#Possible to have full res blocks in flat map?

1 messages · Page 1 of 1 (latest)

spice siloBOT
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Thank you! Please provide any errors you are experiencing and upload your configuration.txt. Someone from our <@&1086854003129864192> team will respond to help shortly. As a general reminder, everyone on our support team is a volunteer, please be kind!

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(optional) Please upload your configuration.txt to https://pastebin.org and send us the link. BE SURE TO REMOVE PASSWORDS

brittle igloo
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The bot asked what version and 1.20 wasnt an option so I put 1.19 there

twin glade
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By purging the map and rerendering

brittle igloo
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Could I also just fullrender without purging the map or could that lead to issues?

twin glade
brittle igloo
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Ait well ty

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Hope its done after the weekend lmao

twin glade
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Did you set the fastrender options?

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And next time don't restart while it is rendering, unless you do /dynmap pause all

brittle igloo
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Hey it just instantly said it finished the render for the end even tho the surface map hasnt rendered anything

brittle igloo
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Not rendering surface map

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Im restarting it and it just finishes instantly

twin glade
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What is the output of /dmap maplist worldname?

brittle igloo
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Oh apparently the surface map isnt called surface for the nether and end

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It started the render properly now, I'll check in a bit if its actually rendering it

twin glade
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👍

brittle igloo
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Possible to have full res blocks in flat map?

brittle igloo
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Is it possible to have full res textures for the flat map?

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Rn they look kinda like blurry 8x8 textures

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Is it possible to make it 16x16 textures and enable some kind of "Preserve Hard Edges"

twin glade
twin glade
brittle igloo
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Ty!

twin glade
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Np, the config is accessible using the link button on the top left

spice siloBOT
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spice siloBOT
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spice siloBOT
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spice siloBOT
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spice siloBOT
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