#gameplay-help
1 messages · Page 85 of 1
cheers!
Real quick: I just made the jump from Vermin to Dark, and have put about 10 missions in, mostly on difficulty 2: I have yet to see a single Ogryn enemy. At all. Am I missing something?
I know they spawn more frequently at higher levels, but seeing none?
they have a ludicrously low spawn rate below 3
Crushers are the equivalent to chaos knights after all
Alright, thanks. Just wanted to make sure my game wasn’t, I dunno. Bugged.
Yeah, but in V2 you saw chaos knights on difficulty 2
tbh it makes sense they don't appear much on lower difficulties because crushers would take an entire low level squad a long time to kill if they didn't have the right weapons
even on 5 certain weapons will take ages to solo kill a crusher
Tier 2 diff you are still playing with Training wheels
help! : is weapon rating important? or the damage important?
Weapon rating is largely irrelevant and doesn't affect power like it did in Vermintide
I hear whispers in the wind of weapons with higher base rating having better chances of rolling tier 4 upgrades, but generally you want to know what makes a specific weapon good and capitalize on that
you wont worry about that until you are lvl 30
My personal opinion, hell with the rating and look at it the important things you want in the weapon are as close as they can be to 80%
Better is pretty subjective. Devil's Claw is really solid with excellent horde clear, a nice counter, and a pretty decently balanced moveset. Hits very nice with weakspot and crit. The knife has big old chonky single target weakspot crit kills: literally hits like an unpowered t-hammer damage wise if you land them. And the mobility is unmatched. Either way you'll probably want to focus on a crit build.
Having gone back and played some low level rush to hard difficulty stuff -- make sure you have enough damage to kill things the way you want to -- and then look at mobility if the weapon has the stat. Losing an effective dodge and losing dodge range makes quite a difference. Generally grab significantly higher base weapon rating items when you see them at a lower level. Even if they are grey they will generally be easier to use then a low i-level blue item with high damage. The bonuses you get on items at lower levels for having green, blue, or orange items aren't spectacular.
At level 30+ the damage stat still isn't the be all and end all. The total damage output of the weapon when actually used is a compound calculation of different stats -- so for a crit build a few points in finesse for a d-claw might actually be a lot better than a few points in straight damage. For a Mk3 knife that primarily will only hit one target at a time -- first target and finesse will probably be more important than damage.
this. for my psyker, my 363 is actuaslly better than my 380 staff because t he important attributes are better
Hello brothers,im am sent from steam community here,i seek help for the secret mission,are there any vet players willing to help a brother out,my bois dont play darktide,so i didnt have luck to finish with randoms,and am i even texting at the right place?{ps im now at work,so if there is someone it would be great tonight} EMPEROR PROTECTS
Given that you can literally do this penance on the lowest difficulty in the game, probably no
Playing with a pre-made is another option
I will disagree, the issue being damage directly affects the other stats
On a knife if you have low damage that'll affect every other stat that affects damage
Like finesse
Like first strike
Second I will say, especially if you're leveling Vet, the weapon you pick is way more important than the stats, like certainly don't forgo getting upgrades but some weapons struggle early because of bad stat distribution
Now conversely, I won't say don't try every weapon, trying weapons when you're leveling is great
But many weapons feel like a struggle when you're leveling because they have the lowest stat distribution
when i spend some newly acquired talent points, sometimes they get refunded
anyone else have this happen? kinda annoying
That happens for me sometimes, when it does open and close the menu and it should update rather than switching to a different tab.
Anyone elses game crashing on loading screen?
or just play normally. itll come naturally.
Would reccomend levelling another char while you do it (possibly with associates)
how to i progress passed this power level
do i need to start making better weapons and stuff? i dont have enough sire melk currency to snag up tier 4 blessings to do that.
i would provide a picture but it wont let me. i have a 510 and 503 weapons, then 129, 160, and 131 curios
ok just upgraded my curios to 160, 155, and 157
Total rating dont matter
And curio rating is just weird
so how do i get better statted gear to appear?
for curio ? RNG
you need to check the hourly shop
how about weaps?
max hp is 21, toughness is 16-17 , stamina 3 , wound 1
you can buy from armory, melk, hourly shop (do that when lvl 30)
base rating is important not the total rating
when all percentage number adds up = base rating
well are you lvl 30?
have been for a while
right, highest ive seen is 375ish
is the only way to get tier 4 blessings getting them from melk?
correction, 378 from a mk IV braced autogun, but its currently grey so theres gonna be a lot more RNG to get this this really good
Upgrading grey to blue is the cheapest way to farm t4 blessing
OH sweet. ty
the rumour of orange give more chance for T4 blessing is a hoax 
the cheapest way to get blessings is mission rewards and melk, upgrading things in the hopes of getting good blessings will send you broke n you'll run out of plasteel a lot
whats the point of doing orthus offensive compared to just regular quickplay?
Hello guys, tell me how to customize the Four The Emperor mod? For talking Vacuum capsule of course. Pls

I would advise you against seeking advice for potential abuse of DT’s modding policy
Many people use this mod for this
But I will also say this: you can edit the mod yourself for this purpose, but again, it’s not something I really stand by
#📌communities modding discord, there is a thread for that mod iirc
What these people might not realise is that this negatively impacts the modding community as a whole, because their creations are altered to serve a different purpose than what was intended
Thank you very much
i'm starting to think twins damnation isn't possible
why
it's usually everyone is playing vet or bots
I guess I should play ogryn instead of complaining though
other players probably thinking, "everyone is playing veteran" when they see me as a veteran lol
yeah no one does orthus offensive in pubs anymore
people are always grouping up for hard mode in pre mades still though
Hello guys. Can someone list me an essential mods that is nice to have?
Darktide Modding Server 
https://discord.gg/rKYWtaDx4D
whats the difference between auric heresy and normal damnation? If our group is clearing damnation should we jump to auric heresy?
The differences between auric and standard are that auric missions will always be high int, and auric missions have a hidden tension modifier that increases the speed of enemy spawns.
If you feel comfortable doing standard damn, auric is not that much of a jump
gotcha thanks
https://youtu.be/q0VvwMP6THQ?si=a1rkKOcSkscQsGo1
How tf do you dodge crushers like this ?
Patch #16 The Traitor Curse Part II Update|Warhammer 40,000: Darktide
Patch #16 Note: https://www.playdarktide.com/news/the-traitor-curse-part-ii
00:00 Col...
crushers have a short dodge catch on all of their attacks so you can just spot dodge them
To the left or to the back ?
I feel that they are the hardest to dodge because when i dodge back they rush me and dodging left is inconsistent
does brittleness affect unarmored/monstrosities?
doesn't affect unarmoured or infested
but it will affect monstrosities since they're all unyielding
if they follow the same chaos warrior attack hitbox left or right is your best choice
Left or right generally safer. They've actually got decent range out in a straight line -- once you know it you are probably safe -- you are going to learn it by getting crushed a few times. A lot of the stuff in the video is head shot staggering when the crushers wind up for the overhead attack. Also, that is an extremely experienced and skilled player who has been playing Tide games for 5 years. They are a member of the true solo community from V2. That's not 1% of the top skilled players -- that's less than 0.1%.
is there a way to make my skin tone darker on ogryns?
Go visit the barber
On the face options you can choose the skintone
Thanks, in particular, I'm wondering if there's a way to get darker skin tones like on the other classes. The darkest one still looks very fair skinned.
Yeah that was a complaint I also had admittedly but its MOSTLY fine?
Its a bit of a case of lighting from the game i think because even when you pick the darkest skin option your skin can look very white at times which is a bit weird
anyone else getting issue of sending/accepting friend requests of is it just me?
Hey guys, I need help with a zealot penance. Is this where I ask for help?
which penance
Just a flesh wound. I need a team tô help me
2 ways to go about it, normal mission: run fast and efficient as possible or twins mission: can be cheesed in under 10 minutes
if doing normal mission scan missions are slow, assassination is pretty fast i think
Right, I know the best way to go about it. I just need a good team to help me. My friends are not nearly good enough to do the penance with me hahah
my mate is tinkering with weapon builds atm, we could try a quick game
so anyone else haveing issues with the game crashing since the hotfix?
playing for like 2 hours now and it crashed 4 times
edit: 5 times
edit edit: 6 times for now
I've had 1 crash since the hotfix, and I think the whole lobby crashed since it didn't give me an option to reconnect
Reduce your worker thread
wdym
on launcher setting there's worker thread slider, it can solve crashing problem (maybe)
there are setting in the launcher?
yes?
great
does it look like this everytime?
yes and it does for like 4 month now
huh
you are playing on linux?
yeah and tbh it worked fine until the hotfix
even mods are working propperly and stuff (game does crash even without mods)
i mean the way the launcher works, it need extra permission from browser from last time i remember
you cannot even edit the ressources.resx because it cant handle integer becasue of this stuff
its not on that file
.config
lemme check
user_setting config file
i dunno where that file in linux system
for windows its app data/roaming
yeah its /mnt/Games/SteamLibrary/steamapps/compatdata/1361210/pfx/drive_c/users/steamuser/Application Data/Fatshark/Darktide/ for me
1361210 is the game id and thats how i just found it
mine was set to 13
im gonna take it for a spin now.
thank you so much for your help @vocal nacelle

what can i do if all my team does is slide around like they're on adderall and take ammo they dont even take plasteel and diamantine (cant even keep up me stubby ogryn legs cant keep up
Find the slowest one and bodyguard
Usually what I do when 1-2 teammates don't believe in coherency
So I see a lot of 30 lvl players still doing difficulty 3, is there a reason not to push it into 4,5 or the Auric? (Still new, haven't even reached 30 so still don't know what all the differences and gains are, comparatively to each other)
could be for melk or "skill issue" i know for a while my level 30 vet couldnt any higher then diffculty 3
But isn't that mostly based on what you get for teammates? As in,every so often on matchmaking I get teammates that actually group up on situations where you actually need where's most the failed missions is when people just decide to scatter all around making it impossible to help out anyone or get help so it's mostly doomed as soon as some1 goes down
It me
I just wanna grill shoot heretics
If you’re bored with Diff3, by all means climb that ladder
Quite a few level 30s still play T3 mostly because they either just hit level 30 and just need to grind plasteel to get their gear up to an appropriate point which makes them feel comfortable to hit those higher tiers or they simply find T3 to be more calming than the others.
They simply just want a slightly more casual experience in some cases.
As for the skill issue, this is still true. Although this is still a game in which you need to play in a group, each member of a group needs to be able to carry their share of the load. Going to T5 and up (more specifically Auric Maelstrom) requires a lot of in game knowledge for a given individual in order for them to pick necessary targets to take down, how to limit damage taken, how to deal with hordes, how to deal with monstrosities (solo on most occasions), dealing with the AI director, et cetera and et cetera.
These difficulties can be an overwhelming experience in some cases and you do need to quickly adapt to the situation at hand, both as an individual and as a team.
So what would be the gains between each difficulty, other than the ones you can see at mission select (currency and xp)
a sense of pride and accomplishment there’s some cheevos that you can only earn at Diff4+
And don’t turn your nose up at the Plasteel gainz
Resources, penances, unique modifiers for each mission, increased weapon quality. Typically they can be completed in the same amount of time as lower difficulty missions, so they are simply more efficient.
Outside of that, it's for fun
Also the plasteel, definitely the plasteel.
I see, makes sense, thanks. So weapon stats qualities are tied to difficulty or difficulty and your own character's level? I see that they're max 80 but haven't seen one even near thoes values
Weapons have base modifiers. Once level 30 they can roll anywhere bewteen 300 and 380 in total
^^^
And only dropped from missions or can they actually be available on the shop?
The weapons that Brunt’s Armory offers are tied to your character level. I don’t think it’s proven, but it’s likely that Emperor’s Gifts improve with difficulty of the mission
When you add perks and blessings to your weapon, they add more value to those modifiers. The highest rating weapon you can acquire is a 550. It needs 380 base rolls, 2 tier 4 perks, and 2 tier 4 blessings
Ya I've trialed giving it a go at improving a weapon to see how it is, but mostly steering away from it until I can actually get some decent base stats so was still trying to figure out what makes them drop at higher values
Welcome to GambleTide
It's fine, it's worse on games ARPGs 😄
Brunt only sells weapons taht are gray, green, and blue. They can have base modifiers anywhere from 300 to 380. Melk and missions can give you purple or gold weapons depending on the difficulty. They can also roll between 300 and 380 base stats
Its a good idea when leveling to hop between weapons to see what you like. Once youve figured out what your favorites are and youre level 30, try and find one that has good base modifiers and as close to 380 as you can get. Then upgrade it Hadron
idk, even in games like PoE you're at least working towards the good items through currency or mechanics but darktide is all rng
Also keep in mind YOU DO NOT need a god roll weapon to play good. Theyre nice to have and can compliment your playstyle, but you DO NOT need a god roll
Ya will try, once I actually hit 30 XD starting to be a long trek by not having all missions successful
D4 begs to differ XD
I did act 1 in the beta for d4 and never touched it again
Ya I don't intend on only setting down once I get 80s all around
game sucks
Ok good because its not easy to get theyre really difficult to come by
It's just that, I currently got a 49 ~ 5X values and it seems rather low comparatively to what the max is, but understandable since I probably got it when I was around level 15
As you level up the max rolls you can get on a weapon increase
Im totally making up numbers here but the max for a level 1 character would be like 100 to 200. The max for a level 30 character is 300 to 380
Guess I just have to wait :D, altho since I'm always an undecisive person I feel like I'll end up leveling all 4 classes to 30 b4 actually picking 1
I have 8 level 30 characters with all different loadouts lol
None of them have perfect roll weapons but I do well regardless
Its definitely important to do research on some of the weapons you want to roll for too. Sometimes trying to get a perfect 80 in one stat basically does next to nothing for the weapon, these stats are what we call "dump stats". Doesn't matter what it gets (unless it's extremely low) you just don't care for it.
Pretty much every weapon has a dump stat which is siginifcantly less important than its other stats. Like damage is important, but another stat could be like 1% more dodge distance even when its maxxed
Check out weapons in your inventory and hover over their rolls to see what they actually mean :)
Damage is obvious, but things like Stopping Power is your damage against flak and carapace armor, Collateral is your weapons stagger etc etc
brunt rolls the base stats of weapons based on some sort of culmination of your gears stats, both in the shop and the armory, but once you've been level 30 for a bit that should be between 300-380 99% of the time

what's the point of this XD?

I made a second psyker specifically so I could have 5 more psyker loadouts. unfortunately I only have 5 max character slots 
I need to make 25 more gun psyker load outs
Theres a mod that fixes that and gives you infinite ones and I was actaully about to post a question about it
Xbox 
Is there a hard cap at 8 characters you can make or is something going wrong? Ive made plenty of characters but any time I want to make a new one i get "backend error"
well since the cap is 5, it's definitely a mod issue
ive made 8 and still have 12 more slots but it just refuses to. The only thing Ive seen about "backend error" is something with my internet connection or server issues but everything is perfectly fine
Basically there used to be 8 you could make in the 1st beta. Then they restricted it to 5.
The mod just let you use the 8 that exist. You can't create any more cause back end doesn't exist for it
I remember someone mentioned in modded server the cap is 8
Why does the game sometimes take forever to start the mission reward screen sequence?
Calculating all the failure 😄
Anyone having issues with Extended Weapon Customization changing the sight?
Hello, for a week or so experiencing some latency or lag that completely breaks the gameplay and disconnects with 2001 2017 3013 and other errors, any help?
Everyone has to load in first before that can start.
sometimes the model of some weapon is super low resolution. does anyone know why?
😂 I've never seen that before. that's funny
Any good groups running hardmode?
need to play special mission against the twins starting with lvl 2
<@&735928989146939404>
okay so im a new warhammer fan and i might sound crazy, but do critique my idea. What if fatshark let us play as a space marine... with the caveat being you can only play as a marine on damnation difficulty maelstorm or shock troop gaunlet and theres like a small random chance maybe 10% chance that the imperium would send in a single space marine as a final win condition if the entire team goes down? so its not like a seperate class or anything its only a one time event, the marine should be very powerful but not invincible, i feel this would allow players to experience the thrill of being a marine while not ruining game balance?
Just wait till space marine 2 comes out
when the dwellers of this discord wake up they’re gonna swarm this i just want you to be prepared to plug your ears lmao
But I think that I’ll speak for everyone and save some spam, we just want (1) game that isn’t space marine/super hero god tier units and to live out our fantasies as being trash in the 41st millennium
lol thats a fair answer cant lie
(not making fun of it or anything it’s just every so often the idea of putting space marines in darktide is brought up and they all start throwing food)
then at least they can add some in cutscenes and as background? like maybe at the end of an auric mission
you see them come in after you
or maybe at the start they leave and we come in
Tbf you’ve probably put more thought into it than most people when they bring it up lmao
I agree and said the same, just add some background ambience flair of seeing the ‘main’ heroes going buck wild while you do some random support mission that helps them
would reinforce the "we are trash" idea that much more too
But also like everyone is quick to point out, space marines don’t just get to be called on every front, most war zones never get space marines and honestly I don’t think tertium is in that bad of a condition to even warrant them
will this game ever get a xenos faction to fight
Like to bring any other of the poster ‘factions’ into this game wouldnt make sense, it’s a very low level kinda thing atm
if so then you could defo squeeze em in
Genestealer theorists still holding onto hope
They developed for the first time ever, allied ai (non-bot) minions for vermintide 2 recently, they’re on the same engine so it’s assumed that break through is going to be used in both games to give larger battles
Vermintide 2 is also fantasy heroes doing their cool stuff where as we arguably shouldn’t even be able to pull off the shjt we do pull off
So I’d think at some point the strike missions are gonna escalate and to make the setting believable well get background support or something
(Fast forward to the rejects staring down Nurgle himself and clearing him in a boss arena)
oh yeah that sounds reasonable progression
i also think the game could benefit alot from some open scenery maps
is sigmar the emperor of mankind's father or something lol
theres alot of lore i dont know
Sigmar was the barbarian king that United all of the human tribes in the empire, kicked everything’s literal ass, crowned himself emperor then stepped down and vanished into the world achieving apotheosis
Oh
No warhammer fantasy is not the same setting as 40k
If you can believe it
Emperor of mankind is just 12 or so Anatolian shamen in a trench coat
If the lore is still saying that version of his creation
completely incompatible with established lore and setting for the game, as cool as it might be from a gameplay perspective
darktide takes place during the indomitus crusade, which is the most recent big event in the lore, during which the imperium was wracked by warp storms as a result of the formation of the great rift (aka the "cicatrix maledictum", that thing the rejects talk about sometimes). warp storms make warp travel really difficult and unpredictable, which means no reinforcements.
Dev time needed to do it wouldn't be worth it
also, the war on tertium is a small insurrection on the galactic scale
not worth the attention of the space marines
Ok but hear me out, what if the ogryn was actually alpharius.
And he tricked the dark angels into thinking there were fallen on tertium
this might seem bat shit to say out loud
but does anyone else know what i mean about having a natural premonition in darktide that in the next moment, the ai director plans to fuck you
like mid mission for no reason
"hmmm"
aim at the closest door for 3 seconds
5 elites spawn and rush with no audio queue
As someone who regularly thinks they’re seeing the future, it’s more likely just good subconscious pattern recognition
irl psyker
Your subconscious mind will often pick up on things you might not actively notice, it’s basically the explanation for hunches, intuition and bad vibes etc
Sometimes it’s wrong because it’s deep down dumb lizard brain, other times it can be surprisingly intuitive
spawns are not entirely random, and the director has a set of systems and parameters that constrain and guide its decisions. I do believe that you eventually develop a sense for what the AI director might do at a certain moment based on past experiences in that map, difficulty or gamemode
that's just part of gamesense
also there are more scripted spawns than you might think
and you could be subconsciously starting to remember those as well even if you haven't consciously noticed
running to someone whos been trapped and instantly dropping the two flamers you already assumed were behind the wall with your grenade
ya
spawn tweaks mod in vermintide 2 lets you set the delay between hordes and weights for spawns of individual unit types, everything has a certain lightly randomized delay before it arrives in the game
you're racing the clock every single match, some patterns will always make themselves apparent. just gamesense like how Hank has said
thats true I used to be really good at that on vermintide 2 getting a sense for things. I could be deaf dumb and blind but as soon as a little special spawned in my kruber hunting bow would come whipping out at the speed of lightning
can't do that now though. such skills are lost to time...
Im pretty sure there are locations on the map where if players pass it. the game force spawns 1 to 2 specials.
Like checkpoints.
Theres not alot of them but theres a few in every map.
carnival , auspex event spawn rager conga line
My game recently has been performing super poorly with tons of frame drops anytime I'm in melee, any tips on how I can fix it?
hey is it me or whenever im the last man standing or im out outnumber, i have a feeling of rage, not like im mad at my teammates but the feeling of RIP AND TEAR, CRUSH AND BURN, the feelings of doomslayer, is it normal playing this game?
turning off portrait rendering tends to help fps for some, otherwise turning down ragdolls and other settings should help but lately some people have terrible performance even while on all low settings so it could depend on computer/gpu/cpu
I'm fairly certain that one of the big difference between VT2 and DT is that "horde" spawns aren't just hordes of trash -- you get shooter hordes and elite hordes. That mixed in with ambient spawns can create some pretty wild randomized mega hordes. I'm fairly certain from watching isolated horde to ambient mechanics in V2 that hordes pull ambient enemies in their path -- so -- yeah. You get a crusher horde pulling ambient crushers sort of thing occasionally. The spice to keep things interesting.
My normal solo clutch feeling is shit in my pants and nausea. The proper response is holy illumination and transcendence in service of the God-Emperor. Pilgrim, you respond correctly.
Be thou the scourge of traitors
Become righteousness made manifest
Become vengeance
When im captured I like to watch the director actively think
watching entire rosters of hordes and ambushes and groups spawn and despawn/transfer to forward deployed spots
telling my boys “got some ragers on me”
and then they open the door into my area
all of a sudden 4 crushers, 8 gunners, infested horde and 10 maulers materialize into existence right in front of me in a full sprint toward my team I just lied to 
also you can tag through doors if the elite has been spawned + put into play
And sometimes I’ll watch as the tagged enemy disappears and then reappears a level above me, still tagged and instantly attacking someone else
Director be scratching tf out of their chin when it comes to where to spawn and how effective that specific spawn would be
Sometimes the game says fuck it if it’s like auric maelstrom and there’s so many enemies the game is lagging
It’ll just spawn the units within eyesight, closest I’ve seen is like 10 feet away, spawned in and instantly activated
Penance and flagellation til I feel it.
There is a sexy commissar feels good meme -- but no flagellation feels good 40k meme. Damn.
Be the change
my mate is hidin. but how?
might be a weird bug that's been going around. sometimes the game as a whole stutters almost constantly, and I have to restart my game to see if it fixes it
I play on Xbox so maybe it's more of an Xbox bug
I’m on pc, anyone know of like settings changes I can make?
It never did this before but idk
Graphics driver update?
If your game has generally bad fps, you can install a custom user_config file
Simple process, your game will look like dogshit, but you'll probably gain a good 20 fps
Also, check your task manager to see how much of your computer's resources Darktide is using, you might be maxing out.
a good solution would be fatshark optimizing their damn game
What does rending and bitterness mean?
Rending works on anything that’s not just unarmored or infested.It works on the Mutants. It works on the Monsters. It works on any armour. Any Rend you have is just added. Until you do full damage. After that it still helps you do more damage, just not as much. If you have a shovel that does 20% damage on the big Carapace guys. With 4% rend, you will now do 24% damage, cause 20 plus 4 is 24. On stuff that already does full damage, it will add 1% damage instead. It always adds 1% more for every 4% Rend you have. Still maths that makes an Ogryns head hurt. Just not as much. And it helps kill things on all weapons.
From patch 13 notes
Brittleness works the same but it's a debuff on the enemy instead of a self buff
So i reched lvl 30 on my first character and do i level up after lvl 30 like bonus levels or is it capped on the 30
capped at 30, there's no bonus for levelling higher
but the game does keep track somewhere of your additional exp because there are mods on pc that can show you the "true" levels of yourself and others
btw how do you mod this game? seen some pics that theres a steam workshop but there isnt
does anyone have any tips for doing abhor the mutant on zealot? ive got a weapon that can literally 1 shot it but when i dash n hit the mutant, the mutant dies but i dont get the penance completed
Pretty sure you have to hit before your dash ends and before it stops charging, so it’s just timing
You can't bump the mutant, to my knowledge
You could try using a slight to the side of the mutant angle so that you aren't charging directly into the mutant and get the side swipe hit. Powered t-hammer is a pretty easy head on kill. It's timing. :S
hey boys, im having extreme difficulty completeing the mallus monstronum (or however you spell it) penence
Get an ogryn friend
And find demonhost
yeah ive seen that strat
does the head pop have to be unupgraded for it to work?
my other main issue is finding people to do it with, randoms dont squad up and if they do theyre less than helpful
I thought the penance need to be private
Plague ogryn is pretty easy for it as well, the attacks are pretty easy to dodge when they are so well telegraphed and he keeps aggro on you very well if you keep damaging him
anyone else having the problem that transfer peril is not working? ive tried it in the meatgrinder and ive footage to back it up
Keep in mind that meatgrinder isn't always the most reliable representation of what happens in actual game
But what kind of problem?
As in just nothing happens?
yeah excactly that. it should reduce my perils when i hit the weakspot as far as i understood it.
yeah i know that the meatgrinder is sometimes bad for rpresent stuff but its not happening in missions either
It doesn't even activate on a default attack?
I do use tranfaer peril Voidstrike so I can confirm it does in fact work
but 2 things: one, the orb is very large and might clip non-head parts before it hits the head, so sometimes you gotta aim above the enemy
and I forgot what the 2nd thing I was gonna say was 
Yeah I also aim above the head to ensure a headshot, the blessing does seem to activate on the third shot of the video too
tbh i think thats the -10% of the battle meditation skill
could be either, both are 10% 
my transfer peril is 7% since its only a tier 2
mhm
still, the way peril is displayed it's almost impossible to tell how much you actually quell from anything
ive picked another staff where i also have 7% on transfer peril and now its working 
maybe meatgrinder is a little buggy
regardless, enjoy staying below 20% when cleaving over hordes 
Pick true aim and check if they build stack
Or you can use assail then swap into staff
tbh i think that it was a visual glitch becasue since it worked on another starr i put on another blessing and then reblessed it with transfer peril again and now it works on the staff that i had problems with.
Is there a pattern between weapons or a 'soft cap' on mobility where you get the max amount of dodges? or does it totally vary between all weapons?
(like is there a consistent line where 50+ will always get max dodges?)
IIRC it's 50.5 (which is rounded up to 51) or 51 exactly.
Force Swords on Psyker do not follow that rule currently and always have 5 dodges
Two games in a row.. half way through each of them and im suddenly dropped 😕 never seen this one before.
cant seem to rejoin the match then after
How many enemies can a single melee attack hit?
Depends on the weapon
and the attack
and the enemy
and the current phase of the moon
did they brake the store or something i just dumped 700k and couldnt roll highter than a 320
RNGesus do be like that sometimes
are heroic gear out?
As in red gear ? No, not even known if planned yet
anyone still get the glitch of the plasma gun firing an invisible shot?
its ruining what otherwise is an amazing weapon
Is there an info about the meanings of the each symbols for Maelstrom modifiers? Like, II stands for this and IV stands for that, etc.
Found this steam guide I have been following hope this helps!
https://steamcommunity.com/sharedfiles/filedetails/?id=3093881788
It sure is helpful! Much appreciated. 🍻
You guys know a way to resolve the loadout bug?
Anyone else getting MASSIVE frame drops? it just comes and goes in certain missions and it only started back in Early January
I have this issue after the AMD update https://imgur.com/a/HNLQt1s
have you updated your drivers?
Question: what counts as a "Salvo"?
What's the time between one salvo and the next?
Specifically with the Vraks headhunter gun.
I've got the blessing that gives +20% extra power on the first shot of a salvo, but in Darktide, what exactly are Salvo mechanics?
basically burst fire
it also shows up on your buff bar
a new salvo starts once your recoil has fully settled
that happens pretty quickly on the autoguns so it's a decent blessing there. much worse on the infantry lasguns iirc
- How does weakspot damage work (what's the multiplier)?
- What damage resistance reduces poxburster damage?
1)each weapon has a different weak spot multiplier(usually called finesse, which is also Crit damage). You can check your weapon's damage table to get a good idea of what it is. Bonus weak spot damage you get from perks works like this: let's say you have a weapon that does 100 damage, and on weak spot hit it does 150 damage. If you have a 10% weak spot damage perk on your weapon, it will now do 155 damage.
- afaik there is no way to reduce the actual damage a poxburster does(besides just pure DR). You can reduce the corruption damage with corruption resistance though
Or you can just opt for more hp
You can also tank a burster hit and take no damage if you have gold toughness
How much toughness damage does the poxburster do? More specifically, with Veteran's Iron Will, what Toughness amount will let you tank a burster hit without gold toughness?
I could be wrong, but i don't think there is any amount of toughness that will let you fully tank a burster unless you have gold toughness. I've never tested it though
does the attack breakdown you can view in game take into account your perks, blessings, and talents?
like the ones that would apply at all times, not on certain procs?
Don't think so, but you should be able to easily verify this in the meat grinder
Or simply swapping loadouts and checking
Not sure if this is where I'd go to ask this but: I cannot see ingame chat messages at all, and cannot hear and voice chat either. I can bring up the chat by pressing enter, but attempting to send a message just fails and leaves the typed out message there without sending
Does anyone know how to get more healthbars? Like the seperate one?
Get wounds. From tree or curio
I think it's the charge ability, might be the name of the starting one but should be the same as the tree charge
yeah that's the dash
found it, ye thank you, just saw they remained it to fury of the faithful
Base Version vs update
Hello everyone I have a bit of an issue when psyker place their bubble shield it goes rave party and I can't see a thing
It lookd like that and it appear just after I installed mods
Does anyone already had that problem ?
My video card was set on an auto overclock and it caused that issue.
I removed the overclock and the issue resolved
Doesn't seem to work but thanks for the answer
Ill try removing the mod
"Damage resistance" includes both health and toughness, right?
Is there an info on which auras stack and won't stack? if any.
The same aura effect does not stack (ie two Aura of Purity or Survivalist + Scavenger). Is there a specific Aura combo you’re curious about?
Mainly been wondering the same auras stacking or not, on any class. I see that it's not the case. Appreciate the reply. 🍻
when i press quit game, my entire screen freezes for a looong time. several minutes
how do i avoid this? happens also on alt f4
impressive how they managed to fuck up even the goddamn quit game button (atleast for me its not working)
because you used both modification slots on the perks
you can only change 2 things on a weapon whether that's the perks, a perk and a blessing or 2 blessings
you can see under "Re-Bless" it says 2/2, those are your mod slots
whats with the long load times it wasnt like this before this is so dreadful
i never had long loading before, though I remember the game highly recommend a ssd, have u try moving it to ur ssd?
Guys, i saw a picture of something like a performance breakdown in-game. Team score, defensive score, offensive score, dmg dealt/taken etc.
Is that a mod or ?
yeah it's a mod on PC
any drawbacks from modding my game ?
Just needing to update the mods and rerun the bat files at every patch, it's quite easy
other than the mod potentially causing performance issues and crashes like the weapon customisation mod, no not really
besides technical aspects besides potential performance impacts and a current issue with mods accelerating a certain crash there's no issue
fatshark is fine with mods as long as they're clientside stuff and whatnot
good question. why do people not use momentum on the 2h chainswords? i run it on my marty build and it lets me clutch like crazy, but ive heard many say its not worth it. however, for me it keeps me alive and has saved many t5 runs as the last man standing. i also run it with rampage. both t4. are people just sleeping on it or am i stupid? i also am not the best at dodging so it tends to get me out of silly situations. what would anyone on here recommend over it?
if you run chastise you dont really need it
because you're getting 50% of your toughness back every use
Hey, did removing the mod resolve this issue, and if so which mod was causing it?
I use it on the mk15
And yeah I think people are kinda sleeping on it
Only if you also run chastise with crit cdr or something, otherwise the cooldown is way too long to rely on when you need to facetank everything to force a clutch
I love rampage/momentum evis. It's super comfy
true, i run crit so i dont really struggle with toughness during clutches, but it is def a good pick if you're not running that
Anyone know how I can stop my darktide from freezing and frame dropping so much?
I swear it never used to do that
where and how do i get this easily?
Have the force push thing and do the forge mission where at the end you have to destroy those pox blight things and then you get the molten flowing or whatever. When you are at the last bit you can knock down a bunch of poxwalkers as they come at you. At least thats how i did it iirc.
during the hab dreyko extraction getaway there's a spot where a bunch of enemies drop through the roof onto the ramp you use to go up and around towards the valkyrie, wait for a bunch of enemies to drop down and use venting shriek
vigil station oblivium's final event also has 4 very narrow bridges you can push enemies off of
there's a darktide modding discord server linked in #📌communities
Thank you
I surrendered multiple weapons to get blessings but when i try to re bless my weapon nothing shows up. It says that i got a volatile offering. Where do i see that?
It has to be the same weapon class, what weapon are you trying to bless and what weapon did you get the blessing from?
I think that's the problem. I surrendered random weapons that had the blessings that i wanted
i am returning to the game after a long time, quick question. When refining a weapon now you can just choose the perk instead of randomly rolling it ?
perks yes blessings no
this change is a godsend for curios
still not perfect but you take what you can get
cool, do you have to sacrifice weapons to unlock the perk options or are they all avaialble from the get go ?
all perks are available unlike blessings
awesome, thanks guys
random question, does bot death affect the "complete mission with no player death"? technically bot are not player
bot doesnt count
okay, thanks 
do tier 3 blessings ever appear in the regular store ?
Very rarely, albeit yes
I have also once gotten a T4 blessing in there - Headtaker for Heavy swords, but that's once in a lifetime
nice
wish I could just set up a notification whenver a t3+ blessing appears in the shop
for columnus autogun, which blessings should I keep an eye out for ?
Dumdum, then probably Fire Frenzy or Deathspitter
Albeit the second choice does not matter nearly as much as Dumdum
Dumdum is probably the best blessing for that gun
I have a 3 man we need 1 more decent player to beat karnach twins on Damnation, no bells.
looking to do twins secret hard mode
are blessings shared between guns of the same family ? For instane if I sacrifice VIIa with infernus, will I also get infernus for Vld recon ?
Recons will share blessings with recons and only recons
Awesome, thanks
Did they downgrade the servers?!!
My game is lagging and freezing every 40 seconds or so
To my understanding, this means any kind of damage that can be dealt to enemies. And not only for the tagged enemy. It's correct yeah? The statement Damage , I'm talking about.
The uhhh
Basically you tag a target, it dies, and your team gets a damage buff per stack
Yes
how to get this?
You don't, it's not released yet and I doubt you ask that innocently
I asked cus I saw that on reddit and well Valentines day is today
Those frames have been in the game since launch, we don't know when it'll be available, it seem at the moment that they aren't flexible enough to be able to do events
"How do I get this?", he asked, with guilt overflowing from his eyes as if just coming out of a crime scene of his own creation
I do admit I came out swinging, but I had seen the reddit post and I knew people would ask, and some while fully knowing what is going on
what exactly is going on
People are angry and want update and keep bringing up "Unused content" and shit in the files which is fine. But it riles the mob every time
Or maybe heretic is lonely on valintines day. I feel u bro
Mostly the other point
Shield is good. Very good. Take lots of stamina. Become like metal wall. Unbreakable.
Hello I’m looking for people to play with and help me with penances so I don’t have to solo queue, thank you
Oh shit, ambush music removal wasn’t a bug?
I was worried my game was bugging out, didn’t know it was an actual design move
Coherency zealot(flamer-lasgun), " vet(headhunter, shotgun) looking for >25lvl regular team
I've been trying out a few alternative binds for dodging. currently trying out shift (since its what I use in vermintide 2). what do yall use?
Space for dodge, shift for running, ctrl for crouching and alt for jump
shift dodge, mouse 5 sprint, c crouch
Where can I go for Darktide technical questions inside the Discord channel?
Like if you have a bug or something ?
Guys i usually have shit fps when i play purgatus staff, but never in one of the new carnival maps. its always smooth there no matter what build i use. Is that a known bug or something with other maps? or is it an issue on my side that i can fix for the other maps?
the new map where u have to destroy a giant green ball i mean
i dont remember its name
i was a purg psyker and there was also a flamer zealot but the fps was fine 99% of the time
in any other map, the moment fire exits my hand, my fps tanks
Carnival Warren ?
Could it be trying to ray cast a bunch of light around? Or have you disabled raytracing?
Also, there was a Nvidia driver update a few days ago, maybe you have installed it (or maybe you haven’t, but it might help)?
Yea i think its that one
The thing is, since the release of the game my fps was like that, but only on the new maps i notice a lot smoother fps, so i started testing and noticed its only the new maps that have better performance for me
specifically the one with the wall charges + the one with the big green balls, "carnival warren" i think
The only sector I have problems on is the Hourglass one
So for the pennance dream team; the one where you have to play 100 games without anyone going down, does it count toward games you joined that were already in progress or do you have to play the map from the complete start?
Is damnation difficulty like cata in vermintide 2? where people start to do it once theyre min maxed?
Kinda
Or play auric damnation
Hey! I was just wondering, does anyone know when the Commodore's Ventures change what they sell?
Every second Thursday. Next one is a change (returning stuff)
Thank you!
What blessings should I be aiming for if I want to use the veterans revolver + Catachan knife?
hand cannon and surgical for the zarona revolver
I haven't used the knife but I would imagine uncanny strike is one of the blessings you would want
does curio base power rating do much for the curio?
Hi, I need help with "Just a flesh wound" penance. Enyone willing to help or give advice how to do it?
Someone report him to the cyberpoliece for hacking
Trying to get the "Shocking stuff" penance done on zealot, anyone got advice or time to help?
Advice is to have a team who know what you're doing, the main issue you'll face is teammates killing all of the enemies before the grenade can stun them
is there any attack, ability or weapon that can actually knock a mutant on its ass
or can a mutant only be slightly staggered back
only stagger : vet voice of command, ogryn bullrush, psyker smite, zealot stun nade , psyker wall
also vet plasma headshot
charged TH oneshot mutant
if it doesnt then something is wrong
This game has given me the worst FPS gameplay experience out of any game i've ever played. I get motion sickness from all this stagger and screen shake. You get staggered by melee enemies when trying to deal with ranged enemies, and staggered by ranged enemies when trying to deal with melee enemies. If there is no plans to fix this BS when The First Descendant comes out I'm never touching this game again.
Sounds a lot like skill issues, at least for the staggered part
This is so specific complaints wise that im half-sure this is a meme
||or the fact that you can literally turn shake effects off||
turn it all off?
You can ?
Huh, neat
Id suggest giving it a try its almost like a completely new game lmao
Though i turned it off just slightly because I still like the shake effects at times, it makes the fights more intense
I had all screenshakes and tilts off in Vermintide for YEARS and when the versus test came around with all settings reset and it was horrid. I almost fell off the chair after the wobbles and tilts it did
So basically I almost died
I legitimately couldn't play Vermintide 1 because of the camera wobbling around when attacking
And when walking
And probably when breathing too, but by that time I was one foot away from the toilet to vomit my lunch and didn't stop to notice
It makes me wonder if the people who make camera bob as aggressive as it sometimes is ever actually had a biology class
Funny that people can do cartwheels and be fine, but mimicking a cartwheel perfectly in a game is a recipe for disaster
It's almost like your body seeing the movement in first person while being comfortably sitting on a chair creates a nauseating dissonance

It's the difference between a self-generated movement versus movement that is "apparently" happening to you without your direct action and your vestibular system not sensing anything.
how do people get motion sickness from a 2d game
I can kinda get it for vr but literally how
like I thought wobble removers were purely there for sweats to optimize gameplay but no apparently not
this isn't something that affects the vast majority of players
so a biology class wouldn't be much help
Honestly the only games Ive gotten motion sickness from was skyrim after playing for wayyyyy too long, and default payday 2.
Hot take but the only thing Payday 2 will give you is ear and eye damage damage from the flashbangs sound/visual design

How Ulgo teach newbie where to go in mission?
With threats of physical violence 
(In game)
No... lil un is special lil un
Thankfully, there’s mods to alleviate that issue
and ptsd from the cloaker
Its set to 0 and still shakes
https://www.nexusmods.com/warhammer40kdarktide/mods/17 i recommend this mod
Does enemy health increase at all from malice to heresy
Or is it just the damage they can do and their spawn rate
health also increases
It's not the most common weapon but if you do melee only or Mael monstro you'll be seeing them more
Is it possible to get banned if you use the weapon customization mod ?
No
cool, thanks
I heard people say before that they suck, cant horde clear or stagger alot, and short range is that still the case
You want slaughterer/headtaker + thrust
Ironhelm does horde clear quite well with skullcrusher + thrust
And you can 1 / 2 / 3 shots bosses depending on the buffs and build
which power is considered better between mk iii and mk vi ?
6
Are we talking psword ?
yes yes, trying my hand at the rng crafting system
Or same number ?
Mk6 is better
dump stat should be cleave damage since you go power cycler, brutal momentum anyways ?
Mobility
ah ok
Cleave is not super important no
Your 2nd blessing is most likely increasing cleave anyway
Better to have more cleave Incase you missed your swing not hitting heads
I play sunder, i dont care about that
sunder ?
I use BM and PC
Sunder is LARGE cleave increase and minimum target count on energy hit
Meaning not stopping on bulwark shield, energy shield or carapace
I'd dump cleave targets
on special attacks, you have 10.9 cleave at 60% cleave targets and 11.7 cleave at 80% cleave targets so cleave targets is pretty inconsequential
they're pretty lackluster when it comes to anything other than killing 1 thing
they aren't bad by any means though
Anyone having problems with their mods since this patch? i keep getting error messages ingame
true level, no chitchat, and inventorystats were causing issues for me
True level, Inventory Stats and then it just says this
i guess some mod related to the talents tree screen
smaller_talent_tree and TalentRefundBelow are working fine for me
so maybe another mod besides those two related to the talent tree screen is doing it?
the only talent tree related mod i have is TalentRefundBelow
darn
and it says True Level has an error but true level works
Ahhh yes i got that lemme try that one
True level stopped showing me errors after disabling Loadout Monitor
people are posting a list of problematic mods in the modding server if you happen to have a few more of these
Ahhh where can i get the link to that server?
thanks a bunch
does anyone have link to download that Loadout Tester mod in the psykanium?
in the modding discord #1170359714027155608 message
thansk! got it now
Anyone have advice for modding? I havent had an issues until this update, everything is updated for the modloader and framework and whatnot. But i just keep getting this error, i've changed my load order multiple times but it doesn't seem to help.
True level has an update post patch
it should be up to date though, i did update it through vortex unless it has other required mods now\
Nvm then
@vernal plaza I did update it through Vortex but it doesn't seem like it actually applied or something. Anyway I went back and reinstalled the mod from Nexus to make sure and that seems like it fixed it
Thats weird, but as long as it works 
so since this update. 5 matches in a row. i will dodge some one right? very clearly they miss and swing through the air. and it still hits me. my friend is experiencing the same thing. and this issue is happening with snipers where you dodge and the round goes right by you but you still take damage. also there is no damage indicator that you took any. what the hell?
where do i report this.
To the developers and team members of fatshark thank you, and I appreciate you for this patch.♥️
Quick question - If I power up a weapon (ie a force sword with Psyker), is there a damage difference between light vs heavy swing? I'm testing in meat grinder, and it seems the light attack thrust to the face is better than a heavy strikedown.
the deimos' special light should do less damage than a special heavy unless something whacky is going on
in addition, there's no difference between a special light 1 or a special light 2/3/4
and there's no difference between a special heavy 1 or a special heavy 2
did you test w/o blessings and talents to make sure that nothing was messing with the results?
I didn't check my blessings/perks - but when I powered up and did a light thrust to a Reaper head, it 1 shot him. When I tried the same with a heavy swing, it didn't.
that's unusual
my deimos did ~1.2k damage on a special light and something like ~1.6-1.8k to unyielding when i tested it
is auric damn bugged? getting games of like 1500 kills compared to 2.8 or 3.1k kills
Nice base stats but thats about it. Id save my Melk currency for the IV blessings you really need for your favourite weapons
Made my first Power Sword and don't want to mess it up. What perks/blessings should I get to make it most usefull?
Swap Supercharged to Bromentum or Sunder, and… probably the stamina perk to something else you like
Unarmoured perk is a little unfortunate due to its relative redundancy, but I suppose it’s better than nothing
Won't Supercharger be more usefull against bosses and ogryns?
It applying brittleness doesn’t matter most of the time for the PS itself, it already has extremely good armour damage modifiers against most the things it wants to hit
So… not really
You’d benefit more from making elite clear more plausible, which is what Sunder is for, or use Bromentum to bring the swarm clear capabilities to the max + still retain some usefulness against elites and bigger threats
And why Brutal Momentum/Sunder and not Slaughter or Rampage? It seems like they would add more power.
Slaughterer requires you to kill something, and that’s not always applicable, so it doesn’t “work” against bosses for instance. The only situation where it might matter is when you pre-stack it against cannon fodder and transfer it to elites. That’s not to say it is a bad option, but it’s mostly redundant on a weapon that already has very good cleave damage values
Rampage is limited also by a condition that is applicable only to groups of enemies, but otherwise is fairly similar to Slaughterer.
THEY CAN BE GOOD, but they are not Sunder or Brutal Momentum in terms of “useful” applications. They essentially are “kill more” types of blessings that won’t necessarily enhance the potential capabilities of the weapon to a useful degree, or will be relatively situational for when they actually take effect and make an impact.
brutal momentum's description is poopoo
what it does is that, if you kill an enemy with a weakspot hit, you get to maintain your first target damage, up to 4 targets (after which cleave damage falloff applies again)
Oh yeah, Brutal Momentum is also more than meets the eye
I like it a lot
https://www.twitch.tv/telopots
Song : https://youtu.be/Tiw1sKOJz2w
STAMPS
00:00 : intro
00:17 : melee damage distribution explained
00:43 : brutal momentum explained
00:57 : demonstration
01:30 : deathblow
01:39 : effect on ranged weapon melee attacks
02:03 : outro
so, if you can kill 1 bruiser, then brutal momentum lets you kill 4 bruisers
This is a nice showcase of what it does
sunder gives you stupid amounts of cleave that allow you to stagger a bunch of ragers/maulers at a time
Ok, thanks, last question, what perk would you find better to change stamina to? It seems like Power Sword manages well with maniacs and flak already, so shuld I go for Carapace?
Carapace is fine. Going generalist with +Elites is also probably fine, but it’s not like I can pull out complex answers out of my cuff 
You can go to Psykhanium and see if there’s some type of enemy you can’t kill just barely, or on which you need a certain property to cut down the amount of swings for you to take before you kill them, and then decide
Ok, thank you very much.
Carapace/Unyielding/Elites would be my safe bets, though, but if you ever feel like going back to Flak or Maniac, they are also probably OK
Okay, so sort of a stupid question, but I just got some great gear for my Zealot and am pretty end-game level in terms of everything. I can't really get any better loot. Is there any motivation to play the maelstrom levels and auric levels beside just the difficulty?
Can I still get better gear from those? Or is it just bragging rights?
Any ideas on where to stay knowing that the devs don't like that players sitting here?
I would say bragging rights and plasteel
Probably to stress test builds
You can get around 700 ish steel if you collect all that you can see
up on the platform with the button
The devs literally dont care, you pick the area you choose to defend, theres no harm in holding out in that area.

I understand
However if the devs don't care then why would they change the map and add spawns there?
Seems like it bothered them enough to the point they felt like they had to make a physical map change
All I'm saying is that they made that change with a reason
There is no spawns there
the enemies jump from the top of the railings
Most of the enemy concentration is still on the front funneling area, and their job is to literally kill you.
Murdering like a hundred of them coming from the front while turning around every 2-3 to dispact only like one or two normal enemies or a special is not that unmanagable imo.
OH WAIT THATS NEW

the stupid discord image smushing thing didnt make it clear, my bad 
🙂 you're good
But yeah honestly in that case you can just fall back
the players will adapt to the changes like when the map first came out
That's actually fair
its the usual thing the brain does of "Yeah i dislike this" before you just get used to it fast and forget about it, its very normal

because I KINDA get why they did this because before it was literally just sitting on that one corner and killing all the enemies rushing at you like it was 300 Spartans
which is not bad persay but this definitely throws more hazard into the area
Oh one more spot near the entrance I completely forgot about
Near the entrance
I completely understand this
I always felt bored while people turn off their brain awhile I had to stick back making sure nothing spawns
Personally feels lazy although I appreciate they want to improve on it which makes me think why don't they just redo the whole building
Yeah i feel like that last spawn point is a bit much, funneling the team there would have been maybe better since the entrance are you gotta defend would be even smaller/more tense
i kinda need to play myself to see it since im curious now admittedly
Time to experiment!

Do non-specialist enemies count towards applicable contracts? (traitor guardsmen for scab contracts for example)
yes
what a stupid blessing
to think it used to be even more egregious
It arguably is the most stupid-broken blessing in the entire game
Especially since it exists on many weapons that sport Cleave targets modifier
And effectively make it irrelevant 
especially since it also exists on single target weapons
(Or at least make it have relatively low value, all things considered)
I would be happy if BM enabled at least one more kill per WS kill, but 3 more is ridiculous indeed, on Combat Axes that is
hmm today i will make a blessing that increases dps by 300%
I think the blessing would be more healthy if it only carried its damage over to 1 more target, not 3
2 bruiser kills per swing is still fairly respectable, no?
It just doesn’t dictate the entire balancing act of the weapon
(It probably still would on Caxes, though)
I hope Fatshark implements the ability to change your name and personality
I sacrificed my level thirty fem savant for a fem seer and now I want the fem anti-imperium one
It is planned, but considered a non-priority
Regarding the name change, you may make an official forum post about it and the CS/Technical support on FS’s end should be able to help you with that, I think
Yes, they can do that
Stupid question, but I'd rather ask and be called out a dunce than do something silly.
I'm looking for a specific unique blessing (i.e. it's not one of those +x% things which just gets better with each rank, but only exists "once", on a specific rank). Are those blessings shared across weapons? I.e. if I find it on an ogryn gun (from Melk) and dismantle the weapon via Hadron, will I then be able to use the blessing on my zealot's autopistol?
unfortunately not
blessings are shared across weapon families
e.g., "Infantry Autogun" is a weapon family that encompasses the Agripinaa MK I Infantry Autogun, Graia MK VIII Infantry Autogun, and Columnus MK V Infantry Autogun, meaning that all three share blessings
and they would not share blessings with other weapon families (e.g., infantry autoguns and headhunter autoguns do not share blessings)
Dammit.
So... I'm still looking for Surge for my psyker staff and Inspiring Barrage for my autopistol. 😦
And I'm really annoyed sending plasteel down the drain upgrading stuff from Brunt only to get duplicate blessings.
sigh
Thanks for the quick answer tho. 👍🏻
yeah it's a shame
Alright I played one maelstrom and a few damnation matches on the map, for the most part its not as bad as I imagined? Specials spawn slightly here and there at the back but the enemy attack rate is pretty managable, its only like a group of 5-7 enemies sometimes and thats kind of it.
The only dangerous specials are either snipers sneaking from the backpoint or just flamers but they are pretty audible so its not that bad.
Okay that's good to know
So basically instead of having it be boring for the person that used to prevent spawns to actually have somewhat of a job protecting the people up front
(Just got my vet to lvl 30 so I haven't been able to play auric until now)
Yeah the BIGGEST threat on this map remains the same as before; which is like 4-5 gunners either hiding on the podiums out of sight raining hellfire or across from the stadium lol
I think the common enemies just find traversal through the main ground easier so they still largely funnel to the entrance from the normal route instead of dropping from the platforms next to the players, i only have seen a few shooters get wise but thats kind of it
I wonder how much easier it'll be if a vet brings smoke nades now that they work better now
However thank you for letting me know @tough epoch
If I find anything interesting I'll let you know
Smoke nades work wonders, literally every enemy in the studio that is shooting at you from the front basically stops, the new update also made snipers stop seeing you from the smoke too so its even more OP
And no worries! 
no way this is true, is it? gosh this makes me so happy
how do i fix the blurriest auspex known to man?
all my operatives have far-sided vision
maybe try moving your mouse to reposition the auspex
forgot to change the resolution in the auspex settings i guess
can anyone help me with hm twins, trying to beat it with my brother but it's too hard
what region? NA?
give it two wacks agains the console. should do the trick
well im asia, but cant play now
all good
is the flamer good for twins hm?
If you wanna make the gas part easier then definitely. Being able to completely destroy all of the poxwalkers will give you a ton of space
is boosting a thing i played veteran for a while but i want to play psyker and level up quick
@tough epoch they made another change
Different map
I can't tell what's new and what's not anymore
Can't wait to see
lf damnation grp for exp boost. Can anyone help please ? (15lvl)
What is the difference between the garia and collomnus braced autoguns? All i've noticed is that the garia seems to have slightly higher max ammo.
what's the ultimate difference between poxwalkers and groaners? i know poxxies are considered infested and groaners unarmored but do they deal different amounts of damage? have different amounts of hp?
Gamelantern has the exact values, but Poxwalker also deal corruption damage
the columnus brauto has the highest base damage per mag among the brautos
the graia has a faster fire rate and different spread when bracing
Bracing the graia boosts its rate of fire? Interesting, I don't think I would've noticed that quirk during gameplay, (i've been playing zealot with momentum, which already affects rof on range weapons).
yeah it's an interesting aspect of the graia
iirc without bracing, the fire rate is the same as the columnus brauto
I think you're right. I also want to start calling my braced autogun a "burrito" and see how long it takes my friend to figure out what i'm talking about!
test if your friend is a real darktide gamer
out of curiosity, if I have to leave a mission, and don't expect to be able to return, what's the better way to open up my slot for a player? I assume "leave mission" won't make the game try to save my spot
yea its leave mission
if you alt f4 , game saved your spot for a few min
Yeah, if you have someone who can skip into hardmode twins ypu can speed level (by rushimg amd dyimg to the twins)
are karnak twins hardmode penences bugged?
few people complained the bell wont spawn
faster with plasma overheart/POTW after teleport
Also encountering this. Can't get bells to spawn or puzzle completion penance, having tried it on difficulties lower than Damnation.
Whats the fastest way to do dreg killing contracts? any particular missions that have a lot of bruisers? Thats the best source of dreg kills, ive found
There's not really any missions that target Dreg specifically
Can you parry kicks
yea, think there is a bug. once you complete it on hardmode with someone else who has the bells you should get the shortcut
Thanks! I was Conn in the game with you :] thanks for your help, good luck.
haha, sorry! thanks for helping out. cant believe i died
has Agrippina revolver been shadow buffed? I can one-tap specials much more consistently now
would anyone be able to help me get the penance Malleus Monstronum completed for my pysker? i would imagine you just need 3 shield ogryns
How can I fix my game feeling super clunky?
like delays between inputs and bad frame drops
one of the overlooked tweaks is disabling steam overlay, which notoriously drops frames in any fatshark title
just keep in mind it breaks the premium cosmetics store because you can't buy aquillas with it turned off
A friend of mine is unable to play the game because of motion sickness. I suggested for him to turn off the camera shake in accessibility and a mod that allows to disable a decent amount of effects. He still says its too much . Anyone else have any suggestions?
Just 1 shield and a demonhost
what enemies are exactly counted towards kill dregs challenge
Don’t make him fight thru it, let him log off when he knows he’s feeling it.
The bad news is there’s not much more you can do to make this game comfortable.
The good news is that most people can build up a tolerance to simulation sickness, albeit slowly.
I would recommend against using drugs in general, but motion-sickness drugs in particular
At the end of the day, you might need to find a different game to play together. I’d suggest something with a third-person camera. Aliens: Fireteam Elite maybe
Or something a bit more chill, that you don’t need to whip around 180 to deal with specialists charging from behind
unfortunate tahts theres nothing else we can do it is what it is
thanks for resposne
There is a third person mod that you can use provided youre on pc
Idk if that would help but i know someone who cant do fps at all but plays third person just fine
Oh hey, I forgot about mods. Do try that!
Which thunder hammer is better for the zealot?
Crucis is high single target dmg on power attack, ironhelm got wacky moveset harder to master but good at horde
Thank you!
Alright I did it, I'll test how it works now
what kind of mods
Well, I have heard of a third-person camera mod, and I think there’s also expanded options mods
Here’s where to go to get started with mods: #📌communities message
Is it possible to make red markings on the enemies less visible? It kills the immersion for me. Also, is it possible to put the Stamina indicator somewhere else but the middle of the screen?
If you're on pc then there are mods
Yeah pc sir
Nexus has UI mods
Any idea if mods come to steam workshop? I hate having to run nexus everytime
Probably not, but Nexus mods for Darktide are very easy to use
I cant accept in game friend requests anymore. What do I do?
Are there differences between the base weapons? Like there's 3 or so autoguns, is there a difference between them? if so, is there a guide somewhere that lists them?
Gameslantern has a list. But highlighting a weapon and pressing V tell you more about it
Ok, there's like 40 stats on each weapon, some times twice, has no one written articles where they're like "this one has higher stat x so it's better against enemy y or situation z whereas this other one is better at..."
The general rule I've been going by for the color of base guns is:
Brown: stronger, shoots slower, has less ammo
Blue: Less powerful, shoots faster, has more ammo
Green: All-rounder
If you're talking about different prefixes for the families of autoguns:
Headhunter: single-shot/burst
Infantry: The classic automatic weapon with ADS
Braced: Spray n' Pray
I don't know how exactly melee weapons are sorted so I've just been using the ones with a moveset I like.
prob since no one has bothered to do the breakpoint testing yet
somebody in vet chat seems to be making that effort currently
https://cdn.discordapp.com/attachments/786208719200583710/1211865891487219732/image.png?ex=65efc10f&is=65dd4c0f&hm=894fe9f1451c9031e45845fb206905ca14b06c62b775a2d8c8b01de852aff6de& what are good perks for this? just bought it as green and upgraded into this
i like this shovel for its crowd cleaving being a nice horizontal left-right and right-left
any tips on how configure LOD without disabling the mesh streamer? (mesh looks like shite with it on....)
you don't have to use the nexus launcher lol it's only there for convenience if you want stuff to automatically get updated
otherwise you can just do things manually
Which here is very simple, so really no need to do it
Somehow this hotfix tanked my performance. 70ish pre to 45ish post (1440p on a 2070super + R5 5600x). Gonna poke into settings, but I don’t remember my old values, so I don’t know if it has changed any of them.
I can never tell if Ray Tracing “Custom” means off, or “off”.
I've at least had many updates reset the raytracing setting so that might be it
I’ll give it a try when I can. Unfortunately I have chores to do after work, because I’m driving out of town on the weekend…
see if lod_object_multiplier in %AppData%\Fatshark\Darktide\user_settings.config does anything for you
valid values are any non-negative value
At high settings, its value is 2
at medium, its value is 1
at low, its value is 0.7
how in the hell do i get this with it not being unreasonably hard
Take Counterfire upgrade for Exec's Stance (Relentless is non-optional), enter corridor of shooters, possibly space your kills as long as you can, whilst having enough targets to chain the duration constantly
And do that 5 times, can be across many different situations
Well, if they are a highlighted target, and Relentless does proc on them, then yes
did i fundamentally misunderstand the reset talent?
i genuinely thought it only worked on elites and specialists
To highlight Ogryns with the Stance, you need the "The Bigger They Are..." upgrade, but that's not really recommended if you want to get that penance done
yeah cuz ogryns are rarer
it's still weird because i can almost guarantee i remember killing something not highlighted and it reset my thingy (maybe crusher or bulwark) and killing reapers didn't
Just used the crusher for the first time, knocking maulers and even crushers on their ass every other hit
Thunderhammers dont do this
Arent they supposed to have more stagger bro
Maybe stray bullets or something
It doesn't look like it's been changed. All shooters are highlighted. You refresh on killing shooters. Relentless and counter-fire yer way to glory.
So, is it just me or did they castrate the narriator for the game? Spawns are much lower now. I do notice an attempt at making all the builds in the game and equipment less effective to sorta compensate. However the game is just so easy now. They made this game absolute hell and now I'm like a veteran that seen some real shit, how bad it gets, and everything just feels like a beat patrol in a safe city as a cop now.
mind you I play malestrom auric damnation.
normal damnation when I just want to chill
might be getting unlucky, then. to me, sometimes missions are intense and sometimes theyre a walk in the park
I've always felt that when ever a patch happen, the enemy density get lowered, then it start to ramp up again
@tough epoch so I just played an auric maelstrom and you know the check point doors? Well it reopened and stayed opened
I'm pretty sure that's not supposed to happen..right?
Yes it's a bug
oh i remember carnival checkpoint door
it opened to the void and specials can phase through
what's the fastest way to get Killshot's duty uniform?
Thunder hammers have higher single target hits and do bigger sweeps, crusher attacks have more stagger, partially cause of your non skullcrusher blessing, and come out much faster
What's the interaction between damage output and ignoring hitmass for strikedown strikes?
does it deal more damage or is it meaningless?
are you talking about blessing?
FYI: turning Ray Tracing from “Custom” to “Off” seems to have fixed it. I played a little last night and didn’t notice any low frame rates.
I suspect the hotfix earlier this week overrode the Ray Tracing setting.
Meaningless
Enemies are programmed to not stack directly on top of each other and ignoring hit mass only matters for enemies after the first
yeah I was looking at one of the axes for Psyker and one of them had a blessing for ignoring hitmass on weakspot hit, but the weapon had all strikedowns or single target chains
Push attacks ?
hmmm I didn't check what its push attack was
it still doesn't sound incredibly useful as a blessing
Sounds like a tactical axe
the "strikedown" and whatnot descriptions don't really have any technical properties and are kind of inconsistent so far
brutal momentum, the blessing you're referring to, also does something a bit different than what the description implies
Or the achlys combat axe
it was one of the combat axes
but now that im looking at it the strikedown light attacks kinda hit in a sweeping motion

Yea the terms arent always accurate
If it is a low diagonal or horizontal it is good with BM
I haven't play since around launch. I got all classes to 30 though which would be thr best to focus on when I come back? I really like zealot prior but all classes were great.
Ogryn
Always Ogryn 
But tbh the classes really changed since the tree update, so really try every one
i've tried multiple times to unlock the karnak twins hard mode, i heard the audio cues and the laugh cue at the last bell yet the bells didn't spawn when i tried a new damnation run, is it possible that it might be bugged or are there any extra requirements to it besides completing the mission?
Hey, at work right now but I was trying to see if I could get some help for the Karnak twins on Damnation
I'm thinking of picking up Darktide soon, does anyone have any tips for new players? Especially in regards to getting into lore and also not being a pain to my teammates?
don’t spend plasteel until level 30, even then be very stingy with it. tag enemies. learn enemy/target priority. bring a tool for every scenario or enemy type (long ranged stuff for snipers, aoe or fast attacking stuff for hordes, stagger for armour). always play the objective (when safe to do so). if someone gets trapped GET THEM UP, it takes 1 second, and don’t be afraid to back up and give up ground if you’ve found yourself in a sticky situation
Stick with your team, don’t wander alone. There are some threats that you cannot save yourself from alone until you master the complex skills required to perfectly dodge them, but even then you could get blindsided and trapped
Listen to the enemy spawn noises and footsteps; they are directional. A few enemies will spawn behind you; the threat axis is truly 360•
Learn the ping system and use it to mark big threats, wallhack, and tell other players where the supplies they need are.
Go into the options and turn off “double-click ping default action”, or whatever it’s called. This will let you spam-ping into dark corners to search for big bads hiding in there
Learn the emote wheel and shout “For The Emperor!” during heavy fighting
In the beginning, you’re gonna be drawn towards +HP and +Toughness for your defense. But it’s more efficient to get +Stamina and weapons with high Mobility (which have high Dodge Count and Dodge Distance) and use Blocking and Dodging to avoid getting hit at all. (Unless you’re playing Ogryn, in which case unga bunga to your heart’s content)
Blocking provides 360• of perfect melee protection, but offscreen enemies will cost you more Stamina per blocked hit
Consider swapping the keys for Jump and Dodge
is this any good for a laspistol
no idea, but in case this changes the answer: which class is it for?
Hey guys. Any Idea why me and my friends can't unlock the karnak twins skip? We rung all the bells the correct amount of times and we still don't have it.
Pretty sure you have to ring the bells and survive the run to unlock it
Hmmm... we did that, yet no skip. I guess its just bugged then?
I saw this as an acknowledged bug on the fatshark forums a few days ago so it might just be bugged rn
I had some guy get so pissed at me during the twins mission for taking all the upgrades materials but those are shared right it doesn’t matter who picks it up
For the longest time I thought it mattered who picked it up and then I didn’t. now I don’t know if I’m being a dick
Ok good
not really no
ranged weakspot damage doesn't add much, reload speed is an odd pick but ok, dumdum is fine I guess, raking fire sucks
optimal imo would be crit, maniac, infernus/between the eyes, ghost
you need to be putting a lot of rounds on target and it shoots fairly quick so with ghost you can just facetank gunner hordes and pick them off
For psyker, dumdum and a blessing of choice are the way to go because empathic evasion and the crit chance cover the need for ranged immunity
For the rest, ghost is interesting because it lets you push ranged enemies a bit and does the big funny on reapers
Weakspot's main problem is that damage is added as X+Y where X is bodyshot and Y is the headshot/crit bonus, and the headshot/crit damage perks on weapons and other parts of the game specifically affect the Y bonus and not the X+Y sum, meaning a weapon that deals 10 extra damage on a headshot deals 11 with +10% headshot damage
That might be one of the most convulted ways to explain its calculated by (weakspot-bodydamage)*weakspotdamage+bodydamage
EVERY TIME THEY TURN ON THE BAN LIMIT I BECOME ASTHMATIC PLEASE HELP ME
AND I FEEL LIKE EVERY MALSTROM START WITH SOMOEN GOING DOWN FIRST ROAM
When they do so
lie to me and tell me my game is just a me problem
first time playing after patch and it’s just all wrong
hardly any enemies, no music, no specials have alert sounds besides the monstrosities
Less enemy is widespread but no music I had not heard of before
Maybe make a post in the forum
the music I think is all me ig but the forums are burning garbage and atp if they us to tell them the game is broke then they need to be institutionalized 
i only auric heresy but by less enemies I’m meaning there wasn’t any, for about 1/3 of the mission
surely that’s not the intention
ty tho because this validated my suspicion with my audio issues
None at all, like even spawns ?
from when you drop down into the last bridge to the carnivals arena until the literal arena starts, there wasn’t a soul
Wait isn't it normal ? To not have mobs from that bridge till the gate to the Stimm arena ?
Like usually I have had a group of Shotgunner on the top side and a Crusher or 2 under the bridge and that's it
before the bridge, back up the stairs and through that little back alley
that drop from the cellar is what I meant
Oh, ok now I understand, yeah that's really weird
i am never going to be able to convince my friends to buy this fucking game lol
for the love of god fatshark im begging you
you block people that go down in auric maelstrom? 
At that point why not make a group and play in premades
does a beast of nurgle regenerate????
if it eats mobs, yes
IT CAN WHAT
is there a good way to deal with ragers in melee?
im guessing it's just like, dodging lol
weapon special


