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Putting new content behind a mini-game that most of the community didn't like isn't cool. Leave a temporary bonus or something for those who want to complete it, but not a new type of weapon.
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Remove the exit button from the top left corner of the screen. Seriously, playing on PC, I lost about 3 runs just because I accidentally clicked there instead of doing the maneuver. Place it in the upper right corner or elsewhere.
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Readjust the mini-game tutorial to teach things you'll actually use in the mini-game. Seriously, why is there a tutorial stage that teaches you to go left if the mini-game is only about moving right? Out of the 10 tutorials, if 2 are useful, that's a lot.
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Give more room to maneuver in case you get stuck between a ramp and a wall. Seriously, I've had to quit the mini-game a couple of times because I got softlocked by the autoscroller because I got stuck on a ramp with a wall, and there was no room to maneuver.
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Zoom in more on the screen. Seriously, playing on a PC, on a 1920x1080 monitor, in full screen (because playing this mini-game any other way is completely stupid), it seems that it's not enough for me as a player to see what's going on.
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Make this mini-game at least 10 to 15% slower. Seriously, after trying about 10 times, I got dizzy from how fast the mini-game flows. But it could also have been the immense frustration I felt playing it.
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REMOVE THE BOTTOMLESS PITS. Seriously, out of the top 10 most frustrating things about this new mini-game, the pits that waste your time and respawn you on top of them again without a chance to maneuver are stupid.
Edit: I admit I may be ragebaiting about the new content, but seriously, this is the first time I've ever been frustrated playing an idle game. I got really angry playing this for 10 minutes.