#veteran-class
1 messages · Page 503 of 1
so think of guns like brautos or the new agri pistol
its much more accurate with exec
It was alright
And funny
Cause camoflauge just made it so you
Generated less aggro
vet was by far and away the most powerful class back in those days
NOOB NOOB NOOB
it can be considered that vet had gotten nothing but nerfs since those golden days lol
Wait nooow
and not zealot? surprising
We got a buff
Guns are strong
We literally had the talent tree reshuffle
Got a few more talents to play with
And guns only got better
aint nothing reaches the power high from a ye olde days vet
Bro we used to have it so executioner stance reduced ALL toughness damage by 75% there is no buffing beyond that.
Damn
You were immortal
As long as you chained it together
and 200 BASE toughness
Like what dah fuck
dead easy to get 300 toughness or more
That was pretty opie, but also melee cut into hp
So
We were pretty shit
still havent solved the aura debacle, smoke is still useless meme, exec is a shadow of its former self etc etc
but oh hey
Yeah you were this unstoppable killing machine. So much so that all 3 of the other classes despised us
my voc build can be better now
We got VOC infil is incredible
the melee chip damage got changed pretty early on to the way it is now
They still kinda hate us tbh
its use case is to troll your teammates
Cuz they're noobs
would yall say VoC is overtuned
It actually makes you think how to throw the smoke which I appreciate
No.
Yeah
It used to be crazy
I thought MF was fine if you run with a fast firing weapon like any of the Infantry Autoguns because you can fire into a crowd and get max stacks instantly
for a while, even at full toughness all melee hits would still bleed 10% of their damage through
mercifully that did get changed
Well it used to give more toughness
I don't think it's over tuned but it is
Pretty strong
Uh
I don't need to
I like to have an option that makes me think rather than
yeah its trivial on faster firing guns to keep up
though not all of them
Yeesh
Revolver used to be nuts. It still is and people come in here and cry over it's shrine of death
But it used to be nutty nuts
IIRC the revolver used to be thoroughly meh
then it got buffed
Handcannon was insane
like braced auto mf would just be silly and recon has too little base finesse to salvage it
Still it kinda
But not enough
Even after the nerf
Allegedly
MF is weird because at a glance it feels like it is meant for Kantraels or Helbores or Revolvers but it synergizes best with guns that let you aim head level before you start spraying
I'm talking before handcannon and rending stuff even
Imo it's a revolver, I'm trading every single stat for damage. Give me the damage
It still works with lasguns and historically Exe and Revolvers don't mix
Same with MF
Its condition should have been accuracy not movement, they f'd up
No they didn't
draw speed and damage for quickdraw hipfire crits at 3 WS melee stacks
Instead of punishing careless spam it punishes movement
so you are free to spam shots as you please
You dont play MF
Yeah it works fine with a good Kantrael, just wild that it works best with automatics
Oh my god I calm down
But the BOLTER is a fucking CLOWN CANNON right now I mean WHAT THE FUCK why does a 2 stage .75 CALIBER EXPLOSIVE round do less damage than the revolver
You can get MF stacks so fucking easily
I literally finished a game has MF deadshot braced autogun 
By just getting headshots
And getting those headshots let's you move around
Some people were like
oh my god I can't wiggle
Okay uh
Get a headshot
That's fine
yay exec stance but even more autistic in keystone form
Its just silly to blame the movement... because you gain stacks so quick
And I mean I run camo
To maintain stacks even if I'm moving abit
Is Deadshot still bugged on Plasma or did they ever fix that
I think I impressed another vet with the devil's claw bullshit
Like people were busting MF because they focused so hard on the CANNOT MOVE
You can move
You can literally move on headshots you gain 10 stacks of MF nearly instantly
funny thing, if I swap builds while in the lobby, sometimes it just hands me random weapons from my armory
my latest example was the game loading a god damn plasma gun onto my infil weapon specialist build, which should have a zarona revolver
my first time was it loading the weapons from a one-shot thammer build onto a chastise build
Stamina positive block and parry against Plague Ogryn
And the way you're playing on automatic weapons too you do gain more stacks
However... on 2nd thought
(Emperor forbid I try to block the overhead slam instead of parry though.)
Just dodge
Yes you should be awarded stacks on accuracy
You're actually right
Because at least that'd mess up automatic guns abit
if you'd pick up the context, it takes more time to build stacks on slower firing guns, because they... fire slower? get it? time?
But I don't know how FS would even balance it for accuracy
You get more stacks on slower weapons because you one tap gunners more consistent. 
my iag will be at 10 stacks before the helbore 3 user even gets in position and half charges a shot
Least that's how I saw it
the best thing about the helbore continues to be that you can shoot through an ogryn
Balance? I would make it sillier. Change it to make each stack turn a per bullet basis bounce to the nearest head within 3m of the target on headshot
Why dodge when you can just stuff a plague ogryn's attacks while maintaining your ground and also dealing free damage from parries 
Second, if you make it about accuracy, then you're playing "make every shot count" again
Then erase crowds by unloading into head height at a horde of poxwalkers
Again I dunno how you'd balance on pure accuracy
Where the issue still stands exactly like with exe
The better your teammates
The less chance you get resets
Same as a world where MF is accuracy
Any weapon that can shoot through an ogryn becomes the best thing to take when you have 3 ogryns with you
The better your teammates the more chance you miss a shot
Thus ending your bonuses
Whatever they might be in this new world
Where MF is accuracy based
Helbore can shoot through Ogryn?
Huh, all this while I never realised
there is no cooldown on MF that prevents you from regaining stacks
True
when I steal your exec kill you go on a half minute cd
Ypu would have to convince me of the system where MF gives you bonuses on accuracy
Do slow firing weapons even need MF
when I do that on MF you just shoot the next enemy in this literal horde shooter
Without being frustrating and just "make every shot count 2"
first thing my friend told me about marksman's focus was "bad veterans stop moving to gain stacks and get left behind"
also at least currently you cant highlight everything with exec
it doesnt even care for chaff
I mean technically you miss a shot if you shoot a guy mid-death
admittedly, i feel like MF would be a lot healthier if it ticked down per sec instead of when walking, and the camo ability just made it only tick down when you missed
MF works best with exe when it highlights chaff gunnahs
it ticks down pretty slowly right now though?
Its not that bad
because maybe the truth is the bonuses MF is giving aren't all that good

I'm weird because I like using the MG4 short lasgun with exe stance and MF because I turn into a hipfire headshot machine
This. I feel its easier to go non-Keystone build or Wespon Specialist and achieve nearly the same value
This is the biggest issue with MF and Exe
i think it's pretty solid
It doesnt give you anything for overkill
And you're gonna overkill regular gunners
And that sucks
thats because dev team spent the time that should have gone into making keystones to rearrange vet talents like 3 times in a row instead
that's assuming you're using either of them with something like the plasma gun
Let's not be so downer about it, The game is still in development
I wonder what the original keystones were
FS has plenty of time to make changes
that were so bad they scrapped em
so, I use the MG4 because it just squeaks by the breakpoints with exec and MF to one-shot all the gunners
which is really nice
makes me curious
If they change up Vets talents again and I have to reform my builds again ...oh boy
I just dont think they were done
Where is your source that there were even keystones to be scrapped????
I've never heard this
It was mentioned when they introduced keystone
Oh
I dont care enough to bring up a source to you
My b
I don't quite believe their old "scrapped old crafting system for better one" announcement too
vet isn't the class i want to be addressed first honestly
although i wouldn't mind vet's auras getting buffed (aside from one, obviously)
hallo everynyannn
they mentioned that they were originally designed to be weapon specific:
ie: one for sniper rifles, one for autoguns, one for semi-auto guns, etc
but they scrapped them
we've suffered 3 times already, we'll suffer again if need be lol
Sadhe
mhmhmhm
Sadge
do you either wanna be an infinite ammo source for yourself and your team, or do you wanna move an unnoticeably small amount faster?
I like the current tree
The reasoning was the scrapped keystone were focused on weapon archetypes and pigeon holded people iirc

I like MF
nah just keep nitpicking me every 5 minutes
Sorry urgh
someone fill me in what is mf please
if they buffed the movement speed aura from +5% to +10% i'd prolly use it lol
Motherf
Marksmens focus
Marksman focus
marksman's focus
Mf snakes
stupid idea: change MF to highlight random shooters (same process as exec stance), the number based on the number of MF stacks you have, with gain/loss the same as current
you deal +25% more damage to highlighted targets, period, with some branch stuff to modify max stacks, camo ,etc.
Rather, I like the idea that landing headshots and playing well rewards you with buffs
I can only see that leading to more overkill
if you're using an MG12 yes lol
Like 25% damage on an enemy I will likely already kill
Mf is the keystone
Even the Ia
I like that idea aswell, I dont like the movement play though. Most of the ''marksman'' flavored weapons already are penalized in movement/draw time to begin with.
DD psyker is that you?
Because... the 12 is powercrept lul
The bolter is back! I finally found a way to make this weapon not only work, but excel in Auric maelstrom. It's still not QUITE on the level of the plasma, but it is close enough and plays differently enough that I think it's worth a shot. Check it out if you've wanted to run the bolter, but haven't had much luck with it!
https://www.youtube.com/watch?v=Ww8wIK8iHrg&t=1s
It's finally here! A "new" way to play the boltgun for the veteran. This video took a TON of research to figure out the best way to make this weapon work, but I think I finally cracked the code. The boltgun has two huge issues, its reload speed and draw time. This build fixes both of those problems with an animation cancel and by taking the Exec...
It never went anywhere 
||I may have a guilty pleasure as a revolver gunker||
If it gave interesting buffs suree
I'd be down to cloown
For accuracy based
I feel like if stacks didn't decay when ADS the movement wouldn't be an issue
Maybe something even that lends itself to the weapons MF was intended to use
Slower firing weapons
And then an overall slower decay of stacks
Noob
extra finesse and reload speed is good enough buffs
just not good enough to tie an anchor down your leg
whatever MF does also reduces sway and recoil, so
What oh nothing I just wanted to use the word noob a few times and then pack it away
Probably use it again in a couple years
that sounds like deadshot, not mf
One day, I hope I will stop being a noob
I'll watch the bolter video but I have little faith
bolter is really fun with this setup though
like, go take a bolter into psykanium with MF, you'll see on high stacks your sway and recoil are a lot less
just don't full auto with it xD
Taking a talent named marksman focus with a weapon that shoots bullets the size of soda cans seems like an oxymoron
How’s what
i should really start taking deadshot
that's just an example to show that MF does reduce sway and recoil, merely the most noticeable thing
I understand, im just making an additional comment about how the combo sounds silly
I mean, you do kind of want to put those shots where they count
ammo is at a premium with it
True, I guess bolter hipfire isn't all that great anymore
Liked and subscribed. Almost turned off the video when I saw the power sword
But your unbiased delivery of the build and not trying to oversell it reminded me of some of my favorite mini painters. Decent work.
Didn't make me go OOOH EE AH AH UNGA BUNGA BOLTER
no difference
But still a neat trick with the exe stance and the bolter draw
hm
hi, have you noticed that on the follower's helmet the sound filter is not applied to abilities?
Followers helmet?
I think he's talking about the scion helmet not applying the voice filter on ult abilities
it's been reported, no idea what FS say on that yet
They said "u guys are noobs. Lol"
in my language it would be like this...
Oh I see. I don't know how I would have known to assume that but thank you for explaining
Its only on the professional?
Or so I heard
You cannot hear the professionals voice through the filter,or is it every voice?
no clue, haven't paid attention
Like you can hear it yourself
But your team doesn't hear your VOC through the gilter
Or so I heaard
It's true
that's what I'm hearing too, ult voiceovers aren't modified
Only the ult voices
well, I've met very few people with voice filters in the game, but everyone seems to have
Hmm
It’s just that when you have such a filter and then the ability without it, it’s somehow out of whack, I think
Do you play the game in English? Has the game been localized in other languages?
where can I tell FS about this?
Yes
In terms of text
Fatshark forums
Voices stay English
what is the best lazgun or is there really a difference not counting recon lazguns
@primal mesa could I get an invite to your sever? I can’t find it on the video just dm me
No deadshot?
Yeah
Mg la
thank you
YEAH
YEAH
YEAH?
.. YEAH
I even recorded a video for it
Nice. I'd upload to YouTube and try posting it there in the bug reports
tnx :3
for MF i think they should change to only lose stacks on sprint and dodge with maybe 1 or 2 second of no loss after weakspot kill
It kinda needs to be rebalancdd when I think about it
Nobody's taking the 15 stacks seemingly
The rending node is useless
rending is uselss and its too hard to keep stacks to get to 15 for more then a few seconds
id say 2
not like youll have 15 stacks too often anyway
conceptually broken
I mean, if it just gave you stacks on any headshots
Would actually make it worth it if the rending was higher for cooking stacks on crushers
As it stands uh
Whew
then you once again run into the problem of high rof fast gun = better
cos like, smol damage gun do more headshot per kill
i wanna use smoke grenades
Maybe different amount of rending based on the weapon
But then it would go against FS scraping the old keystones
High fire rate weapons gaining less rending
i guess how quick they go away wouldnt be a problem if they made getting them faster. Maybe boost the amount of stacks gained on kill to compensate stronger weapons
I mean wouldnt it be easier to modify stack gain per weapon at that point?
I mean.. that could work well
they could then reduce the bonus per stack and raise the max stack
for the current iteration
people who use it for guns like say
helbore, vraks, bolter etc
do it for extra boss damage or they know they'll only have a few stacks at a time
which would be fine
you'd have a reason to take the rending node if it scaled with stacks
because rending is actually very potent on some of these weapons, not so much on others
but its also very potent for iags lmao
was gonna say isnt rending better for lower damage weapons
what if it just gets made really, really basic like ogryn's heavy hitter keystone
its more about armor pen
than base damage
vraks have very high damage and finesse
but still need rending
for example
vraks sure but bolter doesnt benefit too much does it? not sure about helbor with its weird charged shots
with v7
when it sfull ystacked and you use it with the 10% on the mid tree
it almost feels like u can actually dmg carapace
lol
for example my MG1A does %48 damage to flak on close range
and well
it tickles carapace
literally tickles it
%1.26
who ponged me
ah
lol
what if we flip Marksman's Focus around, and have it default / build up to max stacks, and you loose stacks when you take damage? or maybe you loose stacks based on how much of your toughness bar you have?
I mean interesting concept
id say thats pobably worse unless it gave you some sort of toughness DR or aggro reduction
if you want something that doesn't unfairly benefit certain weapons, it seems like a choice
you can combine it with various bits of the vet tree to compensate pretty easily
honestly
I'd just turn deadshot into a keystone and be done with it lmao
MF and weapon specialist are both design fails in a way
meh, not really a fan of deadshot
weapon specialist is for melee builds but benefits only semi autos
they kinda are, but at least weapon spec is fun for adhd agile engagement players
so very few weapons u actually run in a melee build synergize
and MF is supposed to be the sniper keystone
but instead it is better on automatics
lol
its just a design fail
not the real issue with ''sniper'' sort of builds? you know?
deadshot keystone would cool, nodes on it for reduced stamina consumption and maybe stamina gain on weakspot kill or something
flip it around so you don't have to get headshot kills to get the benefits, you lose them when something happens, preferably something preventable
I kinda feel like exec is the real issue
like you have people more commonly playing VoC vraks/helbore than exec at this point
if this doesnt scream problem I dont know what does
bolter/plasma again
VoC
just better
I ordered
i love exec, shooters are my worst enemies in this game lol
VoC makes me immune to shooters
for 3 extra seconds
iron will makes you immune to shooters :P
how does a cleave mod over 100% work anyway? obviously isn't infinite.
works better with voc/infil than exec
though its kinda dependant on how good you keep toughness up obviously
just saying, iron will is doing the real heavy lifting in that scenario
I can drop IW
just keeps going I’d think
It does a lot of heavy lifting
but both voc and infil are very defensive ults on their own
ya
value of IW is dependant on where you sit on the toughness percentage scale and total toughness
if i could pick any without reprecussion
yellow toughness is broken for obvious reasons
i think infil v7 sounds the strongest to me for v7
but even infil
but you cant pick infil without losing a ton of points so
on a 200 toughness build
voc it is
infil is like having that 3 times over
Well you could only take infil
unironically the aggro drop sounds great on v7
And only top off your toughness
since you can pick off all the gunners/snipers in peace
not as good as yellow toughness but again you can just eat a gunner wave at a slow comfortable pace
no you can't
because you still have to spend 2 points going to the right side and then back
and then you still have to waste a point on demo stockpile
unironically you can on v7
Its great the only issue is travel tax honestly
its very ammo efficient
but
still feels bad
in that case you're just giving up more points on the bottom of the tree
still
You can save the build for if your party has other ammo vets
I still kind of like my idea of making marksmans focus work like ogryn's feel no pain, except instead of defensive buffs it's offensive buffs
loose one stack when you take health damage, gain them back naturally
add some keystone modifiers to maybe gain 3 stacks back on a weakspot elite kill, increase the max stacks, add ranged toughness damage reduction based on stacks, etc.
since its still 3 points to reroute + still take stockpile
like the ideal marksman larp build would be to go survivalist+infiltrate+mf
MORE points if you take aggro drop
Or just pretend you're a zealot
cop?
aggro drop you gotta take if gun focused imo
also
there's no point
in not taking ammo aura
unless u go krak
and i dont want to go krak on v7
doesnt actually save u points
what do you do then
Take smoke 
sure, add in a camo keystone if that would make it better
I still don't get the obsession with camo people have though
go smoke? lol
i take voc :^)
meh
moreso because I dont want to drop survivalist or take smokes
yeah same
like i said, infil sounds honestly way better for v7
I want to hit those people in the face
because it doesnt fix shit
Infill needs some buffs
because its window to shoot your gun without being tied in combat
At least phasing through enemies
the skill itself is fine
its just the position on the tree
and no
it doesnt need to ignore collision
But then speedrunners 
stealth itself is strong and fine
the problem is this
look at how ugly
that route is
and look how much you have to drop
just to take it
lol
Is infill having 4 augments fine
the left cluster on the bottom is non-negotiable
Why not make some of them base kit
infil is fine just... work on smoke and speed aura
2 of them are not meant to be taken together
Infiltrate nodes need cutting down. Surprise attack and possibly even Hunter's resolve just need to be part of the main skill
surprise attack can probably be baked in though
yeah for that one I can see it
Agile engagement on the right is really good tho
melee is still a thing a gun-focused build has to do
you just do better in the shooty bit before the melee
walking through bulwarks and beasts would be crazy lol
this would feel less ass if the auras weren't so weak
the non-survivalist ones at least
too bad because game is kinda balanced around it
yeah
which is silly
Very unfortunate that it's in the middle of absolutely nowhere on the tree
its been said already
but thats where we are at
but it should just be passive
and then new aura
like reload speed aura or something
like a very nerfed version of it should be baseline
slap survivalist in the universal node before the grenades, add +25 toughness to vets directly
watch everything burn
Just play smoke infill melee vet like me 
i feel like enemies should just drop ammo pickups like pd2 lol
Scavenger should be baseline
or that
%0.75 is like
honestly
enouugh
i honestly think
that is way better
just delete surv and make gun enemies drop ammo
Making it that 1% was a mistake
Crucian or Surgical on the Mk. XIV Quickdraw/
I like that idea
another vet tree rebalance
bit more variety than just ''shoot everything get ammo''
more like ''kill gunner get ammo''
that makes more sense
i wonder if the game could handle having a bunch of little ammo pick ups all over the place
and yeah the E spamming might be the only lame part lul
It could uh
vet gets a new ability to hoover up all ammo in a radius
chaos ensues
Yeah making survivalist a base game mechanic that every class has access to (somehow) makes sense. Like stamina
It could stack
you could make it autopickup on walking on corpses
Give Ogryn an aura that allows them to give everyone a percentage of the ammo they pick up. This would incentivize people to go Gunlugger and no one would complain about not having ammo (well, most people wouldn't) because the Gunlugger would be giving you ammo whenever they grabbed a container or something.
Like the more enemies die in a stack the bigger the pile
Autopickup means the melee people will vacuum
too many items to spawn
you walk on gun pick ammo like its half life
Unlimited ammo
Scavenger already does that on Aurics.
Ideally whatever mechanic it is doesn't encourage kill stealing
No scavenger is now a %
I mean thats already what scavenger does rn
We're trying to find a solution away from survivalist
Doesn't give 1
1% = 1 round and you kill hundreds of elites and specialists.
no, scavenger can give less than 1
Its not 1:1, decimaalls
so that's a fair thing to say
I literally never get less than one. 
You dont get 1:1 shot on kill on ogryn I'll say as much
honestly
Yea that's how the UI works
With a rumbler
Play revolver
or less
Or rumbler
like how it is right now
🥹
it doesnt have to be a flat number
All I do is play Ogryn and all I do is shoot my Kickback nonstop to keep my BA stacks up, and I never run out of ammo on Aurics because we literally kill hundreds of Elites/Specials.
i mean NORMAL ammo packs aren ta flat number as it is lol
the only problem is yeah
the picking them up
e spam
autopickup means ppl can vacuum on accident
but e spam sounds annoying
And they need to write new vacuum code
imagine the zealot running around vacuuming everything up by accident lul
yeah pick-up thing is too much work
dont even have to be trolling on purpose
you can just take current survivalist and limit it to shooter type enemies
and do number nerfing if still too good
And the backline which actually needs the ammo will be the furthest away from the ammo dropped
Maybe everyone gets a nerfed survivalist but only in coherency
Unless you do instanced drops, but this is getting more and more scuffed 
its not a brick
Scav gives 1% which can be <1
the fuck it isn't
ranged weak spot -> some other stat
New base game mechanic like toughness regen: ammo regen but only if you're at least one coherency when you kill
Yeah, but TO BE FAIR you ain't getting 1:!
On mk2a revolver it takes 2 elite/special to gain 1 ammo back
GOOD LUCK GETTING HEADHUNTER AFTER 25 ATTEMPTS 
Hadron issue
since you have two blessing slots
Power Sword BIS blessings are Energise + Brutal Momentum?
I get a godroll from melk and think over it for 3 days if I should buy it
One day recon will be good again copium
it's not a rude question, it's a fucking ass weapon and it's the last thing i'd wanna use this patch
however i am a blight upon this world and I wanna use recon sometimes
thats relatable
though there are many guns I wanna use and when they brick I just go fuck it and go back to ciag
recon lasgun sounds fun on volley fire but i hate how only one of the 3 variants is useful
they could just buff the amount of ammo box pickups lol
REMEMBER BACK WHEN THE CIAG WAS ASS?? THOSE WERE FUNNY DAYS RIGHT?????
Now they are around equal lul
I welcome the iag meta personally 
man fatshark fixed so much shit only to bring back GUNNER STUN and still have done barely ANYTHING ABOUT CRAFTING
IAGs are good but
Who the heck is Tanner 
blue recon is fun still
headhunter+dumdum is the only damnation viable build with recon
I barely know her
that's what i was told
i tried recon with infernus on psyker, it did not work well lol
so im not even TRYING to use anything but a headhunter recon
it does pitiful enough dps that you can put infernus on it
Grey shovel no talent vet is viable in damnation
Strongest build
nah headhunter and infernous with onslaught
Anyway, Crucian and Handcannon on the new revolver, right?
so just forget recon exists and run shovel basically
Each crit you get 2 crits so you get 6 fire stacks
I mean the dps is pitiful enough that infernus actually has time to tick
That's just sad 
Not on corpses you mean
I bet %99.9 of the playerbase is unaware there is like a cool little burn effect
no they burn while alive 
if I'm suffering so should they
Woe a rager upon yee
Well laspistol isn’t bad with Infernus and it cranks out way better dps than recons
still want to see the day where a boss has full stacks of all 3 DOTs
I mean yea
but laspis kind alike
if you crit your dps is very good to begin with
Infernus would be good on bosses and reapers
Everything else probably takes like 2-3 burn tics max
so I delete things too fast to notice infernus ticking on lasp
Infernus for Laspistol is just a little extra dps and to maintain dumdum stacks
You don't need infernus to preserve dumdum tho
It helps maintain which is surprisingly nice
Yea. I did too. That match was torture
I think its nice for the new slower laspis
Laspistol has similar suppression immunity like helbore? Or no
I mean.. I run it with deadshot so barely notice any sway
regardless
its like completely stable
in ads
But you can out spam the enemy
so you're saying it has synergy?
a bottom feeder synergy, yes
Poop and a poopeater
The enemy you didn't kill because the mag ran dry may die to infernus
If you pace it right. You can technically save ammo leaving them to burn
Give recon lasguns infinite cleave and it would be so funny with Infernus
But then, that's an enemy that may live to hit you again
You don't get to decide when you crit though
Yea but you can see the fire effect
Hello sir that's a flamer 
thats fine for a ranged dot
esp with crit strings considered
I'm drawing parallel to burning hell OC in DRG, where you can actually do that because guaranteed burn and healthbars and stuff
I think the real problem is infernus is kinda eeh for the most part
if burn stacks could spread like in DRG then yeah it'd sure be nice
yeah the upgrade that makes burning enemies blow up
DRG mechanics are great 🥵
I just love how Fatshark thinks the blessing that lights enemies on fire with crits should have ass dmg
bulwarks should just explode
I think it was nerfed long ago because recon was busted with it
thats what I was told at the time anyways
Played an ungodly amount of hab dreyko & power matrix past few days
For the mission penances
And what did you get for those penances?
ranged dot is a weird concept anyway
would work if it could serve as ''cleave'' somehow
Not done yet
100 of each mission type gives u a special weapon trinket called “Auric Charm”
that sounds like busywork
If on crit it set infernus to X targets in an AoE or X radius it would be cool
20 repair & 30 investigation left
Sounds like an ass reward
Imagine if guns in darktide had OCs
blessings
It’s whatever I just wanna get it
So many challenges. So many with ass rewards
Blessings are cool but they don't turn your gun into a flamethrower 
just use a flamethrower then
blessings are just upgrades
Penance exclusive cosmetics, no way to get alternate colors of the same variation
Be fun though
i just wish curios had actual blessings like in vt2
Curios are so fucking boring
So everyone can slap barkskin on it
good
No
less rng hadron slot machine
Imagine concoction blessing for the new stims
we need more time friendly gearing before adding more interesting options
Proxy would be cool too
No class exclusive bonuses. No synergy with skills. Just a bunch of boring inconsequential perks
Just let us share weapons between our characters
Only real synergy is wound zealot or deadshot vet
If I have a godroll laspistol on veteran I want it to be available to my zealot & psyker as well
sry too complex
Borderlands was pretty brain dead simple with class mods
It all comes back to shitty crafting
Yeaaaaa
Some people argue crafting is so slow otherwise we would gear up too fast and be bored.
I disagree, there are so many items and builds I want to do. I would really enjoy kitting out 4 or 5 different sets per class.
Right now the pacing is god awful, the last three days I've been polaying way too much and pissing the wife off proper.
Three days playing 6~8 hours per day and I didn't get a single blessing or weapon or curiou I wanted.
Hopefully they have a roadmap for us for 2024
And it better have crafting changes in it
the argument that the current state crafting is necessary for pacing makes zero sense to me
if anything it just causes burnout before actually getting to enjoy the meat of the endgame
It's a combination of a lot of shitty decisions. Grind long? OK, provide some sense of guarantee for that time investment. RNG on top of RNG? OK, let us earn and use materials at a rate that's fun to pull the slot machine. Not having material rewards linked to actual mission completion and only through searching a map for spare change just makes it worse
it makes build creation such a pain that experimentation is heavily discouraged by way of having to grind for everything in the most dissatisfying way imaginable
It's not their argument, it's just people's (poor) opinions
I like playing the harder and more intense modifier combinations. I also don't get any more of a reward besides dockets and dockets are just pissed away at brunt.
basically just pulling the arm of a slot machine before you can play the game optimally it’s so annoying
Maybe for a roguelite system, random loot is fine
But as a progression system it's horrendous
but those games are all about randomized gameplay loop
so getting a random hand is the fun in those games
Maybe darktide devs wanted that for their game
well they failed

If rewards were better you'd probably also have more smoothing of players in difficulties. I'm sure some players would be enjoying just playing Heresy more but the resource gain is so bad, fairly sure some feel compelled to play Damn to make their time worth it
That just means that darktide chaos wastes can come out soon right 
If they wanted a roguelite experience they'd have us loot random guns, grenades talents etc during runs
honestly I wouldnt hate that sort of game
could be a cool idea honestly
Its not neccessarily the RNG that I hate but that most options are very clearly there to be fillers
Remnant From the Ashes Survival mode was fun
remnants is good
The level design is really bad though
only thing left for me in 2 atm is a hardcore run
I bought Remnant 2 dlc. Haven't played that yet
The tiles just ain't doing it for me
i did the dlc on max difficulty
no extra rewards
don't bother
not worth the trouble
Kinda fell off playing Remnant 2. So far not a lot of the weapons and mods are interesting to me
also first dlc run in rme 2 is only new stuff
Loved Remnant 1
so that first run is golden
Idk why it was even popular to begin with
Didn't like them removing set bonuses from armor though
I love firestorm mod in remnant 2
looked like your average third person pve game
i like the scythe
generic
Simple. Co-Op 3rd person shooter soulslike
Get with the boys and play through some levels with some neat puzzles and levels
Yeah pretty spot on mate. I don't expect to get exactly what I want when I want. But I want my time to feel rewarding.
I know everyone's situation is different but putting in 3 8 hour sessions 3 days in a row is a massive time comitment for a guy my age.
dodging frames are similar as well
Yea. Remnant fun
to souls games
It has like equipment loaf that also influences your roll
Anyone played Lords of the fallen the new one
Fell off really hard on that one

didn't hear good stuff
i hope not
that game just seemed like a half baked fan project
Anyways it seems pretty clear nobody likes the crafting system and gear progression. I just hope fatshark is listening and plans to address it.
It looked cool. But eh wasn't feeling it. Surge 2 was pretty cool though
Isn't it a side scroller game now
It's back to it's roots
more akin to classic castelvania
If you don't get your hopes up, you can't be disappointed and can only be left being pleasantly surprised
i like castlevania
That's a good thing for a lot of people
its difficult
I don't need another open world ubisoft game
i enjoyed the first 2 being open world
Yeah true. My steam library is pretty big anyways 😄
but that puzzle platforming
was so annoying as a kid
i died so much
i want a new bomberman game myself
or glover
Bomberman 
Remember the edgy bomberman?
Who does it even belong to now
Random comment: if anyone is looking for a fun game to play I highly recommend Grounded.
Completed it recently and it blew my mind how fun it was.
Damn
There's a new one?
risk of rain returns
ror2 is one of those games that has no right to be as fun as it is
like its a game full of bullshit mechanics yet
Oh it's not a dlc?
funy
no
remake
yes
💀
its also pretty cheap
So they remade the first one into 3d?
i miss bandit
I think I'll take a proper break from this game or just a bit less time when Tekken 8 launches. I feel good with a lot of weapons I have and think I've definitely played a lot. Whenever Fatshark wants to have new content I'll definitely get back in
no
bandit was cool
no still 2d
Understandable
they just updated sprites and added new characters and abilities
they just overhauled the entire game
I actually prefer this crafting system over Vermintide 2. Just needs ways to mitigate RNG. Checking shop every 1h also is tedious, maybe just give all items of the day visible for 24h, would save lot of time.
they also tweaked a ton of shit
Maybe raise Brunts minimum items to 320+
If the crafting system was better it would be easier to be toxic 
And pay diamantine to reroll Melks inventory once a ay
Why do you not have xx perk to yy blessing 
7 penances i didn't even know about cause i forget to check the redacted tab
I think blessings should not be locked to family type, they should be global. Except ones that might be specific to a certain class/weapon etc.
You can be toxic anyways.
Be nice if the penances for completing X number of missions would gate off brunts minimum. Cmon Fatshark we've been at 30 for a while. You know we want 360s and up
Curios should be for all classes too
True
finally 🙏
Whats wrong with you, why dont you have this omega op blessing you poor peasant.
I just got lvl 30 on my Vet lastnight, so now the blessing farm begins, mainly Energise for Power Sword
I tried an MGS4 praying mantis look for my guy, how did I do with my limited resources
been a fan of chainsword
shovel vet like krieger
If you don't have power cycler 4 are you even PlaYinG ThE GaMe
Actually I think all inventory should be shared, if I find a sweet Columnus on my pyscher I might want to use it for my vet etc.
you did good soldier 🫡
I got a good PS6. It definitely does work. But man is it's feel and feedback kinda meh
shovel and rashad 
i like the axe
power sword is for when i wanna power trip
and shovel
Yeah why not, but noone would want to start the game as Ogryn then 
i hate axe
i need to play more ogryn
black shirt with desert/khaki pants goes hard
and drink more glue
it does go hard
it's infinitely better than vt2 on account of not having the Power system
(technically Power is a thing in darktide but you get what i mean)
i think both suck
I have vet and pyscher at 30, plan to make all to level 30.
Vt2 with red weapons juust eh
i got lvl 30 zel vet and og
is okie
and lvl 27 psyker on console

