i have a trigger object, when you enter it. The camera locks in place. And there's collisions around so you're stuck in the view.
And i want enemies to spawn in from both sides, you have to defeat, when they're all defeated, the camera unlocks and you can leave.
Im just wondering how i should handle it best, there could be multiple waves, and i need to control where exactly where they can spawn from, and what exact enemies it is