Has anyone else noticed that certain paint types seem to affect the handling or behavior of specific vehicles?
While practicing jumps with the Vigilante, I noticed that having the crew color applied made the car noticeably harder to control in the air, more bouncy on curbs, and unstable on landing. Switching to Chameleon and then Matte drastically improved stability and made it feel more predictable.
I haven’t tested Chrome or Metal paints yet — but I’m starting to wonder if paint types or even neons can subtly influence vehicle physics in GTA Online.
So I wanted to ask:
- Can paint types actually affect vehicle physics like downforce, weight distribution, or bounce?
- Could the crew neon also have an impact versus regular neon lights?
- I’ve heard some racers only run neon on the front or back of their cars to shift weight — is that still relevant in current metas?
- And apparently, some top-tier racers claim that Matte paint offers better lap times due to improved cornering — any truth to this?
Would appreciate any insight or tests you've done on this — especially if there's a meta behind paint choices most people overlook.
