2 trust me
Oh interesting, not sure
I should try that
Of course, they're round UwU
Even if it did proc for ranged, deadshot is %cost so it probably wouldnt effect that
Ah yes, stack it and deplete your ammo
yes, doesn't last very long tho
3s is enough for the 6d
Deadshot got changed from %cost a while ago
Its flat stamina now 💪
Can't hate the big fellas
especially when theyp lay that stupid shield
This again
strongest infantry las gun vet vs 3 shield ogryns
Cool trick, since there's no player collision you can hide just enough behind the shield to see, shoot and not get shot
yeah very enjoyable to track the movements of a fat ogryn
Especially painful when running MF
And E Stance
I can see the karkers but not shoot or get ult refresh off them
Agri brauto shoots through ogryns
I get it, they are big and all, but you're aware that their play style is to get in there, maybe you should keep that in mind
And you know, reposition
Generally when playing an Ogryn a good trick is to try to stick to one side
After all, they are not doing on purpose
Randogryns seem to have a knack for always being right in your face though lol
E Stance = "summon big guy to dance in front of you" skill
It feels like sometimes anyway
yeah but most braced guns feel terrible to play
When you ask a plasma vet to take survivalist for auric maelstrom and he just gives you that movement speed aura/infiltrate stare
Yo, big man, come here so enemies get yellow
Not an issue tbh when running plasma 😋
And then he's out of ammo constantly
might aswell just abuse plasma
Feels wrong having a gun where headshots don't matter much
I run the other broken thing :p feels like CIAG's only weakness is friendly Ogryn
I think Agri IAG can penetrate friendlies too?
Just do a stealth build with CIAG and u won't have to worry too much about FF
Real or meme? Haven't tried stealth on vet at all yet
(Genuine question)
Columus raking fire ties well with stealth back shots imo
" Stealth Flamer "
Lasts more than 6 secs, can have 2 charges, 90% less threat
"I'm good brah"
Very good at speed running too 🏃♂️
Well diverting attention that is
Helbores do too i think rigjt
Same cleave
Fake knife zealot
Dunno because in the time it takes to charge a helbore I'm probably not lining up a shot through them
Psyker with revolver knife
pretty much all lasers
that's why I recommend lasguns
No
Helbore (all)
Recon mk7a
Are the only ones with soft cleave
Rest can only shoot through groaners
is it me or the bleed nades are genuinly horribel
horrible
they cant even kill fodder cant they ?
They're really good, but primarily because they knock a bunch of things on their asses including ogryns
arent flak nades better at that
If you mean kraks, those are more for single target deletion
the damage feels absolutely pathetic
Whereas shredders can knock down a whole area
i expected atleast that with the full bleed duration it could atleast kill the weakest ennemies
It bleeds an entire room
yea but the bleed kills nothing
Bleed has nonlinear scaling
Everything is on their ass and taking dmg
throw two
it kills almost everything in an extremely wide raidus
Yeah, throw two
kraks are actually the niche one and not used often
from what i've been feeling vet nades are kinda bad
they feel really underwhelming compared to other classes
no
Krak it attaches to 1 crusher and that gets bursted down by the team
shredder nades are really strong
the bleed ones ?
yes
frankly i dont even take zealot nades and just use knives bc they are underwhelming in comparison imo
if i spam them i guess but at that rate rip nade supply
You use them for emergencies mostly
id count knifes as nades
they go in the slot so
i still think they can be considered as such
ill try spamming bleed more
and 5% on each elit ekill for even more grenades
its just when i throw one at a group of fodder i expected it to atleast kill it with bleed
if you want it to kill
throw two
if you just want the stagger/knockdown
throw one
2 frags will kill almost all elite/specialists except mauler/ogryns
is nade tinkerer worth
so a dozen ragers running at you can be solved easily
or is it just wathever
its good but not worth 2 points if you have to path out of your way for it
that sounds hard to believe when one cant even kill fodder
but ill try
bleed stacks in a way where the damage increases much, much higher for every stack you apply
so like soulblaze ?
yeah
makes sense then
Helldivers is already releasing new weapons 
Optionally yes
All dots work non-linearly last I checked
It’s mainly for 2.5m more radius
i dont have the points to fit it in my build so
and i dont really have anything to remove for it
Goes from 100π to 156.2π in terms of blast area
Nah
Nade supply...the class that gets free nades every min or 5% chance off the revolver door or elites/specials
2 frags will kill entire rager parties right?
Dreg ragers, close
you have to land the explosion or they will live with like 100hp
but its very easy to finish them off at that point
It has lower flak dmg compared to maniac
Not the greatest at flak dmg
2 frags will deal around half of mauler’s health
At blast center + full bleed ticks
Honestly tho, adding new weapons is probably a lot harder in DT & DRG than HD2?
What makes you say that?
DT has blessings
DRG has overclocks
HD2 guns don’t have “buildcraft” aspect to them iirc
Fatshark seems more than happy to slap a bunch of shitty existing blessings on something and call it a day
Pretty much kill because they'll be hit with something
Even that has some buildcrafting to it
Yes, but it's hardly a ton of effort. The blessings lists are really bad
Use the bolter, cause Pinning Fire works with grenade damage 
The combo we didn't expect
Padded out “progression” lol
Btw can someone check if shotguns are affected by suppression
It felt like they had suppression immunity like Helbore/laspistol/plasma
Mhm, I suspected the exact same thing. They'd have to be really incompetent to have so many absolute dog blessings while trying to make them good.
Just another "player retention" lever
Can u check shotgun suppression for me 
That’s fine I can wait 
is it me or it feels like the helbore sight dont actually match what they're aiming at
or im i just bad and im coping
i cant tell
Aim with the tip at the very center
im starting to wonder if i should even bother and not just go for a bolter build instead
im trying to make a thing with executionner where i just tap everything thats glowing in the head
The helbore sight is actually very precise in my experience, but it's sometimes hard to actually see it in frantic combat. I swear some pings draw over the gun model...
They seem to not but it could be a recon situation where it increases the spread to hipfire levels
but helbore is really hard to use effectively
i feel like bolter would be better at it
Which Helbore
been using mk1
Check if u can hit headshots accurately while being suppressed
Just aim for headshots
All helbores are good. Mk3 just has a shitty bayonet
Aim headshots, use bayonet to keep melee stragglers off u but use actual melee for hordes
already what i do
Can't relate. I primarily play Exe
its just i cant hit headshots with that thing
Seems like suppression immunity?
Just gotta practice your iron sight aim
Seems like it, the reticle isn't moving at all from it
It isss a skill
Mk1 and Mk2 actually do really well against hordes with the bayonet too as long as you can spam hard enough 
i guess but its kinda been feeling like id be better off with a bolter
And also the helbore is extra CHUNKY
They made BM not work for Helbore bayonet anymore
Maann, the only way you'll be able to learn to to do eet, it is certainly how I learned how to use irons after playing games for.... 15 years

Not my finest moment
is carapace damage good on bolter
this seems okay to use until i get something better
This is pretty hard bricked
The lack of good ww2 shooters has been a detriment to growing gamers
I wouldn't bother upgrading this one
why
why is that
shop was updated ?
I've been running through some inconsistencies with the Kants during field testing
They don’t shoot through more than groaners unless you have +power talents or blessings
If infantry lasguns had cleave they’ll be so much nicer to play
At the very least MG12 should have same cleave as Helbore
Surgical and pining fire or Glory hunter (niche blessing) and have least 70 damage, reload speed, stability and 60 above collateral (can stun bulwark open shield)
Yeah they consider these are good stats weapon
it's called zarona
Only need 51 collateral for bulwark stun 
its just i didnt have anything else so
im doing with what i have
You can use your boltgun as temporary weapon use
Then salvage the blessing when you hand another one
but im probably not gonna use bolter on veteran
K
its just i dunno if it fits the build i want
i want something that can abuse the esp with executioner
Boltgun just okay to run
bolter is a bit slow at that
i feel like helbore is the best
but its also kinda hard to use
mk1 is the one i've been feeling the most comfortable with
i hate mk3 because the bayonet is just horrendous
I get it. I stuck with mark 3
struggling to see the difference between 1 and 2 tho
can you still one tap gunners in the head with it
Idk I haven’t got my mk2
If you’re on pc I’m sure you can download mod like “config loadout”to test the damage
What's the dump stat for boltgun?
Mobility
Noted
Yeah is common
Collateral too but still need 51 stats to stun bulwark open shield
Oh yeah, picked it up to do some field testing and remembered why I love it
you need unarmored for dreg gunners on mk2
you can also pop bulwarks from afar since its stagger is weaker the farther away you are
and if you're running exe's stance, you get +100% impact which is enough to open a bulwark even with low collat
You absolutely do not want gloryhunter on a bolter currently
I did say niche
inspiring is better at the tg game
On Magdump?
ah yeah
I have boltgun dedicate to kill crusher
Niche implies there's at least some setup worth using it on
Or a particular application where it excels compared to the competition
Niche doesn't mean you just don't want to take it ever
Hahaha, lose your shoulder with that stability
Big fuck off gun
Did try crit / burn mk7 recon with 10% rend and shock trooper.
Quite enjoyed it. Reached out vs snipers well.
Invest more to get slower specialist ttk than my HH but better bossing and lower skill entry.
Nice change.
Not a recon cope post, promise xD
Very middle ground. Giving it good suppression could be cool. Tried with +75% still suppress slow.
Survival and cavalcade 🥰
Mk7 is the worst one to use infernus on due to being the highest damage per shot/lowest fire rate mark
mk2 is the lowest dps gun in the game so it doesn't exist
Gah damn
Mk6 have better crit strings?
Damn you gota be doing something crazy wrong to have thunder hammer and not most boss dmg tf were they doing
I want to make a kantrael mk Ia build but I don't know how to
They’re all 2-chains
Not anymore. All their crit strings got gutted to 2. However the fast firing/low damage nature still lends itself better to infernus usage.
Without keystones AND with e stance?
feelsbadman moment. Think ill stick to the 7 for now. Unless the 6 is more accurate
you got the vid in there as well if you want to check it in action
you dont need iron will if you play ghost on lasgun
also dont play efficincy go for headhunter
I think I've got a good one yeah
6 does noticeably more dps if you take onslaught, but only if. Neither of them are performing comparatively well currently, so you'll be using a lower tier gun regardless of your variant choice.
Jesus melk relax for a sec
I'm kind of curious - what are peoples' thoughts on the Smoke Grenade? personally, I find they provide a certain utility that I really dig
Best mk 6 knife blessings for a stealth build?
Never used it
Looked icky
also my Vet build literally has me stay in the cloud while constantly refreshing my ult and it's funny lol
I use it for my exe stance build with highlight for teammates when facing gunner rooms or chokepoints
I'm really confident in melee so losing shredder for smokes is okay for me.
Basically a better psyker shield for pure ranged attacks when placed correctly since theres no shield durability to worry about.
Fairly meh for me. It obscures your teams view as much as it does enemies, often leading to making it hard to nail bombers who can still rain fiery doom around you, or making it harder to see and stagger groups of ragers and maulers etc.
They do ok when dealing with low tier shooters but not so much against the bigger threats imo.
Kind of have to build around the smoke grenade with the exe stance that highlights for teammates, losing a talent point is sad but hey it works for me on auric/damnation so.
Even though I'm a filthy stealth vet enjoyed
Enjoyer*
Interesting grenade that allows us to manipulate the enemies behavior
I'm also trying to see what it is able to stagger
I swear that Plague Ogryn lost it's balance when the grenade popped
I do think that 10 seconds are not enough
It's not a bad grenade just overshadowed by all the grenades in the game nfnfnf
The other grenades outsmoked the smoke grenade
Tbh the thing that throws it (and the krak grenade tbh) is the aura and skills under it
If you hide in a smoke cloud as a hound wave comes they kinda just run around in the smoke and don't try to pounce anyone
Well that’s at least one decent use
It’s easily outmatched compared to the others
Not really
I'd honestly say krak is worse than smoke
😌
Both are niche honestly
Both are easily outpaced by the bleed grenade tbh
2 bleed grenades wiping out an entire room is too good to pass
unless you want extra boss damage or armor damage there's few situations where the other two nades can compete
Tbh I’d argue even then it’s easily out matched
The ways you can build your melee or gun makes it look way too underpowered by comparison
Well again it's just the utility it offers
All disablers get confused
Can't get hit by any range
I’ll need to try it sometime then to see how good it is, maybe some experience might change my mind
Any good builds u recommend with it?
Exe stance smoke grenades with the grenade upgrade and recharge isn't that bad
If you have the highlight for teammates it makes you a ranged support.
Lot of heavy talent investment however
Yea… if you can send a gameslatern build of it plz
Idk what weapons would fit it most so
I'm at the bar rn so I'll send it when I'm home
I use either kantreal or plasma.
Try to kill gunners and your team can handle shooters
Hoo boy, this builds gonna be a mess isn’t it
Weapon spec smoke is hard to go wrong
Go like Revolver, and weapon spec and baboom
Smoke helps get the revolver reloaded in a pinch
Ok I can see that working
which you shouldn't need to reload thaat much with the side grade for weapon spec
U have a specific tree done up of it?
I do, but not on haand
Go Right side basically
Alright, melee build it is
at least it can fill a niche of dealing well with carapace if your loadout lacks in that department
smokes work for what they do, but its almost always better to just outright kill the room instead of daze and confuse it
Yea, I tend to have an option for carapace though and tbh it’s hard not to build for one 99%
personally i think kraks should have a higher inventory count than shredders
and shredders bleed stack should depend on how distant you are from the center explosion
i.e. right under the explosion 8 stacks of bleed, the outer edge of the explosion 3 stacks of bleed
would kinda feel bad to play considering u need to use 2 for actual killing effect
i dont think that matters too much considering vets can regen grenades easily
2 grenades is hardly an investment when you can regen grenades every minute, from elites, and ammo crates
without both regen talents it kinda feels bad to play
2 frags being used is 2 minutes without a wipe save
i find 1 grenade every 60 seconds is enough for me
but if you take more than that, you get so many wipe saves per run from all the grenades regenerated
nade spam is fun
worth the buy?
fuck this fucking game
fucking bullshit ass rolls, fucking bullshit ass hadron bricking bullshit ass perks and blessings
Fuck me
bullshit fucking never going down penance just fucking failed it again
was fucking stealthed hacking a terminal
zealot moves near me, trapper shoots at him, zealot dodges and the net hits me
so I'm stealth netted for five seconds with nobody hitting me
zealot tries to pick me up but gets yeeted by a mutant
my other two teammates are on the other side of the map
I can literally do nothing, for eight seconds as my invis wears off and I go down
fucking infuriated
my highest streak was 11 games
i always cliff after every mission because I need help 
That penance needs to be done on malice + right?
Then go on malice. Make yourself a juicy knife
sure
Some penances are really dumb. I havent done any that require a private game coz if you cant do it in normal play it shouldnt be in the fucking game imo. Sometime I need to go back to ogryn just to try finish this
Is that the journalist technique?
Hey now that’s not fair… that is way faster than what a journalist could do
XD
I'm also stuck at 59, I'm convinced it's broken 
found this nice specimen in random play...

gonna use it as a shitpost weapon?
hell yeah
it’s going next to me 6% damage laspistol
guys, lets say I throw a nade, then use damage stim, then nade explode. will the stim increase nade's damage?
it should
Guys I just hit 30 on my veteran
godlike image and gif combo
Am I one of you now
install true level mod and come back when you are at level 3000, with two 550 perfect weapons 
My power sword isnt even 500
long way to go to fit in with us losers.
stop now
I am having fun shooting things instead of holding smite
I see what you dip there
bladder cycler IV
if you wanna fit in here i need you in here no less than 10 hours a day answering “is this viable?” and “is this bricked?” posts
even if it is viable remember, no it isn’t.
is my 471 power sword viable
i actually have left the power sword pee heads
catachan sword supremacy
she devils my claw until i parry
should i have tried to upgrade a chainsword instead
i can't decide between the two
listen fat i tell you what i wasn’t sold on the devil’s claw but when i miraculously perfect parried a daemonhost with 0 dmg i done did had seen the light yes sir
700 hrs game time
Shit you not
i had no idea the parry was spammable
I thought it was like a parry then a mandatory like 1-2 seconds cooldown
im fuckin tom cruise from last samurai
had to change my pants the first time i parried a crusher
unfortunately i died while my pants were down
guess im stuck with Unarmored Enemies perk while i swap ramage to power cycler
It just feels so cool
The first time I did it, I just had a mental image of a Krieg Grenadier with one arm behind his back expertly parrying the daemon host, cutting it back
Dclaw goes so hard
I might become a mk7 shovel main
Need to roll a good one
Still don’t have thrust IV for shovels yet
throw onto shooty eretigs
or cry
i like both
think that was the first edit in a while i was laughing at while making
we should’ve had a dclaw to parry the blackstone fortress
Wrath 3 and Rampage 3 with flak and maniac damage is good for the devil claw right? (cant re-bless, chose to adjust the perks)
C A D I A N C O U N T E R
oh hey V.A. proxy
demo was fuckin sick
nuke wasnt in demo but im fine with that got 2 cool boss fights instead 
love posting odd gifs and someone just
"hello thats actually my niche"
no like i have no fucking idea what this random thing is and someone can be like "ah, ofc, source title"
like damn
ya i do that alot shockingly
i know alot of dumb sources
like this one
snoop dogg in CoD:warzone
cant wait to see a kasrkin boof with snoop
manstopper maxed at level 2 right?
yes
But Scattershot has 1-4 levels
Maybe you have Flechette in mind?
Fellas are those good MG Ia stats?
i see 3 80s, dont matter where they are to me thats pretty solid
DMg, stopping power and stability
ammo is the dump right
58 ammo and 78 mobility
looks sexy to me
^
again i didnt need to know what stats they were effectin, 3 max stats is fuckin crazy
Can't wait for hardon to brick it
appreicate it tho since i can't read anything besides english 
12k plasteel and one level 15 vet later, I finally get both fletchette and manstopper!
now can someone show me a good shotgun with those blessings? 😄
my current shotgun
Sweet, lets see what Hadron thinks about it
keep spamming those spicy auric mael and you will be rich in no time 
since both manstopper and fletchette benefits from crit, should I put +5% crit chance on my shotgun?
5% crit is usually not a good pickup, especially when vet can print large quantities of it with deadshot (and scattershot exists). Breakpoints are typically much more important and even on automatics, the difference between 25% type and 5% crit is usually quite big.
guys guys serious question..i made pretty nice krieg build but im just waiting for the krieg cosmetics to be back...is it even possible for it to come back?
Certainly possible, but it'll likely take awhile and may not come back in its original state
Welcome to fatsharks unalive service fomo shop
if it had 58 dmg or stopping power that would be p bad

considering only 2 stats on the lasgun really matter
By the way, Vet chat
Did anyone notice Onslaught Helbro blessing having a different localisation now?
bruh
what does it say now
I wonder why it was changed
cause we already have onslaught
on the tree
makes it annoying to tlak about
cause if u tell someone "run onslaught" you dont want them to run onslaught in the tree
If anything, I’d change the name of Onslaught, the skill 
ye
just its better to have things named differently
2 onslaughts made it annoying to suggest
esp since tree onlsuaght is awful on helbore
@junior needle no idea why they dont keep these iconic sets...more money for them no?
fomo
There’s still a Psyker skill called “Precognition” 
I imagine it’d be harder to support a shop in which you just buy what you want and don’t consider any other sets
Selling iconic sets is just not in the best interest, at least in my view (I don’t support it, I’m just trying to understand why they do so)
they clearly manipulate the availablility for fomo
i thihnk the worst incident
was
the scion helmet ppl wanted real bad
how long has it been since their vacation?
they sold hte helmet alone but it doesnt fit well with most f2p sets
almost 2 months no
so they stuck a full set in that ISNT the scion set but works kinda-ok with the helmet
so ppl are tempted to buy the scion helmet + the other set
Well, a month, a month and a half? They are certainly working on something.
and then later when they release the scion armor
those ppl will by the scion armor too
funny how you cant get the helmet thats on the vet on loading screen lol
We probably will learn what it is in the upcoming weeks
and they got u to buy an extra set that u didnt want kek
too real
but i remember staring at the krieg set and being like hmmm.. should i buy it?
i wasnt playing it that much back then
i played it a bit after release but the game was like...unfinished
Krieg set came out after unofficial early access ended
Hab Dreyko is once again a nightmare
Either do the end event quickly, or be swallowed by the tide
Havent done it yet
Just went out of a no ammo
Way more sniper, bomber, dogs
And fucked up dh spawn
All enemies camp the dh now 
Or pray you have a really strong anti-horde clearer in your squad
Of all the events in the game, Hab Dreyko finale is the one that is most RNG reliant of all
It’s that one event on which I will never properly predict what spawns when
You suddenly have a rager wave. Oh, look, another rager wave. Nothing. Rager wave, shotgunner/shooter wave, ANOTHER rager wave consecutively
This doesn’t happen on other events, they have distinct pacing for what spawns when, and from where
Hab Dreyko is off hinges with the timers
While you have 2 or 3 bombers raining bombs down
And 1 sniper taking pot shots at you
It would be fine if there also weren’t like 4 active horde spawn points, but there are, and in a relatively small area
It’s a complex event
And you can also get the same RNG in the escape sequence
Escape sequence? More like, fight for your life sequence
The escape sequence is my favorite part of Hab Dreyko
Because it is "Every has long since gone to shit and get the hell out of there"
I wish we get more Escape sequences
Again, I don’t have the problem with the event, but with how many RNG-based elements there is, it makes for a relatively stressful experience with pick-up quick play groups
If one person dies in that event, you likely will have to stall
HISTG Dreyko missions is just...Cluster fuck
Two or more is a wipe if you don’t have any clutch tools
And/or the pacing doesn’t stop due to stress accumulation
It is times I do wish if you have a LMS situation the game calm downs on spawns for a bit
It typically does. Sometimes it doesn’t, and it feels like a bad gamble to lose if it doesn’t 
Or you're finally saving your team and .1 second off before you can save them. Pox pound or Trapper jump scare
Pox hound doesn't need to hit. Its mere presence is enough to throw you off your attempt and fuck you over
I like how fucked up hab dreyko is
I'll take that over refinery where it still usually turns into mashing on spawn doors
Yeah, having to stop the rez to push the dog is annoying
I still remember a pox hound landing shove pushing me off a ledge…
I like how they look static while airborne
i so badly want a hellgun and a full kasakin outfit
You have a hellgun at home
BOSS ULGO HAVE QUESHION

Ogryn chat bestest!
what do you need, big man?
So Ulgo need know if veteran need help with hordes. Not really horde clearing, not as good as ogryn or shouty
Just so Ulgo know who to protec more
Well it depends on the skill of the vet and zealot
help the psyker. we usually have grenades to deal with hordes
Ok. Ulgo always look after little ones
Don't listen to the traitor big man
Vet players often bad at melee, shoot into hordes with gun to not have to use melee weapon
Ok. Ulgo got it
recon lasgungs alwawys mean bad at gun
Little ones not good at melee like Ogryn. So Ulgo kill them before they reach team
Help priorities might be Psyker, zealot, then vet?
Psyker if horde close
Dipping back into Heresy Maelstrom for dockets, I always take the recon along 
Zealot. Not need horde clearer too. Most of time
all depends on what everyone is using, but psyker needs the most specific setup to deal with hordes, zealots often take hammer and vets can just grenade or shoot into hordes
Actually haven't seen many hammer zealots
Smite psykers will stop casting if hit, watch him
good smite psykers don't get hit
True
Yes boss
like, if only one enemy is attacking you instead of 55, it's easy to just dash away
push comes to shove and it's some rager, you push away and re-smite
Ok. If too many Ulgo jump to save
Wait when you say save do you mean knocked down or being overwhelmed?
It's usually an enemy attacking from behind, if the psyker isn't paying attention, it'll hit
Both. Overwhelmed mean too many yes? Then if overwhelmed
If your team is being overwhelmed best to help the psyker and vet first
If they need revived zealot and psyker first
But it also depends on what they are using and skill level so pay attention to that as well
Yes boss. Ulgo take note.
same i hope they keep it that way
non-stop volume of enemies
kind of makes sense too considering its a hab
Also the reason for the priorities is because Zealot should be able to regroup with you in a hoard (ideally)
And for the revives zealots and ogryns first because they are best suited for melee combat if multiple players are downed
Agreed
Unless one of the players are an absolute wizard at their chosen class best to help the crazy good players first
Sometimes I just wanna 420 blaze it with my c5 or something 
At least it's not a r*con
And you're using a gun with actual good dps and ammo efficiency
The zealot and ogryn mains watching the vet charge into melee range and get absolutely clapped by maulers and rangers
The vet watching the psyker and the ogryn walking into enemy fire
Can always whip out the mk6 ps with pc4 and deal with things if I run out of nades and dont have shout up.
Yeah I'm just making fun of the overconfident player
Ogryn went from my most played to least played since the talent tree release. Though the shield is better and its a bit of fun to run glugger every now and then, I always feel like I get focussed too hard playing ogryn now.
Plus shouty vet or preacher offer so much team utility, just wish the scoreboard included total shields and damage shielded.
You get a lot of utility value by running attention seeker
ogryn is my least played too, I just dont know how to deal with ranged enemies, always get melted
Not to mention that you're unstoppable when reviving, auspexing...
Taunt on block talent with a shield helps a lot, but relegates you to sitting behind your shield and hoping other people know how to play around it, which they often either dont know or dont care.
And a good gorg stubber or ripper offers decent solution to ranged as long as you can get to mid range, but long range you can only really use the single shot nade launcher.
But yeah its my biggest complaint with ogryn play is I feel so reliant on other people to handle ranged while I beat things up in melee or taunt stuff.
Achlys isn’t a bad take for shooter duty even if you aren’t running a glugger setup
Kickback is also fine-ish albeit primarily for doing revolver things, still handles snipers in 2 shots
mk5 ripper does good vs p long range, you just gotta be able to control recoil and be conservative with it sometimes
kickback seems like its low ammo ag aglance but feels like it has way more b/c its kill breakpionts and spread are way better than any other shotgun
Kickback need buff
Lets nerf recon while were at it
make recons do literally 0 damage and see how many recon players notice
Vile, I love it
Half the damage comes from fire any way
i did notice this in my early days, too. until i got infernus, the gun was doing really terrible. then i wanted to make a crit-focused build but realized that i really don't want to do that when the revolver is right there and doesn't need a full build centered around it to pull its weight. this is how i realized recon is garbage
"Shocktrooper was accidentally found working for Recon- Fixed"
Yeah but the rapid fire lasgun makes up for its lack of damage with pure cool factor 
Nothing feels quite as sweet as spraying down enemies with the recons
you can pick up a graia brauto
the brautos and c5 are similar but they arent lasguns. Lots of games have ARs and machine guns, not many games have good lasguns.
any other lasgun is a good lasgun
the most typical one is the infantry one
recons were a new thing to me in darktide
Literally just use the pewpew mod and nearly anything else is a better recon
Yeah the mk10 laspistol is my most used on vet atm. But it isnt the same.
The sound is just chef's kiss
the sound is nice, but once you realize youre shooting nerf darts and taking half a clip to kill two ragers you're quickly taken out of it
Why everytime I need to clutch rez someone it is always the fucker that is afk dead ?
Litteral waste of a slot
At least a bot would be usefu;
I may have been guilty of going for a piss when I go down and dont expect to get reved 😂
Hopefully the immense amount of bitching I've done about them will result in them being made good at some point
I think generalist weapons will always be seen as very bad by gamers.
Honestly can't see people in this discord viewing recons as anything else than either OP or shit.
They added mechs in helldivers 2 already 
No one thinks they're OP currently
It's not the fact that they're generalist weapons, it's the fact that they're very undertuned numerically
Poor ammo efficiency, poor dps compared even to IAG's in general, not just columnuts
imagine hellgun
Hotshot lasgun and scion set, where are you
I really enjoy bolter after the hotfix
I think the increased ranged elite and special spawn helps a lot
I hate the random sway, deadshot helps but I just cant get used to it
Well, I have probably 500h of bolter 
Heard people complained the glass cannon weapon was weak
Waaa
I can't handle it
Yeah I dunno, apparently it can't take a Bile titan puke (which makes sense) or a charger charge
Oh, we were talking about recawns
Oh lol
I only tried the mech in one defend mission
Recon good enough to use in highest tier of difficulty
Needs a way to refill ammo
thats all I will say
Anything can be used, that doesn't mean it's not worse than other options 
I can take a brutal-less rashad into auric 5's right now
RIGHT
MEOW
and probably win
meow

Soldier we were at this for a while a few days ago lmao
I think let's not retread same discussion 
I will take a recon mk2 and a flesh tearer lacerate knife into auric 5's right now, and make my character the shortest height possible to ensure all bodyshots
recon mk2 dps looks like this btw
Worst gun in the game
Guarantee I won't do the worst on the team
this is what happens when brunt accidentally swaps the battery pack for the glowstick he heated up in the microwave
Im not saying anyone thinks recons are OP, im saying most people think they suck.
I believe they are generalist weapons. If they are buffed to the point people didnt think they suck, they would either be buffed to be OP (remain generalist, but now good against everything) or they would still suck (be viable generalist, but always worse than the better alternative in any situation)
Honestly good take
Recon are pretty boring gun if you think about it. Besides damage what do they bring to the table ?
No suppression, no cleave
No cover pen
The only interesting thing they had going for them was infernus, but they gutted it sooo...
How recent was infernus gutted?
This is me running yesterdays maelstrom. Had ogryns, some eviscarator zealot, some purgatus psyker and surge psyker I think.
Not amazing but either these players where shit, im great or recons are viable.
I lean towards recon viable having played games with myself in and with those randoms xD
Thing is, this assumes there's absolutely no nuance in balancing. You can have recons sit in the slot of generalist assault rifle weapon and be good, but not great at max skillcap. Maybe match iag body shot dps and have a notably deeper ammo pool, but not have the amazing finesse damage.
Beta days 
oof
Mine still gets the job done but it feels like you're fighting the gun the entire time
The issue is that recon being generalist doesn't make up for the fact that... many iag's are generalist weapons that are better than the recon
Lack of suppression sucks. It would make sense they suppress alot with visible shots and high rof. Could see that being a nice niche for them.
This is a theoretical situation in which we hypothesize they weren't shit
Yeah let's not have the power budget for the weapon be "laser light show that does no damage and also scatters shooters making them harder for me to deal with on my zealot"
I lean more towards the recons being viable, as they are able to do the important things a gun is supposed to do to be used in aurics
Recons supress if you take the 50 suppression node
Subjective performance =/= objective measureable performance. Also there's a sizable power gap between variants.
I put mk2 as weak, Mk6d and Mk7a as niche
You have that game, and I have this game
Finesse multipliers too low, dpm too low. Fast switch, hits out very accurate at range. This meme crit / burn mk7 recon has been pretty sweet for killing snipers.
I just think if it would be buffed in the way it seems people want it would just be OP and then nerfed again.
Then again people like seasonal gameplay for content so why no have the annual buff / nerf of recons xD
mk7 in my eyes is miles above the other variants
but I'm probably biased and the 6 has some uses
I think you are pretty biased, no offence
Damn I wanna hear what mk7 you have cause the mk7 scarred me away from those guns for ages
hol up lemme pull up my darktide
Tried the 25% (must take for 50%) and 50% node. Still had to shoot alot to suppress. Then again I havent compared it (suppression) to other guns either really so it may just be middling
They can suppress without the node, it just takes a bunch of shots
mk7 is #2 in dps if you account for onslaught and rending strikes
6d has the highest theoretical but relies more on onslaught
Generally one shoots to kill not suppress. And yes it can be annoying, esp when you suppress gunners back into cover and cant hit them anymore because the TTK vs suppression leans towards suppression winning. With my HH they just die instead.
7 has the most without rending taken into account
Due to not having scuffed modifiers across the board
Viable is also a loaded term because technically anything that can actually be used can semantically be argued to be viable, even if it's objectively bad
Usually when you post a game
You post one where you did well
Rather than one you got carried in
If you're trying to make a point lmao
this is the one i use in my build
Mhm, that's another issue
I did 2 yesterday maelstroms with it in a row and posted the results. Make of it what you will.
Then why post xD
Leave that to the zealots
This I see is a good reason for me not to get cool stat board mod, can’t be cocky if I don’t know my numbers 
There's random variance and player skill, and then player bias
Your opinions is noted, thank you. Anyway what where we talking about? Stupid zoomers?
Which makes posting scoreboards a very unreliable method of actually determining objective performance
The funnier thing is that
Those scoreboards he didnt actually do well in LOL
Oh ya for sure, I don’t think they can track shit like taunt debuff or debuff afflicted so I assume a lot of support builds fall by the wayside
I struggle with dumdum, find I generally use ranged on further distance anyway. Want HH / infernus for that.
THe hell is happening here
But thats irrelevant to the point lol
dumdum is better for the 7
Unfortunately, we don't have much better unless you compile tens to 100s of your games into spreadsheet
DD procs at all range
There is no close range with DD unless they fixed it
You can measure practical/objective performance in the psyk by comparing guns on a baseline (or built too). As well as ammo efficiency mathematically.
Why is it unreliable? You do a maelstrom and can contribute meaningfully to the team. IE viable.
Then we take it further with "gun is shit" that implies the game results would be alot better with an actually viable gun.
It's been tested it's not that hard
The game results would be better with a plasma gun
Or a ciag
Or another gun
Think there is win loss datamined or something for weapons. But still many mechanically very good players to tend gravitate towards stronger weapons anyway
That's the thing
I think if u want scoreboard to be more viable it’s better to be a full 4 man team so u can see how well it’s really holding up in a better controlled environment
Why is subjective performance based on many varying factors outside of actual weapon performance unreliable for determining actual weapon performance?
Hmmmmm, that's a tough one to figure out
Like theoretically you're better off building a better weapon because you get more fire power from building any other gun, besides a few outliers, than building for a good recon
Psyk testing will only give you general baseline of a gun, you might be getting those insane numbers for some weapons in the psykhanium (like people were glazing the agri revolver) but perfomance in an actual game can vary wildly from the psykhanium
Yes of course, im not arguing that. Just the viable thing really, and how to balance a generalist weapon when zoomers can only think "duhr X in optimal scenario number highest duhr".
IM not jealous of those balancing games for that xD
The agripinaa revolver “glaze” is with a meme build that takes every single +dmg talent
This can happen, yes, but is not necessarily the case. Recons and IAG's are a relatively easy comparison.
When you build a recon you're building it to get a baseline of a "good" weapon
You build other guns to a god roll and you get strong weapons
My identifiers don't mean much but all I'm saying is you're taking more energy to build a crappy gun to an okay level
When you could use that energy to make a good gun, great
I see people here posting videos of your "proper testing". That involves magdumping crushers or maniacs. Like that is effective way to spend time with your kit if you bring a recon. Those tests dont map to reality well, either.
Hmm? How so?
The reality in auric is you're gonna get rows of crushers
Not just 1
Maniac DPS matters because you’re going to be shooting at Dreg ragers, trappers & flamers
Honestly 1 crusher test is flattering
They're dps measurements? I fail to see how showing that one gun does 2-4x the damage of another isn't a relevant thing to show.
Because recons suck vs maniac and are meh against crushers IF you invest in rending so its not efficient use of the weapon. IE you should be targetting other enemies if there exist any.
But veteran should be shooting at specialists (except mutants)?
So what you're saying is I'm taking my stripped down ghost autopistol into auric with smoke blitz and less threat on leaving infiltrate, I understand 
It can though, just not mutants
What you could do is space out snipers, gunners and ranged trash at distance and see how quickly you can kill them. You know, how it occurs when you play the game xD
mutants take too long

I also have tests for flak and unyielding, and they don't hold up there either.
Shooting mutants is ineffective with alot of ranged. I bring bleed chain weapon for muties and crusher if I play recon.
It has nothing to do with shooting mutants, they're just a test dummy for maniac dps 
Please, do tell me how darktide SHOULD be played.
You know, the one proper way.
Weird idea that.
I guess it is a good test to compare things a recon could be shooting, like ragers
Your dps to ragers, and to muties with ranged weapons
I've said this again, CiAg is overpowered, comparing balanced guns to it is pretty disingenuous
is the same
It isn't about how the Game should be played though
It's the same armor type
Just numbies
And I mean you did just describe vets role
Killing gunners and snipers
It's easier to get reliable testing done on a target that doesn't wobble and has a larger health pool
Which, I mean I'd take a Ilas
Especially when a guns base dps can easily exceed a targets health pool
Let 955 describe how the game should be played. Apparantly there is a right and wrong way here.
Unless its actually you who knows how it should be played and 955 is wrong?
It’s very weird to me that you’re saying all this “recon maniac DPS sucks so don’t use it that way” when veteran is usually the most reliable anti-special member available and you’re frequently expected to deal with them fast?
Yes I know how darktide should be played, I am the ordinator of darktide gameplay. 😌
The other IAG's perform quite well still
Recons aren't exactly balanced either
You are talking around your statement. You said how the game should be played.
What I am quoting you on now, do you mean that the game should be played with a veteran handling specials?
Good, then I will look to your truths in the future 🙂
My statement is “veteran should be shooting at specialists except mutants”
What is wrong with that
I think he means that being gimped against some of the most dangerous enemies in the game kinda blows
Are you not going to shoot at flamers & trappers?
Mutant is not even close to being a dangerous enemy lmao
Yall are fucking with me now
Pretty much
Actually how many times do I have to say that maniac dps is what matters
in these tests with the mutie
You must be doing it on purpose
My monitor is in danger when they decide to slam me into the ground in 5 separate grabs in a row
There are so many other maniacs
Either way, I can make my point.
Recons:
High mag capacity
Accurate
High rate of fire
Good mobility
Similar damage to most armor, very low vs carapace. Maniac tends to have high hp pools so it suffers
You get an accurate gun that is weak against carapace but can handle most other things at close or long range. But its not very good against anything really.
Generalist.
You guys think it sucks, and should be buffed to be worth using, like columnus or plasma that pretty much delete everything.
Then I guess that is the standard we want. Just make it delete anything.
With the accuracy, mobility, mag capacity and so on I could see recon being really boring strong if it got the same kind of dps columnus or plasma has. It would just be broken.
But I dont know the way the game is meant to be played though so waiting for an authority to say how things should be.
Okay no well
Mutant grabs especially if they don't throw you right away hurt
Lord forbid a flamer mutant combos you
Unironically maniac doesn’t usually have very high health pool
Like, mutants aren't dangerous because we got alot of weapons to delete them
The 3 most dangerous maniac targets are 900 and 1400 health
Mutants greatest fear is them throwing you into fire or holding you long enough that a flamer will toast you
I get around 1,1k dps on recon las on maniacs
thats enough to kill most in less than a second
You forgot comparatively low dps/high ttk and poor ammo efficiency, also high reliance on the talent tree to compensate for that with talent taxes. Recons being weak to maniac has to do with modifiers as well, and has nothing to do explicitly with hp pools.
Thats more than enough
Maniac dps is very good yes. But if a gun is shit vs maniac then its shit vs maniac.
Trying to force a gun into doing what its worst at I dont see much point in. Esp when you can bring melee / ranged that complement eachother.
You can bring bolter / claw sword for armored / trash.
Bleedchain weapon for muties / crushers + recon for ranged. It works. Is it better than columnus or plasma? No.
I am not sure about what the end point of the discussion is tbf
No clue
Bleed chain weapons are not the greatest at killing crushers unless you’re using thunderous
I've already said this once, If every single enemy next patch doubled in health, then the dps difference would matter more between broken guns like the Ciag and "Trash" guns like the recon
People tell me im smart and correct. Then I recycle my recon and play with plasma.
some people are arguing recon is decent is the point im getting
I mean it's not an authority
If you're telling me recon is a generalist weapon but then also tell me it's not useful for things like mutants
They're undertuned vs other damage types too, even scuffed maniac modifiers notwithstanding
Are we arguing that recon is top tier ? Playable ?
I dunno that's really bad for a weapon that's supposed to be a mid-line
""""""""""viable""""""""""
I am. Also want it to kill mutants.
Recon is not top tier, but it is certainly viable
Literally any weapon is "viable" due to semantics
Calling it viable is meaningless
You’re using a chainaxe?
They're objectively useable but subpar compared to many other guns
Well, you can make the slow recon variant works for you. It is subpar though
Would you guys say that the Agripina (slug) shotgun is at least an A-tier weapon for veteran?
But then again anything is useable if it actually does something
No
Thats a fair point xD
Not being good vs muties hurts it.
Unless I missremember though the dmg modifier is similar for flak and maniac on it, flamers go down. Muties do not.



