#Have people heard of moment shadow mapping?

1 messages · Page 1 of 1 (latest)

void pulsar
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Now we have various texture formats available we can potentially implement it in GameMaker

jolly saffron
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what's that? (!)

void pulsar
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highly technical is what it is!

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surprisingly simple code-wise but the maths is very clever

jolly saffron
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i have only recently noticed how the word naive is the only one that's spelled with an i with two dots

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that's only for 3d is it

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this math leaves me speechless

void pulsar
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this can be repurposed for 2D

void pulsar
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(but it does require a 3D environment)

exotic gust
void pulsar
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nope, not at all

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also doing some reading around the topic, it looks like exponential variance shadow mapping mmmight be a bit more effective

exotic gust