#veteran-class

1 messages · Page 51 of 1

mystic belfry
#

Nope

hybrid river
#

There are grenade launchers for guardsmen that are like m32s on crack but we won’t get them for balance reasons

mystic belfry
#

Nuhuh, no such thing

restive mountain
#

When you say balance reasons

frank ledge
#

Even necromunda underhivers have them

mystic belfry
#

They could add them if they wanted to

frank ledge
#

lol

restive mountain
#

You mean they don't want us having fun

#

I mean there's alot of shit that we have in the modern day that exist in 40k

hybrid river
#

Balance reasons as in they wouldn’t feel good unless they made the rumbler obsolete

frank ledge
restive mountain
#

I mean yeah

#

Why shoot one nade

mystic belfry
#

Not really? Just have it on different classes with different styles of balance

restive mountain
#

When I can shoot 6 in rapid succession

#

The only thing you can balance on it is damage

frank ledge
mystic belfry
#

Obviously if you have a cylinder of six nades, they'll be worse than one shot

frank ledge
#

Mostly single target

#

with only aoe cc

#

with special maybe loading some special shot, like buckshot or incendiary

restive mountain
#

I mean lets not forget

#

The guard also has missle launchers

#

But I mean

#

Would they really give us a missle launcher

mystic belfry
#

One shot disposable :v

gilded rock
restive mountain
#

I'm gonna let you in on a secret

#

There's portraits for a supposed continued story within the inquisition

#

If they'll ever be used

#

Who knows.

mystic belfry
#

Tbh no matter what explosives you get, it won't be as intimidating as looking down a barrel you could fit your leg in when an ogryn points a kickback at you

restive mountain
#

I mean you say that right

#

Then realize Kraks exist.

#

Something that fits in the palm of a normal human's hand

#

Can bust open tanks

#

But speaking of armor

#

We should protest until Vet gets a Carapace armor cosmetic set

hybrid river
#

We already have a few

#

Couple recolors of bootleg kasrkin armor

#

As well as some carapace helmets

restive mountain
#

I mean yeah there's that right

gilded rock
# restive mountain Can bust open tanks

I asked my 40k fan friends why everyone pisses themselves about LE LEMAN RUSS and was called a hater, so out of genuine curiosity why do people love those pug-looking tanks so much?

restive mountain
#

But FS classifies those

#

As "Heavy flak"

#

And not Carapace

acoustic wyvern
mystic belfry
#

Not going to buy any of the cosmetics for the prices they're asking regardless ¯_(ツ)_/¯

restive mountain
gilded rock
hybrid river
acoustic wyvern
#

how much does a set costs there?

restive mountain
#

Atoma is important cause the metal used there is E X T R A special

#

So those Atoman tanks are tankier than normal tanks

#

Cause of the metal they're made from

acoustic wyvern
restive mountain
#

I mean check this shit out right

umbral scaffold
#

Ayo

restive mountain
#

Howlette is a rogue trader who's selling clothes from either dead soldiers/officers

#

Or stolen uniforms

#

Why can't Howlette find some stolen Imperium general coats

#

Wait...

#

She did...

fathom edge
#

power cycler t4 grind is real :/

restive mountain
#

And they look like shit

hybrid river
gilded rock
restive mountain
#

I mean she found a Cadian officer outfit

#

You guys haven't seen it yet

#

I have

#

And it looks awful

#

It's a leather blazer

#

Like shit brown leather

#

With a green cadian flak armor underneath

spark arrow
#

do we have a screenshot of the new vet trees anywhere? not the keystones but the actual layout? im more interested in how many points we save than anything

restive mountain
#

And the gloves are from the MESC outfit

spark arrow
#

2 or 3 more points not wasted on filler alone is pretty huge

gilded rock
#

Me being one point away from a very beneficial perk is quite sad

hybrid river
spark arrow
#

we can see from the keystone images on the darktide subreddit that theres some tree compression. like here. for the emperor is where toughness regen used to be

silver rover
#

is the scavenger penance - resupply allies - bugged?

hybrid river
#

Yes

spark arrow
#

and here just from the layout one set of damage boosts is just gone im assuming its just the toughness node then a split into desperado/skirmisher

silver rover
#

ty

restive mountain
#

One day boys

#

One day

spark arrow
#

this is the funky one though, that looks like superiority complex near the bottom of the marksman tree. with always prepared way higher up.

merry oak
#

Sadge moment when I have to work my build, again.

restive mountain
#

I mean it ain't that bad

#

Until we get full view of how they re-organized the tree

spark arrow
#

things looks like theyre being moved around. i wonder whats going to happen to shock trooper and onslaught becuase those are both really really strong. rending weapons looks like its going to stay roughly where it is

zealous wyvern
#

never give up

spark arrow
#

i think we're going to lose a few +%damage nodes though

#

and those are going to be made up for by the keystones

frank ledge
restive mountain
#

I will live to see the day we get a heavy armor set and a proper over the shoulder coat officer outfit

#

For Vet

frank ledge
#

like Ogryn having 25 and 15 toughness nodes

restive mountain
#

I mean if we left it up to the community, it'd have been done in a month or two.

#

But we're working on FS time.

gilded rock
#

That's a weird choice to me

spark arrow
#

im very curious if this tree rework ends up being a very slight nerf/ total sidegrade

#

2/3 keystones dont look appealing to me at all

gilded rock
#

The melee-ranged duo looks like absolutely the most fun, and then the focus seems... okay. But not my kinda thing. Then the tag one just straight up nerfs you if you dare communicate with your team outside of voice

#

Or if you ping for better visibility, bye bye stacks

grand sable
#

what should I replace elite melee damage with and
should I look to get mercy killer or some rending blessing to replace lacerate?

spark arrow
hybrid river
delicate moat
#

why is t3 wrath 90% of the PS I craft

serene sage
gilded rock
#

A sniper on the other side of the map that is a threat right this second, but is also a bit hidden, forces you to decide if you want to play selfishly and force your teammates to deal with it or take it on the chin

delicate moat
#

i must have gone through like 30 PS at this point

gilded rock
spark arrow
delicate moat
#

i can build a house with all the bricks

gilded rock
#

practically nerfed, I should say

hybrid river
#

Idk, everyone who complains about the tagging keystone sounds to me like they never played whc

frank ledge
#

Bigger issue is the tree shape... it's shit

hybrid river
#

Worked perfectly fine and in that game you had a built in cooldown to tags

gilded rock
#

WHC?

hybrid river
#

Witch hunter captain

grand sable
trail topaz
#

whats the dump stat on the plasma gun

gilded rock
#

So to get the same value as the short cooldown ping in VT2 on WH, you need to wait 12 seconds

#

Granted the buff ceiling is higher, but the availability being a longer requirement makes it a bit worse imo*

hybrid river
#

I wouldn’t start comparing the damage rewards for it until we see the modifier nodes for it

gilded rock
#

Fair point

#

Another thing to think about is how much more ranged-oriented Darktide is than VT2, so even more tags

hybrid river
#

Honestly could end up with something that gives you stacks when a marked enemy dies

hybrid river
#

That would justify it being a stack system instead of a cooldown

chilly cobalt
#

I will be remembered as a CAYDEEUHN vet main who brought hellguns for his brothas

bright fjord
#

is the Achlys axe any good for vet?

chilly cobalt
#

Is it tactical or combat

trim steppe
bright fjord
#

combat, with brutal momentum

chilly cobalt
#

It's ok but don't expect much of it

south spindle
#

Very single target orientated

#

If you like that style of play, you'll probably enjoy it, but its horde clear is glacial

wispy oyster
#

Do we know which Vet talents have been deleted to make room for the keystones yet?

tranquil socket
#

Is this thing worth getting?

umbral scaffold
#

no

#

stopping power way too low

sharp epoch
#

bro kept dying

winter dock
#

So I've run into an issue repeatedly now- it's existed since even before update 13, but has only gotten worse with the update

languid escarp
pine snow
#

Valid reason tbh

delicate moat
#

whew lights out with silent maulers is really spicy

pine snow
#

Got a bit too excited by the killing

languid escarp
#

Tempted by Slaanesh demonettes

winter dock
#

The Kant 12 hits like a freight train, fires decently fast, overall its great

On paper.

But when I actually use it? I just can't get anything done. It feels like, despite the fact that its onetapping most things to the face (excepting really high health or heavily armored targets), it just... doesn't do anything? I wondered at first why this was- why I couldn't get similar performance from it as I could from, say, a Vrak VII semi-auto which is pretty much the same "type" of weapon; it just fires faster and kicks harder, and has harsher damage falloff.

So far, the only thing I can really figure out is this:

The Kant 12 has ridiculously strong suppression. Like, I fire it once and any enemy within several meters of wherever I shot will instantly duck down or hide behind cover for well well well well over the 5 seconds that Exe stance lasts. This makes it excruciatingly difficult to not only kill any significant number of enemies at all, but more importantly to keep exe stance going in anything but the fattest of rooms where shooters/elites/specials literally cannot find cover to hide in and will just cower in place in the open. It's kind of dumb- it feels like any time I lose exe stance, its a decent 80% chance that it was for this reason alone and pretty much nothing else. There's of course times where a particular enemy doesn't die to the last shot before reload is forced because I flubbed a headshot (if I actually aim correctly, every shot will kill except on flamers/ragers/mutie/carapace) or because I got stunned or was forced to swap to melee or some ogryn or other overly enthusiatic ally who distinctly does not need to worry about having their shots eaten by their teammates stands in front of me and eats my shots or there simply not being any enemies left. But the VAST majority of the time, its because I shot and killed an enemy- then every other enemy in the entire god damn room decided to take a 5-6 second break from standing.

#

Its fucking infuriating and there doesnt seem to be any way around it

#

does anyone know a way to deal with cowardly enemies using the Kant 12? None of the other guns have this issue- they just don't apply nearly as much suppression (or in nearly so large a radius)

#

Even the fucking bolter doesn't do it this badly, which is honestly astonishing

languid escarp
#

I can't hit anything with the holosight in any game that has it

near wyvern
#

My solution is simple

#

Use a different weapon

winter dock
#

ohk see but the question I asked is a solution using the kant 12. Obviously I do not have this problem with other guns, as stated.

frank ledge
winter dock
#

That's a gameplay affecting mod, and is probably bannable

near wyvern
#

How many suppression-related talents do you have?

#

Because it might not even be a gun issue, but a build issue

winter dock
#

0

#

Literally I can switch, same talents, to any other las weapon

#

No problems at all

zealous wyvern
#

weapon modification is fine and not bannable

#

i do not know if iron sights are an option though for guns that do not have them by default

#

all i ever heard is adding sights

#

not taking them away

winter dock
#

Not mods that affect gameplay for other players- such as changing the actual stats on the weapon, which changing how much suppression it applies would be

#

Ah you meant for the holosight issue.

zealous wyvern
#

i think he meant the sight

zealous wyvern
#

have you truly tried getting used to the weapon?

#

like

#

playing 2 days in a row with just that

winter dock
#

and yes, asa I've said I've played with it since before patch 13

#

and many times after

pine snow
#

Idk kant 12 felt pretty good but I haven’t used it since the patch that made plasma be a nucleae bomb

zealous wyvern
#

i meant in a row but from your answer now i assume yes you have

near wyvern
#

I never liked the kant 12

south spindle
#

There isnt a real reason to use the XII over the 1a now imo

languid escarp
winter dock
#

it was my go-to pre-13, but the problem wasn't nearly so prevalent. I think 13 increased how much suppression gets applied

zealous wyvern
#

i cannot for the life of me get good at using MG lasguns

#

too slow

#

too clunky

winter dock
pine snow
languid escarp
#

damn

zealous wyvern
#

i know they are good but never work for me

south spindle
near wyvern
winter dock
# pine snow Is 1a the better option now?

Sort of yes sort of no. The 1a has better overall damage within any given timeframe. But the Kant 12 hits alot harder- especially on weakspot crits. It's really good at onetapping things and is thus also much more ammo efficient

wanton dawn
#

While i haven't play the gun in ages, i remember the Mg12 as a slow firing weakspot fishing weapon with a surprisingly high kick, low pen, low carapace dmg, low agility & terrible under pressure.

near wyvern
#

I've witnessed too many mg12 vets dying because of that last one

#

Always fun

winter dock
#

Its not terrible into carapace if you bring headhunter, it can consistently get the crit and it only needs like 2 or 3 to kills a crusher

#

it wont do well into hordes yeah, just bring a shovel for that

wanton dawn
#

Or you take any weapon that can 2-3 tap crusher without crit. Or weakspot

queen fox
#

do we know when the update is coming out?

winter dock
#

It would do alot better into groups of shooters if it didn't have the aforementioned "Forces enemies to willingly retire from service" problem

queen fox
#

next week?

winter dock
#

no clue

near wyvern
#

One would assume the last week of november

#

Seeing as it's an "anniversary" update

#

And the game came out right on the 30th

wanton dawn
#

Imo the lasgun family rely way, way too much on weakspot hitting to be viable in practice.

amber portal
#

is it me or does the vet keystones have to many conditions?

near wyvern
#

I personally just like the funny flashlight dmr

near wyvern
amber portal
near wyvern
#

And some others I'm forgetting because it's been a week since I played

#

And I play pretty much strictly vet

wanton dawn
#

Left keystone is another attempt at stopping vet from moving, middle just has a crap uptime, right is, surprisingly, the most straightforward

amber portal
#

i think i read that left keystone and was like wtf is this

old quail
#

we can't determine too much from vet keystones until we see the upgrades and discern how the tooltips are lying to us

#

tbf

near wyvern
#

Ditto

wanton dawn
#

Yeah, need to see the taxe nodes

#

V2

amber portal
#

poor taxe

old quail
#

the agile engagement style one looks cool at least

near wyvern
#

Ye

amber portal
#

old bm really carried the axes imo

frank ledge
#

and veteran tree shape remains the worst

#

If fatshark doesn't rework how our nodes connect, we'll be stuck in this hell of been hard to mix and match trees

wanton dawn
frank ledge
wanton dawn
#

Like tinkerer, handcannon 🤷

#

Or in the other direction, born leader

#

I am never not bullying this node

#

Or exil takedown, which is both bad from tooltip and worse in practice KEKW_ogryn

dusty ferry
#

I wonder, with the gun melee keystone coming, are they removing agile engagement

wanton dawn
#

Maybe, though agile engagement is arguably better than keystone. My guess is that they moved it in keystone support node

dusty ferry
#

Hopefully it would be part of the keystone talent nodes, it has been a staple in my builds and it would suck to lose it rxBless

zealous wyvern
#

i hope agile gets a slight change to its effect

#

instead of buffing other weapon, it should buff ranged or melee respectively

#

that way bayonets can benefit

wanton dawn
#

Hey, don't think fatshark will be buffing vet with this rework KEKW_ogryn

dusty ferry
#

^

#

Expect unintended effects tho Kappa

wanton dawn
#

50% we become worst class by far, 40% best class by far, 10% rework is cancelled whatthefuck_heresy

dusty ferry
#

100% we are still in pain

wanton dawn
#

Also we will probably get 2 shot by everything

#

Again

dusty ferry
gritty dock
umbral scaffold
#

stopping power increases damage vs armoured units

wanton dawn
#

Stopping power is important on all gun that has it

#

It is basically a 2nd damage stats

narrow dock
#

huh i didn't rly checked that stat, thought it's about microstuns/interruptions/knockdowns on hit

gritty dock
#

Is Stopping Power of 66% sufficient with this type of structure or should I look for another unit?

raw birch
#

im abit late since i just saw the update did vets litterally get saltzpyres witch hunter passive?

pulsar drift
south spindle
pulsar drift
#

Idk I just download it from the discord

#

And apparently it had something new

#

But damn these customization look so great

chilly cobalt
#

Holy shit, seems they listened to long las copers too

urban steppe
broken spade
#

man i wish weapon customization was actually part of the game

urban steppe
amber portal
#

is there actually scope changes or no?

wanton dawn
#

Yes

chilly cobalt
amber portal
#

no more iron sights?!

broken spade
#

thinking of getting the mod but i feel like it would bother me that other people aren't seeing what i'm seeing

amber portal
#

the scope alone would be worth

chilly cobalt
#

I'll put it on my boltgun

wanton dawn
narrow dock
#

actually important questions

#

can u put a scopes on Plasma/Bolter

#

and if those are usable

south spindle
narrow dock
#

and more important question, y it ain't in vanila?

chilly cobalt
narrow dock
#

when realizations kicks in :D

#

happens m8

chilly cobalt
#

True

narrow dock
#

unless u have overlay dot

broken spade
#

wait does plasma not have a dot by default?

#

I cant remember if i changed my crosshair or not

placid portal
#

Plasma aim reticle is a 4 dots

past knot
#

weapon customization safe to use right?

broken spade
#

oh

placid portal
#

But just think your shots are in the middle

placid portal
broken spade
#

i have my plasma crosshair changed to the psyker staff crosshair with crosshair remap mod

placid portal
#

Except that it's safe

past knot
wanton dawn
narrow dock
broken spade
#

fun fact, plasma's charging is actually compatible with the charge indicator from staff crosshair

#

like it just works

placid portal
narrow dock
#

good luck sniping snipers with it

bold geyser
placid portal
#

Faith in Empra >>>>>>> Faith in Sights

wanton dawn
past knot
narrow dock
placid portal
#

You only need faith to hit with guns

narrow dock
narrow dock
bold geyser
placid portal
#

Nah

#

Orks is only dakka

narrow dock
#

go pray to ur gork and mork somewhere else

past knot
placid portal
#

Empra gives our shots guidance

wanton dawn
#

But yeah, worse thing weapon custom could do is crash your game

placid portal
wanton dawn
past knot
wanton dawn
#

Mod policy is "do whatever until it affect other ppl experience"

past knot
#

only i can see all teh modifications to the weapon right?

bold geyser
wanton dawn
#

Yes

placid portal
#

🥂

narrow dock
past knot
#

is it still alriht if it changes weapon special? like flashlight on revo;lver?

wanton dawn
#

You cant in public game. Maybe possible in private

#

Probably need self hosting

past knot
#

does it auto get auto default?

wanton dawn
#

I dunno i dont use it

narrow dock
#

vermin have 2 realms tho
one official, where u can use aproved mods which doesn't change game balance, and other one is modded realm, where u can go wack

past knot
#

imagine if we had it here

narrow dock
#

in couple years will be

past knot
#

but oh well i wont change special just in case

past knot
#

am i safe to change the apperance of melee?

placid portal
#

ye

past knot
#

gg

narrow dock
#

it was after 3 years after release

#

i'm expecting same ish developement cycle for Darktide

past knot
dusty ferry
#

Vermintide 2 is peak awesome

narrow dock
#

it's just 1st anniversary, by 3rd one, we gonna be playing complitelly different game

past knot
#

true that

dusty ferry
#

hope Darktide becomes peak awesome soonish

#

Soonish as in a few years

broken spade
#

chaos wastes in darktide when?

wanton dawn
#

Well, first we get carnival. Meaning clown fiesta is incoming 🤡

narrow dock
#

i like ppl here were "It's fatshark, they slow, 'soon' means never"
and it just took 1 month for them to bring keystones for vets xd

peeps apparently dunno whats 'soom tm' rly means, they gotta check out warframe and their dev cycle, where it took them 3 years to make a quest 3 hours long KEKW_ogryn

dusty ferry
#

Clown costume accessories when

narrow dock
#

when we will get a game about Eldars slashing through hordes of tyranids idk

wanton dawn
topaz lance
#

😄

#

what the hell

#

hope they'll fix this

#

not that I'm using it

wanton dawn
#

You know what is funnier ? Practically no one noticed it until recently

past knot
trim steppe
past knot
#

ffs

wanton dawn
#

I know why i did not notice : i never ever take it KEKW_ogryn

topaz lance
trim steppe
#

I liked taking it to go down the left since I dont like Deadshot

past knot
#

i was using it for 2 weeks now

#

in damnation

rotund pasture
#

do I swap raking fire for Powderburn 4 or Cavalcade 4?

topaz lance
dusty ferry
#

You should replace Ius with Sus

wanton dawn
#

That's how bad i think exil is

rotund pasture
#

but i'll survive

past knot
#

any other talent bugged aside takedown?

trim steppe
topaz lance
#

damn, so you need about 53% then, thanks!

rotund pasture
#

doesn't deadshot not work on plasma

wanton dawn
wanton dawn
trim steppe
past knot
trim steppe
topaz lance
#

left tree keystone seems custom made for autoguns honestly (except the braced ones)

past knot
wanton dawn
#

Left tree is the jankiest tree

#

It has 0 synergy with itself

topaz lance
#

like the left keystone is kinda useless on any really high damage weapon, shotties seem weird with it, pistols too

trim steppe
topaz lance
#

maybe some las guns like it

#

recom

#

*n

wanton dawn
#

The weapon that benefit the most from left tree is bolter

past knot
dusty ferry
halcyon pivot
#

get brittle

dusty ferry
halcyon pivot
#

minus armor blessing related

wanton dawn
past knot
#

man at this point why did i even spend point oin tree

topaz lance
dusty ferry
#

Lasgun range is all I can think of when seeing that tree

fleet drift
#

Have just got this sexy boy

topaz lance
fleet drift
#

hopefully I get good perk on it

dusty ferry
past knot
dusty ferry
halcyon pivot
fleet drift
#

got shit Blessing but Okay Perk

topaz lance
#

Gonna try the left node with my Vraks VII HH. Also gonna look into revolver with the left tree keystone.

polar kraken
#

uhmm

#

About the new vet keystones

wanton dawn
#

Left whatthefuck_heresy middle whatthefuck_heresy right thumbsup_ogryn

halcyon pivot
#

left keystone require standing still or losing stacks

sinful cave
#

ehhhh

#

kinda not really

polar kraken
#

Do we know if they’re just simply adding new keystones or the whole skill tree’s gonna get reworked

sinful cave
#

dink a head and get 3 seconds of free movement i think it says

halcyon pivot
#

well fresh revert

wanton dawn
pulsar drift
#

But from what I can tell

#

They kinda moved things around

sinful cave
#

it kinda looks like there just slapping keystones at the bottom of the trees sadly just based off this image

#

oh u just posted all 3 ffs

pulsar drift
#

Looks like that elite dmg goes to left

wanton dawn
#

Isnt it ogryn dmg ,

dusty ferry
#

Elites yes

polar kraken
topaz lance
dusty ferry
#

and ogryns and monstrosities

topaz lance
#

dunno why people keep saying the tree is the same

sinful cave
#

weapons specialist just seems like a no brainer no?

topaz lance
#

when it literally is not even in the screen

wanton dawn
#

No complicated interaction

sinful cave
#

im also just convinced its worded wrong

#

33% crit chance per stack?

#

10 stacks??

topaz lance
#

I think what they will end up doing is removing 6 tiny nodes from the bottom

wanton dawn
#

Vet nerfed ???

topaz lance
#

that would make the vet tree still have the most of them tied with Ogryn

fathom grail
#

Woooooosh

sinful cave
#

yknow the marksman focus tree sounds so annoying at first but... it doesnt mention a cap? so i could just spray into a horde and get like 60 stacks?

#

theoretically

wanton dawn
#

As long as we get to choose between deadshot and exil, vet will be fiiiine

noble onyx
sinful cave
#

it just cant be worded correctly thats an easy 100% crit chance while i full auto a colomnus infatry gun?

#

no way

#

do they think its hard 2 stack or something? as if i dont just swing muh power sword twice and its maxed?

topaz lance
#

mark my words, this is what's gonna happen:

#

or similar

#

and nodes are shuffled around as in the screenshot

pulsar drift
#

Which is better

#

At least we can finally get some last nodes

topaz lance
#

I agree

pulsar drift
#

These three last one don’t deserve to be the last on the tree

wanton dawn
#

Right final node is actually a good n easy grab rn

topaz lance
#

I kinda wish they would have thrown us a curveball and made a grenade focussed keystone

#

for middle or left

#

since the grenade focus is kind of a vet thing

wanton dawn
#

Assail vet but witg frags KEKW_ogryn

#

Or kraks mini drone whatthefuck_heresy

sinful cave
#

okay but jokes aside

#

im sure some people love it but can we just get rid of the smoke

#

i think ive seen it once and it was a massive hinderance to our team

topaz lance
#

Apparently they aren't getting buffed either

sinful cave
#

id love 2 see there use rate rn

serene sage
#

Confirmed Kills being moved to left tree will make vet much harder to play even if damage will be higher

#

Mark my words

topaz lance
serene sage
acoustic wyvern
#

when the new keystones is in, the talent tree will change.

#

Mark my words

past knot
#

power sword enegeried light got infnite cleave right?

#

like its heavy?

sinful cave
#

i dont think either have infinite cleave

#

the lights stop after like, 1 bruiser lmao

#

still staggers a few more but might not kill with 1 swing

white minnow
#

psword specials have finite cleave

past knot
white minnow
#

they used to have infinite cleave like back at launch

past knot
#

oh

white minnow
#

11.7 cleave for special attacks (for both the lights and heavies) with an 80% cleave targets stat

past knot
#

i see

#

brutal momentum helps the special too?

#

or do i need sunder

white minnow
#

I personally know that brumo is good, and a lot of people say that sunder is very good as well

sinful cave
#

bm and power cycler are alot of fun and u can still kill crushers ez

white minnow
#

brutal momentum and sunder both have really bad descriptions for them

gaunt hinge
#

Sunder will help you cleave past carapace

sinful cave
#

ive been getting by with power cyle and slaughter thumbsup_ogryn

broken spade
past knot
#

i already got one with bm so i thought id put power cycler if it works but it seems it does

white minnow
#

what brutal momentum does is to make it so that, on a weakspot kill, the damage of your attack doesn't drop up for up to 4 targets
So, if your attack deals 650 damage to the first target hit, brutal momentum means that you can deal 650 full damage to 4 targets as long as you kill them with a headshot

#

so pair brumo with mk6 lights and you've got something that will kill groups of bruisers pretty quickly

sinful cave
#

which u should be with the perfect horizontal lights

#

u beat me 2 it

#

i kms now

#

goodbye forever

white minnow
#

TOO SLOW COWBOY

sinful cave
white minnow
#

I don't use Sunder personally, but a more accurate description is that it gives 4x cleave and ignores the property of Carapace armour where it stops your cleave immediately even if you have more than enough cleave for a crusher

sinful cave
#

that does sound tempting but i usally make a point of unspawning crushers asap so idk if its needed, since u can just

#

push stab

past knot
sinful cave
#

average crusher life span

#

in modern pubs

past knot
past knot
white minnow
#

without sunder, all attacks with finite cleave will stop when you hit a crusher, regardless of how much cleave your attack has remaining

fathom edge
#

shovels are supposed to be good now right?

white minnow
#

with sunder, it ignores that stopping property and will let your attack cleave more crushers if you have the requisite cleave

pine snow
#

How can i make this better

#

or should i just yeet it out and strangle hadron

past knot
white minnow
#

ye

past knot
past knot
white minnow
#

it's raining

pine snow
past knot
#

"but i dont see any ra- ah yes its raining"

past knot
white minnow
#

i was going to say that you would bodyshot maulers with the psword if you don't have sunder, but I also remember that you can probably just dunk on maulers with the mk6 push-attack and l4 followup

pine snow
#

ah fair im still pissed about my other plasma rifle

#

look what hadron did to it

#

ffs

iron marten
past knot
chilly cobalt
tropic imp
sharp ember
#

oop

iron marten
#

4 pings for the man lmao

pine snow
#

lmao

sharp ember
#

we love answering questions

pine snow
#

i love how i got 3 different answers

past knot
chilly cobalt
#

THIS IS MY BOLTER THIS IS MY GUN

past knot
iron marten
#

I was going to add a 2nd part to my answer but the other two already did

past knot
pulsar drift
#

Bolter is my waifu just like m1 garand

past knot
#

if only boltor had that ching sound

iron marten
#

I mean, the gas like exhaust sound after mag dumping it is pretty satisfying

dusty nacelle
#

Just consecrated my 7th plasma gun and still haven't gotten blaze away FML

iron marten
#

Back to plasteel farming you go!

broken spade
#

ruben!

#

darktide?

iron marten
still pollen
#

What are the best blessings for Kantrael shotgun?

stuck zenith
#

Think one was Full Bore

#

Can’t remember the other

strange grove
#

maybe no respite

topaz lance
#

With Kantrael, shouldn't you go something like Man-Stopper + Scattershot?

still pollen
#

What about Flechette + Scattershot? Combined with the incendiary rounds sounds like a meme gun

#

Though I can't seem to find Flechette anywhere

topaz lance
late hatch
topaz lance
#

to a point

#

Full Bore + No Respite are the agri slug shotty blessings

opal obsidian
#

Am I the only one who prefer Revolver over Plasma gun ?

#

Revolver is feel so good to use

hexed shell
sinful cave
#

well for me i love revolver

#

but i use it on my zealot and psyker

hexed shell
#

should I get that shotgun

sinful cave
#

so i do wacky things on vet

#

pwasma gwun

iron marten
topaz lance
grim walrus
topaz lance
grim walrus
still pollen
sinful cave
late hatch
# hexed shell

its stats are good but its perks are bad, it will be pretty good

hexed shell
#

so what do I change on it

grim walrus
sinful cave
#

so does every none bricked melee though

#

scabs is a weird example they are far from tanky

late hatch
# hexed shell so what do I change on it

well on the agri you can probs get away with just changing perks to maniac and either flak or weakspot depending breakpoints in the psykanium.
deathspitter is a lil eh on an agri coz usually you snipe with the special. you could also look at full bore and maybe keep the sprint efficiency.

grim walrus
sharp ember
late hatch
austere badger
#

Plasma feels like a get out of shit for free button. I wish one of the capstones was for the plasma/bolter.

late hatch
# hexed shell thanks

the breakpoints you want to look for are chest shotting maulers, headshotting dogs, flamers, trappers, maniacs

late hatch
# hexed shell thanks

the same gun can be built diff ways, how you play it can make diff blessings stronger or weaker. like deathspitter is close range, find that range. I love my agri as a sniper rifle, and i have 1 with TB on it. I am actually pretty big on TB if it suits your playstyle, suppressing enemies can be extremely powerful

hollow turtle
#

e.e I'm turning gadgets operated and revives back on.

#

Some people thinking they can push the pox burster before the door opens. Nah. They jump before that door opens

late hatch
grim walrus
#

What if...

hollow turtle
#

Is that the Navy force guys?

#

I forgot their names

late hatch
wraith solar
#

not gonna happen

hexed shell
#

yeah

south spindle
hollow turtle
#

It bothers me how in some missions, we have a line of imperial guardsman watching our backs as we're starting the mission, but if enemies come close to that area, they don't open fire.

sharp ember
#

they're ALL traitors

nova umbra
#

Why help the suicide squad.

hollow turtle
#

Lol. Clearly water cartel.

sharp ember
#

the leman russ gunline ignoring the 3 trappers, 2 dogs, 3 muties, 1 bomber, 4 flamers emerge from their side of the wall

south spindle
#

Inefficiency is the name of the game when it comes to imperium forces

#

It probably takes a week or two for orders to even get to em KEKW_ogryn

kind scarab
#

Only reason things go smoothly for us is how short our chain of command on the morningstar is

weak venture
#

Does anybody have the link to the mod where it adds a scope to the Helbore

kind scarab
#

For the most part, it's just grendyl going kill heretics while I do the real work

hollow turtle
#

Weapon customization mod?

weak venture
kind scarab
#

And melk sending us around to do what his scouts are worried most about

hollow turtle
#

I'm not sure if you'll like it. That zoom is crazy high.

#

And weapon FOV ain't fixing it.

weak venture
#

Oh

#

there's another mod where it just adds a scope

hollow turtle
#

This one?

stuck crystal
#

So yesterday I made this beauty of a lasgun, and as a relatively inexperienced vet player I'm looking for a melee weapon to go along with it

#

Obvious meme answer is the shovel, but how good is it now?

tawdry hull
#

shovel xd

kind scarab
weak venture
tawdry hull
#

but im using chainsword

hollow turtle
#

Ah. I'm not familiar with that one.

stuck crystal
#

Caxe 2 is better than 5 now?

kind scarab
#

If you go full attack speed you can just spam left clicks, if you also have BM

hollow turtle
#

Unless you're talking about the shorter scope I'm thinking of.

dusk idol
#

shovel go bonk

#

shovel good

sharp ember
hollow turtle
kind scarab
#

Shovel just looks and sounds nice, but the TTK is sad

weak venture
#

Shorter scope

#

but honestly

kind scarab
#

But I'll admit it has the best stagger potential

weak venture
#

ill take a mod with a longer scope

tawdry hull
#

whats ttk?

weak venture
#

link it

dusk idol
#

time to kill

hollow turtle
#

It looks shorter, but the zoom is the same, I assure you.

stuck crystal
#

Yeah, from what I've seen the shovel just shove(l)s mobs around, and I hate that 😛

weak venture
tawdry hull
#

whats that? o.o

weak venture
#

I appreciate the help, I just refuse to use the Helbore without a scope

dusk idol
#

how long it takes to kill

kind scarab
#

Too long

dusk idol
#

shovel is not the best melee weapon

weak venture
#

Just chainsword

#

If you want killing efficiency

dusk idol
#

but for the krieger fantasy

south spindle
dusk idol
#

bring shovel

#

also

#

shovel go bonk

sinful cave
kind scarab
south spindle
stuck crystal
#

Why would I eventually kill them if I can just kill them before they get ragdolled around?

dusk idol
#

the crusher is actually pretty good at killing

kind scarab
#

Shovel just ain't good

stuck crystal
#

I'm used to the killing power of heavy sword

sinful cave
#

also been trying the headhunter type autoguns and like man. I do like them but good lord this thing is a ghost hit farmer it just doesnt register my shots, i hear the hitmarker and see blood but no dmg dealt

south spindle
sinful cave
south spindle
#

Its still levels above the fuckin combat knife

#

An people love that

sinful cave
#

never used that

#

dont see the appeal

sharp ember
#

this is possibly the most foul build i have ever devised

dusk idol
#

i'd say the knife has much better time to kill

south spindle
stuck crystal
#

At least combat knife has the bleed blessings and you can rely on the stacks to kill the enemies, I guess

weak venture
#

Isn't the Vet skill tree being fully fleshed out next patch

south spindle
topaz lance
stuck crystal
#

Anyway, I'll keep an eye out for some of the stuff mentioned and play around with those a bit. Thanks 🙂

hollow turtle
sinful cave
dusk idol
#

depends on what you mean by defensive i guess, if you're blocking with it then yeah, it's terrible

sinful cave
#

ig ill try a good hellbore next

south spindle
dusk idol
#

but it has great dodges and dodge distance

#

also blocking is the last defensive resort you want to take, no matter the weapon

south spindle
dusk idol
#

unless it's a slab shield

kind scarab
#

I'd argue that the knife is much better defensively. Simply because you're: 1) Faster with the knife. 2) Shouldn't be BLOCKING attacks anyway. You should always be moving, attacking or dodging. and 3) Highest Dodge count + Distance + Attack speed

sinful cave
kind scarab
#

Last thing you should be doing 100% is wasting your stamina as vet on blocking hits

topaz lance
south spindle
#

Shovel has great combos, huge stagger, very good dodges, gets Uncanny Strike.. and it makes funny "Plunk!" noise

kind scarab
#

If you're wasting your stamina like that, you're doing something very wrong

spare wolf
#

Crusher is garbage

sharp ember
#

thinking about how knife has unique blocking animations for standard grip blocking and reverse-grip blocking

south spindle
spare wolf
#

Doubt it's S tier

sinful cave
south spindle
sharp ember
#

depending on if you block from neutral or from heavy

stuck crystal
#

Guess I'm all in on the meme loadout now

topaz lance
sinful cave
#

things great now

kind scarab
south spindle
#

Blocks are super useful, you dont use them, you get chewed up because you'll run out of dodges an then eat shit

spare wolf
dusk idol
sinful cave
#

stay wrong ig

#

?

kind scarab
#

If you're needing to block that often, you're dodging wrong.

sinful cave
#

whats even the argument

kind scarab
#

Since you should effectively never run out of dodges

spare wolf
#
  1. Blessings are garbage 2. You have better melee weapons for zealots
sinful cave
#

things bonks everything i need it 2 while still being able 2 one tap mutants

south spindle
spare wolf
#

If it was a weapon for other class i'd consider it but for zealot

#

Why would you even want to use this over other dedicated melee weapons

#

This is a weapon that those smite enjoyers would enjoy

sinful cave
#

local discord user discovers fun

spare wolf
#

Which means "eh"

south spindle
sinful cave
#

fr

spare wolf
#

Have you like

#

Tried other buffed melee weapons

#

Other than crusher

south spindle
spare wolf
kind scarab
#

Even pre-patch 13

dusk idol
south spindle
dusk idol
#

even though its base stam is low

south spindle
sinful cave
#

i swear once a day someone comes in here give horrific takes and refuses 2 elaborate

kind scarab
#

Crusher could be used to just juggle activations and use it as a semi-stagger grenade on infinite use

sinful cave
#

gets clowned on and leaves

spare wolf
#

Who still lives in pre 13 patch

sinful cave
#

????????????????????

south spindle
spare wolf
#

You missed it or purposefully ignoring it

iron marten
south spindle
sinful cave
#

you did? all u sais was there are other weapons that are better, that doesnt somehow make it worse

spare wolf
#

Scroll up

sharp ember
#

1 handed power crusher for vet when

south spindle
#

Everything else blocks are solid for

spare wolf
#

How lovely

south spindle
topaz lance
#

Crusher deletes hordes, just aim for the heads.
Crusher allows you to single-handedly control a room full of carapace.
Crusher is fun to use.
Crusher good

iron marten
#

I used the crusher when it first released, it was just a funny melee that can stagger even behind you lmao

spare wolf
south spindle
spare wolf
#

All of it's blessings are practically useless too

#

Other melee weapons for zealots with proper blessings are just better choice tbh(in terms of performance)

south spindle
#

If you ask me a weapon which performs well regardless of blessing is actually better than one that relies on certain rolls

iron marten
spare wolf
#

Sure if you want to have some fun with it who am i object your decision

sinful cave
#

like clearly this is no thunder hammer right, but the fact i can 2-3 shot crushers with or without ult and still just ragdoll anything below a boss is insane

#

and its horde clear is solid

#

i dont see the issue

south spindle
#

Super stronk

spare wolf
#

It really isn't

south spindle
#

By a mile too

spare wolf
#

Which is uhhh

south spindle
spare wolf
#

Yes knife included

#

Crusher does have wide AoE staggers

south spindle
spare wolf
#

But actually killing horde

sinful cave
south spindle
#

Knife isnt remotely in the same league KEKW_ogryn

spare wolf
#

It's still a melee weapon

south spindle
#

Tbh, nor are most things with maybe the only exception being Heavy Sword

#

Maybe Catachan Swords if i was feeling generous

south spindle
spare wolf
south spindle
sinful cave
spare wolf
#

Say no more

wanton dawn
spare wolf
#

You clearly haven't

sinful cave
#

i cant comment 2 much of knife since im just not interested/havent used it but knife looks good from what ive seen in clips and such

south spindle
#

Lmao

south spindle
spare wolf
kind scarab
#

Knife, Crusher, Thunderhammer, Long sword and Chainsword are all A-tier weapons for Zealot

wanton dawn
#

Knife looks good cuz it is a magnet for shitty situation

sinful cave
#

idk i just kinda watch them dodge back and fourth while spamiming lights and somehow everything dead 2 bleed? even the enemies it doesnt look like are being hit

kind scarab
#

If you think otherwise, you prolly not meant for that playstyle

south spindle
spare wolf
#

🤔 🤔

south spindle
#

Uncanny + Excecutor/Mercy Killer, because Zealot can natively apply bleeds with his skill tree

sinful cave
# kind scarab

low hp in training? i assumed this wasnt possible even with like creature spawner since psyker explosion cant kill u, made me think ur just 100% invul in there

wanton dawn
#

Btw, is this zealot chat ?

south spindle
sinful cave
kind scarab
south spindle
#

Yeah, worth getting if you havent already

#

Really useful mod

kind scarab
#

I pretty much exclusively play my zealot at low HP in all my missions, without issue

sinful cave
south spindle
#

Lets you practice fighting bosses too

kind scarab
#

So I always do my testing at low health

spare wolf
#

If crusher gets better blessing one day

#

Sure

kind scarab
#

Crusher will lock down an entire room with the stagger

#

And still oneshot elites and almost all specials

south spindle
#

Dont even need to use the powered attack anymore

#

Just bonk a rager in the face an its floored

sinful cave
#

anyway can we either entirely or temporarily return to veteran for a moment, decided i wanna give hellbore a proper go, which one though?

kind scarab
#

I dunno what to tell you man, it's definitely an A tier weapon

south spindle
sinful cave
#

but is it S

spare wolf
south spindle
#

MK1 is the inbetween, MKII is best for shooter removal, MKIII has the longest charge, but the biggest upfront damage

sinful cave
#

do u charge for shooter removal on mk2 or just use it like a normal laz and charge for anything tankier?

south spindle
#

Just be aware they all take longer to draw than the Boltgun does, so dont expect swapping to be fluid

south spindle
kind scarab
south spindle
#

Iirc with Exe' its one shot to bodyshots tho

sinful cave
#

exe

#

i wish

kind scarab
#

Cause it's the only weapon that lets you walk up to a demonhost and smack it's ass so hard it flies back into the warp in one hit

sinful cave
#

shout feels 2 mandatory

south spindle
#

I wouldnt play Shout with Hellbore personally

sinful cave
south spindle
#

Draw times on the weapons are far too long

iron marten
#

I love martyrdom on zealot! Purely so it doesn’t look like I’m throwing when I take unnecessary damage!

kind scarab
spare wolf
#

But yes

#

Hammer isn't in great position rn

kind scarab
#

Now they're usable, with specific niches

sinful cave
#

i genuinely just dont get it, i think my issue is i first timed them after crusher rework

spare wolf
#

I suppose

sinful cave
#

and they just feel like a worse crusher with more boss dmg

south spindle
#

Shroud + Stun grenades = easy bonklage vs basically anything

iron marten
#

Zealots that run thammer on monstrous specialists on maelstrom are a blessing to have in lobbies

south spindle
#

They were before they gutted the modifer, now you can bring anything to that an still win

kind scarab
#

I 100% suggest grabbing a revolver with the thunder hammer. It'll let you remove anything that might be annoying for you. And then the hammer lets you just delete bosses/oggies in one hit, while heavy spam clears hordes for you.

sinful cave
spare wolf
#

But other than that it's rather limited

iron marten
#

My ass doesn’t want to deal with two chaos spawns for an extended amount of time

south spindle
spare wolf
#

Not that great on horde clearing/slows you down too much in general

sinful cave
#

sometimes there not even bad players i just think theres this type of player who only wants 2 see there name in the kill feed

#

so they just ignore anything that wont appear in said kill feed

south spindle
spare wolf
#

Crucis is kinda awkward to use

south spindle
#

Thankfully less bad in AM

spare wolf
#

At least ironhelm is bit better

sinful cave
#

u lose me on the last part thunder hammer horde clear is a joke i swear

south spindle
#

You kinda have to have your shit together to be in those lobbies

sinful cave
#

it straight up stops after like 6 groaners

spare wolf
#

Used to be stops after 2 groaners

#

Be thankful KEKW_ogryn

sinful cave
iron marten
#

thankfully I can still play with bad teammates with exe stance

#

only thing I have shout on is my revo

sinful cave
#

like this wasnt some insane carry but just why is the vet being left to lesser enemy farming?

odd summit
sinful cave
sinful cave
#

purgatus psyker farming the compliments

kind scarab
sharp ember
#

with the rate they've been rolling out advertising content, wonder if the update is this coming week

iron marten
sharp ember
#

they sound very confident

kind scarab
#

I personally always go for finding a choke point in melee, to ensure I don't need to dodge around as much in the open since that's the only point that the hammer struggles a bit with

sinful cave
#

alright lets say i do an exe setup i still need 2 find out what hellbore 2 make and how 2 build it

kind scarab
#

Thammer go brrrr

iron marten
#

I use hb3, but be warned that you basically only use it on specials and elites

#

The infinite ammo is nice though

#

God bless surgical

sinful cave
#

u missed a spot

kind scarab
#

I was almost at the max filesize I could post on discord. wheeze

#

Didn't feel like rendering the video down

#

But yeah, chokepoints and walls are your friend with the thunder hammer. Since you'll either kill the enemies, or lay them down on their ass while more funnel towards you

sinful cave
# kind scarab

ill make a ironhelm at some point ig maybe my issue is that i made a crucius thinking i really wanted the ability 2 swing it through groaners and still hit the mauler in between em with the active

kind scarab
#

Yeah nah.

#

That's a design issue tbh

#

You won't be doing that most of the time, and it's a pain in the ass

spare wolf
#

Can any of you legit tell my why crusher is even good at

#

I did some test just in case i knew something wrong

kind scarab
#

I both already explained to you, and showed you a video

spare wolf
#

But it seems the more i tested it it's garbage KEKW_ogryn

#

No hitmass related blessing so it only kinda properly damages 1 chaff when you swung it at horde

#

Rest of them just stagger/knocked back

#

Pathetically weak dmg against maniac types

sinful cave
#

?

spare wolf
#

It takes ages to kill mutant lmao

sinful cave
#

i one shot muties with it

#

tf are u doing with it

spare wolf
sinful cave
#

activate special overhead heavy dash just floors em instantly

spare wolf
#

Show me

sinful cave
#

i cant save clips on this damm game hold on

sinful cave
spare wolf
#

Take your time

#

Charged up heavy attack with dash?

#

Okay

sinful cave
#

not even using matrydom

kind scarab
#

I'm guessing crit zealot, for the funny bonk spree

spare wolf
sinful cave
#

crit, ive just recently stepped into matrydom territory

spare wolf
#

You need a lot of shits to pull this off

sinful cave
#

havent tried it with crusher yet 2 busy trying 2 get vet contracts done

sinful cave
#

dash has no cooldown

spare wolf
#

Need dash + charge up + heavy attack

#

Dash does have cooldown if you go with crusher i believe

#

Since you don't crit much

sinful cave
#

well not with my goofy ah piety build smug

spare wolf
#

Yeah and i noticed that crushers heavy attack does have a very nice crit modifier

spare wolf
sinful cave
#

honestly man anything tanky just heavy>light repeat and things cant move while getting bonked

kind scarab
#

Lets be honest. You can also just, ya know, attack the muttie more than once this is still primarily a stun weapon.

#

It just always does a stupid amount of damage.

sinful cave
#

how does piety mean i like getting hit is that not matrydom ur thinkin off?

kind scarab
#

Yeah

spare wolf
spare wolf
kind scarab
#

I don't run crits and still take out most of the guys HP on just a heavy hit + activation

sinful cave
kind scarab
#

Like, I ain't even need the second activation.

spare wolf
#

Yeah because you running matyrdom stacks

sinful cave
# kind scarab

can u not light light attack afterwords? instead of second activate

#

surely that kills

kind scarab
#

Technically speaking

#

Like really technically

#

I don't even need to activate, I just like the funny thunder sounds

#

And getting in the habit of activating means anything in the area (including this bozo) gets staggered

sinful cave
#

god i need 2 try this thing with marty

spark hamlet
#

buy this, right

kind scarab
#

Yes