#New dark divinity : Creative kills
8 messages · Page 1 of 1 (latest)
So basically,
With a 1 enemy killed every 0,05 seconds, this DD would make it 0,1 seconds, to have a 1% chance to get either crit, Wind Dash, Arrow ,(rage?) kills
So basically a 0,25% chance for every type of kill every 0,1 seconds...
Idk sounds like it has too cons compared to the pros, as in late game you have A LOT of tools to do quests super fast online..
I genuinely don't know how much it would help early game either tbf, arrows quests aren't too many as aren't crit ones
Critical hits already happen offline
Wind Dash goes gets up to 50x and Bow to around 200x so it's about even with the imposed penalty
but have you tried just crafting a staff? You have at least two types of them by now.
no i think they meant basically crippling crit and stuff for kill count
O right yes maybe the ratio need to increase but it still would be nice if we could balance it so that it would not be OP
have you tried just crafting a staff
it doesn't require many materials or much effort to complete any wind dash or bow quest
I have a staff but I don’t it is just a Soul buff ? It doesn’t help with quest ?
Craftable items, alternate dimension staff and bidimensional staff