Going to start with feedback, feel free to disagree.
As someone past advanced divinities, the times where I've had fun with this game has to be at early game, discovering rage mode, the armoury and the village. Essentially at any moment where I saw there was more content to explore, it hyped me up enough to continue grinding my way through to the end. A problem which I face with this game however is that the further I progress through this game, there's less to unlock and the gameplay starts to become repetitive. If there was more upgrades as small milestones towards the larger milestones, I think I would have more to look forward to (whilst keeping the game balanced of course)
Before I move on to the interesting concept I've thought about, let me share some ideas I've thought about in the past:
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Bonus Stage 4 (Posted this before months ago but it's nice to bring this idea back)
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2 new dimensions, one for the sake of higher soul gain (to give the player a sense of progression) as a step up from Funky Space, another dimension just to add variety and new enemies so there's more dimensions to unlock after Ultra Ascending other than just the desert and Funky Space
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More village content. I know Mt Otto is having more content (seeing it turn into a second village is pretty cool), but the village part is easily one of my favourite parts of the game and I would love to see more
(Message had to be split into two as it was too long, read further to see the concept)



