#chest hunt dark divinity

1 messages · Page 1 of 1 (latest)

next canopy
#

I think there should be a dark divinity for mimic in chest hunt.
It would go like that :
Kill 2 mimic at the start of a chest hunt but it’s reward will be divided by 2

It would still keep the same ratio of money by hunt but would make perfect hunt easier.

raven canopy
#

this would make getting perfect chests and boots soooooooooo much easier that it won't be a thing. maybe if it was -1 mimic

cold fable
#

Even -1 mimic makes perfect chest hunts so much easier
I don't get it anymore either
The chance for a perfect is 1% towards endgame
There is an achivement for 1000 total
Even with mid lzck you'll have both 1000 ch and 5 perfects at the same time

raven canopy
#

pretty much, yea. though I could see this with -2 mimics if there were no savers

next canopy
#

I think too that it could also remove the savers (including the crystal ones)

naive merlin
#

Agreed, that would be too easy. theres already a good chance to slay 3 mimics and only fail at the fourth one with like killing one in first or second try and then double the saver. IF anything then maybe just have a slightly higher chance to fish up a mimic in the first chest, like 10% that the chest you click first switches place with a mimic if there is none yet

next canopy
#

Or what about something like : there is only one mimic but all chest hunts upgrade are disabled

#

Would make chest but way weaker, and the one mimic would need to be the single last to be found or else you would lose since there would be no saver

#

Would also remove special rewards like armory chest

#

It would make this mode only useful (and weak at it) to get perfect runs

simple inlet
#

removing armoury chests from the equation makes that an insta "no" from me

next canopy
#

That the goal

simple inlet
#

your goal is to make people say no to your idea?

#

that's strange

next canopy
#

A dark divinity is a traidoff you lose some you win some

#

If you need armory chest more than the permanent upgrade you should not use it

#

But if you think otherwise that a great deal

#

The impactful tradeoff is the goal

raven canopy
#

a dark div that only has a use for one (1) day of gameplay to get the perfect hunt rewards feels completely useless

#

if you remove all upgrades, even ah would give you more souls

next canopy
#

If you think you can choose correctly the chest (that a luck of 1/the number of chest) in one day you are very lucky

simple inlet
#

it's a one in like 28 chance

next canopy
#

Yes…

simple inlet
#

chest hunt keys will spawn on average of 5.5 minutes

next canopy
#

Yes but after you have 1/3 chances of getting something good

#

And not a stupid multiplier

#

That would be useless since you get almost no souls by hunt

raven canopy
#

there is really 2 good things from perfect hunt: souls and soon melee dmg. and you get them all, usually, by the time you get the 1000 achievement if you follow the perfect hunt strat

next canopy
#

No there is also the permanent upgrade

raven canopy
#

that's what I mean

next canopy
#

Yes so I mean that what you are gunnig for by using this divinity

raven canopy
#

divs are meant to have some sort of usefulness over time. that is only useful for a bit and you'll never activate it again

simple inlet
# simple inlet chest hunt keys will spawn on average of 5.5 minutes

that's an average of 2 hours and 34 minutes per perfect chest hunt.
You're guaranteed 1 permanent item to spawn when you get a pch, with more than that being able to spawn.
Lets just say only 1 item spawns each pch, and you have zero of them already. 1/3 chance statistically to get the upgrade if you choose the same slot each time (lets say the left most pch chest).
That's 7 hours and 12 minutes per pch reward. With those numbers, which keep in mind are assuming only 1 pch item ever spawns across every pch, you would get 3 items in less than a day on average

simple inlet
#

but ye

raven canopy
#

that's useful when you don't have the upgrade

#

and I think its price should be half

simple inlet
#

gemstone extinction is only useful for a small amount of time, just like the proposed dark divinity

#

it just proves your point even more

next canopy
#

I see your point but most players will not be so focused this single objective + I think that if someone is ready to surrender all the potential earnings of the hunt while farming it for a full day they should be rewarded

raven canopy
#

extintion should have a counterpart, ngl. like more coins spawning

simple inlet
#

could have it where gemstone extinction lets you have back the previously removed bigger coin patterns upgrade while it is activated

raven canopy
#

thing is that the ph rewards are not good enough create a whole new future that will be only used for a short amount of time. the only one that might help, depending on how new rage is, is melee dmg

simple inlet
raven canopy
#

true

simple inlet
raven canopy
#

this is not going to help much

simple inlet
#

survival bow is small enemy damage?

#

I thought it was also giant damage

raven canopy
#

though survival might be needed. we will see if there is a new giant

simple inlet
#

tbh it should be both small enemies and giant damage

raven canopy
#

survival bow is shit. it should be more dmg and maybe 0,5 extra dmg to bosses

simple inlet
raven canopy
#

I mean for rage. I've not done the calcs, but I remember reading from someone that might have done them properly that we will be able to kill charged yeti, but if the new giant becomes meta, Idk

simple inlet
#

There won't be a new giant, just a new giant evolution, since every dimension already has a giant