#Trimming Surface map
1 messages · Page 1 of 1 (latest)
13 votes and 7 comments so far on Reddit
(or just rerender the offending chunks)
but way is the surface map not stopping at the world border like the flat map does?
did you rerender the surface map? or just the flat map?
i was doing a full render but the surface map was rending more tiles then the lat map 890tiles while the surface map was going pat 1000tile where i stopped it
That is tiny, there can me hundreds of thousands of tiles per map
my spawn is like 200/ 300 blocks
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