#gameplay-help
1 messages · Page 28 of 1
Is there any way to tell which missions I need to do for the "complete all missiong types for this class"?
Hi people, I bought skins in the store, and why is it not displayed in the game?
All mission types, just do one of each and you'll find which one you don't have eventually, though one or two might be gone for the moment
Any tips on completing the Shocking Stuff penance for the zealot?
They won't be available until launch in Nov 30th
You should be able to find them under penances, I think under the class sub section? Not in game so I can't check.
Thank you
Open your inventory, select an equipped weapon and press C to customize it. The rosette will be under the trinket looking menu, top left corner.
what are scabs and what are dregs?
When is this new update coming out? wasn't one coming out today?
yeah probably around 10-11am PST. I was waiting for the mission rotation like it usually does around 4-6am but it just didnt do anything for the first time and its had the same missions.
would anyone be willing to help me line up 20 enemies to knock off on chasm?
oooooh neat haha
I think scabs are the mostly unarmored guys wearing yellow, dregs are the traitor guardsmen
Im a little annoyed but hey, I had only assumed thats when they start to switch since Ive been on at this time for like 5 days on this and its always switched.
scabs = zombies and dregs are traitors (the ones in black armor)
How often should I be using the brain burst thing as psyker? Should I just be using it on special enemies and not regular pox walkers n stuff? Or should I try and make sure I always have a percentage
thanks homie
Right? Took me forever to find that, I was so excited when I got my inquisitorial keychain.
For malice and easier you want to use it to kill most specials since it 1shots them. Using it on low level enemies to keep your buffs stacked is good but I never found it necessary
It's actually the other way around @drowsy stirrup
Thanks! Which one is malice?
Thanks. I knew it was something like that, my vet ability highlights scab gunners which are the yellow dudes.
Difficulty 3, anything bigger and brain burst falls off in terms of usefulness.
WEIRD. I think it's a bug, because mine highlights both
so that would be 8/9pm EU TIME?
Yours highlights the helmeted guys?! I am so full of envy right now. You suck!
As long as they have a Gun they get highlighted for Counterfire, At least "On my PC" lmao
Drown in my salty tears! That would be such a nice buff, lol. Just highlight all gunners damnit!
"Worked in Dev, it's Ops' problem now"
Yeah, that's fine. This is fine ^ ^
I'm leveling my ogryn now anyway, that's the bosses problem, sah
is it normal to stand next to a psyker and have them not take care of horde enemies and leave your coherency because you're a gunner with camo expert equipped?
Man the vet malice challenge is a pain any have tips
Are you communicating with them? Usually surviving in DarkTide means moving, so people who aren't used to Vet may not realize you have Camo Expert.
Additionally, it depends on the Psyker. Not all Psykers are specialized for Horde Enemies
Something I was curious about: does the Psyker flame staff count as ‘soulblaze?’
@limpid ice i beleive so but im not familiar with your time zone breakdown. If thats the correct relation to your time then yes. Ive always seen disruprution/repair, etc come in and rotate around 4-6am pacific standard.
well this specific one was appearing to use its brain burst without regard for their own health regardless if you're in proximity or not (using it as a max level psyker too on horde enemies)
No the flame staff is not soulblaze its just fire
what are the best blessings for eviscerator?
@ripe latch
What the small, matrix-esque green box next to a mission mean?
Brain Burst doesn't in and of itself hurt you, but it also doesn't give its buff to anyone but the Psyker.
Now if they're bad at Perils Management, they're probably novice
all sources I saw say that DoT from flamer staff is soulblaze
ok then post the sources
man thunder hammer does some fat damage when you hit plague ogryn in the head with it
So in the end I just played with a very selfish psyker that didn't care for enemies in front of it and in my back. It was a random though so no co-operation expected... in a co-op game
nvm im not gonna look at them but im pretty fairly confident flame staff is not soulblaze
Probably going for the penance to maintain stacks
Is it on any difficulty?
Its malice+ but i think its bugged and only counts on hersey+
Well, it is easy to check. I don't have Psyker at 30 lvl yet, but you just need to take flame staff, 2nd perk at 20lvl and kill bunch of mobs at meat grinder. If it gives Force charges then flamer DoT = soulblaze in terms of game mechanics
It's just part of the background on the map ^ ^
Yep, doesn't work on malice, got it on heresy.
Psyker feels odd cus I find it frustrating yet feel drawn to play it. Feels maybe the most feat dependent. Mostly just hoping we get a Biomancy Melee Psyker at some point.
Low level psyker just simply feels like there is something missing. Like you are playing 1/4 of a character or something
Its really odd
What's the most useful weapon for a veteran to bring into heresy and damnation? I really like the MG XII to deal with lots of specialists from far away, and I never run out of ammo. But I've seen a lot of people prefer bolters or plasma guns for their ability to delete carapace armor.
The main thing is it feels like you are managing a resource that can kill you to break even in performance with other characters. Feats def help mind but its def… a bit clunky in implementation.
It's Staves. Kinda makes sense, though, most classes don't really get their "good kit" to start with.
Sure but like
depends on what you are trying to do. if you wanna focus on the tougher elites then plasma/bolt, if you want to focus on killing tons of shootas then bring a bolt/lasgun
psykers become so much more fun the higher level you are
probably applies to all classes tho
Yeah, it does its just
if you wanna chunk bosses then use a plasma with the 50% more dmg lvl 30 feat
More striking with Psyker
Yeah, though I have personally enjoyed Psyker at all levels. Then again, I was the person super happy to find out Plasma did infact blow you up if it overheated
@ivory iron
I imagine its kinda like zealot, where at start you are kinda sketchy and dont know what you can do. And as you gain levels and better gear you get to just bop and weave in and out of combat how the hell ever you feel like.
I feel the same way about psyker
If you had a vet on your team, which would you prefer they focused on?
I mean.. if someone plays a psyker in my team, I don't even need or want them to ever use any of their weapons. it's cool if they do, but all they need to do for me is headpop specials. All day please. What gives with psykers in my team just... not popping?
if you become good with the bolter you can take down specialists from very far away as well but the mg xii is very good so you wouldn’t be throwing if you chose it, your priority is just mainly killing the trash shooters with it and the ranged/unarmored specials, need to trust your team to help with armor
I'll try that out today because dealing with armored ogryns is getting kinda annoying
vets are just good at everything
Cleaver - Rumbler
Gunners please! As azealot they are the bane of my existence
I feel, in terms of like gear and feat dependence for the ‘feel,’ its Psyker > Ogryn > Zealot > Veteran
depends on the team really, if theres 2 vets then one should focus on ranged enemies and the other elites. if im the only vet on the team then i usually go bolter because its a good middle ground between dealing with ranged enemies and heavy elites
Is this all crafted?
Not necessarily how GOOD they are, but the feel
Three of them are drops - cleaver is crafted
...DROPS?
Yeah.
the fuck
I got three curio drops
I also just feel like psyker is behind the curve. Like special hunting? Ogryns can use good explosives and veterans just got way lower ttk. Horde melee is already on things like zealot and ogryn. The force staves can be good but they just get out performed. Force swords feel like worse chainswords and power swords
Idk but im also bad so lol
you can get the curio that gives you curios from drops yeah
I’m curious to see the rest of the unreleased weapons.
instead of weapons()
Very useful when farming out mastercraft ones
I did plenty t4, but only drop in this game higher than blue I had was on my ogryn alt, purple low level item.
95 hours in.
Quickplay?
I've found a lot of drops on quickplay.
quickplay increases amount of drops?
Yeah, my main concern is always if I am throwing by picking a las over heavier weapons, thank you
I've never found a drop on a selected mission - only usually on quickplays
checked Melk and saw this, got no dockets
you can do both ranged enemies and elites with a plasma but the boltgun does it better in terms of being all arounder. the plasma is more for focusing hard enemies like ogryns, bosses, etc.
almost never did quickplay.
yo?
good blessings low stats don’t feel too bad
But mostly, looking forward to future potential things like Crusader Zealot, Gun Lugger Ogryn, or Biomancy Psyker. Darktide thus far has made me pleased with what it is, warts and all, bit mostly hopeful about what it can be.
Is there a writeup somewhere explaining the difference between different ripperguns?
Yes, in their descriptions.
Man I really want an Enginseer Class :)
the highest Mk one is the most controllable.
Those are exceedingly vague
I’m not sure how to do a AdMech guy given setting, but it’d be neat.
and afaik 2 ripperguns have their descriptions mixed up.
Bias Opinion - I hate the ripper gun.
Its mag feels low for what it does
Is there an espionage mission yet?
I'm not a fan either but people swear by it.
There's plenty of Machine God Adepts in Inquisitorial Service. I mean, it was a core class even in Dark Heresy
I prefer the stubber
Mines the butcher cleaver with +% elite damage, carapace damage I believe (might be different), then +power on multiple melee kill and the +150% cleave blessings. Kills everything. Just need to try out that bleed so I can handle carapace armor easier
alright people, how do you rush 70 metres with the ogryn with bull rush?
Bleed Ignores armor entirely.
It's really strong
You could definitely be an "underperforming" agent of Hadron's
On higher difficulties, other classes want to specialize in cleaning up large amounts of mobs, by then it is helpful to have a dedicated headpopper.
Yeah that seems best to use, already have to heavy attack carapace to damage it so may as well run a bleed build with it
Sure, but the plot is you’re a prisoner at first, core conceit. If I recall, Inquisition authority to do that to a Tech Priest would be shakey. But this is more a lore discussion.
@ivory iron Look at each tick - this is on damnation difficulty hitting the shield
160 Damage per tick
That's ridiculous, you think bleeding is bugged/overtuned? Or working as intended?
It changes depending on enemy.
just bleed doing bleed things to ogryns
Yee yee, I am really hoping they end up adding an Admech based class
Crushers are more resistant to it. But you can SLAUGHTER ragers with this.
Full stacks on a mauler still does 30 damage per tick.
Ehh..., it largely depends on who's there at the time and who controls the narrative. Though I get the concern. Personally, I think it would be cool to have Hadron be your superior rather than Zola.
are those kill x amount of y weeklies shared? (not monstrosities but scabs/dregs)
yea
Bleed is only that strong on bullwarks though
and reapers
And reapers.
Ok, yeah I'ma use that then because carapace enemies are literally the only thing I struggle with. Ogryn cleaver makes everything else far too easy with it's cleave so bleed is gonna be awesome to use. Thanks y'all 
no, i caps at like 20dmg for reapers
If they do, it’d need to be a full sort of career expansion rather than just like a subclass.
or was it crushers? mb
Nope.
no its also 160
the bleed duration is just way too short for anyone but ogryns to properly use it, as zealot its near impossible to stack on your own
crusher are very resistant to bleed
ye, sry I was confused with the names
Crushers are resistant but 30 damage per tick while slugging them still adds up
no worries i keep calling crushers maulers as well lmao
Remember - it's a very short tick rate.
true, it takes a while, but still pretty strong
How long does bleed last?
on heresy 4 heavies is enough to kill 1 reaper/bulwark
It takes practice - but you will know someone is bleeding by the literal blood dripping off of them
on "+bleed stacks on non-weakspot hits" its refreshes itself indefinetely
any of you know exactly when the serv are going down ? today or tomorow ? and what H ?
thats why im buying all the knifes and upgrading hoping to get th right bleed perk XD
I've been doing the same with recon lasguns, lol
Possibly dumb question, but I notice sometimes when I tap the right click with the surge staff that it does an absurd amount of damage, and sometimes it basically does nothing at all. (This is with me not charging it up at all), is the damage variance just that high, or does holding down a button during the lighting zap increase the damage or something?
i think its better to wait for the full crafting suite to be out
mats are precious
(I also notice sometimes the surge staff applies a dot, but im not sure if thats a bug or just a random chance proc thing)
sometimes you get crits
Are crits not indicated in yellow numbers?
Holding the button down (charging) the secondary ability does make it do more damage but it's negligible with the surge staff.
yea yellow
Do you have the brain burst on attack feat?
Ya im specifically referring to non-critical hits then, just white numbers
Did they fix the flamer bug not counting towards "firing a shot"
maybe its the auto brainburst
I think so, yeah
No, sometimes it will instantly shred 5 enemies
And sometimes it will do 20% of their hp xD
@ivory iron But this is true cleaver gaming
Don't, it's going to get nerfed, there's no chance it stays that way past launch
not related but sometimes i think you can condense the lightning dps by swapping weapons during the shock animation
should i buy it?
I just started my ogryn last night and I've got to say, I've spent so much time just slapping enemies.
how do people play d4/d5 without shield as ogryn? is there just a shitload of hiding and shooting/waiting
game wont pick up my mic in-game, anyone know why?
I just played a malice with sword and flamer, didn't get the penance
No - you get into the backline like a fat assassin and CAUSE HAVOC.
i think orange curios are a good buy regardless because you can reroll whatever is on it (eventually)
Toughness is a pretty meh stat imo
oh you take a flank route
having to upgrade curios from blue to purple to orange is a pain
zealot relies on bleed crit to use her ult
how can one do the bull rush penance for ogryn? anyone done it yet?
I remember one-time my friends were getting pinned by like 50 ranged and suddenly they saw me drop off the bridge and charge... and there was just RED
for cooldown
Find a path.
Oh interesting, I just tried this and you can completely skip the lightning animation and make the damage from the lighting happen instantly if you swap weapons after attacking with right click
Forcing them into melee just ruins their whole existence.
Using your gun to clear out/thin out ranged enemies before going in and lots of sliding. Never felt I needed a shield on Heresy (4) difficulty especially not on malice difficulty
yea sometimes useful i guess
strange i did it yesterday
just seems unnecessarily risky with the amount of gunners and the stunlock after toughness runs out
never used shield in malice either
optimal play seems to be sliding a hell of alot, back dodge into slide gives you so much distance
hmm i definitely dont slide enough
Shield tbh feels like a huge crutch and I feel like it I used it often I'd develop very bad habits. It has its uses tho for sure, not trying to completely discredit it
Slide Dodging as an ogryn is crazy strong
thoughness is for ranged builds in my opinion cause melee will chip health even though you have a shield
With cleaver
I started leveling Zealot after Psyker and I have to say that it is overall easier
toughness reduces chip damage
also you will get shot more by playing melee so toughness always good
But if you want to be an effective assassin ogryn - get ABILITY cooldown. Seriously - you need that mobility and a short cooldown on your ult while people kill specials is a HUGE lifesaver in closing distance
I can see how many I did but not specifics unless im missing something
ranged attacks wont damage health but meleee will but just a little
just get enough to make it such that you dont get immediately toughness broken by 1 burst
Yes
that will change at higher difficulties
what does it look like or how do you tend to slide dodge
Oh and since I didn't see it mentioned, but does anyone know what the random bleeds the surge staff applies are? Or is that a bug
run towards enemies, wait for them to notice you, slide before they can shoot you, then its melee time
I time my swings with my slide - people just think that your swing stops at a certain distance. But you can actually DRAG swing in this game.
How did you do 'friends will be friends'? 3 friends that were glued to your ass the whole time?
Drag your swings before they hit.
Four Ogryns - Towering Presence.
Do Autoguns just seem weak across the board or am I just not finding good ones?
It's one of the penances I'm least looking forward to attempting
i didnt even think about that for the penance, thats smart af
It was the most fun for us
Since pretty much all of the missions see you split apart by necessity
Ogryn has some really ammo efficient weapons for dealing with ranged like the grenadier gauntlet. Also stacking 3 max health curios with some corruption resistance (does this help with chip damage? I feel like it does but I can't tell) makes malice and heresy far more manageable
huh, i just dodges the shots as i approach but that seems better
We were all clenching our butts shooting every bomber we could
All it'd take is one mutant grabbing you, or a trapper, or ANYTHING and the whole run is fucked
they cant hit you at all while sliding you can try it
That's why you have towering presence and we chase the ogryn who got caught
It was so funny
Someone got grabbed a mutant - we all charged the mutant
LMAO
just make sure you are at melee range at the end of the slide, or it will be an awkward moment before they light you up haha
im gonna need to rebind my crouch then
yea i bind it to my mouse button
Imagine being the mutant and seeing three hulking brutes bearing down on you with murder in their eyes and shitter shovels in their hands
Man I need ogryn friends to do that with, that penance is so hard to do
We did it too trappers too
Some people like them but I think most find them underwhelming compared to good lasguns or the bolter.
The funniest part was when we mobbed the beast of nurgle
you can sprint to cancel as well, a little less work
does the thunder hammer for preacher feel weaker than the eviscerator to anyone else?
At high level gameplay, most people are using the bolter (which is probably going to get nerfed into the ground,) very rarely a plasma gun, one of the accatrans or a MG XII.
I've seen a ton of people say that, lol
Imagine being beast of nurgle and bursting through a wall to be faced by 3 fanatical zealots wielding flamethrowers all yelling "BURN THE HERETIC" in sync
They need to do the same balance patch they did for vermintide 2 near the end - the community patch
That shit made all WEAPONS viable and have their own specific spots
Plasma gun looks like it has ammo issues, or at least every vet I see with it is always low on ammo and complaining about being ammo starved
true
it does if you consistantly use it one things you shouldnt use it on
Bolter runs into the same problem because they'll mag dump on Crushers, Bulwarks or bosses.
And they tend to be unable to counter snipe anything more than five feet away.
i miss my greataxe
is there a bug for espionage missions? i cant seem to find any.
Cough Let me handle the crushers and bulwarks
Oh ya that'll do it then lol. I don't blame them tho because plasma looks so fun to shoot
I just tell my teams - Don't focus the other ogryns - I got it.
You can have 'em big man, I run the MG XII and deal with ranged trash and disablers.
And I usually always win because I know how to duel those fucks.
wtf is this perk?
Even plague ogryns
That's really GOOD.
doesnt cleaver do bad damage to crushers or are you running the feat for the damage
Rending is GREAT.
bleed?
pretty sure rending just reduces armor
Bleed Damage.
meanwhile the nerd with a gandalf staff just gives those 2 things their lifes worst AND last headache before the bolter kid can magdump with 20% accuracy
Rending reduces enemy armour, opening them up for far more damage from all other sources.
Some vets are great with the bolter, even keeping enemy ranged units down. In general though I'll see them hip firing it into a horde then complaining about ammo 😦
Cleaver does great damage surprisingly enough on heavies
theres also one that straight up increases damage done instead of reducing armor which i think is better if you have other tools against crushers
you running bleed feat + bleed perk or something?
Yeah.
its on a knife though... im running bleed crit
Bleed Build Ogryn.
ah
The bolter is fantastic if you aren't getting so much as looked at by an enemy with a lasgun or autogun. If a bullet whizzes past your head your aim goes all to shit so you can't counter fire them.
Anytime i see a vet mag dumping in to a horde makes me want to just shoot shotty at air so i can snatch all the ammo boxes before the vet can make it to em
Stab them in the ass.
I hope the power maul had a good moveset. Really want a good weapon for that is light spam cleave like the butcher cleaver mk3 but has overheads with built in armor pen
Which is why I personally use the MG XII to pop heads reliably, even with the annoying suppression mechanic and a good F.
the heavies deal like 80 damage when im using my cleaver but it's not an orange
against crushers
Ain't got crits baby
compared to what im running now?
Lol me too, same when I see people in heresy+ with a revolver. Like.. you grabbing an ammo box does so little versus a Kantrael XII!
bolter is amazing for mag dumping into crushers and decent at onetapping specials/elites as long as youre not already being fired at
Which patch was it?
The overhaul of the entire game basically
77 on crit
Has it felt hit or miss with you? Sometimes I get suppressed if an enemy sneezes at me, other times I can continue shooting regardless. Maybe it's the camo feat?
@analog violet
STab them in the ass
I mean which number. Not the 4.6, right?
The one that killed Shade's CoM and implemented useless Hungry Wind and very questionable parry-dodge-stealth mechanic.
First thing google gave me.
also the bleed maxes out at 20 for me against crushers
Don't listen to em. I'm ogryn.
im not seeing the benefit of it outside of an insanely rolled weapon
anyone seen alternative zealot headgear in the shop? i'd check but i got the penance bugged 
I've experienced some weird things with the suppression stuff. Like, sometimes I can aim sorta okay and other times if I get struck by anything my character has a mild seizure and my aim is completely thrown off. Same with toughness breaking, but I think that's just emulating a 'stagger' on you more than anything else.
bleed works nice if you have an ogryn with shield and a zealot with crit chance on bleed but its kinda situational, if only bleed lasted longer than 3s
Wasn't that bad
yea one with bandana and then 3th with glasses..
Plus Shade needed a NERF.
Basically if I start getting shot at I'll take cover and wait for whatever enemy was shooting at me to target someone else, so I can pop out and dome him, otherwise I'm just soaking up damage trying to fire blindly back at the guy.
Anyone know if corruption resistance on curio helps with overall corruption from chip damage that gets through toughness? Or is it strictly for being dealt straight corruption as from beast of Nurgle type stuff?
a nerf, not a deletion of playstyle.
Rn I feel much better building handmaiden for general crit dps build than shade. lolworthy change.
straight for grims
Theres a separate one for grims tho
yeah must be power/weapon diff
are you fr? ive only ever seen the cowl that turns you bald, made from different fabrics/leathers
Just hit a 200 crit
i only have a blue cleaver testing it against my other blue weapons
crits are insane against armor
it sucks compared to them
Grimoire resistance reduces the initial health drain you take ever so slightly, giving you more time before it leads to losing a wound. Corruption resistance is for other sources, like getting puked on by the beast or slapped around by the daemonhost etc.
sure it does great against chaff and unarmored but 🤷 i can do so much more dps against everything else with club
thats sadly still the cowl that turns you bald 😦
any consensus on the best way to farm weapons with highest baseline stats?
For crafting afterwards.
Is it a tier 3 cleaver?
Corruption resistance won't apply to grimoire and vice versa.
What level are you?
dont know after that
MK 3 cleaver is what you're talking about right
No.
Yeah, check the shop every hour.
I have a krourk MK IV
Acquire a good weapon you like now then wait until the 30th for when crafting is rolled out fully
i come to ask again, is this a decent chainsword worth grabbing?
ah
I assume we'll be able to reroll the bars
im level 30 with blues atm havent found a good orange/purple to buy yet
yes, savage sweep is the second best trait
and saving my mats for a good blue
only if you plan to sweep mobs
Yeah I think that's the way to do it until they get suppression mechanics working as intended and (hopefully) take a look at stagger / player suppression.
i am testing in comparison to the other weapons i have at the same power level
also keep in mind if youre too close to your cover you will still get suppressed by the shots hitting said cover
To clarify, that weapon is 326 while being blue. Meaning it's not a level 30 weapon. Thus it will be 100% obsolete when you reach level 30.
To experience what I'm talking about as well, let a scab shotgunner shoot you. Your aim will be thrown downward, which is supposed to imply you were staggered by the hit and it goes through your ult too. I get the same thing on toughness break and occasionally while being suppressed by something
you want this
i assumed it was in the basic shop, in which case its an easy buy
original question was about acquiring weapon with good baseline stats.
that's the most important part of crafting, as far as I understand.
room for improvement
Anyway if anyone needs ogryn tips - I'll give them
Oh shit really? I didn't know that. I thought it was specifically things close to you, rather than impacting whatever cover you're using, that's good to know
Only if you save it for the blessing so you can extract it later on.
not sure what you mean by tier3 but the crit/armor damage on krourk4 is certainly better than mk3 but not by much and not good compared to club combined with bleed
fml.
30 hours of only seeing 4-5 voidstrikes in the shop.
this time whole 3 have spawned.
Why is aim accelleration still on despite turning it off? Im playing on a deck and you can still feel the camera "speed up" when holding it in a direction...
Club has a huge weakness compared to Cleaver - it's called cleave.
Waiting for the shop unfortunately, there's no reliable way to get weapon drops from missions afaik.
upgrading stuff isnt that worth it yet since you cant reroll the traits you get
You cannot cut through multiple enemies
I'd guess Flash missions will give us item rewards but be suitably difficult to complete and you'll only get one shot at them.
Club is good - but it's not something you should use on a bleed build ogryn who needs to apply bleed to multiple enemies
Slab Shield is better for that
gentlemen, i can't seem to do '50 shocked kills' penance. is there some trick to it? maybe menace diff isn't enough for it?
wouldnt you want the shield instead in that case?
Less damage but higher area of attack
But cleaver is higher damage and cleave
not to mention an actual shield
Shield produces horrible habiats for ogryns who think they need to be a shield.
Heresy. Use a bolter, go to one of the arena sections like the elevator on the smelter map, or the first realignment dish on the dusty one. Find a spot where the pox walkers will drop from above to clump up, toss two grenades at it, then mag dump.
That's how I got mine. The penance does not work on malice
Hi!
Can someone help me to get the Penance for Psyker to push 20 poxwalkers down a ledge?
Is it currently better to save your mats until everything is out or if you have a good roll is it safe to consecrate?
its never safe cause you get a random trait on top *id wait until we can reroll those
I tried slab-shield.. But it's not something you wanna run in heresy or damnation. You will get grabbed by one mutant trying to cover your team or a hound or a trapper and that's it. You are dead. Stuck in one place trying to stop the ranged fire. You are far better off being a backline invader - constantly harassing enemy ranged into melee
so just hope for a god roll legend drop?
oh. but it says 'on malice'. that explains why it didn't work for me properly, thanks.
Disagree on the slab shield, you shouldnt be planted all the time anyway, there is a time and place for that
I think the penance is either bugged or mislabelled. I'd killed 50+ on malice with no dice, but it updated on Heresy and Damnation.
i found ogryns to be most useful 1. cc-ing stuff with grenade launcher and 2. soaking in fire so your team can pick off massed range without getting suppressed, you dont really have to be stationary while blocking
Yeah - but a lot of people get that bad habiat and stick with it.
Wielding a shield is not a 'bad habit' but you are entitled to your opinion
And most ogryns try to charge into the range instead of slide dodging between cover to get to the enemy.
slab shield is beast against daemonhost
yeeah the shield special is a bit niche, walking and dodging with the shield up seems way better
Fucking this.
My only problem with ogryns is them not listening for vet ults
As a veteran, stop running in front of me while I'm shooting at a mob of ranged enemies, or an elite
You aren't helping.
A shield ogryn also can be a MASSIVE block for a veteran trying to lay down range fire.
Ogryns popping their ultimate on one elite even tho vet can annihilate it with 2 shots
I'm a cleaver ogryn - I always circle and backline so my veteran can do his job.
And blocking u in the process
tbh i get annoyed at this but ogryns dont have eyes in the back of their heads, if both players keep it in mind it can be reduced but you cant expect the ogryn to always be aware of your firing line at all times
Oh, I understand if I'm behind him and he doesn't realise it, but I've had Ogryns run THROUGH me to get to the enemy while I am firing at them.
But the ogryn also shouldn't bring an item in a higher difficulty that they haven't had extensive practice with and block a dps class from doing damage.
Ogryns can still hear the voicelines for ultimates
It's a team, not ogryn and the others. Everyone needs to be aware
I've seen so many bad ogryns pick up the slab shield and become a nunance for the team.
It makes bad habiats.
his best weapon is the knife imo
Honestly the worst offenders for this imo are Zealots.
the shield is not the issue here lol, its their overall hitbox. unless you are a psyker and fire voidstrike bolts through your allies lol
The mk3 cleaver is easily the best weapon on ogryn.
ogryn without a shield can equally block, so its not the shield
You think - I am shield. I am tank. I must be in the way of the fire.
Somehow they manage to body block more of my shots than the friggin Ogryn does
Shield makes better habits than knife ogryns trying to melee every elite
slashy cleaver (not stabby cleaver) is pretty fun
Knife Ogryns should be going into the backline to shred them and don't doubt the knife. IT does crap ton of damage.
It does but I rarely see ogryns position to help a vet
with my zealot i have to cringe at that cause thats my job and ogryns should CC which is a role i cannot fill
If im blocking/shoving a horde, i try and only dodge backwards to avoid messing up lines of fire, but it happens
Anyone also think that the weekly challenges kind of force you to pick and choose which character to commit time to? Juggling between four characters trying to complete challenges (especially the complete 15-25 missions contracts)... and average 25 minutes each mission (not speedrunning)... at minimum approximately 33 hours... at most... 42 hours PER week.
Well you probably play in pubs with very little communication and assistance to the team.
Did they fix "just a flesh wound" too?
you can easily do it with at least 2 chars and you can also roll for smaller challenges so you can complete all 5 instead of maxing payout with stuff like "do 25 missions"
You really should only be maining one or two classes at most. Realistically speaking, we're all going to have oranges by the time release comes out on our primary characters and the requisitorium will be a rare, once in a lifetime sorta deal if you spot something truly incredible. Or if they introduce red rarity weapons like in VT.
And just because people think it's a one person job should know that anyone can kill any elite - but if its an ACTUAL danger - it needs to be put down regardless.
I mean that's just a curse of pubs, + powersword doesn't make it the worst thing. Just a nuisance
Powersword infinite cleave is smth else
Like, I got two orange weapons on my veteran and it's highly unlikely I'll get any better
true, but i still think ogryns can fill better roles than a frontline elite killer
If they got the cleave to cut through the horde and the ELITE - who's to complain?
all depends on team composition
The elites dead - the hordes dead.
What was broken about it?
well i dont think machete ogryn is better at horde PLUS elite than a zealot with an eviscerator
When do the missions rotate?
better off enabling said zealot with a bunch of CC
Surprisingly it is - the nerfs to toughness has put zealot in a bad place currently.
The ogryn is in melee, what are you complaining about?
The zealot gets pumped by a shotgun hidden in the crowd and its over
Honestly, I think the benchmark endgames for each class is gonna be completing all the penances within that specific class. I might just drop veteran sharpshooter all together once I completed all the penances for sharpshooter.
I'm happy with 1525 and not a single script or grim or sidemission required 😄
i only struggle when my back isnt covered and i constantly get poked in the butt by sporadically trickling in horde mobs
im jealous
Spacial Awarness.
Do the spin slide dodge attack!
or actual teamwork and covering each other so everyone can fulfill their roles
I'd share if I could 
Being able to achieve it by dying under 10 minutes, whilst not actually completing the mission
No, that's still a viable cheese and in fact the ONLY strat to get it right now.
I rarely see ppl slide even though it's strong asf
There is no mission that can be done in under 10 minutes.
untrue
I just rerolled the specific map and not sure if GG or not
Now it is 2025 + 1000 lol
"Complete" a mission does not mean "win" a mission.
I always slide as my ogryn - I always spin around
assis 7 min 7esterday
I thought "Flash" missions could be the ones to achieve that
very true, my fastest mission was a diff 1 assassination at 11 mins, theres no way you can complete difficulty 4 in less lol
knife run
Sliding is awesome, i do it all the time 😄
But, could you show me how to get that achievement or help me?
You will never get people actually committing to teamwork in pubs, and nor should they in most cases. Everyone can do everything, certain classes and setups are more optimized for certain things, but at the end of the day the objective is to kill everything in your path and get to the end of the mission without dying. Considering the average IQ of pubs, you should absolutely be trying your personal best and not trying to optimize what your team is doing.
Really don't like the grims, scripts can be ok.. but 25, sigh..
Side missions are much worse tho
TRUE BROTHER - When I play pubs - I have to go hard carry at some points.
They might not like it - but we win right?
Go into a damnation mission and pack a bolter, shoot at barrels or something that'll down yourself while trying to avoid drawing enemy aggro. Get yourself to one wound left and lose some hp so you are not at full, then hide in a corner and pray.
Is it same as what i heard about zealot's penance?
How does it work then?
see above.
Now it is increased from 1655 to 2025 lol
I really like to find scriptures, but 25 in a week will be a bit pain x' D
25 Scriptures is easy
you must be having bad luck with matchmaking my dude, i had little issues with most of my teams, then again im a zealot with eviscerator and bolter which is amazing vs elites, good against hordes and still at least ok against ranged
I just run level 1's or 2's that have it and just scan the entire map
2025 points + 1000 from completion damn it
It usually takes 2-3 minutes to get yourself in the right spot for the penance, so you need to survive another 4.
its deffo a good amount of weekly points I'll give you that, and scripts aren't so bad, if only there were more missions with them at each difficulty
Does it work only on Damnation?
It works on Heresy as well, but Damnation lobby's will mostly be empty or full of zealots trying for the penance.
So you aren't being a massive detriment to your team.
(Which, all things considered, a fair number of the penances encourage.)
Just remember you have to be on ONE wound left and you must have LESS than full hp on that last little bar. I've seen a lot of zealots who don't realise this and think you just need to be below half health.
most of them arent even possible without 3 other people enabling you specifically lol
So two questions. Can the heavy stubber roll anything to give it rending and what armor type are mutants? I really love the thing overall but those two things will sometimes require literally 50 bullets to put down.
what are scabs/dregs
Watdoyamean ! psykers killing themselves are a good thing, then a demon won't come out of their forehead!
Scabs are traitor guardsmen with green eyes/night vision goggles. Dregs are the yellow ragged guys with autoguns.
I'm really confused with weapon perks for my lvl 30 vet , idk wat perks to go for , any guides?
depends on which wep you are going for
err wrong quote
I'm guessing this was for @spice sigil
dont forget their melee variants also count! scabs: spiky guardsmen, dregs: literal hiver dregs
bolt gun
Yeah lol, you messaged right as I was trying to reply to him
😄 lol
The more deamonhosts the better
thanks
using this right now
@spice sigil
pinning fire and either rending or the toughness on elite kill
try to find one with pinning fire
For gear score, do I need to have higher level stuff in my inventory / equipped in order to roll higher in the Bardin Shop / Armory?
when max lv yes
pinning fire is so op i love it *especially since it stacks even when shooting the same target several times for some reason
Dmg, reload speed, anything with rending is always nice but the crit chance is a good one imo
yes as in it needs to be in Inventory, or equipped?
upgrading does not count
I think this is effected by your gear that's equipped, your overall rank and maybe your penance score, but I'm not certain on that last part.
Definitely rank/gear related though
gotcha, thanks
Yeah fair, I always aim for the 90% or so. But oof, I don't know if I'm miscalculating the timeframe, or getting just plain unlucky in deaths
@paper coral posted this the other day, so I guess its the best we got
For the rating it is based on :
o Mostly your character level
o A bit on your trait/perks amount (rarity)
o A bit on your trait/perks rank, so the quality
I knew VT2 did this, but wasn't clear on whether it needed to be equipped or not
based on your stash
ah i didnt realize they posted about it, thanks
equipped or in inventory
Your guess is as good as mine
the 20% dmg ones are alright but the unarmoured enemies one is a little useless given you are gonna wipe 90% of things without armor in a shot or 2
since perks and traits also add gear score depending on their rarity/amount its prolly safe to say go for higher gear score i guess
Plague Ogryns, Beasts of Nurgle and Daemonhosts aren't armoured as far as I know
they count under unarmored?
for the first two im decently sure its infested type
For Preachers, what is the difference between uninterruptible (level 5 feat) and immune to getting stunned from melee attacks (level 20 feat) ?
I'd guess they're infested or classed as 'monstrosities' but I haven't seen that as a damage type yet
VT2 had something similar
infested is what doggos and muties have
They are monstrosities, as thats what the weekly calls them
Plague orgyn and nurgle that is
i mean if they count under unarmored then the unarmored dmg bonuses are great
Yeah but talking specifically about damage modifiers against them
They are technically unarmoured.
True, but I think unarmored is a mob type
Far as I remember in VT2 at least you only had to have it drop at that power level for it to count as your new highest. Didn't even need to keep it at all iirc
and not, if it wears armor
whats the top end GS for curios?
I'd know for sure if they were available in the meat grinder to test them
ikr, its the one thing im waiting on
Uninterruptible (lv10 feat) allows ur heavy attacks charge not get disturbed by stuff hitting u in melee. The other one allows u to use range weapons without being poked at while ADS. Especially import for flamers
they show up at rank 30, sadly not the monstrosities
that and the captains as well
There's a whole section of enemy types that hasn't been revealed yet too
Right next to the ragers and the ... reaper? it's in that corner
Yeah true
can i not reroll weekly missions once i started them?
So they still have time to add genestealers 😇
Anyone, is it true that you can complete any penance on any class?
game keep crashing for people?
And there's still one dreg specialist I haven't killed, but I've damn well killed every single one of the buggers we have
not for me
hrm
no thats flamer, hound etc *sniper, trapper, mutie
ive been crash free all week, now I crash on mission score screen completion
Anyone pls?
there are specific class penances
definitely not the class specific ones
Argh too bad, just saw some post on reddit with people mentioning it. Got my hopes up for a sec. Thanks for the reply tho!
It is a very good amount of those wooden coins
I got that today too, had maybe 3 crashes since the beta started.
Thanks for the reply!
oh i was wrong btw, mutie has the "dreg rager" defense type lol (which i think is called maniac elsewhere)
same, now i've crashed 3 mission completion in a row, tried validate but we'll see
thats the unyielding type right?
Let us know if it helps!
no unyielding is unarmored ogryn spots (mainly reaper + bulwark head)
Are there less psykers in 10-15lvl teams now? Have the class become unpopular? Haven't seen one in six games.
didnt, i validated, then played again, still crash
Oh wow, wtf. You're right Jav1k. I swear they weren't there last night when I went into the meat grinder.
The flamers and such
last section unlocks at level 30
Interestingly, the trapper counts as a 'dreg rager'
You unlock more things to hit as you level up.
Friendly PSA for rejects, pushing a leaping poxbuster will make them explode safely from a distance. You still need to move back or dodge backwards tho
your sample size is wayyy too small for such an assumption
Should i get this guys?
can anyone send a pic of the clothing/cosmetic store in darktide? im on ms store and we dont have it, and for some reason i dont see any vids that show it
damn good to know, only knew that for hounds
That's why I'm asking. Just was surprised.
sadly all devils claws apart from mk I have a bad heavy moveset for horde clear
Also, there are locational damage points on some enemies. Try shooting a dreg shotgunner in the arm. It counts as 'unarmoured'.
oh ok
Ah dang, time to get more crafting mats!
can the same melee weapon type roll different movesets?
all ranged weapons have a 75% mult on limbs tho
yea devils claw swords arent my cup of tea but its the highest gearscore ive seen
is this evisc worth upgrading? i like the traits and the damage bar is good but not sure about upgrading system
or is the moveset weapon specific?
no look for blues with atleast 415
There's also a penalty from shooting their limps. Arms and legs take only 75%damage
moveset is weapon variant specific
gotcha, thanks bestie
Sure, but with a 20% umarmoured bonus on a ranged weapon, that penalty is pretty much trivialised
also i just realized the damage bonus is only on flak when i really want it to be on carapice/ragers
true but id always recommend getting flak bonus on ranged weapons
so like Devil claw mk1 has one moveset and mk2 has another moveset?
indeed *you wont know from the stat page either, that only tells you attack modifiers, not the moveset so you gotta buy one of each and try
so is the circle of trust 6 penance bugged? i dont have the access to the accessory
i feel like there should be like test weapons of all the differnt mk variants in the meatgrinder
Yep, look at moveset icons when you inspect the weapon.
I'd kill for that, but again no rerolls as of yet
Is it the little inquisitorial charm thing?
nope, thats just damage/stagger/cleave/headshot multipliers, not the moveset
yes
This here's the best lasgun I've gotten so far.
well, yes, but at least it gives general impression
Open your inventory, click an equipped weapon, press C, and look for the charm icon on the upper left hand corner. It attaches to weapons.
Like a keychain!
ah that makes sense, thx
yeah but it has nothing to do with the moveset, some are really illogical like assassin on a horizontal sweep and vanguard on vertical cuts so i wouldnt trust that at all
That's a thing of beauty!
I wish dreg and scab shooters dont have such damn accurate shots....
Just aching to be able to reroll the perks to minmax the damage output potential on it
you can dodge em 😛 if you see it coming
How does it do on higher difficulties?
Oh, I stand corrected then. I guess I haven't tested different melees extensively.
I just got Eviscerator, love the moveset.
raids are the ones where you kill demonic growths at the end right?
I believe raid is ammunition stealing
Or perhaps longer pause between their shots. They shoot really fast on damnation.
Is it just me, or does Melk's shop refresh before the 24 hour timer often..
REALLY well. Heresy it can handle. Damnation it starts to fall off but then I've yet to get more than a few feet in a Damnation mission without everyone dying. The enemy spawn density is insane.
And shutting down skyfire defenses on the newer map with the train yard
Know which one is demonic growths?
https://steamcommunity.com/sharedfiles/filedetails/?id=2890393386
this really helped me
Just did the silo one and want to write it down to remember for the penance
strike
disruption
bro can anyone send a picture of the cosmetic store??? im on ms store and we dont have any of the beta updates
thank
I can look in about five minutes, I know water supply corruption is one.
^^^^
Oh there you go
the sand map as well
Also wished for mutants to have longer cool down between their grapple....it's almost impossible to deal with them if u get caught inside a horde
smelter as well
pskyer lightning staff is basically the only mutant charge counter
and thats if u not getting grabbed lmaooo
they can friggin grab you 3 times in a row with just 2 secs in between letting go and grabbing again, i hate it
u a real 1
Smelter/silo cluster are strikes that have them. Relay station is a disruption that has them as well
Finally I can get a new lasgun, been waiting so long for one of this type
Not to mention...they are pretty tanky to kill...I emptied 5 revolver shots at it after being tossed and got charged again. Granted I miss the head which on a mutant....is not the same place as regular humans.....
ogryn charge can interrupt them too but other than that its just dodge or kill
@river scaffold
It is pretty meh, unless you really want different colors from red. Probably if you don't want to look like a tech-priest wannabe.
goated... im assuming the archetypes are based on penance?
is it based on your penance progress?
no, i got the last zealot armor and havent seen any variation of that in the store
anyone else crashing on mission end screen when hitting spacebar?
theres literally like only 20 people who play on ms store 90% of the time im the last one
pretty sure it isn't
ok thats good that it isnt then. cant get the last psyker penance for the life of me
*also ive seen armors that i hadnt unlocked yet on a lower level char pop up
excellent
appreciate it guys
same hoping for a different color set or something not the basic stuff
we on ms store literally playing halftide
Ahahaha, I gave up even on 'kamikaze 3 specials', can't do that one. Won't even consider heresy ones.
lol what i did was go to chasm logi then zapped a group of ragers twice, walked up and blew myself up
Is there a way for me to see what mission types I've cleared on a certain difficulty?
never buy anything in ms store, they think youre stupid and cant even be trusted to see the game files on your pc
the little cargo crate u can funnel specials
i did it because it saves progress between console and pc
my friends are gonna play on xbox
Have you experienced the rapid fire trapper yet?
I've seen it net three players in seconds.
plus nobody plays so theres a little benefit to it in beta
is anyone willing to help a old pysker complete a penance
i can solo penances
I think it's latency/bug but damn did it fuck up a run
no but ive seen 3 spawn at once inside of each other and immediately net 3 people in 1s after spawning (came out of a door right next to us, maybe 5m away)
but we have no updates
Anyone else crashing at the end of mission screen?
0
I'd like to see you solo ogryn penances xD
i think its when you stagger them, it resets thier state with the reload to being loaded if they arent killed
Can someone give me some gameplay tips for psyker, or point me to a youtube video or something? I'm level 21 and it still feels really clunky and off.
ive hit one or two while they are reloading and when they get out of being staggered, they are already aiming at netting me
psyker penances cannot be soloed to many variable cannot rely on randoms
It's hilarious to hear a character call out the trapper warning and then just have three !'s appear on your screen because three of us got grabbed by it. But not in a 'ha ha, that's funny' kinda hilarious.
may i dm you?
sure
take voidstrike staff and mk I devils claw/chainsword, worked really well for me
Strike missions also have corruption, btw
Is there a way to know which type of missions I've done on malice already? I thought I done all but only 5/7 O.o
or have 3 pox bursters come out of a door right next to you with no prior ticking noises
I know that I could get it in theory, but this backwards approach kills my immersion and annoy me too much. Just pray to RNG for there to be three specials, then soften them up, then pray for teammates to not kill them, then pray to overload and explodiate before dying...
I think I will wait the release. Maybe there will be solo mode to do that without annoying random people by messing up their runs.
Your own memory, sadly. There's no in game tally system to let you know.
the big thing that makes me sad in this game is the backstab sound happening at the same time you get hit
The best pox burster combo I've been in was one popping, which threw me into a second one, which threw me off of a fatal drop.
buy the hammer?
Like a god damned pinball
Anyone wanna farm penances?
right perk is better
try lfg chat
more dps\
Oh yeah see it now, thanks
Also I wish more people were aware of the glaring weakness a burster has. If you melee shove them, they'll stumble back and then explode on their own. If you dodge backwards after the shove, you avoid damage all together.
hammer is more of a stay away from me weapon and through m on the ground
unless you see a elite then boom
You can melee shove them in the middle of the jump
Until they explode they're vulnerable to it
oh it staggers them? i must have missed or something
its enough of a power boost that it should up my store drops so I bought it
bursters are vulnerable to bursting
it pushes them back quite far so you can actually get out of explosion range
i was just wondering whether you can interrupt their jump animation
You can. Though your mileage may vary with latency in the mix.
Granted, I've shoved bursters while playing with australian friends and I'm in ireland
Glad I'm not the only one that struggles with mutants lol. Feels like they are wildly tanky and essentially never miss their charges.
Dodge to their right. I've found that to be far more reliable to avoid the grab than going to their left (where their arm is outstretched.)
yeah the lag is strange sometimes in this game
What's the difference between the two Lucius pattern lasguns? I mean in gameplay
anyone else constantly crashing after mission completion?
general chat is spammed full so i ask here
Them being entirely subpar to the MG XII or Accatran.
is there an admin online ?
or mod
there is someone in my chat who sends scam steam links
But in seriousness, the charge speed and visual differences in the models and iron sights.
oh I dont look at stats. I use what's fun or looks good to me, with enough practice anythign can be great
As well as the melee attack on them. One is a stab, one is a cleave
I mean they are though.
<@&735928989146939404>
oh nice ty!!
Yep just mesage one of us we'll handle it
The fact that the charged shot goes off rather than holding makes them difficult to use.
Will wardens also read me a bedtime story about the glory of Jaghatai Khan?
Yeah that. If that was added as a change I'd consider using one but... honestly, with weapon sway, enemy movements, player blocking/interrupting enemy animations, suppression and how clunky the ADS is, landing a full charged shot on a weakspot is such a hail mary that it isn't worth it.
I will read you a story later
You can cancel the charged shot if you swap to melee btw.
The only Primarch I like is Sanguinius so probably not
I mean without melee canceling, which is a bit muche
oh sure, go for the pretty boys witht he flashy transport
Not that I'd ever advise you to do that to warrant using the meme gun.
i messaged you everything
Aaaand hes dust
Any particular reason Endless Hoard has been on perma rotation more or less? Its getting a bit tedious.

You should play Heresy. No matter what, they always have endless horde on them.
i have been
It's a bug, but fuck me is it exhausting to go through a heresy map.
or trying rather
ty so much !
Anyone else crashing after every mission end screen today?
is that a stellaris meme xD

Have they mentioned and ETA on a fix for that bug and why theres just the endless hoard global modifier on permanently?
Alright. From what I understand.. this damage and the second trait are utter umgak, right?
Can Warp Battery be earned on a higher difficulty than Malice, or is it just plain bugged?
I was correct to buy this, yes?
yes *momentum is S tier
What character/class is this on
That's a godroll congrats
Nice
Hello,
I Have a cathachan combat blade with flesh tearer perk
but perk description missing
It says
bespoke_bleed_on_crit_melee_desc....
so i wonder, did it adding bleed on crits or something else
The one time i do every Melk bounty and get enough to buy something
He sells only purples and they're all crap ;-;
try playing borderless fullscreen. i kept crashing too but now it has stopped when i changed that
Psyker. It's a force sword.
Oh right, I didn't see that.
even tho the timer says like 12h it actually refreshes every hour
how's this boi looking?
no pinning fire, meh
that rending though
Prooooobably shit? I haven't played Psyker yet so I can't weigh in on it. I'm not sure how vital stamina is to them.
Kinetic Deflection makes stamina a thing of the past, so it doesn't really matter too much
That's a really, really good bolter.
they have low stamina so unless you take stamina curios (which are pretty meh) you wont be blocking much with it
does the shred blessing only work when repeatedly hitting the SAME enemy or does "Repeated Hit" just mean rapid attacks on any?
Any tips on knocking down 100 enemies with one Bull Rush? Not really focused on penances but I'm sure I've knocked down more than the 45 enemies it's telling me I have
Mostly keeping the sword for that "Block Ranged Attacks" perk. And I really like it.. but I have no reference of what a good Force Sword looks like. Stamina and damage-wise
Heresy/Damnation with a corridor and a pox walker horde pouring in and endless hordes active.
i'm a little unsure if its better to have dmg vs Specialists or Elites, but good to know. Thanks!
best is bonus vs flak
Not orange, but this is what's been carrying my Veteran.
makes sense
Will give that a go, normally play malice because my buddies got the game later than me
higher difficulkties with the endless horde modifier and wait for a hallway and have the extended rush feat
You'll be mag dumping on them regardless, so that little extra bit of damage won't matter all that much unless you're playing on Damnation where minmaxing truly matters.
fair enough 
Have that talent on, I'm sure I'll get it when I move up difficulties then :) Thanks fellas
While that blessing is great, that ammo is horrifically bad. If you see something better, take it immediately.
Does the "Shred" blessing only work when repeatedly hitting the SAME enemy or does "Repeated Hit" just mean rapid attacks on any?
check dm , i am realy stupid
tbh las guns are pretty ammo efficient already so its not the worst tradeoff
Repeated hit on the same target I'm pretty sure.
thats a shame
I'm just hoping stat rerolls come soon, because yeah, the ammo ain't great, but I pop elites pretty good.
thought i finally found a good crit weapon but your answer saved me a lot of dockets, thanks
Another question real quick, do Pox Hounds bounce off walls and catch me after I've dodged them? Feels like I get pounced sometimes a second later
You won't be hitting multiple targets long enough for it to matter that much, but if you're hitting a boss or a crusher or something it'll make a world of difference.
If a pox hound misses a pounce it'll take a moment to recover and typically run off a short distance before trying again.
best of both
the shop is so frustrating
Hi,
any ideas what this perk doing? applying bleed on crits?
or better
i managed to snipe it form the bounty shop, i find the normal armory very lacky
i had 3 rounds of only blue autoguns and heavy swords in a row as zealot
yes bleed on crit
Got my first 500 item rating today
I had to wait almost 4 days checking every hour while I was awake to see one eviscerator
yeah i got my first one at rank 28 lol
is there a report player feature?
jesus
"StinkyRexicans" is being somewhat shockingly toxic
but that was before they lowered all unlock requirements by what feels like 10 ranks lol
thanks! do u now how much? cos there is also perk for bleed for general attack (Laceral)
oh ok
@hollow mulch check my dm
If you're in a mission with them, press escape and go to social. You can vote kick from there.
Which blessing is better?
bleed is kinda meh except on ogryns since it only lasts like 3s which makes it super hard to stack it reliably *i think its guaranteed 1 stack per crit
I would personally say thunderstrike, because killing things with weakspot kills with that weapon is not easy to pull off reliably, while staggering them is pretty much all the shield and club combo is for.
I thought so, guess not worth buying that shield even though the rating is higher
Then again, deducing what 'hit mass' and 'impact' mean is something I can't comment on. I'd guess impact means they're more susceptible to stagger in general from all attacks
How much can bleed stack? Say you got a knife with +3 bleed on non-weakspot, if you light-spam thats 3 3 3 3 ... etc but does it actually stack well?
But... hit mass kinda means the same thing.
Whenever I see a zealot with dagger bleed build...I want to cry in a corner knowing that that zealot is going to be shit at killing stuff...
Or it means your weapon won't bounce off of them if they're heavily armoured?
impact is staggering force and hitmass is what gets deducted from your cleave strenght per enemy hit *as in each enemy has a specific hit mass
Riiight, right.
Max is 30 I think
In 4+?
so what's the difference between the various autoguns like braced, infantry, etc
You probably just saw bad players
So are lasguns good for sharpshooter at high levels? I love the way they play
Probably...haven't seen the proper bleed dagger builds on zealot on 4 and 5 yet
braced doesnt have ADS but very low recoil when you "aim", all the others have ADS
Yeah, I run bleed dagger on Zealot and I mince through the enemy
I literally just dodge dance around Reapers and murder them solo
The MG XII and Accatran are excellent on Heresy.
and then theres single shot, full auto and burst (which sucks)
Does anyone know if anyone has made a sheet showing what perks do and what perks can max out at and what perks go on what weapons yet? If so, that would be so useful
It's all about knowing what moves to use on what enemies, same as every other weapon
Unsurprisingly the guy named "stinkyRexican" and the guy talking about "Riggers" failed the run.
seriously report player may need to be a thing
Yeesh
And with randos...u are more likely to get people not knowing how to use or properly build them
actually I think the dude straight up threw out the n-word at the end but it got bleeped by chat
Every major game will attract shitheels, no matter what kind of filters are in place. Best you can do is vote kick them and hope the rest of the team aren't his friends or unaware that you can boot a toxic player from the match.
and then theres afk farmers who dont move from the spawn location hoping to get some scraps when you inevitably fail the mission
The game dc'd me near the end of a mission...and I didnt get any xp..
guys I am getting crashed at reward screen any idea?
is this true? lol
I too have this problem, no idea
We had this happen to a guy and held the shuttle til we ran out of ammo hoping he would RC.
Sadly our bullets ran out first
Tzeentch has his gaze on you
so we left a man behind
You have your blades
T_T
yo, anyone help me get a penance done for ogryn? Friends will be Friends?
if your team isnt antisocial theyll wait at extraction for you to reconnect
today in "you will play 3 lvl 1 missions"
try LFG chat
To be honest they wiped when I reconnected. Guess who was the carry lolll
I was the glue T_T
but it was basically near the end
like I said, we held the shuttle til we ran out of ammo on one run, then we actually did have to bounce because SO MANY POXWALKERS
Friendly PSA on the mini boss fights on assassination missions....please stop using range on the dude when he has his shield up.... especially las weaponry deal very little damage. The shield is weak against melee
Is it true that ravagers shouldn't be shot at?
ragers you mean?
No...they should be ranged. Melee with them is bad
they appear to respond negatively to bullets in my experienced
Just axe them in the back of the head
To be honest with you, nobody should be shooting the assassination target. The shield takes very little damage from all ranged fire, while if all four people bully the bastard in melee he goes down in less than a minute.
I heard one of the characters say "Don't shoot the ragers!!"
This is the most relevant thing to your request I know of: https://darktide.gameslantern.com/weapons
The XII is top notch
Ranged is really worthless vs the Captain bosses
dunno about 4 or 5 but IME just magdumping the boss through shields and health seems to work fine on 3
Any psykers here got tips for out with a bang?
Bolter shreds him once the shield is down tbf
bolter also shreds him when its up
Has anyone tested the haymaker trait on the combat blade, against the assassination boss?
Anything shreds him when his shield is down. But stop ranging him when his shield is up
Hmm, thanks for the reply but not quite what im looking for. Cheers tho
bolter. It kills you.
his shield reactivates as soon as he takes a certain amount of health damage
You can shred boss shields with revved chainblades pretty quickly
If you stack burns on him while it's down, they stay on and drain the shield pretty quickly.
be lucky or 4 premade and play weirdly :/
I'm actually not sure about that. I've had lucky runs down him in 3 shields and bad ones down him in like 6
That’s so inefficient. A chainsword/Evis will do more ina. Revved up attack than your whole mag
this is false, one bolter shot does like 2% of his shield lol
i think its timed or health
Oh? Huh. I haven't seen an accatran with burn on crit yet so that's something I was unaware of
Yeah the burn melts his shields, at least on heresy.
both. If you don't do enough damage fast enough, then his shield comes back anyways.
Other times he gets his shield back in 2s because your team just shredded 1/3 his health lol
What is the highest grey bolter weapon power I should look for to upgrade to master crafted?
Force sword is the best vs bosses imo, you take a HUGE chunk out.
The closer to 400 the better
Can't wait for force great sword ^ ^
https://youtu.be/9QlBkFN9RRw?t=1268 seems like penetration scales shield damage
Guide for new Darktide players and veterans alike explaining how weapon stats and stat bars work and how damage is calculated. B
HUGE thanks to Manshanko (who helped me with too many things to name), to CommissarTyr for his excellent armor type representations and more.
https://www.reddit.com/r/DarkTide/comments/z2pn4t/enemy_breed_armour_types...
How high should a blue bolter be if I want to max out a blue one that has good stats?
Also we should be getting the melta gun sometime soon, it's in the game files
btw this is the only out of like 6 breakdown videos i watched with ACTUAL research done and not speculation presented as facts
The boss get stunned if you burst his shield down. with M E L E E
in release
zealot with any chain weapon = hard counter to boss xD as long as someone keeps the specials off your butt
^^
on release or slightly after I would guess.
Best boss killers are thunder hammer and force blade with max dmg rolls
if they're trying to make it feel right
I had a tough time leveling my lowbie psyker on malice yesterday in a bunch of assassination mission to a point I avoid it
theyre prolly better against the shield than chain weapons but with a charged chain heavy special you can completely skip a health phase
J_sat is really great for super technical breakdowns. His vermintide stuff was extremely informative
What i did notice however, its missing perks. I have this perk, yet on the site its not there. I guess they didn't get round to finishing it?
They actually do reduced to shield vs hp
Opposite way around imo. They don’t fair well vs the shield but they smack hp
I can 3 shot a herecy boss in assassination with my max roll force blade
it's kinda insane actually
Yeah, it's not the best, but it has a few things on there that help out. Perhaps its info can be used to compile a better resource.
Really fulfilling Psyker being meant to be a huge single target damage role lol
What is mission site vault spireside?
i love savage sweep so much, only thing better is momentum, ideally both
I had 1 zealot lv 25ish on malice using flamer on the boss when his shield is up. Thanks for blocking the view and doing nothing to his shield
literally ONLY boss killer, it sucks on herecy and up vs everything else
power cycler on the power sword seems insane
Uh. Anyone else had their weapon skins disappear?
I feel that lmao
Ye that’s kinda why Evis is so popular. It’s good-great at almost everything
on assassination bosses i usually went to clear adds as psyker since neither staff nor brain burst does anything significant to the boss
Great Horde Clear, still decent vs bosses, great armor pen
Only thunderhammer deal more single target DMG. But that's is
You can take out "to the boss" hahahhaa
Just in general
Would be nice if the site told you what the perks mean. e.g: what does "cleave" mean / do (not saying i dont know but for those who dont)
naaah void staff is imba, especially in tight corridors, against anything safe for stuff with heavy armor
Thunder hammer has fuck all in terms of cleave damage. It can CC but it doesn’t slice enemies up. Thunder hammer also is weak vs Armor since Evis can just ignore it with a rev up
Everything else for Vet kinda sucks though. Anything that's good for dealing with a Rager eating your face is terrible into horde, and anything good at horde is pants at getting a Rager off you
and that is considering evi is the worst out of all the chain weapons for the special attack lol
There was another site that kinda talked about those. Found it via Google randomly.
Do you by chance remember it?
Best at horde clearing tho
On heresy and damnation. Thunderhammer shine more. Since at 4 and 5, teams needs to be more specialized and coordinated in order to have a chance...at 5
Looking for it. In class, so a touch difficult.
take ur time
try chain sword, it can stunlock ragers with special, has crazy good horde clear with heavy attack spam (especially with savage sweep) and can still do amazing damage vs armored with special
Has anyone tested Ogryn's bleed DR talent to see if it benefits from other players' bleeds?
At the end, power sword wielding vets deal better with hordes
I used both versions of the Lucius pattern lasgun and I'm not sure what the difference is other than looks, does anyone know?
indeed, its amazing allround, just saying normal chainsword and especially chainaxe are even more insane with their special attack
how so? On 4-5 difficulties you can have amazing cleave but vet has no real cc tools when you're getting swarmed
You sure you're not thinking the Evis? Chainsword was pretty bad at hordeclear when I tried it
best tool vet has for massive tides of enemies is camo expert in my expierence*
it scales ALL stats, pinning fire is must have on bolters
Power swords have infinite cleave....u kill stuff... Leave the cc to ogryn
sweet
So...anyone have any idea why the braced autogun has the same-ish damage as the burst fire autogun....but the braced autogun has ~3x as much ammo...
is random acquisition worth it now?
i was using it for quite a while before they lowered evi rank requirement, it was pretty mind blowing back then (do keep in mind savage sweep perk)
At damnation, u need the proper team coordination in order to clear it with a good success chance
Is Savage Sweep a weapon trait or a class perk?
weapon trait, +150-200% cleave on multihit
Do stats matter on power sword
I’ve upgraded from 250 to 400 or so it doesn’t rly feel that different
Arguably, even on heresy, one can still be uncoordinated and still clear. But on damnation. Lol...maybe if u r VT2 vet that solo cata+ deathwish....sure
Noice. Hopefully that'll be a lot more viable once we get get specific traits on to weps
that's my question tho, i keep hearing "vet op/vet can do everything" but alone in melee he has limited use if it's a full swarm on him. He still needs to play off team composition and Ogryn is better off in melee due to his massive health pool and low stagger.
That just Fatshark didn't understand the meta until we started flooding the servers
This is it: https://www.gamepressure.com/S013-amp.asp?ID=19759#NH2_2
Not the most informative, but a tiny bit of clarity.

