#The first Ultra Acension

1 messages · Page 1 of 1 (latest)

pseudo portal
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To preface, I purchased ad free about 5 years ago and I've bought the $30 jewel pack.

I've full reset my account twice over this time, mostly because I hit endgame and want to.

This is a (relatively) easy fix.

Every other game when you prestige or pretige² you see a immediate effect. This is solved shortly after. But both times after resetting I immediately feel an immense urge to stop when I'm back to no boost 6 coin patterns. I'm not asking to eliminate this entirely - it does give a sense of achievement when completing.

What I'm asking is to add some kind of bonus/item/ect to cut down the time from first ua to first prestige after said ua.

The rest of the game - even spear grind or higher feels fluid, but that first ua feels like an ardent frivolous grind.

devout blaze
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Portrait trick to spawn a ch key at the very start of an UA, skips for you a lot of the very early wait and some quests, if you are lucky maybe even more

pseudo portal
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Exploits to solve an issue isnt gonna solve this issue - I've gone threw it, I'm suggesting to the dev that this may be a serious killing point of potential long term players (ie $)

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I know the trick, but mr new player doesn't, and the topic i brought up feels like a dead zone and if you're not involved with this discord, you've no idea about the key trick

devout blaze
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It has been suggested before that we have a way, like an astral upgrade, to give us some starter souls after UAing now that the portrait trick doesn't work with something more reliable like ah, but we haven't gotten anything :/

Exploits are all we have to not burn out of it so bad

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But yea it's definitely something to be worked on

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It's just, it's been mentioned many times before,

pseudo portal
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Fair enough, i didn't dig threw the past posts, I was just defending my opinion that a exploit isnt a solve for a naturally occurring topic.

undone folio
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imo the first few times you UA being a bit slow is ok... mostly because you dont do it that much and the game doesnt speed up that hard but yeah in general the experience after UA just sucks

pseudo portal
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Well I didn't understand this was such a touchy subject. So if I get two different immediate responses with alternative answers to the problem, I'm gonna assume the dev has left this one on the after burner for a /long/ time?

undone folio
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plab never really addressed it

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im just presenting you with the stuff people said on similar posts before

devout blaze
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Eh, it started being talked about more now, bc portrait trick became much less reliable

pseudo portal
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I get it. Is plabo involved in this discord or is it entirely players?

devout blaze
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I mean, he does read those feedbacks,

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As sora said, never addressed this before tho

undone folio
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the issue wasn't really brought up till a few months ago... and tbh quick ua has only been cemented as part of what you have to do for stuff in the game for a few months with how astral keys expensive the recent minion evolution was.

one couldve argue UA-ing many times over wasnt as big of a main part of the game and was more optional before that point

undone folio
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seen a few old posts where he does engage in conversation and such though... he probably reads them or at least some of them

pseudo portal
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'One could argue uaing many times over wasn't as big...'

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I'm not arguing that. I'm arguing simple the ua's where you go back to no soul flask, no upgrades, 3-6 coin patterns for 20 minutes. I just spent 20-40 hours of active time or countless hours of idle, I'm saying sitting at fresh account restart that first time before you can prestige and bring stones online, feels /horrible/ to play threw

undone folio
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the other things i said were just additional context for the other stuff

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u said it yourself, you played this game over and over again already. idk how someone who actually UA-ed for the very first time might feel

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and the UA experience in general is just discussed more between endgame ppl who have done it over and over... you can read the post i linked for my full reasoning behind the matter

pseudo portal
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This is why I don't engage on discord often. I'm trying to voice a real world feedback opion to the devs eyes and I'm being rushed by Mr discord jockey. Yall really give the platform a bad name.

-not multiple ua people oriented feedback-

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Anyway. Later sora, you're making the community and unwelcoming place.

undone folio
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-agrees with you
-gives you more context when you asked about similar feedbacks

ok i guess

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🤷‍♀️

pseudo portal
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-disagrees with you
-provides examples
-said multiple times and /in the title/ I'm not talking about long term multiple ua

-am bad guy
Ok I guess

devout blaze
sharp pike
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Although I agree with you in the front of repetitive UAs, I also think that's kinda a "inner circle" strategy that many people wouldn't know (although, I guess you're gonna start wondering how to get 70 keys for Minion evolutions quickly..)

So I'll just talk about "regular" ultra ascension.

For those I'm probably more on the "they're kinda fine this way".
I think USP are meant to be that extra for prestige, although I could agree that at start of game 6 USP may not really impact the starting speed.
I find the matter really subjective at the end of the day.
I for example didnt really bother when I had to ultra ascend, but I wouldn't be totally against an upgrade that makes them quicker (for repetitive UAs I want It ABSOLUTELY)

devout blaze
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Wooooo

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Gyac essay

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You got lucky

pseudo portal
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I mean I don't know if that's a thing I should care about, they also glossed upon the issue I've brought up

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I'm not talking about people on this discord or long term players

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The issue is that the first ultra fucking /sucks/ to play threw, until you hit stones

sharp pike
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Oh right, I always forget you dont have the Stones from the get-go

pseudo portal
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Yeah. I didn't even know about the key exploit the first two times I reset.

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That's my argument. It feels /horrovle/ in terms of pace

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Horrible*

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The rest of the game has big blockages like every other idle idgaf. But that specific one needs a change

sharp pike
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Fair enough

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Unfortunately It has always been a feedback that kinda fell on deaf ears

pseudo portal
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No worries. There's thankfully ways to reach out and tell devs who care about problems

oblique canopy
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I agree with upwn. My autistic 8 year old and my husband now both play idle slayer and it's been an eye opener as to what the experience is like for a newb. Theres so many options and things they can't do because they're locked behind UAs and DP. I get progression is important but the curve at the beginning is still super steep

trim seal
pseudo portal
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Unfortunately haha hehe doesn't move wallets. However as most don't know, it's very legal and easy to reach Google game developers.

trim seal
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was what you said meant to be a reply to me or did u do that on accident

pseudo portal
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Accident, oppsie, tee hee, 🤗

trim seal
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Ok

buoyant compass
# pseudo portal I'm not arguing that. I'm arguing simple the ua's where you go back to no soul...

Going from 0 to enough slayer points for some upgrades and stone of time should not take 20-40 hours of active gameplay though
Maybe an hour or 2
You also know the game more by then
But your point is fair that it is one of the most resetting points that make you feel like you achieved nothing
But a reason why it feels so slow is cause you were very high befor ua, everything going fast and great and now slower again, yet less slow than the very first time you played

gleaming linden
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In the same vein, most incremental games feel slow after the first initial reset in whatever part of the game you're in

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As someone who has played many games in that type of genre, the experience is usually the same, perhaps that's a flaw from the genre itself but that's just how it is

buoyant compass
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That is true
Though from my experience you still feel a boost faster
This game is kinda slow past in general tho

gleaming linden
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Yeah I guess the distinction here lies in the fact that IS isn't a true incremental or idle game, it's some sort of conglomeration that takes aspects from these types of games. Perhaps we could use a bigger boost to the initial first UA. When I played through the first time, it didn't really feel that slow in comparison to other parts of the game where your goalposts are abruptly moved from millions and a few billion to trillions. It probably just feels worse because it's slow in the very beginning, instead of being slow at the end.

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At least that's my take on it, the grinds at the very end of UAs to reach the milestone upgrades recommended before UAing again felt painstakingly long, despite having used key trailing (would have been longer otherwise).

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I will admit though, there's been many new additions to help in those later grinds that I had no access to when I started so we might be due for a tweak to the earlier grinds. But plab and balancing is something that doesn't go well too often.

lyric pond
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I feel that one of the main things people tend to dread when doing a new Ultra Ascension (mainly the first) is that Ruby ruby quest near the start.
It's a massive difficulty spike not seen again... until the player Ultra Ascends and runs into the same quest again. Both people I recommended the game to stopped at that point. (the first time, no UA)

I feel like it wouldn't be so bad if it didn't take significantly longer to start than any other quest at that point (hours / days,) followed by the next "quest unlock" Quest being so much easier that it's easily finished within the next few minutes. (and the other quests in that pack take much longer to complete, similar to the Ruby Quest.)
I've mentioned simply swapping the two in the past, to distract players with the other quests in the "Hard Quests" pack but alas, didn't happen.

gleaming linden
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That's an interesting find, I didn't really consider that to be an issue but now that you mention it, I suppose it could be

lyric pond
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yeah, Gem Buyer goes such a long way towards making Ultra Ascensions more bearable
takes forever (like an hour) to collect enough Rubies at a 3% spawn rate with only the one upgrade