#veteran-class
1 messages · Page 48 of 1
patch 14 didnt kill any mods
The what
Different does not mean automatically better.
na they meant 333%

this is tho
See, I don't think that makes sense
no its 230% crit chance after 10 kills
We are gonna crit twice per bullet
as I keep saying, Revolver should one shot kill bosses
you fire off a singularity that destroys all of atoma
Fatshark agrees
Crit dmg% is now meta
Cause it stacks up to a max of 10 stacks. Tf are you going to be doing with 330% crit?
your best
kill
Crit obviously
Revolver should one shot kill Melk
Kill God
??? yes it is
Aight
I have one gripe around the revolver.
Revolvers really FEEL like they should have 6 rounds in them, not 5.
"I got you fam" Weapon Specialist now buffs crit damage
I love to shoot my revolver once and have 5 gunners in my kill feed 
Rip, 25% ammo is still on the bottom of the left tree
Hopes and aspirations dashed
there's a mod that will read out sound cues into the log
like flamer spawned or whatever
Ogryn still the dakka class of Darktide now
Yeah that one sucks
revolvers FEEL like they should have a speedloader in the year 41k+
the STC for speedloaders was lost
No confirmation that Survivalist is binned yet
or whatever year pls dont persecute
i just want to be able to wield a melee and pistol at the same time 😦
most have 6 irl
i expect revolver nerfs
. they not going to let that beasty remain as good as it is.
100 cleave revolver
done
Shoot a crusher and watch it immediately turn into pure energy from your anti matter bullet
Then why's the most common nickname for them six-shooters, and not five-shooters?
That target thing tho is looks interesting
no

it's not because it's snub nose, it's due to frame size
What is the revolver caliber though ?
The Imperial Tithe demands all revolvers sacrifice 1 chamber for the Emperor
the cleave on revolver is so funny, ogryn doing his damndest to grief my sightlines cant do shit
i carry 2 snub nose revolvers for work
23mm
The one we save, is for shooting ourselves in case of corruption
Considering our revolver is a literal handcannon. It's probably like those 5 round .509 S&W revolvers
Underbarrel purification round
Yea well we aren't hunting Bison or whatever you do Mankar ok
Stupid sexy cowboy man
brb using .38 special on titans
. 500 has only 5 rounds a cylinder
going to bag me a Feral titan UwU
i am ATM tech/armored car cash transport
i load money into ATMs and pick up/delviery cash to/from commerical businesses
Uhm it needs a buff
I thought you lived in a lean to or something
any balance can be solved with a 0 UwU
You know what revolver definitely doesn't need?
With Vet 25% more ammo you get 62 rounds

make it 800 to be sure
Damn we got song lyrics going
Or was it 64 I can't recall.
OH WAIT
done, brb going to Fatshark
I have a terrible, terrible idea.
Big ammo
.500 S&W vibes
What if shocktrooper has been removed, and the new capstone in the bottom left, gives us one round back in our weapon per headshot kill
Looks as thick as 7.62x51
trust me I'm a fairy
Maybe one of the side nodes gives us a big swingin' dick
expanded weapon mods for that
oh y-you do?
You don't?
;_;
Hadron really played you
So these keystones huh

I wonder how much the keystone upgrades change them
Knowing FS
kind of like how VoC is shit unless you get the left upgrade
weapon specialist seems to have a LOT of stuff going on
They'll give you stuff like "longer duration of running without losing stacks"
That's what I wanna know
"Stacks cap at 10 instead of 5 now"
Most of the naked keystones are mid on all the classes
"fuck it. One of the upgrades removes the stack limit"
"Headshots that don't kill give double stacks"
Giant swinging girldeek?
Oh man, 3 exact lvl 30 for nurgle blessed monstro. What could go wrong
gonna be jumping on an impromptu stream breaking down this trailer
that came out of nowhere
I want forbidden knowledge
false alarm
Oh new keystones get teased or smthn?
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Like, you can see somewhat what's intended in that image
neat! thanks
next week UwU
I feel like the funniest part of the tagging node, is that stuff I tag tends to not take much damage to kill
The rightmost extra node will be giving us toughness or toughness DR
Its the snipers and trappers and bombers I'm tagging
reserve judgement until we see the upgrade because VoC is shit unless upgraded
VoC?
I usually tag ragers so people can see them in hordes
Voice of Command
Shout
This looks... useless?
wait till we see upgrades
thx
I think we should see upgrades
a lot of the keystones are shit until upgraded
Yea
I want to play vermintide 2 but I don't want to install 100gb 
Lol
30% damage for the team against a special does sound good, and I imagine the nodes will have stuff to make it more useful on weaker stuff, like AOE suppression around the target on death, or maybe like toughness resistance for the team for a few seconds after killing them
Idk man +30% DPS vs boss for the whole team looking spicy
Taking it just for boss sounds not very good
and it only takes 3 seconds to gain a stack, which is decently quick
"remove ping limit"
At least it's funny
left mouse ping time UwU
Think bosses
yeah thatd be good for my helbore build
Also i'm pretty sure they added damage cap on assassination bosses
at least i did not notice anyone oneshotting bosses after balance adjustments
only for void shield
30% damage is nice against ogryn enemies, and for weaker stuff like mutants or ragers, it'll probably be enough to reach certain damage thresholds on guns
you can just obliterate the boss once the shield is gone
30% damage on upgraded kraks sounds killer for bosses
You can oneshot reapers and bulwarks with just headshots
the Ogryn damage node isn't there in the image
so we'll have to see
Probably been lumped in
What weapons do you think are best to use with the left keystone?
the only problem is crushers which with enough rending can be oneshoted too
not everyone uses only plasma/revolver, and all talents shouldn't be balanced around 1 specific weapon
Guys the vet tree already capped with 30% damage nodes. This isn't a buff it's a move around lol
If ogryn damage node disappears, then so does my veteran gaming carreer
i am excited to see what the melee keystone is
Infantry autoguns shred crushers too
"+330% crit bonus"
working as intended
melee keystone is a buffed version of agile engagement
Wither a typo or stacks multiplicatevely
I like to think its intentionasl
also good luck using it with specialists modifiers
"fuck it crits for everyone"
when 10 crushers pull up from the nearest corner
i hope not >:( i want to stab things
you'll get 1 but there's 9 more
30% attack speed if this talent stays the same
going to be "interesting" to see devil claws and power swords
that would be fun as heck
I've broken down the side nodes based off what their icons are
Since FS are never inspiring with their icons
Theres only one I have no fucking clue what it does
I hope we can fill up all the nodes in these keystone if they're left open like that
Couldn't tell ya honestly
But based off the design of the icons, and what they seem to do, it would indicate they're something we can select multiple of
Esp with the taxes that got removed from the builds
Except for the rightmost tree
That feels like a "pick a side" sorta deal
can't wait to use this with the lucius/laz pistol
Cause if you note, most of these capstone trees have on average 4 nodes
So I'm inclined to believe they'll want you to pick the base node + 3
Like really, wtf is this node supposed to be
A guy with a big fucking ball on his head?
It's clearly under the ranged branch of that tree, so more than likely ranged related.
Elvis presley cosplay passive 
And the arrows denote that it's clearly more of something.
you leave Sargent Pompadour alone
A reminder
Unlike the shitty weapons, the skill trees all follow a pretty streamlined system so they don't fuck shit up

We'll see if your predictions are true
]
It's someone with a huuuge quiff
stares at Grenade Tinkerer and Exhilerating Takedown
There's plenty that have "creative direction"
:p
But for the ones that modify things, they're mostly straight forward
should have said 'this weapon is physically impaired with no stamina or endurance'
ah yes, the crippler
remove head -> head no longer can cause problems
yeah, its rabies
you're gonna die
therefore problem solved
Embryo passive
why does ranged specialist stack 10 times when it gives 33% crit chance per stack, that's silly levels of overkill isn't it?
Like, look at all these. All the things that give toughness have a shield, all things that give increased damage have OHHHHH
The one I couldn't identify is a ranged damage buff

hey guys... why is demo team here
Does he know
can't survive without grenade
this is bad right? seems like you need to go completely out of combat for it to refresh
Actually, this poses a bit of an issue
that's obviously Elvis with a pomp singing on stage
Now that I've thought about it more
damnit someone said it already
What we gonna do with 330 crit chance
It reactivates in the stated time
does it refresh if you swap to ranged?
oh has everyone pointed it out already?
I already made the joke 😠
maybe we're getting critical crits
even if you wait, you need to get really out of combat
it's warframe time
Cause they're right after the specialisation for our ultimate
it's 59 gb
ok no you need to not hit for 3.5 seconds
are the red ones mutually exclusive?
yeah that seems pretty bad
Those are out ultimates
105 after installing
Wait did we get a peek at the skill tree? Or is this all speculation?
Yes we did
Some is speculation, other parts are just facts
Thanks gus. You king
Like the fact we're losing three nodes to the middle tree.
huh?
superiority complex bros...
👑
...no? they are the final skills in each tree, something that buffs our ulti. its not the ulti itself
I want the perk where my character calls out the sigma minorises and traxis sevens out 3x as much
its in the tweets section of this discord, latest video
Hm yeah mayb the red nodes are not exclusive?
Wait, part 1 is just a map and keystones for vet?
yeah basically
bruh
I sure hope that's the case, cause before they designed the tree so we could only ever reach one of those. And the way I see it, they prolly locked our ability to progress past more than one of those
thats all theyve shown as of right now
the game wa recompiled to 59
Patch out?
there is a part 2 tho at some point
I’ll take it. Finally a new map
Sneak peak of the tree is out
Yeah, it's gonna be interesting to see how this works
Cool I haven’t seen it for some reason
maybe? do other trees do that? from what i remember, you aren't locked out below the purple keystone talents.
I was hoping vet would get a grenade focused keystone
I am hoping for the double barrel shotgun in part 2
Meltagun when
I still like Ascension Riser tbh but yah not amazing
That would have been cool
Not the entire tree
So what chaos demon do we think we're gonna fight at the carnival
Physically? No. But our tree was designed so you always fall short on points so you can't get more than one
They may have changed it now.
Shouldn't anniversary be on round dates tho?
anyone knows how these two blessings interacts with each other?
He died quite dramatically
They gotta change something about the tree itself too right? So we can actually get to the bottom and have some leftover points
I see way less tax nodes
i noticed that infernus refreshes dumdum
lol what
wha? when
Yeah nah, ignore that
i wouldn't worry too much about it tbh. other trees don't lockout from branches like that. busy waiting through loading screens to confirm, but im like 99% sure of it
those red nodes are in the tree rn. keystones were added below them.
he's high on some sick Nurgle acid
DOT's appear to hit, thus stacking hit based talents/blessings such as onslaught
that's more of slaanesh stuff
I misread the tree earlier
As long as you have the weapon equipped, any damage source will proc dumdum, even bleed from nades
keystones are always the last nodes in the tree, there's nothing below them that you get locked out of
we all have our moments
when necromancer sienna came out
We ca already see some small nodes being removed in the screens, but I hope the end result will look closer to the Zealot tree than what we have now
you just can't take more than one keystone at a time
does dumdum affects those st ats too or nyet?
Ye
if you’re close yeah
@kind scarab dw about it, you can take multiple red talents in zealot tree. don't see why they'd lock us out only on vet
dumdum is currently bugged and the damage applies at longer ranges than it should, but decreasing over distance
Dumdum is bugged and gifts its damage at all ranges currently
Oh yeah right
That makes sense actually. I genuinely forget we can do that on zealot, despite it being my second most played class

Normally close range should be 8m
Not a FatShark patch without a random bug
I think that currently they lock eachother out or something but I doubt they will with the update
Dumdum gifts stacks at any range, the damage is only applied at close range I believe
It visually displays at 7m max for me when I test it in the psyk for some reason, 8m close range stuff that's working properly won't work
If what I was told was correct
the right side might include swap speed
I think the left and middle SUCK
I believe so yes
I’m honestly surprised a carnival is showing up. I doubt FS is making Slaanesh daemons
I'm not too impressed with the left and middle, but i'd need to see the modifier nodes to be sure
Brb guys can you watch my Choccy milk pls
Right looks v good but 33% is probably a mistake right?
Thank you man
if they move low profile to the right
middle is like fine as support veteran but the right one is so much more fun lmao
that node might be really good
100% ranged crit chance after 3 melee kills is wild and will make surgical near obsolete on revolver
there will be i think because we dont know other small skills down there which is 4 , 3 and 5 of them
I think it's a typo and actually 3%
Middle looks like a nice tool depends on the other nodes bellow it
there is the middle lower one on the right
That makes a lot more sense
the symbol highly suggests swap speed
A boss taking +30% damage from everyone doesn’t sound bad
having the extra elite damage underneath the ammo increase node makes it near mandatory to path there unless they got nerfed or something
Yeah, cause it'd be 10 stacks, up to 30% crit
Anyway looking good for revolver with the rending on crit blessing
Cause wtf you doing with 330% crit
I think it sucks as in the gameplay sucks
that must be a typo
Fair
no way one kill gives you 33% crit chance
problem with the spotting thing is are you actually going to AVOID spotting just to save the boost?
That's useful for support vet, I just think it's extremely boring
imagine if the tagging buff doesn't work if someone else tags it first
Just spot something else, ez
10 kills for 33% sounsd a lot more correct
and you just get blocked out of using your keystone
That is 1000% gonna be the case

how do i play long range, without getting deleted by the director?
Nurgle is also associated with carnivals
You don't

but thats my entire build....
aside from bosses being a good usecase, most of what i tag are specials that die in one hit anyways
Not for long
Simple solution to that is all 4 plays that vet keystone
now we know how to build crit veteran , start from left finishing on right
Hey guys I’m back has anyone seen my Choccy milk
does slaanesh microdose nurgle diseases just to experience them
but then 3 vets basically don't get a keystone
ated it
the ogryn drank it all
It's a figurative carnival, that's the nickname for the red light district

You guys think its more damage from all sources right? Like god whc from v2
Yes
#ogryn-class come here and yell them instead
It is even worse with nurgle invovled 
watched it get drink

Same, I saw someone drink it
new vet talents distracted all the vets
yo
It was esquire, he did it
Why bro
we talking about the superior commissar build in here
What is the best power sword for a veteran?
Hoping it’s all damage sources and not just you, otherwise it’s a you snooze you lose situation
you need to puke out case's choccy milk right now
Pause
it probably is
but i mean if 4 vets pick the keystone and only 1 person gets to tag the boss, the other 3 didn't really need to take the keystone at all
Pls dude it was the last Choccy milk
they just wasted their point
themetically correct, a team doesn't need 4 squad leaders
Truey
that's dumb
anyways, interesting how left keystone doesn't mention a stack cap
there probably is one and fatshark just decided to fatshark the description
wondering what it would be
i got supper lucky i feel
supper
the right keystone is also likely incorrect
no way one kill gives you 33% crit chance
stack to 330% lmao
^
Making extra sure you crit
3% per stack
more like 3.3%
Up to 30%
Thats hot
a crit on top of your crit
Maybe its multiplicative of the base crit chance?
Nah, they don't do that
swing at a crowd of poxwalkers and guarantee crits for 5 seconds
well that's just op as fuck
okay cope
How would ranged attack speed interact with plasma gun anyways?
Would’ve laughed so hard if it was +330% crit damage
1shot boss with the revolver build
somehowk not the first time
member Assail? I memeber

the technology is finally here
I assume it wouldn't charge faster so i doubt aspd would do much for plasma
unless it does, and then nerfs your damage lol
Yeah not useful
I already broken down what I think each node will do
Charge faster so people can overheat their plasma faster to inevitably die
Also guys, SURELY they'll rework fire team, right?
It honestly makes sense given what they've got
i feel like you picked the worst text color for that
I will more than likely be running right-side tree for the movespeed buff
Like a Gremlin
FatShark fixing bugs in a timely manner is lol
Yes, it was much better while I was zoomed in
Wasn’t the plasma charge rate bug reported months ago?
Honestly right node is legit and better than ppl give it credit for
But not on the level of ammo aura
Right side of the tree looks fun for my laspistol
They took like 6 months to fix the rashad body priority
lol what are they smoking at FS
I fixed it for you
I made it all pink for you @broken spade
yeah that's better
He chose the mococo colour
dis sounds pretty crazy
These two seem the strongest by far. The other one (about to post) seems really bad. Having to stand still? in Darktide? Yeah good luck
You already stand still to aim and shoot with surgical
And deadshot
AYYYYYYYYY
You'll be fine
I disagree
Marksman focus is VId opportunity to shine? :copium:
Left side looks fine for Autogun users, provided they can aim for the head while moving
insane to me that vet doesnt just have a marking passive
I move and dodge while aiming for surgical though
I like the 'Focus Target' one a lot and the 'Weapon Specialist' will be very powerful with quick-drawing pistol builds over any rifles
it's a whole ass 3 seconds per headshot kill to move around and sprint and do what you want
This would be a little better if you actually gained stacks with hits. As-is though you just "don't lose" them, so unless they stack at like 0.2 seconds apiece or something...
If you ain't getting kills that quickly on any difficulty, you prolly can't even keep your ex stance up
yeah i'm not standing still for 3 whole seconds
It's not about HOLDING STILL for 3 seconds
oh wait you do gain stacks
It's a window for being able to move without losing stacks
Bit toxic but alright
that's not that bad but it's not as good as the others
Agreed
oh you mean the grace period being 3 seconds
Yes
Oh okay, it seemed they changed all the useless grey points into normal talents, and slapped these at the bottom
yeah idk, i'll have to see what the modifier nodes are to really care
the buff it gives doesn't really impress me
I wonder how many stacks you can have
but idk how much it stacks to
of marksman focus
is the vet thing new or juist a preview
Left tree is more than likely better than the middle tree with the extra nodes. Since they will hands down give you more time and movement speed between kills you need to get.
Could be a game changer for some weapons
So I ain't too worried
I do hope these changes are coming at Nov 17 and not Nov 30!
whens the bundle coming out
that'd make sense
reload and finesse damage seems to be catering to revolver
right one looks awesome it's like the one bounty hunter had in v2
I'd argue it's more for things like plasma gun tbh
Revolver has good reload with just one of the two reload nodes at the top of the tree
i don't really care that much about reload speed on plasma
the thing has enough shots
Agreed
sure it's annoying to reload when it does come up, but there's plenty of time between
I don't care a lot on plasma, but I feel it'd be better suited for plasma.
Esp since you'll be cleaving through tons of people in the crowds and maxing out your stacks in a few shots.
What if they deleted the top reload nodes? 
It would probably end up giving you enough reload speed to effectively vent your whole bar and reload faster than just pure venting
No
Bad
Say syke rn

1% reload per stack ain't enough
I’ll accept it if they move confirmed kill near the top
Left keystone seems to be good with headhunter autoguns I'm thinking.
Even infantry autoguns
true
Anything you can land a headshot, or get a HS kill with honestly.
Simply just aim head height and spray-n-pray
Thinking more of the right tree for laspistol for me
I play really aggressively with a laspistol
Yeah but I don't see it being super usefull for say revolver or bolter
Boss damage

But you need weakspot kills to get a stack
Wait, there'S no limit on the stacks is there? 😄
There's usually stuff around before a boss shows up to be fair
they probably just forgot to write the stack limit
I'm sure you can land a few headshot kills before wailing on the boss
fatshark descriptions are wrong just as often as they're right
Perhaps, I wouldn’t bet on it though lol
No idea, but I do wonder does getting Staggered by an enemy hit count as 'moving'?
If so Damnation is going to be fun when that random poxwalker comes up to slap yo booty
I assume it counts losing stacks the same way as zealots gain momentum stacks
it probably gets lost at the same rate
By the wording it looks like it looking for inputs from the player
Hopefully
Moving makes ya lose stacks, if you move without having gotten a headshot/kill
I doubt it because it leaves out dodges
Waiting for the ever Friendly Mutie to YEET me out of a bombers firebomb and let me blow his tiny skull out of his body
Anyways weapons specialist my beloved
Nah i just mean the moving part is probably reusing the same code to check if you're moving
Left looks good with accurate guns, love that
like it'll probably tick at the same rate
I'm liking the target marking, as that's going to make bosses easier to kill
Middle is going to be good for Big Game Hunters and as a way to get extra boss damage
although I don't love that you are limited to how much you can ping
Right looks the most interesting to me
Strong as well
Ironically I always play Voice of Command as a melee main class with a heavy weapon (Plasma, bolter)
Just so I don't eat ammo
Idk man the mark seems kinda wack on principal
yeah i don't like the idea of avoiding pinging that sniper so i can get more dps on the crusher instead
that's my concern
How? It's so easy to do as long as you can see them
you are in a hard place between choosing to ping threats or keeping damage buff up
Wait is there a damage buff if you're not marking?
marking to deal damage is fine.
what bothers me is marketing making you lose stacks and lowering the damage of your next mark.
One has to wonder if there are mechanics that will interact with what happens when the pinged target dies
Ok what happens when there’s 5 bulwarks in front of what ever real treat is in behind of them
Probably not, if what I assume the modifiers are is what we actually get
Yeah that's one question as it makes no sense how you build stacks, at least to me
i believe that's called a Truffle Shuffle
Based on the design of the modifier icons, that doesn't seem to be the case
what do you assume the modifiers are? Curious
your mark ramps up in damage stacks over time and resets back to 1 stack after you mark something.
If you keep marking, all your targets will only have 1 stack.
15 seconds is a long time for 30% damage on a single target
Yeah that's just a problem you have to deal with, like...Idk what you want me to say about a situational moment
Not every game or play has to be perfect 😆
totally agree, I think it would be better if it was less damage per stack but faster stacking
the thing is, having a bunch of elites is a pretty common situation
so this is what I've been using while I've been leveling my 2nd veteran, what's a good plasmagun look like?
not bad guesses
You'll probably get rid of it at a later level, but it's alright
The design of most of the icons is reused for a lot stuff between the different classes
So that's what I based the guesses on
oh ill absolutely chuck this once I hit 30 and can scrape up a 350+ base, but
i can tell you exactly. 80/80 damage/stop, exactly 73% charge speed, 70+ ammo and 65+ thermal
perks, Unarmoured and Elties
I'm more interested in how the tree is reorganized tbh
Vet just has too much shit just spread out
Hear me out got a crazy idea what if we just could get a static amount damage (let’s say 20%) on anything we pinged
-100% ammo Regen is too big of a malus
looks at the +25% ammo node
Also confirmed kill
honestly though 
But then the optimal play is to make an AHK script that spam the mark key for you
bottom middle and right tree too good
is Make Every Shot Count bugged
the extended coustimzation mod is da best mod ever made
Shotguns, thats about it
actually made a fucking shank
JUST SWAP ALWAYS PREPARED AND THE +10% RENDING
Not if you lose the buff when the enemy stopped being pinged
if I salvage t3 headhunter from an autogun, will I have it on my accatran lasgun? Or I need to find a lasgun with headhunter
AND IT'S PERFECT
maybe dip into deadshot if revolver or helbore or whatever
NO REWORK NECESSARY
maybe that will be one of the nodes? 🤷♂️
spent about 3 minutes painstakingly emptying my shotgun without missing and then extracting
this is me beatin stick
and no penance completion
doesn't it only work on lasguns
No it works on all weapons.
I'd argue that on recon lasgun, it lets you go the whole mission without picking up ammo if you have survivalist and only go after elites/disablers
But it would still be perma +20% just for yourself for anything you aim at
this has been like my 10th try its just agony
I think the individual pellets count, which might be why it failed
HOLY SHIT
try single shot weapons like plasma or revolver
has anyone encaunterd a bug that when u switch weapons they go invisible ?
You see the joke is witch hunter captain had this as a base part of his kit and was very good for hitting break point while not being op
I did it on plasma recently, took me about 4 tries
Didnt WHC mains end up binding ping to M1 though
tbf though, different game
currently the Darktide player character
iS OP as hell
i feel like a fucking space marine atm
(until a net hits me)
Not the good ones the buff only was ever applied to one enemy (out side of the ult application talent no one used)
Because of crit head shot insta kills and the second best weapon arsenal in the game not because of 20% damage against a pinged enemy
Make Every SHot Count is still fucked isn't it.
hopefully vet can get dueling sword, psyker can get a force axe or something as compensation
The class that can implicitly be a commissar should really get the dueling sword
damn guess instant reload is staying an ogryn exclusive then?
Im also sad Psyker dont get shotguns
they're scared of 30 round bolter 😔
Gunker so good
They used to but not anymore :(
I want my Savant with a lawbringer
Thank you for using the correct name
Innit, is big sad that got changed
i have vague memories of getting shotguns on my psyker near release
didnt realize they took it away
what happened to psykers that already had shotguns?
A lot of the exclusive weapons make no sense
just deleted from your inventory?
Probably
I get it with how they don’t want every human class to be the same in weapon selection but I agree
yeah i remember seeing early footage of psykers with shotguns
but by pre-order beta, psykers could no longer get them
No shotguns on psyker is dumb recon las being vet only is dumb there’s no reason every class doesn’t have access to dueling sword
The accratran? Psykers also get that
vet should have dueling sword, its literally an officer's weapon
Imo thammer and the force weapons/staffs and plasma guns are all that should be exclusive
Also, Zealot with a duelling sword would be absurdly easy even on HI5
psykers, regretfully, also have access to recons
Hey guys can you watch out for my dinner and make sure nothing happens to it while I’m gone please? This is the last bit of food I have please
the dead memes channel is leaking
Psykers have recon las
sorry i ate it
Zealot channel
zealot channel
Also vet can keep helbores tbh

I fear a zealot with combat shovel
Yes, that's what I said 
Recon is best on Psyker even
Can't wait for 4 focus target vet matches where we fuck dh up like it's nothin tho
They do
You can keep that shit we got better things
I wouldnt say its particularly good on Psyker, but its there
I wish they didn't
Survivalist
True Aim and Emphatic Evasion and much more impactful damage buffs for the gun
The amount of ammo hogging gun psykers I had to deal with in yonder days
Basically an intangible laser turret
i love this Psyker load out
Scries makes psykers better at guns than vet and you people need to be more upset about it
TRUE
yeah but it makes you worse at being a psyker
Minus survivalist
so, fair trade
I LOVE my columnus as a gunsyker
Such a good time. Still testing the new Riposte tho
🍕 
Delicious
What do you mean by this?
Deflector F-sword

Or was it Precog? Whichever is crit chance on dodge
IM GONNA STARVE NOW
I think Scriers gaze is like, an F tier combat ability
It is precog
I constantly confuse them
Its excellent your insane
so, of what we read
what is the opinion on the keystones?
Giga crit chance on a class on the class that gets bullet immunity on crit as well as giga damage
giga? the 33% is a typo for suuure
What are the 2-3 best Blessings on the Accatran Mk VId Recon Lasgun?
Headhunter, Dumdum, Stripped Down
Imo, don't bother yet, just wait and pray the patch dchanges it
you know what else stops bulelts?
They may rebalance it soon, and would require entire build rework
a shield that regenerates your entire party's toughness
Because staffs are boring as shit to play and scriers makes guns good
I play gunker I just don't use scriers
cause, it's bad
It literally isn’t
psyker main
scrier's is good
anyone who says otherwise isnt playing darktide
they are playing something else
Scriers haz zero utility but it is good
that's funny
we are going to see a lot more Vets that will shoot at everything 
I playtested that shit
whats the highest tier of surgical?
It’s utility is making everything you shoot or stab explode
4
IV
Tru
ok thanks
you can already do that without scriers
surgical 4, as you can see
Dueling Sword mkIV is a one shot machine
Assail clears hordes like no other, and then you have the IAGs for boss/Ogre damage and you're golden
turret gameplay
Hopefully one of the upgrades gives more itme to move
ngl
I’ll give you that because your right ds4 is fucking grossly overtuned and assail can be used exclusively but like what if I wanted to use another melee weapon and or didn’t want to simply throw assail for an entire map
just lost a round because the game literally removed all 3 of my teammate lol
the reload speed bonus is pitiful, really needs to be 5% per stack or something
i need to see that borderlands 0.5 second reload
that's obviously fair, playing different ways is fun. I'm just not convinced that what you give up for scriers is worth it from a p4p point of view. But if you enjoy it then by all means carry on enjoying it
my feedback on it was pretty damning
Idk what else you could do with Scriers tho tbh
lmao game gave me a drop with alot of crit chance stuff lmon
Do you guys think this Dclaw can be rescued, and how?
Its numbers are pretty beefy
I do hope DDs sillyness gets fixed
With the shuffling targets and invisible bruiser mark
Thoughts?
I really do love it
thats one long plasma
i'm glad someone does
why the brittleness ?
Ok if we’re talking pure strength of builds psyker has access too I won’t argue scriers is unnecessary. But it’s the only set where don’t feel completely brain dead playing it because staffs are boring as shit while assail is mechanically interesting it’s recharge rate is so insanely fast brainless spamming them is also extremely powerful. Scriers let me play the video game in a way that’s engaging
But holy shit does it stink when I'm actively BBing a blueboi and suddenly the mark zooms over to someone else right out from under me lmao
totally fair bro. I feel that as well. Assail is mindless and shield dome is also quite a boring ability
I'm a little sad about the psyker tree tbh, it's got a lot of power but I lament what could have been
Rectangle shield gang best gang
they had Sienna to draw influence from
where's the cool EXPLODE ultimate XD
or fire walk
or whatever the psyker equivalent would be
also would be cool if they'd leant into Biomancy themes
I would love a node that lets you overheat for free on high cooldown for impressive effect
like making your Psyker a jacked melee killer
Before the launch of darktide i was looking foward to make a unchained sienna spyker.
but really quickly i noticed there aint a way to make one.
invested in vet, and been a vet main since then.
Imo a majority of the issues come from how mechanically uninteresting staffs are. Like there’s no finger rolling from fireball or aim skill needed from bolt
rectangle shield is quite fun, a bit awkard to place. i love bouncing bursters with it tho
No beam staff either sadge
also, the nerf to base psyker ultimate was the worst thing they could've done to the thing.
it vents only half your peril, dude, if i hold my fucking vent button in 3 seconds im good. why does my ultimate ability that takes 30 seconds, is worse than 3 seconds of buttom holdin
Beam can stay in v2
I liked beam :<
(not fire)
its deffy coming to darktide eventualy, its not like fatshark is known for creativity.
vermintide got psyker staffs
they could change all the lmbs on the staves to be unique, for starters. they could also change the special staff bonk to be something useful/interesting/fun
Shotgun can comeback but fuck beam
Give psykers the actual shotguns already plz
in the lore Eisenhorn literally unmakes a Daemonhost with a Force Staff melee attack
Also that
i would LOVE for the special to be a force attack
Imagine how dirty the Agrip slug would be in our hands
Damn
I am leveling Psyker now, and the staff hit is just
thats it?
But I’m begging for staffs to have some kind of mechanical depth at all.
yeah sad bonking noises
They used to be even worse
true they got a face lift
imagine a grenadier gauntlet-punch like special on the staves
BW mains were respected. They had finger rolling down to an art and if they were bolt gamers they had fucking immaculate aim
Hey is it normal the penance resupply allies gets stuck at 2778 ammo resupplied out of 5000 ? I tried with scavenger only and survivalist and it doesnt move
Hello, is the pin on weapons still updated ?
it doesnt work as of patch 13
Pretty sure its the only broken one
ok ty
what niche would u guys say vets fill that other classes dont
combat shovel
Having a bad tree
But seriously, I'd say reliable ranged damage is something the vet tends to do better

i don't think current Vet tree is bad it's just got some really awkward talent placements
I think the only truely unique thing a vet can add is reliable over toughness in a useful way
cause rn i'm doing okay surviving and keeping up with the the group but my scoreboard stats are always mid compared to ogryn/psyker. was wondering if there was anything i could do to contribute more
like all toughness and toughness regen being at the bottom
save that catch a breath talent above scavenger
You only stand a chance at top fragging with vet with exe stance, only because you're shooting things others cant see, before they can get to them
it definitely doesn't feel like a complete tree though
so do u guys think that there will be classes like vermintide
Nah we’re kind of all in on the tree thing
wall hacks as in plasma pew pew
exe stance highlighting enemies
does anyone have the images of the vet build image thing sat the topo
through walls etc
What are these keystones?
what is wrong with you people
these
i would feel bad giving up shout for exec stance a lil
As someone who really doesn’t get the point of what melee vet has on zealot I really just think shout is a uniquely good ult especially compared to relic
Shout is really good, but I'm just saying that you're not getting top damage with shout but you're really helping the team
are you also coping when it comes to recon
wtf recon
i use da mxii
like very other vet
I love shooting the bad men I wanna stand still and shoot snipers on the other end of the map and then scream into VC about how good I am. I don’t want to dodge or block I only want to stand and shoot like we are in the 17th millennium
is he trolling
or is it a thing still
excuse me i also wanna crouch and shoot
when the heck will we be able to make our vets look like dis
Kraks are solid but like let’s be real melee elites can be made into a joke on any class without needing to wait a minute for that ability to comeback
i already look like this irl
Never because we don’t have back pack ammo supply
shouty malding
then add it!!!
Hellgun when
its a picture of me
hoily shit
thats a gaming chair behind him
What did they say
what was it
We may soon, but don't take it as gospel
lol
i wish they'd give the vet a lho stick or something like that image
cant wait for our tiny hellguns
Why tiny?
heckguns
still waiting for longlas
Gotta keep it PG
i wish they'd make a gun zealot or something
I'd be happy with either the double barrel shotty or the bolt pistol with part 2 in december
cant stand melee zealot
Skill issue
You can kinda do it
kinda
not really
but kinda
i want jannisary zealot with a bigass machine gun
jannisary zealot built enitrely just for constant damage with heavy guns n shit would be way more fun then melee zealot das all im saying
Gun zealot just means taking chastise
Give the zealot a heavy flamer fire hose
but i want a fucking BOLTER
and i dont wnat darktid bolter......
that one sucks
when we getting a bardin engineer zealot
make every shot count gotten
i wanna use a minigun and not have to play ogryn
i mean zealot is a babby ogryn already
i dont want 2 be babby ogryn i want to be gun zealot with big gun
bardin minigun type beat
soon will mark 1 year of my dumbass waiting for this cosmetics that they advertize everyfuckingwhere
all i want is that chest piece.
😎
the one piece
the pants also looks better than what he have because i dont have robocop fucking shoes

So let me get this straight. The middle tree keystone is basically just
“If you tag this enemy. They take more damage.”
Yes, but you can't rapid tag, you build up damage stacks
As a melee vet, after seeing the breakdown I think I'll miss having 15% attack speed all the time...
I think it's severely boring
The subnodes may save them
Which imo, is dumb
Forcing a node to actually use it well, is just tax
but I guess can balance it points wise
I hope there is a way to extend the left one timer more
So left is basically deal more weak spot damage. But if you aren’t keeping it up. You lose that damage if you move
Middle is tagging enemies gives more damage. But it basically has a slight cooldown for max effect
Right side promotes switching between weapons
In simple terms
And ammo
The extra ammo nods you mean
because it's better for you to shoot more than to overcharge max 3-4 times. And it can kill bosses if you max brittleness to 16 and toss your kraks while it's up
Yeah that deserves to be a little earlier IMO
Yes, the 25% ammo
That ogryn gets just for going into the ranged tree
But vet needs to invest a ton of points into down a branch that isn't particularly good in many instances
eh, im unsure to be honest.
it all comes down to the treshhold, if you can hit kill all the specials with it, then brittleness is deffy worth it, if not, then maybe another blessing might be better.
I was wondering if one keystone would be grenade focused tbh but I suppose not. We get a lot of nade stuff
It’s a good setup for sure. I’ve found that I like flak or maniac with unyielding but it’s just preference at that point
they really moved away from nades.....
i'd think it'd be alot cooler to have a nade focused ultimate rather than having the same ultimate that the zealots hav.
I’ve found I love those frag grenades. Give me all the grenades and I’ll throw them. I can’t stop throwing them.
One can dream to have this for Vet.
Monstro shows up? I’ll throw all the grenades R him too
frag nades are very good
also the 10% for double nades is the most pointless thing i've seen in the game.
I personally think the zealot should have the new stealth ability vs the vet. But that’s just me.
I tried it and it sucks lmao
just grab the 25% more dmg and if you do the math in the end you will be dealing more dammage.
Or should I say. Not have one
Honestly just the perks.
Blessings aren´t that bad.
I like to go for weakspot damage and maniac.
Mayble block is worth it for the parry.
Any day, pray
it should've worked like psykers keystone that increases dmg.
like guarantees a double nade if you do a certain action, rather than just rng
For me it’s the radius boost I like. The bleed procs on AM in a whole room can be clutch

but the radious boost also increase dmg by 25%
that one is great
Unless one of the subnodes change it dramatically
time to see all newbs shooting hordes still even more
Thanks, so this is fine without a cleave blessing huh? I thought that might make it more complicated
Just give us that full carapace helmet with the goggles on the left. Premium Cosmetics+modding community would somehow take care of the rest
I like the Vanguard bundle, but man how long must one wait to have these lads?
it also gives you stun immunity
I thought you mean the hellgun 
The skins, I assume any time they see it getting that max profit
it does what now
Another one learns the secret behind Fatshark code
You know what skin I think would be cool for Vet? Something resembling a Tempestus Scion,
It won’t happen. But I’d love it
grenade tinkerer gives you stun immunity
In the code of the grenade perk is legit written like "stun=no"
....
Why? no idea
The confidence of better nades
Unfortunately, the fact there is dialogue about veteran asking about wanting Tempestus Scion gear means it'll never happen otherwise the line would be void.
i did not knew about the stun lmao
Exaggerated swagger of nade spam
stun?
I want Scions, but goddamn Fatshark isn't gettign a penny from me for now
I got off Darktide, went for a walk, and came back. Did FS just kill the #memes while I was away?
stun? no
hotel? trivago
from tinker
ah yes
it actually is bad for me
i do not notice getting hit
and wonder where my hp went
oh hahah
i know there are other indicators but i have gotten so used to the stagger
It was the mods, it was a pain in the ass to maintain
i do not register melee hits if i do not get staggered by it
so i took tinkerer off again
it stops you from being stunned by bomber