#veteran-class
1 messages · Page 307 of 1
Perfect! That actually answers exactly what I was wondering. Thank you. ❤️
also there is a cap for bonus rending but i forgot how much it is
irrelevant for plasma anyway
i think its 100%
but idk
Speaking of, what's a good dump stat on the plasma? Charge rate?
actually why does plasma say 594 damage and does 647 to unarmored lol
Pretty much since plasma should be uncharged spam
idk if they fixed the bug
but you want charge rate to be at a certain number
or you lose dmg
because lul fatshark
and yes
lose dmg on UNCHARGED shots
idk if they fixed the bug tho
allegedly they did
i hate plasma so >:(
What's the breakpoint?
they mentioned it in the patch note
now whether or not it's ACTUALLY fixed
so dont worry about it
who knows 
I thought the dump stat was the one on the far right till using it and and only firing two shots
I made a judgmental error
Really is
i have a garbage one i brought to HM and it worked anyway
plasma is one of those nice guns where the blessings dont matter too much, so even like a grey meh plasma is still really great
this video should be on the launcher 
Unfortunately with it being so busted you'll it'll suck the bad players into it like a vortex
But that can be said for anything good ig but like
also I agree grenade ''keystone'' better than all vet keystone
just build for shredders
i find it harder to build for nades than i did in the past
i used to pick up grenadier too
😔
now im lucky if i can fit demo team
even
its a knife build
TWINNED
yes
even TWINKED BLAST
this isnt a "it secretly removes melee hitstun" situation right
Guess I should've written it down earlier, but -- what blessings on the plasma? Gets Hot + Blaze Away?
yeah
but it doesn't really matter
plasma blessings are very mediocre in the first place
Plasma isn't one of those "make or break" blessing weapons, huh?
Gotcha.
OK, one last plasma question for now -- what's better perks-wise, +Caparace or +Unyielding?
If I could only get one, obviously.
(Or is there a better one I'm missing?)
Any changes for this one?
any perk/blessing advice?
Yeah plasma functions fine with no blessings, so I like gloryhunter for defense and gets hot for crits. I'd probably take carapace over unyeilding
Thank you!
I havent used that in a while, does it even do damage to carapace? I'd probably switch that to maniac
I would recommend unyielding since I think you hit a breakpoint on bulwarks
Slug does pretty good against carapace.
Thanks, I'll give it a try.
And it also helps against slugs
oh yeah agri shotty doesnt need flakiac if you're using the slugs right?
https://twitter.com/CaseyExplosion/status/1400475213008097280
song used: Vermintide 2 - Main Theme
public voice file library: https://patreon.com/GetGianni website: https://GetGianni.com
Seems to oneshot most of the flak enemies with a weakpoint.
I call this "The Lazy Vet"
Just shoot everything
if you get caught out reloading or something the axe will take care of it
and if you run into more trouble just throw frags
amazing 1 grenade = 6 gunner kills
nah but if you see a bunch of shooters clustered up behind cover you can throw three grenades and wipe em. easist use of 3 frags is just like using the ogrn frag genade
the bleeds stack up and kill a bunch of things
I'd be happy with that
gotta love how when the soldiers first saw a giant metal cart they decided, "Let's tie up some grenades and throw it at that MF"
it's pretty funny tossing a single tinker frag and seeing a twinned nade casually underhand out into the same crowd, then putting down a picnic blanket while the entire room dies and you instantly get back your spent nade thanks to the elite kill replen proc'ing
grenadier frag builds are just gross as hell, I mean really sick stuff
I suppose if I give up keystones I could have all teh fun nade toys
so much random chance though
with enhanced blitz its actually hilarious
having 1 extra nade a minute and 5% to get more nade is enough without wasting points imo
it's very forgiving to do so if you bring weapons that don't lean heavily on perks to make them function. You can take plasma/PS/etc. any of the lazy weapon combos and you're good, even including QoL picks like weakspot and etc.
I know - but consider that having MORE NADES is like 2 poitns more, tinkerer is also generally 2 points more
I recently started my grenadier/gunner build and it’s indeed crazy
I’m throwing about 2-3 grenades a minute
at least I assume most vets go down the middle tree often for toughness damage reduction
tbh my most effective builds don't go more than halfway down any of the bottom tree segments
hmmmmmmmm
I have some keystone builds I like but they definitely fit more into a niche than my "I will live through minimum one pub match slotted full of single-cell organisms before I go to bed tonight no matter what because I'm sick of this shit" builds
IDK - for my current project having extra damage on tagged enemies really makes the braced auto shine
How much damage do u get per hit with columbus weakpoint
Building a tree to spec for a specific weapon is definitely useful, but there's value in choosing a loadout to fit a tree layout as well
since it's a 2.7x multiplier 70*2.7 = 168 per weakpoint
Still fires a brrrrt
Kinda insane
shrug so it does body shot damage of an Agripina braced auto when u hit the weakpoint?
It's even astounding how the stability is super stable
that makes me wonder.. what's the point? kek
I vastly prefer colum IAG on zealot honestly
15 bullets to melt a crusher with a crit build and a chastise
the world is made of ice cream and you are the scoop
zelot is kind of a pointless class imo
once again I've found a build that makes em pointless
why waste your ult to shoot a crusher with an autogun
wait
because with a crit build you have your ult on tap
you don't engage in glorious melee?
and you do insane damage with constant crit strings
(crit with melee)
I'm trying to remember, where there some weapons that automatically have suppression immunity?
*were
heavy sword 6 plus CIAG crit build + chastise
brunt is laughing at me now, rolled 70 chainaxes and the highest 6 out of that all have 80% mobility AND defence. What even are the odds of that
Indeed, Lucius & Plasma

Brunt cares.
Thank you! Was hoping that shotgun alternative ammunition made the list.
Anecdotal, but I'm absolutely convinced that mobility is weighted to roll higher on high base weapons. Not even confirmation bias with this, anecdotally anything 375+ for me is practically guaranteed to have maxed mobility dumped damage/stopping power/crit/etc.
is it because so many people say speed is everything? Dont bother running damnation if ya dont have a knife build
Does Competitive Urge become viable in Damnation with the higher enemy concentration?
Sure, but this goes for all kinds of abilities depending on what your build is. You've got to keep in mind chastise also staggers, restores 50% toughness, and with the aforementioned crit build you'll have not only 2 charges whenever you want them but you'll top them back up the second you start killing everything again, which is when you want them anyway
Plus, the crit keystone is basically 'all crit all the time', plus huge TDR with the top right node
you become a tank that shoots yellow numbers that forget armor exists
And critting constantly doesn't require a stamina drain.
pretty sure u only get your ult back from melee crits
don't get me wrong, I'm a vet main, but zealot crit build done right is absolutely mad
nay
unless I'm wrong in which case I haven't noticed so it hasn't been an issue

even when I'm wrong I'm always right
Zelot is worse at range than a vet, worse at melee than an ogrn (and worse at range than an ogrn) and less tanky than vet and ogrn
Imo*
I mean it's cool
but yea it's just not good
First point I'd generally agree with a couple exceptions, second point part one agree, second point part two disagree, third point incredibly heavy disagree with the caveat that knife zealots exist
Also Fury of the faithful doesn't make your range crit either
@serene sage you were right, determined node is all that was needed to perform good with bolter. also exec stance is so goddamn good bc of the instant weapon swap too. that was my first bolter experience in auric since i followed your tips
fuck it ima slap rev it up and bloodletter on one of these axes and see how it do
blood letter is nice
guarantees a kill on a mauler even if it doesn't kill outright
You're correct, however I just asked to verify because I can't look myself and
Damn son that's some sick ass numbers
Good job!
which one yall think?
Gotta love fatshark tooltips
first one
i only find myself charging when im about to deal with crushers, so i dont really care about charge rate at all,id go with the second one
It's ok. Like most Zelot enjoyers, you are simply missinformed
maniac + whatever, could go uniyelding or unarmored so you can one shot gunners
I'm primarily a vet but I appreciate the concern
damn someone is a little classist
ty what about blessings?
gets hot blaze away
The "you're too ignorant to know what's good for you or anyone else" mindset is always a cool one to see making the rounds
though you can get away with volatile, shattering or even glory hunter
seriously, plasma don't care much about blessings
gets hot + blaze away. ik some people prefer shattering impact instead of blaze away, but thats simply if you're looking to deal some dmg against bosses, but if thats the case, just go bolter instead 
cool cool thanks guys!
when you get bored of plasma - which you will if you're a vet main -, take a peak at boltgun, that thing is monstruous
bolt is solid A+ tier for me
Then when you are done with silly guns try the Revolver
plasma and revolver are effortless imo
i gave up plasma for bolt and revolver for agri shotty
i main psyker but im bored of it so i was thinking about a revolver vet but figured id just go for the staple with plasma
agri shotty with left keystone is wild
i also enjoy the bolter sound effect when firing
is it?
does the slug animation gets faster if you take reload speed node?
I'll take your word for it. Personally my experience has been dubious. The only time I've ever seen an agri shotgun left tree vet was in a Twins lobby where he only dealt 8.8k damage and died to the first wave of elite spawns.
yea, full bore and the +damage on stagger. I have the rending node on there plus the middle tree one, extra stacks for standing still. The slug is an absolute monster and when you add in exe stance it gets gross. And yea reload speed looks like it stacks on the top left one
wait does full bore proc on special?
Yep
lol
honestly i know full bore exists
A couple regular shots and you're at max finesse stacks too
the spread is so tight on it
that's what she said
wait full bore doesnt proc on first special hit if that was your question
I found it a lot harder to take advantage of with the lawbringer, even with its kinda-neat special with extra cleave during hordes
but does procs on subsequent shots, even if its special
yeah ig if it procs then it's still value town
imma invest
yea this, it procs it so keep shooting, but with the keystone reload and the reload node you can also rack in another special almost instantly
very
damn
I think only the top right, which is extra speed when reloading with ammo remaining
Sneed music.
I listen to weeb music while darktide
okay next question, havent used my vet since talent rework. can anyone help me with a build for powersword and plasma? I'm thinking rez voice of command but idk
agri is fun
powersword and plasma are incredibly forgiving in that you don't really need particular nodes to get close to the most out of them, but with these two specifically make sure you take weakspot node on the left side - whatever your build
wait it's agri right?
You use krak with that?
Yup
ty
who wants to bet how much I would need to spend for a decent agri shotty
It will take 60k for my advice and 3k to do the upgrade
:^)
Wasnt there someone with 100k plasteel?
🥹
Ah yea azreal
until i invest in more bolter
and columnus
It's a good thing there's no ingame credit system because I'd be in as deep as my rl mortgage
My mat balance should be safe... unless they drop new weapons right atound the corner
some people ask me what it's like to have a net worth of negative half a million bucks. I tell them I don't know, because I feel nothing. I am numb
:^)
Hadron: I'm feeling a lil bricky today...
wait wtf do i want on shotty
full bore no respite
F
without maniac
be quick with follow up shots so you catch them in midair before they inevitably fall behind cover
and take 7 years standing up again
x2
this is the worst part about it
call it a upgraded suppression 
well ok its a tie between that and the lack of cleave
That was a true demo team, just did hishock with 3 shredder nade regen vets and a rumbler/frag ogryn
that can make some situations really fkin annoying to deal with
just swap hit n run and sprint efficiency
you dont need maniac and im not even sure if you still need flak in agri shotty
so long as you're loading the slugs
and not regularly shooting
no respite only goes up to 20% anyway so t3 is perfectly fine
yeah but its bst is sub 370
i hate it
2% damage is less than you do to your butthole during a strenuous shit
mobility aint no thang
lmao what
more than good enough to give it a run and tell us you hate it
i hate it
I like this variation of the shotgun for some reason
thats almost an exact copy of what i run, not meta for a reason but fun af
it's 130AM so ya boy needs sleep, ima test in psyk then go for a run tmr i think
this is the talent tree i cooked for my agri shotty, running it with new shovel
wait did i miss something? is agri suddenly considered good by most people now?
no i hate left side, but i respect 1000% people who runs it
we engaged in a topic about agri shotty with left side keystone
but agri shotty is good, its just that there are better options
such as revolver
im about to steal this
tailor to (your personal terrible objectively worse) taste of course
idk how people use that keystone, every time i've tried making use of it not moving constantly makes me anxious
You never don't move, is the secret, you just keep killing
Unless you have the benefit of a big wind up thanks to a long hallway or open space, or arriving via elevator anyway in which case stacks up
The main benefit of that bottom right node is to pad you a little bit during ebbs where you don't have to move, but it's not the primary way to build stacks
okay it 3 shot crushers on special
hit heads and you'll maintain it
this truly feels like bolter with extra steps 
3 seconds is fairly long, and it still maintains it for 1 second on weakspot hit
and the +7.5% finesse damage per stack is pretty sweet
is yours knocking crushers on their ass with bore/hs?
yep
yeah it's pretty nice for bosses and situations where you're just holding out at an area
exactamundo
pretty funny watching a boss waddle up to you, seeing the edges of your screen blur and blasting it to hell and back
mitigating the on-kill nature of it makes it quite better than the 15 stack one
cool cool wasnt sure if the +carapace was something for that. Fav part of that shotty is the longrange shove of its special saves so many teamates if you have an eye open for it
it being finesse and not weakspot is a very uh
decision
it is a little strange given the proclivity of weakspot elsewhere in the tree but eh, whatever
how does finesse do anyways? that just crit damage or what
crit and weakspot damage
how do you guys like the new shovels on vet?
shovel good
personally i lov'm but i also run on the regular board damnation
aurics just too much all the time
don't worry i'm totally prescribing to the intended marksman playstyle with my crit columnus
just got thrust 4 and wanting to slap on it something
EMbrace the agri brother
just my personal tip, run that shotty with both reload talents. It helps. A lot
havnt counted but i think it beats plasma in reload time 0-13 rounds
im talking dueling gunners at 20m out
its not too bad, can still get hits pretty consistent and if its not a hs itll still knockem on their ass
wish the slug act a bit more like the revolver for targeting and cleave.
shotguns are fairly suppression resistant
fox how the hell does having that ui all over the middle of the screen not enrage you? that pic alone is already bothering me
Nice, frees up a talent point.
nah it's nice, im one of those freaks who count down my confirmed kill and redirect fire buffs
He sees the light
so it's right there and I can see
you got one of them 40 inch tv screens dont you
counting is for ogryns silly
thats not a degenerate room
nah just a normal 27 inch monitor 👍
it can be sometimes...
you don't know the things I wathc on that monitor

one screen for playing, the other for elevator rides i like it
What's the best version of the helbore?
Which has the best sights? Lol I'll check those out then
Hahahaha
Next question
I think people prefer 2's sights. by like a smidge. They're all pretty bad
They're all equally garbage.
If it weren't for the weapon customization mod, I wouldn't be using the mk2.
May have to use the weapon mod yeah
And fwiw, Mk1 and Mk2 have the same bayonet. Mk3 is really powerful but its bayonet is not good
Power is proportional to charge time on the gun. Power from weakest per shot to strongest per shot is Mk 2, Mk1, Mk 3
I personally would use mk1 and mk3 for some reason mk2 isn’t doing the work it has weird damage numbers
why does the heavy las have a better ranged sight than the hellbore/headhunter? What profane logic is used there shark
The mk2 benefits from unarmored. That and flak allows you to one tap headshot both types of gunners in exec stance uncharged.
If you're looking for an MG XII equivalent, the mk2 Helbore is that but better.
Mk2 requires you to be accurate for best effect at higher difficulty levels. Mk 1 and Mk3 allow you to be a lot lazier and just center of mass shooters
Fires faster and has higher DPS and equivalent TTK.
I would recommend avoiding the mk3 because it has input buffering problems.
i will never not center of mass/neck to head recoil. Been far too ingrained in my brain to shoot that way
Those still haven't been fixed, if it's even at all possible to fix them.
That’s why I said personally
MK3 has pretty good irons imo at least in the meat grinder. Did a few full 360s around the room with consistent headshots
The mk3's input buffer issues make it impossible to smoothly transition between charged and uncharged shots. Instead you'll just stand there not charging or shooting. And it'll happen often enough to throw off your rhythm.
In combat the sight picture will only work against you.
Try shooting at something more than 40m away behind a railing and then repeating that against 6 more gunners and 12 shooters.
Curious to see it for sure, but I'm running focus so that'll probably help a bit
Unless you swap the sight with a mod, you'll not be able to see half of what you're shooting at let alone be mobile and shoot at the same time.
I’m curious if weapon customisation will make it into the game someday at least let me pick sights and underbarrel attachments
It isn't drastically different than the revolver irons, but yeah not quite as good for sure
Unlikely given that you can use it to partially apply premium weapon skins/parts to your weapons.
I don’t mean in the same way as the mod works
Oh you just meant some of the features, not the whole mod.
Yes exactly
It's really hard to give up the revolver and plasma gun. Like damn everything else just sucks damage wise comparatively
I'm a really big fan of Vraks 7 HAG
Autoguns are fun give them a try
personally, i really wish revolvers couldn't deal with carapace or even flak without weakpoint hits.
(carapace at all)
their just too good at everything rn imo
I think that's fair yeah still easy to headshot a mauler and crusher with them
Lmao you say that. I literally brunt gamba 1M ordos and 5k plasteel on an impulse 
But the gun seems fun ngl
it's great and also you get to feel a little unique loading into a match with one
Yeah it got that weird bolter vibe i love it
I guess Bolter is just a perma slug agri
The fire rate isn't great obviously, but krak grenades isn't really optimal
after learning the power of shredders on a full nade build i honestly just dont like kraks anymore
kill a few crushers or damage/stagger them and kill everything else in the room
with full nade regen talents ive tossed about 40 nades in a single run
Yeah, every Veteran reaches that point eventually.
shredders are great!
With how kraks work and how enemy density/behavior is right now, shredders end up being the best option.
It truly feels like that bell curve meme
It really is.
How do folks in this channel like their Kantrael 1a infantry lasguns?
Shred grenades are too good. The revolver and plasma gun is too good. The fucking power sword with PC4 and bromentum 4 is too good.
You run those builds and gear and yeahhhh...you can handle everything easily.
Be like me and hate all las guns 
I think it's a viable sidegrade to the MG XII.
Same perks and blessings?
I still prefer the MG XII the most because of its faster TTK. But the other 2 variants are fine too.
Yeah, flak + maniac, Deadly Accurate, Headhunter.
I want a damn hotshot. Las gun with penetration would be dope.
That's my issue with the laser guns - they're dinky as shit and you have to run krak grenades.
Well perhaps excluding the helbore, but that's still not easily downing a crusher and mauler
With the MG IV Lasgun is Infernus finally viable?
Hmm good question maybe?
I don't have enough plasteel so y'all are gonna have to try that lol
It literally is 
Which helbore is the fast firing one?
2?
The mk2.
Okay team, are EITHER of these salvageable
Hadron is on one today tbh(not in a good way)
I would say not really.
Ty
Sub 70% stopping power is kinda painful.
whats the dumpstat for plasma gun?
what's the BIS PErks and Blessings for Plasma guns anyways?
If you need the gets hot blessing, take it
Get Hot and Volatile....? Not sure about perks
Gets hot and blaze away. Unyielding and maniacs is what I'm running
Plasma dump is probably ammo. Then charge rate below thermal id say
Smth like 70% ammo 70% charge sounds ideal
Yeah charge rate isn't a big deal. I only charge for monstrosities and bulwarks
Charge affects base shot speed still
I don't think I'd shoot for below 65%, but that'd probably be okay. The one I'm using has been pretty stellar for aur damn
It does affect dps
Full 80% with lvl 4 blessings would be ideal though lol
But youll be limited by thermal resistance
No issues with it so far. Just ran aur damn with it twice. Didn't have any problems
Since plasma can reach the 25% ammo reserve now, id say ammo is the dump
I dunno ammo is definitely pretty important since that reload speed is very slow. Venting is fine, but the reload takes a long time
Not my point though. Just saying charge rate dps increase is constrained by thermal resist
What's the difference between power and damage?
(I almost think of the venting as reloading and the actual reload being a different thing entirely)
Power includes stagger?
Power is damage, cleave and st1gger
Gotcha
On the twins fight, i only need to reload once on a standard win. There is always safe windows
Granted my plasma has very balanced stats
Okay last question for the night(Not really)
I may field this again later
IF I want the goofy Agripinaa revolver boss killing build to work, is the preferred Blessing combo Hand-Cannon and Trickshooter?
crucian not handcannon
bosses are unyielding so rending doesnt really do anything
Melee crit perk isn't ideal, but the blessings need to be changed too so.
is supercharge as bad as they say
Sadly a sub 70% finesse stat, but it is what it is.
Supercharge isn't necessarily bad, but it's not as useful as BM.
melk been giving me shit all month i finally just grabbed what i thought would be my final chance
mostly just wanted to see if the supercharge should stay and then Pc4 and change that crit out
brain fried atm my b
The only targets that aren't dying in the ideal 2 to 3 energized hits will be bosses. That's about the only time brittleness could even come into play.
Yes.
You can increase the damage and cleave a bayonet applies if I recall correctly.
is it me or veteran voiceline sound the same
man i can't choose
so erm what veteran voiceline you enjoy the most?
What melee weapon compliments the recon lasgun
Ohh man, please someone tell me there is a way to cancel the "loading a new round into the chamber" animation everytime you swap into the helbore.
nope, that's its downside same as the bolter
slow draw speed
Learn to use the stab bayonet (it's literally hte most OP melee in the game, its stats are busted) so you don't have toswap except in panic situations
Does it have some kind of special way to sweep multiple targets at once to be used against hordes?
just drag it around
the stab hitbox lingers a ridiculously long time
you can swing hte "stab" at head level and get like 3+ heads
a bit awkward but the damage is nuts
Interesting, what should I use as my melee weapon then?
you can either take a powersword to kill crushers in melee more easily (since the bayonet isn't good against that) or you can take either of the new pickaxe shovels for the same reason
Ahh I like how it sounds.
pickaxe shovels are better when you draw them because "oh shit I have to push" and then you can use defensive heavy sweeps to regen stam
power swords are better for "I guess I have my sword out, might as well kill everything"
what about the axe
normal kind
Last question, does rending work with the Helbores? Because I had the idea to 2 fast shot a crusher and then used the charged attack against them, but I don't see a difference.
axes are okay
No compelling reason to use them if you have bayonet though
charged helbore shots have very little reduction against carapace
so you won't see like any improvement from rending
when an infantry lasgun that only deals like ~5% of its base damage against carapace gets +10% rending, now it does 15% against carapace, tripled your damage
But I should feel a difference right? I keep seeing the same number damage, even against flak armor.
when a helbore that deals like ~80% of its base damage against carapce gets +10% rending, now it does 90% against carapace, very tiny boost
Dmg does not go up, and I don't see the rending debuff pop up.
that just sounds like the psykanium being dumb
I did not work in game either, that's why I went to the meat grinder to test it out.
Idk if a combination of talents breaks them (I have seen that with Ogryn, having 2 particular talents breaks them)
orygn blitz
nice powersword but its a bit too sbrikiti bricked
Meh, let's hope is the psykanium being dumb and not that there is some kind of problem with rending + helbore Mk II.
Does a critical hit make much damage with the Kantrael shotgun's special ammo?
*difference
Rending doesn’t trigger on hit. Thats brittleness. Rending should just be a small passive damage increase each shot
You should see a difference equipping and unequipping the talent node, but rending is not the extra damage debuff one
is the +10% rending perk worth it then?
dont need to do that sah i can just cu't em
Well I'll be damned, this player right here? Goated. I'd follow them into hell
im sauced sah
Sauced up, stanced up, but can he grove for the emperor?
Yeah, I bought a new grey helbore to test it out. The one I had uses Surgical + No respite and the numbers where all over the place.
It's pretty bad.
Potentially worth the boost against certain armor types, but depends on the breakpoints
The weapons that don't do flak/carapace damage, still won't do any real flak/carapace damage
10% is not enough
ima drop some weapons I use. would love opinions
groovin sah
Bring it down usually has more palpable increase
groovin hard
Let me die beside you
with me you dont die
if you die with me is swear on big E ill kill you
Just found out the hitboxes in Darktide are big on purpose
Do so to make the players feel “skilled” my life is a lie
you are skilled bro
dont care about the hitboxes
i've seen you fight, you shine of holy light
When have we played
Sorry not trying to make u feel unimportant just done a lot of LFGs here
it was fun playing as a zealot must admit but meh vet main till the end
you don't only take it for flak/cara
both iags and brautos benefit from it a decent amount due to damage falloff
like a gun that falls off to 60% at (far) gets a pretty significant boost
Hot take if you’re a vet running ex stance there’s no reason to take enhanced target priority
Teammates will take kills meaning your ex stance will run out quicker
which chain axe is the good one?
They’ve all been buffed iirc
The orestes is probably the one you’re thinking about tho
Orestes mk XII
thanks! any recommendations for blessings?
fun fact: my dad's name is orestes
thats a dope name
whats so good about rogue trader it just looks another top down strat game yet again not a huge fan of strat based games
quite boring if you ask me by the looks of it
well, for a 3rd release game of a company that started off from a kickstarter project, its pretty good if you ask me
was looking for a proper answer not a smartass remark
whats a proper answer if you dont like the genre?
Do you have a personality disorder how was that a smartass remark lol
If you don't like the genre, you won't like the game.
This isn't a situation where you should be asking people to convince you to like it because it's popular or something.
I enjoy it for its writing, how it handles the 40k setting, the gameplay mechanics, and the ability to roleplay within it.
But if you don't like top down TBS games, yeah it's going to be a barrier to enjoying Rogue Trader.
For a crpg it does really at bringing to life the long neglected Rogue trader ttrpg, the story is well written, and the unique freedom rogue traders get allows you to experience warhammer from a different perspective than a space marine for once. if you want you can be that noble that secretly indulges in the ruinous powers while collaborating with the inquisition or be a dogmatic former general that'll execute mutants in the street without hesitation
but if you dont like the crpg formula there's not much that can be done about that.
So I noticed on the Krieg outfit now the respirator box on the front is now flat
Yes. That change was done a while ago. In response to refunds and complaints about the size of the box being too large and requests to simply make it look like the psyker's which is normal sized, they had someone shrink the z axis.
Yeah. It looks bad in a different way than it did before.
I don’t think it looks bad it just looks like the bag is now empty
I mean, it's supposed to house the rebreather box that runs the whole filtration system.
The fact that it now looks like the only thing it can hold is some sheafs of paper is bad.
man brunts been giving me some absolute garbage new knives today, lets throw more dockets at him and see wha-
pls hadron be cool

whats the go to blessings again? mercy killer and something else?
dont have the plasteel anyway so itl hold for now
got one with t3 mercy/uncanny atm, dont mind the moveset on it
Executor got unfugged so it works as an alternative to mercy killer now
I thought new knife was mid?
i like the new knife better than the old one but maybe i should retry the old one again
All the knives are kinda mid tbh
i guess it’s mid but in a genuine sidegrade way
hot take smoke nades need to be changed to gas nades
Could i run this one for Bolter Vet? https://youtu.be/WXY5mT8yqWk?si=93c7rPTgvIMifuOh
Is this build good? Yes
Is this build fun? Yes
Could you tweak it to your tastes? Yes
Is the Locke Mk 2B bottom heavy? Yes.
I always wanted to play a commissar. Now I can. All fatshark needs to do is give me a power fist and unlock dueling swords from Psyker only. Oh wait, where the heck is my bolt PISTOL? This revolver just isn't the same.
...
if smoke nades became gas nades but still retain their smoke nade nature than they will be decent i reckon
toxin grenade the vet needs to replace smokes
worked pretty well for me tho
Theres nothing wrong with it
Its nothing special
But its not bad
Actually that leads me to ask why do the twins get tox gas but us vets can’t get tox grenades would be a good rework for smoke nades
Because poisoning nurgle seems like such a good idea
Usable, but you will notice it
i wouldn't dump stability
at all
lol
colum kicks like mad
you're gonna be unable to kill unable at long/mid range
if you straight dump it
Ahhhh not true
killing far gunners with my 80 stability colum is already dogshit
just hit the recoil ceiling 
can't imagine doing it with like a 40 stability one
i'll keep farming dockets and hope brunt takes pity on me
If you hit heads with I think 2-3 of them, the gunner dies
it's not too bad, colum is prety easy to roll you only need 2 stats
looking at that one, the only way to go is up really
only dmg and stopping power need to be high, ammo can be 70 and still ok
since it scales from 50-60 range
yeah i know very well haha
theres a gif of an african war torn nation and a guy firing a belt fed machine gun while walking around. he nearly shoots the guy holding the belt when he spins around to fire randomly into the walls
this made me think of that
heck ammo can go down to like 65 and still be fine
the gap between this and a god roll isnt that far
IAGs dont benefit that much from blessings or perks
Its not a breakpoint gun
dumdum and fire frenzy look like huge dps boosts though
dumdum is super easy to stack and does disgusting damage
And its DPS is so high that you spend more time aiming than shooting
25% perks are also really insane
fire frenzy actually kinda sucks
it only stacks within 8m
i would prioritize it last
oh 😦
dumdum + 2 perks is more important
Because the Twins are blessed by Nurgle and trying to use poison against Nurgle aligned enemies usually just makes them stronger.
Vs most targets you kinda just shred them in <1 second
Sooo like
The main limiting factor isnt the gun DPS
its your aim speed
The gap between a decent grey and a god gold thus isnt that big
True what about Psychotroke Grenades instead?
They function, they're just not great compared to others
what perks and blessings am i looking for columnus btw? flak maniac + dumdum deathspitter or something?
Those are pretty specialized equipment options that I don't think would be freely available in the armory.
Lore wise it make sense since our character is part of the war band
It's also a nerve gas, which wouldn't work against Nurgle.
true but I didn't just learn how to do greenscreen memes with the queen holding a shovel yet
I run Stamina, Unyielding, Dum Dum + Deathspitter, but my build is non conventional
This works fine
There's being part of a war band and then there's having access to the top tier stuff in an armory.
Flakiac, Dumdum Deathspitter that is
Psychotroke grenades are used by Grey Knights and the Inquisition.
It's a nerve gas that has hallucinogenic effects.
Frankly its really hard to brick an IAG
And Grendel ship is part of the inquisition no?
I wouldnt invest too much resources into it, you arent gonna notice the difference
Grendyl merely requisitioned it for use by the warband.
Brahms is a Rogue Trader.
It's highly unlikely she'd have enough psychotroke nades laying around to supply a whole army of rejects.
Second, even if we have those grenades available I don't think they'd be effective against Nurgle's followers here.
Nerve gas won't stop poxwalkers and the like.
Those are also designed to be best vs psykers and daemons
^
Well you try coming up with something to replace smoke nades
There arent any psykers, and theres... two daemon enemies
I... don't need to? I'm not the one invested in trying to make smoke grenades different.
I don't think they work period.
And there's no way to really fix that.
Honestly atm, the biggest issue with Smoke is its right tree
and Survivalist is left
so like
the tax is just too painful to warrant taking a utility tool
it's very much implied that Tertium, and Grendel, is kind of cut off at the moment. the reason we deal with such a wide veriaty of gear quality is because both us and the traitors are salvaging any and all weapons they can find off the battlefield to keep going.
relying on rejects to replenish the warband is part of all that, the inquisition needs expendable bodies to do crazy, insane, unpredictable strikes into traitor territory while the loyalist guard (who aren't... entirely to be trusted right now in light of whats going on?) hold the line and try to contain the Mobian 6th.
Bruh most of the cultists bodies are in worser shape than any nerve gas damage can inflict 💀
Smoke has a situational use and is actually solid in its situation
The 21st Moebians were recruited by Rannick before we showed up on the scene. So they're at least somewhat trustworthy.
Its situational use is keeping me from shooting the enemies
Moreover, the poxwalkers likely don't have nerves anymore.
but it isnt a generic spam grenade, so you kinda only wanna take it for specific situations. But it costing 3 talents is just no bueno.
They're moving thanks to the disease Nurgle gave them rather than traditional methods.
Yes, she does have an enormous stockpile of thunderhammers, power swords, and force swords tho
Yeah.
We are the deep strikers while the guard fights on the frontlines
indeed, but the whole situation is very messy... there's definitely an element of Grendel trying to keep a lid on things.
Yes. I never denied that. That's unrelated to the original topic I was addressing.
sounds like me after working all week
Im here chilling with the middle tree
Man just want something better than smoke nades honestly I know they are situational but I mean the keyword is “situational”
Ah yes, lets delete the map
of course there's still the whole question of who Grendel actually is as an overarching thing... or even if there is a Grendel...
Nah nah that's too much
Throws vortex grenade, the ceiling collapses
I want an orbital bombardment beacon
Along with the entire hive above it
Could be like the d20 grenade from cursed halo

More like precision bombardment
95% of the time
Good point lmao
we are also litearlly 4 convicts sent to die why would they waste artillery on us?
One singular valkary bomb
this ain't boltgun
Idk, mourningstar just sits there
Or just a recon sweep?
Monkeybomb
Problem solved
Combined with focus target it'd be a pretty good perk
What about shock grenades for vet?
stun?
Impact grenades are better
but better
So a zealot stun nade?
You do realize smite exists right, my brother in Christ?
Nah give vet an impact grenade
And this and the zealot ability
I'd be down for impact nade
Give vet nades that can deploy as mines
Make smokes impact
Yes I know smite exists
Remove smokes ez
Actually would be a nice change
like rock but boom
Sticky grenade
Or deploy a small minefield
Or sticky bomb
Good for survive objectives
Adhesive charge but for veteran grenade
kraks already stick
Thats anti tank tho
This is what smoke does tbh
Sticky frag
no one use smoke tbh
Or an impact grenade
While on an obj, if your team isnt idiots, ranged is more dangerous than melee
I find use for smoke when you busy clearing horde and like 8 gunner appears
Statis nades?
Webber gun for veteran
We already have enough stun related stuff in game
smoke just don't let them shoot for about 15 second
Turn the table on trapper
Net grenade
dark age technology weapon
Ties down the target for 15s (works on bosses)
Ok what about blind grenades?
smoke
Gunners shoot through smoke, they just don't track anyone
I hope they don't have cs2 physic then
Would be contro as you may blind yourself and the team?
Normal soldiers don't shoot, Gunners and Reapers shoot at the air at the last known position of their target
Snipers see through smoke, and Shotgunners run into it
Fuck it….plasma grenades?
Smokes and Kraks are unique, if anything the bleed ones are the most generic and should be changed, or at least have the ability to be cooked.
Krak
Just bigger krak grenades...
I thought those were meta bombs?
Just give us a boomerang or something
Why would you want plasma nades having krak nades
The thunder from down under
wild idea: replace smokes with the option to take a second gun
I def don’t think rad grenades would work against follows of burgle
Or dual wield guns ability
Only skitarii would use rad nades
Dual wield bolters
you gonna die from rad
Correction plasma nades in 40k are closer to that of a frag nade
Arc grenades probably but there’s not much short term benefit of a grenade spewing radiation
Vets gonna need chemo after every mission lol
Just turn smoke nades into Willie Pete’s
If ya read the lore behind rad nades they only last a millisecond
Or tear gas?
I mean it in the sense that only skitarii would use rad weapons, right?
^
Fair
What about melts bombs or multi explosion grenades?
I dunno jack shit about 40k lore, I'm just here for the fun gameplay and to shitpost
There’s just not many options to choose to be better without it overshadowing other existing choices
Like krak grenades would be worthless if we had melta bombs
Anti grav grenades?
fuck sakes allot of you vets are pretty stupid in this chat not gonna name anyone but whatever anyways imma head off I’ve said my piece
Yeah we have aoe, single target and utility nade, hard to add anything meaningful that doesnt just exist in the same space
Its you who started it wanting to replace smoke lol
Gravity weapons are a thing but I don’t think lore wise they’d entrust even one of them to anyone below a decorated space marine
Imho smokes just need to be more responsive
And less of a tax
The tree atm is pain to take smokes
Smokes blowing up on impact and making survivalist not the "duh" pick would go a long way to making them more useful
Right tree is the best tree atm
How so?
the swap?
Right tree is “we have zealot at home”
You get some of the best melee buffs in the game
Like better than zealot level of good
True that
The smokes should just prevent shooters from shooting you period, skip the "inaccuracy" nonsense
Smoke is utility which is ehhh
And send enemies in the cloud into a coughing fit
This is an issue with gunner AI tbh
they dont stop shooting when you break LoS
that smoke ain't gon do shit when 3 crusher spawn
often they will shoot at your last known location
Tbf smoke isnt meant for that
Just like how krak does nothing vs a gunner patrol
Or frag against crushers
crusher scary for me
Krak can also stagger gunners, idk
Dclaw?
Too long of a delay + hits too few of them
I do wonder if they’ll merge the weapon inventories like they did with the money
Gunners tend to spread out quickly
Yeah, true
Frag is the most versatile of the 3
it doesnt kill the heavy stuff, but it can buy space in most situations
Smoke very much is for anti shooter spam
and krak is for busting bulwarks/crushers
bosses
Its frankly just "ok" vs bosses
like ur better off with ur other weapons in terms of deeps
Unless you have plasma
I never understood the krak hype against bosses, they dont seem that useful when I throw it to them
What would you change on this, perk to 4 or blessing to 4?
Drop No Respite for Deadly Accurate
No respite to deadly accurate
That's a great gun
Altenatively, Change from MG12 to MG1a
It’s good for getting a solid hit once the shield is down if you need to deal with trash at the same time
Will do, thanks
It lost it’s purpose with the mg1 buff
Ya
I'm annoyed how slow it is
It’s supposed to be the slow but hard hitting one
It also does less damage than a V7
Isn't there a faster variant?
which is pain
Mg12 the slowest variant
The 1a and the 4
Mg4 is the fast one
The V7 gets the option of slow controlled shots and rapid fired shots
And also the HB2
Shoots faster, does more damage, has an amazing melee attachment
Yeah. That thing has almost no recoil and packs a punch lmao
I actually don't think its slow at all, i dont need it to shoot faster
When you kill anything in one shot
I have this on my psyker.
Can confirm.
Very slow and takes 4 shots to down a dreg gunner on damnation
It kills a lot of things in one hit
Shh, don’t talk about helbores. You’ll summon the Kriegers
It doesnt down a maniac rager iirc
Tbf psyker doesn’t have the same ranged focus perks as vet does
Not without a crit, yeah
I think this is it
Below that, the MG1a will hit all those BPs
A V7 will also hit all those BPs with a guaranteed crit
The MG12 for a while was very good and probably the only kantrael lasgun worth using up until a certain point. Now it’s just meh like others have said
Theres also the bolter, HB, plasma
And the revolver if youre going that way
Braced autoguns
Braced autos are actually kinda bleh on vet
If you don't like, you know, aiming
Does the 1a oneshot flamers?
You lose a lot of what makes vet ranged good
Maybe I need to give it another try then
Idk, culling whole hordes is kinda awesome.
For bosses, I got them krak grenades anyway
Its pretty bad at horde culling ngl
IAGs do what brautos do but more accurately
Since Vet gets dclaw and psword
This
Just stack those crits on the skill tree and you just need to pull the trigger
What? Why?
Its like a 1.3x finesse or something completely garbage
Crits and Headshots on the braced auto barely do increased damage
Compared to an IAG or Headhunter
Try any other weapon, the IAG is a lot better at hitting weakspots in a crowd
An IAG does 2.7x
