#minzoom/maxzoom: How does it work?
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After setting you need to purge the map and rerender
our dynmap is big... do i have to purge the whole map for this?
Oh, I see. It's for markers and not the entire map. I apologize for the misunderstanding.
No, minzoom and maxzoom are for the map, if set and not fully rendered, the map will show black in those areas
Also:
renderaccelerateinterval: .001 tiles-rendered-at-once: 10 maxchunkspertick: 400 parallelrendercnt: 10 fullrenderplayerlimit: 0 per-tick-time-limit: 200 fullrender-min-tps: 5 (configuration.txt) here the server has 10 cores, change the parallelrenderct to the amount of cores you have. Next do /dynmap pause all, restart and finally do /dynmap pause none.
Thank you. I thought that by using 'minzoom' and 'maxzoom,' you could control the visibility of markers at specific zoom levels. For example, if you have an area with many markers...
No, that is done with the layerprio setting on the markerset
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