#minzoom/maxzoom: How does it work?

1 messages · Page 1 of 1 (latest)

echo reef
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I may have used 'minzoom' and 'maxzoom' incorrectly, or it's possible that they are not working as intended.

harsh mothBOT
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Thank you! Please provide any errors you are experiencing and upload your configuration.txt. Someone from our <@&801354402010628138> team will respond to help shortly. As a general reminder, everyone on our support team is a volunteer, please be kind!

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(optional) Please upload your configuration.txt to https://pastebin.org and send us the link. BE SURE TO REMOVE PASSWORDS

stuck veldt
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After setting you need to purge the map and rerender

echo reef
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Oh, I see. It's for markers and not the entire map. I apologize for the misunderstanding.

stuck veldt
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No, minzoom and maxzoom are for the map, if set and not fully rendered, the map will show black in those areas

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Also:

harsh mothBOT
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renderaccelerateinterval: .001 tiles-rendered-at-once: 10 maxchunkspertick: 400 parallelrendercnt: 10 fullrenderplayerlimit: 0 per-tick-time-limit: 200 fullrender-min-tps: 5 (configuration.txt) here the server has 10 cores, change the parallelrenderct to the amount of cores you have. Next do /dynmap pause all, restart and finally do /dynmap pause none.

echo reef
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Thank you. I thought that by using 'minzoom' and 'maxzoom,' you could control the visibility of markers at specific zoom levels. For example, if you have an area with many markers...

stuck veldt
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No, that is done with the layerprio setting on the markerset

harsh mothBOT
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