#Small incremental portal cooldown reduction

18 messages · Page 1 of 1 (latest)

noble bridge
#

In the very early game, portal cooldown is one of the most limiting things in the game. Seeing an 8h or 4h cooldown can be quite daunting and make you think it's time to stop playing for the day. Going to an undesired dimension can also feel bad.

Consider adding a small incremental cooldown reduction available very early in the game. This upgrade doesn't actually have to be significantly impactful on the cooldown, it just needs to give you the feeling you have some influence/control over it. But making it a significant reduction and increasing the base portal cooldown a bit could also work.

E.g. some cheap ascension upgrade that reduces portal cooldown by 1% every time you take a portal. Would make thematic sense. Adding it for 100-200 SP after the special box magnet or portal traveler upgrades might be a good spot.

But it could be a random chance from killing enemies/giants too, or something that sometimes replaces a coin or similar to the chest hunt key, or something else that is more consistent/easier to balance.

I wouldn't add it as a random box reward, as that would feel bad for people later in the game who have a 1h cooldown.
I would also make it a percentage instead of fixed amount of minutes so it can be decent in the early game without becoming too strong with more portal upgrades.

viscid mural
#

feel free to use 5 JoS to reset the portal cooldown

noble bridge
#

resetting the cooldown is the opposite of the spirit of this idea.

viscid mural
noble bridge
viscid mural
#

you effectively want a shorter average portal cooldown, use the portal reset if you want a shorter cooldown

noble bridge
#

yeah like by maybe 30minutes of a 8h portal or 15 minutes of a 4h portal

#

or 2 hours of a 10 hour portal if you want, that's no actual change while still achieving a subjective effeet

simple wasp
#

oh. I figured you meant like "a second per kill" or something.

#

which you did write, to be fair

noble bridge
#

bonus stage in the early game is what, 1 per 30 minutes orso? add 1 or 2% reduction to that isn't gonna destroy the cooldown much

simple wasp
#

5% chance per box

noble bridge
#

yes you can get outlyers with bigger or shorter cooldowns if you add it to the bonus portal. hence my suggestion to add it to something else instead that can be made more reliable if that is too hard to balance

noble bridge
simple wasp
#

... I kinda blended together the "reduce portal cooldown by 1%" and "killing enemies" from the next sentence adrian

noble bridge
#

you do what? something like 10k enemies per hour? be around 0.35 sec per kill in that case.

#

but a per kill approach would be more suitable for something like rage mode cause that's actually related to kiling things. would achieve a similar effect to the current -5minute for horde power, but with a bit more tension.