#veteran-class
1 messages ยท Page 608 of 1
we can try every class so we got every aura
Wym by Highlander? Everyone same class?
Opposite
There Can Be Only One
(of each class)
i'm down for that it seems fun
Another question would be, do we pick the most realistic maelstrom to actually get a clear on, or the most bullshit one?
(or do we just take whichever is available)
like if we wanna esports this
actually come to think of it, sidegame, how about Orthus Offensive HM too lol
special spawn + nurgle blessing will be the easiest i think
It's probably better if it was standardized, but we still can't pick the missions ourselves so I think we have to take what we get
but any map
if we gonna try to get it we will spend around 2 h just clearing hords 1 by 1
XD
the other option is monstrum specialist + special spawn
Until you get a blessed Plague Ogryn
60k dmg with 35% ressistenc isnt that of a big deal only 120 brainburst 600 shovle attack and he is dead
best is probably vent purge
mear 1 hours of attacking
you can deal with snipers
oh yea i forgot about this one
the easiest map will be the investigation one
since everythink is close to you already
I mean, for eSports, would visibility be a big deal
Since you know, public is watching
if you started to speedrun the game mid event then yes
No, more like, power outage/vent wouldn't be fun to watch
I mean DWOS series in vermintide was already pretty niche
we can try that i dont expect to survive 5 minutes
Im down, do we have 4 people willing to endure the punishment?
good idea
I would but I'm at work
Sure but later
I'm too mid to be up for this
Like 20 mins
that the spiryt
anyway ulgo you play ogryn i asume ?
I would watch though lol
Ulgo need losta ammo. Is gunlugger enjoyer
i can play whatever
I might try psyker to start with but probably will swap around as we get a few tries in a see what works and doesnt work
i will tell you w eplay with lvl 1 characters so idk about the ammo
ye good idea
Bah if meme then ulgo play zealot
damn then we need a vet or a ogryn then as wel
Can Vraks 7 headhunter autogun penetrates friendly ogryn like Agripinaa IAG?
Ulgo could stay ogryn. But get bored. Horde too small
Understandable
Zealot still gets stun nades lvl 1 right? That seems like it would be invaluable if so
ogryn got a box that dont blow up
The one with ~20 shots? Don't think so
yup on damnation mealstrom
Ulgo not see why not
i can try work with vet but it will be hell
so we got a vet a psyker* and ogryn
we need to get zealot somehow
should we try hosting to see if its possible to get 4 lvl 1s in same auric lobby?
maybe you still need at least one 30
i mean you got 4 into private lobby with 1 lvl 30 player
the lvl 30 player leave and rejoin with his lvl 1 character
I'm just worried it wouldn't let you host if there are ppl below 30 in lobby
I never tried it
it will create the game im sure
I just created a character and you can't even psykhanium until lvl 2 lmao
It works
you want to play with us we need a vet or a zealot
its lvl 1 auric mission damnation
Hell no

we still need 1 more person brave enough to support us in this difficult task of purging hersesy on atoma
ok
losing is fun though 
Killing heretic better. If lose then less heretic die
i can ask telopots and ham but i dont think they will be so optimistic about it
first time checking melk's offers for today
pray for me so i can get pc4 on this day
Ok so I ran a true solo auric, I think its unironically doable
I managed to walk out of spawn and die to first horde
i mean with true teamwork its doable
Try not dying
The fact I can solo clear the ambient spawns at the start is really promising
ham just agreed X

you ready ?"
yea im down
he will join
yo we got ham as a teamate now
am i crazy or is this weapon specialist + always prepared insanely good for zarona
u just kill stuff in Melee like Psword and switch to zarona with 100% guarantee for ammo to kill specials and disablers
why the hell i haven't seen this combo with zarona
Because plasma is just better for vet generally
plasma users utilize this always prepared perk?
Literally any weapon
I'm not sure about that I just mean that plasma is just better than revolver atm
i see, yea I am not concerned about meta, just more interested in fun builds
Good synergy with crucian roulette
Well sure but you asked why you haven't seen it, I was giving an answer
But yeah I've seen vets perform just fine with this talent + crucian
ohhhhh
just read crucian
yea
that is perfect fit
ty
gonna have to try that build next
zarona always annoyed me with the reloading but with this it feels like it turned a weakness into strength with always prepared + crucian
It's pretty popular
Speedloader+surgical, +25 vs flak and extra ammo talent and +30 weakspot damage from tree
My zarona
Shame i couldnt get +25 vs something anymore after refining so stuck with -10% reload speed
But it works nicely with speedloader plus tactical reload
this is my first version with Crucian Zarona + Psword..... Now the bigger problem of actually finding a freakin power cycler IV to try this build
also I currently ignoring reload speed since I am leaning on always prepared to fill that gap, but will see during a match if that works or not
oh also forgot to switch out exploit weakness for 25 toughness to hit 200 toughness, since Psword doesn't need much brittleness to destroy targets
maybe i was too absorbed with my vrak 7 lol, all i noticed were focus target and marksman focus builds
I saw one plasma build that had weapon specialist but didn't get the always prepared perk
but I wouldn't be surprised if it's popular because on paper at least it synergizes very well
started playing veteran and i want to ask, are smoke nades viable? never seen anyone use them
I personally don't use it because I usually find an opening to reload anyway, and if I don't gave it, that's what stealth and shout is for
They are better now
might give them a try, i like underrated stuff
the biggest mistake with class rework was not making grenades a choice thing
I think smoke is viable now
but I don't really use it in builds that I think it would make sense in
I still think smoke grenades are a lil weak, but they're better then before
What they should do is highlight enemies inside it
Smokes should stim allies instead of it imo
i just wanna have fun, don't really care about meta, goes for my gunker too haha
And if you have grenade tinker, rejuvenate allied toughness inside, but that's just my opinion
gunker is pretty strong though?
thanks for being civilised chaps, last time i asked in psyker chat an argument started happening lmao
Recon gunker ๐
But of course, we're veterans
Would still work despite recon
Professionals
You should have seen yesterday when there was a 2 hour argument about recons
yeah, but apparently i was not supposed to use it with the brain rupture ๐คท
Psykers are crazy Warp touched people
Gunners and reapers would just hold the trigger and the snipers would still shoot you before the recent patch
you're supposed to run it with scriers gaze yes
the right build path gives you non stop free crits
man I wish exe was good
It's alright
I just want them to at least remove the weapon swap lock
It can be better but its not absolutely weak by any means
thats not a nerf, thats an exterminatus
No that's objectively a nerf
its pretty garbage for an ultimate
Weakspot damage is far weaker than flat damage
at best you kill gunners with a few less shots with certain few weapons
at worst you have a glorified weapon swap key
lol i was making a joke, an exterminatus is complete destruction of the planet
Some people actually don't know the difference
So its best to be sure
now you no longer need exe to make guns work at least
True
so you don't even have to have it
Power sword -- mk3 better than mk6 now?
No
It I guess doesn't matter for average veteran main that doesn't know how to melee lmao
I like its moveset more but mk3 has weaker stats
True
kinda thankful my first main was a zealot
mfs shooting hordes with their guns in malice wouldn't need to weapon swap anyways
Weapon specialist 4 life
like even marksman focus
the keystone that I despise
you can kinda make it work fine on a voc setup
You don't need a keystone TBF. Just voice of command
"On weakspot kill" aka when the weapon no longer needs the buff UwU
that only works because mid tree has so man nodes around voc that are build neutral
cooldown reduction, rending, grenade talents etc etc
yea mid and left have so many build neutral points vs right
Yeah you could put all points on middle and make a better build than most pug vets
so much stuff that work regardless of your build focus
Tbf the buffs to melee on right side are severely slept on
this also extends to the mid keystone
Doesnt make you a zealot but it doesnt need to
honestly its kinda toxic for the game in a way
you mark a boss and you just trivialize that boss fight for example
that encounter is now easy mode
I like that the buffs stack too (not ping itself)
I'm really good at tagging, but I can't get away from the right tree. Probably cause power sword 40k life
Casual +24% damage team wide
and you look at something like onslaught
remember when onslaught was op
and there was another rending node that stacked with it too
P13 rending was disgusting
Top right node, its now melee crits only ๐
Its just bad design
you're not supposed to handle any armor weight with any weapon
like it takes away from weapons that are supposed to excel at it
so its a good thing all the rending stuff got nerfed to oblivion
I've been messing with them for a while, feel free to ping me for advice, although they are pretty simple to use
Need rending for everything ๐
I want to be able to stack rending for damage ๐ช
is this true? I haven't played for a while https://www.youtube.com/watch?v=HGFr6wRKhmo&ab_channel=telopots
maybe the christmas vacation shouldn't have ended
Yep, all true
yep
alright, will remember that
i think that the psykers did something to me lads...
duude i was wondering why I played an insanely easy auric maelstrom, it seems like a bug with spawning
that makes sense now
i thought ai director was happy that day
though he said that the map spawned no enemies, that auric maelstrom map spawned a heresy/easy damnation amount of mobs
Look at the bright side, lots of room to test the sprint efficiency build with 10+ stamina
Smokes are better now. All ranged enemies basically stop firing. So if say a reaper is shooting at you and you drop a smoke, they just stand there idle. If the entire team is in the smoke cloud, dogs will basically run around confused. Haven't tested on bomber or flamer behavior but it essentially makes it you only need to worry about the melee enemies in the cloud for the duration
Bombers still a problem
Still pro football aim when in cloud?
Snipers also slam dunk you through smoke
Oh ok
Which is a big yes
Smoke is finally at least useable it seems
It is basically a big psyker wall
But instead of blocking bullets, enemies lose object permanence
"Where loyalist go?"
Finally a way to stop 4 reapers when dealing with something more urgent
Oh yea, I dropped smokes down in a hallway and the 2 reapers down the hall just patiently waited as we dealt with the horde running past them
You see people complain about smokes and it blocking their vision but you can still tag whatever through them. So the most they can't see are riflemen and bruisers
does the smoke grenade affect melee units like crushers/maulers/ragers,etc?
"Reaper did good ya? See no more loyals"
No
awww
Throwing vape dispenser on downed teammate
It's basically still a mosh pit. A vaped up most pit
"Mm mango"
Had a shield ogryn go "reee don't use smokes" when someone got downed and there's about 3 streams of scab gunner fire going on
Holy shit
Bad for health. Lil uns lung fragile
No vape
Oh yea 20% chance to throw 2 smokes
Yea...lmao
"Stop throwing smokes" as we had the vent modifier
I heard you needed a vent purge with the vent purge
I literally cant play vent purge without my pc dying
damn i feel you there ,before i upgraded to my current PC i used to play on a 1060 laptop plugged to a TV screen and it was horrible
I need to test the THEORY that melee units would not use their "running attacks"
by the end of the laptop life span I couldn't play darktide even at the lowest settings
Also, smoke grenades have stagger
i am currently chilling in the meat grinder and testing smoke grenade, can't notice a difference with melee units
Had a 970m laptop for work trips. 3 whole whopping GB of vram. Dropped it when Elden Ring came out because it could only go to a max of like 40fps even at 720p
I feel like smoke grenade needs to be buffed to do more, like regen toughness or when it first appears every mob drops aggro for few seconds. I mean shredder already aoe staggers so it shouldn't be that op
the good part though is u experienced the bad and when upgrading u gonna appreciate the upgrade soo much more
first few days on my current PC i had sparkles in my eyes with how different it was lol
like darktide was completely different game with the new graphics
also the much better fps
That laptop served me well since 2014. It was good for playing through my backlog on job trips. But I really wanted to play Elden Ring and so yea I needed a new one. Laptop I bought is all amd with 6800m/5980hx
Can't really play Darktide on job trips. Hotel wifi too spotty for it to be an enjoyable experience
Join heresy matches so that way its just the average heresy player 
If I'm spending the time in a darktide match and it's not even damn worth of dockets/mats Imma just play may gachas or backlog
From Darktide to Stardew ๐ช
that a pretty beefy setup for a laptop
I went full amd on desktop side of stuff
It was $1800 after taxes. Used hotel points to take off like $600
Really? This patch gave it the power it needed, stops gunners, reapers and snipers
sheesh no wonder at that price
I got a used 6800XT I snagged for like 200$ something and a 5800X3D
actually considering its a laptop its probably a pretty good deal
buying anything remotely good on laptops costs an arm and a leg
i guess maybe since I am on Vrak 7 I never struggled with ranged units. Maybe smoke can shine with different build than mine
prob was thinking about how useful Smoke grenade can be with my current build
I used this channel to guide my laptop buying https://youtube.com/@JarrodsTech?si=_HaZM9dFJEGBvOdJ
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I see, but just to be clear
Gunners and reapers would just lose track of your
They would keep shooting
Seems like any good laptop deal price:performance needs to either be a year old or it's lacking in some default spot like ssd or ram
And snipers had some thermal vision going or something
What are the BiS perks for breakpoints for helbore guns?
Smoke is intended for the melee veterans who run stuff like shotties and braced autoguns rather than the executioner stance sniper vet
yea i heard that snipers used to hit u while using smoke grenade, it really was useless
But executioner has good tech going
yea that seems to be the case, I would be kinda interested to try close ranged weapon that actually makes up for not having a long range
ohhh that is interesting combo
ty for letting me know about that
didn't know they leave their cover
Eh. I rather hold on to frags or kraks on executioner stance, although the potential is there
I just hate trying to fit frags into stealth veteran kit
I get it, Krak supremacy
Prevents me from reaching the keystone if i try to get nade upgrades
I am down to try weird stuff, I am at the point of wanting to keep the game fresh for myself by trying strange combos that are not frequently used
Lawbringer/autopistol with executioner stance
haven't tried the stealth vet playstyle yet
ohh that sounds interesting
Shotgun with skills from the left side of the tree and stamce is suprisinglt good at offing gunners and some specials
Its just the dance of balancing that with the survivability and reload
From my experience with stance, 30%weakpoint buff talent and vs flak 25 i can quite reliably onetap scab gunners
Is this with slugs or pellets?
what blessings on the lawbringer?
Lawbringer pellets
Not sure on blessings, i think i got deathspitter and full bore
gotcha
Im not most knowledgable on the good blessing choices
I just had those
My build also had the tactical reload and the left side's reload buff on elite kill
So as long as i dont mag dump reloads arent as straining
i see, appreciate the build suggestion.
been looking for close range vet playstyle and that seems cool to try
Smokes, move speed aura, infil, ws and mk10 laspistol is fun. Need a new one with better stability though. Don't like the kick this sub 50% stability has
Less kick, more just annoying wobble
Definately suggest testing to get some durability there with iron will or something else
Here's the thing, it's fine to throw at your feet, at the enemy's line of sight or at the enemy taking cover, they will try to get a better LoS, just keep that in mind and you'll see the possibilities
Feels good to get WS stacks off killing horde, swap to mk 10 laspistol and it kills the trapper or bomber in like 1-2 shots
already testing in the meat grinder haha
I live in the meat grinder at this point
i feel like I am more in the meat grinder than in actual matches
Yeah im not entirely satisfied with my build as it sometimes feels like im made of glass
But suppose sacrificing stronger nades is better for it
Oh, you can try the infinite stamina build
that sounds fun as well, ty for the suggestion
I have personal discord and i created 40k channel where i save potential builds I wanna try 
it's piling up which is exciting that i have 400 hours on this game and still feel like i want to try more stuff
If all you worry about is ranged damage you can just run gunner resist on curio
in a legit way or utilizing a bug?
I was definitely thinking that we are just throwing builds at you lol
nah i save them all and whenever i get in the mood to try a specific playstyle i pull it out from that channel and give it a try
keeps the game fresh
This is what I'm running right now with laspistol and a melee like ps6 or shovel. Would run rashad...but that's gonna be a while
could happen on your next Brunt visit
also with the loadout config mod and the meat grinder it's super easy to try different builds before commiting to something
believe in the emperor
Hadron has bricked 4 370 rashads this week
Legit, the duck and dive passive plus stripped down blessing
ty
Why fire team
You could take ms aura and get elite dmg
Because I wanted it
And demo team for some nade regen
It's on the right side of the tree
You don't need stripped down tbh
You already get sprinting bullet immunity if you just angle ur camera away
ooh that seems pretty damn cool combo as well, never really paid attention to duck and dive
this is why i find stripped down kinda meh tbh
u can do the sam ething without the blessing if u angle camera away
the sprinting bullet immunity is camera-based
not run-angle based
There. Happy!? Fr though this is probably what I actually have on the loadout in game. I just threw that screenshot together while I'm at work.
so all stripped down enables is spritn dodging while directly facing gunfire w/ camera
that is actually pretty damn cool for close range weapons, it feels like the perk from zealot talent tree
๐ it was just suggestion
I still feel like vet's side ults having 4 nodes is insane
It is
this build feel very solid with two or even one point extra
that's how i feel
on every infiltrate build
"if only i had 1 or 2 more points so i could take deadshot" or w/e
Threat detection on the stealth ult...feels like it's been cut out of the ability for talent taxing
It's the stealth ult...
yeah
the zealot perk is just that u can do it with 0 stamina
normally once you run out of stam the effect turns off
stripped down also has a 50% stam limit on activation which makes it even more mediocre imo
just get used to angling camera away from gunners you're running at
its hilarious this is how the mechanic works tbh
literally "ur bullets dont exist if i dont see them"
I get it, but I noticed that stripped down also dodges bullets shot from your teammates
"Could max stamina build deadshot exe mf recon be secretly busted!?!?! ๐๐๐" Am I thinking like a Darktide youtuber yet?
i am more interested in the duck and dive, never really paid attention to that perk and 30% stamina regen is huge even with my vrak build with deadshot
i wouldnt use a blessing slot on maybe potentially not bodyblocking your teammates when you're not ogryn sized
I mean saying recon sucks gets tanner to insult you on youtube so going the opposite direction should surely work 
def gonna experiment with that in the future
duck and dive is pretty good though yes
it works with ghost as well
nice for laspistol builds
ty for bringing it to my attention higui7ah
๐ฆ and ๐คฟ
Just remember, gunners only ever shoot at you from one angle. So stripped down never gives you the option to move in a way you otherwise couldnt and is 100% a dead blessing.
Am I doing this right?
its not 100% dead but i just found myself rarely using it over the normal sprint dodge
if its only useful when you overextended into being surrounded 360 by gunners
well
You definitely made a choice with that build
+9 stam trinkets? ๐
thats so awful lmao
As if there was another option!?
at least drop cqkz for tac awareness ๐
I mean, I have a Graia IV with stripped down and hit and run, my play style is literally running at them, shooting from point blank and if I mess it up, just go invisible and reposition
unless you're gonna god gamer it and 100% exec uptime
Memes aside I could see a good player making good use of that. I need my toughness crutch so its out though.
I can make it worse.
Vet players doing anythig but picking determined
yamero
make it stop
Couldn't be me
Also, running in a straight line towards a sniper is hilarious
Play like 20 games. Get 1 game where I am the highest dmg, post on reddit, enjoy the next few weeks of people trying to follow
Oh btw, does ranged immunity affect burgle puke or nets?
no and no
But brautos aren't like...recon bad
the thing about ranged damage is no matter how stink your build is
as long as you have enough ammo
and your team keeps creep away from your face
If its columnus brauto its yikes
i would think
everyone has been hit by a point blank trapper
despite pressing dodge/slide/whatever at some point

If its agripina brauto its based
I did that too
graia brauto aswell
horrible guns
Cant re.ember the all damn patterns
"Hi team I brought Exe WS graia brauto w/o survivalist"
Kantarel shotgun is the most insufferable gun to use just by its ammo economy
Shotgun ammo economy is weird
your average brauto player already shoots at everything
Agripina and lawbringer manage well enough
so they won't feel the downside of not being able to weapon swap
since they already shoot hordes
But kantarel is just so fucking bad
no its not
quit shooting everything
the problem with exec is it doesn't work with how this game is meant to be played
and only shoot specialists and elites
Its also the reason why weapon spec is so good
target prioritization
rewarded for doing what you should do
you're immune to ranged fire now anyway because yay bugs
just run at the stupid ass ranged adds
you don't need to shoot them anymore

I want to shoot
Even when saving for elites the issue crops up
I just rather bring lawbringer or agripina
ya man invest 22 points down left tree, have your ult cancel itself if you weapon swap, but also don't shoot your gun 
So how much toughness could I theoretically restore to the team with Born Leader, ET, OfB, Inspiring Presence and MF Tunnel Vision braced mag dumping a pox horde?
Definitely a choice fatshark made to not let Exe swap weapons.
Its just funny whenever someone rages about goobers magdumping hordes when fatshark subconsciously promotes this behavior in veterans
but its still pretty weird nonetheless
Is it another instance of bad localization? Or bad implementation?
3% toughness per kill
believe me
i tested it
when number cat man was making his guide
it only works for regen
as for why the tooltip is wrong
๐คทโโ๏ธ
So does Catch A Breath and it work together?
Still 10% bonus on top of 15% of what you restored to yourself is just piss numbers
no idea on that
I play max suppression with my bolter. Its uh, noticiable
you kill one gunner and the entire room is suppressed for 5 seconds
That
that sounds anonying to test
When hamdol told me limbsplitter doesnt reset until I stop meleeing ๐ฆ
Tank jooo fatshark tooltips
Bolter is real strong but dps is lowish cuz it is "bad" against trash
But it absolutely destroy ranged elite and special
It is fine with exe
Bolter problem are mostly animation jank
so you gotta build in a specific way to even keep exec up at all
reload speed is a must
I ran bolter with exe and weapons spec reload. Make it a bit less clunk to pick off occasional specialists without feeling the urge to reload.
Seems more like the excellent "oh shit" gun though and not as shiny when all is going well. Then its great once shit hits the fan, in some ways.
I play with deadshot
yes ADS animations are jank on it
And focus target
and it has a funny interaction with deadshot
Ya know for as dogshit as this looks...I may seriously try it with mk2 laspistol
thats like the one thing really shit about bolter is the misalignment in ironsights
which you can ''fix'' with a crosshair mod
The feeling when Exe swap doesnt proc WS reload
proof if you wanted it
Yeah, i have a dot crosshair. Its enough
A year into the game and that jank still being there is unacceptable tbh
like I deal with it fine
but probably plays a large role into casuals thinking the gun is shit
because they are too used to weapons that literally aim for them
and then there is bolter which literally lies to you about where your bullets will go
idk i it affects catch a breath
Still, bolter does put butterfly in mah tummy
since catch a breath is continuous regen
that sounds annoying to test
gotta stopwatch it
not doing that
Its too fun
I'm like one exec buff away from running glass cannon bolter vet all day
I have a glass cannon bolter build
I wonder if the exec weapon swap preventetion is there because it keeps giving you the instant weapon swap
so like a code reason
because from gameplay perspective its such a dumb restriction
Thanks Fatshark for ass talents. Why does it even exist!?
Think it's bugged and they haven't noticed?
Like when ET did the opposite of what it says and the revive speed didn't work?
oh yeah
fun times
took them how long to fix ET?
which was like a single - to + change
Nobody noticed 
average vet playtester moment
Because who the fuck chooses +10% toughness replenish over the other 2
Thats cuz those talent are crappy to begin with
I only considered it for gimmicky toughness maxing
Path of exile moment. Guess fatshark could separate "toughness replenishment" and "toughness recovery"
For a meta example of talent being useless > determination
How many ppl pick it with wrong gun ?
Suppression immunity
yes its so irrelevant for most guns that I forget its even there
Really only relevant on iLas because they are shit weapons if you don't hit the heads
even then not really
Yet its a very popular talent
I imagine its because average player of this game isn't all that good at FPS games
take 2 years to line up shots
Just look at random ppl build
True, I still run w/o it and can still hit heads. More of an annoyance when I don't have it
you suffer from suppression only as long as you expose yourself to gunners
I think exec also gives you immunity
I don't run that anymore though
People think helbores are bad because they demand a headshot. The average players kinda have so so aim.
It does
I think ranged hellbore is meh 
I really like suppression immunity, since I dont run exe. 1 point wonder. And shooting back at gunners shooting the team seems to be the kinda situation you would wanna shoot them xD
But you do have moments when you either don't have Exe available or you don't want to pop it at that moment because it's like a gunner
Yall are some god gamers I guess cause suppression be fucking up my aim real bad
i think hb is meh bc i can play the same gun without needing to charge @ v7 
any weapon on vet demands headshot realistically
My point is that it is useless, as not doing anything, on several guns
pretty much your entire left talent line is about ranged finesse
"Realistically" but iLas fire rate vs say...autogun fire rate
if you're gonna magdump an autogun or worse use braced you should probably play a zealot
its just the better class to do that on
the armor downgrade on FotF is nuts
easier to chastise on zealot than run onslaught on vet tree
you get silly buffs for dodging with your gun out
I dont like onslaugh
onslaught is only ever relevant for like two guns
and even on those two guns its still meh
It has a shit place in the tree
u can kill crushers in like 2 sec with zealot chastise + iag
you need to invest 4 pts to do that on vet
the follow up is weak too
like skirmisher is dogshit
when in the alternate path you got desperado+trench fighter
those two can singlehandedly push certain melee weapons from bad to good
Onslaught is good for any full auto weapons if you insist on shooting crushers. Otherwise it's pretty mid
Skirmisher is impossible to use
What weapons are these? Columnus, plasma?
helbore and plasma have innate suppression immunity
meanwhile onslaught+skirmisher is just two talents wasted on majority of the guns and one talent wasted on ALL of the guns
so determined
Plasma, hellbore, agri brauto.
quite literally does nothing
Laspistols
i mean i dont think anyone paths onto skirmisher regardless
even if you go deep in right while taking onslaught
Fair. Also psyker staffs seem unaffected by suppression. Fairly large boon for void staff that.
Helbor has suppression immunity? I didn't know. Any other ADS guns have that?
yes and thats bad
you just path across ths 25 toughness node into rtrenchfighter into wep special
it doesnt affect onslaught though
Skirmisher need double duration
iskirmisher needs to work on knife heavies
If I want to reach weapon spec I'm ALWAYS going to go with desperado path
and never go with onslaught path
That because desperado is never bad
rather
i agree with you on that, that i usually go desperado
but i feel like its because onslaught naturally does not work well with right path-leaning guns
skirmisher should just be some generic ranged damage node
they are single shots
rarely automatics
which is bad synergy with onslaught
but the keystone prefers semi autos
so its a design clash
like if you pretend onslaught was competing with fully loaded on left tree
i think it would be pretty god tier
ngl
since you dont have to path halfway into a tree built for melee weapons and semi autos
for a talent that benefits largely only automatics
I love how they made this the node that follow right after you get the "the warp reloads your gun on swap"
Good luck helldiver UwU
Make a node that reloads your gun with melee kills. Thanks for the partial reload into 5s of reload speed when I mag dump the partial reload
I'm on the bot front TwT
Same actually but shhhhh
But there's also tactical reload!?
Yup yup
What does that reload speed even look like with Tactical Reload, Elite kill reload, and WS reload?
elite kill consumes the proc on the first special shell so i prob wouldnt run it
havent tried it though
It also consumes sainted gunslinger (zealot)
Yeah tac reload is always on basically and the keystone works for at least a good 3 or 4 special shells
Elite is like
Only good if you do the normal reload
If you special shell you get exactly 1 (one) boosted
Or you know, Zarona
I meant for shotguns
Tac is definitely not always on for other guns
Though there is good synergy with the free reload on keystone if you swap to your empty gun, get 1 bullet back to activate tac
I mean
Personally
With a shotgun, I'm not really swapping to melee
But now I'm curious
I'll probably run weapon specialist with a shotgun later
Can't believe Fatshark made a game where I actually don't just love the act of using the shotgun
shotgun on darktide is so unsatisfying to use cause it seems weak
It feels wrong to blast shotgun into a grunt point plank and him surviving
yeah when it doesnt kill trash mobs in one shot its like why use this
Can I just run three 3x stamina curio
And then for perks I run 3x CDR and 3x gunner resist
You can. I wouldn't recommend. But you can
3 stam curios all sprint reduct and stam regen
Without shoutspam, -6 cd on elite/spec kill its prob up all the time so no need for toughness.
So either hp and stam, and atam seems much more fun to play
Simply outrun nurgle
With shoutspam*
isnt there a bug right now with shout where your immune to bullets
Seems like it
Intended gameplay*
I NOW HAVE VIDEO PROOF OF DAEMONS AGGROING THROUGH FLOORS
Not a bug ๐
3 stam curios can work then
Uh, this patch fixed the shouts aggroing dh
Would that actually make your stam infinite?
Uh...
I'm guessing zealot can make the whole team immune to bullets too
No
I daw some build where actually infinite sprint
Depends on a lot of stuff but essentially no
Nah not thatcone
Duck and Dive can keep it effectively infinite though
Someone showed it before infinite sprint stam in pak
Duck and dive + run ans gun I know
I figured out how to do defend vs automatons
Shooting them ๐
Are you doing malevelon creek?
Its not spam eagles and arty?
It already fell
Damn
We lost Malevelon and Cadia ๐
Need more eagles
THATS NOT WHAT IM TALKING ABOUT
They where walking above it and it aggroed
It happened twice in the same mission
Both planets fell before the guard did
Now, that's odd
God I wish Starship Troopers Extermination had been good

Instead, it was aggressively mediocre, remains there to this day, and that's more upsetting than abject failure.
Forever early access
It might be good!
In another year
What are the BiS perks for the different helbore guns?
At this point, I've just been playing DoW1 with mods to get my anti-bug hate ๐
its not just mediocre its just straight up bad
Used to do 3v3 LAN DoW1. Nostalgia points.
Unification War for me now
In vanilla, spam Heavy Weapon Teams
Also never do 1v1s UwU
Friend of mine played dow1 recently with some mods. Curios to try. Wonder if it still works on W10 pc. Also do not own it digitally oof
Oh rip
Works for me on W10
Though it crashes because I insist on 4v4 with increased pop caps
Dominus-class knight vs orks ๐ฉ
Team pocket position. Brain afk free sluggah spam.
Huehuehueue.
Me with the teleporting heavy weapon teams as IG
I remember IG being pick either:
- instantly delete enemy
- instantly get deleted
xD
Random share. Holy fuck I wasn't expecting her box to be this big
Sweet
liking the veteran the most so far
only a gun and a shovel with some 'nades
although, I haven't tried the zealot so far
They share some game mechanics but zealot does zealot things
That's all you need to stand up to the Warp 
zealot has the cool flamer
but i gotta avenge Cadia
also, anybody got a shotgun build that i could try?
more like, where should i head in the talent tree?
I guess if youre gonna go shotgun you may as well go down the middle
i dont think shotguns are very good currently though
i just wanna have fun and feel like a badass
Can't go wrong with Surv/VoC. Probably want WS to reload shells from melee kills and extra crit chance on swap. Been using infil more.

Kantreal shotgun staggers crushers too funnily enough
Yes, but there's also a list of things that they can do
The best way to describe it
Is that zealot does zealot things
Which is funny because I joined the server today, checked their channel and they are doing their thing
Very in character
Check pinned messages for veteran talent breakdown
Nah I'll blame weirdos for liking feet enough for it to enter main stream media
Yeah but like SF has extra fan service
Are you still referring to feet or the jiggle physics
my conspiracy theory of the day is the fact the US uses feet for measurement wasn't for "scientific" reasons
I would do agri weapon specialist
It's just revolver with extra steps
But revolver with extra steps is still strong
Also since every character's tutorials are written like they are from the character themselves, this is what you read
Add Vega successor. But instead of making a hot lady like Fang to Aki. Instead make them hella androgynous.
Most tame zealot hours
wait does juri have a tipper mechanic with her toes like Marth does with his sword lmao
No
guess its just funny wording
It's just a tutorial to tell you her kicks are her pokes
havent really played juri admittedly
Official Capcom account
mostly play jamie and blanky kong in 6
manon has weird anatomy
something wrong with her legs, something genetic
Quintin Tarantino controls everything confirmed
It's spacing
Footsies 
Juri kicks have good range so it's telling you to outspace ppl with her range
Naturally you'd aim to hit with the edge of your attacks
Why simp for them when Gief is right there
Wdym
he slow
Winner of Capcom Cup ($1mil prize) won it unsponsonred and was wearing a hololive hoodie. Invited to Redbull SF6 tournament after win. Declines because it overlaps with his birthday and holofest
Just use spd and say it's a hard read when you guess correct

Why not
It's just a revolver with extra steps anyway
What a 
I was using it
Yes
savage sweep or devastating strike is better? (blessings)
But you got tac reload and shit
It makes it pretty fast
Wep specialist reload talent too
Like the only time I take that is on shotguns anyway
Savage sweep is considerably more useful than devastating strike currently. I donโt think any weapon actually wants it.
He wasn't active on Twitter for like the entire month leading up to it. First thing he does after he wins. Replies to his oshi because she saw he was wearing her merch
The passive reload isn't wasted either cause sometimes you shoot normally too
Lol
Fatshork fucked those crit cleave blessings up
Theyโre basically worthless compared to alternatives
Rosemi on a tekken grind
I was watching wose play the other day
At least she finally gets to tekken
I still watch old pomu vods 
Niji throwing their own talents under the bus, no one knows who was for real the bully
@junior needle do u keystoneless on shotguns then
Or focus
I wep specialist on all 3 for more reload speed
And to guarantee a crit for manstopper in some cases
Alright. Make way if you are in US. I'm hopping on with either this or this.
Yamero
You know
Ibacrually believe that guy the other day
I will try 7
So 7
I believe it's better than 6d at least
I don't use shotguns 
I putting stam on the recon too
Mostly cause cleave means you can hose the horde a bit with cleave into elites
Not with that talent setup
While the dmg was still a bit lower his ammo use was what impressed me more
Yeah maybe onslaught needs to go in that case
Go for rending strikes
So you can fucking have tac awareness
I-I fear the zealot chat
I refuse you 
Strongly recommend against mf on recons. If you're taking a keystone go midtree for ping since there's other goodies you want in there. 6d wants both rending strikes and onslaught. 7a can go with just rending strikes.
You think I'm doing this to be effective?
Oh I see, mk2 recon.
Bring a knife
flesh tearer lacerate knife
OK I'm not a masochist
If only you could take the other Stam delay
I would keep mf though ngl
Mf adds more than focus
I tested
10 stack mf = 5 focus 5 redirect
Ya that's the only thing
Unironically
Gonna try this with 7 now
(When i make one)
Er
No opening Salvo wtf
How did that get there
I'm running 7 because it's the only 1 besides a crap 6d from nov
Swap opening salvo for the crit node if you actually want value
Your goal is to derive pleasure from the suffering of others. Why else are you doing this?
That was an accident
Would have put it in demo team
Or maybe vanguard ofb movespeed
I would make a 7 now but I'm still trying to find bloodletter iv
๐
Iii and iv actually make a difference too
1 more rescue 
You want the crit node, trust me on this.
is the daemonhost actually killable?
Yes
Yes, fairly easily
Provided you have the right team comp
(thammer zealot or shield ogryn)
Now that it only ever targets 1 player you can gamble to kill it if specials donโt overwhelm u
i see
DC swords can also hold them for quite a long time
Idk I always find crit actually has less value since HH
Dps wise
Headhunter only goes up to 25% now on recon
Oh really?
Would if I was home
I think Iโve rescued like 18 people today already
behold. poxwalkers fear me! Only went to low ammo at the finale because why not?
It's not only for dps (5% crit is not a lot for that reason and they have shit finesse anyway). You want to crit as much as possible for ammo efficiency.
Are u just starting out on the game
technically, yes
Dodge, a lot
Throwing knives are being slept on FR.
check out the tech and Build used HERE:https://youtu.be/o58OjWOSQ58?si=alKV1cMLuviDwdGm
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#warhammerdarktide #warhammer40k #warhammerdarktidegameplay
Ogryns have become orks
Spread to your local inquisitior
tried using the XII iLas. Theres some satisfaction to it, but man I am not vibing with that fire rate
It also has the lowest dps of all infantry lasguns currently by a good margin
Ia is typically better atm
I know
Faster, similar breakpoints
wanted to give ol reliable another go
auric experience
I survive fine till next medicae
then this exe vet who I kept babysitting
looks at me in the eye
and steals the last medicae
(he was missing like 30 hp)
Don't forget how VOC currently makes you completely invincible to ranged health damage >:)
its the same with relic
wtfff wut did fatshark do lol
I feel kinda cheap about running voc now smh
sigh
I guess time to bust out infiltrate
ogryn time
better nerf recon
just played w/ a rumbler ogryn, literal brain rot
my PC cant handle all the explosions
new pasta just dropped
do ledge assists just like
cancel
sometimes
do you need like direct line of sight at all times or something or else it just cancels the rescue
So, I've heard columnus guns are all the rage at the moment... this is what i've been running... any alterations reccomended?
Get Dum Dum and probably work on getting a better base in the long run
Take off sustained fire and carapace, put on dumdum and flak
^
And yeah this is not your anti-carapace weapon
Carapace is a questionable perk at the best of times, but if you have CIAG then you probably wanna use a power sword or a bendy shovel to pop those big bastards open
Or krak I guess but I like shredders too much
The only autoguns that can really crack carapace outside of zealots fury of the faithful or stacking rending, are the headhunters
But it requires chaining headshots
If you have any of the rending talents you can kill crushers without too much trouble
Headhunter(blessing)+ deadly accurate
But like
It's not efficient to take that perk either way
There's so many more flak enemies that mandatory carapace ones
Just in my alt veteran experience my mk3 headhunter does surprisingly without carapace perk
And mk7 isnt much farther behind but that is way more ammo limited
It's a dmr that wants to one shot
man these spawns have been pitiful this patch
had one of the least hectic monstrous maelstroms ever
same
between the two gamebreaking bugs and the lack of spawns auric maelstrom feels like heresy
time to actually level helldivers then
tbf the difference between vanilla rank 5 vs. high intensity has changed a lot
vanilla rank 5 is nothingville while high intensity just throws things at you
I played weak monstro maelstorm and like

