#black lines everywhere
1 messages · Page 1 of 1 (latest)
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its a vds not vps but that shouldn't metter
As told before, restarting during fullrender can corrupt the zoomout tiles, purging that entire map and re-rendering it without restarting is the only option I know off
question why does surface world take so muc more time than flat? is it normal or i putted a dumb setting
and if i put mysql storage do i need to put # before type: filetree
i have a i5 13500 and 64 gb of ram it has like 4k single core score should be fast? 
ik i did well hope its faster now. ( i mean its still loading 30msec / tile )
The score of a cpu doesn't matter here. Because we need to trace which blocks are where, in 3D it's way slower because the cpu needs to calculate way more data because of the 3rd dimension
ok
dangg i can't . if i zoom in i can see the blocks tho
can't i do like radius render
Yes, if the base ones are also not there yeah
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