#veteran-class
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derp
Just the typical Mercy Killer/Uncanny Strikes is good. Take the bleed talent and go to town. The OG knife clears hordes pretty well like this and does good work on elites. Anti armor is just stab and dodge out of the way. The timing takes work, but it's workable. It's not going to clear out 10 maulers with ease, but you can hold your own
this.. seems good? š
yeah pretty good
what power sword model do you guys favor?
Mk6.
ty kindly
autopistol
good stat perk blessing graia iag feels so good, wonder how agrinipah and columbus feels in comparison
been hearing lotta hype bout thunderous + bloodletter
I'm still running power blessings on my chaxe
word on the street about it is that one rev heavy bleeds out a crusher which is pretty nifty
because the bleed ticks build brittleness
Is the chainaxe(s) good now? Can they hold their own against a horde?
Time to start rollin for it I guess
yeah theyāre extremely solid now, very versatile
Nice
iāve basically been hopping between chainaxes and new shovels
Interesting. I've got to try those as well.
They're all pretty much the same just pick which one you like the recoil pattern of the most.
Colomnus V is top dog rn I think.
this veteran penance is incredibly annoying to do
surely the god emperor will eventually bless me with pc4 
put slaughterer+bm and swing it like its a regular longsword 
Theyāre good now, not the best against hordes but very good in anti-armor
The damage difference between chainsword and chainaxe is just staggering
Chainaxe doesnāt have BM unfortunately
scionsā¦
I was thinking of powersword there 
chaxe doesnt need bm anyhow
Does it behave like a combat axe or a chainsword? (Does it stop when hitting a target or continue to cleave through?)
It behaves like āwhat if combat axe had worse horde clear and dodge distance but could 1 shot enemiesā
The mk12 chainaxe works like that anyway
I greatly prefer mk12 over mk4
which is the old one again?
Mk4
Light - sawing
Heavy - diagonal sweep
Push atk - diagonal sweep
Rev heavy - diagonal sawing
Mk12
Light - diagonal sweep
Heavy - overhead sawing
Push atk - stab (high dmg)
Rev heavy - overhead sawing
Mk4 is the old one
chainaxe needs power cycler
ill never understand grabbing grimoires
like the bonus isnt that great
and the group is already near dead and cant blink or we all go under
"gotta get me grimmy"
emperor be merciful but may they be boiled this i pray
i like a challenge too but all im saying is its always the zealots with maxed out hp and 20 wounds like "what? no grim?"
NO I GOT 2 WOUNDS MAN 
why tf he running towards the fallen poxburster
tbf that zealot clutched it
he was gonna do something to it but idk if it would be damaging
š¤ vets who tag whatever their shooting at no matter what
also this zealot ran off and got himself netted twice in the span of a minute before this section 
I usually run Graia 'fuck this entire room' build so I end up tagging everything that looks at me funny
Guys what blessings should I use on las guns? Las pistols included, infernus?
old one
@abstract moth look at pins
I grab them to delete them before the zealot can hoard heresy 
A guy told me you get better weapons if you take grimoires is this true?
It has no effect.
For real?
The only thing that affects the range of the weapons you can acquire as a reward is your character's level.
He told me you get better guns and xp
You do get more exp.
this ain't vermintide
That what I thought, I've never take grimoires anyways
(AKA why grims are just not worth it in this game)
beacon of purity zealot is the only build I'll make an occasional exception for tho
because the corruption hit isn't that bad with it
I friggin had to memorize every grim on vermintide on every map, sure as hell don't remember it now
now thats a throweback
that would be a nerf 
the only way scrips/grims would be cool is if they added a solo survival kinda RPG mode, where you could root around the maps on your own
power chainaxe
encouraging bad players to fuck around with them, would be like making aurics give better rewards so you would see people coming in to get carried
who dont want more money
i do like hugs, but i also like excruciatingly punishing difficulties
(not that darktide is excruciatingly difficult, just hyperbole)
youāre CRAZY if youāre doing auric runs needing that extra bit of cash just to risk the entire mission
I rarely see grims getting picked up in damnation, who would want to actually pick it up in auric?? 
i mean for auric no
but for normal ones i do grims if i get it on a random quickplay
but it again depends if my team is doing super well
if they are dying mroe often or down more often than not then yah ill avoid it
haha yes playing dodge bonanza at 70HP because empruhlubber420 wanted his 10k extra ordos
for normals its whatever im talking about everyone has been revived 5 times at least, no ammo, last medicae was like 10 minutes ago and just like "grim :)" and picking it up
Grimoires and scrips only matter if you have teammates under level 30
honestly even on auric if its just a really solid run idc if you grab it
exactly my point
depends on your team comp and how your team is doing
if your team is doing pretty shite currently then dont pick up
but if youre doing ok and fine ftm then yeah take it extra extra is alwasy good
grim is throwing move
if you decide to take that on your own without asking anyone
you're an asshat
take zealot with you
preferably matyrdom build
Alright veterans a question: what is the strongest melee I can grab ignoring the extra stats or abilities if I felt like it I could smack something with it and it will die faster than if I used other melee
communications is a difficult concept for tide gamers the entire grim drama would be avoided if ppl could just ask
its always someone going neuron activation and instagrabbing it without thinking about it
just grab that shit anyway
power sword for versatile folding shovel for specific target
ig
after doing twins hm pre nerf aurics are easy
Ah I seeā¦..Iāll just keep using it then
folding shovel kinda did special move faster
twins took me under 5 minutes
hardmode pre nerf?
I'm not gonna play dodge bonanza for half an hour because your ass wanted ordos
I did it on like day 3
the twin just get 4 vet with voice of command
did they nerf it?
yes
huh, thats fucking sad
small nerf/fix but a nerf nonetheless
are they gunna nerf power sword its so dumb how quickly it kills absolutely everything
fatshark does not understand exclusivity
hope they won't nerf the damn voice of command stack
Man the twins are fun (unless you get on malice difficulty with a level 12, 13, 16 while your using an infiltration build meant for killing elites and specialists and the others donāt have proper builds yet cause their too low level)
if you're gonna make everyone win then winning is meaningless
its easy with a premade
with pugs I got down to liek 25% couple times
premade on the second try
Unfortunately that requires friends
just go into the lfg in discord
I had better luck with quickplay
Asking for help is scary
I just got lucky
found some decent peeps
they said lets try some more
few runs later we got it
I think it was our... 5th attempt?
if everyone know their job
no need plan
people usually struggle more with the horde than the twins
a lot of groups I've tried it with
I noticed that they dont even dps the twins
cause they are DROWNING with the small horde
ye but malice doesnt have hardmode
I've had people die to just the walking vegetables
so its way different
horde during gas sequence
I think it does. stuff felt tankier than regular damnation
gas buffs them and hm is harder overall but its not impossible with decent people
the elites that spawn are also tankierr
just everything is tankier
its like damnation+
mauler backshot
but also not really
I've had a few runs ended by stealth mauler downing someone which leads to chain reaction of people making mistakes
I would not know i use sunder 
not sure how to feel abt this one
I'll just use plasma gun with voice of command
dunno if elite is gonna shave off any hits to kill on anything less than a mauler, but overall real nice
Iād run it
iād cook with that gun
do ppl get downed that often in malice version of it
lmao
no wonder they nerfed it
I wonder what the winrate looks like
someone earlier said the fight was nerfed
better than gtfo for sure
gtfo win rate is down right traumatic
i havent heard of the fight getting nerfed but i know their fart gas when they flee after harassing you did
Iāve been wanting to do hard mode twins but I havenāt had an opportunity to join a squad
I think that is probably the developer intention
I swear some people are hellbent on wasting others time and ruining their days
0.5% winrate
it get lower every update
GTFO hurts my damn bones but i like how it sucks
wow that makes my group look like gods
we had a decent winrate
welp
maybe we should make a party out of vet chat someday and see how bad we do lmao
also does smoke grenade do anything to melee specialist?
if they already know youāre there no
4 vet all voice of command stack to 200 extra toughness
we good
I like the way it sucks
Every time Iāve went āI wanna go join a hard twins teamā life has said ālol hereās more drama you gotta extinguish nerdā
That sounds fun honestly lol
I can imagine thats what the peeps who speedrun rundowns probably think 
good strat
unless you need that long ass stun
What are the rare blessings I should be on look out for veteran?
āFor Cadiaā
āFor Creedā
Give them the old kasrkin double tapā
āNot one step backā
āFor the emperorā
FOR CADIA
the holy grail is Power Cycler 4 for the Power Swords, and Brutal Momentum for both Combat Axes and Power Swords
otherwise just general melee blessings like Rampage and Savage Sweep
oh gods i wonder what will come of that
and the first mod I remember that used the audio plugin
https://www.nexusmods.com/warhammer40kdarktide/mods/218
played my first game in a long time with plasma gun, it does a lot of damage, oneshotted all specials and elites, but it also feels clunky 
like
"why do i have to wait a second, i wanna wreck that gunner's shit now
"
thatās the āyouāre gonna dieā anticipation
the static rises before lightning strikes
Yeah plasma gun is good but it's a very peculiar gameplay. Personally I hate it.
I always enjoy a second vet with plasma gun in my team tho.
if i'd need something single shot high damage i prefer the slug shotgun 
shoot, reload, shoot, reload, shoot, reload, shoot...

The single shot break action 12 gauge experience
all in all feels more instant, just preload a slug
like
"see that gunner?"
"no you dont"
vaperan be like: "wait, don't shoot it, let me throw that smoke grenade at it, I swear, it's useful"

and now for the last weapon on my tryouts for today, bolter 
"wait, I have to reload... no, not yet... almost there... just a little more... there we go! aaaaand I have to reload again..."

sounds about right from what i last experienced from the gun
but since then i max ranked my vet, didnt have any ammo perks back then 
all in all, favorite guns are the Agripinaa MK IX Headhunter Autogun, the Accatran MK VIIa Recon Lasgun, the Agripinaa MK VII Combat Shotgun, and the Kantrael MK X Heavy Laspistol 
VIIa ? VId has way more DPS imo
i like the slower more punchy nature 
I mean, in T4 difficulty you can play anything anyway.
Not the vraks 7?
T5 maelstrom on the other hand...
yeah that one too 
..... i play T1 and T2 
you'd be surprised how often people go down here
people tend to get surprised by triple mauler squad
Maybe I'll do some T3, I still need that "don't die 10 times" penance
Kinda hard to pull off when playing only T5 maelstrom
psyker with 6 wounds
Just in case

I think it's don't go down, so your wound curios won't help
Was in reply to Had Dreyko Enjoyer
Not the penance
Ahhh I see
But yeah, 1400 hours of Darktide, still haven't completed this penance

My fault for only doing T5
Tbh after doing t5 T3 feels so slow
I bet
i love the singleshot function on bolter as my "fuck that guy in particular" gun š
The 30% reload on elite kill veteran perk makes it bearable
seeing the scion helmet makes me much more disappointed with the current kasrkin helmet
From game files
Most likey next shop rotation
So 1 week? aprox
Whenever the next rotation is
Are there any events ever that provide cosmetics? Like Vermintide 2 does seasonals and such
Darktide hasn't had any seasonal events like that yet.
current even gives you a 2D icon. Are you not entertained?
Early access launch for the first year. Please understand.
I'd genuinely excuse it if I didn't know they have bazillions of shit modeled just lying around waiting for their moment in fomo shop rotation
I didn't think the game would even make it out of the hole it dug itself in but class rework and console port seems to have done the trick
I just still can't come to terms with this live service thing
next event should give rannick a clown nose
but we wont notice because Rannick's rarely ever seen
he does speak in some of the later missions
and also in the karnak fight
release DT did an awful job at introducing any of the characters
yeah i felt like i was just kinda thrust into this game full force like i am expected to read up on the thousands of hours of Warhammer 40k lore prior 
i had 0 knowledge prior to first playing the game, when i entered the hub i thought "wow, spaceship church
"
Nah youāre just a reject youāre expected to not know a single thing
Lore accurate average imperial citizen
āWow a ____ church!ā Is literally about everything from a bathroom to a star fortress
Honestly itās probably more interesting if you donāt know anything
Wait till you see sisters of battle 
fair
i saw that titan with a church on its shoulders and was like "holy shit. literally"
The random rumors and blatant lies they believe in game could be real for all you know
yummy yummy paste 
Ignorance is bliss
if they didnt want me to eat their corpse paste, they shouldnt have made the paste so yummy 

I SWEAR THE DRIP IS IMMACULATE
I am so pissed off we can't earn aquilas ingame, I would 100% buy the Scion skin when(if) drops if I could sunk the cost in half by farming
This was literally just found right?
Like added with the recent hotfix kind of ājust foundā
Oi you gotz a loisense for making Corpse starch???? The Corspe guild is gonna hear about this....
Also we dont have an actual kasrkin helmet, the look alike in game isnt for kasrkin
Non kasrkin models can have it as a head variant
ofc it's for the shop
problably gonna be worth 4900 cause they worked on it for too long š
omg found it finally
how
luck ig
been trying for a while tho
I did by making the weapon gold
Flak and carapace +25%
In comparison to me when I went for it. First try searching for PC4
got it grandfathered when they changed how power cycler works, still think psword is trash
can i change slautgherer with brutal momentum 4 ?
You can yeah
then +25 maniacs
Bonus power lets you deal killer damage to big enemies
You already destroy maniacs so
flak ?
I think you can two hit crushers with slaughter
slaughterer or you meant momentum
I use mine as the anti armor weapon in my kit
Slaughter
Its bonus damage on kill
Kill some chaff and annihalate a crusher
ez pz type sht
So which is better
Both work well
Sunder you can hit bulwarks through shields
(No damage but can stagger)
I forget what the details were but it depends on the group combination.
Brutal momentum can clear hordes like no other
But powersword is already good at it to begin with
My logic is to jack up its armor killing abilities
I should get a psword before they nerf
ive been happy with my dclaw...
Standard issue shovel 
My get the fuck off me stick. Thanks Hadron for this first upgraded shovel
Yes I need to changed perks.
as a las vet i gotta say
dakka got me feral
ive seen the light
auto gun supremacy
who needs percision killing when you can kill everything
agrip iag is doing me nice
Been playing columnus with onslaught more than plasma but been playing helbore even more
multiple people are typing
what im runnin
grenadier gunner
never run out of ammo or nades
only on auric tho because it supplies enough elites
Brutal momentum quadruples your bruiser killing ability in every swing, and sunder lets you hit whole hordes regardless of bulwarks or crushers present. I strongly recommend keeping the non-cycler blessing slot open for changes
Especially since blessing power levels are prone to change
iag is cool because maniacs become nothing
and you can play whatever melee you enjoy instead of needing ass cover
(still running dlclaw though because fun)
i just feel like its gotta be annoying as hell to listen to
for me its music to my ears
but for everyone else i wonder if the 'guy who never pulls his melee out' gets annoying
like even for hordes i have plenty of ammo to mow the lawn
so its kinda never stops
maniacs were never nothin laddy
your gun isn't as loud for others
oh thank god lmao
we hear it
is iag the 'gunner' gun or can the colum braced compete?
iag seems to have kick
wait i was always using colum
my god
the colum fanboys were right the whole time
ARGHGH--
anyone know for sure if any vet talents still 'dont work'
like covering fire not procing or comp urge? i hear for the longest time these are kinda iffy
covering fire is completely functional, comp urge doesnāt have any outstanding issues iām aware of
one talent issue is Shocktrooper for recon lasguns, it only gives free ammo on the first shot of a crit string
which was basically deliberate
but wasnāt written into the patch notes, we had to find out and hoot and holler to everyone about it
That is nasty.
i think everything else is functioning as written
is there anything remotely as good as plasma guns
If you are a good shot Revolver is up there.
so long as your plasma has ammo, nothing kills as well as plasma does
thing whips out almost as fast as a revolver too
Mhm
Plasma is like one of the few guns though that does need to be careful with ammo
Is the official fatshark darktide website up to date with the health numbers for the enemies? I wanted to have the data at hand to figure out breakpoints but I'm not sure if is correct.
Even with good play
ā¦thereās an official website with data?
To the point where u often do need to use ur melee vs some melee elites.
Isn't darktide.gameslantern.com the official one?
No
You can't be as ignorant with ammo as you can be with other weapons. Plasma just works but also say the lasguns. You aren't gonna feel any ammo loss using it on individual riflemen
Its a shame recon didn't last more than one patch
With rending toned down it would've been nice if the guns still had their 4 crit string
Im pretty sure the columnus still does so why not recon
Plasma in fact actually doesnt have enough ammo to kill all the elites/specials either so u either need ur team to chip in a fair share or use ur melee a fair bit
It wasn't even an OP thing. Funnny pew pew that was also effective
Or u need to get a good chunk of the ammo pickups
That's a very peculiar fact.
Its due to the ammo efficiency of it
Guess they thought the amount of free ammo off crits was an issue
Most guns are either ammo positive, neutral or slightly negative when elite/special killing
Plasma is pretty heavily negative
Plasmas ammo efficiency is offset by the fact that you can gank a conga kine of gunners out of spawn and kill them all with one charged shot
What's the basis for this information you are bringing?
Combine that with only 40 rounds in a clip and 40 rounds reserve
How survivalist interacts with weapons
A single plasma shot can kill multiple specials for example.
Seems weird when you consider mg4 Las is basically in the same position
But u need to average 3 specials per shot to be ammo positive
Which is extremely unrealistic
It seems quite complicated to calculate you are never going to have enough ammo in the map to kill all the specialists.
Like lasguns that crit dome elites. Every elite is ammo positive
This is assuming u dont get ALL the pickups
Have you tried playing solo with the plasma?
Yes
And you had not enough ammo.
You rely on ur melee a lot more
MG4 may be offset over it having some recoil and semi
I see.
Like u cant just snipe EVERY elite/special with plasma
You actually need to use the melee in some cases to save a bit
You have a vet with a helbore? Congrats everyone else can pick up all the ammo
While the plasma vet is gonna want some of it
I wouldn't put the helbores and plasma on the same pedestal, but hey you do you.
Helbore atm is batshit insane
Ohh yeah, it makes me go insane I give you that.
Its the best lasgun on top of being a S tier melee weapon
You mean the vet exclusive weapons? The weapons the vet has to choose 1 or the other?
Its better than mk3 shovel at killing ragers. In melee
Hey you took my joke! This guy stole my joke! JOKE STEALER JOKE STEALER
You'll be receiving a cease and desist from my lawyer
I mean like, I would never put then on the same scale for comparison period.
An incredibly petty and litigious individual
Idk if you just aim a little lower than the head and spam fire you can pretty consistently land headshots, the recoil isn't that bad
The only thing that keeps the bayo from being the best melee in the game is the fact u cant block with it
Not to mention autofire mods exist
You get 1 ranged weapon and both are exclusive to vet... 
Oh and that it sucks vs carapace
Bayonet is gonna be nerfed
The bayo buff was a fkin mistake lmao
Where's Mrcraime with his 1million damage overkill scoreboard using bayonet melee shenanigans
Your experience with recoil isn't the majority's experience with recoil.
Helbore is lowkey OP atm.
The main reason why u dont see it more often is because its not braindead easy like the volver and plasma

It needed it. Trust.
The point is the weapon crits enough to never have ammo be an issue with survivalist
I rolled a 550 helbore 1 lastnight that sucks dick unfortunately
So why can't recon also benefit from that
Fatshark be like: We must buff all the guns that dont need buffs
In the bad way not the cool way
Power noodle
Imagine helbore 3 with a good bayonet
Just use it as a spear
Only reason I don't use 3
Good enough
The Mk 2 HB is faster than the MG12
Onslaught makes 1 and 2 not slow at all
I use mg4
I want a good mg4
Ok yea thats just a different playstyle entirely
Mg12 is irrelevant after the mg1a dethroned it anyways
that was the whole point of the gun
Helbore and Vraks 7 I would say are thr same type of weapon atm
It isn't irrelevant as it can still 1 tap more often but also why worry about 1 tapping if the fire rate makes up for it
Pretty much
If you're gonna run a 1-tap build may as well take mg1a with exe stance
It doesnt 1 tap stuff more often is the thing
Mg1a hits all the bps MG12 hits
If you dont mind 2-3 tapping then grab an Mg4
Id say thou the HB2 > MG1a
The 40 dmg differential between Ia and XII aren't enough for me to look away from Ia's fire rate
The gun handling on the helbore sells it for me tbh
honestly once you really get use to it the fire rate is whatever, but i mean like REALLY use to it to the point where you pretty much can do surgery with it
When ur relying on 1 taps u dont want shit like weapon sway and aimpunch to mess up ur shot
Not needing suppression immunity on helbore to save a talent and using weakspot
It is satisfying
Also better dodges
but yall know the heavy las pistol is the best
So much better dodges
And a free spear that can be your main melee
I've been running bolter again the last few days and really loving it
I thought at first the heavy laspistol was doodoo, but the more I use it the better I enjoy it
Basically just a handheld Mg12
Heavy laspistol is a laspistol that doesnt give you carpal tunnel
YESSIR
XD
Once I started using the mg4 installed an auto fire mod
I have missions now where the only time I swap is a circling horde which can be avoided with positioning and bursters
bolter imo goes with shotgun in that i need more ammo to bring it
Head taps with the new laspistol is 
Weak!
If you decided to begin using that weapon you may change your mind
The fire rate is crazy
I personally cant get used to the recoil on the MG4
The heavy heavy laspistol
Mg4 is a pretty good assault lasgun. Pop exe stance and hipfire heads
I only heavily spam shots if I'm dumping into a crowd of gunners
Practically infinite ammo
I do use it, just don't have an optimal one
Otherwise it can 1hko common shooters with a headshot and 2 shot most gunners
Yea i cant stand the gunner 2 shot
Is the issue
First shot staggering them is just
pain
Just adjust aim?
ive had 1 interaction with the mgiv since i started playing this game and it was a dude shooting a gunner like 4 times before i just killed it with a throwing knife
Thats the thing. At this point the rof advantage is lost
You dont always have to use full rof
If i need to reset my aim then why dont i just run a slower gun that kills in 1
If you dont run exe stance mg1 and mg4 will hit the same breakpoints
And mg4 has decent hip fire
So it's more versatile in that sense
A stagger basically requires an aim reset cos of how wild they flail around
Gunners do not stagger
Its not like a recon where u can bean a guy 5x before they move
I only find that relevant for dogs for any gun
Maybe the common ones do but one headshot kills them
They deffo do
No
Its actually a serious issue on the columnus IAGs at 30m
Where it makes laser beaming them annoying
Sure you don't have the stagger blessing?
The mg4 doesn't have enough stagger they'll just stand there and take it
Nope
Deadly acc
And opening salvo cos I didnt have a good alternative
In b4 opening salvo is what fking staggers them
I doubt it
But I've been using it since it's buff
And I've never had to deal with stagger problems running headhunter + ghost/deadly acc
time for Hadron Brick
Iirc a MG4 crit headshot doesnt kill a gunner outside exec stance
So opening salvo actually would influence that
With the mg4 you usually need 2 headshots
Yea a crit deffo floors them
Some things like shotgunners will die to a crit
But you can let loose so many rounds per second that the difference between a 2 or 3 hit breakpoint isn't that large
I really want to like mg4 but cant
Its pretty big tbh
Not with the weapons fire rate
Cos of suppression, stagger, etc
Its also the downfall of the weapon imo since like other infant las its reliant on deadly accurate to do the heavylifting
but wildly spamming shots will likely waste crits on bodyshots wasting DA potential
I dont find DA worth on MG4
It also has no consistent way of getting those crits
Headhunter is consistently able to make the gun crit
MG4 in general feels like a worse iag in every single way to me
and no not just ciag
Every few shots sure
But not every shot
I just dont see why I'd ever use it over any iag
And sometimes it crits when i dont want it to crit
or laspis
join me in prayer to the omnissiah
Well on regards to other iag the mg4 & 1a have similar breakpoints if you dont run exe stance
1a 1 taps gunners
Aim good enough and the spamming still works
I am aiming good enough
Not without exe stance
Yes on a crit headshot
I'd like better body shot options for the infantry lasguns, blessing wise
Without exec stance
Okay but as you mentioned you can't guarantee crits
Most instances you'll be 2 tapping
Eh my crit rate on that gun iirc is usually 40%
alright look is it bricked im too stupid to tell
Well if your aim is good enough then more spam and more fire rate is good
Deadshot alone is 25% =.=
Don't like deadshot
Reciprocity is practically also usually a solid 10-15%
that still doesn't answer why I should shoot an MG4 over iag
they both reward headshots
one also works very well with bodyshots
Esp if ur running deadshot duck n dive
Repricocity for a lasgun?
might aswell
Its an amazing talent
I dont see why not
Ur running deadshot dnd anyway
The one that requires you to dodge melee hits?
Yes?
I also run repricocity
Mag dump champ you got here
But why are you using a lasgun in melee range
Why not?
thanks man
the game is melee range?
Because that's dumb
when can you avoid melee in this game?
Melee the enemies in front of you
Free stam for deadshot
Just cos theres 3 poxwalkers next to me doesnt mean im gonna attack them rather than the 14 gunners that are actually being annoying
Threat priority
is this a malice meme I'm not familiar with because what do you do when there is a bomber or flamer in the distance
Also you have a MG4. You have 900-1000 charge
do you just ignore it and melee chaff
so am I
Yea i usually ignore melee threats if it isnt 4 ragers if theres a higher priority ranged threat
Just dodge them
genuinely confused
The point is repricocity and it's crit benefit with majorly benefit melee as opposed to a lasgun
No?
U get crit on a dodge
Yes
was repr melee only?
Generally speaking ur always weaving in dodges
You run, deadshot + reciprocity on a lasgun. You are constantly in range of melee units to guarantee you having reciprocity but you just dodge them and not engage them in melee.
No
I never bothered testing it but doesn't it also work for dodging gunner fire?
isn't that like pretty damn solid?
what is the issue
The main benefit from that crit is obviously melee
Lol no?
Because it's only from melee dodges
nah crit on ranged is op
Its just crit
some ranged weapons have crit strings and no melee weapons have crit strings
Im being trolled
especially on finesse guns crit makes or breaks builds
I run deadshot, duck n dive and reciprocity
Those 3 combo well
Is this lasgun a laspistol???
Obviously the crit applies to both ranged and melee but you're only able to generate that buff from melee
Lasgun
you're not trolled Idk what to tell you other than you were missing out on a lot of fun
no
Ohh no.
I use repricocity
I just don't know why you would spamfire your lasgun when you're in melee combat
Except to just delete a very high priority yarget like a bomber or trapper
Because you have higher priority threats at a distancr
Because ngl
Most melee threats are low priority as shit
I just said that
Like gunners are higher prior than 95% of melee threats
But if its gunners or other things suppressing you just LoS and melee
Shooters as well
Why do this when i can kill the gunners and not have my movement restricted
This is trolling
The answer to that is dependent heavily on what's in melee range of you
Sure if it's 1 poxie why not fire back
95% of melee threats arent an immediate threat
If its a horde or melee enemies or ragers/maulers
I agree to that tbh
Maulers, Crushers, Bulwarks, Lone rager, a horde
The argument would be vastly different
All of those can be near infinitely kited
The only one that you MUST deal with is rager packs
Well I don't know how you play
But when I see a vet trying to fire at enemies in melee they usually get smacked around very quickly
Dont fire at the enemy in melee
????
Ignore them
I dont think you're reading this properly
Fire at the enemy in the back
When firing at enemies in the back, the vet gets downed by threats they're ignoring in melee
Im saying, ignore the guy in your face by dodging their attacks and kill the fucker in the back thats zoning the team
I don't think I'm reading it properly either.
I know what you're saying
thats because they are not dodging
Im saying that's dumb
95% of melee threats arent immediately pressing as long as you are aware of them
100% of ranged threats aren't an issue if you find defensible ground and LoS
I mean again
Lot's of VERY situational highly volatile situations just minimized to "95% of melee threats are not a big deal" as a veteran, focusing on targeting enemies from afar, with ADS (because you have deadshot)
Until u get 4 bombers that catch you while ur pinned
This discussion is very dependent on what the melee threat is
And u cant control when the director decides to shit out bombers
i like it when i have a team that can control melee threats while i blow up the ranged ones with plasma. those are fun games.
You do you I guess
Bombers are definitely a high priority threat
Its a lot easier to react to a rager pack than 4 bombers spawning in god knows where and immediately bombarding ur position in fire
So getting pinned is risky
But the original point you were making was with gunners
If exectuioners stance refreshed toughness it would be better
Its why i dont like allowing gunners to pin the team ina corner where u have to LoS them
It just seems like nonsense to me
Cos if u get a bomber spam spawn ur just screwed
Multitasking is one thing but the point here was the main crit benefit from repricocity is obviously going to be favoring melee combat more than ranged
Its very hard to react to 4 bombers when ur hiding in a corner being barraged by a wall of gunners
good ability for sharpshooter vet? nooo take your larpshooter keystone and crouch walk instead
Except it doesnt?
Which goes back to the point of why using mg4 over 1a which is critical hits are not guaranteed
When you're in an open spot you can control melee threats by dodging or blocking but that gets why harder if you have gunners and ranged enemies keep shooting at you or throwing stuff. Tho I agree with ragers packs, personally I find difficult to kite hordes of maulers or crushers while trying to kill ranged targets
Ur gonna be constantly dodging while shooting
Which the argument for that was the mg4 reaches similar breakpoints, has better ammo efficiency, and can hipfire relatively well making it a versatile weapon
crit favors melee over ranged is a weird take when it literally makes or breaks certain guns lmao
Reciprocity is nutso good
its your only choice besides deadshot at reliable crit chance
It literallt combos with the deadshot duck n dive playstyle perfectly
Ur dodging already
its not even a good or bad thing if you want crit you take reci
You guys are something else
its that simple
Why not get free crit while ur dodging
I use repricocity
That fucking keystone is just recon lasgun buffed
Its a great talent
I feel there a question here that was asked, and a lot of weird side tracking.
With reciprocity my bolter usually gets to 100% crit rate in 1s of surgical
Its nuts
But like, repricocity stacks are generated jn melee, and if you're not in melee range you won't get crit stacks
its a pointless discussion anyways
as is with most vet discussion
And if im in melee range of something im going to melee it lol
-
Getting shot at generates then too
-
why arent u in melee range
Remove vet
%99 of arguments here could be solved by just
throwing fucking gameplay at the arguer
Imho if u arent in melee range ur either running a MG12 or playing too far back
Dodging range does not generate repricocity
Removing vet
I mean I do agree with their point, is logical to me
and ask how I'm going to melee the flamer/bomber
This makes way to much sense, I can understand this discussions now.
Vet atm thrives at being up front. Like so much of their kit revolves around being in melee/melee range/up close
And being up front improves sightlines
This sidetracked discussion isn't relevant
I originally was making the point that mg4 and mg1a reach similar breakpoints outside of crit
But i do like that i can get it to 40-60% crit rate and the crits are about thr same as a mk2 HB
The big brain play is obviously to run revolver with Agile Engagement so you have an excuse to kill the melee dudes before you snipe the special.
I like the mg12 though but still
Meh
Helbores are too slow for my taste
they even made a heavy laspis now
Inf las needs some serious help
i find it funny when arguments break out because of 2 differing styles of play. and neither side will concede their point because reasons.
I dont agree honestly but to each their own opinion
I was about to say this the other day but ''it has a niche'' apparently
Inf las are my favorite guns tbh the kantrael mg la
Atm u just go Vraks 7, HB 2, Bolter, Laspistol, IAG instead of the iLas
Mg1a and mg4 have their place from my experience and im okay with both
I don't care if they continue to suck
Theres like one use and thats they have a holosight and are easier to pick up
Both points of view make perfect sense because what's best depends on the situation. It's not a black and white thing.
Which... ok fine
at least they're not as bad as recon to the point when I see someone running infant las I consider quitting lobby
Ye
because I know when there is recon user in my lobby my back will hurt
Imho iLas could do with a better defining role
and no one will have any ammo
The MG4 and MG1a i feel should burst fire.
Wdym recon? Survivalist?
Mg4 and 1a are fine as they are
I'm going to use Kantrael 12 with Exe and I'm going to one shot those Reapers and you can't stop me
I'd take burst las. It would at least offer something different
don't care if they introduce as a new pattern either
Theyre more than usable they're great and effective weapons for dealing with multiple ranged threats
Yeah tbh
Its usable like how an agripinna 9 HH is usable
All iag 1 tap common gunners
And they can easily reach breakpoints on other elite gunners outside of the mg4
Learn to aim
I once saw a guy with the quick las gun and he was killing specials and elites all over the place, wish I knew what he had
I won't, the pack of crushers will after you shoot them for 4 damage 
sorry i mispoke. neither side will see the other pov and think"yeah, i can see why they play that way", of course this is from an undercaffeinated outsider perspective that just sees vet chat blowing up over either 1) talent choices 2) weapon preferences 3) obfuscated information the devs just need to make clear so the players actually can understand how tf the game works without needed to read every stat block/perform tons of testing.
skill issue
An IAG does this
You know
The thing that spits out a bajillion bullets?
They don't know about my Power Sword 
What
Bajillion bullets?
But actually it also 4 shots Crushers so I dunno man
clever
Idk in what universe your infant las is 4shotting crusher
do infant las get surgical?
You have some very strange takes
Like some times it shoots more than a bullet?
Like if ur ranking guns that can 1 shot regular shooters on a headshot. Infantry autogun qualifiers
The Headhunter Deadly Accurate Focus Target universe, it's a lot of damage
And that thing has a way higher rof than the iLas
The next breakpoint up is being able to one shot chaff shooters on a bodyshot
Being able to 1 tap regular shooters inthe head is a very very low bar for a middling rof gun
To the point where its barely worth mentioning
1 tap headshot on shooter is a BP that high rof guns meet
I mean is satisfying and rewarding to me
Yes
Mg4 if you want to go mid-close skirmishes style, mg1a if you want a more mid-long ranged playstyle
I honestly just tuned mine to 1 shot ragers of both types on headshot, it's so satisfying. I don't like charge up weapons so the Helbores are a no-go
Im really done with these nonsense arguments
I mean this doesnt mean much if every gun can do this
when are we getting a skin for a finger gun? is that gonna be the ork invasion expansion?
I mean is all good, we're just discussing everyone has their own opinions
And as I said let's agree to disagree
U wanna headhunt? Vraks 7.
Agreed
U want a high rof gun that has good headshots? IAG
But im not interested in discussing this further
U want a forgiving gun with amazing BPs? Helbore
Its a public forum u are free to stop replying whenever u want
To me is pretty okay like a 7 out of 10 and idk how but you can make that gun a 10 or 9 because I saw it
Yea but imho most guns in the game are 8/10 to 10/10
So it feels lackluster in comparison
What's the iag?
Infantry autogun
Ah
helbore's so fun to snipe with if you have the -90% threat perk
Fun fact about the helbore: It actually for some reason is the most stable gun under pressure
Oh kek then we really have different ideas, most guns are very inaccurate at long distances specially if you're only given a iron sight
The only guns less accurate than it i can think of are the brauto, shredder and shotguns at 40+m
i use crosshair remap for this, just use the chevron for iron sight and can tap heads pretty far off
khhhwooom PLINK, and watch the crusher drop from a crit across the room
Actually what's up with shotties, the Kantrael is somehow the most reliable sniper killer despite being the "inaccurate" shotgun
The suppression and sway when moving on the Infantry Las is super high for no reason.
They tighten their spread A LOT when ADSed
Not counting the slug shot
And they have a minimum pellet count
So if ur min pellet count is 7, and u only hit with 1 pellet, it deals damage as though 7 pellets hit
Yeah I know, but the others I have to pump a lot shots to drop him with
This usually means if you tag him in the head the min pellet count makes ur damage at least 500
I'm just pointing out some goofy design
isnt there also a mechanic where you can't possibly hit below a certain number of pellets
Yea thats the min pellet thing i mentioned
like even if you just hit a single pellet on that sniper game will count it as like 4 or something
yea
thats the secret sauce imo
Mhm
for why shotties feel accurate

speaking of pellets. i feel like the bolter's in an odd spot currently.
Bolter is when im feeling too lazy to go for headshots :3
bolter is indeed for when I feel lazy
It can 1 shot bodyshot a lot of the elite and special roster
Thats its point
If ur going for heads u dont take bolter
go for head and boltuh
But being able to tap a gunner in the chest is very nice
bolter works when you think beyond magdumping hordes
I think its actually pretty accurate that
shooting it wildly and inaccurately at worthless enemies
should indeed result in subpar performance
Even the plasma cannot 1 tap dreg gunners in the chest
and a lot of reloading/looking for ammo
i think magdumping a non mixed horde is one of the biggest wastes of a boltuh ever
bolter is just shit with that draw speed and Exec can't compensate
I understand tho if you use plasma this patch
bolter will look inferior
But its something that can be lived with
i like to use the new revolver like a mini bolter magdumper
Bolter is better when u have a glugger oggy on ur team
:3
Ok yeah why is plasma a quick draw
see elite, fire 5 shots into it, reload
anything is better with an oggy in the team
I meant better than plasma
right lmao
you reckon fattestfish is gonna start actually rolling out some exciting stuff next year?
well itd be a shame if zola was just there to let us kill the twins only
I just wish the bolter had a faster switch timer
ill expect more story and funny bosses to kill
so that I could involve it in the melee build..
wonder when we'll get to shit on wolfer
see the game designer thinks you will pair bolter with executioner stance to swap it fast
except they forgot the part where they nerfed executioner in like 10 different ways
I find the agripinaa mk1 and graia mk VIII not good for long distances specially with only the iron sight, can barely manage headshots for long distances, the bolter has to much recoil if you want a steady succession of head shots in long distances, haven't really used shotguns so can't really tell
what 10 ways was that
Agri 1 is pinpoint on the first shot and very very low spread on the first 5 when adsed
Graia has a bit more kick
hello fellow veterans is this a good purchase from sire melk?
Bolter generally doesnt need headshots, thats its thing
Do u already have brutal momentum 4?
no but you might want it for brutal momentum if you dont have it



