#veteran-class
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also mid tree takes an entry pt to get to the keystone
because they kept born leader
Born Leader can die
Suppression can die
NEVER
Ogryn highlights can die
Ammo reserve can die 
Dead Leader
Fuck ammo reserve
Unborn follower
I'd let it die so Born follower can die
they can merge suppression into one ultra node but that's the only compromise i'll give
revert back to pre-skill tree
Over my dead body
Yeah give us 30 mag bolter back
And Unwavering Focus
And 2% ammo regen
How did we go from 2% to 1% lol
And Survivalist is somehow still strongest despite 50% nerf
They could also convert some parts of the tree into a "twinned blast" situation to make it easier to get to the bottom.
No need to remove or merge anything this way
Easy.
Bolt rifle or?
its bolter yes , if you about it
im always choose right side
more usefull
dont need to change there anything
I don't have pics on my phone. But I made a few bolt rifle designs myself lol
It's a vibe
🦌 🔫😢
Catachan series of swords can be kinda funni to use
Las Pistol was pretty damn strong last patch, not sure now
I want the boarding lasgun
It's still pretty strong
I want to do something like commissar but with a navis imperialis outfit
It's arguably a better recon las now lol
It's good in support ?
That kinda is a low bar though 
But yeah, is good
I want play support lasgun pistol ?
Though i don't think any lasgun are bonker strong right now. There is plasma, then revolver, then quite a gap imo
Though this is mostly cuz of elite density making plasma cleave invaluable
Okay because I just want roleplay navis imperialis support with lasgun pistol ahah
Like always: bunch of diehard fan. Rare in auric still
It's actually a very good frontline precision capable combat pistol.
Columnus IAG slap too.
You can be surprisingly aggressive. With the ability to still pull off one or two Tao headshots across rooms on weaker shooters
Okay thanks I start a new vet ahah female this one
With a navis imperialis back story
https://darktide.gameslantern.com/builds/9aac2440-a88a-44ee-ba0d-4ddb7faab115/all-the-toughness
This build is silly fun
I dare say the laspistol benefits from left tree keystone more than most
Its called ur team is at 100% toughness at all times. The only health damage I took was from facetanking a poxburster to get an ally out of a net, a sniper missing an ally and hitting me, and... thats it
It allows you to one or two tap headshot at typical lasgun ranges
But you have the typical damage falloff of bullet guns
CANT SEE NAY OF THE PERKS
caps
Helbore
shock maul when
Its just the tree thats important
Use with a plasma gun
So a proper navy marine soldier? Or an actual ship NCO/sailor?
Same opinion
Navy marine
good in boarding mission
Lasgun lacks in cleave, and cleave is a big deal this patch
babe wake up, its farming for power cycler 4 time
With short range
Ahhh Navy Marine is good then
Also laspitol has cleave lol
helbore 2 is the best one correct?
All the lasguns except the mkIV have cleave
You shoot the laspitol at head level into horde and you clear as well as recon Las spam
out of all the helbore's
@midnight patrol I want the boarding lascarabine in game lol
You shoot at horde now ? Isnt my point
Honestly all helbores are great, its just up to preference
Elite spam in group of 5+ this patch
show me later but what i can say blue version looks more good
Well you asked about cleave, they have cleave. But only against soft targets
i mean i'm using the full auto mod
I did not ask though
Ngl i dont get that many elite collats
Flak and Carapace stop cleave from all the lasguns
Looks like a nice lmg looking build too
I may want to turn off the Charged Attacks option. Helbores benefit GREATLY from Surgical
I see 6+ shotgunner regularly in my kill feed
Shame we don't have any good, punchy high accuracy high nagazine autoguns
And not even talking about maniac
Ngl i have never gotten more than 4 shotgunners in 1 plasma shot
They spread out too much
I got 6 with revolver a few times 
Shotgunners flank around a lot
Unless you shoot them straight out of spawn or in their patrol pattern squads
The only one that I regularly get 2+ collat in is ragers
Even in patrol pattern u need to be lucly
Also I keep getting scolded by my friends for running plasma lol
If thet are patrolling perpendicular to you ya only getting 2-3
Whats wrong with plasma
They want me to take out the shooters 20 to 30 meters scattered around the room
Do we need to beat someone up?
Melee time!
Not go unga on the specials in the middle for alme reason
Ngl for regular dudes i just melee
With revolver I often get 2 shotties, ragers or gunners
is the helbore 2 a good middle ground being charge speed and dps?
best blessings on plasma gun?
Helbore 2 is literally the fastest charger
In any case, the point about cleave is about elite density. Not hordz
More bang for your bucks goes a long way
Plus plasma got terrific stagger if it doesnt kill outright
The HHs should have more pen for sure.
i won a AM just to immediately fail a normal damnation 
Eh its also about rof
The mk7 has none at all. Idk why it doesnt
If i can send two helbore shots downrange for every plasma shot
If my plasma is only killing 2 per shot, then it isnt beating the helbore
Plasma got better agility than hb at mid and close range 🤷
To provide the Ogryn a comfortable back massage. But yeah it really should cleave at least through one shooter
Tbf helbore is one of the most agile guns
Sooo
Yea plasma is the creme la crem
For agility
But its not like helbore is bad at agility
Helbore is definitely more flexible
You can pop individual shooters within feeling too bad lol
Dodges and dodge distance dont really matter on a gun
What matters is how much sway u get on a dodge
I think you meant least
Nah most
Easily one of the best guns to shoot while in melee
Hb is one of the least agile gun what 
It has one of the best sway patterns on dodge and jump and movement
Combined with near perfect precision while maneuvering
Dodge count and dodge distance doesnt matter
Sway does
One of the worst swap, terrible hipfire
It has a bayo and u dont hipfire
Why the fuck r u hipfiring a helbore
you think I can get away with the shit reload speed by going Weapon Specialist and Always Prepared?
Just ads and dodge weave the crowd
I could only get the bayo to work on the asshole AI director spawning one or two poxes behind me when I'm doing marksman work lol
You cant, thats the point
Helbore literally being able to pinpoint snipe a sniper 40m away while ur being attackrd by 3 ragers is something very few guns can do
Lol helbore is literally one of three guns that can do this
Hipfiring a helbore? Huh?
any of the infantry lasguns, headhunter guns, plasma, revolver 🤔
Infantry las cannot
since when
It actually is horrible at that
Infantry las has one of the worst sways on dodges for a gun
So since always
It has a long reset
Thats the problem
The time it takes for an infantry las to return to neutral is terrible
Calling hb agile to me is like calling bolter agile
And is one of the big weaknesses of the gun
Bolter has bad sway on dodge
How long may I ask
So its not agile
it is agile if you press exe stance 
I never measured but its easily double the helbore
If not more
Helbore u can snap a shot off in your 0.2s dodge grace period
Inf las cannot
I mean it kinda is
If u can dodge weave the ragers killing the sniper first gets pressure off the team
trying to go for hero shots is pointless 
Cos the ragers arent a major threat yet
how are they not a threat 
brick or salvageable?
Thats the thing about the helbore.
Being in melee in a rager doesnt requure you to immediately deal with them
Because you can just avoid their attacks
While still shooting
Hb is not better than half the gun cast at dealing with sniper anyway
you can also just kill them with your melee which would alleviate more pressure than the sniper
Slower and not really
brick or salvageable?
On an infantry lasgun yes, go kill the ragers
Because that shot cannot be made
On a helbore take the shot
Hmmmm... brick
you mean you cannot make it 
Salvageable
Best anti snipe is prob revolver due to quickswap being an option
official petition to obesefish to add a clanging sound to the prosthetic leg skin when running
either way regardless of weapon choice the 3 ragers take priority over the sniper
.. Okay that I have to conced.
No because the time taken to reset dodge sway is longer than your dodge grace period.
So ur shot is snapping off at a weird 5 degree angle
It won't be your best helbore but if you got none other then use it
Only the Vraks mk7 can match the revolver in the ability of quickswap and just shooting a sniper in his bloody toes and he dies
its the only one that i was able to get that was close to 370 rating
3/4 bricked but onslaught is good
Stick to it for now then
I can click exe stance and instantly have it be a laser guided missile on that snipers forehead if I really need it
but regardless of weapon choice
Actually come close is more accurate. It can't match a revolver
Swap groaner damage for maniac swap falter for surgical
ragers are the priority over the sniper
Oh I just saw the stats too, yeah that's not a great one
That requires exec stance
Helbore doesnt need it
I would be more worried about the ragers than the sniper.
Does bayonet stagger ragers?
If they cant hit you they arent a threat
Yes
Neat
we are both biased people so it doesnt matter
.. well
And it kills pretty quickly too
The damage the bayo does is about the same as the shovel poke
No. Way more
Way. WAY more
On headshots?
Yes
also why were the ragers allowed to get close in the first place with a HB btw
and shout
and nades
I know you can one or two shot most grunts with bayonet now
Because with HB you wanna play aggressive and forwards
shout and nades
Shout i reserve for when i take a hit
bruh
Or when an ally takes a hit
you hate group toughness and staggering everything for the team off a 10 second cooldown
or what
I only pop it when its needrd
yea which is every 10 seconds
Depends how much you like your teammates too hahaha
it doesnt matter
whether you like them or not
you can spam it every 10 seconds
With shout I pop that shit at first contact, by the time we're in the shit it's back up, low af cr
I find that its better to pop after they take a hit than pre spam it
Except vs burster spam
Until they take a hit that is 100% tou damage
thats the entire point about shout
Then are open again
means you didnt spam it enough
Sir.
Fire does not care about ur toughness amount
One issue with prespam I find, is some teammates overrely and develop bad habits just soaking damage instead of dodging
Fire is a type of taking a hit

so you only pop shout when their toughness pops
which is silly either way
cause if you keep it up they never get their toughness popped
Shout while in fire to save you that one tick if you're low or just pop shout asap as soon as you're out of the fire
No i pop shout when their toughness drops
Could break
Could be a 50% hit
That leaves more to user error on your end
Doesng matter
But its more efficient
I use a shovel and a HB
So yea
The stagger is whatever
I literally already have stagger in spades
so you use shout in a selfish way but you prioritise the sniper cause it puts pressure on your team
instead of shouting the ragers into submission
so your team wipes them
and you can deal with the sniper in peace
I mean I dont need peace to deal with the sniper
Its a helbore
Thats the beauty of the gun
You can shout while lining a shot up. Multi-task. If you can't get a shot, respect the sniper and deal with the ragers
Thing with the hb is I dont need to burn shout immediately in that situation
Like I siad earlier completely biased argumentation line
I can. But i dont have to
dont see a point
If you catch a Sniper in melee, go full disrespect and push him to death
Shout stagger is amazing lol
I mean I literally can push a button to stagger a crusher out of their overhead
you could but you have your spade and hellbore for that
I learnt to use shout stagger to save everyone's HP bars from the ragers lmao
thats how it should be used
Aye ye if I see an ally getting mauled by ragers i pop shout
I dont pop shout if the ragers are going for me
there is no need to minmax an ability that has a 10 second cooldown
Toughness and three seconds to murder the ragers as they slowly wake up? Sublime
Honestly I use it before they get into contact range
Then ping them so the psyker or Oggy can turn and do their thing
Three seconds is enough in my voicecom squads
Shout to boost DMG if you have that talent, add a cushion to everyone's toughness, and create space.
And it's spammable as all hell
should I just swap the perks and keep the blessings
Surgical is too good to pass up on the 7
Swap no respite for surgical
Flak/maniac should do you fine
The stat rolls are okay on the mk7
pretty good roll
no respite to surgical and ranged crit damage to maniac
Can always be better, but yeah it's workable
cool
its good
always be better is a miniscule percentage damage increase
xd
could always be better

20% flak and only t3 deadly accurate
also
unarmoured enemies ?
just for dreg gunners ?
This was an older roll before I found out maniac helped a lot
You can save one or two shots
Which is a massive TTK difference for the mk7
Now it has maniac and its a lot more reliable in dropping mutants and ragers before they even get into melee contact
mutants ragers are one thing
So Flak and Maniac is what you're mainly looking for in Vet ranged weapons in general or?
but trappers and flamers
@river marten I heard from someone that u claim that fire stacks from infernus procs brittleness from onslaught on vet tree, does it work with kantrael shotgun dragons breath?
depends on weapon but on average yes
Bet, ty
Oddly enough, trappers and framers are quite easy to headshot
Their run cycles leave their heads quite open
I dont always account for perfect gameplay xd
I might meme about headshots and just get good
but I value consistency
kantrael shotgun's special apparently also applies brittleness from the thunder hammer
https://www.youtube.com/watch?v=4ylSJcD6ECk 9:27
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The most dangerous enemies that actively try to close the distance use those armor types
Oh for sure, you can save a full on headshot or body shot with maniac
then we should all run infested
💀
Thankfully most guns do very well against infested as it is lol
*when you swap back to the th after applying fire
go into the psychanium and check the armor types of all the elites and specials
and you will have the answer
as to why
Mutants taking 10 Vraks mk7 body shots 
can the brittleness from exploit weakness and onslaught stack and reset there debuff timer
dunno I been getting weird stuff with my mk12
like one shot headshots on muties
Mk12 has a massive bonus on maniacs
So I'm really not surprised there
Especially if you tap them at 15 meters plus
I just took the 10% rending node on marksman focus and I can do like 500-600 per headshot on crushers
per crit headshot
Before you hit that really painful reverse damage fallof
Similar numbers to the mk7 with rhe same build
.. Wait the mk7 might do better
same weapons honestly just different damage on armour types
I was getting 700 ish without any rending
ye autoguns have innate better armor pen no ?
well "armor pen"
you know what I mean
lower ammo pool but better damage on armour types
or at least thats how it has felt for me whenever I use them
so change to flak/maniac + surgical/deadly accurate?
Against flak and don't suffer reverse damage falloff
yea been wanting to try a bunch of guns
but plasteel man
it doesnt grow on trees
So they don't degrade at point blank, and get compensated by all the ranged passives Vet gets
So you get the gun behaving reliably from 6 to 60 meters.
what do you mean by this btw
Mhmm! Also the IX is a good gun
All infantry lasguns have this weird damage laoof mechanic where they do far less damage to armour types up close than they do at range
Vet has no passives that increase close damage reliably
So you get straight up Weaker when you fire your gun as close range
Boolet guns don't have that weird damage mechanic
how easy is it to test this
Conclusion, use hh
It's a very classic, full damage up close and tapers off at range
Some folk just vibe better with the infantry lasguns, and that's completely okay
You use the gun that works best with you
Brauto 
If someone wants to use their Helbore for dodge sniping, again all the power to them lol
Seen some people make those work surpringly well too, so again, if you can make it work I got no complaints
I was playing with the mk2 and the melee charge, it's both insane how good it is and how much fun it is. Shame the 3 has a different melee
What's the difference between the mk1 and mk2?
The former seems to have better base stats
Lol hello there
GENERAL KENOB— sup
2 fires and charges faster, 1 hits more for each shot but afaik 2 technically has better dps
The fact that the 2 charges faster might make or break it for me
Although the higher base damage on the 1 is very enticing for reaching cheap breakpoints.. Hm..
sooo gave the helbore 1 a try
its a good gun but it defs requires me to be very passive
The switch time is very painful yeah
who designed these sights
you mean the iron sights on the guns?
all nonlasguns should have the same holo sight
I wouldn’t want that, I like my iron sights
my guy if you are pc xbox i'd advice doing mods if you're console well i pity you
Helbore use gutter sights. Which are originally a gunsight for point shooting under 20 feet lmao.
Idk who at FS thought gutter sights are okay for a sniper rifle of a lasgun.
I just wish they would add a basic system for adding sights and flashlights to weapons
we already played the game in a beta state for a year
I couldnt care less if it was half baked as long as it worked
not to mention you have to fondle your helbore before you can even use it everytime you equip it
yea you have to turn on your gun first 
heh fondle the helbore
To be fair it is battery operated
Wondering if I should change that sprint efficiency to something else.
I mean.. Gunners are fricking deadly.. so maybe that.
Has exhilterating takedown been fixed?
yes
Supposedly yes
I’d be fine with having Sprint eff., but you do you
At least 1 Gunner property is always right
Our Veteran has religious level of gun safety training
Its insane all the barriers in place to keep hellbores (3s at least) from feeling good
this may sound kinda silly but i like sprint efficiency
I have 2 sniper and 1 gunner property. I was thinking about increasing it even more.
All right. I'll keep it.
No no I build for it too lol
Its very important for high mobility deadshot builds
Sorry, what barriers?
tbh its handy for us invis vets it is
You save so much stamina with sprint mods
"Heres a rifle but it's even less wieldy than using a bolter but you also cant hose with it and also the sights are bad"
sprint mods?
do tell me more
Probably means nodes
Hellbore doesnt need to do everything but it's really hampered in the role its designed for by taking forever to draw and being unpleasant to aim
IDK what people have against Helbro sights really 
You can mitigate the swap with Exec Stance - it’s not a gun that you can just pull out and is immediately ready to shoot - that’s not the intention it’s been designed with
I only agree with the part where your vet seems to take a 5 day vacation everytime they draw out the helbore
mods my friend mods
confirmed yes
auto fire mod solves the fire rate issue on helbore
The sights are pretty bad but not unusable, it was my fav gun when executioner stance still gave toughness damage resistance
It literally kind of doesn’t matter - it’s not a gun that you have to constantly shoot with, as you typically place your shots. Does FA even work with Helbro in any way?
Draw speed is the most problematic issue by far, especially on higher difficulties
You can “cancel” the draw by reloading the moment you swap, no time wasted on getting a full mag
It’s not, if you play around it. If you don’t, just pick another gun.
(Yea i know it isn’t really an animation cancel)
Yes it does
"Hmm yes i will use a gun that takes longer to bring to bear than a bolter in damnation"
Bolter has a swap delay too, and I use it constantly in Damnation. Why does this matter?
"Surely no situation will arise in which a snapshot would be valuable"
grab shock trooper and you have infinite ammo on a carapace piercing sniper rifle that comes with a serviceable bayonet, there are worse choices
just gotta be smart on when you take it out
what if you're not smart
Swap speed is incredibly important when choosing a gun
The problem is the right time to take it out is "nearly never" if you're actually using your melee
Consider this: do you really need to constantly run around with your melee. If you anticipate a skirmish, why not swap to the gun in advance?
Consider this: you are fighting a wall of walkers with someone else and snipers spawn
you can always shoot the incoming horde and bayonet the surviving stragglers since you have INFINITE AMMO
playing Devils Advocate, there arent many levels where knowing that in advance wont make a melee bottleneck more effectivve, quicker per mob kill rate, less ammo used and for many melee weapons toughness regen baked in
Your team can handle the melee, maybe, if you trust them. You can anticipate threats or remove them proactively - pick a spot, camp it, try not to get hit, pull out melee if you really need to defend yourself
also executioners stance, hellbore comes out instantly ready to rock and roll
If i have most guns suited to killing snipers i can kill them and get back to melee in about 1 second, a hellbore its more like 4
there's a TON of guns and weapons. is there some guide in an obvious place that breaks them down?
Did they re-add this? it wasn't there when the skill update launched and they gave it to ogryn
the Ogryn chat has the Ogrynomicon in pinned messages, none of the other classes have made an equivalent I'm aware of
that was auto reload
I remember popping exe and doing the animation, and losing time to it, huh
And I can’t reasonably discuss while considering every situation a reject can be in. If one picks the Helbro, one has to account for the consequences. If they don’t, they suffer.
we should make our own Infantryman's Primer tbh, get the biggest brains here to collaborate
thatd help bc you cant even test these guns without ordo dockets and you cant know if you have the appropriate roll for them to base an opinion on
and theyre named so similarly
at least the Mk1 and 2 have a great melee fallback on the hellbore, you can stay in gunmode and still stab away
That’s a good point, actually, I forgot that the bayonet attacks were buffed
if you're in the middle of your swapping animation and you pop exec's stance, then you'll still be stuck in the swapping animation
SO, defending you sorry bum without pulling out your melee is also somewhat easier than it used to be
if you're holding another weapon and you press F, you'll insta-swap
it's a weird quirk
I've been using shout mostly anyway
https://youtu.be/43j87Wkp0DE?si=HRS1szHqgzX34IhP
least based Hellbore user in Aegis Station
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Bonus toughness is cracked
besides the overshield, the stagger and complete toughness refill is very nice
IMO pairing shout and Helbro is asking for trouble, but you win some, you lose some.
And i mostly play vet now when i want to play power sword
I don't pair shout and hellbore lol
weapon specialist helbore lets go
I run an mg12 or a plasma depending on how i feel
I feel knocking everyone in front of you on their ass would pair well with the draw speed
It’s an observation, not an assumption, but given that you have been typing about Helbro for the past couple of minutes I assumed you might have wanted to justify bringing it along with VoC
If that’s not the case, then shame on me
Hm. Does WS attack speed buff speed up the charge time, I wonder?
Exe does feel a little weird on hellbore 3 though since you don't really need its damage buffs to hit breakpoints and im not good enough to retime my charges based on if its active
So its more for pulling it out and highlighting?
It’s still a wall hack. It’s still a potential damage boost against bosses or Carapace/Unyielding health type breeds (ragers/maulers too, probably)
does it still have that weird bug where it fails to register the next click sometimes after a shot?
I think they fixed that? Haven't been playing it much super recently
same
The new thing i get is kickbacks only pretending to fire
Plays the anim but spends no ammo, and i think it suppresses which is weird but i could be wrong
The sprint reduction perks on the curios and the innate 20% sprint reduction in the tree
Sprint like you had a knife with your rifle out
Now I've been using that fairly heavily recently and I cant recall experiencing that one. I seem to be lucky wrt to a lot of the issues though
Can make a difference when you're keeping up with your headless zealots
Awww and here I thought you meant like actual sprint mods
you try to keep up w em? I generally let em get into bother, go down and then if they die outright before I get to em they have some time to reflect lol
Nah lol
You running lucky bullet?
Idk the ogryn chat says its the current version of an ongoing issue with animation cancels
Lucky bullet can trigger with the Kickback
Can lead to some really funny double barrel shotgun moments
I definitely am not shooting for real
Where you fire two shells instantly
Ahhh right.
No hamburger is being made
Had the same issue with the Kickback
Not running lucky bullet either. Animation plays out, no ammo spent, didn't actually fire but still suppresses
Apparently it's caused by anything that cancels animations, and it did used to shoot a real free shell
They "fixed" your shots getting cancelled halfway and not consuming ammo by making the whole shot fake
Idk what kind of jank ass constraint keeps them from tying the ammo decrement to creating the hitscan zone
so if its an animation cancel do you remember getting thwacked by a mauler or crusher cos I'm not sure much else is gonna stagger you w a single hit
for headshot, which one is better on vet vraks or shotguns?
Theres no point in the Determined talent if you have Grenade Tinkerer? Or did they patch that out?
Vraks mk7
ty
Agripanaa shotgun can be built around the same builds too amusingly enough
If your toughness breaks, or you start to sprint a little too quick, things of that nature
i just dont like the revolver gimmick else i would go with that
what blessings/perks do people take on bolter? was considering replacing pinning with cavalcade or go flak/unyielding
The agri shotgun is the closest to those advanced long range shells and sports shotguns we have IRL
Its probably been sprinting for me
Some run surgical to give more variation to it
Wow first game of the morning, some dude calling everyone *ags, always dying, I ask him to play lower difficulties and everyone calls me toxic...........
ohh kk thats nice to know
Okay seriously, no joke. I'm about to switch to smokes because wtf.
Slugs
That's actually funny lmao
report the lot and let the devs sort em out haha
Even the pellets are incredibly tight shooting
I usually don't get chronic diers that's rare
Worst i get is trees usually
Sounds like he was a tree too though
Only thing that holds the agri shotgun back is if you're the only Vet, you can get overwhelmed by the sheer number of shooters and specials everyone is begging you to murderize
Very tedious combat loop of shooting reloading and shooting and reloading
I used to love the shotguns but I've really started to go off them these days
That's a problem for a lot of guns unfortunately
can't find a build with Lawbringer that I like
But the ranged burst damage of the Agri shotgun is nothing to sneeze at
nothing gimmicky about the revolver. It's just strong.
If you don't have one of the big mag workhorse guns, team play is real important for ranged defense
You can drop sprinting ragers with two to three shells at pure body shots, one second ish TTK
If you land a headshot it's one to the head on a crit lol
yeah ik its headshot dmg is comparable to a plasma gun
I tried with the slug one, it just isn't the same.
Revolver's biggest strength is just how fast you can snapshot
The only reason i don't use it on vet is its the only real gun i use on zealot
I do wonder if manstopper giving massive cleave would allow the Agri pellets to railgun through multiple suckers.
I forgot to test it yesterday.
I used the Agri shotty to get that accuracy penance, I've tried using the Lawbringer w a crit zealot build and I've tried using the Kant and it's fire shells.
I haven't been able to feel the love for any of em sadly
Agri shotgun was my main weapon in the time before trees.
It works a bit better with left tree now
You can now reliably use pellets to headshot at rifle ranges lmao
I've been feeling Commando vet with Kant
The kant is interesting and the fire is surprisingly useful vs hordes but the lawbringer is pretty sad
Lawbringer really shines with scattershot and flechette with the special rounds
Discount Kickback on light infantry hordes
Kickback is unbelievably based
I haven't seen anything not a plasma gun make so much gore with one shot..
You see this is my build and I'm just not feeling it.
In fairness, along w the Kant I may just need more trigger time w it
It's kinda gross lmao
Surgical charged now im ready to kill a sniper from 100 meters
truly the emperor's gift of all time
You need to keep your mag topped off and also run deadshot and the 10% more crit chance with a the top part of the magazine
I can reach crit numbers in the high 700's with it
Yooo
Speedload on laspistol is so funny
I'll try n remember when I'm next at pc, thanks
The reload anim is like 2 seconds and gives you maybe 30 shots
time to put on reload talents
I keep getting scolded by my regular darktide friends for doing horde clear better than they can lmao
"You're a Vet shoot the specials and shooters reeeee"
All right. I'm about to puke. I'm pretty sure my screen did not shake like this when firing before.
Even looking at recently uploaded Youtube videos of other people firing a Lasgun IA, and their screen does not shake like this.
Did I toggle something? Getting karking motion sickness.
Holy mother of wounds
Lol that's a mod for psyk/solo play. Don't worry about it.
Honestly i rarely feel like shooters are a problem while im in melee but they're real mean in shooting gallery type areas
Can't decide between deathspitter/fire frenzy/sustained fire. Anyone got any ideas?
Carnival amphitheater
No other place I've seen more randoms die to 4+ gunner and sniper firing squads
Carnival has several nasty shooter zones
Hell even the normal shooters cut down newbs
Gunners and snipers are always dangerous i was talking about shooters specifically
Don't stress about it, you can change between them endlessly looking at your icons, try each out n see what u prefer
Going to switch to vanilla real quick to confrim my suspicion.
Carnival has some long streets full of mist too
And shooters happily spot and fire on you through it
I've been running all three but i can't tell an obvious difference
how close is close range again? 8-10m?
Carnival does have the great value ventilation purge going on i hate it
8 meters if some of the others here are to be believed
Yeah lol
Yeah I think, that's IF that skills is actually accurate for it. E.g. DumDum apparently says close but doesn't actually care
It's the one map where I've had surprising success with Ex Stance on Heresy and Damnation
They shortened close range again iirc its really bad iirc? Like 5.5
Hmm sustained fire might be the way to go
Someone test it
Vent purge carnival is something else
Not weird... Fatshark 😉
The one time I tried it I was on my assail disrupt destiny gunker
lol a lvl 17 on hi int damnation
The literally perfect class for it lmao
try a left/middle tree build with the lawbringer and bring full bore and no respite on it
Literally getting banged through the mist xD
Fatshark maintain accurate tooltips challenge (impossible)
it won't be any revolver or plasma, but it will feel far more useful rather than just for chaff hordes
"Make rending and brittleness different but switch the names around half the time"
Don't sleep on the special shells for the lawbringer!
the flechette scattershot build isn't bad, but it starts to slide into kantrael territory with a less impressive primary shot
Lawbringer is the horizontal spread right?
I tried the flame shells with bleed. I was missing the sheer 15 meter wide spread the lawbringer had lol
full bore no respite takes advantage of the extremely tight grouping and makes medium to long range feel pretty surprisingly good
It's 8m the last time the lua was posted here.
The Kant will drill an endless hole through that more circular column though
that it will
The Agri shotgun likes full bore better
Ballin. I’ve been trying the slug shotty with a stealth build, ended up taking plasma in the end for the reliability. How do the other shotguns compare?
yes, it does, however lawbringer still uses it pretty great at close to medium distances
.. Does also make it with a flechette build one of the most powerful boss DPS weapons you can bring.
Getting 50k damage from the front of a beast of nurgle lmao
Not including the 10k more in bleed
on a stealth build i'm not too certain, shotguns can pump out a very surprising dps number on bosses and other targets though
i'm at a 2 shot bp on reapers, 3 on bulwarks and 1 for most specials and elites outside of maulers and ragers
also, this
though, i don't actually bring exec stance in my games for the shotty
I recommend VoC for the breathing room and survivability it affords
It's the perfect weapon for taking out a full squad of ragers you shouted onto their asses in a single mag
Fkin love VoC for all my builds though this is an attempt at getting gud with the whole vet kit
Well, shotguns still work very well with stealth build too
Gives you time to reload manually if you're not running a funny right tree keystone build
personally, i do love the ability of loading shells in one at a time, especially when i just need that 1 more shell to take out a trapper - just top 'er up and blast em
the downside is that the full reload can take a while, especially in tight situations where you might need a lot of rounds
I use my shotguns kinda like how competition shooters do, shoot one or three targets, reload
Few seconds before next contact? Reload
yeah, top it up as you go
you can even do it while ragers are charging at you, a good center mass shot knocks them on their ass
Yush
gives you time to breathe and load in a shell or two
Can have a very John Wick tactical shooting vibe when you get your grove
it is stylish
i think they're in a good place honestly, the shotguns
they're useful and don't feel overtuned
stopping power on a plasma good or na ?
wait what ?
stopping power affects your dmg % values to different armour types at ranges
I still wish Ex Stance fully topped off your magazine like it used to do
i would be okay without it if exec stance gave us a little dr
Misses the glory days!
exec stance with 15% dr or 20% toughness dr and i would genuinely consider it alongside voc
No flinch when taking damage would go with a bit of DR yeah
I'm reminded that the Krieg RPing Vets I've come across are.. Not actually very good at their job lol
Least number of melee, ranged or specialist kills when compared to PS, plasma or headhunter equipped Vets

it's because they're bayonet charging the monstros
Just need more time with thier helbores to cook.
They try to snipe with the helbores from what I noticed
nicely done
And it severely reduces their killing speed
i tried being a krieg rper
I've killed a few like that funniest shit
it made me realise i hate the hellbores
how hard is this? Never done it
They aren't for everyone yea
pretty doable
with randoms?
your mileage will vary
I slap mine with a macro and hold the trigger on hordes
joining a mission in progress, off to a great start
(probably hi int) shock troop with weak bosses and flashlights will either be a nightmare or rlly fun
i think maelstrom is already histg
does monstro modifier still throw full-strength bosses at you 50% of the time
I find MK3 users are the most agregious
so it's histg with more specials and more bosses
but you shouldn't struggle too much with a good team
not that ive seen no, the full health ones just spawn kinda when they normally would
you get like 1 or 2 now, like in a normal auric
oh thank god
Weaked ones are like half health not that it would matter if you have krak grenades
i don't even think it's like half hp
it's like ~10k
two ogryns and a half ogryns worth of hp
Chaos spawn survived two of my kraken grenades so just above 10k
had this happen
doing an interrogator objective and being attacked by a full chaos spawn and a weakened chaos spawn pair + horde was impossibly hard
Shoot harder
the double spawn monstros are lovely
krak epidemic have surged in the traitor legion since their upheval in the Carnival district

Well yea have you seen the amount of scabs lol
ye
Prime krak territory
focus target bolter builds:
With those new stims are the only way to combat the krak addiction
My opinion of the boltgun in this game is still low, they take too much ammo.
pre stacking pinning helps
just give it that little power boost so it can reach 700dmg per shot
i hate THIS NODE right here
5 more rounds in the magaxine and 3 more reloads and the bolt gun is golden
without it i coukd get 25% ammo

5 more rounds sounds nice imo
i could get it but id need to drop regen nades :c
i want the heretics to quake in fear of the sheer power of the boltgun
makes it harder to shoot cowering enemies
New enemy, heavy bolter gun emplacement
bc they crouch or lean downwards
jesus christ i would love a new enemy type
That would be a nice mix of enemies
Heretic weapon crews lol
when was chaos spawn released?
yes
Couple months ago now
Like since Rejects unite?
Yea
ugh
or even longer ago
Just around
maybe they should add underhive gangs as enemies
they'd probably just reskin whatever they have now if they did that
nurglings
.. Hmmm. Okay this could work
one thing I find odd is how Boltgun's damage is abyssmal vs Infested
On macro my shots pen 2 enemies
poopoo bayonet move tho :c
Big oof only cope with brutal momentum
The laster Kar 98k literally
what blessing should i pair an power sword with power cycle?
ideally i would be using it as my all arounder weapon
sunder, brutal momentum or rampage/slaughterer
A Columnus Vet and Gunker love each other very much..
Inb4 they as Las muskets (yes an actual thing)
up to you really
slaughter
Kinda feels like it regardless
kk going to take a look at those, thanks vet frens 
i run a columnus weapons specialist vet w knife and it feels amazing
i just shit around w stealth and raking fire
yeah it is
zamn
Holy shit
nice
holy shit it's michael b jordan

i loved you in basketball
Now we pray for the hadron clowning fest

Lucius mk1 & 2 bayonet is kinda insane
Literally a Pseudo-melee weapon vs single target
"Praise the Omnisiah!"
Shits out a brick from her synth-flesh bussy
.........

Why is that the first thing I read at changing channels
my best attempt at a heavy bolter
Yeah man im the goat
.. Huh. I didn't know the plugin had that stock as an option. Is it only for the bolter?
its the recon lasgun one. Mk 2
also made an M16
and an attempt at an MP5 for a RE Hunk build. ehhh.
wooo 1k hours
is exhilerating takedown still bugged?
finally fixed
nope
since yesterday
Still probs useful for guns that can chain headshot kill reliably
Also the Kill Confirm Toughness regen is no joke
luv me Kill Confirm
how important is stability on a laspistol?
If Vet didn't have all these fucking tax nodes, I could get confirmed kill too and finally have some decent toughness regen.
laspistol is basically recoilless to begin with
yea sorry typo
should be useable
No I was jus thinking
Given how much taxes vet pays at this rate vet mains prob do tax evasion

not so loud, the Adeptus Administorum is listening
Screw em karkers we above the lex now since we're in Grendell's Warband

god I hate how after investing into keystones I only have 5 points left to spare for anything else

I know that feel. I want to help team mates and give covering fire. :<
this is your solution
MISSISSIPPI QUEEN!
yeah, but that doesn't give toughness and a damage bonus
Brutal
Got these two bolters, which one are we saying is the better one here?
first one absolutely, can use volley adept for reload. put pinning and unyielding dmg on it
I mean, not entirely non-credible
This kind of configuration will delete your forarm, your eyes, and your eardrum
the bullet probably sticks out at the end of it

Sawed off Helbore - CQB Model
welp, emperor just gifted me this and i havent even bought a vraks or shotgun yet
Alright, thank you! Can't wait to try this one out
do you want a build for it?
I like putting the shotgun barrel on the revolver, call it the big iron, or the wrist deleter
depends on my mood
I already have mine but if you wanna drop one too so I can steal stuff from it go ahead
here
you can
is the graie brauto viable on the harder difficulties?
yaya
I feel if I take it I would have no solution to snipers
lazy to update it
not rlly
this new one is good, can put sights on sights now too

I'll try to find it in the server
If fatshart were smart they'd fold the weapon customisation into the game, and have you find bits like blessings.
latest plugin is in pinned too
So you don't pay for skins, you pay for lego bricks, basically.
Ye found it thank goodness it just got pinned today

fantastic, but no bayonet charge. sad :c
mk3 is not eating very good this patch
Eh, not that big of a deal, I get to slap tf out of people with a long knife that can shoot
Nay the charge speed aint high
mk3 do be suffering from this patch
compared to mk1-2 at least
It charges fast enough, it doesn’t really matter to me
Fair enough
Its the keystone nerfs that took away its ability to delete crushers consistently on demand
it's like. one of the worst moves in a tide game ever. of all time.
you can still do it btw
if you really build for it
and stack up marksman all the way
Ye I can't 3 shot crushers as easily
🤔
but like
more like 1 shot lel
by the time I can volley fire nuke crushers
I give up on like
close order drill
confirmed kill
Fair, but if it can clear hordes semi decently then I don’t really care
it can't bc it doesnt have any cleave to speak of
bayo you can at least spam and poke kinda decently
the slap just....hurts...
Works fine for me
and it sucks bc the III is my fav helbore otherwise
I know a way to make mk3 bayonet cleave better
but its a bugged interaction and I'm not sure whether it will remain in the game or not
make it sideways
the animation is jank
it's slow, it's a bad angle, it has no cleave. like i dont get why it exists
its workable with brutal momentum interaction
that lets you cleave as long as you only hit heads
just hold the gun sideways smh my head
real
I feel like it would be better if they modeled the animation and cleave after German WWI and WWII bayonet training, stick into ribs and then rip to the side
and how'd that turn out for em, hmmmmmm?
and I'm Canadian lol
I get what you mean though
/uj that would be nice if it had cleave
what tree homies run for exe stance colomnus
fellow leaf
I have a kar 98 and a bayonet, used it on a ballistic dummy a while ago, shit is mean
Then why were the Soviets allowed to exist after WWII
dont use columnus for exe stance. only have a stripped down raking fire one i use w stealth, knife and weapon specialist
Lol