#veteran-class
1 messages · Page 326 of 1
I started using plasma gun which I never did before and it is crazy good
Both blessings were granted by the kindness of hadron
I understand why bolter gets left behind now
plasteel is easier to get if you put it against your chances of getting a good weapon for a blessing farm
If you're fishing for something solid enough for blessing rng it's worth a try.
(im never getting lucky again)
is it powerr cycler bm for powersword
goddamn
wdym bm
im sorry

finesse is not a dump stat
oof
Blessing and Trait God roll
by the emperor
i usually dump damage
damage isnt a dump stat either
im joking

Poor ogryn brain

Uh, hey, dunnoe if it's kosher to ask this here but.
I recently moved up to doing Heresy as my main difficulty and I wanna go for the only Veteran Penance I am missing - 90% Accuracy and no ammo remaining, can anyone point me to a build/loadout that'd help with achieving that?
Use revolver
bolter, mag dump into boss, gg
Be glad it got nerfed from 100% too lol
bruh
That was pain
that special assignment
run Psword for rest of mission
they get you so quick on the boss fight
I guess I can try and put together a powersword, which mk should I go for?
Mk6 is preferred.
my build is not melee and I got instantly swarmed
3 requires heavies for horde clear, 6 uses lights
so I went down pretty quick
If you go down, it is extremely hard to get them up
it can boil down to prefeence
Yeah the Twins fight will demand that everyone have a build capable of quickly dispatching elites in melee and handling hordes.
Yeah I guess
The mk6 is typically preferred also because it has a special push attack into light combo.
That allows you to 2 hit crushers to the head.
woulda thought they'd make a mission that works for melee and ranged
The mk3 doesn't have the same followup combo sadly.
rather than force a playstyle but oh well lmao
ye
i dont have a melee build at all
Nah I like it because you actively have to think how to beat it using strategies, unlike rest of the game where you can run basically any build and be fine
Got it. Uh. While we're at it, could I trouble anyone here to help me put together a talent set up for this, just so I got it done ahead of time.
Raid mechanics in my Tide game?!
unheard of bro
leave that crap to destiny 2 bro
that already takes my time up lmao
nah fr though
i just wanna shoot my gun and throw nades with a bit of difficulty in there
Nah i feel u
difficulty 3 is too easy it gets boring sometimes, so diff 4 is where I like to sit
Diff3 HiEn/STG is my jam
diff 3's difficulty really depends on the mission i think
like, diff 3 maelstrom is weirdly easy
easier than any other diff 3 missions
but yeah, dont like being forced into using 1 playstyle for a game like darktide, i liked that one map that had a decently sized room to fight the boss and allowed for ranged and melee
call it a skill issue
I will say, because of how many Vets are running around
It'll be infinitely easier with a premade
Assassination?
Because everyone runs survivalist
yeah
I would say
Just take a revolver
Your melee is whatever
Whats important is that you uh, try to use your ammo early and hit every shot and have a team where nobody runs survivalist
And it's not too bad
I used a braced auto but sure
Run what melee you're comfortable with
I will Karnak Twins is more about team composition than individual builds IMO
I have a decent powersword
whenever I wanna dedicate myself to melee I will just swap to my zealot
and use a big chainsword or whatever
also, it'd be cool if veteran got a big powersword
2 handed thing
I want Melta
More variants of Bolter/Plasma too
Weird how we only got 1 variant for them
Meanwhile theres so many lasguns
bolter pistol w/ ps off hand
I'm gonna be real chief
I have a sneaking suspicion
That melta is gonna be zealot
And we're gonna get long las
Lang even
Am I going crazy or is the agripinaa braced autogun not in brunts armoury for the veteran?
EDIT: You can scroll I am dumb
Sniper bolt carabine when fatshark
I know bhrams hiding it somewhere
I swear to nut if zealot gets the sniper
what sniper rifle?
A sniper similar to the scab snipers
ah ok
psword good when no melee buffs
dclaw is good with melee buffs
felt alot better in melee on exe stance vet
Huh?
Exe stance applies to melee?
no, my survivability was real shit on exe stance vet with dclaw
with p sword its alot better
Oh
That's weird, I mean, I'm a Delclaw main
But I also haven't touched psword
I found dclaw just to give you alot of defensive options that I don't think the psword has
Parry is so hard to leave
What blessings do you have on your Dclaw?
might be because with deadshot revolver build, exe stance included low stamina can really fuck you over if u get surrounded
rampage/shred
Oh no yeah I can see that
also 0 melee buffs in the tree with that build
I mean, you're probably better off running weapon spec and revolver no?
I didnt feel like Dclaw needed buffs imo
i have that for shout build with wep spec and dclaw
I mean melee buffs
but exe stance new revolver is my high noon build lmfao
it can melt crushers and bosses
I was hesitant to use revolver with exe but with new revolver and a speed loader that sounds like it slaps
but if no one keeps chaff off and u run out of stamina with deadshot u can just get stunlocked to death
i actually dont have speedload lol
deadshot is insane for new revolver
+3 stamina curio makes it insane
It benefits from attack speed. Activating those sparkles 0.5s faster 🤙🤙🤙
manic over carapace on my IAG right?
Oh I mean the speedloader on the new revolver 
ahhhhh
That's what made old revolver so clunky with exe stance
Kill 5 gunners reload twice
Shoot to keep your cooldown reset
Hadron has delivered peak upon me
yall ever get blackscreens at game end and the game just never ends
if you had to pick one would you guys rather pick up Onslaught or Rending Strikes in the skill tree?
Tbh, I prefer the raking fire on mine instead of infernus
How is the new Chaxe on Vet?
Don't the lights feel a bit weak?
🤔
i haven't really felt that as an issue
i just use it for horde clear
and it does perfectly fine
I haven't built mine yet but I assume Headtaker and Slaughterer
i'm using headtaker and bloodletter, which prob isn't optimal but bloodletter is fun
They sound weak
New chainaxe lights do ok vs hoarde
The sound design sucks
Ye
Sounds like a club not a chainsaw axe
Metal shovel hitting gaming
Karnak hard mode with plasma vet, with blaze away and gets hit, do you guys just spam light shots or do you guys actually charge for crushers
Spam do be alright
We charge in this household
Cause its implied with blaze away youre just supposed to spam but crushers take like 4 shots
Its simply better
If you already minmaxxed your pgun, it should do fine if you light spam crushers.
In the head
You want headshots
this is what im working with, so far from min maxxed i wish i could do better but ya boi outta PLAS
useable but subpar at best, im thinking i might be better off with charge shots until i can get a better one
Yeah dats okie
I mean, better is tough
Like, can you two shot charged shot a crusher, compare that with how fast you can take it down with left click spam
That’s fair, I don’t have raking fire IV yet and Infernus stacks dum dum for me
this worth it from melk?
No
kk
Wish we had a shotgun that relied less on special ammo
No crazy gimmick just a big powerful buckshot churner
Both Agripinaa and Lawbringer are good in that
Ah
U can still 1 tap elites & specials without slugs
Slugs just make it more consistent
They do still sorta need special to be reliable
Lawbringer great at hordes with the wideshot and slugs are great at picking off priority targets
Out of the auto gun variants what's the best one? And best blessings? Debating on spending some melbucks on one with Tier 4 Deadly accurate and headhunter
why is one of the male characters so mad
Those are the 2 best blessings for the Headhunter autoguns
Cadian?
There grumpy there planet got blown up
I can feel him spitting at me while he screams
the mic when recording mustve been covered by the end
theyre both tier 4 though
It has bad damage anyways dont bother
I would grab that and just sacrifice one of the blessings
Just gonna get it for the blessing
Personally I would go with Deadly accurate first
That's what I was thinking
Columnus Mk5 is the highest dps infantry autogun but has pretty harsh dropoff at mid-long range due to its erratic recoil
Graia Mk8 has the lowest recoil and great consistency across all ranges
Agripinaa Mk1 has the best damage breakpoints but high kick per shot
Vraks Mk3 is like infantry autogun but fires in 3 round bursts
Vraks Mk7 is a high damage DMR style weapon
Agripinaa Mk8 is generally considered the best braced autogun, but the other 2 aren’t bad rn either
I just wasted 200k coins to confirm that kant lasguns are worse than the ciag in everything but ammo efficency
Graia braced is the best weapon against close range ragers, your ammo lasts forever knocks them back and kills 5+ of both type before running out while doing 2k dps to both.
I'm gonna say it
but it cant hit past 15 meters to literally save your life
Columnus is better at close range
no its not, use the secondary fire graia was amazing before that and now it got another buff
its only upside is you sprint better
and you can hit at 15 meters but cant at 20
can anyone give me advice on what guns and build to use if I wanna focus on killing ranged enemies, but can't hit weakspots for shit? :p
Kant 12
You’ll be useless but it’ll do what you want
wat
Aiming would mean better options than the flashlights
what's the flashlight gotta do with this?
The lasgun is considered a flashlight

I mean
It’s the guns nickname in the lore
My best advice is, try to hit headshots bettah
Other than that like
I dunno, go for the columnus, or a braced auto gun
Yeah, I can’t hit headshots all that consistently but I still do incredibly well with my mkX Laspistol
plasma
no aim eneded
it magnetizes to weakpoints
disagree on bolter
if you want to be effective with bolter you need to aim
plasma all the way
I can aim, just not hit weakspot kills consistently enough
high damage with zero effort aside from overheat management
Plasma is easiest to pick up
Plama definitely benefits from hitting headshots, but it isn't mandatory
But you should just work on hitting head shots
it does benefit from weakpoint hits, but its also very forgiving
it prioritizes them over other body parts
if you want a forgiving weapon in terms of aim
i can think of few weapons more forgiving
and the ones i can think of are on other classes
No grenade launcher for vet is odd tbh.
But I guess I get it, since it's a secondary weapon
What skills would you guys say is worthless on the talent tree?
Like should be removed levels of not worth using?
The one that gives you an extra grenade
that one is good though
Compared to another certain grenade node is rather have 60 second CD, if I could grab both I could
depends what youre playing
if theres a swarm of crushers and bulwarks grab the extra grenade
paired with 60 sec regen
i mean you are ocmparing it to the one of the literal best talents on the tree
Nah. Extra grenade is rarely worth it.
I have that habit
its good in conjunction with each other, demo team + demo stock + grenadier
grenades for days
if youre playing a normal mode though dont even bother with the extra nade
i used to grab it all the time on old trees
only stopped b/c the tree reshuffling made it harder to pick up sometimes
but i also dropped demo team on most of my trees now so that's hardly an indictment on it
demo team feeds a lot of nades and you can get a lot of value from having +1 max nade capacity
not to mention the actual pickups on the map
Grenades aren't good enough to focus on imo. Krak is good, but specific and shredder doesn't do a ton of damage.
shredders are literally one of the best parts of vet
shredder nade saves runs
1 for knockdown, 2 for wiping out a room
Besides the grenade one, that can be good if built around it
some ppl here literally build around shredder for auric mael, idk what you mean by its meh
anyway there is only one
truly right answer
Keep their Heads Down!
in fact
that whole line can just fucking go
I just like the idea of throwing a krak at a crusher i dont wanna deal with while focusing on something else
Currently writing a doc on how to possibly improve the class as a good portion of the class is currently underused (find me a build that purely focuses on the right side lol) and was wondering if there's any skills people think are useless as to cut down on the potential bloat (or reshuffle to places that'd make getting the keystones easier)
Oh yeah that line exists
Eh, the middle seems pretty useful, I'll check out the others though
Oh god you're right
wait born leader is bad?
yes
Middle feels like it would be good to pick but you just rarely ever feel it
why?
suppose you take ET+CK
so you gain 25% toughness on every elite kill
that's laready a big investment for a lot of builds
that means you get a whole
3-4% toughness to your teammates
wow
literally in the decimals
thats rough
not even 1%
Is there a limit for how much of a damage reduction you can get?
you're talking about 2% toughness per second FOR YOURSELF
15% of that is like literally
0.3% toughness per second for your team
so like even if you have 200 toughness that';s lkike
guess ill have to grab the 5 seconds 10% damage then 
0.6 toughness regain
it has decent value with shredders since having 2+2 is a lot better than 2+1
ya, not that that one is much better, but at least if you're pressing your ulti that probably means a damage buff is nice(?) even if its fucking 5 seconds
but would much rather
have the other grenade talents
those that also are easier to reach
Also born leader only works on your baseline 100 toughness iirc
The extra toughness values u add in your build doesn’t contribute
hold crap, I'm leveling another vet to get a new voice
thats so worse
And...
So it’s even worse
part of the issue is how the part of the tree with the +1 grenade has stinkers like smoke grenade and speed aura
I didn't realise how bad these weapons were down here
I'm trying the burst rifle
It's so bad!
Down here
Unless they changed that in the same patch they allowed born leader to share toughness when at max toughness
also catch a breath/kill zone need to be changed too
maybe a damage bonus for like
But imo born leader vs FTE is just the battle of mid
I think its easier to just slap a toughness reset on volley fire
Catch a breath is good
i always take the stun immunity
is it good for reasons that aren't "its a radar for enemies behind you"?
What are the best blessings for chainsword
I think the problem is sharpshooter vet is the only playstyle where you can't just have a get ouf of jail button in a pitch
i cant see how catch a breath can work in auric
catch a break I think is supposed to work when you're alone and not in combat
and it does that
How about a talent that reloads your weapon upon ability activation? ||
||
i never find myself short of enemies by my side
used to be executioner stance
I used to think like you do and now I think about it a little differently
i cant tell if its just because i mostly do quickplay or people really dont like the Repair or Investigation Mission. 
I know. They should totally bring it back

how so?
weapon specialist is fine tho for reloads off melee
literally what is the reason for not having executioner stance reload your gun
ogryn has it with his bullet time so why not vet
i can see it being useful in a situation where like, a pack of lesser gunners are shooting at you, but still, its only going to be a few seconds until another mob come closer to me. id rather just run into them and take them on the melee by myself
i mean how would you magically bullets into your gun
that is a reason
:^)
Hab dreyko gave everyone ptsd cause they cant multi task worth a damn. and theres literally only one repair mission so why bother
i guess ogryn is some kind of psyker
New or old
considering he magically reloads a clip of over 100 bullets into his heavy stubber
because the forums would bitch about veterans being "overpowered" again
lol
Cadia is old right? So old
for real though
When playing with VoC/Infiltrate and Focus Mark/Weapon Specialist, both the blitz and keystone give you toughness regen and other means of survival (stun for voc, invisibility for infiltrate). When we look at executioner stance and marksman focus they are tunnel visioned into ranged damage and it has no other value besides that. Its a very poor choice overall.
to think that ogryns have that and vets dont 💀
it just makes sense
It just works
his name is literally sharpshooter lol
tbh I can see the value o f catch a breath if you're Exec Stance
at this I just want the LMG thats on the left tree photo
Infiltrate restores toughness though
so fine
how about just rework killzone
dmg buff if you havent taken damage in 10 seconds
Its like a beggar's choice except you don't have to choose exec stance outside of few weapons. Which is why most people just don't go for it.
!!!
And get a 50% damage reduction upon leaving stealth
ohhhh i see i see
and if anyone says my kill zone is bad i can just tell them "just dont get hit :^)"
and -90 threat for 10 seconds because why not 
Ok how about a pivot, if you could what would you guys want done to buff them?
well you generally only take one or the other, not both -threat and damage reduction together
But do you get 80% damage reduction for exhil takedown + hunters' resolve 
i mean what would be the point
i already said mine
ik, its just for the meme
i think someone came up with a pretty funny idea for born leader too
where you funnel 15% of your teammates' toughness gain into yourself
which is
funnily enough
way better
lul
The reload one, saw and added that one
Yeah I'll be frank I actually don't know since I haven't used the weapon in a long time, sorry
i thought u were luna
also i'd want to move shock trooper to be on the same line as 25% ammo tbh
not frank
makes more sense to me that way
If I was to rework executioner tbh I'd have it reload the activation mag, have ogryns be tagged on base and instead replace it with a skill that makes all shots during executioner take from your reserve with a 10% that each round shot uses spends an extra round
the ammo is in a weird spot
most of the times that ammo node is irrelevant to me, but i have to go through it just to take the elite enemies dmg
its a tax node for a lot of weapons to get to 15% elite dmg but it does slightly reduce dependency on going survivalist
i just think its weird having to take it to get to shocktrooper
which is not needed at all considering both are all at the left side 
Fuck you that's my kinds of puns
i mean, so you can go fire team instead
lets you pick up grenade tinker + 10% melee dmg more easily
if you know you will be ok on ammo w/ that 25% node
Man I want to talk about how I'd go about fixing exec vet
but I realized
I care less and less
why
its depressing and I'd rather focus on whats fun
understandable, really
melee vet is a lot of fun
I'm grateful to devs for
making melee vet go from
meme to
swap exec stance with infiltrate
actually great
weap spec is legit fun
positionins
I really am grateful its been tons of fun
now ppl can take infiltrate without being taxed
but the way they butchered sharpshooter vet also makes me a little sad
that would be extremely helpful tbh
not sure infernus is worth it on kantrael
dum dum increases damage of burn
its sad the only reason infil doesnt get used more is b/c of the 3+ point tax you have to take for using it over voc lul
because my monkey brain goes like this: you shoot less, you crit less, therefore you proc less
the gun has a high crit rate base
exactly
im not sure, i dont like that gun and dont use it
although i think that gun has problems reaching gunner breakpoint without crit
thanks
and if you can handle yourself in melee well, flak can be swapped to unarmored so you hit gunner breakpoint
its not like there are better blessings for that gun
I’d take headtaker as its more damage to all versus +5 just to flak
like you have raking fire and ghost to choose from
I've never done quite as much heavy lifting on the resource collection as I did last game
Wtf lmao
also that its furthest away from survivalist+ actual grenades+precision/deadshot
so making a detour to take survivalist, go all the way right to survivalist and then go back to take precision or deadshot, maybe %25 ammo
thats a lot of traveling
yeah
'that's what i meant
compared to voc
you lose 2 points having to path over to that side
just right off the bat
but then you have to pick up an extra subnode probably, so that's 3
since voc only needs 1 while you really want dmg+ or overwatch or even both for infil
and then you probably STILL WANT to get demo stockpile just because its one of the best talents
so that's another point wasted
like make those more interesting and I'm somewhat certain
more people will go that path
so when I often say I don't think voc is busted at all
this is where I'm coming from
i dont think it is either
I genuinely think people just go for the most efficient/fun path and VoC is at the center of it
exec is just kinda bad but infiltrate is really good
just barely anyone is willing to make the sacrifice to take it
voc is just more convenient
so you can grab all the other fun toys
doesnt help that demo stockpile is right above it
so its even more motivation to take the best talent int he tree since it naturally paths to it
yea infil is actually ok
its also
just like voc
a toughness reset
when you spec into overwatch
its 2x toughness reset
so you can fuck up twice and still sit at full toughness
what isn't free
VoC is both the easiest option to grab and the less expensive
unironically asking what did we say was free
no clue
The two tjoughness regen on infil
ya
i factored that into
part of the tax problem
for infil
youre taxed like 3 points MINIMUM for going infil
compared to voc
meanwhile exec needs you to invest 2 extra talents to become a functional blitz
Plus it also come with a cd increase
little wonder its not popular when its actually a strong ability
without those two point investments exec is a glorified 5 second ranged damage buff and a weapon swap on 30 something sec cooldown
voc only has 1 subnode worth taking and its also in a spot way more convenient
and it has grenade stockpile pathing n aturally into it that you prob still want to take
in reality its probably more lik 4+ tax
to just take infil
base exec is so bad you'd get more value out of agile engagement
The good thing about exec stance is that it buried all counterfire vs susfire hot takes
It buried those takes by committing sudoku and becoming irrelevant
Now we only get some ppl arguing bout rez shout but most ppl know it is bait 
well I tell people its redundant but only once
whether they listen or not is not my problem
They still run voc at the end of the day
so by default better than an exec user
I'm down to a single exec build and I play it less and less
that is the helbore 3 build
Only kept it as is because I wanted to be a purist about it and play the weapon for its ''intended'' role of can opening
I dont have a single non voc build. I dont bother with "alternative" gameplay that destroy my survability or my talent tree economy
for which you need to stack like executioner+marksman+exec stance all at once and then crit headshot a crusher
meanwhile zealots be like one shotting bosses
I think eventually I'll find myself in this boat but I still have a few infil builds
mainly the problem is all my builds start at survivalist
so infiltrate just frustrating to reach
I DONT BLAME YOU
sorry caps
but VoC is just too good
like actually
from position on the tree and what you get from it
you basically
imo
have to run a krak+ fire team build
to fit it in lol
so only so many guns can work with it
otherwise you just give up way too much
So a helbore bayonet build 
ya that's one lol
how do you solve this problem from game desinger point
do you nuke survivalist and embrace vet = zealot but with ps
You stop trying to put stats nodes
i agree with ppl that said survivalist should just be a base vet passive thing
not an aura
its not like fire team and movespeed aura are out of line vs other tree auras
yeah, me too.
it should have been a baseline thing for veteran all along.
it would also save you headache from people
literally harassing you into
running survivalist
shut up hadron
or put shredder in the middle instead of krak so people can path easiest from shredder
then people with "alternative playstyles" can still have smokes without punishing infil
Idk I don't think kraks that bad
kraks are ok
shredder better for general use for sure
they have a place at least
its not bad but not super reliable either
but making shredder harder to reach only upsets sharpshooter even more lmao
theyre situational considering enemies are going to be sprinting at you and you cant cook grenades
unless you throw it at your feet and then waste your stam pushing them
at that point just clobber them to death
if you're running voc path you're likely a melee competent build and thus can deal with mixed hordes far better than a sharpshootie can
Kraks has utilities against weakened monstro, especially bon
krak damage is also still respectable
its great in general against monstros
the damage + the stunlock is really good
I run sunder 
does it even damage them though
krak got worse dealing with hordes
like dont you still have to open the bulwark in the end
since melee exists
It damages through. I dont care about bulwark themselves
krak is better for monstros and crusher/bulwark
I hate them with every fiber of my being
who doesnt hate bulwakrs
bulwarks are fucking annoying
i used to hate mutants but bulwakrs manage to be even worse lol
since you have to bait a swing just to hit them
i love it when their shield has magical defensive barriers on their sides
and if you hit their armor on accident or miss they go back to blocking
If I could turn into a computer virus that burns away bulwark from fatshark's codebase I would
to be honest
bricked?
i still hate them less than ragers though
if they fixed the bulwark hitboxes id be alright with it
at least their design
tac axe so brick by design
absolutely
i dont want to hit the INSIDE of their shield on accident
and then send him back to blocking and impervious to damage
basically the only situation where a krak is outright useful
Also most of the time i take loadout that deal with everything. Rn plasma is meta and ignore bulwark
just stick it to his shield and focus on something else
I love revving into bulwark face and somehow hitting the shield or armor bits
i think ragers are fine
So yeah, i dont mind cuz am meta slave
rager is ok
Hows the bolter on a weapon specialist vet?
they're "fine" in balance but i just think they're an incredibly boring enemy
thats true
boring sure but effective
majority of loadouts have no option but to pull out gun and shoot
they just run at you and swing 10 ten times
dont you just love when you hit your chainsword special right into a bulwark shield by complete accident because of his invisible shield hitbox? 😍
because they have magical phantom reach and stagger resistance and perfect tracking in melee
i just think their design sucks
I'll give you that
they need more variety tbh
rager reach is dumb af
hey people
Well, ps is super good against rager and again, it is meta option
what are you guys doing for christmas?
playing darktide lol
suffering
japan
Not playing dt 
ragers are fine in terms of balance as long as you dont do anything stupid
but again their design and attacks is just boring
you are doing the entitrety of jp?
if you take a single enemy in isolation its always fine in balance
if they had more variety like a lunge attack
I think context matters
nah
or something
I think ragers are fine in a vacuum. I'm more so just annoyed at the amount the damn+ has clown car levels of them
dang
Yeah part of the issue of why these problems are hard to balance is because Fatshark has opted for difficulty to equal increased enemy density and spawn rates.
I have video of 30 ragers handled in melee
just warrant pulling out a gun 90% of time
ragers are just bit of a mobility check because of just how many of them spawns
i witnessed such video
unless you have one of the melees that can stagger
or I guess
So should every option have an answer to everything?
stun
Granted, you did not see the failure rate 
unironically the one thing everyone considers useless
dude i was on i think a maelstrom as my psyker
and yet stunlocking ragers before they can start their attack works
mixed horde are the reason why i hate vraks and helbores
i shit you not there was atleast 10 ragers
one would run up the stairs and two more would follow behind
carnival map 2 after the obscura den
the only comfortable way i found out to deal with ragers is by shooting them at their faces instead of trying melee
even as zealot
all i could hear for a solid 45 seconds was "THE ROT TAKE YOU"
mixed horde is one of the reasons why plasma and revikver op
Hellbore bayo is actually good on mixed horde. Its weakness is crusher and mauler in those situation
shotty is okay
the stagger resistance against ragers is a bit ridiculous though
even an ogryn cant stagger ragers with a punch
not enough cleave
Tide players always act tough and downplay stagger/stun but don’t realize how often it gets them out of bad situations
shottes need a lot more cleave
i didnt try it when i used one, because im too stubborn to swap weapon special from q to mouse5
Or you get people in zealot chat unironically saying they never push or block while sliding
i dont think people here do
how is this shotty though 😎
Kept a horde locked down with ogryn slap
Because that class has a dozen ways to make up for bad positioning or bad gameplay decisions
hot
it was not long ago smite was the hottest meme in pugs so idk
but you dont need maniac if you use slug
Ogryn players love their stagger/CC
i dont think people downplay it

really?
yes
what should i get instead?
Ppl read zealot chat for zealot gameplay ?!
unarmored for gunners?
idk 
True. New evis let's me play new levels of ignorant brain dead wound lmb spam
I still see a lot of smite psykers (and people who also downplay it)
i have a 1.5 stamina locked there so idk what i could run instead
I though zealot chat was for meme and eye scream
Whats the difference between the eviscerators?
i want to keep the slug usage at minimum though
😎
But smite down players are more a vocal minority than anything
ar you okay 
Old has strikedown lights. New has sweep lights
msm
That seems way better
wait are you a zel main or vet main?
msn?
i can't seem to remember
i need a new eviscerator
Veteran these days
Some people like the h1 on old evis more as it's a sweep while new evis heavies are only strikedowns
does the new evis have strikedown heavy or sweep heavy
ooooh fuck
new evis is only strikedown??
sir this is vet chat
my fault
I like spamming lights into hordes and doing heavies on meaty boys, so the new evis sounds way better for my playstyle
Everyone is a vet because everyone needs to shoot
dont worry, you still have a higher chance of getting answered here than in zealot chat 
Psyker doesnt

its pure sweep lights and pure strikedown heavies
Sustained fire on staves
they shoot mind bullets
dude thats so ass
zealot chat is schizo
ill stick with old evis
if it was pure heavy sweep it would be horde clearing beast
it still is but you have to pair a push attack with it for cc
but it is horde clearing beast
I love it. My mind is mush with how braindead simple wound zealot is with it
in fact, it can also proc backstabs cdr quite often
yes
ill have to edit my build for that
you should buy one at brunt and test it yourself
its prob one of the best melee weapons imo
I don't have any problem horde clearing with only its sweep lights
what is the blessing/perk meta on the new evis?
its litreally the same move set of the exectioner sword from vermintide
Old evis is cooler though
except you can build attack speed here

Dunno. I'm probably bad, only rolled 1 and have shred and perfect strike so I can keep light spamming with no interruption with crit cdr on chastise
Rampage and either SS, wrath or shred depending if you're doing a Crit build
But it is a brain dead simple gameplan with it that way. But that's also for wound zealot. If I had blazing piety I would replace shred
rampage + shred/momentum
Hey sorry to bother you but I don't really know how discord works. But sadly I'm under spiritual attack and I was trying to see if I could report a spiritual attack on the game dark tides In this video the character that the filmer is playing and the ogren were both spiritually attacked with spiritual feces the character that the channel owner was using was attacked in the forehead with spiritual feces of s*** and the ogrin was attacked in the left hand. Because it's a spiritual attack on a video or a game. I'm not sure if it will affect all the games or just this one person's game or maybe even just this video but I just wanted to report this so that could be in the books and hopefully somebody could do something to fix it if there's a problem. But anytime The emperor's Men are attacked there's always a problem. As well the enemies NPCs were with spiritually attacked with feces so maybe you should make a statement that says the emperor does not use spiritual feces as a weapon of war or something of that sort I don't know. War is honorable even if it's grim and dark.
https://youtu.be/lAhWdbMPhSc?si=EiXOmoqbuaDecM6G
Auric Maelstrom Mission Modifiers are truly APOCALYTPIC in this Psyker Biomancer Gameplay and Psyker build showcase on Warhammer 40k Darktide. The Surge Staff, Brain Burst, and Ascendant Blaze synergize to create a map melting flurry of warp energy, but is it enough to hold back an endless Armored patrol of melee elites? This is the Real End Ga,...
what
indeed

Just wondering
What the fuck
what's the difference between spiritual feces and plain old normal feces
is it flakiac for perks?
WHY are we asking this
a safe pick for sure
damnable dreg ragers
carapace is probably valid for whacking maulers and crushers though
what am I reading
a very creative attempt at shilling your own channel
see milkandcookies has a fairly huge following already
so this is my shotty. so long as you're hitting hs, you can 1 tap most specials with the slug without maniac. you're missing a breakpoint at ragers hs on close range (with longshot you should still be able to one tap them), but you can overcome that with either superiority complex (15 elite) or deadshot crits. so i found out that maniac is not necessary at all
do you use your slug for every Maniac?
if im safe, yes
its that or the cry of a concerned citizen about the state of fecal matter in darktide
im running this, so its not a problem to reload
Slugs are for long range enemies mostly
yes
I dont see why you want to use it against stuff like Dreg Ragers
if im not safe, i just 2-3 tap them
when you can have Maniac and just use normal M1
that depends on how far they are from you
1 msg account that throws a rant and a video link are a mystery too me
They are melee enemies
and what does that changes?
Like if you have time and ammo...why wouldn't you just load a slug to 1 tap a rager?
yes, the distance is what i mean by being safe
if you're safe, you have time to slug it in and shoot things from far away
so
Like I can melee a rager with bayonet and they are stunlocked or I shoot them
like you cant really ever go wrong with flak and maniac as perks for most weapons
since they cover 90% of the armor types you encounter in higher difficulties
What blessings do you want on a power sword again?
and during maelstrom blessings like specialist waves
BM + Power Cycler
Brutal momentum and Power cycler
Ok thanks
well yes. alternatively, you could change it to anything as slugs already cover the maniac perk, thats what im saying
It reads like AI generated
if it doesnt give you a meaningful breakpoint on anything then its fair to not run it
sorry, i totally missed this. im not sure about evis perks, from zealot chat i heard different takes from perks and came to no conclusion at all lmao
Alternatively copypasta
i checked if it was already
like some people told me to run flak cara and some others told me flakiac so, ig it would be up to you
no results
how would you instruct chatgpt to generate such a piece of fart
Knowledge is the 1st step toward heresy
im an elfdar fan
its so applicable those days
im already a heretic
I considered that aswell, but I am lacking in tide shitpost lore
I was busy having fun instead of betatesting sharttide for 10 months
demios
Got slannesh-checked
Slannesh ruins everything
Especially eldar
is there a minimum to revolver damage stat so that it doesnt lose breakpoints?
(without talents)
you dont need damage stats
just cut through the carapace with your samurai cowboy spirit
just use a 70%+ damage stat and you should be fine
ahh okok sounds good. ty
just go broke for a godroll and have hadron brick it
with rerolls this can still be good tho
this was so demoralizing I have not used a revolver since
no lmao, 4/4 brick
I run a trash revolver and I do great with it
bruh
the cap is time
here's my current main revolver (I don't have a screenshot): https://youtu.be/AAyS4vRbKXE?feature=shared
Important psa for all gamers: shoot the thing
Song: Neil Cicierega - Wow Wow
low rolls I guess
can't complain too much, u rite
wdym
*gambling
whoever designed this system I'd like to
tie them to a chair
and make them roll a roulette for their paycheck
they can get money or a lump of coal
but its okay human body can survive a while on water so technically its optional
They need to roll 100 times, 1s a roll, then they need to cleanup the coal afterwards
veteran chat never disappoints with excellent hot takes
Repeat until salary is received
I like this
can't make this a single layer of dice roll now can we
Cuz we also need to allienate ppl with enough resources that the only precious thing they actually spend is time
It takes AGES to craft
i genuienly think
the game is an okay enough state now
they can just remove the ccrafting
like i get needing a treadmill when the game had fucking nothing in it
but its fine now
let us enjoy the game pls
or merge all recourses into one
for brunt
i was thinking
if they still wanr rng
let us feed weapons into our main weapon
gods
if the fed weapon has any higher base stats, it raises ours by a certain amount
or some shit
idk
why does 5 percent move speed feel like its so much?
I'm pretty sure
tasukete pls fatshark
500 something hours in
I still lack
most blessings
even for some of my more popular weapons I just havent gotten some blessings AT ALL
is this not enough rng?
at +15% you can basically dodge most attacks by walking away
i just dont play some weapons because rolling for them is cursed
it took way too long to roll the knife i wanted
i dont want to do that again
you're the one who made that video? subscribed
like hey last day someone said if you like heavy attacking haymaker on knife is good
I didn't even knew
knife had haymaker
yes. thanks man!
I took vanguard instead of close order drill
out for blood instead of confirmed kill
yeah movement speed is one of those hidden op stats but also people fail to consider their weapon of choice will affect this
less toughness replenishment, but the movespeed feels so good
Also one less stamina
and its just 5 percent, like wtf?
I don't think it still comes anywhere close to zealot levels of zoom
Of course not
is this shovel good? 🤔



