#Remove overlapping roll ranges on gems/augments

7 messages · Page 1 of 1 (latest)

visual kettle
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Quite tired of checking lower rarity gems for their roll, because for some reason they are allowed to possibly have a higher roll than the higher rarity
Assigning rarity by roll percentile would be a far better approach

silver seal
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I think it's intended

visual kettle
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forced to still not have epic gems on salvage because high rolled ones beat my legendary drops

silver seal
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Well, hopefully Mahj or somebody working in designing the modpack could explain the reasoning

teal elbow
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Rng numbers range lower ore higer once

visual kettle
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Remove overlapping roll ranges on gems/augments