I used the /dynmap fullrender world command, and it said that rendering was finished however on the dynmap the full map is not showing
http://31.214.162.82:57980/?worldname=world&mapname=flat&zoom=0&x=-16&y=64&z=16#
Minecraft Dynamic Map
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I used the /dynmap fullrender world command, and it said that rendering was finished however on the dynmap the full map is not showing
http://31.214.162.82:57980/?worldname=world&mapname=flat&zoom=0&x=-16&y=64&z=16#
Minecraft Dynamic Map
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yes it is, dynmap can only render fully generated chunks
or use a pregen plugin (google)
Ahh, I shall do that now
What is that radius of the world? or is different everytime
no way to tell from our side
chunky or wb
Is there a way I can use the subdomain for my server rather than revealing the ip?
a domain will also reveal your ip just by doing a ping, imo you don't really need to hide it, although it looks nicer
kinda, just add an a record to that ip, then it should be sub.domain.tld:dynmapport
if you want to hide the port you need to use a reverse proxy external webserver setup
how do i add a record?
google is your friend, idk
There is no red border showing on my dynmap
Do /worldborder set (amount of Blocks)
Minecraft worlds are millions of blocks, id Wonder if you could ever load such a Big dynmap
Reference: (i did worldborder Set 20.000 so 10.000 Blocks in Each directions from 0 0 and Chunky rendered about 35 Hours and dynmap will render aprox 50 Hours)
35 hours!
yep
worldborder at 20.000 is about 1.200.000 chunks (314.000.000 blocks) thats gonna take a while
0.0.0.0 means any IP Addresses. You should not put that in the browser, instead use your minecraft server's IP.
How can I remove the chunks outside the red border? It looks messy
you want to set up visibility limits, hidestyle air and then rerender the world: https://www.reddit.com/r/Dynmap/comments/hmkih7/new_visibility_limit_commands_in_v31_snapshot/
I did the /worldaddlimit command but they still show outside the border
you need to rerender at least those chunks
radiusrender
np
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