#Cupidon - a Parabola library to create easy trajectories for your heart (or arrows, or rocks, etc)

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light brook
#

My first real library. I just want to hide XD
Disclaimer: I really don't know what I'm doing.

So I got out my little library to make parabolic trajectories simply in Gamemaker.

I've called it Cupidon 💘

The aim is to be able to attach an object, a sprite, or anything that can use x,y coordinates and an angle, to an internal ‘anchor’ so that they can progress along the parabola with different parameters for speed, rotation, orientation (size, not yet).
There's a Checkpoints system, it supports Animation Curves so you can animate the movement of the object on the curve and you can execute callbacks according to different conditions.

It's still in beta, not super clean (I'm still getting to grips with some of the method names) but it works.
I welcome any feedback about logic, naming convention, programming trick, etc, as I have probably overlooked some stuff.

https://github.com/Manukineko/Cupidon

I also need to create a logo, but I want to go back to my game project 😅

Edit: TOO MUCH TEXT GODAMNIT, NEKO XD

GitHub

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