#render problem
1 messages · Page 1 of 1 (latest)
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The EarthMC map has many known issues with Dynmap such as, incomplete render, only rendering where players have visited, or not rendering leaves and other foliage. This is a result of how the map was made and is not an issue with Dynmap, luckily there is a fix. 1. Download the WorldBorder plugin: https://www.spigotmc.org/resources/worldborder.60905/ 2. Pause Dynmap: /dynmap pause all 3. Set the world border radius and center: /wb [worldname] set [radiusX] [radiusZ] [X] [Z] - [worldname] is the name of the world you want to set the border in. - [radiusX] is the horizontal radius of the world border - [radiusZ] is the vertical radius of the world border - [X] is the horizontal center point of the world border - [Z] is the vertical center point of the world border 4. Run worldborder with the force flag: /wb [worldname] fill [freq] [pad] [force] - [worldname] is the world you want to be pregenerated - [freq] is how many chunks a second are generated, 20 is the default. WARNING: setting this too high will cause server lag - [pad] how many chunks beyond the border to generate, this makes sure that if a player visits the border, all chunks are already generated. The default is 208, We recommend setting this to 0 for EarthMC. - [force] This must be set to true 5. Wait for worldborder to finish 6. Unpause Dynmap: /dynmap pause none, you may have to start the fullrender using /dynmap fullrender [worldname]
I’ll try
there is no such command as fill
you need to install the worldborder plugin
then use the full alias, essentials is being stupid again
/border fill does not exist
/worldborder, not border
Cmds :
/border list/help/set/delete/reload
/worldborder add/center/damage/get/set/warning
Can u help me
Please read #rules #4... [This is an automatic message that was triggered by keywords in your message]
I need to render my map
.
Link does not exist
it does for me
Its open the resources page in spigot
I am not going to help someone who doesn't click a download button right on the page of a plugin clearly stated in the guide...
I’m sorry
I'm using your map plugin and I can't even get help?
Do u want to see
What is happening when i open the link ?
the guide is clear, follow the steps to download and install the plugin.
idk what is happening when you click your dynmap link... we cannot see that.
u already have
No no
that's why I sent that guide.
This
Ooops
Sorry
https://www.spigotmc.org/resources/worldborder.60905/ wrong link. this
Tysm
❤️
Wtf
I type my cords
And nothing changes
It says
Radius value(s) must be integers and x and z values must be numerical
you can only fill in full block values, nothing after a comma or sth
what exactly are you filling in
you only set a radius, not a startpoint yet, step 3 of the guide
Same
what are you filling in now
you cannot have a negative radius
please read step 3 of the guide again
yes it creates a temporary worldborder, which dynmap picks up on
how long what?
Render takes
did you do step 4
Yep
then it should tell you how far it is
Nothing changing
what exact command did you execute in step 4
that should work and it should say progress every few chunks
I waited for it to finish and typed : /dynmap pause none
it should start rendering in the background, check the output of /dynmap stats, the render queue will say how many chunks it still needs to render
[19:42:51 INFO]: Tile Render Statistics: [19:42:51 INFO]: world.ct: processed=127, rendered=127, updated=38, transparent=0 [19:42:51 INFO]: world.flat: processed=136, rendered=136, updated=133, transparent=0 [19:42:51 INFO]: world.t: processed=5494, rendered=5494, updated=5480, transparent=1310 [19:42:51 INFO]: TOTALS: processed=5757, rendered=5757, updated=5651, transparent=1310 [19:42:51 INFO]: Triggered update queue size: 10 + 0 [19:42:51 INFO]: Active render jobs: world [19:42:51 INFO]: Chunk Loading Statistics: [19:42:51 INFO]: Cache hit rate: 51.13% [19:42:51 INFO]: Chunks processed: Cached: count=347283, 0.00 msec/chunk [19:42:51 INFO]: Chunks processed: Already Loaded: count=5928, 54.75 msec/chunk [19:42:51 INFO]: Chunks processed: Load Required: count=11672, 0.73 msec/chunk [19:42:51 INFO]: Chunks processed: Not Generated: count=151353, 0.00 msec/chunk
its already almost done
but the map ....
be patient. if you zoom fully in everything inside the circle should be rendered
zoomed-out tiles are rendered in the background
?!?
I have a question
roughly how long it will take to render an infinite world
how many cpu threads do u have lol
and if you're rendering an infinite world then it would take infinite time
Unlimited
lol
infinite threads + infinite world = infinite time
Kidding but Dynmap only renders chunks that you’ve loaded yourself, either by walking in them or by preloading your world
So if your worldborder commands have worked properly, then you should be slowly preloading all your chunks and Dynmap will slowly follow 100 (or whatever number is in configuration.txt) tiles at a time
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