#GameMaker Imgui issues with sprite display

1 messages · Page 1 of 1 (latest)

thorny wharf
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Hey guys!

Im trying to display images but Im getting some weird stuff:
Image 1 shows the menu in game. Image 2 shows the code.

As you can see the second sprite should be "s_colormap" and not _64_pol_00022. First sprite is not showing at all.

Any ideas what could be happening?

wet quartz
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It's an issue with the code that's currently on github, i fixed some things and recompiled. can be found here: #nommiin___imgui message

thorny wharf
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but that wouldn't mesh with GM's ImGui, would it?

wet quartz
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Oh! My bad just woke up when I sent that didn't see it was the dbg functions

thorny wharf
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yeah, sadly 🥲

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I guess it's a known issue then? I'll just avoid it if that's the case. It's not essential

wet quartz
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I remember having an issue with incorrect arguments or something? I put in a bug report about it. If you're on LTS those changes may not have been patched in.

wet quartz
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Oh also it looks like the issue might be because your ref create second argument isn't a string.

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It's been a while since I used them but they were strings in my bug report, so that's what I was going off of

thorny wharf
wet quartz
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hope it helps