Hello folks! I'm trying to build for Android using the latest version of GM from Steam. I tried it with an existing project but I got errors so I'm using a completely empty "Blank Pixel Game" template to ensure it's not my code. I get the same errors in this case too.
Some more details before the errors
- Using latest Android Studio from the official source (Narwhal)
- Using latest GM from Steam (IDE v2024.13.1.193 Steam Runtime v2024.13.1.242)
- Set up the SDK Components from this guide's first point (https://gamemaker.zendesk.com/hc/en-us/articles/227860547-GameMaker-s-Required-SDKs#android)
- Using a OnePlus Android device running Android 12
- Device is detected correctly in the IDE
Linked below is the entire error log, using pastebin because it is too long
https://pastebin.com/Tum3Gbq8
Here is a link to the same in the other server if you'd prefer not to read on pastebin
#295210810823802882 message
Thanks for any help, please feel free to ask me for more details!