#commands

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fierce panther
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Whats is the command to full render 5000 x 5000 and what is the command to limit visibility for 5000 x 5000?

oak lanceBOT
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Thank you! Please provide any errors you are experiencing and upload your configuration.txt. Someone from our <@&801354402010628138> team will respond to help shortly. As a general reminder, everyone on our support team is a volunteer, please be kind!

nimble nacelle
fierce panther
nimble nacelle
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All of the commands are there, setting world limits, radius renders and so on, each with a detailed discription of usecase

fierce panther
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/dynmap radiusrender world:surface 0 0 2500 doesnt seem to work

nimble nacelle
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Question, is the world or area already rendered in Minecraft? Dynmap does not render the world. It will only create a map of the rendered world.

fierce panther
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The world is fully rendered with chunky

nimble nacelle
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So is it rendering at all?

fierce panther
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No it won't do the command

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It says it doesn't know world:surface

nimble nacelle
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Are you entering this in the game or in the console on the server?

fierce panther
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I tried both

nimble nacelle
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And when you look at your game, Files is the world named world or did you customize that?

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So when you look at your Minecraft server files, do you have a world folder in there? Or is it called something else?

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For example, if you change level-name=world in server.properties to level-name=MyAwesomWord, the world folder is now call MyAwesomWord and all DynMap commands will need to be adjusted.

in the above example, it would be MyAwesomWord:surface
and I do believe it is case sensitive.

fierce panther
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I can send the config again. But I'm sure the only thing I tried to change is a better resolution(dit not work) and I disabled the nether and the end and world:cave

nimble nacelle
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the config to change the world name would be a minecraft setting not a dynmap

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if you put in the command /dynmap stats what is the output? does it give you world statistics or somthing else

fierce panther
nimble nacelle
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OK, so Questions, your origional question was how to render a specific area

fierce panther
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correct i want to render the world:surface by 5k x 5k

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beacuse thats where the world border is and i dont what to look futher

nimble nacelle
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So from what i am seeing the Flat map has rendered, so is that avaible in Dynmap to veiw

fierce panther
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yes i did dynmap fullrender world:flat and stoped it right when after it hit the border

nimble nacelle
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when you open the side panel, do you see the option to veiw surface?

fierce panther
nimble nacelle
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you see anything if you select the surface veiw

fierce panther
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i was abel to do dynmap fullrender wolrd:surface to get this

nimble nacelle
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how long ago was that

fierce panther
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about a 40 min

nimble nacelle
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are you getting messages in the console that it is rendering

fierce panther
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yes if i use dynmap fullrender world:surface

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but if i use that command it will got past the 5k 5k border

nimble nacelle
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how did you get the flat to stop, or is that boarder more than 5kx5k

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and i am assuming your work is bigger than 5k X 5K

fierce panther
nimble nacelle
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oh

fierce panther
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but the border is on 5k 5k

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but now it will render past the 5k 5k border

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and that isnt wat i want.

nimble nacelle
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Visibilitylimits : if defined, this list of rectangles can be used to restrict the area of the world to be rendered: areas outside of these rectangles will not be rendered with accurate map data, but instead some form of filler will be used (depending on the hidestyle setting, below). If the list is empty (the default), no limits are implemented, and maps will be rendered to the edge of the generated chunks for the world. Each rectangle consists of two coordinate pairs - x0, z0, and x1, z1. As of 1.5-alpha-3, circular areas can also be defined, by providing an x, z value for the center and a r value for the radius, in blocks.

fierce panther
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i dont see it

nimble nacelle
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That is something you would need to define

fierce panther
nimble nacelle
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Was that hidden limits and brackets in there before? you need to take that out. When working with yaml spacing punctuation is key

fierce panther
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Oke

nimble nacelle
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Looking at your screenshot from above, it was not in there

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Oh wait yes it was. I think you put that in the wrong spot by the way.

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Can you upload a copy of your world file?

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along with the crash report

fierce panther
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here you go

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@nimble nacelle

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oke so i fixed the crash

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yaml doesnt like it if i use tab i needed to use space

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this should make it 5k x 5k right

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how do i also fix it for the flat world

nimble nacelle
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My understanding that’s a global setting for the world! so you just have to re-render and it’ll render out to that area for all maps associated with that world

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That’s either gonna make it 5K by 5K or 10 K by 10k I would have to test

fierce panther
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oke this works thank you

oak lanceBOT
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oak lanceBOT
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oak lanceBOT
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