#veteran-class
1 messages Β· Page 21 of 1
not 12
im dumb
dw
then rip
Is it savable via the 25% ammo talent?
still usable with ammo aura and the talent
yeah
be careful with your shots and ez life
Well I was looking for an IA to give to my Exe stance preset. This'll do.
does 1A hit any important breakpoints? not sure
Lemme show you a stronk Ia.
okay wow that ammo is different...
Reminds me of back when the ammo counter only went up to 999, so it would reset and look like it was low when you were in reality like at 1000+ ammo.
anyone else have issues with silent hoardes
like there could be a hundred poxwalkers spawn behind u and u only hear the about-to-get-hit sound
Well then.
Brick it, brick it
Oh you KNOW hadron.rng will spread steel cheeks and coil out a fat steamer on this.
Even got the dump stat above 50 for that extra dodge
i mean it's pretty much perfect, just check if you can oneshot mutants with a special heavy attack
if not, slap mutant on it and then maybe the bleed on special if need be
I would ditch Cara for Maniac or Flak an swap Savage to Rampage personally, but ymmv
this is pretty fire as is
btw how do u deal with ragers with chainsword?
dclaw is easy because parry, but chainsword?
is this any good? feels like its kinda shit compared to literally any other melee weapon
if 1, rev and heavy saw, some footwork may be required
if many, normal heavies and keep your spacing
interesting
yeah
sometimes they hyper armor through light saws, so it's gotta be a heavy to ensure stunning them
add flakiac and ur good
it is kinda shit, but keep it
one day you'll get so bored you'll try it out and have fun with it
i love tactical axes
i have fun with mine because it's kinda shit
yeah but that's zealot
clears most elites with ease too
you could give zealot a paper tissue and tell him it was blessed by the emperor and they'd clear shooter rooms with it
idk
zealot mains only like using meta
zealot mains are the sweatiest mfs in this game
i liked using it on pre 13 zealot but now it just does nothing. thought i was missing something
is that in the game or not?
i mean, with the exception of the crusher all the zealot melee are passable
crusher is good noww
crusher is good wdym
not yet
it got buffed in patch 14 and it feels pretty decent
maelstroms are titled flash in the code but FS changed their mind 
its been there for so long
on veteran even if you get the crit talent it's just kinda meh, there are other weapons on veteran that do what it does but better
It really isn't
that being said, it is fun to axe punch people in the face
have u used it
Yes
why do others think its good then
why do you say it's bad?
idk crusher feels pretty good to me?
i think hes trolling
i'm willing to hear him out, he might have some valid points that i don't know
It's a wet noodle that sure staggers everything, but what's the point of that when you could actually kill stuff?
i dont think he knows its been bufed
It does kill things though
You can take on crusher patrols with that bad boy thanks to its special and good heavy chains
took it through auric damnation to put it through its paces and the crusher held up well
Did you truly think I was dead? I had a failsafe all this time.
15 toughness or 25% grenade dmg and radius
for the shredder?
yup
the ability to hold back any mixed horde is pretty nice, even if crusher has inferior murder speed to other choices
fatshark moment
i'll use it and just accept getting stunned after they patch it
the game is held toegther with strings and popsicle sticks
tinker shred grenades themselves are amazing though
lets be honest when it comes to fatshark it may be intended too
everyone thought zealot charge was bugged when it degraded armour but lo and behold
why do they make good games
why cant they make bad games and then no one will like em
beyond the gameplay pre-patch 13 i would've said darktide is a bad game lol
Gameplay team break their backs carrying Fatshark fuckups
i shouldve said fun games
not good
like how do they fuck up something like grenade tinkerer
what spaghetti code do they have
is it tf2 levels?
undertale levels of coding
their code looks like the talent trees
how does a blessing not having a proper description manage to get published with an update too
and remain there for a month or so
I was very surprised when I learned that the Undertale code is stapled together 
i bet it's something like it's supposed to make you uninterruptable while throwing a grenade, but it just always works 
Something very wrong is happening in the dev teams
it feels like they have no communication at all
the left hand doesn't know what the right hand is doing
what about this one? decapitator deals shit tons of damage but is so unreliable it might as well not exist
something as basic as writing a description for a blessing is forgotton about and not fixed for several weeks
thats normal tbh, i dont know what im doing myself sometimes
does it drop on a non-lethal hit?
i've never used it, though on the rashad i dropped bromentum in lieu of decimator and headtaker
feels pretty much the same tbh, just a bit more consistent damage on it
it doesnt drop but the window to refresh the stacks is quite short
Its extremely weird
it takes 30 seconds to fix
Or it should
inb4 some mf says it takes decades of coding practice to do such s thing
inb4 then why don't you do better yourself?
idk about game balancing but it's funny that any new content they add to the game has to be reviewed and greenlit by Games Workshop officials
Is always funny seeing people acting like one needs to be a master chef to know htat the food was served in the most fuck up way
games workshop greenlit this story π
I am in the belief
what story
written by dan
that there is more but Fatshark hasn't turned into game yet
it's so deep
Like Fatshark has a big lore dump in archives and all
you are a hopeful man
we just go to locations and have characters tell us what ti do
even the dev blogs have to be greenlit by GW, i remember catfish literally saying they were waiting to hear back from them before posting a blog
no story
I am more expecting Dan competency than Fatshark with my statement
Dan may have written 3 bibles of content
if Fatshark is only capable of programming a chapter a year
it doenst matter
i want to believe that there's like a hidden story going on that requires some lore digging but
There is
when the game released without 60% of its promised content
the vox communications/tweets right?
lost my faith in fatshark
Game reeks of live service, and at launch Fatshark remembered they are fuckups that can't fathom keeping up with that format
are the lil lore bits we get leading up to content drops?
As of now Fatshark is in my gaming group blacklist
it may do
no purchase for 1-2 years
after release
We got in for Darktide/40k and got burned
i mean you got everything but a good crafting system and material economy if were talking about core features.
Game was stupidly taxing at release performance wise
yeah, now is better
but at release it was a karking disaster
Anyways, the point stands, something in Fatshark offices makes no sense in a professional team
Still a fun game tho I played since beta and never dropped it yeah it has its issues but itβs only going up from here
yeah, i had fun with the gameplay, that was always good
Core gameplay loop is at least as good as VT2
there's things it lacks from there I feel (readability, mainly) but makes up for it in others
Yeah when it worked gameplay was stellar outside stupid balance choices
THough dogs were nasty
the metagame, though? Not a fan
I went back to vt2 for the Geheimnisnacht but it just made me miss Darktide
don't forget poxbursters
performance isnt a core feature as i specified, but yeah its soemthing that should be includede automatically. like no one goes into the meeting room like, well. in terms of features we need good crafting, good economy, and good performance?!??! like no thats something thats expected already
being unstaggerable lmao
not a fan of the rotating shop, not a fan of the sheer amount of grind involved in things, not a fan of mods being necessary for basic QoL features that they should've learned from and implemented from VT2
I think that's what upsets me the most, y'know
so many things VT2 did, it did right
and they just... go back on those decisions here
the fact that the cosmetic shop was perfectly implemented while there wasn't any crafting at launch either
that hurt
and with the trend of, shitty performance on release FS is hardly a special case, not that it makes releasing in a buggy or unoptimized state, ok. but to specififcally call FS out for a wider trend. isnt very helpful
yeah, it wasn't a good look
I mean to be fair cosmetic shop to my knowledge if you can't program that, you should be out of the industry, instantly.
But yeah, terrible look for the company
I mean, I only started playing the game this year, post- class overhaul (I think it had a discount when it launched on other platforms, I got it then) but I've been following it since launch
reroll to rating is such a life saver that shouldn't be such life saving
Yeah but implementing a shop is easier than fixing a problem with the system itself and I believe those are two different compartments in the team
I followed since the Teaser trailer and player since pre-beta

THe teaser was fun,
Me: That looks like warhammer aesthetic
...
OH SHIT HTAT A LASGUN!
the cosmetic shop was also almost certainly a different team to other gameplay/balance devs, etc
buuuut still
not a good look
sounds like copium
yeah I was so hyped when that teaser dropped
and it's mostly delivered
Yeah it should have been delayed the talent tree patch only confirms that they didnβt had enough time to develop but someone pushed for release
it's just so close to being something I would recommend in a heartbeat, but it's just... falling short in some key areas
at max stacks with desperado on this does exactly 50% more damage on weakspot hit
I would recommend this game to anyone
i'd recoommend it with a caveat at this point
I donβt know what that means
I personally am in the middle
Like I enjoy the horde genre and all
But the teaser + statements, felt like the game was more horror focused, there were interviews/magazines that implied avoiding enemies was gonna be a constant thing (basically 40k GTFO but maybe lighter)
Hopefully that one we get one day
i'd tell anyone getting into the game that levelling is a pain in the ass and crafting still mostly sucks
i'd recommend it, but i'd also warn them of its shortcomings
but i'd still recommend it
Thanks , I lack in vocabulary
I would personally say if possible wait a bit more for more content
1 more year π
How generous
Sus
i went to zealot chat instantly i knew it
π
I literally searched the words, the editing out the name was utterly useless 
I tried
it was a good effort
Ah I missed most of that
I'm glad it isn't, personally. I think having enemies you avoid (ala Stormvermin patrols from VT2, and the already-existing Daemonhosts) is enough
Oh definitely horde game as is now is more popular and more people like it
because if you fuck up or someone griefs you, the game's over if you aren't prepared
But for a good while, my group was in the π scary guard game?
THEY ARE IN THE WALLS 
Like one of the magazines told that Lights Out would have been a random mid-mission occurence
like for the next 5 minutes there is no light and then it will come back
I do remember that torch/brazier section in one of the VT2 maps
It's interesting, but can get kind of annoying. I'd say that's way more tenable now since everyone seems to have shoulder-mounted flashlights (and also gun flashlights)
def could be interesting to see that sort of thing from time to time, I'd almost expect that to show up as a Mutator or something
Is this considered a good weapon stat wise? What 2 things should I change if it is?
i'm very tempted but then I'd be outta meltbux
Its decent, No respite out and idk if ranged weak spot or flak out π€
if you have another helbore without flak, see if it has the same breakpts i guess
I was thinking +20 dmg Maniac maybe?
think most would change ranged weakspot tho
I mean if you are going to cahnge pick the 25% 
Wasn't there an app to calculate breakpoints?
There is?
let me search
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
For Blessing No resprite out and which would y'all recommend to take instead of it?
Wow nice thanks
Had a plasma vet who picked up 14 tins and 5 large crates
I'm on my last 30 rounds and dude steals the tin
plasma is thirsty for juice
actual bonehead
he is the main character
I don't understand I filled out everything and nothing happens...
click the right enemies
at least he killed the boss
could be worse
just absolute shithead move to slide steal a tin when you're full ammo and someone else is out
Ahh nice
The man I would like to ask seems to have left us but... what does a +9 Stam DClaw wielding Vet sound like?
I assume on crack

Mf parrying Nurgle
Horus Heresy would have ended different if Emperor had a Dclaw and 3, +3 stam curios
π
For real

+9 stam is when your stamina bars become squares
We can go deeper, + shovel + 2 stamina perk + stamina boost from the skill tree
That would have been awesome
I think the game needs more dynamic modifiers/events for mid mission
fuck me... woke up and made this from blue with tier 2 blessing

should I be focusing on higher stats? or getting one gun leveled up hight enough
Are you level 30
save your crafting mats until you hit level 30
Yeah don't do anything until you're 30
Just roll with whatever
Level 30 bump is huge
Indeed it needs
changing one perk to +Flak is fine for comfort but don't go overboard
Ohh ok
Don't level up guns until you are level 30 and even then only when stats are high enough
at max level, you can start farming for 360-380 weapons to upgrade and hopefully turn into godrolls
Btw just leveling my Ogryn
Jesus christ wtf, how tf they made the shit that is the Vet tree
The Vet tree is still WIP so

But yeah Ogryn and Zealot trees are
Pretty WTF right now
Just pisses me off, like I can basically change sides of the tree for free
"free"
Im going for the infinite ammo recon lasgun
While with Vet I am paying 2 point premium
Cant do anymore
it was nerfed to the ground in patch 14
whaaa
Rending was nerfed
and Shocktrooper was changed in a way that ONLY affects Recon lineup
me loving dueling captains but then ogryn can just heavy attack and infinitely maintain toughness
Remove Scavenger and Shocktrooper
Thanks

Give Vet +50% ammo again or whatever
Just no more dumb ammo regen pls
VId was pretty good, but it wasn't the god tier some thought off
so the build ive been looking at doesnt exist, damn
But but but nade regen.
what happened to my weapin

Nade regen is fine because Vet nades are meh
emperor just gave me a 304 base rating gift
Still no clue why we got stuff like that
wouldn't have been smarter to reserve that for a Grenade focused tree?
Krak grenades are packages of pure dopamine blessed by the God-Emperor, excuse you.
veteran grenadier is my favorite class
It may get fixed in the future patches, but is dead now
4 frags my beloved
tho 3 with tinkerer better
I dunno, the baby nuke is pretty good, but you only get one. The box of hurt seems really underwhelming other than the initial hit (at which point I might as well use rocks).
I have to take 4 for pathing reasons
whats another good build to go for? cause recon lasgun fucks up a lot of stuff still
yeah it fucks up trash mobs, that's about it
for MGXII what are the blessings im looking for? I know one of them is deadly accurate
Headhunter, probably
you dont rly wanna shoot at poxwalkers
and if you're gonna shoot gunners most other guns do that fine too
Yeah so imagine if you got a nuke every 60 seconds

Idk recon is weird
Box of Hurt might not be as great idk, and rock already recharges
yea makes more sense than infernus i guess
headhunter and infernus though
Infernus sucks, unless you want to meme with Mg4 lasgun 
would no respite be good on the MGXII?
consider migrating to MG1a if you want to use the Deadly Accurate + Headhunter setup, it's faster, more ammo, with only a little less damage. The MG12 is slow and hits so hard that it already 1-shots most enemies on headshot crit without DA
Itβs fine
Found the clay viewer.
I recommend fullauto mod for the faster firing lasguns
so you avoid carpal tunnel
ahhh im just trying to build up my mgXII currently
not sure what to slap on it apart from deadly accurate though
also do the diff torches have different effects?
nah, just wider or narrower coverage depending on the gun
autopistol has the best flashlight 
Man, i brought a chain axe to auric T5 and damn is it terrible. Why the hell would normal swings rip through targets with an animation lock? This weapon just needs that removed and a little bit better cleave and its okay
the worst part is, if you manage to never light attack it's even a good weapon
But if by any chance you missclick, you die
That is kinda what I'd define as a bad weapon

I just need to git good 
Just finished my first damnation matchπ₯³
nice
how was your first time
Time for Auric
i need to find an AI mod so i can just look at the screen and the game play itself
Smooth as silk. Good team
Got a little woe because i brought knife instead of chainsword but rending pulled me through. And grenades, lots of grenades
Its called Vermintide 2
was just thinking that
i need a servitor to play grind my plasteel for me\
how dare you
See the issue is you used the word AI
Servitors are much cooler
Only the Tau use AI
You aint a blue space commie are ya?
Servitors aren't AI that's a human mind in there
That's exactly my point
Humans are just biocomputers
That's a cheap ass, mass produced AI

Wheres the fun in a robotic servant if you cant see the tortured pain in their eyes
Just realized the heavy stubber of Ogryn has 6 crit string
Must contain my salt about Recon
A lobotomy is just an obedience piercing

Why must you say something so unhinged, controversial and yet still correct.
Ogryns can get like, 30% crit on their stubber iirc
wat
I am but a servant of the Omnisiah
π
did they change base crit for Stubbas?
I am not mad, I swear
Wasn't the base Crit 5%?
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
why crit when can use kickback and go boom
Perk on the gun
So 26%
Oh well
And then
5 more guarateed crits
You don't understand
Yeah someone at Fatshark hates Recon, I can't explain otherwise
Intriguing
Hell
Shit I think the Psyker is not necesary
with 26% crit every "4" shots you are getting 10 bullets back in the mag
veterans my beloved
It really isn't, but try it with Psyker giving crit and the zealot also giving you 5% crit
And you end up just never letting go of left click to murder everything
get yourself a vet to give you that 1% ammo
And you are golden
Just fucking walk through an auric maelstrom holding left click and never care about anything

turns out if you make a run go long enough you can make any build do ridiculous damage
Love doing dakka and instantly recovering my Active charge from mag dumping stubba

π
Is it more accurate to hip fire via tap fire with agri braced autos?
over bracing them?
π€
Yes
Nah tbh charmed reload is better with blaze imo
I feel liek they are
Yes
Quick question, what would you change? I would change Opening Salvo for headhunter. Any suggenstions?
Overwhelming is more single target like monsters
Ye pretty much
Both look good enough
i always wondered whats a salvo
Shots before recoil reset
^
Salvo is the interval between after shooting and recovering from recoil
I can't find anything above deadly accurate 2 π
I am actualyl slightly mad we don't get this shit as Vet 
I want my fuller auto karking hell
i want a light stubber for vet
Veteran should have a stubba
I know that feeling, took some time to get a few lvl 3 Blessings
what i wouldn't give
Hellgun 
I have headhunter IV but can't find deadly accurate in 3 or 4 for my life... BOOO
whats a salvo?
Only for semiauto
shots before recoil reset
Yesterday they fell to me for 20min
I am saving Ordo dockets to just craft and find it that way. Pray to the Omnissiah!
oh thanks
whats the best option for veteran melee weap
discord shidding
Chainsword/devil claw (4)/power sword/combat axe
i think there is not best, but my favs are power sword, knife, chainsword, tac axe (basically any weapon can be good in the right build/rolls)
shovel
What do you run on your tac axe and how do you deal with hordes

ive seen folks say the axe with brutal momentum is good too
Shovel heavies are basically lights
Axe with Brutal Momentum is really nice
Antax Axe Swing pattern is horizontal
"tactical" axe?
ez Brutal Procs
those are the small ones
Combat
you spam M1 until you get carpal tunnel and kite back
agripinaa braced ak-47 autogun
+stealth
ah i see
also can clear hordes just not as fast as power sword
you can deal with hordes with the tac axe it's just slow
lotta fast hit lotta dodge
but who cares about speed when you can style on your enemies by axe punching them in the throat
more or less yes
i run shred + headtaker
the only thing that will help your accuracy is volley fire
so dont bother bracing its a scam
+atk speed and melee bleed skills
i don't use any of the melee tree for my tac axe
Hmm good enough answer Tap fire and Hip fire is better than bracing Got it
the attack speed makes the second light miss on tac 7
bracing is still a scam?
or it feels like it misses a lot more
???
but im not sure its like the most optimal build
my lawbringer + tac 7 run
i just run whatever feels good
45 minutes π
Optimal builds do be whatever you can make work at peak efficiency
I mean its probably a tiny bit tighter but the thing is your only advantage over an infantry autogun is being able to hipfire somewhat accurately
so killing your mobility for tiny spread benefits is silly
Got this for now... Change first perk to 25% flak or maniac you think?
braced cone is large enough that you'd probably get more mileage out of literally just... walking forward
maniac for me personally
+it looks good
braced Agripinaa is the best looking imo
xd
here is the rough cone of agri braced auto when fired in small bursts
so keep infested and roll maniac?
Long Barrel and mean dakka
I dont have the best stability roll and I dont care
yeah, i have maniac + weakspot
lets you one heavy flamers
Maniac really helps against alot of specialists
infested will probably let you one hit dogs mid pounce
specifically flamer/trappers
its a close range weapon... not for sniping
i run dumdum iirc xd
dont even remember
this patch just better off columnus iag
just keep in mind
Yikes
it's not the most ideal melee
beats all the brrautos
it lacks in the damage per hit department
but your special can stunlock pretty much anything so long as it's alone
Can't be worse than chain axe and i made the run work. Thanks for the heads up though
Braced got buffs but outmatched by IAGs
it is indeed
At least chain axe has a cleave combo
when i started playing I liked tac axe better than power sword, it helped me to stay mobile
It doesnt feel like that to me
better than the chainaxe

the only buff I noticed is that my agri has a few more rounds per mag
bracing still very much feels like a scam
ye
hipfire is decent though with volley fire
thats like the part of the gun that works well
you move while shooting
what combo ur using?
and it works
the lights on the chainaxe make me feel physically ill
Push attack > Light(could get stuck but does cleave) > Heavy or Do push attack again
Chainaxe needs some adjustment and love
that latch on is terrible
No, just straight up remove it
doesnt need to latch on to anything other than revving specials
attacks
shattering impact to blaze awaay
bracing is for squatting and squeezing, too much spread if you keep walking with it unless you just want the recoil reduction
hmmm
keep volatile since it affects your damage positively
and you'll be all sweets
i don't think they'll change it honestly
i want them to but i don't think they will
Plasma gun my beloved
Plasma gun has been my bread and butter lately
You should change the whole damn gun, it has 61 stopping power
Its Helbore but removes all the weaknesses (except now it needs ammo lol)
If u take some extra damage against unyielding you can more reliably 1shot reapers
To the head
With a charged shot
Yeah 61% means you need charged shots sadly
100 cleave is just as useful as it initially seems
Is Vet weak compared to other classes? A guy I play with constantly complains about Vet being shit
I wouldnβt say so
Itβs just that I think vet has less really strong options than other classes
talent tree is definitely shit, it's just carried by currently overtuned gear so that it gets by
I definitely see him dying more but I'm not sure if that's a skill issue or just Ogryn and Zealot being immortal at all times π€·
Vet shout right now is incredibly op.
depends on what you run
Insta revive is real good
if you run shout/inflitrate
you are super safe
you run executioners stance and you do 1 positioning mistake and you just die
I don't use the revive shout. It makes cd longer. I just use the over shield toughness shout and spam it.
Nah we already have a revive safety net
It's called a grenade
Woe, a Grenade upon Yee
executioners stance just doesnt offer anything of great value atm compared to other options imo
thats assuming people are paying attention
How much does the loadout and weapon min-maxing matter? We're mostly playing Auric 4s with modifiers such as shock troop gauntlet and other than said vet our party haven't had issues even when using random weapons with decently high power number
while keeping you safe
I am just coping trying to make exe stance mk12 work in pubs
but shit is hard
It's more like Higher Power means more stats on weapon and good blessing/perks
Try swapping M12 with m1a
M1a really slaps rn
1% - 5% differences wont matter that much if you are consistent
yea soon I will convert to papa nurgle so he can give me more plasteel than FS ever will
playing aurics and getting the same rewards as normal T5s
Lmao
making me wanna speedrun normal T5s instead
That's exactly what I do
yea but after 5 games I just go sleep
its super sleeper
standard t5 pubs make me wonder why i ever switched off the auric board
I need to start a pyramid scheme
Weapons don't matter that much? I've seen that the plasma is pretty good, other than I have no idea because I've not played Vet a lot π
Hmm yes ~1.3k~1.9k for 400~600 plasteel
had 3 teammates get wiped in low int t5, just send me back to stg i swear
you asked about min maxing maybe I missunderstood
if you want something easy
so ~~every 30 kill is 1 plasteel
do shout vet with plasma gun

Do all vet with plasma gun
shout vet plasma gun and either bleed or krak nades is fairly standard nowadays
Plasma gun op
hella dumb
Itβs gets to shoot through a wall
shoot through walls/bulwarks and anythign you don't like
Yessir
shout vet, plasma is proabbly the most consistent build imo
Well to be honest that was two questions, one about min maxing and the other about loadout mattering :P. For instance I'd rather just not play than use any of the awful axes on psyker, I assume it's the same for vet for a lot of weapons
Plasma is just straight up a killer weapon
Best gun, would equip it on every class other than psyker if I could
Yeah I used to use Helbore sharpshooter
But Plasma VoC is just such a carry build I use it all the time
a lot of weapons are usable. You can use the mk4 and mk1 devils claws, powersword, knife, shovel, tactical axes, rashad axes
those are all solid melee options
With powercycler powersword
powersword is a bit harder to use cause it has almost 0 mobility
I can do quickplay damnations to get tons of plasteel with that build
so if you get overwhelmed its very hard to bounce back
but it can stagger ragers and maulers
Wait till they add Phospherex weapons
everything is strong with enough hallucinogenics 
I want to 1-shot terminators
No
Not an easy task
Too late Phospherex pistol go brrr
It is with a big enough gun
Volcano cannon for Vet when?

I want a warhammer game in the style of darktide but u play as salamanders against orks
Fuck it might as well bring a knight for the Mission
To summarize, every gun except the recon is viable at the highest tier of play

I'm sad Salamanders of all factions don't have phospherex
To the point where it comes down to playstyle and preference
recon is viable too just need to opt into onslaugh and use the heavier version of it
Like for the elimination missions why not just send a singular assassin?
I cant remember the MK name
Recon just can't handle ragers which is my main issue
is there any way to fix this gun to usability?
Too much hassle to contact the assassin guilds
The kill time on ragers is way too long imo
it was pain
yes you scrap it 
Eh fair
you got 3 bad stuff that needs fixing sadly
ok
Did u steal all muh flowers?
indeed
If that wasn't enough the rejects are so good at killing sanctioned assassination targets it's far better to do so than losing a valuable assassin
I guess you could make it work with unarmoured

but unarmoured only applies on dreg gunners ?
Give βem back I was saving those for hadron
Ye,
Dreg gunner have more HP than flak
So elite dmg bonus is nice
Can be decent with an infiltrate + low threat build? Just gotta replace armoured and terrifying barrage and it's good to go
yea so you could replace both blessings and keep perks as is just know that your second perk is only useful against dreg gunners @umbral scaffold
The dreg faction in general is unarmored
You know what CAN consistently one shot a drag gunner?
Except the heads of the melee ones
Charged plasma shot
Theyre flak
Dregs mostly have flak or maniac
A lucius, revolver, plasmagun, and at a long stretch a Kantrael
Dreg gunners also have flak armor chests
Bodiesare unarmored
Well itβs TRUE
Ah was thinking the specialists and elites
Stalker, melee, most are inarmored
you pull out a plamsa gun like you pull out a 9mm
ccan't you cheat it with exe's stance?
Yeah but U still got the fire delay
I think they should not rack the damn boltgun everytime you pull it out
YOU ALREADY RACKED THAT SHIT 2 SEcONDS AGO
thats a cap
On the plasma gun
Fire delay is negligable
you can animation cancel the attack with a melee swap 
To be fair most cultists will die from one hit anyway
why do we even rack the boltgun AGAIN?
probably was designed around the same family of animation as autoguns and was left over
Unarmored is good for flamers
If that wasn't enough Hancannon Revolver 2 shots maulers/crushers
Plasma gun + power sword + crack/shredder frags is probably the best u can do for a versatile vet build
Flamers are maniac
Ye still maniac
Im taliing about the zealots eauipable flamer
ππππππ
Because red > green and green > red camps in Fatshark were fighting
the dreg one give corruption. π€·ββοΈ
Green fire-burning make Health-life go Corrupt-Cursed!
Green fire looks neat so they added both
Not that it matters, if ur standing in flames long enough to get corrupted ur probably also dead
Ogryn πͺ
True
Fucks your toughness sadly but true
well health is more important than toughness 
no toughness means Health gets chunked
until a gunner shoows up
run bomber damage curios so you can just take bomber kicks up the bum 
No toughness = hopefully u have thy grenades be swift

enter stealth mode and send everything to your pubs
π
only to realise your other 3 teammates are also stealth
i happy
Just wish its penetration wasn't bad D;

What is this, 4 solo damnation players in an arena trying to see who can get the others killed first?
Hp is useless for vet compared to toughness
@winter parrot I forgot to mention chainsword is also good
As the only hp point that matters is the last one
Quickplay in a nutshel

just cause HP is useless doesnt mean you should just walk through fire when you can jump over it and not take any HP damage
Duunno I prefer having it full

π
mark daemonhost -> Ogryn fragbombs it UwU
Martyrdom Zealot thinks thats cringe UwU
ma'am this a vet chat

My game yesterday, where my mans magdumped into a horde fully knowing there was a fucking demonhost behind it
stinky zealots begone 
Sheo ain't stinky tho
Unless you find the blood of our enemies stinky
Lol yeah I legit spec'd my plasma VoC build solely to kill bosses
which it is
Because shitters in Damnation keep aggroing the daemonhost
I had one game where 2 daemonhosts were aggro'd lol
how the fuck is there 2 daemon hosts?
Thankfully shield ogryn was the one that aggro'd it both times
I queued with a pub in maelstrom that proceeded to aggro 2 DHs in a row causing us to wipe only to queue in with him by accident just for him to once again aggro yet another 2DHs
quite the experience I might say
Was he using a kickback?
Spawn director knew the team was "dumb" enough to aggro them
Kickback?
Na was using rumbler
Rumbler really nice as shieldgryn
And rumbler has massive suppression radius
It wasn't actually, the ogryn just ran into it both times
Oh lol
The 2nd one we weren't even fighting
He literally just jumped on top of it after we left it alone
"Oh fuck" he says
Compensates for no ogryn bomb
Certified blind as fuck
Indeed
First mission where I almost ran dry on my plasma lol
Luv me box o hurt
I use rock myself
Well you throw the bomb at two things
But frag bomb seems more useful imo
Bosses, or crusher hoards
I throw it because my team can't hordeclear
especially hiliarious given how they throw TWO WHOLE DAMN GRENADE BOX FROM ONE BOX PICKUP
Adhesive charge lets you stick the bosses from a distance
WHAT
Adhesive does funny stuff vs monsters
Rumbler + adhesive charge
Hadron pls give me
I throw it cause big boom
Big chunky dmg bc you always take Heavy weight
What stat do you prioritise and dump on Plas?
Damage and Stopping Power
Grenade box is fun bc I kill enemy with box and clear area
Thermal resistance is great if you use Blaze Away
but big boom
Charge rate is dump stat if you don't use charged shots
and you can also claim ownership of every grenade in the game 
Prioritise both I assume?
Yes
Here's mine for context
I use maniac to 2-shot ragers
Flak because I couldn't get Unyielding
Charge rate apparently affects dps
Doesn't charge rate affect damage? Could've swore I remember reading that somewhere
apparently 73% charge rate is what you want at all times
Yes
because of how server ticks work
but honestly
I couldnt care less
too much RNG to get a 73% charge rate plasma gun
I have 69% so my gun loses 0.3% damage
Got to get another pladma
Oh btw don't fuck up like I did
There's no Blaze Away 4
Not god roll, trash it
ye just download the mod that shows all blessings
The plasma I posted is literally only missing 5% flak
On Xbox atm
I'll make sure to read up on blessings though
good
maybe console players should boycott sony and microsoft to get nice things
jk I know thats impossible
just sad that console players dont get acces to what PC peoepl get access to
Indeed
How does blaze away work when it says continuous fire? I assume that's just what it says on the tin?
Ye just fire
So shooting constantly
One shot weapons get it too, just fire
Only thing console players get access to is free aquilas 
1 shot = 1 stack
Spam left click for 1 round weapons
no ADS or delay after reloading
So just spam firing uncharged shots is usually more damage than charged shots
I usually only do charged shots if I Can get a good lineup
I assume quickly venting will reset it though
pretty decent in the mostly melee modifier
I only do charged shots to shoot past walls
also you can animation left click the plasma gun
and swap to your melee
if you need to kill a trapper or something
'animation cancel
Like if a sniper thinks its clever shooting at my team out of my LoS
Any suggestions on what changes to make?
Hammerblow is shit I'd probably get Rampage ( the damage on 3 targets hit one)
They are
No actually gives you disadvantages to the team
hammerblow to rampage and unarmoured to flak would be my suggestion
They do nothing (except stagger) to melee and only obscure ranged
it only does if people dont ping
and pubs tend to do exactly that
I am thinking what you can do is smoke nade yourself and run exe stance @spare wolf
only roblem with that
smoke nades are right side and exe stance is left side
And there's not many rooms for veteran's skill tree
ah alright I wasnt sure if the 4% melee crit chance was worth keeping



