I tried making texture groups to put all my different backgrounds in based on when in the game they appear, so that I could prefetch them as needed which I thought would make my compile times faster but in fact it made them way way slower. Where it hangs is between these two lines
Writing Chunk... BGND size ... 10.54 MB```
I know very little about texture pages so I don't know where to even start. I thought i was doing the right thing :<
