#veteran-class
1 messages · Page 16 of 1
Flak should always die without need of investment, as well as unarmored
Take wrath if you can but pretty sure sweep 2> your current DS
is critical bonus DAMGE? or just crit chance?
The only flak enemy for revolver with decent hp is the scab rager
Iirc both
^
funni numbers
sweep 2 has higher mod for sure but lower uptime... but I yolo'd a chainsword with good damage mods and got this.
so I'll try making this savage sweep and see what happens
"4900 enemies staggered" what the fuck lol
What on earth were ya'll playing
i use maniac/flak
I mean its probably ok but definitely room to improve
Sedition UwU
Yeah but you could still use it
but not like i can choose 2 rolls amyways...
If only it had that many enemies, I might enjoy playing it
or
That’s much better lol
sunder
Not lower uptime cause DS crit rate lower
And it doesn’t help into 1-2 targets
^
good enough
And you're also losing out on the Crit perk
Sweep is always active when you need it
imo
it's absolutely lower uptime. going 5 seconds without getting a crit is basically never gonna happen
This should be fine I think
omfg
Going 2 seconds without hitting 3 enemies also never happens
just made these
i pray for you
Unless you dont need cleave for that fight
Right one is pretty dang good
nah that happens pretty regularly. Have to use heavy attacks instead of spamming through with lights.
this drool
seems like getting handcannon is a nightmare, yea?
Pray for Surgical+HH or Mani/Cara
Well you should be using heavies so you dont use your strike down light attack
Not really, but it's nice to have
Like if you want to play like that fine
Handcannon is mostly for the 1 shots
^
chainsword attacks so quickly that the strike down light isn't a big deal. It also just does loads more damage against beefier foes.
and damage in general. lol
You're fine to not have it just don't bother with carapace
The rending only helps so far
Hand cannon helps a fuck load. It just turns off armour effectively
Handcannon surgical 😌
But dont use your lack of attack combo skills as an arguement
True, its like 20% iirc
What, DS isnt a damage boost
it's really nutty seeing some of these blessings. like other weapons will NEVER compete with a gun without something similar
revolver not only hits hard...but also has surgical AND true damage
Hand cannon + crucian. I just never hold a revolver for that long before I switch tbh
iirc every 10% rending is worth 2% damage after you hit rending cap
And the strikedown isnt for horde clear
Revolver also has piercing
I can kinda see hand cannon getting nerfed fr
sooo enjoy the stonks while it lasts
i mean even tier 1 is 50%. lol
80% rending on unarmored is literally 40% more damage
that's 16 stacks of onslaught
Didn't patch 13 say its 1:4 conversion?
Same honestly
Don't use 'dur u bad u dont agree with me' as an argument. I outlined situations where it doesn't reliably work.
But it is not an argument to not use proper melee combos
80% rending on top of the increased damage on crit
Or was rending changed in Patch 14
It's probably that, and I got the math wrong
Your situations are all you playing suboptimally
on revolver DESTROYS bosses. lol
Ngl
Ah I just recall the Patch 13 explanation basically saying "every 4 rending over 100% gives 1% damage"
Imo revolver is wasted on exec 🥹
Non-sense bigger number
So awkward if you want to extend the exec cooldown
Just don't extend it then
Total rending bonus you can get is capped at 100%, unless you have a blessing that goes higher, than that is your new cap
(Unless i'm doing weeklies, then I whip out the revolver to breeze through)
Here I can do it too. "No your situations are bad and you're wrong because you're bad."
So if you had a 80% rending plus 50% rending, youd only apply a bonus of 100% rending
Iirc it should up to 100% then every 4% over gives 1% damage
Always extend the Exec
No one is actually good at this game
Skill is just being a little less shit
Stretch that bitch like taffy
What's the best blessings for the Mk IX Headhunter?
As my knowledge of Patch 13 rending goes
Yea cause i dont mix in my strikedowns into my standard horde clear
go play how you want
John Darktide can solo a daemonhost with smoke grenades
The Patron Saint of Veterans 🙏
As someone who has a friend who's played since release. And he has a vet called John Darktide.
Ranged Damage to Flak, leave Raking or Swap for Fire Frenzy?
I can confirm, he can solo demonhosts with smoke grenades.
It is obvious you dont want to change or improve you are coming to a conclusion first and working backwards to try to prove yourself right when you shouldnt even care what i think
I miss dropping DH aggro with infiltrate. It was great to gaslight your teammates into blaming someone else for proc'ing the DH
what does a smoke grenade do for demon? lol
Hot box
Indeed
Would a talent giving the vet a x% chance to reload their weapon instantly from reserves when killing elites be too op?
He pops the smoke, then jumps on a barrel while it explodes to fly far away while the demonhosts is chasing after him
😌
It got me killed before but was still funny
No no no
The total +rending bonus is capped
Why would gunlugger ogryn exist
You can go well above 100% to an armor type
Ah so you mean the +80% rending from HH stops at 100% rending?
I don't think it's OP
Im giving a theoretical
You can only gain a total of 100% rending, but if you already do 80% without rending, then the remaining 80% rending is converted to damage at a 1:4 ratio.
Is that correct?
Just picked up ogryn a couple days so I haven’t actually looked at the talents for them so I didn’t know that
If you have multiple sources of rending, your bonus cannot exceed 100%, with one exception if you have a blessing that goes above 100%, which will become your new cap
Gotcha
It seems FS wanted to make vet more pin point focused or at the very least fit a different niche than gungryn
I believe you said it right, no matter what your base % modifier into an armor type, you can only add 100%* rending, rending over 100% effectiveness is turned into damage at 1/4th rate
Take VoC and just spam infinite toughness overshield
Seems rending does give 1:4 damage after you hit cap
Patch 14 changed it
Man it aint infinite
Maybe they could make it on “weakspot” kills vs just a %chance or something
Ah ok I'll read it again
No no no you get damage above 100% yes
Change our smokes to incindiary grenades, and we'll cook aight

That's shit should be 40k
5 shots on revolver
-6s CD on every specialist kill
30s VoC CD
15s toughness overshield
Kill 1 specialist with every shot
Toughness overshield perpetual machine
But your total rending score you add on to your base armor modifier cannot exceed your cap now
And the cap is 100% unless otherwise
Another hypothetical
HmMMMMMmmm
Your gun does 50% damage to an armor type and all your bonuses add up to 200% rending and your cap is still at the normal 100%
i only have handcannon 1...
You add 50% rending directly to the 50% damage modifier
rofl
I got my hand cannon 3, and Surgical
And then transfer 50 more to damage at 1/4th rate
SO CLOSE
Even just HC2 can work
The other 100% rending is leftover and wasted (as of patch 14)
You really don't need more than 3 of each of those for 1H on everything
Understand yes?
But bigger number better 
I'll keep that in mind though lmao
without handcannon 4 and a shit revolver you can do 5665 damage to weakspot...
Kickback needs no aiming at all
Thankfully it's balanced around only being one round in the chamber
which power sword is best, mk 3 or mk 6?
depends on preference
You don't run into enough bosses for that to be worth it tbh
I just toss a couple of nades, and empty my revolver twice and it's usually dead by then
Def preference. I’m now a mk6 Stan due to its charged push attack dmg and its light attacks for horde clear vs the mk3
The only change Rending got in Patch 14 is Rending no longer affects staggers
you don't think?
i guess it really depends on modifiers and shit. sometimes it's like 4-5
other times...zilch
MK3 for horde clearand focus on offense (charging does not slow you but cannot block when charging
MK6 for single target but more defenses (cheaper blocking and can block while charging. But charging slows heavily)
A or B?
Like, look at this. It dies so quickly already. If your team is even barely functional. It should be dead before you reload your second salvo of rounds.
you run kraks?
thanks for the info! Based on how they feel I'm personally leaning towards mk 3, as I like the fully horizontal heavy slashes. I had no idea about the differences with the charging though.
Ofc
Bulwarks and bosses end runs
Tbh I didn't know until yesterday myself and some testing
shredders let you do objectives, deal with mixed hordes, revive...
Kraks save time and ammo
smoke grenade is ass though, and the other one is meh. no matter what your build, krak grenades are always worth taking.
Kraks let you do objectives and revive as well
Just use right click to toss them at your feet

revovler does have an issue with bulwarls...unless a teammate engages them
then it's just like everything else. lol
can anyone help me to get mods working?
Don't worry, the game will personally make sure all bulwarks aggro the Vet without a plasma UwU
What point have you reached in setting them up?
Same with snipers targetig smite psykers UwU
I sure hope it does. I'm waiting for them fools. 
It’s fairly simple what do you need help with
well i downloade mod loader, did what it said then the game wouldn't start....
couldn't sort it out so had to re install >.<
i just can't get over how much LESS i'm doing while running revolver and the damage is equal to or more than when i was using plasma and hitting every pack + bigger targets
AIght, you gonna have to take a step back
If it ain't working, you must've missed a step or did one wrong. So saying you followed the steps is counter productive.
You gonna have to show us a screenshot of the folder at least, so we see you put the files in right first
Honestly I don't really see a point about using Frags unless you need that horde clear
But in that case it's a build issue imo
^
100% this
Skill issue, or build issue
Tbh its not that bad as damage isn't really a big deal compared to killing specialists and elites
I use power sword for ragers now
extract the mod loader to the game directory > extract mod frame work to mods folder > run the toggle_darktide_mods.bat
i mean that's the second try lol first time i made the mistake of letting vortex do it >.<
I shoot them in the face
There's so many fucking ragers
I take the grenade that is the opposite of what my gun does just for some balance, but I understand when people just hyperspecialize like bolter+frags.
No issue
i can see the appeal. i tried it and it felt good but the claw just covers the fuck up/oh shit moments better for me
i'm too used to the parry
I'm too used to the claw and Shovel to use anything else
Yeah its mostly just the power sword staggers them and cleaves through the probsbly 5 ragers in front of me
Idk why they said "we reduced elite spawns" then I see a Vet get like 15 shotgunner kills in 5 seconds
I have not gotten used to the claw at all. I'm a knife user so dodging and applying rending on weakspot is something I'd do when I'm cornered.
i'm pretty sure you can parry headshot bulwarks
The Vet lashes out when cornered UwU
Yes you can, but it's not easy
Wait, do the shovel and the knife have the same amount of dodges?
Knife has 6 yes
Though mine uses mobility as dump stat
Shovel is better than the knife 
Should have gone for the 100
But my 80% shovel says 5 dodge limit
But the tooltip says 6
Bugtide at it's finest
LMAO
Excuse me while I go dodge a bunch to see who tf is lying to me
Unlock that inner Skaven and be the rat that bites.
Okay
I have no idea what is happening
Cause sometimes I can dodge 5 times
Sometimes 6
Sometimes 10
Warp fuckery
Bugtide

this right?
Looks right to me
Call the inquisitor. We have some heretic shit on board
Now open the mods folder and show that to us.
Looks right so far
Show us the mod folder now
Open the .txt and show us that it's also right in there. The one in the mods folder.
Let's see what kind of anime mods you have installed now.
Show us your mod choices. Show us that Hadron reskin where she has massive uhhh Plot.

||(It's a joke. There are no anime mods. Ya'll weird for thinking there is.)||
This is an intervention. We need to stop any kind of heresy is in that folder
do yall prefer columnus or graia IAG
There absolutely should
Agri IAG.
Felinid Beast of Nurgle when?
agri is fun
Like, clearly I must be doing something wrong. Cause I do believe I dodged 9 times there before I was forced to hop.
but that's a 0% F- answer to the test >:C
Imagine a bloated crawling anime cat girl as BoN reskin
That is so much more terrifying

As Nurgle intended

Let me open blender real quick 
I wonder if Darktide increased the amount of "commissions" for Nurgle "content"
Nurgle gained too many followers for that
lol ok now it's working
"Join me and you can look like this!!"
go figure
Lol you didn't pray to the Omnissiah hard enough.
Did you not run the .bat file before when it wasn’t working?
You forgot to light the holy incense.
The Machine Spirit responds best under the threat of Task Manager
If it doesn't work, I'll throw exterminatus to this planet
aww cross hair hud isn't working 😦
Hold up, is that your whole file?
Wait it's all working now?
Aight, good
That's not enough, soldier.
I need the view model mod to feel like am playing doom
this makes me wish fatshark would make a doomclone with their fps melee mechanics in it
This is a very old image, but there's been like 4-6 new mods I added to this list since.
could be genre defining
How would the melee weapons look like tho?
doom already had the sword and chainsaw ofc
Daym boi
That's a long list

I mean sure
Mine is tiny by comparison
But change it to a shovel in the middle of the screen
and hammer in eterenal's dlc
Come on, man. Be nice to yourself. It's average size at best.
i want doom to have tide melee mechanics now
tanking a boss...3 people alive just shooting it while the team is getting drilled by gunners about 5 feet from us
tl;dr
you can't make this shit up
no NumericUI is crazy

I don't need no bars to tell me I got stuff to kill and enough blood in my body to do so

Healthbars and numericUI has been essential for me
I mean. Numeric UI also shows the radius to the medkit.
NumericUI also shows if the ammo you're about to pickup will have wasted rounds
and dodge counter
oh its numericui doing that
Aight, this right there I would find useful
That giant list exists for a reason
Everything else, I already don't really care about cause played too much V2 and now just go off of how it feels
me not caring
LOL
Me sneaking past my friends to steal the plasteel laying on the ground they haven't noticed yet
me missing 2 ammo
my teammate having non
the ammo crate only having 1 charge
Lol
Look. If its a guy running the SMG, I will gladly take their ammo away.
Queen's gun uses 3 ammo per shot. So by all technicalities they effectively have full ammo.
And they'll still take the ammo

I will do it when I clearly see their skill with a gun just sucks.
I was watching some dude running plasma gun earlier today
and he was only shooting pox

Was it @hard briar
I dunno, lemme check the name
tbf, shooting at a horde of pox with a plasma gun is too fun
My Vet's name is Queen
I don't blame them
They didn't really kill anything else though
It's funny how plasma has the odd niche of being a better horde clear than the bolter.
Like, I'd excuse it if they were getting top kills
But this guy was called tall something
I'll find the scoreboard after installing numericUI
glass of wine
Boltergang after reading this
I think we ran into the same mf
I just arrived from a T4
they are using revoler now
Plasma gunner ammop starved constnatly but low in damage chart
kinda weird
mission ends
200k damage 159k overkill

Actual moron hours
Lol that overkill counter
imagine shooting poxbursters when you can simply let them jump you and commit suicide. Save yourself the ammo. 
Depend on situation is better to shoot to gain space
but yeah pushing it ain't bad
it's the warm up game trust
Was doing a Heresy cause it was the only one with scriptures
like covid
He really was trying to get more overkill
That's exactly what i was staring at.
And that's DOC
Wtf DOC
sup boys, whats the ideal melee weapon?
@kind scarab please
Look
im thinking catachan bush wacker or chainsword
DOC
That damage is entirely from the cleave on enemies in the way of specials/disablers
Trying to roast someone else, but your damage says a lot. 😆
eh, it's Heresy, doing that ain't really a problem
What's wrong with the special and disabled?

Fair enough, your judgement is delayed
Innocence proves nothing
Besides
When I see a healthbar for an elite or specialist popup in a horde and I’ve got my plasma, I just start blasting
Most specials have way too little health, and I have ex stance up almost indefinitely
So for each one I kill, I'm doing like 2.5k overkill at minimum

specials need to have more health and player damage against specials need lowered
Oh sure, lets make them tankier
i mean they just flop
I've thought of enabling the healthbar for this, but I just really hate seeing healthbars.
also any tips for plasma gun. are you guys usually charging every shot max or just spamming left click
healthbars make this game too easy
i don't use them
I tend to charge, but most others I know spam.
I’ve only got it turned on for the named enemies
I have HP on for Oggies
Cause those bastards are too thicc for me to know what tf I'm shooting
And I'd like to know if I hit the head or not, for follow up shots
NO I MUST SHOOT THEM IN THE MIDDLE OF AN ENEMY CROWD
i think a lot of the mods are HUGE QOL...but some of them make the game easier for sure
healthbars one of them
Its annoying cos if you have the Creature Spawner mod you have no option but to run the Healthbars mod
^
why?
I didn't have to do that with creature spawner. 🤔
Creature Spawner overrides the Psyk, lets you summon in a wider range of enemies, toggle AI etc. But. Removes the traditional Psyk healthbars
oh, maybe its just my version. I'll recheck that
I think they fixed that
But I never removed my health bars
I'm just used to them on the oggies now, and can't go back 
Turn off your mods. Play Vanilla for one Auric Damnation mission. Do not turn them back on until you've won at least once.
the amount of time it saves you in knowing if something is dead or not is actually significant
I will not turn off the DarkCache mod

You can't make me
I already know I can manage this, a Kickback/Clob combo doesnt use mods 😛
Lol that is actually one mod I do not know if it actually works or causes me more problems.
There’s a noticeable difference when using the vendors
It definitely works for me
I turn it off for the aquilas vendor tho
This one is more of a 'you have to' preference.
Yeah nah, I only have morningstar caching on myself
Lol yeah
Brunt's and Mourningstar for me. I keep checking that place every hour to see if a 370-380 shows up.
not only do I cache all my own data, I secretly cache docs too
How many Ordo Dockets do I need to give for you to post his secret anime folder here.
playing psword melee vet also gets you absurd overkill numbers
I believe a certain Sisterhood have some tough questions for him with regards a certain feed from their shower block.
anyone know how the power sword vi animation canceling works
I had a game with like 600k overkill
YOU KNOW THE ONE! DONT MAKE ME SAY IT!
PSword + plasma = overkill city baby

Noted
Guy still was shooting too much for a plasma user
based
but I see overkill damage is not appropiate to guess that
I mean, I also shoot everything that moves with the plasma gun 
Makes sense. Horde clearing with a power sword of all things is bound to cause a lot of overkill.
do u guys charge every hit with psword or do you guys ever just hack and slash hordes with light attack
assuming no power cycler

I charge every time.
Like using Blaze away up does give you that freedom
Only time I don’t charge is when it’s by accident lol
dont use it until u get power cycler its pretty shitty without
Lol yeah. Its only when I don't actually have space to charge it without getting hit first.
Devil claws and chain swords
Chainswords are love.
Or you can run a bleed knife.
i do enjoy chainsword but have been having a good time with psword
need to get better about using the chainsword special tho
I wish power cycler wasnt mandatory now
just remove it and make it 3 charge always
I think default should be 2 powered swings
Then power cycler 4 should be the extra swing
Psword just needs to feel a little bit more flexible and I’d love it more
Make PC baseline for PSword and everyone (that is only vets) will be happy
do you guys usually special attack solo crunchy guys with the chainsword cause i'm guessing you don't wanna be animation locked in a horde
PS is already good
Hell nah, I don't use Chainsword special in hordes
Run this with the +1 bleed stack on hit talent point.
What even is the best vet weapon for mixed hordes
knife vet 😱
I just find myself really struggling if I’m not melee focused
its already in a good spot
Ik but I’m not Emperor’s strongest warrior
Grenades!
it also works good on sharpshooter vet
Powersword is good for mixed
My go to is the knife because my gun is normally something for killing elites/specials.
If I use a gun for mixed horde, it's usually the IAG
best gun for mixed is plasma tbh, deals with every threat including bulwarks
So, I'm no stranger to having allies in your way while shooting, (i've been playing the 'tide games since 2016) But these Fuggin New Ogryn players almost seem like its their damn mission to impede your ability, esp. if using "Executioner Stance". Any rectifications? BTW I play Ogryn too and I try my best to stay out of the way.
I tried using Psword with Helbore and I kept taking too long to kill any isolated specialist
'Preciate ya.
And if I’m not in a good position I can easily get overwhelmed lol
So maybe the best weapon for me is just the fucking devils claw lol
that's mostly hellbore taking 87 minutes to take out
Plasma or revolver
Use plasma gun, it can shoot enemies through ur teammates
helbores main problem is the pullout time, I'd take revolver if your gonna just be using it for specialist
it'll one tap every specialist except muties in the head
Due to Ogryn THICCness, realize the mentality/instinct of every Ogryn player is to walk straight down the middle of the path.
I'm not saying just stand to the side, I'm saying stand where the others players don't normally go.
helbore you very much have to treat as your main gun or use volley fire to quickswap
Until that revolver doesn't have another bullet in the chamber.
if you want psword melee vet pair with revolver, columnus, brrauto, shredder, heavy las etc you have options
Part of playing with revolver is learning to manage reload
I don’t rlly have issues with it
Don’t mag dump
me shooting regular shooters with revolver
I just like the laspistol instead because of its quickdraw and fast reload.
laspistol has a plus of dealing great boss damage
As melee vet how do you take down shooters behind cover
I don't like laspistol has that weird cocking thing when you pull it out sometimes
Uhh, let the ogrynns go in front take damage and eventually they'll make space, if they're in front and there's enemies I need to shoot in front, until I have LoS it just ain't my problem
You mean it's safety?
yes revolver you can be like pullout and shoot at the same milisecond while laspistol you gotta do that
Thats kinda what I started doing. but it makes games get tedious and boring
On high difficulty I mean, ideally they know
Including the barrel I'mma blow up if they won't move out the way

Or they'll get blasted by the folks vets can't hit
tru
i leave it to the bajillion other vets on the squad ahaha
When you have two veterans on the sides of a shield ogryn walking down a hallway, you feel invincible.
The best is when you play as tiny vet and you get 3 ogryns in your party 
also sometimes, especially when I run revolver or plasma gun I just shoot through them
if they're behind cover just move?
Bruh, playing with 3 Ogryns is always hilarious.
There's barely to no Friendly fire damage
And if the spec is outlined it makes it easier
i hate when i kill my team with friendly fire
Man, if this game had friendly fire active like VT2, you know how many Ogryns would learn NOT to stand in front of the veteran?
Only time that happens is when you hit a barrel fr
Friendly fire would be interesting
why act like melee vet cant deal with gunners you have a gun
But I think people are too close togetherfor it
Too cramped and ranged focused imo
Definitely, and people walk in front of LoS pretty often in this game.
Shoot a full charged plasma gun into the 100 toughness 100 hp psyker
you also have tools to close gaps and refresh toughness
"Accidentally"
Explosive damage like grenades would also suck eggs
isnt friendly fire like halved in vt
Holy shit why didn't people tell me how fun the plasmagun is ?
Not unless you're in legendary
That thing fucks big time
The vet squad lights up the psyker for Warp Fuckery and accusation of heresy.
Cata you'll kill someone if you shoot them once
That'll still cleave through toughness for guns like revolver and plasma :c
i don't think the 1260 damage from a charged up plasma would care about 50% damage 
With a good build and gun, you can 1 shot most enenies
Naw yeah in v2 legendary damage was superhigh
Its 1650 now lol
Only an Ogryn would stand a chance
Its how Kirlian would one shot you if she shot her ult into your back
Ogryn and monstrosities.
Wait seriously? Didn't even know FF was that high in VT2.
Yeah
If you played at high enough of a difficulty it was
I miss that game, but I got so used to DarkTide mechanics that I'm always trying to dodge in VT2.
Trollhammer torpedo in the back because they didn't let you get the potion UwU
I did have abit of an advantage coming into darktide from playing legendary runs with my friends and then cata run on chaos wastes
Lol give veteran Saltzpyre Bounty Hunter ability and someone here will play Commissar shooting others in the back for retreating.
Give a damage boost to allies in coherency when you execute a friendly for retreating
You know what? That would be a cool special ability. Pull out a bolter pistol for one extremely high shot damage. Upgrade to it being upgraded to a plasma pistol

Aight boiz (or girls, or anything inbetween), pick some random weapons and I'll take'em into my next match
Commissar talent line for Vet update
Quick, name the shittiest weapons available.
recon
Lol yeah recon ii
The single target tac axe
he's about to piss off a lobby
My discord died for a bit
Which melee weapon exactly?
Combat axe mk7?
T5 maelstrom, let's see how badly this goes

Achlys is fine rn
You gotta make it Auric
Aight bet
Fatshark pls fix Scavenger penance so I can get the only helmet I like on my Veteran
Cause the one I tried had low level people who couldn't play for shit
And everyone died, with me top of the scoreboard. But I feel that's too disingenious

That's still borked? Lol.
So i played mk3 PS and i hated the dodge. I also watched the milkncookies vid about the mk6. does it feel much better vs ragers?
I just prefer the Mk VI for the two initial horizontal light attacks. I'm not sure about the ragers though.
Mk6 basically better in every way
me rolling without a helmet cause im too cheap to buy one
and too ass to unlock one
I'd like to point out
We lost cause a dumbass magdumped into a demonhost

Discord really bugging out for me, it's combined more than one message into one
Why???
They weren't paying attention I feel
They tried boltoring a group of reapers, that I avoided for good reason cause of the demonhost
Skill issue. Should've been able to deal with the daemonhost with that mk ii. 
Whenever we pass a daemonhost without triggering
I always get the urge to throw a krak nade on it just to see if I can get away with it
Lol I think the initial smack of the grenade would wake it, then the explosion would trigger it.
Yeah but it doesn't magnitize so you can just throw it real close probably
Test it in creature spawner first.
It would have been fine
Oh true I should get that mod
XD
Daemonhosts always target the player that can handle the daemonhost once they kill the first dude UwU
That is a mighty fine compliment if that is the case.
Discord is dyiing
Finally kinda back now doe
I'm just recalling that one time I straight up abandoned my team when a daemonhost was triggered, hoping it would go to one of them instead of me after it killed the first dude.
Nope. Teleported all the way to me.
Oh yeah people have been terrible with fucking daemonhosts lately
I had 1 game where we had to kill 2 daemonhosts
Are these blessings additive or multiplicative?
Now if killing a demon host was a Penance “as in killed more then just 1” and you get a cosmetic for everyone would y’all do it more? And or if killing the demon host offered more rewards or guaranteed 380 rating items?
Additive for everything ingame I believe
so I get 375% Cleave with both active?
i want them to drop a loot dice!
but a 380 item is fine too 😛
i mean...any reward would be better than what they offer now
My teammates in this game keep getting me killed

Every fucking barrel
I walk next to
One of those asshats blows up, tossing me off the map
It's just funny the way they scream and fly into the abyss tho
I've had multiple people tell me that killing deamonhosts gives better end of mission reward items with better item scores, but afaik it's just a myth. One person even claimed that every monstronsity killed in a mission counts towards a better reward item, and that killing a daemonhost counts as killing FIVE monstronsities towards bettering your reward item. But again, as far as I can tell it all seems purely anecdotal. I do agree you should get something if you are able to take them out though.
thats how it is in Vermintide though
I'd definitely love if it worked that way in darktide, I'm just saying I've yet to see any definitive proof that it actually does work that way in darktide
everytime I play vet auric I get the biggest potatoes as teammates
I'm starting veteran rn and the "Resupply Allies" Achievement doesn't seem to work. I tried running just Scavenger (without Survivalist upgrade) but there's no progress at all. Is this a bug or can I somehow work around it?
people risking the entire mission just for the chance of better numbers on a sword does sound funny
eh, it's only risky if you don't have a shield ogryn or a bonk hammer one-shot zealot. With either of those, so long as you plan your engagement of the daemon and it isn't accidentally awoken, they really won't pose a threat
I think it's a bug. I've had a similar issue. Ammo regained from scav stopped counting since the last patch from what I can tell.
don’t see them too often unfortunately
if ur running krak grenades and a columnus IAG would it be fine to run a powersword? I wanted to get a good mk4 devil's claw but brunt's doesn't sell them so
Or he’ll even a unique demon host skin
Live footage of one of your games UwU
That sucks tbh. I'm enjoying this comander build and would like to earn the On Target 2 hat. Bummer....
bruh
Its your "fuck ragers" stick
Me when I devil claw the Ragers “there’s 12 of them “
Do u recommend MK3 or 6?
Ty ty
@hollow turtle You thought those weapons would hurt me
But the only thing that hurt me was my own team

MK3 and MK6 are very different
MK3 is offensive hordeclear ( charing does NOT slow you but you cannot block)
MK6 is defensive and better for singletarget (charging slows you but you can charge while blocking) also blocking 25% cheaper
30 seconds into mission someone triggers daemonhost
1 by 1 people start dying and leaving
all alone
😦
Anyone that says MK3 and MK6 are similar clearly haven't used them both
You can also animation cancel the MK3 with it's charge at the right time
And 3Hit a crusher with a specialised melee build
Wut would the dump stats for a power sword be?
Mobility generally
You can get away with slightly lower cleave targets on Mk6
Mobility. Your mobility is already ass with the PS so you just live in molasses
Mine has 53% on cleave targets
Also real quick: Can I still farm the "Redacted" achievments or are they.... well, redacted?
literally every power sword I bought has mobility as its highest stat :/
You can do them
But that's because MK6's cleave is still hilarious
As someone with Tiny cleave energy on their MK3
I can vouch it don't need it to be able to empty out a mixed horde
Esp if you have BM
100%
Do any of yall still use executioner's stance, it feels awful since it doesnt highlight ogryns anymore
That's non-negotiable on a PS
It never did?
It helps with breakpoints
It did before the class revamp
If you forgo highlighting gun ambient scabs
So cleave targets will be fine as a dump stat?
It never highlighted ogryns. Maybe in the beta, I never played that far back
i really need power cycler+2
So long as you're exclusively charging and have BM for free cleave
I like executioners on really aggressive braced autogun builds and on snipey headhunter gun builds
30% (left node passive) and 25% (execution stance) weakspot to one tap headshot elite ranged body shot ambient scabs
If you’re using vraks headhunter 7 or plasma gun
My problem with executioners after the overhaul is that it doesn't give you 75% DR anymore, and I tend to get tunnel vision sniping the highlights and get caught up in horde trash lol
Yes because helbore takes like 50 years to pull out
Executioner lets you instantly pull out the rifle
Can’t sacrifice toughness reduction on the nodes, 1 point into the 33% toughness from coherency and 30% from stacked headshots help
But cover helps
Oneshotting all the shooters before they’re annoying helps too
Suppression immunity goes crazy also
Yeah I run that + iron will usually and it helps, but its still not as tanky as before the overhaul. I just gotta get used to playing my vet like the rest of the classes instead of the terminator
I find the 50% reduction above 75% doesn’t help if your not running shot
I can see high draw times being useful, but ye my main issue with it is being a relatively squishy class and not having an ability that helps with that.
Not to mention post patch there are plenty of options that demolish breakpoints without stance, so 🤷
Vet got the short end of the stick but it’s now high skill fps fun now
Prayers
Hoping the talent point tax is reduced for fun talents
I've been mostly running with plasma gun and the shouty shouts for +100 team toughness and boy is it fun. If 10 ragers run up on me I just fus ro dah them to the ground and melt them point blank
And more impactful keystones
Putting survivalist in the middle would help a lot lol
Shout is amazing, but I like ranged combat and invis flanks
Or make the auras before grenades
Ehh
Doesn’t change much
biggest thing i see new vets do wrong when running xstance is not pulling out their melee to fight off junk that gets in close to them, they just take the hits and die alot
what weapons do you like running with invis? I haven't played around with it much yet, too caught up in other builds so far
Yeah, moving laterally actually would only help with stealth builds
Honestly just replace the keystones to make them worth going for, and cut out 2 or 3 points of travel from each end tree. Done.
And maybe make stealth not require 3 additional points to still be an inferior option...
Raking fire on shredder auto pistol or columnus IAG goes off
Gotta take the 90% less threat to utilize it fully
3-4 additional points*
The 30% close range dmg keystone also goes crazy on leaving infiltrate
Stealth is good for obj, and normally impossible revives, but beyond that VoC is just better. I still run stealth in solo sometimes
Even smoke grenade would make it awesome if it worked this way
That would be nice. Smoke grenades sort of do that? Sorta? Sometimes?
It’s mid
Yeee smokes have such an opportunity to be cool
Needs to work as you stand on smoke
but aren't 😦
I saw someone suggest entering the smoke makes you invis for like a second on reentry
Standing in the smoke should just make you invisible
Gimme a node off of smoke grenades that make them do a damage over time and highlight enemies within.
And also block line of sight/make enemies shoot at nothing
they need to make snipers be unable to shoot through smoke
to range damage
Would save talent tax
Needs to work off line of sight
Not if they’re standing in it
They just move out of it towards you shoot you
Good to bring ‘em closer
But that’s situational
Also the issue that smokes do basically nothing against melee
They also need invis talents that give you more crit or ranged dmg
Similar to boons on chaos wastes in vermintide
Lol you say they were killing you, but damn, they killed everything that you couldn't. GJ on the boss damage though.
AND WHAT IS THAT 15 AMMO PICK UP?
Increased melee attack speed and makes you invisible when standing in the smoke, then maybe some sort of buff when leaving the smoke
I was thinking smokes buff teammates for a duration so that way it helps vs ranged and melee
The conventional time to burn a finite resource is when the situation is getting crazy, ie swarmed...so not doing anything about that seems very weird
Definitely
Combat stims kind of like how XCOM did it
BECAUSE THOSE BASTARDS KEPT KILLING ME, SO I TOOK ALL THE AMMO OUT OF SPITE

Giving a rng dodge on melee attacks or slowing melee attacks
You mean to feed your starving Recon Mk II
Would look clunky but would be big for blocks and dodging
Smoke causing enemies to stagger or be blinded would also be nice
1 dodge per smoke
I was never really running out of ammo (when I took the ammo)

I would love to see internal statistics on how few people are running smoke. FS just watching that number and being like "....."
The only time I was low on ammo, was when they killed me
15 ammo pick ups, gets the "make every shot count" penance UwU
On another note!
Someone told me to make a shotgun build and chainsaw
So I've made one of each, to take into the next mission
What shotgun?
The three do things very differently
I'd take a bootleg stun grenade. A quick stagger, then a duration of -90% threat to range damage
Yes
Now, the plan with this shotgun is simple
I have built it purely for CC
In that
It'll make you burn and bleed

Both amazing to throw into groups standing on you or at a range
And guaranteed crits (I believe)
And great for hordes or to revive a teammate if they’re surrounded
This too
Dunno if this will work with the special rounds tho
But yeah, I grabbed that and deadshot + Crit on the tree
It is amazing
Yeah it works great. I run a similar setup on lawbringer, it's quite fun
Have any footage? This looks juicy
90-100% crit on 5 stacked shattershot
I'll see if I can grab some in the next mission
It clears meaty elites due to the cleave
I've seen a few. Hit or Miss really. More often than not, they were not using medium-long range weaponry (Lasgun, Helbore, Plasma, etc.)
The lawbringer special stacks bleed crits and scattershots on hordes
Has added benefit to doing chaff dmg
Mostly IAGs and BAGs
The wide cleave is outperformed by the hallway cleave
It’s fun to experiment with builds
I alternate between the kantreal shotgun cleave build, headhunter MK 7 surgical, and invis columnus/shredder
Those three are very different play styles on vet and go crazy
The revolver is fun, but once I got comfortable in damnation I wanted to branch from it
i wish the mk7 had just a bit more ammo
It’s super ammo efficient with survivalist and one shot headshots with surgical, deadly accurate and deadshot
only if it procs the crit though yeah?
i usually dont wait too long between shots is the problem
Surgical and deadshot remove that issue
so i only get about 60% crits and dont wait for surgical to stack
25% crit (deadshot) and 4 procs surgical and 5 crit vet innate makes it ready to crit most times out of most
I'm not saying it's bad, i like it, it just doesnt seem to be consistent enough for me to use it a lot
at least next to my other options
The stamina drain is circumvented if you have 36% stamina regen on curios and the two 0.25 stamina delay nodes makes your stamina immediately regen
Vet this way has 0.50 stamina regen, so aiming out or dodging causes your stamina to always be up for deadshot
it could just be how aggressive i play but i can put down a lot more targets with my other setups then i end up with on my vraks 7
Buffed from 1.25 to 1.00
i know
i use that same setup but on my AGI MKI
i just prefer that over the vraks 7
iAG?
but i use the low fire rate
Best IAG imo.
Yeah, I just love the ammo efficiency for the headhunter
everyone keeps going on about the collumnus V but i really prefer the MK1
it just really puts out the hurt for me
Definitely good
and the low fire rate high damage version makes it easy to keep stamina for deadshot
I'm trying to get my hands on a good singleshot headhunter (just so I can use it with full auto mod and design it to look like an M14
i was going through too much stam with the mkv
M14 is a good girl
M14 is a bad boy
Full auto benefits from head hunter and the stagger dmg (if it has it) blessing
mixed messages
😂
but yeah
you using the ammo max node?
my vraks 7 only restores 1
on kill
I don’t think I am
I am probably missing something
I have 56% on ammo and am below the 200 ammo count threshold
No I think you’re right
i think i have about 180 max, so maybe its just alternating based on when it rounds up
I am definitely using ammo, but it lasts me a while before I need to restock
thats fair
its definitely effecient
ive been liking the mk1 for a few other reasons though
I just like headshotting
since they changed onslaught to brittleness which effects the whole team, its been helping my groups really melt bosses and things
Simply don't miss
to be fair hunt showdown is on the crytek engine and it's.. a different beast
Literally the only way to die
Idk
my days in arma 2 and 3 are what prepared me for hunt
its the servers
That's a miss, should have had better servers 💅💅💅
ive been having disconnects, running in place, scoot backs, roll backs, loadouts not saving, rewards not getting filtered in, weeklies not counting
definitely the servers
I remember shooting the unarmored berserkers 3 times in the head before I saw hit markers
or rather, the server hampsters running the servers
And most of the time the headshot is a body shot
yeah its probably just the game
Only mob I have issues on
Because they scramble so much
Stationary enemies never have this issue
i have problems shooting the chaos spawn in the head.. how they ever expected anyone to hit that is beyond me
Lmao I just accept that as fact
Nurgle is PERSONALLY intercepting the individual packets of light of your shots
ive just been parrying the bosses now
Even vt2 that was the most annoying enemy to headshot tied with minotaur
yeah
Should have prayed harder to the Emperor
shotguns, can we talk about shotguns?
but then i was also a filthy grail knight player so
Which one
do any of the three outshine the others?
Kantreal has the funny fire
They each fuck in their own right
All have their uses. I like all three of em for different builss
im thinking maybe a shotgun would pair with my always in melee playstyle
they all have uses and downsides
Agripnaa is a good one shot room clearer
Agri is probably the most useful right out the box
Ranged monster
^
Lawbringer is eh idk
Best configuration for antax mk v?







