Mobs don't despawn on the server at least in the end properly.
At 55 I ran into a lot of red skulls trying to explore the end.
Spawned dragon and it was red skull. (Quests say 50+ so should not have been red skull.)
Someone decided anything with red skull needs to take 1/10 damage from me and deal 5x damage to me.
This combination of issues pretty much locks players out of the end until they have out leveled the area once the first few people have gotten in and started grinding out levels.
In conclusion, can we stop adding punishment mechanics before fixing the bugs that make them unbearable?
