but rending is always a %, even when it's described as "+3 rending". that just means 3 stacks of rending, and I believe each stack of rending is the same as each stack of brittleness, so 5% per stack. +3 rending means that you apply 15% rending on the target. and what rending does is the following:
example calculation:
``rending_multiplier = 0.2 (20% Rending/Brittleness)
armor_damage_modifier = 0.6
difference = 1.0 - armor_damage_modifier
= 1.0 - 0.6
= 0.4
rending = difference * rending_multiplier
= 0.4 * 0.2
= 0.08
final_damage_multiplier = armor_damage_modifier + rending
= 0.6 + 0.08
= 0.68 (13.3% increase in damage)``







The Emperor Protects


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