#veteran-class
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now i just swap between like 5 guns
Azreal's right though, high alpha guns are better
IAG's if i want 0 melee
Stability also isn’t all that important either because of the changes to its recoil in the latest patch
So close to be me. I play cuttroat and the crime was I think disrespecting a comisar
for reasons i dont know, i value cleave on guns too now lol
plasma must've opened my eyes
On auric damnation?
Do all the not Lasgun weapons have cleave?
its safe to assume in vet channel, nobody plays anything else
depends on what u wanna cleave hahah

Agri IAG has solid cleave, is all i can say. we dont have to talk about plasma here
I wouldn't be surprised if the plasma gun also cleave'd walls tbh
they do
Wait
i shoot them through corners all the time
i stare exactly at a pillar
and shoot through the pillar
bomber dead
That's hilarious
sniper takes cover, i shoot through the wall lol
u get a feel for what it can shoot through by pure muscle memory lol
CS style haha
At this point I run Laspistol out of principle 
i use plasma mostly to get the gunners behind their ragtag crew of meatshields
I honestly thought that they went with "Yeah, walls stop any kind of ranged weapons"
Knowing this is really cool
Assail needs to get a longer recharge time
it's not just cool but practical. some snipers are using such tiny freakin gaps to shoot u. Well fk finding cover or the right angle. Plasma his ass
cuz ur teammates cant do this
I should use the plasma rifle more at this point
Nah, I am a Lasgun user
Yup
With the change of the Katriels I switched from the XII to the others
And they feel pretty good
IV? which one
mg1a
snoipahs have a hit mass of 2, so you may get less penetration depending on the enemy. 4 snipers would be 2 ragers (8 hit mass).
dam game really want s to dump dmg or stablity
2 million ordos
all failures in the eyes in the emp
assail has a target limit, not a cleave limit
Don't remember the models tbh
nutty
Wish more things in this game did that
what is assail's target limit?
well i may not have gotten any good laspistols but i did pick up infernus 4
2 by default, 3 with Ethereal Shards
and doubled if it's an Empowered shard
so 4 by default, and 6 with Ethereal shards if empowered
what are the blessings you generally want on las pistol?
w/e looks fun
ghost/infernus/dumdum
dumdum is currently bugged to apply the damage boost at longer ranges
want flak and maniac or flak/crit?
ghost is good for enabling deadshot/dnd shenanigans
i run flak crit with reassuring shot and infernus
I heard crit chance and unyielding from other people, but as long as you have crit chance then any of the 3 should be fine
i just assume flak anyway
Just remember it does less than half its potential damage if you don't crit or headshot
as you can see here
this is the best one i amde so far they are all bricked
euf
oof
3/4 bricked
ya my only other frames 370 + are 4 dump stats dmg rofl
Welcome to the fatshark gaming experience

afaik it's not
It was on the recon version
it's bugged to give you stacks regardless of range
but i believe the dmg is still close range?
Because reasons
At least for auto guns it worked yesterday. Not sure for recon
this looks decent right? what should i swap to
Giving stacks at range isn't contrary to the description, but I was definitely getting a stacking per shot damage boost on an empty talent tree past 8m and even past 15, even into 20+
I'm gonna check it again
Still bugged on the recon version
It seems to fall off gradually at range, try it at 20-25 and you should still see it
That stability hurts honestly, having tried the difference between 50 and 80 recently.
why game whyyy
i was farming for more perks for a future good laspistol and that cursed one showeds up
yeah it seems to use the zealot node coding
where it falls off
Conveniently my zealot had a dumdum laspistol where it also worked there
is that las pistol even usable with 66 dmg ?
Its like what... 5 less damage than 80%?
its exacty 5
my 80% damage spread
Oh you already have one for comparison

keeper ?
The ammo dumping is unfortunate still pretty good
30 dmg less on unarmored weak spot
Just keep in mind that stability is also not a dump stat on IAG's
For future rolls
any lasgun alternatives to the MK12
I don't know much about lasgun blessings, so r these good blessings?
Helbores if you like a single shot playstyle, they're doing very good. Then the other infantry lasguns got buffed this patch and are performing well if not super amazing.
Literally perfect lmao
The semi-auto head hunter is sooo fun, and a good alternative
Change out perks
yeah dump stats mobility ?
Posts a giga roll
Is this good?
Evry tiem

I dont mind the mk12 in terms of damage but at times I feel rushed to kill specials and disablers when tehre is so much AOE going around so was looking for something faster firing with a bit less damage
That would be the other infantry lasguns. The vraks 7 is another good pick but it's very much like the k12 there
They're better for less precision (headshot) oriented gameplay
k12 is considerably better if you're cracked and can click heads all the time though
Thx I guess, I don't play lasgun much so I don't know much about them
do u take deadeye for las pistol? i assume so ?
That's a god roll
yea if I have the space that is very much possible
Like swap infested with flak and its godly
but if I have another 3 people also doing special/disabler hunting its impossible 💀
MGIa is good for las shot spamming
Well it's not exactly a bad thing to have a competent team. If you have a bunch of revolver users for example then you're just being delegated to shooter duty, and there's nothing wrong with that.
12 will do better against ogryn and bosses but 1A shoots faster
Actually the MG12 is your DMR and your MG1A is the assault rifle
Not sure if they fixed the recon las Crit ammo thing, so…they are not terribad, but just won’t leverage off on the ammo nodes as much as they should.
The more you one shot, the less you need more shots 
ye thats fine too but for that case using MK12 is kinda redundant given how slow it fires and the density of shooters unless you mean the machine gunners
might jsut go for MG1A
seems like an OK middle ground
Its an assault rifle now basics
are the recon lasgun builds still viable?
the 2 and 7a definitely are, 6d is low tier with the new gun buffs due to ammo chugging.
Define viable and what difficulty you play at
They aren't good
damnation, and something good
Good at everything but that 22 will be better for heavier targets
also has anyone here tried the heigh changer mod ?
Then no. Short story is they got multiple, LARGE undocumented nerfs, even the bad ones. The good one (formerly) also got big modifier nerfs.
rate this bolter, 7/10?
I have, works great.
is anything other than plasma good atm?
If you spec into onslaught yeah they do just fine tbh
Colomnus iag is pretty good
no problems with it so far ? and can I just change heigh and uninstall it and the height will remain ?
Plenty, helbores are good, infantry las are good, vraks 3 and 7 are good, IAG's are doing much better, agri brauto is great.
The Hellbores and Kantrael Lasguns (except HB 1), any Autoguns (inf, HH or braced) if blessings and nodes are correct AFAIK
for auric maelstrom, bolter is king
Yes, I'm pretty sure you can. And no problems with it.
roger thanks 😄
I would actually say if the user takes the +25% ammo node and uses it as an Anti-Materiel rifle, yea.
Otherwise it is a fool who burns Boltgun ammo far too eagerly.
ofc run +25 ammo
Columnus IAG is pretty absurd
so. for my veteran, what would be the optimal curio blessings to go for?
I currently run 2 Toughness and 1 Wound for the major bonus.
Minor bonuses are Toguhenss/toughness regen, Ability regen, sniper resistance.
I've ran Columnus many times on Maelstrum, it gets so much ammo back per elite kill that I will often go through multiple rooms clearing elites/specials and still have 97% ammo
Sniper resistance used to be fantastic because of unwavering, but now you probably can't block the shot with toughness entirely unless you take shout and have it active
ok. 2 toughness and 1 wound acquired. guess I'll smooth out perks next.
I’d say up to user.
Might not be BIS but if you have to countersnipe in the middle of a horde…comes in handy.
you will hate me for saying this but it's even better on Psyker with Gaze. Damn near 100% crit uptime (and you become immune to ranged damage for 1s on crit lol)
Gunner and sniper resistance to me are key for me personally
It's like the shredder all over again
mk3 hellbore is the only hellbore
don't get me wrong though I run it on my Vet too. Try Infilitrate with Raking Fire it goes hard as fuck
Nah its good
Fellow veteran gamers, what are the 2 blessings to put on a rashad?
mk1 and 2 are garbage tier
MKII is a shadow of its former self, it cant hit a lot of breakpoints now like flamer one tap
I’m running 3 stamina curios for deadshot on columnus iag
No and yes.
HB3 certainly does a lot of damage, but I confess I find the panic click spam potential of HB2 to be a nice backup.
dawg atp just play a gunsyker 😭
and HB2 doesn't work that well with surgical
Hb2 is like a k12 with better armor damage but shittier sights
😂 I’ll have to give it a try!
oh, i didn't realize there was an MKIII
😦
Funny thing is. Using HB3 sights helped me get used to using HB2 sights.
wasted a bunch of money
You get at least 1 stack of surgical on the hb2 with onslaught
Which is 10% crit chance, still not bad
Keep your Mk2, get a Mk3, try them both.
Firing rates are VERY different.
Fellow veterans
... what blessings should i put on....mrreow my weapo... mrrrp meow meow meow mrrrrp mrreoow nyahh :3
what in the world
but isn't the 3 alot more viable?
Theres MK I, II, and III. 2 is fastest, 1 is middle, 3 is slowest
Werecat?
so true oomfie
Felinids
Ooo yeah that’s sick 
I run it whenever I see a Scavenger Vet on my team. Absolutely rips ass
3 is generally considered the best due to its synergy with surgical and highest one shot potential, but it can also feel like shit for many people
Currently trying to get a lawbringer flechette build rolling on my Vet since I've seen some insane horde-clear from it
Well…the thing is. HB3, if you charge it out to max, does crazy damage.
But.
On Auric/Damnation, you might find yourself in situations where waiting for shots to charge is impractical, even with the right charging blessings
Affix bayonet
hi rogue trader
Die like a hero
Sadly HB3 bayonet attack sux…
HB3 charges super fast with onslaught
On an unupgraded Columnus too 💀 since then I've got Dumdum and that other good blessing on it forgor 😭
Apparently if you have a brutal momentum melee weapon, the brutal applies to the bayonet
….wait wut.
ayo..
Yeah someone mentioned it before
Ello
Haven’t tested it myself yet
It is kinda sore getting ppl giving plasma the assail treatement as if it were any better than adsail at its peak. Man
writing it down and making a HB3 build brb
bayonets are melee attacks and get the melee buffs
But I can shortly
Haha, yeah that was just grey! I can imagine the difference with perk and blessing 🔥🔥🔥🔥
same for weapon bashes
It’s a different weapon so it technically shouldn’t but...
plasma isn't even OP it's insane. I've been running Bolter over it on Auric lately cus it has better boss DPS and anti-shooter
it's good, it's solid
but not broken dawg whatr
Appart from the cleave it feels litterally like the same plasma ive been rocking since lauch honestly.
…I was wondering why my HB2 bayonet stabs were so good against Damnation chaff…(I am running a P Sword so…)
not everything is toggled off
prrrr
i got outdamaged by plasma vet 😭
hey im looking to get into using shotguns more, which of the three would you guys say is the better
Maybe my gun is tuned wrong or I, admittedly, am not skilled enough, but I do recall times where I wished it was easier for close quarter spamming lol
bayonets also got buffed you know
Should’ve been faster eating all the ammo

lawbringer with flechette + scattershot is a horde shredder
Ah ok.
But I think the HB3 bayonet attack is still an awkward heavy sword like swing
A stubber would feel so at home. That and the melta gun though
Not a quick HB2 jab
make sure to grab Opening Salvo and Deadshot with it
yeah Stat buffs not moveset changes
At 5 stacks of onslaught your gonna be charging 60% faster, but obviously its not good for run and gun style ofnplay
I want a vet kickback that only shoots out smoke grenades
New subclasse: the puffer
That might be it…probably because I want to keep up with more mobile PuGs at times is when I find HB3 a bit immobile
(Say, when you spawn in with 2 zealots and an Ogryn lol)
if you time it right it can 1shot shooters/bruisers on at least heresy
I have yet to test it in damnation
I'd recommend the columnus infantry autogun or revolver if you want a more run and gun playstyle, even plasma works
if you bring no respite and full bore the lawbringer can also be a great special killer, even taking out snipers reliably at 60~ meters
If you switch and tap plasma it works pretty well as run and gun on elites tbf yes
Yea, still need to get around to creating a good solid slug build per say
Imagine having to aim
Watch Snipeback and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
Full bore works better on Agripinaa if you wanna go that route, make sure you grab Precision Strikes with it as that makes it extremely reliable at popping even Gunners at what would usually be revolver ranges in one shot
Can confirm that the helbore bayonet is at the very least getting the weakspot damage boost from brutal melee weapons
weakspot damage went up
It's actually the highest monster DPS on gaze Psyker lol
it’s defo for the close range engagements, lawbringer has a relatively tight spread on it though but full bore on gunners and ragers? chef kiss
It was good even pre patch
Agripinna shotgun is sooo bad, I tried it and never again
fair fair, I just think flechette on Lawbringer really brings its horde-clear to a reliable level
As in actually meta afaik at the time
the recent ammo rebalance changes made it quite a lot better
Just don't use it anti-horde
this is true, I run the dclaw to cover my horde clear
with correct blessings it's basically a semi-auto rifle
I did use it after the buff, but it can't kill a special point blank headshot
What blessing do you want on a shotgun?
like what is this a peashooter
depends on the shotgun and what sorta build you run with it
Did you run it with Precision Strikes? Makes a massive difference
Blessibg depandant
mind giving us your build? I always wanted to try using the shotgun but I can't seem to get it work
I put it on my revolver build so prob not
is tehre a keybinds config ?
It's in options
I want o unassign stuff and the keybinds mod keeps resetting after game restarts
Agripinaa: Full Bore (triggers on slug shots) + Deathsplitter/Fire Frenzy/No Respite
Lawbringer: Flechette + Scattershot for insane horde-clear
I actually don't use the Kantrael that much even though it's the most popular oops
Keybinds mod?
yep it allows you to unassign keybinds
Change your userconfig off of read-only
What about the talent?
already is
likely Flak + Maniac as always, let me check
I'm guessing you meant perk
I mean the character skill tree
or maybe skill tree talents
uwahhhhh ughhh hhhh
Agripinaa you defo need Precision Strikes
with the Lawbringer flechette build Deadshot and Opening Salvo go hard
I run mainly down the middle and then veer off to the left at the end for precision strikes for my shotgun build
Any full automatic Lasgun recommendations for Damnation difficulty?
What helbore do you guys recommend, I rolled a pretty alright mk 2 but it felt mid at best
precision strikes is only like a 10% rending buff its pretty meh
Precision Strike does help a lot with Lawbringer but assuming it's a horde-clear build even without the 30% flechette and crit will blast to hell
precision strikes is 30% weak spot damage no?
you're thinking of Rending Strikes
lmao I thought
too many strikes 😭
Dont drown 👍
let's see if it work for me lol
Blaze away 3 or shattering impact 4 replacing volatile 4?
Mmmm maybe neither. I'd replace the perks on that one.
But probably Blaze Away, unless you want to help your team cronch bosses
in bolt gun we trust, (regular damnation, assassination)
Perks to elite/maniac will go a longer way than replacing blessings imo
has anyone else noticed a bug with the wrist doing a weird flip when vaulting over objects when you are using the desert outfit cosmetic that is currently available at the store ?
so can this game give me a 370+ columnus mk 5 tho cause I really want to try a god rolled colum mk 5
is this any good?
very
Rampage > Slaughterer or ? (Powersword 6)
Why does "low profile" lock out "for the emperor" ?
low roll flak and efficiency means that if you dont get a good blessing on the gold upgrade its prolly worthless ... also mg12 is inferior to 1a now
Any recommendation for blessing or perk I should swap?
Where are they in the tree?
Windows key + shift + s lets you take a screenshot you can paste here on PC.
is it possible to complete resupply allies after i hit level 30?
The penance is still bugged, so no.
Middle bottom, and thr other is an option off of infiltrate
Sounds like they just don't have enough points to spend then?
No, its different
"For the Emperor" is a party buff skill where you shout more damage into your party guns
Oh is it tied to the shout?
Low Profile makes you lose threat
so you cant both shout more power into your party's guns AND be less threatening
Its not, you can have Infiltrate and For the Emperor at the same time
you also cant run shout and stealth at the same time ....
just not the Infiltrate's "Low Profile" modifier
This is why I was hoping for a screenshot since the tree shows when an ability would lock another out.
ohh taht for the emperor
it thought u meant duty and honor when you said for the emperor
@hexed shell There's your explanation.
Yeah the final talent nodes are garbage for Veteran.
for some reason
The right side isnt for a Infiltrate Melee veteran
tahts not the point ... the point is that all endpoints are bad
regardless of your build
yeah this is what I'm talking about
the only one that even closely could make sense is the marksman to hit a break point
but even then its still bad because of the point cost to get there
its still a bad talent though
the only reason to take it is if you go all the way for trench fighter anyways and got the points left to get it
If you pair it with a shotgun or a close ranged weapon, and VOC it's fucking nasty
the actual reason you get it is because you take the 25 toughness in front of it
I feel like VoC should just spec into for the emperor
If you had to choose between one or the other
i dotn deny that ... but im pretty sure i can find you a host of other talents to take instead that you would get more consistent use out of
the real reason to specc down the right tree is trench fighter
Even then, if you pair it with infiltrate, you have 60% damage boost when leaving stealth lol
or wait no
and the only reason to get close quarter is because you did taht and youre already down there and have 2 flex points left
Most builds would forfeit a huge amount of utility for a 5s damage buff that's just not worth it.
I'd rather take a nade talent than it.
and this applies to all 3 of the endpoint talents
They'd be great if they were all running for the entire duration of your skill.
this would make marksman actually good to take for volley fire ult and give me a reason to go down the left tree past precision strikes at all
But 5 or 10 seconds makes no sense, especially with executioner's, slightly less with VOC but still
is the 1a teh best inf lasgun now
Well if you're playing something like Auric hi shock, tactical awarness is gonna make your ability proc super fast. Even more if you take ability cooldown on your curios
nice
The bottom nodes aren't necessarily bad its more so that you sacrifice so much shit investing to get to them
that it makes it not worth it
It's really strong rn. Not sure if it surpasses the 12 in raw damage or breakpoints but it sure feels better.
mobility dump stat on the 1A i assume rofl i jsut got a 380 but dumped is stab
I agree with that
which is why the right one is the only one that could arguably be taken without too much hassle ... the other 2 justh ave way too much bad talents in front of them to be worthwhile the investment
Legit the only time I have gone for Close quarters kill zone is for my melee shotgun vet, shit goes dumb
you can easily get away with a low roll stability on the inf lasguns
just take it into the psyk and see how it feels
you can dumpstat mobility or stability on the MG1A if thass what you are talking about
its fire rate is slow enough the stability means basically nothing
with rending strikes nerf its hardly worth it now to go past confirmed kill / iron will now though
i asctually think out of the 2 born leader is the better one xD
dang bricked
i mean you could keep flak and reroll efficiency ... ghost aint thaaaaat bad
Better than opening salvo for sure lmao
lol why worry about talents when the whole tree will get reworked
Cause that's potentially weeks out?
flak maniac reroll eff to ?
Headhunter
keep flak and ghost reroll the other two
i think headhunter is only worth it if you go deadly accurate aswell
Problem is no other blessing works on its own
Would agree if VoC wasn't so spammable
you could run ghost + the supression thingy
DA has too little base crit, infernus won't work, so..
Headhunter is the one that works best standalone
I mean, I would also take nades, but im just saying between For the Emperor and Close Kill Zone
Close kill is the tdr one no?
the right side one
Or is that the right tree one
Nvm then
Was gonna say close order drill is like one of the best vet talents.
close quarter kil zone ... its actually the most okay of the 3 since you dont have to totally gimp yourself to get it
yeah even the +25 toughness node is actually pretty good
trench fighter is really good and the node between the two is +25 toughness
The more I think about it, the more I think the biggest nerf veteran got since the talent tree was to give the option to opt out their ammo passive for 3% damage.
Truu
melee vet is super good with the new power sword
And 3% being the middle node. Not survivalist
3% damage is not even close to worth it to give up survivalist though
Cause those 2 points hurt
even the 75% damage resist got replaced by Voice of Command lol
That's what I'm sayiing, can you say that to my teammates too, please?
Factually I feel like damage would even make more sense on the left tree cause it's a selfish tree
vet tree has too many no brainer perks to take which is the biggest issue with the tree
well that and they're all at the bottom lol
cant think of a build that doesnt go into the bottom half of squad leader bc of Bring it Down, Tac Awareness, etc.
True
the biggest challenge for Vet is making a good build that doesn't use the middle bottom talents UwU
excuse me what blessings are good on the Headhunter MK7
a lot of grenade perks + ammo scavanger are the best ones to take for the top
Middle tree is universally too good to pass up
i would also run smoke greandes more often if they werent opposite of survivalist
the problem is you have no defense stuff until like lvl 20 lol
if you can find me a breakpoint where 3% damage is the difference between 1 or 2 hits, you're a jerk
there’s a bunch of talents I WANT to try but I refuse to give up the stuff that literally keeps me alive in games
just for you
3% is genuinely enough for me
you're a bully
UwU
and even then im just gonna not hit the breakpoint and instead gonna get the ammo back that i had to spend more than you did becasue i didnt hit that breakpoint .... while also still giving ammo to teammates
the only time 3% aura could outperform survivalist is if it gave a breakpoint to the other 3 players aswell ... but when is that ever going to happen
I think someone said in here more ammo is literally more damage and honestly
pretty fair
TO BE FAIR .... i am runnign Fire Team with the assumption that nobody else is stupid enough to do it aswell and so im gonna have another vet that runs survivalist xD
Even if you have 2 psykers, it's still miles ahead better than 3%
I have 2 builds for the same idea
should i buy it? never used that shotgun
Lawbringer is iirc the worst shotgun. Not sure if that changed with balance patch
you’ll probably end up having to swap your perk and blessing for it
all my builds end up investing middle tree, its too good to pass
honestly .... auras should just stack with diminishing returns so we dont feel punished for running multiples of the same aura
3 psykers but they're all gunpsykers UwU
imo they’re all even now
Mkay
I like another alternative someone said. You keep the basic aura + the other aura
after using them in auric they feel pretty even
so we'd be trading 0.25% ammo regen for 3% damage
I always felt shotty was more of a zealot weapon but I guess for a more melee oriented zealot they work okay
which is reasonable imo
you don’t keep your .75 ammo regen
I don’t
think
right?
I said alternative
also ... we need smoke grenade buff
ideas for how to make auras not feel shit
Easy idea. Make damage aura a thematically more fitting weakspot damage
agreed, I like how XCOM made smoke buff your teammates through stims in the smoke
Lift it up to 10% like psykers elite damage, done.
would you guys dabble in this or nah?
helps your team even if melee enemies
buddy and mine had the idea that they should turn the vet auras into his keystone ... like bring back old demo team and lock it into fire team for example
that would be more interesting but not if its gonna result with monkey paw style future nerfs to stuff like precision strikes
tbh idk why they didn't do that. It feels like it'd be easier to balance imo
old demo team + ogryn nuke still sounds too degenerate
honestly the lawbringer feels very soldier-y
the range on it feels great and it does decent damage
i think making smokes extinguish fire and create a no-fire zone would make it viable vs teh other 2 grenades
two shot breakpoints for most of your specials and three to four for your elites
Eh, fair enough. Being a melee focused build feels vet enough for some people too
you owuld have to give up survivalist for it though is the idea
I was thinking of a way to make it interactive with teammates + address the fact smoke does nothing to mleee enemies
making smokes extinguish and in general deny fires inside them would be huge
but yours works too
the ol sly marbo yeah
the whole melee vet thing has premise
Sorry but if I think sly marbo I see a belt fed braced auto
I think its smoke grenades and infiltrate to a lesser degree that lets it down
is the stopping power too low on that gun
I just think of Vietnam era weaponry, shotguns, flamethrowers, guns guns guns
While I still think infil is hot garbage the melee steroids you get from right tree are strong
Marbo is an anagram for Rambo so.. clearly anything close to an m60
hahah true true
stopping power is huge for guns

don’t forget your knife too
any boltgun efficienatos in the chat
melee vet lets me get regular 800k-1m games
I wouldn't cut corners on Stopping Power
boltergun, gross
Well. "knife" aka devil claw
but that gun is fine if you're not min maxing
what to change
that it is tho lol
god roll right almost
ah ok I was thinking it was that gun
Every fiber in my body says infested damage
but yeah stopping power is basically your damage vs everything armored
But also reload, but also that shitty t2 blessing
I'd swap perks on it personally
but then again the blessing
i figuredbut the 80% damage is nice
so Stopping Power is huge if you want to use it vs specialists and elites
into what blessing
this is a bricked bolter don't dump plasteel into it
like your revolver has a reload perk and a questionable reload blessing
that wont do
yeah that gun is fine and would work well though
Good question. Not sure which blessings are meta on revo
Surgical is decent I'd assume
its just that the stopping power is likely low enough to make some enemies take 1 more shot to kill
both right and left vet trees have reload speed at the very top so pick your poison and dont take reload perk or speedloader is my advice
Vraks Mk VII is fun sniper gun. Could gamble on what blessing you get.
thankfully bolter has Collateral which is basically shit
someone said revolver was op though
But that infested damage needs to go, probably for flak or maniac.
i mean strong
yeah im not gonna bother with it. That boltgun is decent except damage a bit low
oof
what's the ideal perk and blessing you want on a bolter?
Collateral bad on bolter? How?
Surgical + handcannon is top notch.
bolter will still hit max stacks with Pinning Fire with low collateral
do i add my cycler and momentum to this powersword y/n?
The one that automatically presses X when you get one. 
Is stability needed on a laspistol?
Collateral is basically only Stagger so Bolter is fine without it
but high collateral means I can kill more enemies per shot?
keep rampage, add cycler and replace unarmored to maniac imo
does hand cannon still apply to melee hits?
oh thats lame. Fatshark should buff the boltgun. Seems like a crap weapon
Absolutely.
why not momentum?
inspect Collateral, it SHOULD be only stagger and not touch your AOE
Its just got power creeped
Bolter is probably one of the worst weapons in the vets arsenal rn
but I haven't checked since Patch 13
Which has the best stats?
Recon las guns say hi
well it needs fixing either way. Its too fun to use
I mean I find it boring personally but fun is subjective
Exhibit a for sure.
you basically want shattering and pinning if you're CQB. as for perks you want carapace/undying and maniac or carapace and undying
Tah
also have to see what keystones will look like for vet
what
Las pistol has somewhat little recoil to begin with.
so no point getting headaches over what doesnt work rn
you're not hitting any notable changes with +25% unarmored, momentum is good but your perks are mid
chances are the entire vet meta will change
ty
cause keystooones dun dun dun
I was making a play at boltgun being broadly disrespected as a weapon and you rarely find good people playing it seriously.
I'd just bank some plasteel and dockets from now lol
yeah collateral is a dump stat
ignore it for Bolter
ah shit 😦
lame
Hadron hates me
such is life
Need surgeon
sorry that flew over my head, didn't know the boltgun got that much hate lol
Not saying they shouldnt buff it cause it's such an iconic weapon and an obvious noob trap, but as it stands, bolter is a noob trap.
guess its back to rolling for perks then
surgeon?
this thing with infernus/raking becomes very fun for infil vet
speedload is okay witrh plasma but thats it
I swapped it to maniac at least and got cycle
Can Las pistol get surgeon?
Its that one blessing that makes it so you get %crit chance the longer you aim down
Just helps gurantee crits
it cannot.
best i've got is dum dum

Pretty sure Las needs dumdum and something
Or both.
laspistol is dumdum+whatever
why not actually
Pretty sure it can get ghost tho, also not the worst when you just whip it out for the buff real quick
I mean if you dont get it its not the end of the world ghost is fine
20% flak is ok i guess, maniac for the other?
ghost is legit, yes
blessings are just enablers for the specific playstyles you have in mind
I would worry more about perks
since perks can make or break guns
Flak and maniac is usually the best combo for all purpose weapons.
depemnds on your breakpoints
but generally flak/maniac is a safe bet
Well, once I finally get my decimator 4 on my shovel I'll be building my 1a
I got it and I kinda dont like it imma be honest
it takes 10 hits to stack
miss once and stacks are gone
is there a dum dum 4?
Idk honestly.. it all kinda meh
I mean rending is obvious.
like I think shovel's genuine problem right now is that decimator resets upon missing
I don't think it's a big problem tho.
It would have been a lot better if it just lost a stack when you missed instead
After like 2-3 hits you onetap infected without +damage perks to infected.
Its fine in meat grinder its totally a non issue
but I watched some of my recording
I got so many resets due to teammate factor
Kinda hurts I agree
and resulting experience is
you might aswell use d.claw
because its 100x more reliable
Was thinking about using take a swing instead. It feels pretty hot.
But shovel has like 0 need to push
hmm thats the one with weakspot damage on push attack yes?
lol nearly identicle but the 500 is better than the 510 O.o weird
hmm its true shovel doesnt have a huge need for pushing but if its an enabler for good damage
I dont see why not
Decimator would be better than head taker if it didn’t fall off like that…and would take longer to build.
Would be perfectly balanced.
It sure isnt, and pushing is very fast on a shovel
i never tried the blessing for it specifically
Mm. Might as well try it.
pushing granting weakspot damage
I have a T4 TAS
I have not either but considering how much I dislike decimator I just might
Ima try it, see if it does okay
With shovel you use uncanny, right?
I generally just prefer weakspot to power anyways
Cause it's like what.. 40% weakspot damage?
And then looking for a 2nd?
yeah its too good to pass
Take a Swing is 60% at 4
I can see thrust, deci and take being good
damn thats nutty
60?!
aww shame about the damage, might just get it to melt for brutal 4
Dafug. Yeah ima Take that
Impressive results with Decimator. The problem is you can't do both with Uncanny lol
Think after that I might have a near perfect shovel.
at least on paper theory
I need to go get one first though
and I'm all broke on plasteel aaah
why hadron
I have one with 25/25 maniac and flak, as well as T4 uncanny so..
Might as well drop the swing on it and see
Does take a swing only activate if the push staggers?
Or can you push a boss and get it?
....not sure
It doesnt specify so I assume it doesn't need it
I think it has to hit something
That would need tested for sure.
Yee
I'd assume your push has to hit something
I guess the downside to this is you're not getting the consistent cleave help of decimator if you just want to spam heavies
I can see thrust being good too
Shovel already cleaves fine tbh
Weren’t the attacks sped up?
but as I said deci will just reset if you only miss one and you need 10 fucking consecutive hits to ramp up deci
Thrust is icky, cause it doesn't stack as fast as the shovel can and should heavy
good or bad
I also have deci 3 on my shovel rn and it feels kinda eh
It’s 20% per stack. But that doesn’t mean you always need to fully torque the thing.
It takes a few stacks before it gets noticeable
@serene bough that can definitely do work
But WOULD let you do so when you needed
change melee weakspot with maniac and its good enough till you get power cycler 4
@serene bough maybe change to 25 maniac and a lvl power cycler
brutal momentum 4 is what you want anyways
You want maniac on there and then replace cycler 3 with 4 when/if you find it.
but i need power cycler T4
so you are good on that front
also dont forget to take precision strikes if you go sharpshooter vet
rock it how it is until you get it
You do but 3 is good enough, 4 is just icing on the cake
or take the finesse from desperado if you are a melee vet
Both
3 will work, 4 is just 2x better but its fine you can make 3 work
thank you all for the help vet chat
It's just slightly slower but you're still safe given you can block cancel
time to dump a million plasteel into finding pcycler t4
I feel you
I'd give you mine cause my ps stats are dumb
I hope the Omnissiah blesses you early
It has 25/25 and perfect blessings but finesse is at like 40-45
I wouldnt rush too hard, melk is liable to give it to you as he did to me
I also spent 30k+ plasteel trying to get infernus 4 before the crafting patch and didn't get it
But even his gifts suck dick lately
Look at EVERY other tree…WHY does vet have 4 travel nodes at the end? I don’t get it.
yes we know vet tree sucks pearls
Just literally remove them. Problem solved. Lol
Can only hope its adressed a bit with keystones
Also hoping keystones will be fun
and not memes
If we still have 4 travel nodes versus the 2 of others. It won’t help
Let's hope middle tree keynode is good
like I dont want a matyrdom situation for vet
Lmao
What do you mean?
Martyrdom is not memes
Martyr is aight the nodes around it are just ass imho
It is a perfectly valid emperor approved playstyle
Ehh I dont like it
Momentum is just the way to go
Or if you wanna do crit memes with chainsword charge, piety
I guess it works in the context of zealot being zealot
every 10% health lost grants 1 martyrdom stack
As an old zealot main I like them all a little bit. Martyrdom just takes last place 
in practice it works but they you get the other slob heads that lsoe all their hps at the start of the mission jsut to get them
Mostly cause I'm not a fan of wounds
So not even factoring the strength of the nodes…which is another issue - check this out!
Nodes
Zealot - 16
Ogryn - 19
Vet - 25
Psyk - 18
Mhm
Travel travel nodes
I guess at least they give you +2 wounds which makes it more tolerable but still my least favourite purely because the idea is against how you should play the game
vet travels alot, strong muscular legs
A lot of the actually useful shit is near the bottom
imagien the thighs on that vet
and I dislike zealots who just go get downed or jump off ledges to get it stacked
like, whats wrong with you?
Exactly. You shouldn't play around making your team crumble for going down
Add passive that increase very slightly for every travel node taken
hoping once vets get keystones those node numbers will go down
All I’m saying is they could fix our tree tomorrow by removing/consolidating travel nodes.
Vet’s keystones are so boring lmao
what keystones bro
%100 my thoughts, I dont want that kind of keystone play for vet where I make life miserable for my team
vet's inexistant keystones
Other class’s keystones are literally build defining while vet’s keystones are just “meh do more damage for 5 seconds”
they arent keystones, they are ability modifiers. Vet doesnt have keystones.
I’m playing Darktide 1.2.3.4.5
OH
dudes playing Darktide 2
harhar
Darkertider
Holy shit Five Nights at Freddy’s
The devs themselves stated vet will get keystones eventually, if you've been living under a rock I will speed you up. Rumor is vet originally had gun centered keystones but they were scrapped because apparently it didnt work very well.

Springtrap
Vet desperately needs cat ears
excuse you
I’m excused ty
vet desperately needs keystones that let him summon felinids
Yep, according to crab they were pretty bad, though I don't remember if he said in what way
Femboy adepta sororitas cmon
im just sitting here hoping they either add in an inquisitor class so they can get saltspyre's VA back, or a skitari that specialises in combat servo skulls
need me a shadow clone jutsu for vet that throws krak nades when i throw them
Only women allowed in the sororitas, you'll have to settle for femboy space marine
true true I agree with this statement
where did crab go
I miss crab
vet needs skirt and tigh highs
I dunno, I just heard second hand he left the server
sadge
Maybe its spawning season for crabs
This is so sad
I forgot to turn off the pot
Harharharharhar
its all my fault
I need that Matpat fellow to do a Darktide video
tbf i dont know if hed be abble to juice mcuh out of darktide as of now, maybe more than at release at least
I need to somehow acquire a better kickback than I already have
bricked incoming?
no 80% damage and stopping power ... wont let you hit breakpoints
oh ok i wont even dump plast into it then thx
I happen to be an expert on this subject (I have only ever touched a plasma gun once)
you literally need 80% in both
bought it from armory
What breakpoints are from 80 80?
prolly still worth it to upgrade if you need to hunt for blessings
i'm a bolt gun user so no rush really
what I really need is the power sword blessing t4 power cycler
😢
Just use a devils claw
🤮
with rampage and savage sweep it's like a psword for everything but crushers
They're actually good now
havent touched a devil claw since the update and honestly ? good ?
looked kinda bad
wanted to play chainsowrd so bad ut it felt like dogshit before
what would be the best hord clearing weapon?
power sword mk vi
100 cleave
correction* you need power cycler 3/4 for it to be great
my man'
You are referring to plasma gun right?
finally tired out the single shot headhunter, I think the sound on it is amazing but i don't think i'm really sold on it
yes
I feel like I'd rather a m12
now I am just confused, how does that work? you get 100 cleave with a plasma gun?
plasma gun has 100 cleave
It chunks through shields and hordes
the plasma gun can cleave though 100 enemy hitmass worth of targets
ohhh that's what it meant
so it'll pretty much peentrate through as many enemies as possible
peentrate hehehe
i think unless you're shooting 20 crushers with a single shot, it'll go through every enemy hit and do like full damage
buddy did it in the psykh you can oneshot 20 maulers in a line
my buddy eric once did this
wow
peentration
its just the best gun to have if you're looking down a corridor
you can look down my gun if you catch my drift
speaking of, how does piercing through enemies work with las guns? because sometimes in the psykh I'm able to have my shots hit 2 people, and sometimes it doesn't
wow u said the funy word
If you arent wearing steel legion drip, are you really that drippy looking?
its all about them clown panties baby
I think helbore can pen through one at least
he said it first
w-what if we touched tips with our plasma guns >_<
dpends what armour you hit
I was able to pen through friendly ogryn at least
if its two unarmoured amybe if you hit first with flak might not come out the other end
i notice that the las rifle and pistol can do it sometimes
👉 👈
Pls no
w-w-what if we vented our plasma guns together? >//////<
it can pierce through 2 groaners but that's it, not even though poxwalkers
Do you guys think they know what FNAF is in the grim darkness of the future?
doubt, but everything arround the 80s-90s is assuredly canon s its when the franchise popped out tbh
so if aliens the movie exists ? probably ? etc
is 55% finesse on mk4 devil claw too low
You guys think aripinaa IAG should be run with salvo blessings or shit like dumdum/fire frenzy?
for vet? its fine ... pretty sure 50%+ gives you max dodge limit
finesse doesn't effect dodge i'm pretty sure
Mobioliolity
Would this be worth grabbing off Meilk? I haven't heard much about the Mk1 Helbore though.
as long as you can hit 5 dodges than htat's fine, but I feel like everytihng else on a claw is something you want
oh so it sucks
probably not, bricked stopping power 2 bricked perks, 1 bricked blessing
i think it can work but finesse I feel can be a bit rough ot lose, your crowd hits are all headshot level though you should be doing enough daamge anyway to eat trash without it, it'll probably only matter against single target but I assume you'll be fine
So Helbore just sucks all around, check.
With the Hellbores it's counterintuitive but Stability is the dump stat as the thing is steady as a rock anyway. That being said it looks fairly decent but imo too much to change on it for a Melk purchase
nah, the item linked sucks
ah so not ideal either way.
hi vets how the heck are we all doin
i don't use hellbores that much but that looks like a fair one, blessings I think are good so just replace perks
is Cleave Targets s dump stat?
on power swords
I thought I'd won an argument with the Mrs tonight but turns out she played the long game and wore me down
We decided to compromise
We did it all her way instead
i don't know how much of a difference cleave target makes, the sword gets a ton of blessigns to buff cleave but you still want aws much as possible
70 seems more than good enough
what about the mk4 devil claw
cleave targets doesnt affect energized afaik so its dump for powersword
probably somewhat important for d.claw but I'm not sure
dayum
it sort of matters on devil claw but a cleave blessing solves that problem like instantly
are mystery acquisitons worth spending melk coins on
https://dt.wartide.net/calc/
This can help you work out all manner of things, damage categories, cleave profiles, breakpoints, activated Vs non activated etc
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
only if you need to hunt +3 stam curios
im just so sick of getting crap mk4 devil claw swords
half of claws blessing buff the cleave so I think it'll be fine
you haven't acocunted for the fact that i'm dumb as hell
all the shops are designed as timesinks that make you check regularly, its disrespectful of your time and you dont need godrolls to beat this game so take my honest advice and dont worry about godrolls
yeah, it's not too difficult to get something good enough
heres what it looks like
yeah good point
get something good enough, and then you can start on working for a perfect weapon, but getting something good enough is enough to have fun with
My d.claw has like 50 finesse or something, finesse is not a dump stat but I simply do not care to fix it
thats totally usable if you get decent blessings / perks on it
is the one I just showed better than the one earlier thaat had 55% finesse
ah okay - what blessings perk would u say?
obtaining a perfect weapon is good thing to help keep you playing but it shouldn't be the only reason you play the game. I'm having a good time playing but if it wasn't for farming challenges and checking the shop everyday, I'd just be waiting for new classes or maps to come out
I mean this looks pretty fine to me
this is also ok if you put some cleave blessing on it
dam i scrapped it
you'll still have to deal with hadron rng anyways
so my general advice is just dw about it, keep a lot of grays
grind lots of plasteel
i wish damnation gave more gold. 20k is not even 2 gray weps from armory...
upgrade like 4-5 and use what works
Plasteel is easy to come by
Easier to chase curios than weapons if you need to check something off your darktide todo list
it's easy to find but you need to find a ton of them
I do a lot of aurics with my bf
the grind doesnt feel that bad when you have a good team
cause the game is fun
just speedrun auric maelstroms for that 80k in 5 mins

