#veteran-class
1 messages · Page 123 of 1
are you really using it off cooldown constantly?
Why wouldn't you?
I use them on any ogryns enemy or maulers
Unless there's no gunners, shooters, or snipers spawned
well think of it this way
if you're going to play infilitrate, you should be cleaning up any specials and elites that will do doing chip damage to your group, so you should be spamming your infiltrate and moving through the backline as much as possible
wtih a 45 second cooldown, in the span of a 1 min window you get 2 uses
with the extra charge you get 3 uses
Debating how to refine this one
assuming you didnt need it while moving through an area that's relatively uncontested
which happens often, even in auric
mael
that's just imo though
its not like enemy spawns are constant and continuous
they're more like spikes of activity
It’s good. It just depends on your weapon and playstyle. I’m considering switching from focus target to weapon spec. I use plasma, PS6, infiltrate, frag
the breakpoint where no charges beat charges is 3min btw
The times you need infilitrate most are when the spawns are constant for several minutes straight
or rather, they're equal at that point
at 3 minutes
at 3 min they both see 4 uses
Stacking it up helps less than having it up faster
Also, it costs a talent point
If you get equal use it wasn't worth it
only at 3 min though
Playing with a vet in patch 15 
I don't think so
Infiltrate has helped me clutch more games than anything else.
If the engagement shorter you didn't need two ults
not counting the -6 sec thing on specialist kill ofc
lower cooldown helps more when you need it more, imo
I didn't run two charges last patch, but I can see the merit of using one liberally and one as an oh shit button
i.e. when you hav those long bursts an near constant spawns
But it's not a deal breaker (running infiltrat is on it's own :^), run what you want
i think most encounters don't actually last 3+ minutes unless its the final holdout tbh
before you get a break i mean
When you need it most, that's what I said
You can run one or two charges. I like double charge with damage boost so I can always have one in the pocket to clutch bad players and one in the pocket for damage.
I’ve dropped the second charge talent for other things and it plays fine, I just have to be much more conscious of how my idiot teammates are playing.
Two charge infiltrate is wasted with good teammates
This. Running one charge in solo basically makes you revive vet, or nobody does objective vet
That's where I get most value from it
I'm not great with stealth, but depending on how they've been playing I find myself being very conservative with it
I found that I like two charges for QP AM/AD. My success rate for missions is MUCH higher that way.
Or run 2 charges to try to outpace the mobility zealot (and fail)
Eh
Is bleed worth it for veteran? New to the class
fwiw, this is what I've been running and it is excellent
lol another one of my vet friends just stopped playing the class
Like I said, if you like it run it, I just don't find it worth the cooldown and talent point
I'm still getting matched with dummies who don't understand the bad people with fire need to die first and I feel for Hadron in her mission briefings
+9 stamina on shovel plasma? What are you doing with that much stamina
Do you just push non-stop
It was sooo good last patch, because if you could afford the additional points to get to the fake keystones it was 60% damage
It started as a meme, now I can't live w/o it
man matchmaking still is bad, I do not know why lvl 25 people can play damnation maelstroms
not abusing deadeye and autoguns
SAD
The only time I could maybe see x3 stam is Deadshot, and plasma can't even use that
though tbf it feels like shit now
If you queue with a level 30 it uses the highest level/they're the ones that press the queue button
Deadshot + all or nothing shovel 🫱
deadshot feels bad now just because it feels worse trying to get all of the perks I used to to have fun with autoguns on deadshot
I am looking forward to playing this patch when I get home, vet has been too easy for too long
But it's specifically good in combo with executionars stance with marksman on columnus
Infantry
Hard disagree, in no context is ADS not better
yeah obviously normal autoguns are better
It also just feels better
Which columnus infantry is
Fiiiiiine, I changed them
That's not an ogryn LMG
I use plas and ps6 and I’m thinking of switching from focus target to specialist. Specialist helps a lot more in games with tons of hordes and bad players while focus target helps a ton against monstrosities.
Don't to love auto correct changing hordes into horses
:^)
BAD HORSSS
It's all fun and games until the maulers and ragers turn into fucking calvary units
Dude for real tho
I found that I prefer having my build centered around bad matchups than anything else. I almost exclusively do QP AM and AD and it’s a real mixed bag of players.
I just make a build for a concept i wanna play that I can make work with what talents we hav
Very much so to help deal with monstrosities, and a knife with bleed can also deal decently with hordes (though not hold a chokepoint--you need to kite). Knives and chainswords with the bleed-on-special blessing chew through bosses.
ATM, it's mainly support or bloody maniac with a knife
Bit of an weird duality of options, I know
Keystone-less revolver build, probably my overall favorite
Vet tree is 1-3 points too expensive to comfortably build. A setup like this should be within reach to have a keystone.
Looks good tho
I tried so hard to make keystones work for me, but I kept going back to this
sorry to ask since I cant find anything in the pins, but should I put infested or unarmored (already rolled flak) on a chainsword? I dont really need it for maniacs since I run plasma and can headshot them p consistently
He could take marksman here by dropping the top two perks on the lefthand sid
I like the reload :3
probably the intention of the update anyways
I like unarmored/maniac or unarmored/flak
ty!
yeah basically
they hate john darktide
Being able to special heavy one shot mutants is really nice
I think vet is the most played class
As it should be
Nah they released stats showing it was psyker I believe
and they kinda balance around popularity
... They don't
when
As a vermintide player, they really really don't
Vet tree is fine imo, it just needs a pathing fix to open up 1-2 points and it should be perfect
the last time they did it it was vet
And they need to fix their bugs 😂
this isn't vermintide
And they don't here either
this isn't vermintide 
I just wish it was at 80% damage, even if it hits most breakpoints it BOTHERS ME 😭
You'd need 80% pen then too :v
2:18 fastest wipe. Pretty sure that was my AM lights out run last week.
aaaauuAAAAUGHGHGHGHG
You’re citing a literal meme…
I HATE STAT ROLLS I HATE STAT ROLLS
I'm still mad at myself for taking The professional, dude's a twat with no reason to justify it
so a guardsman.
Loose cannon best vet and I’m sorry for your loss
which ones better
I realised this far too late into my vet grind. Just hit 30 yesterday and don't think I have the heart to make another one.
Still stupid they don't let you change voices
2 points would do a lot for me rn
vet tree needs a quarter of its nodes removed
Loose Cannon my beloved
helbore 3 no longer one shotting crushers on demand
I’d choose the right for the gets hot, glory Hunter, and base maniac.
Their base stats are comparable but seeing the low ammo stat on the right is questionable. The left will need you to swap sprint definitely and either carapace or a blessing.
Ideally you’ll want base maniac/unyielding/flak
when theres 7-8 nodes to reach the keystones with 0 pathing 
vets tree is just so one dimensional
a lot of it is very very specific
theres barely any interlocking between the three types
especially left tree
100%. I find myself 1-2 points short of having a solid build
what vet helmet is this
you either choose left, choose middle or choose right
idk what they were thinking
I wouldn't say it would net me solid builds but add some bug fixes and it would make me play sharpshooter helbore 3 again
i dont think they were thinking when making it actually
I will admit its partially a weapon issue though
Idk… the top half of my tree always looks the same. Frag. Scavenger. Infiltrate.
Frags OP
helbore 2 works a lot easier with the keystone than 3
vets tree has a total of 4 nodes that allow you to change between branches
One thing that bugs me is melee kills doesnt work with it
like I'll do a bayonet headshot kill
it won't proc the keystone
just all around disappointment
cause its a melee kill
keystone = ranged headshots
volley fire = refresh when marked target dies
the survivalist tax 
not exclusive concepts in this case
could easily just have them all be a pick 1 option like the toughness perk before at the beginning
Survivalist tax is what kills me.
Penance helmet you get from For the Emperor (2).
Too many ammo eaters in QP to skip survivalist with plas
thats their problem
yuck penance hats
psykers tree is the ideal talent tree
thank u though
yall told me demolition team was a meme, i had it trigger 3 times in a minute at one point
Anyone think +25% Carapace is worth it on a combat knife versus Flak? Trying to build a melee weapon to compliment my Kantrael XII
nah flak always
they buffed the meme rune
dw
melee kill refreshes volley fire.
uncanny strike for carapace
yes i said that
twin frags is still a meme though i only had it trigger 4 times last mission and it was useful once
there's not enough carapace in the game to really ever warrant +carapace on anything unless you have absolutely no other breakpoints to be reached
Vet just needs a base stat boost and a consolidation of the tree pathing to open up 1-2 talent points and it’ll be golden. Ideally, 2-3 talent points opened so we can use our keystones to their fullest
Flak it is. I just worry about being useless against Crushers
it still is 2x as good now
which means it is like not even useful
but still
Thanks guys, sorry to interrupt
if a gunner is in my face and I bayonet it, it will refresh volley, but executioner will lose stacks
it is 20% instead of 10%
yea just get uncanny strike on your knife and youre basically golden
Roger that.
vets tree needs to lock you down a tree less
My other perk is against Elites. I reckon that's useful enough
like, just completely redesign the bottom half
%10 elite is good depending on gun it can net you breakpoints
I run it with maniac on helbore 1
yea i played an auric damn with a meme grenadier build thinking "oh i will throw like 5% more grenades than usual" and now it's making me realize demolition expert might be a genuinely good talent because wtf it triggered so much on auric lmao
Rolled this beauty. Better to keep Unarmored/Flak on it and swap out Rampage for T4, or swap unarmored for maniac? I use plasmagun half the time on maniacs so not sure if it's worth slapping maniac on it.
get maniac
I am going to pray to the fucking omnissiah. As soon as im done grinding for more Plasteel because im fresh out.
Imo it’s just these tie points that need fixed. Correcting these areas can open up 1-3 points
I've only gone for the keystones in one build, laspistol/chainsword. All my other Vets barely make it past 6s cooldown reduction
It wouldn't have to come to this if they didn't nerf the %50 weakspot damage (which also applied to your melee)
I get the reasoning, but it still angers me
Pathing node before AND after grenades is toxic
does Precision Strikes even work because I tried it earlier for my revy and it made no damage difference
Remove that one, and we are betters
advice pls
Vet is missing insane amounts of damage rn cause of bugs lol
I'll go test precision now I guess
Long Shot and Precision Strikes straight up don't work
It didn't work for me but eh idk
bruh for real?
maybe revolver is weird
2nd
I have to make a recording of it so I can catalogue
Remove that top node entirely and repath the ones after
I already have shredder frag and ET bugs on record
Poxer -> carapace/maniac
thanks
if its as you said we have 4 talents that straight up dont work on left tree
or well, 3 talents and a grenade
ngl I have found builds that I enjoy for Vet but the tree is a disaster and there are too many bugs
compress tree, fix bugs, tweak balance of shit talents
bobs your uncle good class
Pretty sure it still does
there is also an elusive bug that disables infiltrate btw
that's good
I'm trying to figure out what the culprit is but havent managed to
I think it may have to do with other class ability interactions
cause it happened twice in real games but not in meat grinder
I kinda removed it from all of my builds since it didn't seem to work on one of my builds
</3
It’s 30% of the base weakpoint%
weird
So if a weapon does 50 more dmg on weakpoint compared to bodyshot and u do +30% weakpoint
yes weakspot and crit damage multipliers are a scam
It’s +30% of 50 dmg which is 15 extra dmg
also why the keystone isnt as good as people think
yea I guess it kinda fucks on laspistol but I can see how it isn't amazing on many other guns
If they made weakpoint dmg calculation like how it is in DRG, would be much nicer
laspistol kinda fucks in general
DRG damage just makes Sense
its also a very spammy gun
with insanely fast movement speed
swap speed
you will never not have in on your hand when you want it
left tree laspis goes hard since you can just . one shot gunners
oh wait this 30% wp bonus is a fking scam too
yum
if the way marksman stacks expired worked on distance traveled rather than at a fixed rate it would solve a lot of problems for me
helbores are fucking slow
Yea it’s very dependent on the weapon ur using
the desc made me think that it was just 30% extra dmg
yeah I only the weakpoint thing on guns like revolver and laspitol
plasma too mostly because fuck crusher
precision strikes is a lot better than the keystone
i'm always like "i should not skip this node"
because its up there, it works all the time and it works for all of your weapons
except for enemy damage typing
precision is good for vraks guns, good for melee of any kind
good on hb
laspistol
I'd probably swap to deadshot for iag or braced though if I had to flex points
left tree should just be made to work with melee too 
Hi guys I am having a little trouble aiming on console, does anyone have tips? recommended setting and other tricks that can help in the struggle
LOL peak game design
this game relies on you turning on a dime, so maybe increase sensitivity or so
things like to bite your butt in this game
trappers, stealth crushers, ragers, tox flamers, doggos
i did the no damage run
congrats
Is Aura and Coherency the same thing ? like let's say I pick up the Charismatic node, does it also increase my coherency radius
i dont have the patience to do the no dmg run lol, i tried and i got barreled by a teammate, pubs is suffering
yes
I wish that they had the L4D2 mechanic where if you hold space you don’t grab the ledge… it also means you could outright jump to your death like an idiot
cool ty
How did you have the ammo?
What i don't get is why no one in Grendal's retinue can do even 1 pull up
i replenish 219% of my ammo + big ammo 50%
maniac/carapace helbore 3:
10 stacks of marksman
tox flamer:
(tap fire)
precision strike:679
deadshot non crit:625
crusher:
deadshot fully charged (non crit): 1316
precision strikes fully charged: 1383
thats the difference ''%30'' makes
weakpoints being a scam on helbore 3 of all things
And deadshot doesnt work on plas either
Bananas. Is comp urge good?
I don’t like damage bonuses tied to randomness
This was Auric, right?
can i make this work?
kind of a difficult one to work around even for the weapons it works with
I would run at least two +3 stams for helbores for example
they have terrible base stamina
hi intense auric lvl
comp urge procs off every enemy so at some point 2.5% stops being luck and starts being a statistic
Why did everyone else do so little damage and get so few kills?
you can get +3 stams?
i mean others would say its shit but the amount of enemies you have to kill is well a hell of allot
they're a bit rarer but you can
so its gonna proc often
lol never seen one O.o
Reacting to your own meme
Because pubs are a complete crapshoot
2.5% means about one in every 40 enemies so
I have like 3
no
I could actually
hmm
what if I dump the keystone entirely
go for the middle +25 toughness
go deadshot
and take +3 stam curios
maybe dont take it on shock gauntlet but
thats gotta be better damage than the silly keystone
Nah fam don't go for that without the cap
Luckily there’s a shit ton of enemies in AM 
Middle keystone burns monstrosities big time too.
5-25% toughness for every tagged kill, you don't need to be the one to do it
+32% damage while marked with 8 stacks? Bananas.
It's a constant flow of tank
Meh, 8 stacks isn't worth a talent, the redirect fire isn't either
I still think most people will drop it for ET since ET is better overall and just requires you to get the kill.
Does that fuel deadshot successfully too?
this and +6 stamina
Idgaf about marksman honestly its shit on helbore
Not wortyh 15% elite damage to drop the capstone + modifier
mother of god its worse than a 5% ranged damage node LMFAO
Marksman is too gimmicky for me.
isnt veteran suffering from lack of skill points
Take middle cap and target down
because the skill tree takes more points to reach capstone than others
Shit skill tree seems to be the way its coming across
Sort of. It cuts things close by 1-2 points, so you have to be very intentional with your build
elite damage helps a lot on hb1 plus I get like %15 toughness DR on the path
You should be able to hit 10% damage against important elites easily with the mark capstone
if you playing lasgun and have the headhunter you dont need extra ammo
Vet tree you need to take a lot more attention to the details of your playstyle than say… Psyker where you can just say “click the stuff and go brrrr”
yeah, step one i think would just be remove the nodes above grenades and make them link directly to each grenade
Target down also gives stam to help with deadshot
Fuckin AGREED
then maybe something like merg or remove a node or two in betwen the abilities and cap stones
Yas
Can I ask how you were able to get this to work? I can never make Executioner's work for me due to all the hordes, no time to stop and plink because three or four sluggers are suddenly in your face/behind you. Can I also assume you aren't running the keystone? And how are you dealing with stuff that the MGIa is just bad at hurting?
Freeing up 1-3 talent points with just a cleanup patch will be a huge QOL buff for vets.
i can see why others think comp urge is shit but that temp power boost is noticeable
just play knife with trench fighter drill
I enjoy it it just sucks on stuff like shock troop gauntlet
Knife has enough mobility to get you out of litterally any situation
the shooter path is so bad that you never want to go there
because you never proc it unless you’re fighting the 40 shotgunner wave
Especially if you're immune to suppression
If you want utterly insane mobility, be immune to suppression and also stun
Then even if you get tagged you'll still shmoove
STAMINA
dude. tac axe 2 on right tree. the attack speed actually makes it fuck so hard. I wanted to make a speed aura build just in case theres already a fire team/scav vet and I made a kantrael + tax2 with krak and infil build and this thing actually rips. the increased crits also let you doink Crushers at 1200 DPS somehow
I’ll be trying out weapon spec infil plasma tonight in AM. I think it’ll be a lot more comfortable than focus target
well i ain't using comp urge now any suggestions on where i should place this final point
EXTRA GRENADE
and i wont be taking suggestions from evil either
demolition expert funny
i thought demolition expert was a meme until i used it as a meme and realized it's actually good as fuck
I’ll try it sometime
the stam regen isnt as valueable as you think
Bricked or not?
what's the best veteran ability?
You don’t have to take it
smoke grenade
Shout
Ability?
any other suggestions?
camo
smoke grenade with full grenade build
shout is easiest to use
actually I take that back it’s the ability to shoot your gun
what are people running on their power swords now?
DOOM 2016
idk how the power activation interacts with cleave stats..
Power cycler brutal momentum
Cycler and brutal momentum
Sorry I meant Stance, Voice or Infiltrate
shout
some freaks are using Sunder + Power Cycler so they can slash spam through crusher hordes
stam good for deadshot ya? or will i miss important breakpoints without a dam roll
imo it's actually better the harder the difficulty is
momentum just for the weakpoint damage eh?
Infiltrate and Shout.
literally seen maybe two infiltrate users ever and stance kinda blows rn
if you’re gonna use infiltrate at that point just go zealot
momentum increases your kills per swing by like 4
Infiltrate is better the worse your team is, which makes it GOAT
kill zone any good?
i feel like slaughterer is better than brutal momentum?
nope
huh. aight
I think not because 8m is huge and there's always something in there
yeah i tried a goofy grenade build on auric damnation and was astonished that demo expert gave me back like 3 grenades in a minute at one point
momentum gets a higher bodycount faster because headshot kills reset your cleave damage falloff, with an upper limit*
the +1 +1 from mutant or dog or pox burster trains are extremely funny
Demo is just waiting for that 15 shotty specialist spawn to give you all the grenades 😂
yeah slaughterer was displaced by BM. once BM procs your swing continues to deal full damage to everything else instead of like half damage
Does the 5% chance accumilate or is it just 5% period?
what are the dumpstats on power sword then? gonna do a full reroll
mobility, cleave targets to some extent
honestly think its better than field improv, i think doing boy math i got about 12 grenades back (that i noticed) from demo expert in a 20 min game
u guys know that moment when the pox burster train's 3rd poxburster has just somehow staggered enough distance to not die to first two but then still close enough to screw u over?
5% per instance, which means it can trigger multiple times in a row. In auric missions, it’ll trigger A LOT
i dunno.. 5% is a really rng roll to not take the guarenteed nade
My favorite member of the conga line. The caboose.
You take both 😂
ahhh shit okay. What about perks for powersword then lol
all of the “every time you kill an enemy have a 2.5% chance to do X” get so much better on AM
on auric damn it honestly seems pretty good, considering how anemic some other talents are (like how the 30% weakpoint bonus can be worse than a 5% ranged damage bonus on some weapons)
maybe one day i'll find a way to make room for something like that
Like they’re terrible for like, heresy or regular damn but once you push aurics and the ai director starts punching you in the ass it gets weirdly much better
that makes sense
unarmored/elite/flak/maniac imo. Blessings are more important
having a dozen extra grenades per game on auric kinda fucks
ai director is on crack right now, not going to be a lack of elites..
i love grenade spam
im running demo on all my shredder builds now
i dont think it makes much sense on kraks
but more shredders mo fun
Carnival is the one that can fuck you hard. The first 1/3 of the mission is just horde and specials don’t normally spawn until the first main event. This is where the grenade every 60s is clutch.
What do?
i assume stopping power is important?
My green rolled well
still very good on kraks considering there is no lack of armor or bosses
Show of hands. How many people have had memory crashing from a "lua_heap" error?
yea but u might be oki with 58%, press V to check
AWOOGA HOLY 80
you can inspect weapon with V and look at what each stat does
Kraks is for children
iirc stopping power is % of damage done to different enemy types
Then I shall continue sniffing glue.
yes, which is why I'm asking here to double check, it looked important in there.
I’m kidding. Kraks are pogaf
I only use kraks on one build (my infil one) and I don't have the points to reach it so I use the lack of demo as cope
very nice, change both perks to your choice between Maniac/Unyielding/Carapace/Flak
okay that doesn't look too bad

so i guess I'm skipping this gun.
it's low anyway, even at max
or not?
Ty sir
i thought that was just impact and stagger?
I now perfer frags significantly more because how diverse the director likes to make the mixed hordes
sadly no stopping power affects damage, wait till you find out Defense sometimes (rarely) affects attack speed (like on Power Maul)
the fuck, they still didnt change that?
they're fantastic when 15 ragers decide to spawn
that's collateral, isnt it?
collateral is impact and stagger and suppression (thus worse than stopping power)
collateral is quite possibly the worst stat in the game and on some weapons you literally want it at 0%
I mean it literally says in the description "a measurment of impact and stagger on enemies", why does it do % damage
fatshark likes to fatshark
obese fish shenanigans
Frags are GOATed
so is that gun decent to buy or nah? haven't even played with Mk4 since release.
Maybe try a gray MK4 in the meat grinder first to decide if you even like how the gun works?
i tried mg4, not feeling it, need to try 1a
ngl I am a bit addicted to revy lately
its awesome that it only needs 1 talent to function
just grab Deadshot and rip+tear
personally all I run on Vet are Col MK V I.AG (Exec.Stance), Plasma Gun (Shout) and rarely a revolver
laspistol goes hard
So is stopping power just % damage on.. everything?
for me its like 50% revolver, lawbringer/agripinaa/kantrael shotty build, laspis build, plasma build
i used to have iags but like
other classes use them almost as good or better
nah if you look at the screenshot above it's not on everything
😭
first target is damage on everything tho
first target is sometimes better than damage
hmm
crayyyzyyy
I only use iag with exestance to clear out shooters ASAP
they get nasty on heresy/damnation maelstroms
columnussy on gazesyker goes crazy, their crit chance means you get smth like 80% effective crit rate with it, I recommend giving it a try
Don't have a Psyker 
Well I do, but level 11
lmao i like col V on psyker more than vet too
gunsyker kinda fun I recommend forcing yourself to play it
and ever since gaze it's actually good too
not a lot of weapons that work reliably on them (mostly revy, lumnus, graia, laspis and other lasguns) but ye
When all other things fail me, this is usually what i end up falling back to and it works for pretty much everything. With deadshot and duck n dive its a headshot lazerbeam of accuracy at pretty much all ranges and it has plenty of damage so i can take shout with it and not feel gimped.
mk1 iag is solid
agri goes hard i mostly use it on my zealot tho
what how
basically what 40% crit chance does to a mf
col v with gaze and DD goes hard
yea 6 shots of crit chains
and 40% crit chance with gaze up
so your chanec of being in a crit chain is insane
wooo
i had a columnus with dumdum and raking and it 1 mag'd a slug boss on auric once 😭
ive been trying to make a gun psyker work but i havent had much success
oooooooooof
prob other sources of damage but yea
better than opening salvo for most guns
the health bar just . vanished
opening salvo might be better on helbore though
in theory if you're always critting you'll always have opening salvo buff
but in practice you'll get a non crit at some point and lose the benefit
so both kill zone and opening salvo are unreliable damage buffs in their own unique way
This is what I usually run with deimos/dsword4 and columnus iag. i like deathspitter and dumdum on mine.
assail helps save ammo, anti-sniper, and provides increased horde-clear for free
you can go for smite if you want
its a lot better now tbh
i'm putting it on now
for me assail is just there when I want to stun stuff or save ammo
I guess it probably is better now
any lawbringer fans here
thats for the better probably I had higher uptime on assail than my gun before the nerf
If there are can they tell me how to use this weapon effectively pls 🙂
yeap. big fan. scattershot + flechette. grab deadshot then do anything u want
aim for the head
shoot things till they die
when a horde is running at you load special and don't aim
you can aim, the spread reduction is pretty small
The lawbringer tightens spread when you ads
yea it does, tested it and its not that significant
in most cases you'd prefer the deadshot buff
shotguns are bizarre in this game
I've got one with the scatter flechette as a pairing for a crit/bleed knife. Currently using it in an opportunist fashion and feel it's lacking. Where am I going wrong?
on one hand they have very realistic damage over range
on the other hand adsing tightens pellets like wtf
I love the lawbringer it has good two shot range
I have no respite to make sure if the first shot doesn't kill the next one will for sure
should i pick this up
I guess gameplay over realism
i used to use cknife on it but once you get your ass surrounded there isn't much you can do sadly
nah
(and refine it)
idk what to tell you, just see big horde and delete it
use it like a kickback with more ammo
very low mobility, no tier 4 perks, no power cycler, skip
Jesus I have max mobility and I get like 2 dodges
horrible
werent we getting comestics on the 17th ?
I'll keep going w it, I'm sure I'll adapt. I'll find some love for it I'm sure 🙂
what happened to that ?
moblity is a dump stat
wtf
are u doing
not rlly on pswords
also dumpstat or not %20 mobility is terrible
their dodge is so ass and pcycler carries cleave targets/cleave damage that mobility is probably your 3rd highest demand stat
got on vet out of the blue w/ no warmup & beat the new map on auric damnation
we're back
It is pretty terrible but you take what you can get with 5 bars of stamina
just be a gigachad and use laspis as your dodge 
It has block stamina reduction actually
just some weird quirk if you block a hit from back angle it penalizes you
so keep that in mind
im not even kidding this works
Just the Mk6 that has the block efficiency tho yeah?
...My good man, that's every weapon
people sleep on laspistol
it doesn't penalize you it just does the normal amount of stamina it takes to normally block from behind
U make the joke but there R crazy powerful builds that abuse the weapon swap kill bonuses
of all the las weapons
Because it has front block stamina reduction
real as fuck
pistol is very very good
So it feels worse
but very few people use it
All weapons take more stam if you block outside of your push/block angle
ps6 is the perfect compliment for laspistol builds imho
good horde-clear and anti-cara
yea
They fudged up the other power sword
run fast and pewpew with pistol
do a shout and kill whatevers you cant pew pew with ps
I do enjoy laspis ps6 a lot
actually fucks hard and once u get used to dodge swaps its fun asf
I still have a soft spot for the Mk3, was my first ps and I still love it
its a good skill to learn too and its transferrable to other builds and characters
i dodge swap on cknife psyker caster builds a lot
its rlly useful
it fucks super hard, its bodyshot DPS is worse than the lasguns but its headshot DPS is nuts
I used to use it on psyker a lot
Las pistol is a close range weapon
It's damage is awful at far range, don't do that
well ehh
its not that bad at range
it's so accurate and it usually carries thru
You can spam it for kills at a distance, if you need to
then Idk
idk my aim is cracked so i can pop headshots at 100 meters with it since it has no recoil
But don't make a habit of it
it's a weird laser gun variant where the damage scales down at range unlike the other laser cannons
I like sniping people with the rifles
It's a great gun
shit will go from 400 damage on a headshot and then boom 1700
crits are op
But see I use my laser rifle at close range so I can fire indiscriminately into horses and trigger covering fire
on some guns
yea laspis crits go so hard its actually the single highest DPS on psyker
Deadshot on Columnus autogun time
dollarstore gazesyker moment half joking
Oh, any DClaw fans able to parry about?
honestly feels like hardmode gunpsyker
love me dclaw altho i use it mostly on zeal
i like my dclaw on plasma
good compliment
I haven't been able to practice on maulers/ragers
a gunpsyker is tankier than you aswell cause they dont have to edge with +9 stamina
so deadshot ciag comes with many quirks
and are immune to ranged by just using their gun
cus crit ranged immunity for 1 second talent lmao
hey can someone explain the charismatic node to me im a bit confused by it
Dude I used clmns auto with deadshot using weapons specialist and you immediately run out of stamina
Like instantaneously
I was led to believe parrying the overheads does massive return damage so what am I doing wrong here? https://medal.tv/games/warhammer-40000-darktide/clips/1EKiVmDAzZRGKV/d1337PQoxSQk?invite=cr-MSxQT2UsMjAwMzc3ODc2LA
Watch Untitled and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
my favorite
it just increases your coherency radius
is there some kind of visualization of how it works or if it's worth it
I just think deadshot drain is still too much
like does it make myself able to be in coherency easier or everyone else?
but its very up there now so easy to reach for mid/right builds
It's a light attack, light attack damage is massively reduced against carapace
both
whats the difference between the 2 powerswords
that wasnt the head
it's alright but on higher difficulties you tend to play closer together so the aura radius is rarely worth it
your radius is increased, so its easier to overlap with your teammates. so, both
it also increases your shout radius if you use that
so charismatic is kinda must have meta for melee vets?
I never take it
Wasn't it? Looked like I cracked top of the head both times
I dont think it does that for shout
yea im like, pretty sure it doesnt do that
i don';t think it increases shout...
the sweep comes from the bottom left and ends at the top right, i think you are htting somewhere near the collar
it only increases your ammo sharing / damage sharing / whatever the other aura is
I mean the toughness to teammates, not the stagger
then it would be completely not optional lol
its to teammates in coherency
Might be nice to have if you're going for a support focused vet with spot keystone
but even then
if ppl dont wanna stay in coherency let them be punished
Ok, any tips on positioning to get the head hit?
does charismatic increase revival radius if it increases the radius of which voc gives toughness boost?
no
when you are that close, you will have to aim up and to the right a bit more to get the origin of the swing to hit it i think, it does take some finagling to get it right so just keep trying and you will get there
aura is smth . different to the shout
the revive modifier reducing shout range is such a scam
I'd rather the reduced ran than the reduced cooldown
Cheers, I'll give that a go later, many thanks Volgona
its one of those things where you're overly punished for a nice to have that you paid for
I'd take it without the cooldown debuff
what pairs well with onslaught, i feel like i've seen a lot of mention of something pairing well with it
ciag or braced auto
Anything with a fast firing rate goes well with onslaught
onslaught is for spray n pray guns
Colomnus
iag?
infantry autogun
VoC has a radius of 9m for a stagger, 6m for revive and stagger if you take the revive talent. The toughness to teammates goes to any teammates in coherency so charismatic affects that
also works well with braced guns if thats to your taste
would onslaught also work with recon 6d?
Yeah
yes but going recon with right tree doesnt sound very good
Yes but recon is still meh
But Recon 6 IS shit
cause recon is kind of shit atm
and you'd be better off going marksman keystone
since it has big ammo pool and high rof
:(
everybody online is saying the ps6 is dogshit compared 2 the OG ps3
you'll constantly hitweakspots, keep 10 stacks of marksman and get the %10 rending that way
OG ps3 was insane, literally infinite cleave you could just kill everything
speaking of marksman keystone, what's finese power ?
how about currently
I do surgical deadshot on bolter with a shout build
game from today
auric t5 on new map
And when the PS6 came out, PC was bugged to add like 55 powered swings so you could just charge once and swing forever, hilarious
i know the 6 has that push attack but im not a dweeb so im never gonna use that
is there a tangible difference
if you play like me it's pretty simple, you actually have to click heads
The push attack is your most powerful tool
If you don't know how to use it then just use 3
You just
you take a spammy gun with fast mobility and keep racking headshot kills, or you take camouflage and put up a tent on sedition difficulty
use push attack
i know how 2 use it, it's just that the stamina it uses is a pain in the ass
if you're not gonna use push attack theres no point in using 6
The PS6 moveset is superior (for what the PS do) and gives you the best lethality for the atk types, the 3 is reversed in that fashion
honestly I prefer the ps3 still right now, it keeps you more mobile while you charge it and has great horde clear, still damages armor pretty well
okay in this case you take camouflage
ahh so the it's the normal chains as well then
You get stacks for standing still
im guessing it has better diagonals
do all infantry autoguns share discovered blessings?
ive been trying both these past few days after a conversation here but cant figure out which 1 is better
Yup
my PS3 is mid
it increases range finesse which basically means increasing penetration/headshot damage
I'm not sure how helpful that is on a gun that one shots 89% of enemies
bolter deadshot?????
6 lights are sweeps, excellent for hordes 6 heavies are strikedown diagonals, good for everything else. 6 also has block charge atk that pierces bulwarks n wrecks crushers.
Im just a ps3 simp because I cant be bothered to learn the ps6 moveset, I just like to charge and spam lights into hordes and watch everything blend
yes, deadshot bolter, with surgical
And this is why I still love the 3 too
is deadshot a blessing or am i dumdum
its a talent
surgical + shattering impact?
im NGL i love horizontal heavies & i aim 4 heads regardless of what im doing in melee BC im usually using an axe
faster reload
this hunk of shit won me auric t5 on the new map
at some point its too much mental tax
i only have a bolter with cavalcade and shattering :/
6 also has a movement stagger on charge but you can avoid it mostly by dodging while charging
Is deadshot a meta now ? I've seen so many ppls using deadshot now
the dodge was so ass i found myself hotswapping 2 the helbore i had equipped & just bayonet charging out of the way
Think someone posted a vid showing the 6 charges just a shade quicker too
Wouldn't the use of Surgical negate the use for Deadshot?
where is deadshot
nothing meta about deadshot but how else will you get faster crits on vet without fucking up your entire build
define a shade
you gotta do what you gotta do
how itty bitty we talkin here bra
and deadshot is like pick your poison kinda thing
Looked to be less than half a second
Lower left talent tree just below Executioner Stance
oh i found it
It's pretty passive idk
deadshot doesn't seem good for melee vet tho
it just gives you buffs for landing headshot kills
Yeah idk xD
I didnt ask for where it is bruh
read again
Sorry I replied to the wrong person
Ya know, of all the silent enemy spawns, bursters have to be the most annoying
I mean... yea
did you forget silent crushers
its also good on shotgun
At least you can tank a burster sometimes
Deadshot is fine on low fire rate guns
anything you can quickscope and shoot with
No, silent crushers are annoying ,but bursters at the wrong time I've seen wipe an entire team
Trappers tho... ?!?!
Deadshot on laspistols 
silent poxbursters aren't usually a problem I think, it's because they spawn at the doors people are in front of trying to kill through walls
Trappers are still just one person
Its a cannon event that shotguns are the superior firearm
I just had a silent burster wipe my team, that's why I'm bitching :v
Typical ogryn kickback user
Just suddenly exploded and we all died lmao
Definitely a cannon event
There was even the ticking noise when it goes green
Like 3 times in the past couple weeks I've been silent trapper pulled through a line of crushers or a monstrosity in a hallway, no way for my team to get to me and then they wipe with a man down
I believe they aren't silent but they just spawn right next to people because of agressive AI director
can confirm a lot of things are silent
a lot of things are indeed silent
The ones that spawn close you will still hear the ticks when it goes green
Here is my evidence, this unaltered sequence that occurred during the HH to save the Emps bacon.
Okay new auric maelstroms you absolutely have to have someone with a power weapon
but if you pay attention you'll see that they spawn like within 10 meters of players
Power maul or crusher
sometimes i just blast music while playing because i don't hear much anyway 
like it's necessary
Now if u look close you see the shotgun
My favorite is the door at the top of the elevator in the commplex mission, every fucking time a burster just spawns leaping out of the door and kills everyone
I've watched mobs spawn standing in arms reach directly behind people
don't have to, but having some form of CC is very valuable, like smite
yes my theory is that AI director is plopping them outside of player LoS so you notice when you do a sharp turn the ''illusion'' is broken
Have you noticed that the Carnival arena chokepoint has a spawn point right behind where everyone stands? Bursters and trappers and bombers just appear 10m behind you and ruin your shit
Honestly I feel like doing this is mostly ok but not for poxbursters
that can also be silent
stand at entrance
avoid button area
thats what im talking about, if you dont stand IN the corner of the entrance, it is a spawn point
buttom area has like 5 spawn doors and 2 stair cases
like if you stand just 5-10m forward of the L
yes, correct
arena is the easiest part of carnival because you can shut the gates and camp the entrance
they spawn behind you regardless
stand at very start, not towards center
the enemies behind aren’t so bad
I haven't seen that yet if I'm honest and QP has been sending me to Canrival every game (actually getting sick of it now)
I've found if u hug the furthest wall away from arena it helps to mitigate thin air spawning
yes. people often move up to melee spam and then get ruined from behind
its still best to stand at entrance but that didn't stop AI director from spawning like 10 poxbursters from behind during the course of the entire fight today
maybe it has to do with LoS checks
i watched a bomber appear at a fixed spawn location
u have to hug the furthest wall
or it will spawn there
I dont rly mind top side spawns and bombers throwing from out of LoS angles
but I do despise it when snipers go up t op

and shoot you from like 1 pixel wide gaps of those fences
and you cant shoot back
I have never played a PvE game that actively tries to kill the player as much as this game does
and this is not a complaint
I love it
Laspistols dumdum & infernus ?
please make me suffer more
ghost also good subject to preference
Crossing the throneside skyway
oh yeah, that is awful with the tinest crack sniper LOS
I like those two yes but you can play around with raking&dumdum for infiltrate builds aswell
The other place is probably the weird fences running across the smelter complex bridge halfway through the level
Ghost, raking fire, and infernus are all decent options on las pistol to pair with dumdum, depends on what you want from it
what is best shotgun?
It's pretty easy to pass up keystones for other perks
You're way over invested in tag capstone
very normal
Ditch the middle and right ones imo
sometimes its better to not have one
My personal favorite is the lawbringer but many seem to like the slightest shotgun
Slug*
Yeah maybe better so i Can take range damage or onslaught
Yeah, it's just less damage and the special is nothing overly useful
I really like the lawbringer now but it was really bad for a long time
Onslaught worth on laspistols ?
It's not useless or anything
P13 ammo nerfs were brutal for shotties
Yeah onslaught is fine for las pistols
I really like loading the special shell in the lawbringer and then firing at an approaching horde
Scattershot + flechette works real well on lawbringer
if you use it for specials
Fire shotgun is better at opening shots on a horde tbh ¯_(ツ)_/¯
build reload speed
Infinite cleave
It only clears the front lines, but it's not so much about efficiency
Take both early on the tree for shotguns, yeah.
I'll be covered in guts in melee regardless
besides both %20 damage over range and %20 sprint cost reduction are good talents
kinda sleeped on but for deadshot shotgun it does make stamina management less pain
Loads into lobby
2 zealots with knives
Immediately leave lobby
it's not knife that's an issue

It's infilitrate
stealth + loner = sus
rush ahead of everyone and die to overhead vibes
yep
It's not even that. Just my experience when there's 2 zealots carrying high mobility stuff, its usually a sign they're speed running the map at the cost of the others.
and then send 150 ragers and 50 crushers at team cause you aggrod the entire map
when they die alone 100m away
Good practice for true solo
you're just like 
They will not revive you. Their goal is to get from Point A to Point B without you.
Yeah


