#Inner power...?

1 messages · Page 1 of 1 (latest)

thorn sable
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I know this has been repeated a thousand times, but I'll do differently. Instead of being a simple buff to inner power, that costs 1Qa slayer points and will allow the inner power upgrade to reach up to 1Qi total slayer points.

The name could be something about "external power" or "inner soul". Something like that.
( " I'm not good at naming stuff" ; ZeiramK)

Pros and cons in my opinion:

Pro's:

  • it's simple to add
  • a major buff to minions, since they feel quite useless after you get to the Qi house.
  • it's an upgrade that requires and does progression, not a simple buff.
  • really, why not make minions more useful, aside from divinity points, since they're pretty much used like coins after a certain point of the game.
  • gonna be a huge help for those who made some unfortunate decisions or armory RNG was against. So it helps them have a little boost, so the game feels somewhat more satisfactory, not fast, not op. Just a little less painful and boring.

Cons:

  • it's been requested many, many times.
  • it's gonna make the game faster.
  • it could be a useless upgrade after a certain point.
  • it's not original.
  • it's gonna be likely overlooked when compared to other upgrades.
  • minions aren't very reliable by the time you unlock this, when compared to other stuff.
lucid cypress
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that's not a little boost.

thorn sable
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There's rage, offline meta. Minions aren't gonna be much useful when compared to that

lucid cypress
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if offline is giving 1 Qa a day while your minions give 20 Qa, not a whole lot has changed has it

thorn sable
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Put it on the balance, offline already broke the game, and made minions negligible for slayer points

thorn sable
lucid cypress
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the only reason minions aren't reliable at that point is because of the limit

lucid cypress
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it's time to get off those training wheels and level up something

thorn sable
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Also, I was thinking about making the price 1 Qi

thorn sable
quick flame
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income source changing throughout the game is a good thing imo, hoping to hold onto chest hunt and minion income after Qa just sounds like a skillissue

thorn sable
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Those mimics ain't cooperating with me

late sentinel
quick flame
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im just saying so because suggestions to make chest hunt viable later in the game also pop up a lot

thorn sable
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It gets not really good at multiple Qa, Qi is overkill

lucid cypress
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hm... could try actually interacting with the systems available as opposed to just relying on minions

thorn sable
lucid cypress
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as I've said before, I expect a buff to Inner Power when it's helpful in accessing the game's main storyline
it currently ends in the low billions, so I'm not counting on that any time soon

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you don't need the best stuff. You need stuff.

thorn sable
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Before I got good gear, minions was giving 90% of my income, since rage was giving me about 40-70T per day, and minions have 2-3X that in a day

lucid cypress
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I didn't even do any quick UAs on my 2nd file and I reached idle overcharge in under a month
ofc, after that it's smooth sailing
(I also don't use excellent items on that file)

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yeah it's almost like that's the expected method for 4th ua

thorn sable
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Well, inner power is something that we have to mess carefully

lucid cypress
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it, and the short uas afterward are a good time to build up your repertoire of armory items

thorn sable
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But seeing and imagining that the game is gonna get multiple bosses and much more stuff

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Just makes me wonder, how far are we gonna go, and will the grind keep getting harder and harder until it takes months to a single upgrade..?

quick flame
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reaching idle overcharge isnt that hard, i did it in a week with +4 gear or less (under 50 days from start)... i mean i did keytrail a ton but what sort of speed would you expect at this point in the game tbh b_b_Blondshrug

lucid cypress
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months. eight hours. tomato tomato.

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it's all about how much you invest into the gear you have

thorn sable
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We could do a indirect upgrade, not the cap tho, since increasing it by 1000X is too much

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What about maybe increasing the inner power rewards by 10X?

quick flame
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it gets quite easy in the low Qa tbh

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if you know what ure doing

lucid cypress
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iirc with no investment I made back that 1 Qa in a couple of days by just having the game closed

quick flame
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going from IO to 20Qa or so isnt too difficult

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depending on how active you are

thorn sable
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Well, sometimes the additions that seem useless, end up being quite cool

lucid cypress
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I don't think anyone thought this would be useless.

thorn sable
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Just for curiosity, how much sp you can get per day with current inner power?

lucid cypress
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I'd estimate 250 T
(25% of spent SP is what I go with)

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your staff is already really really nice
I forgot, in my above example - staves didn't exist yet. You're going to be going way faster lol

thorn sable
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250T to 2.5Qa

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It's not as broken as inf scaling like it was before

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Well, it's not a skill issue, it's just something to feel like they'll gonna be a little useful, like axes.

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Axes do a 1-4% increase, and even if the minions do a 2-5%, it's something to have

lucid cypress
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ah yes 1,000%
totally the same.
edit: oh sorry, +900%. Still.

rich lake
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In all of it you also forgot the purpose of ip, to help new players have a chance to catch up to endgame players. This reminds me of old ip where it could scale infinite. You had no reason to play and the same would be here. Earing 25% of what you spend, people will never upgrade their gear cause why spwnd thousands on resourcces on gear when you can just use minions and with them scaling so fast they will overpower your gear fast unless you directly go for the high levels. It just makes the game a "claim minions simulator" all over again.

thorn sable
thorn sable
rich lake
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even with very very bad rng you could get decent gear with just spending some more dp
I am sure you can get up to like 100qa/day with that stuff if you acually upgrade

thorn sable
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250T to 2.5Qa per day, that's a 10X increase, since 250Qa is a overkill from what I'm seeing

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Minions currently, after idle overcharge, their gains are as useful as armor gains

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Also, after a certain point. The game starts to take longer and longer. Maybe not on our current update a inner power upgrade makes sense, but I'm looking at the future

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Since cdj told me we just fought the first or second boss, and we're already having some trouble at getting upgrades

rich lake
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then I would remove the cap and make it give nerfed amounts rather than a new cap cause with a new cap complains won't stop in the slightest
I acually find it reasonable that the cap is at the point where you get idle overcharged, charged adult yetis, do quick uas and just armory kicks in
seems like a great transition point

thorn sable
rich lake
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make it a root fuction + there is only so much you can spend

thorn sable
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I like that

rich lake
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at a certain point minions just aren't meant to carry sp and that is fine

thorn sable
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Example is at 77usp, you're getting a few upgrades that cost 500T+, and gains were really slow for me, and look that I had one or 2 really good gear at the moment

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So minions was far more lucrative for me

rich lake
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I am aware
they help with stone of hope, after that they pretty much carry the entire next 2 uas

thorn sable
rich lake
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I dislike that but besides collateral there aren't any soginifacnt upgrades that improve active a lot

thorn sable
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So it's a Natural nerf

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It's both a buff and nerf at the same time

neat sigil
thorn sable
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Well, my first thought was make it a astral locked

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But I thought at the last minute something like; "they'll eat me alive if I put that"